Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.13 @ 16:31:47 Player: Luna Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (71) 355 Value Destroyed (1893) 1893 Prototype IDs (61) 1220 Alien Tech Used (5) 1000 Bonus (8260) 8260 TOTAL SCORE: 20928 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 124 Follower Combat Kills 103 Aligned with FarCom 300 Met Data Miner 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -1067 Cogmind --------- Core Integrity 0/1450 Matter 282/300 Energy 89/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Experimental Power Amplifier Advanced Visual Processing Unit Advanced Terrain Scan Processor Experimental Hacking Suite Quantum Router > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hypervelocity EM Gauss Rifle Variable Charge Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Fission Core > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Biometal Heavy Treads Wheel Wheel Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Terrain Scan Processor Experimental Hacking Suite Experimental System Shield Quantum Router > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Plasma Lance > --- INVENTORY -------- Experimental Power Amplifier Experimental Heat Sink Energy Well Core Regenerator Hypervelocity EM Gauss Rifle Hypervelocity EM Gauss Rifle Variable Charge Gun Advanced Variable Charge Gun Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun Neutron Missile Launcher Guided Remote Datajack Heavy Pick Plasma Lance Plasma Lance Plasma Lance [Rating: 162] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Reactor Light Particle Reactor Propulsion Gravmag System Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Advanced Visual Processing Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Quantum Router Protection Core Shielding Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Slots Evolved 16 | . . . . . 4 2 . . 2 . . . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . . . 1 . . . 2 . . . . 1 1 . . 1 . 1 . Utility 7 | . . . . . 2 2 . . . . . . . 1 . . . 1 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 253 | 7 10 7 1 . 43 26 1 40 14 4 5 . 4 11 6 24 7 9 1 25 8 Power 18 | 1 . . . . 1 . . 2 1 . . . . 1 1 5 . 1 . 4 1 Engine 6 | 1 . . . . 1 . . 1 1 . . . . . . . . . . 1 1 Core 8 | . . . . . . . . 1 . . . . . 1 1 4 . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . Propulsion 62 | 2 3 3 . . 4 6 1 11 4 . 2 . . 3 4 3 1 2 . 9 4 Treads 12 | 2 . 2 . . 1 1 . 1 . . . . . . . . . . . 3 2 Leg 1 | . . . . . . . . . . . 1 . . . . . . . . . . Wheel 16 | . 3 1 . . 3 5 . . . . . . . . . . . . . 2 2 Hover 33 | . . . . . . . 1 10 4 . 1 . . 3 4 3 1 2 . 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 2 5 2 . . 13 14 . 15 5 2 . . 3 6 1 6 4 6 . 7 1 Device 52 | 1 1 . . . 9 9 . 6 3 1 . . 3 4 1 5 2 2 . 4 1 Storage 12 | 1 3 1 . . . . . 2 . . . . . 1 . . 1 3 . . . Processor 7 | . . . . . . 1 . 1 1 1 . . . 1 . 1 . 1 . . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . 3 . Protection 18 | . 1 1 . . 4 4 . 6 1 . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 2 1 . 25 6 . 12 4 2 3 . 1 1 . 10 2 . 1 5 2 Energy Gun 29 | 1 1 . . . 14 3 . 3 . . . . . . . 1 2 . . 2 2 Energy Cannon 5 | . . . . . . 1 . . . 1 . . 1 . . 1 . . . 1 . Ballistic Gun 25 | 1 1 1 . . 5 . . 8 3 . 1 . . . . 5 . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Launcher 6 | . . 1 1 . . . . . . 1 1 . . . . 2 . . . . . Special Weapon 7 | . . . . . 5 . . . . . 1 . . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . 4 1 1 4 . . 1 . . 1 . 7 4 . 1 4 1 Parts Lost 55 | . 1 . . . . 1 4 2 1 . . . 3 . . 4 2 . 1 18 18 Power 6 | . . . . . . . . . . . . . 1 . . . . . 1 3 1 Propulsion 25 | . 1 . . . . . 1 . 1 . . . 1 . . 3 1 . . 7 10 Utility 15 | . . . . . . 1 2 1 . . . . 1 . . 1 . . . 5 4 Weapon 9 | . . . . . . . 1 1 . . . . . . . . 1 . . 3 3 Highest Loss Streak 16 | . 1 . . . . 1 4 1 1 . . . 2 . . 2 2 . 1 16 13 Average Slot Usage (%) 90 | . 97 100 100 100 90 90 62 82 96 99 99 100 89 87 97 93 82 79 80 74 74 Engine 6 | . 14 14 14 14 9 7 3 1 1 6 6 6 2 . . . . . . . 3 Core 1 | . . . . . . . . 3 4 . . . . 1 10 9 10 4 4 1 1 Treads 5 | . 17 6 14 14 9 6 3 . . . . . . . . . . . . 2 12 Wheel 7 | . 10 21 14 14 18 14 9 . . . . . . . . . . . . 1 7 Hover 13 | . . . . . . . . 19 32 33 33 33 29 32 34 32 22 22 23 19 4 Device 8 | . 9 . . . 8 11 13 12 9 13 13 13 13 12 14 13 5 4 4 5 3 Storage 7 | . 14 14 14 14 9 7 3 2 6 6 6 6 6 5 5 5 5 4 4 4 3 Processor 8 | . . . . . . 7 7 7 16 12 13 13 13 16 15 15 21 19 19 17 14 Protection 6 | . 1 14 14 14 10 9 3 10 3 6 6 6 2 . . . 3 4 4 2 . Energy Gun 7 | . 14 14 13 . 13 20 16 1 . . . . . . . . 3 9 4 4 6 Energy Cannon 1 | . . . . . . . . . . 5 . . 4 5 5 3 . . . 2 . Ballistic Gun 7 | . 14 9 14 14 6 . . 13 13 7 5 6 6 5 5 1 5 . . . . Launcher 1 | . . 4 . 14 . . . . . . 5 6 1 . . 2 . . . . . Slashing Weapon 2 | . . . . . . . . 6 5 6 6 6 6 5 5 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 15 90 91 91 91 122 121 115 29 37 40 38 38 39 51 55 69 88 88 88 103 73 Greatest Support 178 | 40 40 40 16 16 32 32 32 27 45 44 44 44 44 55 66 75 72 89 89 107 178 Greatest Overweight (x) 7 | 4 4 5 5 5 3 7 6 1 . . 1 . 1 . 1 4 1 1 . 6 3 Average Overweight (x) 1 | . 1 3 5 5 2 3 1 . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 17 25 25 25 25 25 14 6 10 10 10 10 10 10 15 15 17 20 20 20 18 Most Carried 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 15 15 15 20 20 20 20 20 Average Carried 17 | 3 15 24 24 24 24 24 14 6 9 9 10 10 9 10 14 14 16 19 19 18 17 Final Capacity 25 | 8 25 25 25 25 25 25 5 10 10 10 10 10 10 15 15 15 20 20 20 20 5 Final Carried 25 | 8 25 25 25 25 25 25 5 10 10 10 10 10 10 15 15 15 20 19 20 19 4 Class Distribution -------------------- 42% | Mutant 28% | Scout 11% | Skirmisher 8% | Assassin 4% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -4/Factory Scout | -4/Armory Mutant | -4/Lab Scout | -3/Research Scout | -3/Testing Assassin | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Matter Collected 3959 | 241 461 410 . 51 735 374 . 347 42 340 33 . 107 128 37 . 78 97 . 163 315 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3153 | 15 571 320 . 17 467 403 . 376 72 392 . . . 74 37 . 78 19 . 147 165 Parts 167 | 4 36 16 . 5 27 9 . 25 8 6 . . . 4 2 . 8 4 . 12 1 Haulers Intercepted 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 . . 1 . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Combat Hostiles Destroyed 38 | . 10 3 . 3 12 4 . 1 1 . . . . . . . 1 . . 1 2 Melee 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 Guns 23 | . 10 . . . 7 4 . 1 1 . . . . . . . . . . . . Cannons 4 | . . . . . 4 . . . . . . . . . . . . . . . . AOE 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 1 5 1 . . 2 1 . 2 . 1 . . . . . . . . . 2 3 Worker 3 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . Builder 5 | . . . . . . . . 2 . . . . . 1 . . . 1 . 1 . Tunneler 3 | 1 . . . . . . . 2 . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . Recycler 8 | . 1 3 . . . 2 . 2 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Watcher 6 | . 1 . . . . 1 . . 1 . . . . 1 1 . . . . 1 . Swarmer 9 | . . 3 . 3 3 . . . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 16 | . 10 . . . 5 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . . . 3 2 . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 5 | 1 3 4 . 3 5 1 . 1 1 1 . . . 1 1 . 1 1 . 1 1 Combat Bots Only 5 | . 2 3 . 3 5 1 . 1 1 . . . . . . . 1 . . 1 1 Max Kills in Single Turn 2 | 1 1 2 . 2 1 1 . 1 1 1 . . . 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . YI-UF0 (-10/Mines) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Damage Taken 12498 | . 481 44 . 37 425 699 219 140 542 . 29 . 239 39 87 619 799 61 435 3481 4122 Core 2491 | . 152 8 . 7 37 89 . 22 208 . . . 21 . . 64 75 . 28 940 840 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 33 93 . . 84 . . . . 73 100 . . 87 . 97 . . Volleys Fired 218 | 2 55 13 . 3 54 25 . 12 3 1 . . 40 . 1 2 . . . 5 2 Largest 3 | 2 2 2 . 1 3 3 . 2 3 1 . . 2 . 1 1 . . . 2 2 Hottest 175 | 70 70 70 . 30 175 173 . 80 84 90 . . 118 . 90 105 . . . 131 130 Shots Fired 406 | 4 110 23 . 3 106 68 1 23 9 1 . . 41 . 1 2 1 . . 9 4 Gun 304 | 4 110 20 . . 58 66 1 23 9 . . . 1 . . . 1 . . 7 4 Cannon 69 | . . . . . 21 2 . . . 1 . . 40 . 1 2 . . . 2 . Launcher 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . Special 27 | . . . . . 27 . . . . . . . . . . . . . . . . Kinetic 157 | 2 55 10 . . 64 . . 16 9 . . . 1 . . . . . . . . Thermal 242 | 2 55 10 . . 42 68 1 7 . 1 . . 40 . 1 2 . . . 9 4 Explosive 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robot Hit Streak 17 | 3 9 17 . 1 9 12 7 5 8 . . . . . . . . . . 2 3 Robot Miss Streak 6 | 1 3 1 . 1 6 3 . 2 1 . . . . . . . . . . 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 315 | 3 72 19 . 1 56 46 1 33 18 25 . . . 8 3 1 11 1 3 10 4 Core Hits 146 | 1 27 18 . 3 42 15 . 12 3 6 . . . 3 2 . 4 2 1 7 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 6 . . . 2 5 . . . . . . . . 1 . . . 1 . . Burn 13 | . 6 . . . 2 5 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 280 | . . . . . . 2 . 47 35 33 4 . 13 30 16 21 22 10 4 26 17 Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . Slashing 192 | . . . . . . . . 47 35 33 4 . 13 30 16 14 . . . . . Piercing 86 | . . . . . . . . . . . . . . . . 7 22 10 4 26 17 Sneak Attacks 23 | . . . . . . . . 12 3 1 . . . 3 1 . . 1 . 1 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10183 | 34 898 409 . 173 794 890 16 1692 729 2226 . . . 443 172 37 576 154 165 581 194 Guns 3071 | 34 897 197 . . 472 890 16 263 115 . . . . . . . . . . 158 29 Cannons 322 | . . . . . 322 . . . . . . . . . . . . . . . . Explosions 385 | . . 212 . 173 . . . . . . . . . . . . . . . . . Melee 6358 | . . . . . . . . 1429 614 2226 . . . 443 172 37 576 125 165 423 148 Ramming 47 | . 1 . . . . . . . . . . . . . . . . 29 . . 17 Kinetic 1456 | 21 411 111 . . 628 . . 170 115 . . . . . . . . . . . . Thermal 1937 | 13 486 86 . . 166 890 16 93 . . . . . . . . . . . 158 29 Explosive 385 | . . 212 . 173 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4921 | . . . . . . . . 1429 614 2226 . . . 443 172 37 . . . . . Piercing 1437 | . . . . . . . . . . . . . . . . . 576 125 165 423 148 Highest Corruption 9 | . 1 1 1 1 1 1 9 9 3 3 3 3 3 . . 4 5 . . 1 9 Average Corruption 2 | . 1 1 1 1 1 1 7 9 1 3 3 3 3 . . 2 4 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . 2 3 1 3 . 3 30 3 7 1 2 16 . . 2 7 . . . 2 Message Errors 23 | . . 1 1 . 2 . . 9 1 1 . 2 1 . . . 4 . . . 1 Matter Fused 21 | . . . . . . . . 6 1 4 . . 8 . . 1 1 . . . . Heat Flow Errors 10 | . . . . . . . 1 6 . . 1 . 2 . . . . . . . . Energy Discharges 12 | . . . 1 . 1 . 1 2 1 1 . . 4 . . 1 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . . 1 1 1 . . . 2 . 1 . . 1 . . . 1 . . . . Data Loss (major) 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2298 | . . 6 . 7 . . . 468 213 1231 . . . 165 68 . 15 . 20 . 105 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 13 | . . 6 . 7 . . . . . . . . . . . . . . . . . Melee 2285 | . . . . . . . . 468 213 1231 . . . 165 68 . 15 . 20 . 105 Knockbacks 5 | . . . . . 5 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . 25 . . . . . . . . . . . . . 14 . . 1 Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . Rammed 7 | . 1 . . . . . . . . . . . . . . . . 1 . 1 4 Targets Rammed 8 | . 2 . . . . . . . . . . . . . . . . 1 . 1 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | 18 141 36 . . 342 179 242 225 105 48 186 . 238 . 60 307 5 . . 49 . Average Temperature 67 | 10 39 14 . . 77 58 157 86 46 26 93 . 114 . 23 57 3 . . 20 . Received Heat Transfer 1548 | . 240 . . . 243 168 . 30 90 . . . 12 . 9 63 . . 54 342 297 Effects 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Melted 13 | . 3 1 . . 1 7 . . . . . . . . . . . . . . 1 Heat Transferred 5139 | 37 1887 259 . . 440 2072 37 185 . . . . . . . . . . . 185 37 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Peak Influence 1843 | 5 217 115 . 70 268 171 45 230 194 . . . . 93 316 426 . 80 1660 1227 1843 Initial 1100 | . 3 30 . . 27 95 . 3 28 . . . . 9 45 154 . . 45 1100 483 Average 221 | . 92 106 . 22 138 71 15 67 75 . . . . 35 217 219 . 32 1603 1077 1679 Maximum Alert Level 5 | . 1 . . . 1 . . 1 . . . . . . 1 2 . . 5 4 5 Low Security (%) 79 | 100 99 100 . 100 72 100 100 88 100 . . . . 100 33 54 . 100 1 . . Level 1 9 | . . . . . 27 . . 11 . . . . . . 66 38 . . . . . Level 2 . | . . . . . . . . . . . . . . . . 7 . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . 32 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . 67 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . 98 . 99 Squads Dispatched 42 | . 6 . . . 3 2 . 3 1 . . . . 1 2 4 . 1 . 6 13 Investigation 6 | . 1 . . . 2 1 . 1 . . . . . . 1 . . . . . . Extermination 6 | . . . . . . 1 . 1 1 . . . . . 1 1 . . . 1 . Reinforcement 12 | . 5 . . . 1 . . . . . . . . 1 . 3 . 1 . 1 . Assault 15 | . . . . . . . . 1 . . . . . . . . . . . 1 13 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . 3 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Distress Signals 8 | . 1 . . . . 1 . . 1 . . . . . . 4 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 29 3 . 3 17 9 6 7 15 . 4 . 5 3 8 18 1 4 9 17 63 Peak Tracking Total 32 | . 5 3 . 3 5 3 6 2 8 . 4 . 2 1 7 11 1 7 8 17 32 Tactical Retreats 25 | . 1 . . . 2 . . 2 4 . . . 1 1 . 7 . . . 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Traps Triggered 14 | . 3 . . . 2 2 . 5 . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Machines Disabled 12 | . . . . . . . . 3 . . 1 . . . . 3 1 . . . 4 Max in Single Turn 1 | . . . . . . . . 1 . . 1 . . . . 1 1 . . . 1 Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Machines Accessed 52 | . 4 . 2 . 5 3 . 6 7 3 1 4 . 4 3 5 2 1 . 2 . Terminals 24 | . 2 . . . 2 2 . 3 4 . 1 . . 3 1 4 . 1 . 1 . Fabricators 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 7 | . 2 . . . 2 . . 1 2 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . Total Hacks 174 | . 17 . 2 . 26 6 . 17 17 7 1 27 . 10 10 10 19 2 . 3 . Successful 111 | . 10 . 2 . 13 1 . 7 9 7 1 27 . 3 6 4 19 1 . 1 . Failed 63 | . 7 . . . 13 5 . 10 8 . . . . 7 4 6 . 1 . 2 . Catastrophic 8 | . . . . . 2 1 . 2 2 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 12 . 1 . 20 5 . 10 7 . 1 . . 3 5 7 . 1 . . . Terminals 70 | . 9 . . . 15 4 . 9 7 . 1 . . 9 5 8 . 2 . 1 . Fabricators 7 | . . . . . . 2 . 3 . . . . . . . 2 . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . 5 . . . . . . Recycling Units 26 | . 8 . . . 9 . . 2 7 . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . . . . 3 3 . . . . 1 . . . . . . . Terminal Hacks 71 | . 2 . 2 . 5 . . 3 1 7 1 27 . 1 . 1 19 1 . 1 . Record 37 | . . . 1 . . . . . . 5 1 11 . . . . 19 . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . 1 . . . 3 . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . Open Door 4 | . . . . . . . . . . 2 . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . Zone Layout 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 8 | . 2 . . . 2 . . . 4 . . . . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 5 | . 2 . . . 2 . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 22 | . 6 . . . 4 1 . 3 3 . . . . 1 2 2 . . . . . Terminals 15 | . 3 . . . 2 1 . 2 2 . . . . 1 2 2 . . . . . Track 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Assimilate 4 | . 1 . . . . . . . 1 . . . . . 1 1 . . . . . Botnet 9 | . 1 . . . 2 1 . 1 1 . . . . 1 1 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . 2 . . . 1 . . . . . . . . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . Mask 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . . . 5 3 . 6 7 . 1 . . 2 2 5 . 1 . 1 . Full Trace Events 5 | . . . . . 2 1 . 1 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 2 . . . . . . Time 88 | . . . . . . . . . . . . . . . 88 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 5 . . . 5 . . . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Total Allies 12 | . 1 . . . . . . . 1 . . . 1 . 1 1 . . . 7 . Largest Group 7 | . 1 . . . . . . . 1 . . . 1 . 1 1 . . . 7 . Highest-Rated Group 99 | . 10 . . . . . . . 26 . . . 95 . 10 10 . . . 99 . Highest-Rated Ally 95 | . 10 . . . . . . . 26 . . . 95 . 10 10 . . . 15 . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . 6 . . . . . . 17 . Total Damage 337 | . . . . . . . . . . . . . 93 . . . . . . 244 . Kills 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Robot Analysis Total 5 | . 1 . . . 3 . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 2 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Turns Passed 10550 | 112 951 394 702 709 1190 935 92 989 615 365 160 34 708 560 250 416 265 200 58 549 296 Spaces Moved 8945 | 62 464 218 400 375 568 488 76 1093 617 647 330 80 734 600 455 513 245 294 87 394 205 Core 80 | 18 . . . . . . 21 . . . . . . . . 2 . . . . 39 Treads 450 | 44 270 8 . . . . . 65 . . . . . . . . . . . 56 7 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 2464 | . 194 210 400 375 568 488 54 . . . . . . . . . . . . 16 159 Hover 5951 | . . . . . . . 1 1028 617 647 330 80 734 600 455 511 245 294 87 322 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 135 135 175 175 130 145 50 50 42 42 42 42 40 40 36 37 48 48 48 45 50 Average Speed 83 | 142 151 155 175 175 142 145 119 61 43 42 42 42 45 44 37 54 70 50 48 85 108 Slowest Speed 320 | 250 160 320 175 175 145 205 190 160 48 42 105 42 105 55 96 250 98 98 48 170 200 Overloaded Moves 33 | . . . . . . . . . . . . . 33 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 5 70 42 87 67 49 13 76 26 23 73 45 73 66 18 13 47 100 13 24 13 41 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 . . . . . . 1 1 1 1 . . . . . . . . Known Exits Taken 13 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 2 . . . . . 3 2 . 3 . . . . . . . . Spaces Dug 158 | . . . . . 19 3 . 16 17 7 3 . 23 20 11 8 1 9 . 15 6 Terrain Destroyed 249 | . . 24 . 24 26 4 . 16 17 8 3 . 52 20 12 9 1 9 . 18 6 Melee 126 | . . . . . . 2 . 16 17 7 3 . 12 20 11 7 1 9 . 15 6 Projectile 75 | . . . . . 26 2 . . . 1 . . 40 . 1 2 . . . 3 . AOE 48 | . . 24 . 24 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Arm Lab Res Tes Res Qua Total 11193 | 78 603 255 402 426 836 659 76 1322 908 688 345 79 1049 852 510 619 292 327 94 524 249 Wait 1110 | . 45 4 . 45 77 94 . 83 212 . . . 256 186 23 22 . 1 2 59 1 Move 8926 | 61 463 217 399 374 567 488 75 1092 616 646 329 79 733 599 454 512 244 294 86 393 205 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 8 19 6 1 2 39 8 . 12 14 2 1 . . 13 6 8 9 2 1 12 4 Fast Attach 135 | 7 4 2 . . 11 8 1 37 3 . 5 . 2 5 2 17 7 8 . 13 3 Attach 53 | . 3 2 . . 7 4 . 1 4 1 . . 1 3 3 3 1 1 . 12 7 Detach 28 | . 3 . . . 2 2 . 7 1 1 . . 1 1 . 3 . 3 . 1 3 Swap 71 | . 3 3 1 . 25 14 . 3 7 3 . . 1 3 1 4 1 . 1 1 . Drop 198 | . 6 8 1 2 54 14 . 28 13 1 6 . 2 12 4 27 8 8 . 1 3 Fire 218 | 2 55 13 . 3 54 25 . 12 3 1 . . 40 . 1 2 . . . 5 2 Melee 280 | . . . . . . 2 . 47 35 33 4 . 13 30 16 21 22 10 4 26 17 Ram 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 2 . . . . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / [Sto]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 4) 597 | -10/Materials | Discovered new exit (range 9) 798 | -10/Materials | Discovered new exit (range 13) 872 | -10/Materials | Core integrity fell below 50% 1064 | -10/Materials | Entered Mines 1074 | -10/Mines | Discovered new exit (range 11) 1108 | -10/Mines | Learned Materials terminal intel 1204 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1231 | -10/Mines | Destroyed YI-UF0 1242 | -10/Mines | Found Prototype Storage 1242 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1449 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1451 | -10/Mines | Discovered new exit (range 5) 1458 | -10/Mines | Entered Exiles 1486 | -10/Exiles | Discovered new exit (range 15) 1502 | -10/Exiles | Met 8R-AWN 1530 | -10/Exiles | Met EX-HEX 1583 | -10/Exiles | Met EX-BIN 1604 | -10/Exiles | Aligned with FarCom system 1605 | -10/Exiles | Given EX-Vault access code 1647 | -10/Exiles | Opened EX-Vault 1660 | -10/Exiles | Found Gui. Plasma Cannon 1696 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1749 | -10/Exiles | Met EX-DEC 1759 | -10/Exiles | Learned location of Zion (-7) 1853 | -10/Exiles | Visited The Gauntlet 2142 | -10/Exiles | Discovered new exit (range 10) 2160 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2160 | -10/Exiles | Entered Mines 2165 | -9/Mines | Met a Derelict bent on vengeance 2823 | -9/Mines | Discovered new exit (range 15) 2869 | -9/Mines | Entered Materials 2869 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2870 | -8/Materials | Loaded intel: 12 terminal locations 3972 | -8/Materials | Discovered new exit (range 10) 4059 | -8/Materials | Entered Factory 4059 | -7/Factory | Evolved 2 slots: Utility x2 4123 | -7/Factory | Build established: Skirmisher 4994 | -7/Factory | Sucked down chute 4994 | -7/Factory | Entered Waste 5005 | -7/Waste | Spotted C-40 Crusher 5005 | -7/Waste | Spotted C-40 Crusher 5009 | -7/Waste | EMP discharged 5016 | -7/Waste | Spotted C-40 Crusher 5023 | -7/Waste | Spotted C-40 Crusher 5030 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5032 | -7/Waste | Spotted C-40 Crusher 5033 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5039 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5056 | -7/Waste | Spotted C-40 Crusher 5063 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5075 | -7/Waste | Discovered new exit (range 10) 5086 | -7/Waste | Entered Factory 5094 | -7/Factory | Lost 4 parts (1n2u1w) 5443 | -7/Factory | Build established: Mutant 5629 | -7/Factory | Identified exit to Factory 5674 | -7/Factory | Discovered new exit (range 18) 6075 | -7/Factory | Entered another Factory area 6075 | -6/Factory | Evolved 2 slots: Propulsion x2 6220 | -6/Factory | Build established: Scout 6414 | -6/Factory | Identified exit to Lower Caves 6522 | -6/Factory | Discovered new exit (range 19) 6690 | -6/Factory | Entered Lower Caves 6696 | -6/Lower Caves | Learned Factory garrison access intel 6908 | -6/Lower Caves | Discovered new exit (range 13) 6916 | -6/Lower Caves | Identified exit to Lower Caves 6972 | -6/Lower Caves | Learned location of 1 exit from Research 6972 | -6/Lower Caves | Learned Armory security intel 6972 | -6/Lower Caves | Learned Research terminal intel 7055 | -6/Lower Caves | Entered another Lower Caves area 7065 | -6/Lower Caves | Encountered a Warlord checkpoint 7083 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7088 | -6/Lower Caves | Found Prototype Special Weapon 7088 | -6/Lower Caves | Identified Molecular Deconstructor 7193 | -6/Lower Caves | Discovered new exit (range 15) 7214 | -6/Lower Caves | Identified exit to Data Miner 7215 | -6/Lower Caves | Entered Data Miner 7215 | -6/Data Miner | Discovered new exit (range 6) 7222 | -6/Data Miner | Met Data Miner 7232 | -6/Data Miner | Learned location of Section 7 (-2) 7232 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7239 | -6/Data Miner | Received God Mode back door access code from Data Miner 7248 | -6/Data Miner | Identified exit to Proximity Caves 7249 | -6/Data Miner | Entered Proximity Caves 7292 | -5/Proximity Caves | Spotted B-75 Beast 7509 | -5/Proximity Caves | Escorted by Enhanced Grunt 7759 | -5/Proximity Caves | Learned 4 Factory zone layouts 7942 | -5/Proximity Caves | Discovered new exit (range 9) 7957 | -5/Proximity Caves | Identified exit to Factory 7957 | -5/Proximity Caves | Entered Factory 7957 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7959 | -5/Factory | Loaded intel: 4 garrison access locations 8241 | -5/Factory | Identified exit to DSF 8423 | -5/Factory | Discovered new exit (range 18) 8514 | -5/Factory | Identified exit to Factory 8517 | -5/Factory | Entered another Factory area 8517 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8678 | -4/Factory | Repaired Gravmag System 8723 | -4/Factory | Repaired Gravmag System 8755 | -4/Factory | Discovered new exit (range 10) 8767 | -4/Factory | Identified exit to Armory 8767 | -4/Factory | Entered Armory 9089 | -4/Armory | Spotted B-86 Titan 9149 | -4/Armory | Found Prototype Processor 9149 | -4/Armory | Identified Exp. Terrain Scan Processor 9156 | -4/Armory | Discovered new exit (range 13) 9163 | -4/Armory | Discovered new exit (range 16) 9177 | -4/Armory | Fabricated B-60 Warrior? 9183 | -4/Armory | Identified exit to Lab 9183 | -4/Armory | Entered Lab 9183 | -4/Lab | Discovered new exit (range 9) 9187 | -4/Lab | Identified exit to Research 9189 | -4/Lab | Unable to decrypt terminal 9194 | -4/Lab | Detected for breach 9198 | -4/Lab | Gained access to the hidden lab's interior 9198 | -4/Lab | Unable to decrypt terminal 9203 | -4/Lab | Confronted by A5 9203 | -4/Lab | Found Alien Artifact 9203 | -4/Lab | Identified Core Reset Matrix 9203 | -4/Lab | Used Core Reset Matrix 9207 | -4/Lab | Sensed 3 artifacts in vicinity 9248 | -4/Lab | Discovered exit to Research (range 9) 9257 | -4/Lab | Destroyed A5 9275 | -4/Lab | Found Integrated Dissipator 9275 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 9289 | -4/Lab | Found Prototype Protection 9289 | -4/Lab | Identified Exp. Powered Armor 9292 | -4/Lab | Found Prototype Energy Gun 9292 | -4/Lab | Identified Hyp. EM Gauss Rifle 9300 | -4/Lab | Unable to decrypt terminal 9317 | -4/Lab | Unable to decrypt terminal 9340 | -4/Lab | Found Transdimensional Reconstructor 9349 | -4/Lab | Found Core Regenerator 9365 | -4/Lab | Found Prototype Hackware 9374 | -4/Lab | Found Hyp. EM Gauss Rifle 9391 | -4/Lab | Found Prototype Special Weapon 9417 | -4/Lab | Found Prototype Hackware 9420 | -4/Lab | Found Prototype Hackware 9448 | -4/Lab | Entered Research 9448 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9572 | -3/Research | Identified exit to Testing 9595 | -3/Research | Spotted B-86 Titan 9648 | -3/Research | Entered Testing 9648 | -3/Testing | Spotted PX-OFD7BRGMOT 9649 | -3/Testing | Maximum security lockdown engaged 9649 | -3/Testing | Identified Gui. Remote Datajack 9691 | -3/Testing | Discovered new exit (range 16) 9706 | -3/Testing | Identified exit to Research 9706 | -3/Testing | Entered Research 9706 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9956 | -2/Research | First assault squad dispatched 9972 | -2/Research | Discovered new exit (range 12) 10058 | -2/Research | Intercept squad dispatched 10059 | -2/Research | Spotted Tracker 10060 | -2/Research | Spotted Tracker 10082 | -2/Research | Core integrity fell below 50% 10083 | -2/Research | Warped through subspace 10113 | -2/Research | Lost 16 parts (3p7n3u3w) 10138 | -2/Research | Emitted hypermatrix ping 10143 | -2/Research | Assembled emerged from beneath the floor 10205 | -2/Research | Identified Quantum Router 10206 | -2/Research | Identified Exp. System Shield 10207 | -2/Research | Identified Exp. Hacking Suite 10254 | -2/Research | Identified exit to Quarantine 10255 | -2/Research | Entered Quarantine 10256 | -2/Quarantine | Maximum security lockdown engaged 10256 | -2/Quarantine | Detected hypermatrix surge 10256 | -2/Quarantine | Sensed 5 artifacts in vicinity 10278 | -2/Quarantine | Found Phase Redirector 10360 | -2/Quarantine | Cryocooling Duct disabled 10365 | -2/Quarantine | Cryocooling Duct disabled 10375 | -2/Quarantine | Ambient heat levels rising (+20) 10380 | -2/Quarantine | Ambient heat levels rising (+20) 10426 | -2/Quarantine | Used Core Regenerator, restored core integrity (+362) 10462 | -2/Quarantine | Build established: Hacker-Mutant 10464 | -2/Quarantine | Lost 5 parts (3n1u1w) 10496 | -2/Quarantine | Found Terrabomb 10510 | -2/Quarantine | Spotted Executioner 10513 | -2/Quarantine | Used Terrabomb 10515 | -2/Quarantine | Spotted Investigator 10547 | -2/Quarantine | Core integrity fell below 20% 10551 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10536_ H-88 Terminator heat damages Unknown Leg. 10537_ Slug penetrates Wall. 10538_ H-88 Terminator heat damages Unknown Leg. 10539_ Penetrated by Slug. 10539_ Slug penetrates Wall. 10539_ Exp. Terrain Scan Processor destroyed. 10545_ H-88 Terminator heat spikes uncontrollably. 10545_ Slammed into G-73 Enforcer. 10546_ P-80 Master heat damages Unknown Processor. 10547_ P-80 Master heat short circuits Prototype Energy Gun. 10547_ E-15 Imp heat damages core (-3). 10547_ Centrium Wheel destroyed. 10547_ P-80 Master resets H-88 Terminator, system corruption cleaned. 10548_ P-80 Master heat short circuits Unknown Hover Unit. 10549_ P-80 Master heat damages Unknown Processor. 10549_ H-88 Terminator heat damages KE Penetrator. 10549_ Penetrated by Slug. 10549_ Slug penetrates Earth. 10549_ Identified Exp. Power Amplifier. 10550_ H-88 Terminator heat damages KE Penetrator. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????##??" ????????????? | | ?????????????????????????????## ##"" ???????????? | | ????????###########????????## ;"T ???????????? | | ????????# #???##### ;"" "?????????? | | ????????# #???# ;"" """????????? | | ????????# #??## ;;; """????????? | | ????????# #?## ; """????????? | | ????????# """ """ ###;;; ; """????? " | | ????????# """ """ ## ; @ ; """???""" " | | ????????# """ """ #; ; ; " | | ????????# #g;; ;;;;; ;;;;;;;+""""""" | | ??????#####"######;;;;p ; ;;;;;;;;;;; | | ??????" g g"" ; ; ; """""" | | ??????" h ghT" ; ; """" ; " | | ??????" g g g *; ; """!" + " | | ??????#T#### g;;;;;; g ; ; """"" " " | | ??????###??# g ; ;;;;/;;;;; %""""" " " | | ???????????# ; ; # """ " " """""" | | ???????????# ; ; !; """"" " " | | ???????????# ; ; ; """ " + % | | ???????????# ; ; h""" ; """ % " | | ???????????# ; ; """ g*| %""%" " | | ???????????# ; " """ g/= % " ! """""" | | ???????????# ; " """ ![/ % "%[%!"" | | ???????????# " " """[][/[ " * "" | | ??????????## " " !|! %% " "" """ | | ????? " """""""";[ " "" """ | | ############ " " % " "" """ | | # # """"""+"""" "" | | # # "%" " "" """ | | # # """ " " """ | | # ##""""""""""""""""" """" "" """ | | """""" #! ! "" !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 43 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 57 Recoil Reduction 5 Offensive Hacking 16 Defensive Hacking 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Transdimensional Reconstructor Core Regenerator Terrabomb Achievements -------------- Alien Roots Anyone Home? Challenges ------------ None Game ------ Seed TachyonSwordThruster Manual? 0 Play Time 02:57:05 Cumulative 108.3 hours Start 2021.12.11 @ 08:40:52 End 2021.12.13 @ 16:31:47 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7a546985-54d1-4751-9584-4ff3fced1a97