Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.07 @ 14:51:15 Player: darki Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (63) 315 Value Destroyed (2611) 2611 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (701) 701 TOTAL SCORE: 13467 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 40 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -479 Cogmind --------- Core Integrity 0/1600 Matter 235/300 Energy 56/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Bomb Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Improved Cloaking Device Light Regenerative Plating EM Disruption Field > --- WEAPON ----------- Ionic Axe Longsword +1 > --- INVENTORY -------- Field Propulsion Drive Fusion Bomb Launcher Hellfire Missile Launcher Molecular Deconstructor [Rating: 147] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Hellfire Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . . Utility 16 | . . . . . 4 1 . . . . 2 . . . 2 2 . 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 115 | . 4 6 1 . 9 33 1 . . 5 4 . 3 . 4 2 2 28 . 9 4 Power 14 | . 1 . . . 3 4 . . . . . . . . 1 . . 5 . . . Engine 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . Core 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 5 . . . Propulsion 22 | . . 3 . . 1 8 . . . 1 1 . . . . . . 4 . 2 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . 3 . . 1 8 . . . 1 1 . . . . . . 4 . 2 2 Utility 57 | . 1 2 . . 4 17 1 . . 1 3 . 3 . 3 2 2 16 . 2 . Device 31 | . 1 2 . . 3 9 1 . . . 1 . 2 . 2 . 2 8 . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 15 | . . . . . . 5 . . . . 2 . . . . 1 . 5 . 2 . Hackware 7 | . . . . . 1 3 . . . 1 . . 1 . 1 . . . . . . Protection 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | . 2 1 1 . 1 4 . . . 3 . . . . . . . 3 . 5 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . . . . . . . . . . . 1 . 2 1 Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Impact Weapon 6 | . 2 1 . . . 1 . . . 1 . . . . . . . 1 . . . Slashing Weapon 8 | . . . 1 . 1 1 . . . 1 . . . . . . . 1 . 3 . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 1 . . 1 . . . . . . . 3 . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 7 | . . . . . . 7 . . . . . . . . . . . . . . . Parts Lost 34 | . 1 . . . 3 4 . . . 1 . . . . . . . 4 . 16 5 Power 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Propulsion 10 | . . . . . 2 3 . . . 1 . . . . . . . . . 3 1 Utility 19 | . . . . . 1 1 . . . . . . . . . . . 4 . 10 3 Weapon 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Highest Loss Streak 15 | . 1 . . . 2 2 . . . 1 . . . . . . . 1 . 15 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 83 69 71 71 51 85 99 92 92 94 91 100 100 100 99 100 98 89 83 75 23 Core 4 | . . . . . . 5 7 7 7 7 6 6 6 6 5 5 5 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 8 6 . Flight 15 | . . 20 28 28 16 15 22 21 21 23 21 25 25 25 22 20 20 9 8 6 3 Device 15 | . . 7 14 14 16 14 7 7 7 7 8 12 12 12 15 15 16 25 25 18 . Processor 17 | . . . . . . 14 22 21 21 21 22 25 23 18 16 20 20 22 29 31 18 Hackware 15 | . . . . . 6 23 22 21 21 21 18 18 19 25 26 25 21 8 . . . Protection 1 | . . . . . . . . . . . . . . . . 5 5 3 4 2 . Impact Weapon 4 | . 23 25 21 14 5 1 7 7 7 6 6 6 6 6 5 5 5 . . . . Slashing Weapon 6 | . . . 7 14 7 6 7 7 7 7 6 6 6 6 5 5 5 7 8 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 11 17 17 7 7 8 15 13 13 13 13 14 14 14 14 15 18 19 39 35 35 6 Greatest Support 41 | 20 20 20 8 8 8 16 16 16 16 20 19 19 19 19 19 19 19 41 40 40 14 Greatest Overweight (x) 4 | . . 4 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 5 5 5 4 5 5 5 4 5 5 5 5 4 Average Carried 4 | . 4 4 4 5 4 4 5 5 5 4 4 4 4 5 4 3 4 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 3 5 5 5 5 5 5 5 5 5 4 4 5 5 5 4 4 4 5 4 3 Class Distribution -------------------- 29% | Hacker-Scout 17% | Hacker-Sprinter 12% | Hacker-Mutant 12% | Hacker-Ninja 12% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Ninja | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Matter Collected 1476 | 200 30 59 21 . 10 482 46 3 . 40 . 45 . 30 30 . . 298 60 122 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2470 | . 159 45 . . 35 454 52 . . 30 . 54 . 113 232 82 . 486 82 498 148 Parts 146 | . 7 5 . . 3 34 3 . . 2 . 2 . 1 11 3 . 38 4 23 10 Haulers Intercepted 6 | . . . . . . 3 . . . . . . . . 1 1 . . . 1 . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 3 10 . 3 . 2 . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Combat Hostiles Destroyed 47 | . 4 4 . . . 7 1 . . 1 . 1 . 2 1 . . 7 1 9 9 Melee 30 | . 3 3 . . . 5 1 . . 1 . 1 . 2 1 . . 7 1 5 . AOE 15 | . . . . . . 2 . . . . . . . . . . . . . 4 9 Classes Destroyed 11 | . 2 1 . . 1 4 1 . . . . . . . . . . . 1 . 1 Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Hauler 6 | . . . . . . 3 . . . . . . . . 1 1 . . . 1 . Operator 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Watcher 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . Swarmer 21 | . . 4 . . . 4 . . . 1 . 2 . . . . . . . 4 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 Grunt 6 | . 4 . . . . . . . . . . . . 2 . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . Programmer 17 | . . . . . . 3 . . . . . . . . 2 . . 7 . 5 . Best Kill Streak 9 | . 4 2 . . 1 5 1 . . 1 . 1 . 2 1 1 . 3 1 4 9 Combat Bots Only 9 | . 3 2 . . . 4 1 . . 1 . 1 . 2 1 . . 3 1 4 9 Max Kills in Single Turn 9 | . 1 1 . . 1 2 1 . . 1 . 1 . 1 1 1 . 1 1 4 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . 1 . . . . . . . . . . . . . 4 9 Melee 1 | . 1 1 . . . 1 1 . . 1 . 1 . 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Damage Taken 5561 | . 352 283 . . 271 318 . . . 130 23 16 . 39 62 . 7 806 75 2226 953 Core 2344 | . 90 101 . . 149 110 . . . 50 6 . . 39 32 . . 127 27 966 647 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 470 | . . . . . . . . . . . . . 117 . . . . 132 17 204 . Core Remaining (%) 83 | 100 . . . 23 72 . . . . 77 . . . 94 96 . 100 90 98 . . Volleys Fired 6 | . . . . . . 2 . . . . . . . . . . . . . 1 3 Largest 2 | . . . . . . 1 . . . . . . . . . . . . . 2 1 Hottest 112 | . . . . . . 43 . . . . . . . . . . . . . 112 60 Shots Fired 7 | . . . . . . 2 . . . . . . . . . . . . . 2 3 Gun . | . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 2 . . . . . . . . . . . . . 2 1 Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Electromagnetic 2 | . . . . . . 2 . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Miss Streak 1 | . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 148 | . 13 10 . . 1 21 2 . . 2 . 4 . 3 12 3 . 36 5 36 . Core Hits 61 | . 1 2 . . 1 11 1 . . 1 . 2 . 1 4 1 . 11 2 11 12 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 3 . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . 4 . . . 1 . . . . . 1 . . . 1 . 3 2 5 . Smash 4 | . . 4 . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . 1 . . . . . 1 . . . 1 . 3 2 5 . Melee Attacks 357 | . 22 22 . . 10 78 3 . . 3 10 4 1 6 42 3 . 67 8 78 . Impact 55 | . 22 22 . . 1 4 . . . . 1 . . . 4 . . 1 . . . Slashing 300 | . . . . . 9 72 3 . . 3 9 4 1 6 38 3 . 66 8 78 . Piercing 2 | . . . . . . 2 . . . . . . . . . . . . . . . Sneak Attacks 17 | . 1 . . . . 4 1 . . . . 3 . . 2 1 . 4 . 1 . Combat Hostiles 4 | . . . . . . . 1 . . . . 1 . . . . . 2 . . . Follow-up Attacks 9 | . . . . . . 1 . . . . . . . . . . . 3 1 4 . Damage Inflicted 10122 | . 536 382 . . 60 1384 143 . . 105 . 339 . 170 662 211 . 2060 291 2464 1315 Guns . | . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 1887 | . . . . . . 90 . . . . . . . . . . . . . 482 1315 Melee 8224 | . 536 382 . . 49 1294 143 . . 105 . 339 . 170 662 211 . 2060 291 1982 . Ramming 11 | . . . . . 11 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 1797 | . . . . . . . . . . . . . . . . . . . . 482 1315 Electromagnetic 90 | . . . . . . 90 . . . . . . . . . . . . . . . Impact 963 | . 536 382 . . . 45 . . . . . . . . . . . . . . . Slashing 7261 | . . . . . 49 1249 143 . . 105 . 339 . 170 662 211 . 2060 291 1982 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 . . . . . . . . . . . 4 . 5 5 Average Corruption 3 | . . . . . . 5 . . . . . . . . . . . 2 . 1 5 Corruption Purged 10 | . . . . . . 7 . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . 35 . . . . . . . . . . . 11 . 10 5 Message Errors 15 | . . . . . . 10 . . . . . . . . . . . 4 . . 1 Matter Fused 24 | . . . . . . 16 . . . . . . . . . . . 4 . 3 1 Heat Flow Errors 5 | . . . . . . 2 . . . . . . . . . . . 1 . 1 1 Energy Discharges 6 | . . . . . . 4 . . . . . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . 2 . . . . . . . . . . . 1 . 2 . Data Loss (major) 4 | . . . . . . 1 . . . . . . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1144 | . 82 145 . . . 143 . . . 35 . 76 . 49 44 . . 310 . 250 10 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 22 | . . . . . . 1 . . . . . . . . . . . . . 11 10 Melee 1122 | . 82 145 . . . 142 . . . 35 . 76 . 49 44 . . 310 . 239 . Knockbacks 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . Impact 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . . . . . 5 9 . . . . . . . . . . . . . 72 102 Shots 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 243 | . . . . . . 203 . . . . . . . . . . . 243 . 111 121 Average Temperature 96 | . . . . . . 102 . . . . . . . . . . . 125 . 47 71 Received Heat Transfer 357 | . 192 . . . 90 . . . . 6 6 . . 18 . . . . 9 . 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 5 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . 5 7 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Peak Influence 461 | . 109 227 . . 280 221 . . . . 147 . . . 119 13 9 217 135 461 382 Initial 160 | . . 42 . . . 122 . . . . 123 . . . 25 6 9 4 69 89 160 Average 106 | . 48 145 . . 77 89 . . . . 125 . . . 40 6 9 89 88 300 162 Maximum Alert Level 2 | . . 1 . . 1 1 . . . . . . . . . . . 1 . 2 1 Low Security (%) 86 | . 100 55 . 100 89 96 . . . . 100 . . . 100 100 100 91 100 10 99 Level 1 13 | . . 44 . . 10 3 . . . . . . . . . . . 8 . 84 . Level 2 . | . . . . . . . . . . . . . . . . . . . . 5 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . 3 6 . . . . 2 . . . 5 . 2 7 1 3 1 Investigation 8 | . 1 . . . 2 1 . . . . 1 . . . 1 . . 1 . 1 . Extermination 10 | . . . . . . 3 . . . . . . . . 2 . . 3 . 2 . Reinforcement 14 | . 1 . . . 1 2 . . . . 1 . . . 2 . 2 3 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Distress Signals 9 | . . . . . 3 1 . . . . . . . . 1 . . 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 191 | . 5 8 . . 20 20 1 . . 8 1 5 . 2 7 . 4 25 4 16 65 Peak Tracking Total 106 | . 3 3 . . 12 6 1 . . 10 1 3 . 1 4 . 6 6 4 5 106 Tactical Retreats 24 | . . 3 . . 6 4 . . . 3 . 2 . . 1 . . 4 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Traps Triggered 7 | . . . . . 1 . . . . . . . . . 3 . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . . . . . 4 . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Machines Disabled 6 | . . . . . . 2 . . . 1 . . . . . . . . . 3 . Max in Single Turn 1 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Machines Accessed 55 | . 2 1 1 . 2 19 . 1 4 . 2 2 . . 6 1 . 11 . 3 . Terminals 29 | . 2 1 . . 2 12 . . . . . 1 . . 3 1 . 6 . 1 . Fabricators 10 | . . . . . . 5 . . . . 2 . . . 1 . . 2 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . 2 . . 3 . 2 . Total Hacks 156 | . 6 2 1 . 7 66 . 1 28 . 4 2 . . 14 1 . 21 . 3 . Successful 100 | . 1 1 1 . . 38 . 1 28 . 3 2 . . 11 1 . 12 . 1 . Failed 56 | . 5 1 . . 7 28 . . . . 1 . . . 3 . . 9 . 2 . Catastrophic 13 | . 2 . . . 3 5 . . . . 1 . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 6 . 1 . 5 43 . . 1 1 . . . . 5 . . 2 . . . Terminals 82 | . 6 2 . . 7 44 . . . . . 1 . . 6 1 . 14 . 1 . Fabricators 28 | . . . . . . 16 . . . . 4 . . . 6 . . 2 . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . 2 . . 5 . 2 . Terminal Hacks 62 | . 1 1 1 . . 15 . 1 28 . . 2 . . 3 1 . 8 . 1 . Record 19 | . . . . . . 2 . . 11 . . 1 . . 1 . . 3 . 1 . Part Schematic 12 | . . . . . . 2 . . 10 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 5 | . . . . . . . . . 3 . . . . . 2 . . . . . . Open Door 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 6 . . . . 3 . . . 3 . . 1 . . . Network Status 6 | . . . . . . 3 . . . . 1 . . . 1 . . 1 . . . Load Schematic 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . Build 4 | . . . . . . 2 . . . . 1 . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . Seal Access 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . Unauthorized Hacks 19 | . . . . . . 16 . . . . . . . . 3 . . . . . . Terminals 5 | . . . . . . 5 . . . . . . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 3 . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . 9 . . . . . . . . 3 . . . . . . Report 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . Prioritize 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Liberate 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabnet 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 35 | . 2 . . . 2 15 . . . . 2 . . . 4 . . 7 . 3 . Full Trace Events 6 | . 1 . . . 1 1 . . . . 1 . . . 1 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . 2 . . 10 . . . 13 . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . 1 . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 297 | . . . . . . 163 . . . . 58 . . . 76 . . . . . . Total Part Build Rating 16 | . . . . . . 8 . . . . 3 . . . 5 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . 9 9 9 9 3 3 3 3 1 . . . Autooverrided 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Total Allies 6 | . . . . . . 1 . . . 1 . 3 . . 1 . . . . . . Largest Group 2 | . . . . . . 1 . . . 1 . 2 . . 1 . . . . . . Highest-Rated Group 96 | . . . . . . 26 . . . 96 . 58 . . 54 . . . . . . Highest-Rated Ally 96 | . . . . . . 26 . . . 96 . 29 . . 54 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . 6 . 13 . . 1 . . . . . . Total Damage 726 | . . . . . . . . . . 530 . 192 . . 4 . . . . . . Kills 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 13 | . . 2 . . . . 1 1 . 3 . 2 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Turns Passed 7629 | . 238 167 95 15 266 2270 108 78 41 188 270 79 241 361 865 87 39 1301 50 658 212 Spaces Moved 11391 | 1 132 210 245 39 407 2555 290 243 127 578 300 263 855 842 1007 230 110 1670 83 909 295 Core 154 | . . . . . 3 40 . . . . . . . . . . . . . 5 106 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 145 | 1 132 12 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 11092 | . . 198 245 39 404 2515 290 243 127 578 300 263 855 842 1007 230 110 1670 83 904 189 Fastest Speed 27 | 120 120 37 37 37 34 30 32 32 32 28 27 27 27 27 27 27 27 27 39 37 37 Average Speed 34 | 120 120 43 37 37 36 34 32 32 32 29 27 27 27 27 27 27 27 38 39 38 42 Slowest Speed 360 | 120 120 360 37 37 50 50 32 32 32 32 30 27 27 27 27 27 27 42 39 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . 2 6 . . . . . . . . . . 1 2 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 30 39 61 9 50 60 45 42 71 73 8 30 85 85 22 8 69 43 4 29 10 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . 1 . 1 1 . . 2 . . . . . . . . Known Exits Taken 15 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . 1 1 . 1 . 1 4 3 . . . . . . . Spaces Dug 156 | . 1 2 . . 8 50 1 . . . 9 . . 3 26 . . 25 2 29 . Terrain Destroyed 202 | . 1 2 . . 8 50 1 . . . 9 . . 3 26 . . 25 2 57 18 Melee 156 | . 1 2 . . 8 50 1 . . . 9 . . 3 26 . . 25 2 29 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 46 | . . . . . . . . . . . . . . . . . . . . 28 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac DSF Res Res Acc Com Total 14712 | . 177 248 249 38 516 3863 301 242 126 593 475 266 864 968 1560 251 119 2254 93 1134 375 Wait 2750 | . 15 4 . . 83 1175 6 . . 2 163 . . 121 468 16 3 474 4 144 72 Move 11348 | . 131 209 244 38 403 2543 289 242 126 577 299 262 854 841 1006 229 107 1665 82 906 295 Hop 11 | . . . . . 2 5 . . . . . . . . . . 1 2 . 1 . Pick Up 25 | . 2 . 1 . . 10 . . . 1 . . 2 . 3 1 3 1 1 . . Fast Attach 75 | . 2 3 1 . 7 21 2 . . 2 3 . 2 . 3 . . 24 . 3 2 Attach 27 | . 2 2 . . 2 7 . . . 2 . . 1 . . 2 2 3 . 2 2 Detach 21 | . . 3 1 . 5 4 . . . 2 . . 1 . . . . 3 . 1 1 Swap 15 | . . 1 . . . 5 . . . 1 1 . . . 1 . . 2 . 4 . Drop 71 | . 5 4 2 . 5 19 1 . . 3 . . 3 . 5 . 3 19 . 2 . Fire 6 | . . . . . . 2 . . . . . . . . . . . . . 1 3 Melee 327 | . 20 22 . . 9 72 3 . . 3 9 4 1 6 38 3 . 61 6 70 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . 36 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory (discovered 2 exits: *Upp / DSF) -4/DSF -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Entered Mines 260 | -10/Mines | Core integrity fell below 50% 267 | -10/Mines | Met a Derelict bent on vengeance 344 | -10/Mines | Learned Materials stockpile data 355 | -10/Mines | Learned Materials emergency access door positions 356 | -10/Mines | Build established: Mutant 360 | -10/Mines | Assembled infested the area 404 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 404 | -10/Mines | Discovered new exit (range 6) 406 | -10/Mines | Entered Exiles 420 | -10/Exiles | Met 8R-AWN 425 | -10/Exiles | Met EX-HEX 436 | -10/Exiles | Met EX-BIN 440 | -10/Exiles | Aligned with FarCom system 441 | -10/Exiles | Given EX-Vault access code 449 | -10/Exiles | Opened EX-Vault 453 | -10/Exiles | Found Longsword +1 463 | -10/Exiles | Warned to stay clear of 0b10 Research branches 472 | -10/Exiles | Met EX-DEC 496 | -10/Exiles | Discovered new exit (range 14) 501 | -10/Exiles | Left Exiles lab with Longsword +1 501 | -10/Exiles | Entered Mines 503 | -9/Mines | Discovered new exit (range 13) 516 | -9/Mines | Entered Materials 516 | -8/Materials | Evolved 4 slots: Utility x4 771 | -8/Materials | Discovered new exit (range 13) 782 | -8/Materials | Entered Factory 782 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1028 | -7/Factory | Fabricated Imp. Proton Missile Launcher (x1) 1072 | -7/Factory | Build established: Hacker-Scout 1471 | -7/Factory | Build established: Hacker-Mutant 1724 | -7/Factory | Fabricated Imp. VTOL Module (x1) 2182 | -7/Factory | Discovered new exit (range 13) 2189 | -7/Factory | Identified exit to Lower Caves 2410 | -7/Factory | Build established: Hacker-Sprinter 2547 | -7/Factory | Discovered new exit (range 16) 3052 | -7/Factory | Entered Lower Caves 3084 | -7/Lower Caves | Encountered a Warlord checkpoint 3139 | -7/Lower Caves | Discovered new exit (range 16) 3150 | -7/Lower Caves | Found Alien Artifact 3150 | -7/Lower Caves | Identified Core Expander 3150 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 3160 | -7/Lower Caves | Identified exit to Lower Caves 3160 | -7/Lower Caves | Entered another Lower Caves area 3184 | -7/Lower Caves | Identified exit to Data Miner 3238 | -7/Lower Caves | Entered Data Miner 3238 | -7/Data Miner | Discovered new exit (range 6) 3245 | -7/Data Miner | Met Data Miner 3251 | -7/Data Miner | Learned location of Section 7 (-2) 3251 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3257 | -7/Data Miner | Received God Mode back door access code from Data Miner 3279 | -7/Data Miner | Identified exit to Proximity Caves 3279 | -7/Data Miner | Entered Proximity Caves 3282 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3290 | -6/Proximity Caves | Escorted by Enhanced Grunt 3297 | -6/Proximity Caves | Found Prototype Special Weapon 3297 | -6/Proximity Caves | Identified Molecular Deconstructor 3314 | -6/Proximity Caves | Learned location of Zion (-6) 3315 | -6/Proximity Caves | Learned 4 Factory zone layouts 3316 | -6/Proximity Caves | Learned Factory terminal intel 3363 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3462 | -6/Proximity Caves | Discovered new exit (range 10) 3467 | -6/Proximity Caves | Identified exit to Factory 3467 | -6/Proximity Caves | Entered Factory 3467 | -6/Factory | Evolved 2 slots: Utility x2 3468 | -6/Factory | Identified exit to Lower Caves 3469 | -6/Factory | Loaded intel: 27 terminal locations 3581 | -6/Factory | Fabricated Imp. VTOL Module (x1) 3737 | -6/Factory | Entered Lower Caves 3750 | -6/Lower Caves | Learned location of 1 exit from Factory 3759 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3766 | -6/Lower Caves | Build established: Hacker-Scout 3788 | -6/Lower Caves | Learned Factory interactive machine intel 3816 | -6/Lower Caves | Identified exit to Zion 3816 | -6/Lower Caves | Entered Zion 3843 | -6/Zion | Visited the Megawrench Repair Shop 3843 | -6/Zion | Megawrench repaired 9 parts 3876 | -6/Zion | Learned location of Warlord (-5) 4008 | -6/Zion | Learned Factory emergency access door positions 4053 | -6/Zion | Discovered new exit (range 16) 4057 | -6/Zion | Identified exit to Proximity Caves 4057 | -6/Zion | Entered Proximity Caves 4360 | -5/Proximity Caves | Discovered new exit (range 16) 4361 | -5/Proximity Caves | Learned location of 1 exit from Factory 4364 | -5/Proximity Caves | Identified exit to Factory 4411 | -5/Proximity Caves | Learned location of 1 exit from Factory 4418 | -5/Proximity Caves | Entered Factory 4418 | -5/Factory | Evolved 2 slots: Utility x2 4419 | -5/Factory | Identified exit to Factory 4419 | -5/Factory | Identified exit to Upper Caves 4421 | -5/Factory | Loaded intel: 51 interactive machine locations 4597 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 5283 | -5/Factory | Entered another Factory area 5283 | -4/Factory | Evolved 2 slots: Utility x2 5303 | -4/Factory | Discovered new exit (range 6) 5304 | -4/Factory | Identified exit to Upper Caves 5340 | -4/Factory | Identified exit to DSF 5370 | -4/Factory | Entered DSF 5391 | -4/DSF | Additional patrols routed to DSF 5405 | -4/DSF | Discovered new exit (range 11) 5409 | -4/DSF | Identified exit to Research 5409 | -4/DSF | Entered Research 5409 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5410 | -3/Research | Identified exit to Armory 5577 | -3/Research | Found Fusion Bomb Launcher 5679 | -3/Research | Found Prototype Launcher 5679 | -3/Research | Identified Hellfire Missile Launcher 5703 | -3/Research | Build established: Hacker-Ninja 6253 | -3/Research | Incoming investigation squad redirected 6299 | -3/Research | Discovered new exit (range 16) 6305 | -3/Research | Identified exit to Quarantine 6704 | -3/Research | Discovered new exit (range 9) 6710 | -3/Research | Identified exit to Research 6710 | -3/Research | Entered another Research area 6710 | -2/Research | Evolved 2 slots: Utility x2 6718 | -2/Research | Discovered new exit (range 6) 6719 | -2/Research | Identified exit to Testing 6751 | -2/Research | Discovered new exit (range 5) 6760 | -2/Research | Identified exit to Access 6760 | -2/Research | Entered Access 6760 | -1/Access | Evolved 2 slots: Utility x2 6770 | -1/Access | Build established: Scavenger-Mutant 7073 | -1/Access | Incoming investigation squad redirected 7351 | -1/Access | Spotted B-99 Colossus 7393 | -1/Access | Spotted B-99 Colossus 7413 | -1/Access | Core integrity fell below 50% 7417 | -1/Access | Discovered new exit (range 3) 7417 | -1/Access | Identified exit to Command 7418 | -1/Access | Entered Command 7447 | -1/Command | Lost 15 parts (1p3n9u2w) 7628 | -1/Command | Core integrity fell below 20% 7630 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07627_ Wall disintegrates. 07627_ S-43 Plague springs to life. 07628_ Adv. Signal Interpreter destroyed. 07628_ Adv. Target Analyzer severed. 07628_ S-43 Plague springs to life. 07628_ Slug penetrates Wall. 07628_ Slug penetrates C-57 Dissector. 07629_ C-57 Dissector destroyed. 07629_ S-43 Plague destroyed. 07629_ C-57 Dissector destroyed. 07629_ S-43 Plague destroyed. 07629_ Destroyed Dual-blade Saw. 07629_ S-43 Plague destroyed. 07629_ G-73 Enforcer springs to life. 07629_ Slug penetrates Wall. 07630_ G-73 Enforcer springs to life. 07630_ Hellfire Missile Launcher destroyed. 07630_ G-73 Enforcer springs to life. 07630_ Adv. Target Analyzer destroyed. 07630_ G-73 Enforcer springs to life. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# """ # " | | ???????????????????????????????????????# # | | ??????????????????????????????????????#####+#+# | | ??????????????????????????????????????# # | | ??????????????????????????????????????# + | | ??????????????????????????????????????# ###### | | ??????????????????????????????????????# #????#### | | ??????????????????????????????????????# ######### | | ??????????????????####????????????????# # | | ?????????????????? ????????????????# # | | ?????????????????# ? ???????????# + | | ?????????????????? ? s ???????????# # | | ???????????????bb? hh? ???????????# # | | ??????????????lbb?h hh? s???????????# ######### | | ???????????????bb?hhhh? s???????????# #???????? | | ???????????????b??#hh#?#s #???????????# #???????? | | ??????????????lb??#hh#?# s#???????????# #???????? | | ??????????????lb??#hh#?# #???????????# #???????? | | ??????????????lb??#hh#?# s#?????#####?# #?? ???? | | ??????????????ll??#hh#?#ss#?????# #?# #? ?????? | | ??????????????lb??# h###ss####??# w #?# / ??????? | | ???????????????b??#hh# [%% ##?# #?# #???????? | | ???????#######++###/h# s #### #### #???????? | | ???????# l = h %[%] s #???????? | | ???????# c %*c=! #???????? | | ???????# *c@% # #???????? | | ???????# g # #???????? | | ???????#############;# ##### #### #???????? | | ??????????????????# g## # ##??# #?# #?####### | | ??????????????????# g### ###???# w #?# #?# | | ??????????????????# g#?# #?????# #?# #?# | | ??????????????????# g#?#g #?????#####?# #?# ## | | ??????????????????# g??#gg#???????????# #?# #? | | ??????????????????#gg??#gg#???????????# #?## ##? | | ??????????????????#gg??#gg????????????# #??# #?? | | ?????????????????? gg??gg g???????????# #??# #?? | | ?????????????????? ggg?g gg??????????## ##?# #?? | | ?????????????????? gg??ggg???????????# ### ### | | ?????????????????? gg? g??????????# T" | | ?????????????????????g?gggg??????????# "" | | ??????????????????????? ???????????# ####### | | ????????????????????????g????????????## ##?????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ????????????????????????????????????###+########?? | | ????????????????????????????????????# #?? | | ????????????????????????????????????# #?? | | ????????????????????????????????????# "" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 25 Phase Shifting 15 Evasion (%) 86 Melee Accuracy 14 Target Analysis 12 Armor Integrity Analysis 40 Offensive Hacking 31 Defensive Hacking 24 Item Schematics ----------------- VTOL Module | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Hacked Enh. Gauss Cannon | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Point Defense System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Beamcaster | -6/Zion | Archive Antigrav System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Imp. Proton Missile Launcher | x1 | -7/Factory | Preloaded Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ChainDeepSpear Manual? 0 Play Time 02:55:41 Cumulative 119.8 hours Start 2022.11.06 @ 13:34:02 End 2022.11.07 @ 14:51:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0f8636c-2f0b-4a67-a847-002ba16a7828