Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 15:01:46 Player: Peace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (210) 210 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 2406 Bonus ------- Pacifist 470 High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- ECM Suite Power Shielding Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Missile Launcher > --- INVENTORY -------- ECM Suite Power Shielding Scythe [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Missile Launcher Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 14 | 1 1 4 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 1 | . . . 1 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | . 1 4 3 Device 1 | . . 1 . Storage . | . . . . Processor 4 | . 1 2 1 Hackware 2 | . . . 2 Protection 1 | . . 1 . Artifact . | . . . . Weapon 3 | . . . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 2 4 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 2 2 Average Slot Usage (%) 33 | . 22 36 35 Engine 2 | . 12 . . Device 1 | . . 5 . Processor 19 | . 10 29 15 Hackware 7 | . . . 15 Launcher 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 6 | 3 3 1 6 Greatest Support 4 | 3 3 3 4 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | . 1 3 4 Average Carried 2 | . . 1 3 Final Capacity 4 | 4 4 4 4 Final Carried 3 | . 1 3 3 Class Distribution -------------------- 67% | Mutant 32% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 328 | 99 . . 229 Remotely . | . . . . Salvage Created 184 | . . . 184 Parts 8 | . . . 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 6 | . . . 6 AOE 6 | . . . 6 Classes Destroyed 3 | . . . 3 Recycler 1 | . . . 1 Swarmer 3 | . . . 3 Grunt 3 | . . . 3 Best Kill Streak 4 | . . . 4 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 3 | . . . 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1319 | . 140 443 736 Core 1036 | . 85 389 562 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 66 2 . Volleys Fired 7 | . . . 7 Largest 1 | . . . 1 Hottest 36 | . . . 36 Shots Fired 7 | . . . 7 Gun . | . . . . Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 2 | . . . 2 Robot Miss Streak 2 | . . . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 3 | . . . 3 Core Hits 16 | . . . 16 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 920 | . . . 920 Guns . | . . . . Cannons . | . . . . Explosions 884 | . . . 884 Melee . | . . . . Ramming 36 | . . . 36 Kinetic . | . . . . Thermal . | . . . . Explosive 884 | . . . 884 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 56 | . . . 56 Projectiles . | . . . . Explosions 56 | . . . 56 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 132 | . . . 132 Shots 5 | . . . 5 Rammed 7 | . . . 7 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 5 | . . . 5 Average Temperature 3 | . . . 3 Received Heat Transfer 390 | . 57 81 252 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 402 | . 63 58 402 Initial 22 | . . 22 20 Average 89 | . 15 23 175 Maximum Alert Level 2 | . . . 2 Low Security (%) 75 | 100 100 100 45 Level 1 23 | . . . 53 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 6 18 21 Peak Tracking Total 15 | . 6 15 11 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 4 3 4 Terminals 11 | . 4 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 9 7 17 Successful 12 | . 6 3 3 Failed 20 | . 2 4 14 Catastrophic 5 | . 1 1 3 Database Lockouts 1 | . 1 . . Manual 34 | . 11 6 17 Terminals 33 | . 9 7 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 6 3 2 Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Level Access Points 2 | . 1 . 1 Terminal Index 2 | . 1 . 1 Unreport Threat 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 3 4 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 421 | 11 72 150 188 Spaces Moved 703 | 20 138 278 267 Core 688 | 20 138 278 252 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 15 | . . . 15 Fastest Speed 40 | 50 50 50 40 Average Speed 52 | 50 50 50 57 Slowest Speed 100 | 50 50 50 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 37 31 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 11 | . . . 11 Terrain Destroyed 54 | . . . 54 Melee . | . . . . Projectile . | . . . . AOE 54 | . . . 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 737 | 20 139 286 292 Wait 3 | . . 3 . Move 700 | 19 137 277 267 Hop . | . . . . Pick Up 4 | . 1 2 1 Fast Attach 10 | 1 1 3 5 Attach 3 | . . . 3 Detach 2 | . . . 2 Swap 1 | . . 1 . Drop . | . . . . Fire 7 | . . . 7 Melee . | . . . . Ram 7 | . . . 7 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Central database locked down 67 | -10/Materials | Identified exit to Materials 84 | -10/Materials | Entered another Materials area 84 | -9/Materials | Evolved 2 slots: Utility x2 129 | -9/Materials | Discovered new exit (range 8) 132 | -9/Materials | Identified exit to Mines 221 | -9/Materials | Core integrity fell below 50% 227 | -9/Materials | Discovered new exit (range 16) 228 | -9/Materials | Core integrity fell below 20% 234 | -9/Materials | Identified exit to Materials 234 | -9/Materials | Entered another Materials area 234 | -8/Materials | Evolved 2 slots: Utility x2 332 | -8/Materials | Identified exit to Factory 378 | -8/Materials | Core integrity fell below 50% 398 | -8/Materials | Core integrity fell below 20% 422 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00382_ Destabilizing: System corrupted (+2). 00382_ Penetrated by Slug. 00382_ K-01 Serf suffers critical hit. 00382_ K-01 Serf destroyed. 00383_ Slammed into U-05 Engineer. 00384_ Acquired 22 matter. 00384_ Slammed into K-01 Serf. 00386_ Slammed into U-05 Engineer. 00402_ Acquired Lgt. Deuterium Engine. 00416_ G-47 Trooper destroyed. 00416_ Material Processor disabled. 00418_ G-50 Soldier destroyed. 00420_ Slug penetrates Wall. 00421_ Destroyed Particle Gun. 00421_ G-47 Trooper destroyed. 00421_ Missile Launcher destroyed. 00421_ Destroyed Missile Launcher. 00421_ Lgt. Deuterium Engine destroyed. 00421_ Destroyed Lgt. Deuterium Engine. 00421_ Electrolysis Chamber disabled. Map ----- +----------------------------------------------------+ | ???# #???# """ """ # #####???????????????? | | ???# ##### # """ #???????????????????? | | ???# / """ #???????????????????? | | ???# #####+## # """ #???????????????????? | | #### # # #/ #???????????????????? | | # T # #### ######???????????????????? | | ## # # #??????????????????????? | | # # # |#??????????????????????? | | # # # " #??????????????????????? | | # #*# "" " #??????????????????????? | | ## # ######%# """ " #??????????????????????? | | T #!# """"" #??????????????????????? | | # #=# """ #??????????????????????? | | # [[! #%################???????????????????? | | # [[! #% # #???????????????????? | | ##?# [[! + # """ #???????????????????? | | ???# # # " "" """ #???????????????????? | | ???# # + "R"" """ #???????????????????? | | ???# # # """ #???????????????????? | | ???+ # ## #######???????????????????? | | ???########## # !#??????????????????????? | | ????????????# %g #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# + "" #??????????????????????? | | ????????????# #Y" @#??????????????????????? | | ????????????# # g gh #??????????????????????? | | ????????????# # =%= ??????????????????????? | | ????????????# #### #??????????????????????? | | ????????????# #? #??????????????????????? | | ????????????# ## " #??????????????????????? | | ????????????+ ## " " ###??????????????????????? | | ????????????# ?#! """ ?????????????????????????? | | ????????????# ?# ?????????????????????????? | | ????????????# ?# ?????????????????????????? | | ???????????? ?###?##??????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 110 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionDeuteriumClaws Manual? 0 Play Time 00:10:40 Cumulative 70.8 hours Start 2021.10.23 @ 14:51:08 End 2021.10.23 @ 15:01:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e6f243e-90b6-4bd5-ab2c-e3a1994d6611