Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 12:52:11 Player: CloudSeaKing Result: Destroyed by JJ-BG2(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (397) 397 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1067 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Compact Wheel Hover Unit Heat Sink Improved Heat Sink Small Storage Unit Hacking Suite EM Pulse Gun Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Hover Unit Heat Sink Improved Heat Sink Small Storage Unit Hacking Suite EM Pulse Gun Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 7 1 3 5 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 1 6 Power 2 | . 1 . 1 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Backups 14 | 4 14 16 14 Power 1 | . 1 1 . Propulsion 5 | 2 5 5 4 Utility 3 | . 3 4 4 Weapon 4 | . 4 6 5 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 90 Engine 13 | . 13 14 7 Treads 25 | . 28 25 6 Wheel 1 | . . 2 10 Device 13 | . 14 14 10 Storage 14 | . 14 14 14 Energy Gun 12 | . 14 11 . Ballistic Gun 15 | . 14 16 28 Peak Build Rating 9 | 7 9 9 9 Average Rating 8 | 5 8 8 8 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) 13 | . . 13 13 Naked Turns . | . . . . Heaviest Build 87 | 12 87 87 86 Greatest Support 40 | 40 40 40 10 Greatest Overweight (x) 8 | 1 2 8 8 Average Overweight (x) 2 | . 1 3 8 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 22 25 25 Most Carried 18 | 6 18 17 16 Average Carried 14 | 4 14 16 14 Final Capacity 25 | 8 25 25 25 Final Carried 18 | 6 18 16 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 347 | 240 69 38 . Remotely . | . . . . Salvage Created 483 | 27 271 100 85 Parts 29 | 3 18 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 8 2 2 Guns 12 | . 8 2 2 Classes Destroyed 5 | 1 3 . 1 Tunneler 1 | 1 . . . Operator 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | . 5 2 . Subdweller 2 | . . . 2 Best Kill Streak 5 | 1 5 2 2 Combat Bots Only 5 | . 5 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 104 | . 49 20 35 Missed 23 | . 6 6 11 Hits 81 | . 43 14 24 Projectile 81 | . 43 14 24 Damage Taken 1178 | . 465 192 521 Core 265 | . 106 68 91 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 59 | 8 26 9 16 Largest 2 | 2 2 2 2 Hottest 70 | 70 70 70 40 Shots Fired 118 | 16 52 18 32 Gun 118 | 16 52 18 32 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 83 | 8 26 17 32 Thermal 35 | 8 26 1 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 5 12 8 17 Robot Miss Streak 4 | 2 2 1 4 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 86 | 10 35 14 27 Core Hits 34 | 1 19 5 9 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 2 | . 2 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 850 | 114 376 140 220 Guns 828 | 114 371 123 220 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 22 | . 5 17 . Kinetic 511 | 39 141 111 220 Thermal 317 | 75 230 12 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | 110 251 39 . Average Temperature 68 | 48 88 13 . Received Heat Transfer 300 | . 189 111 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1073 | 222 814 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | . 130 50 . Initial . | . . . . Average 19 | . 39 4 . Influence Increases 268 | 5 213 50 . Destroy 0b10 Robot/C 200 | . 160 40 . Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 40 | . 30 10 . Successful Hack 18 | . 18 . . Influence Decreases 268 | 5 213 32 18 Entered New Map 10 | . . . 10 Time Decay 258 | 5 213 32 8 Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 13 2 3 Peak Tracking Total 5 | . 5 2 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 7 | . 7 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 3 | . 3 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1363 | 31 638 630 64 Seismic 1363 | 31 638 630 64 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1518 | 166 638 630 84 Spaces Moved 491 | 84 194 200 13 Core 7 | 7 . . . Treads 431 | 77 194 160 . Legs . | . . . . Wheels 53 | . . 40 13 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 200 200 Average Speed 264 | 153 284 296 200 Slowest Speed 320 | 160 320 320 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 49 38 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 603 | 104 232 221 46 Wait 21 | . . 9 12 Move 488 | 83 193 199 13 Hop . | . . . . Pick Up 17 | 6 11 . . Fast Attach 7 | 7 . . . Attach 7 | . . 2 5 Detach . | . . . . Swap 2 | . 1 1 . Drop . | . . . . Fire 59 | 8 26 9 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 429 | -10/Materials | Identified exit to Mines 622 | -10/Materials | Discovered new exit (range 4) 805 | -10/Materials | Entered Mines 864 | -10/Mines | Discovered new exit (range 9) 963 | -10/Mines | Learned 8 Materials zone layouts 966 | -10/Mines | Learned Materials emergency access door positions 979 | -10/Mines | Discovered new exit (range 8) 1085 | -10/Mines | Excavation squad dispatched 1085 | -10/Mines | A large section of the Mines collapsed 1340 | -10/Mines | Core integrity fell below 50% 1435 | -10/Mines | Entered Subcaves 1436 | -10/Subcaves | Approached by a straggling Scientist 1500 | -10/Subcaves | Core integrity fell below 20% 1519 | -10/Subcaves | Destroyed by JJ-BG2(R) with Subdweller Machine Gun Last Messages --------------- AMBIENT_HEAT=-10 GOAL=ESCAPE 01436_ IX-IUI(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01439_ IX-IUI(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01462_ Lgt. Treads destroyed. 01470_ Lgt. Ion Engine destroyed. 01471_ Lgt. Assault Rifle destroyed. IX-IUI(c): "I think it's somewhere south of here" 01490_ 6A-2WE(R) destroyed. 01495_ Wheel destroyed. 01499_ Seismic Detector destroyed. 01501_ Aluminum Leg destroyed. 01507_ A9-CHZ(R) destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ##?????????????????? | | ??????????????????????? #???????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ?????????????????????## ?????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ???????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????????????## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????###?## ###????????????????????? | | ???????????????## ## #????????????????????? | | ???????????????# #????????????????????? | | ??????????????## !@ #????????????????????? | | ??????????????# R%####????????????????????? | | ??????????????# c###?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????## #?????????????????????? | | ???????????????### #?????????????????????? | | ?????????????????### #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????## ????????????????????? | | ????????????????????### ???????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? ##??????????????????? | | ??????????????????????? ##???????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? ##????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorNeutronForcegen Manual? 0 Play Time 00:07:32 Cumulative 43.6 hours Start 2026.05.03 @ 12:45:43 End 2026.05.03 @ 12:52:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e29de7d-5ea6-4f55-8fd9-4fadbda06a35