Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.22 @ 11:47:20 Player: PerrySimm Result: Destroyed by P-70 Sage via exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (160) 800 Value Destroyed (6515) 6515 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1089) 1089 TOTAL SCORE: 15204 Bonus ------- Met Data Miner 300 MAIN.C Attacked Warlord 500 MAIN.C Attacked Proxy Base 500 Friendly Fire -211 Cogmind --------- Core Integrity 0/1150 Matter 278/300 Energy 170/170 System Corruption 15% Temperature Cool (24) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Huge Storage Unit Graphene Brace Heavy Gauss Cannon Heavy Rocket Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Medium Treads Heavy Treads Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Improved Targeting Computer Launcher Guidance Computer Improved Target Analyzer Improved Light Armor Plating Graphene Brace Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Medium Storage Unit Improved Matter Compressor Improved Matter Compressor Improved Phase Shifter HERF Cannon KE Penetrator Heavy Rocket Launcher Heavy Missile Launcher Powered Hammer Dirty Bomb Trap Fire Trap [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . . . . 1 1 . . . . Utility 7 | . . . 1 . 1 2 . . . . 1 1 . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 84 | 6 1 . 9 1 5 11 . 2 . 3 11 7 3 3 1 21 Power 14 | 1 . . 1 . 1 4 . . . 2 . 1 . 1 . 3 Engine 5 | 1 . . 1 . . . . . . 1 . . . . . 2 Core 7 | . . . . . 1 4 . . . . . 1 . 1 . . Reactor 2 | . . . . . . . . . . 1 . . . . . 1 Propulsion 18 | 2 . . 5 . . 1 . 2 . . 2 2 . . . 4 Treads 11 | 2 . . . . . 1 . 2 . . 2 2 . . . 2 Leg 3 | . . . 2 . . . . . . . . . . . . 1 Wheel 3 | . . . 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 29 | 1 . . 1 . 3 3 . . . . 6 3 2 . 1 9 Device 8 | . . . 1 . . 1 . . . . 1 . 1 . . 4 Storage 8 | 1 . . . . 2 . . . . . 1 1 . . . 3 Processor 6 | . . . . . 1 . . . . . 3 . . . 1 1 Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 6 | . . . . . . 2 . . . . 1 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 . 2 1 1 3 . . . 1 3 1 1 2 . 5 Energy Gun 2 | . . . . . . . . . . . . 1 . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | 2 . . . 1 1 1 . . . . 2 . . . . . Ballistic Cannon 6 | . . . 1 . . 1 . . . . 1 . . 1 . 2 Launcher 5 | . 1 . 1 . . . . . . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . 2 Parts Lost 49 | . . . 1 . . . . . . 2 5 4 2 4 4 27 Power 6 | . . . 1 . . . . . . . 1 1 . . . 3 Propulsion 11 | . . . . . . . . . . . 1 1 . 1 2 6 Utility 18 | . . . . . . . . . . . 1 1 2 2 1 11 Weapon 14 | . . . . . . . . . . 2 2 1 . 1 1 7 Highest Loss Streak 22 | . . . 1 . . . . . . 2 3 3 2 4 5 22 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . Average Backups 9 | 1 3 7 7 8 8 9 10 9 10 9 8 9 11 14 8 10 Power 1 | . . . . 1 1 1 2 2 2 2 2 3 4 3 2 . Propulsion 1 | 1 2 1 . 1 3 3 3 2 2 2 2 1 1 1 . . Utility 2 | . . 1 2 3 1 1 2 2 2 2 1 2 2 4 3 3 Weapon 3 | . 1 4 3 3 2 2 3 3 4 3 2 3 4 5 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 4 1 . 3 . . . . . 1 . . 1 . 5 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . . . . . . . . . . Utility 6 | . . . 1 . 2 . . . . . . . . . . 3 Weapon 6 | . . 3 . . . . . . . . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 81 88 89 84 92 92 92 91 94 95 91 81 79 83 Engine 2 | . 14 14 10 11 7 . . . . . . . . . . 4 Core 3 | . . . . . 1 6 7 7 7 2 . 4 5 5 5 4 Reactor 1 | . . . . . . . . . . 4 5 . . . . . Treads 18 | . 28 28 9 . . 1 7 20 23 23 25 25 23 23 16 15 Wheel 4 | . . . 14 33 27 21 15 2 . . . . . . . . Device 9 | . . . 11 11 9 7 15 15 15 15 14 6 6 10 5 8 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 11 5 5 5 9 Processor 9 | . . . . . 8 7 7 7 7 7 17 15 11 11 16 13 Hackware 1 | . . . . . . . . . . . . 4 5 5 5 4 Protection 5 | . . . . . . 7 7 7 7 7 4 6 13 4 4 5 Energy Gun 1 | . . . . . . . . . . . . . 5 6 4 1 Ballistic Gun 11 | . 27 28 20 11 18 20 15 15 15 14 10 9 5 1 . . Ballistic Cannon 3 | . . . 1 10 9 2 7 7 7 1 . 4 4 . 9 8 Launcher 1 | . . . . . . . . . . 5 5 . . 1 . . Peak Build Rating 94 | 6 6 8 20 20 29 44 44 47 47 47 59 66 74 78 69 94 Average Rating 49 | 4 6 6 17 20 26 38 44 46 47 46 53 61 68 69 63 81 On Entrance 36 | . 6 6 8 20 20 29 44 44 47 47 47 55 66 73 55 53 Avg Prop Armor Cover (%) 4 | 26 . . 8 . . 4 5 5 . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 97 | 10 12 10 20 20 38 47 40 40 40 44 55 57 61 69 63 97 Greatest Support 148 | 40 40 40 40 36 36 36 24 76 76 76 104 148 148 148 148 144 Greatest Overweight (x) 26 | . . . 5 . 1 1 1 1 . . . . . . . 26 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 9 10 10 10 10 10 11 15 15 15 15 14 Most Carried 15 | 2 6 8 8 8 10 10 10 10 10 10 12 13 15 15 13 15 Average Carried 9 | 1 3 7 7 8 9 9 10 9 10 9 9 9 11 14 8 12 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 2 6 8 8 8 10 10 10 10 10 10 11 13 13 13 12 15 Scrap Suit Usage (%) 41 | . . . 99 100 100 100 100 100 100 100 27 . . . . . Parts Cannibalized 10 | . . . . . 1 6 . . . 2 1 . . . . . Class Distribution -------------------- 38% | Gunner 21% | Mutant 12% | Scavenger-Gunner 11% | Scavenger-Tank 6% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Matter Collected 4390 | 209 96 63 210 175 229 702 80 44 . 262 379 663 185 101 125 867 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5664 | . 133 102 400 187 221 1075 152 42 . 328 448 788 184 . 177 1427 Parts 277 | . 18 6 32 17 7 48 7 3 . 17 30 27 8 . . 57 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . . Recyclers Shooed 5 | . . . . 1 . . . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . 6 . . 56 . . 11 . 3 . Prevented 20 | . . . . . . . . . . 20 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Combat Hostiles Destroyed 141 | . 6 4 11 12 6 23 3 1 . 8 13 16 7 . 4 27 Melee 2 | . . . . . . . . . . . . 2 . . . . Guns 54 | . 3 2 4 3 2 18 1 . . 2 7 10 1 . . 1 Cannons 40 | . . . . 1 4 5 2 1 . 1 . 4 3 . . 19 AOE 44 | . 3 2 7 8 . . . . . 5 6 . 3 . 3 7 Classes Destroyed 16 | . 3 . 5 . . 2 . 1 . 1 1 1 . . 1 1 Worker 4 | . 1 . . . . . . . . . 1 . . . . 2 Builder 3 | . . . 2 . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . . . Recycler 3 | . . . . . . 2 . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 . . . . Watcher 4 | . . . 3 . . . . . . . . . . . . 1 Swarmer 48 | . 4 2 3 8 . 9 . . . 2 5 7 4 . . 4 Grunt 51 | . 2 2 5 3 5 8 3 . . 2 1 5 2 . 3 10 Brawler 8 | . . . 1 1 . . . . . . . 1 1 . . 4 Duelist 2 | . . . 1 . . . . . . . . . . . 1 . Sentry 12 | . . . 1 . 1 4 . . . . 1 1 . . . 4 Hunter 7 | . . . . . . . . . . 2 3 . . . . 2 Programmer 12 | . . . . . . 2 . . . 2 3 2 . . . 3 Thug 1 | . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 4 4 10 10 2 4 3 1 . 2 4 4 4 . 3 7 Combat Bots Only 10 | . 3 4 8 10 2 4 3 1 . 2 4 4 4 . 3 5 Max Kills in Single Turn 7 | . 4 1 3 4 1 2 2 1 . 2 2 1 3 . 2 7 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 3 1 2 4 . . . . . 2 1 . 3 . 2 5 Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Hostile Shots Fired 1126 | . 20 19 37 30 22 133 26 4 . 73 156 99 19 83 47 358 Missed 371 | . 5 8 12 9 6 50 6 3 . 27 62 37 3 23 17 103 Hits 755 | . 15 11 25 21 16 83 20 1 . 46 94 62 16 60 30 255 Melee 14 | . . . 2 2 . . . . . . . 2 2 1 . 5 Projectile 741 | . 15 11 23 19 16 83 20 1 . 46 94 60 14 59 30 250 AOE 4 | . . . . . . . . . . . . . . . . 4 Critical Strikes 33 | . 1 . 1 . . 4 . . . 1 1 3 2 4 . 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 10077 | . 141 96 267 182 184 780 156 25 . 586 1045 917 255 1011 451 3981 Core 1615 | . 46 8 40 40 10 100 . . . 47 30 34 14 74 20 1152 Absorbed by Shields 637 | . . . . . . . . . . . . . . . . 637 Ignored by Resistances 3036 | . 42 28 77 56 54 232 45 5 . 169 307 257 69 281 125 1289 Regen/Repaired (Parts) 452 | . . . . . 5 43 . . . 69 4 270 . 61 . . Core Remaining (%) 88 | 100 . 78 . 80 98 . . . . 79 96 . . . 85 . Volleys Fired 273 | . 12 10 27 16 16 51 4 2 . 17 35 29 13 . 3 38 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 3 3 3 . 3 3 Hottest 179 | . 40 40 50 50 78 93 93 93 . 95 97 97 138 . 143 179 Shots Fired 643 | . 23 18 50 27 47 141 11 6 . 40 65 72 32 2 9 100 Gun 424 | . 22 16 43 11 32 128 7 4 . 23 55 52 20 2 2 7 Cannon 180 | . . . 3 11 15 13 4 2 . 11 1 20 11 . 1 88 Launcher 39 | . 1 2 4 5 . . . . . 6 9 . 1 . 6 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 567 | . 22 16 46 22 47 141 11 6 . 34 56 72 23 2 1 68 Thermal 16 | . . . . . . . . . . . . . 8 . 1 7 Explosive 39 | . 1 2 4 5 . . . . . 6 9 . 1 . 6 5 Electromagnetic 21 | . . . . . . . . . . . . . . . 1 20 Robot Hit Streak 31 | . 16 13 28 19 25 29 7 13 . 21 16 23 31 . 3 26 Robot Miss Streak 4 | . 1 1 2 2 2 4 1 . . 3 2 4 2 . 1 2 Penetration Max 2 | . . . . . . 1 . . . 1 . 1 . . . 2 Secondary Targets 2 | . . 1 . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . . . Shots Hit Robots 505 | . 19 15 40 21 42 101 9 6 . 22 50 63 28 1 8 80 Core Hits 351 | . 12 8 31 18 16 53 5 2 . 22 32 55 22 1 9 65 Critical Kills 14 | . . . . . . 3 . . . 1 . 1 . . . 9 Critical Parts Destroyed 17 | . . . . . . 3 1 . . 1 . 1 . . 2 9 Critical Strikes 35 | . . . . . . 6 1 . . 2 . 2 1 . 2 21 Burn 1 | . . . . . . . . . . . . . 1 . . . Destroy 29 | . . . . . . 6 1 . . 2 . 2 . . . 18 Blast 2 | . . . . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . . . . 2 . Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 34 | . . . . . . 2 . . . . 2 20 . 4 3 3 Impact 31 | . . . . . . 2 . . . . 2 20 . 4 3 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . 3 Sneak Attacks 2 | . . . . . . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15487 | . 289 299 696 738 721 2122 233 152 . 1271 1949 1548 897 47 840 3685 Guns 5761 | . 150 110 283 84 510 1798 143 82 . 406 914 841 308 . . 132 Cannons 3500 | . . . 19 122 211 317 90 59 . 208 . 487 280 . . 1707 Explosions 5680 | . 139 189 394 532 . . . . . 657 1035 . 309 . 669 1756 Melee 506 | . . . . . . . . . . . . 205 . 42 171 88 Ramming 40 | . . . . . . 7 . 11 . . . 15 . 5 . 2 Kinetic 8690 | . 150 110 302 206 721 2115 233 141 . 614 914 1328 493 . . 1363 Thermal 566 | . . . . . . . . . . . 339 . 95 . . 132 Explosive 5341 | . 139 189 394 532 . . . . . 657 696 . 309 . 669 1756 Electromagnetic 344 | . . . . . . . . . . . . . . . . 344 Impact 418 | . . . . . . . . . . . . 205 . 42 171 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 88 | . . . . . . . . . . . . . . . . 88 Highest Corruption 15 | . . . . . . 1 1 1 1 1 1 4 8 11 11 15 Average Corruption 4 | . . . . . . 1 1 1 1 1 1 3 7 8 11 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 100 | . . . . . . 8 1 1 . 5 3 7 13 34 25 3 Message Errors 22 | . . . . . . 1 . 1 . 3 . 3 1 6 7 . Matter Fused 21 | . . . . . . 2 . . . 1 1 3 2 7 3 2 Heat Flow Errors 12 | . . . . . . . 1 . . . 1 . 3 3 4 . Energy Discharges 15 | . . . . . . 1 . . . 1 . . 2 7 3 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . . . . . 1 . 3 5 5 . Data Loss (major) 7 | . . . . . . 2 . . . . . . . 4 1 . Misfires 7 | . . . . . . 1 . . . . . 1 1 2 2 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 415 | . . 28 1 . . 35 . . . . 26 79 . . 139 107 Projectiles 38 | . . . . . . 35 . . . . . . . . . 3 Explosions 118 | . . 28 1 . . . . . . . 26 . . . . 63 Melee 259 | . . . . . . . . . . . . 79 . . 139 41 Knockbacks 31 | . . . . 1 4 3 . . . 2 . 7 5 . 1 8 Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic 30 | . . . . 1 4 3 . . . 2 . 7 5 . . 8 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . . . . . . 3 . 5 . . 153 . . . . 145 Shots 4 | . . . . . . . . . . . 2 . . . . 2 Rammed 9 | . . . . . . 2 . 1 . . 1 2 . 2 . 1 Targets Rammed 9 | . . . . . . 2 . 1 . . 1 2 . 2 . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 36 9 12 18 96 93 146 66 . 132 128 29 367 158 255 420 Average Temperature 71 | . 18 7 6 6 38 23 57 34 . 41 20 11 143 56 100 132 Received Heat Transfer 2683 | . 84 42 87 57 135 327 84 . . 45 9 189 117 307 108 1092 Effects 12 | . . . . . . . . . . . . . 5 . . 7 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Interference 8 | . . . . . . . . . . . . . 3 . . 5 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . . Total Turns 29 | . . . . . . . . . . . . 29 . . . . Longest Duration 29 | . . . . . . . . . . . . 29 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Fried 7 | . . . . . . . . . . . . 4 . . 2 1 Impact Corruptions 9 | . . . . . . . . . . . . 4 . . 5 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . Heat Transferred 768 | . . . . . . . . . . . 250 . 259 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . Low Security (%) 97 | 100 100 100 92 39 100 100 . . . . 100 100 . . . 100 Level 1 2 | . . . 7 60 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 324 | . 96 96 211 324 150 184 . . . . 148 153 . . . 191 Initial 90 | . . 14 . 66 90 54 . . . . . 13 . . . 27 Average 44 | . 43 14 32 225 84 48 . . . . 26 49 . . . 40 Influence Increases 4316 | . 156 116 347 308 230 685 85 . . 160 557 536 160 . 150 826 Destroy 0b10 Robot/C 2800 | . 120 80 220 240 120 460 60 . . 160 260 320 140 . 80 540 Destroy 0b10 Robot/NC 90 | . 5 . 25 . . 10 . . . . 15 10 . . 5 20 Destroy Leader 550 | . 20 20 56 40 20 110 10 . . . 82 50 20 . 20 102 Successful Hack 140 | . . . . . . 8 . . . . 38 42 . . . 52 Disable Machine 135 | . . 9 9 . . 27 . . . . 72 . . . . 18 Destroy Structure 286 | . 11 7 22 28 . 10 . . . . 90 24 . . . 94 Lose Combat Pursuer 315 | . . . 15 . 90 60 15 . . . . 90 . . 45 . Influence Decreases 4191 | . 110 162 146 235 364 661 174 75 . 160 526 454 193 80 100 751 Entered New Map 705 | . . 32 . 135 184 86 74 22 . . . 18 51 80 . 23 Time Decay 2957 | . 110 130 146 100 180 575 100 53 . 140 366 396 122 . 100 439 Lost Part 390 | . . . . . . . . . . 20 40 40 20 . . 270 Purge Threat 139 | . . . . . . . . . . . 120 . . . . 19 Squads Dispatched 21 | . . . 1 . 1 5 . . . . 6 2 . . . 6 Investigation 5 | . . . . . 1 . . . . . 3 . . . . 1 Extermination 8 | . . . . . . 2 . . . . 3 1 . . . 2 Reinforcement 7 | . . . 1 . . 3 . . . . . 1 . . . 2 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Distress Signals 8 | . 1 . 1 . 1 . . . . 1 . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 218 | . 9 5 20 12 8 31 6 1 . 12 17 24 6 17 9 41 Peak Tracking Total 18 | . 3 3 5 4 6 6 5 1 . 4 3 4 4 18 3 9 Tactical Retreats 14 | . . . 1 . 2 4 1 . . . . 4 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Traps Triggered 8 | . . . . . . 6 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 2 1 Triggered 2 | . . . . . . . . . . . . . . . 2 . Most Traps Carried 5 | . . . . . . . . . . . . . . . 5 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Machines Disabled 16 | . . 1 1 . . 3 . . . . 8 . . 1 . 2 Max in Single Turn 4 | . . 1 1 . . 1 . . . . 4 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Machines Accessed 44 | . 2 . 2 . 1 7 . 1 4 2 6 3 1 7 . 8 Terminals 17 | . 2 . 2 . . 4 . . . 1 1 2 1 . . 4 Fabricators 3 | . . . . . . . . . . . 3 . . . . . Repair Stations 5 | . . . . . . 2 . . . . 1 1 . . . 1 Recycling Units 3 | . . . . . . . . . . 1 . . . . . 2 Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 119 | . 9 . 3 . 3 17 . 1 30 2 16 8 1 11 . 18 Successful 86 | . 5 . 1 . 1 6 . 1 30 2 9 4 1 11 . 15 Failed 33 | . 4 . 2 . 2 11 . . . . 7 4 . . . 3 Catastrophic 6 | . 1 . 1 . . 3 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 19 | . 5 . 1 . . 6 . . . . . 4 . . . 3 Terminals 37 | . 9 . 3 . . 6 . . . 1 2 6 1 . . 9 Fabricators 7 | . . . . . . . . . . . 7 . . . . . Repair Stations 13 | . . . . . . 6 . . . . 3 2 . . . 2 Recycling Units 7 | . . . . . . . . . . 1 . . . . . 6 Scanalyzers 12 | . . . . . 3 5 . . . . 4 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Terminal Hacks 60 | . 4 . 1 . . 1 . 1 30 1 1 2 1 11 . 7 Record 18 | . . . . . . . . . 11 . . 1 1 5 . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . . 3 . . . . 5 . 2 Open Door 3 | . . . . . . . . 1 . 1 . . . 1 . . Branch Access Points 3 | . . . . . . 1 . . . . . 1 . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 Alert Level 2 | . 1 . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . 1 . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . 5 . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . Repair Station Hacks 5 | . . . . . . 1 . . . . 1 2 . . . 1 Scan Component 4 | . . . . . . 1 . . . . 1 1 . . . 1 Repair 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . . . . . . . . . . 1 . . . . . 6 Report Inventory 3 | . . . . . . . . . . 1 . . . . . 2 Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . . . . . . . . . 2 Scanalyzer 7 | . . . . . 1 4 . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Retrieve Study 6 | . . . . . . 4 . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . 1 Terminals 1 | . 1 . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . Hacking Detections 27 | . 2 . 2 . 1 7 . . . . 6 3 . . . 6 Full Trace Events 5 | . . . . . 1 . . . . . 3 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . 169 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . Part Studies Acquired 6 | . . . . . . 4 . . . . 2 . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 12 | . . . . . . . . . . . . 12 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . 4 Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Total Allies 1 | . . . . . . . . . . 1 . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Active Infowar (turns) 3025 | . . . . . . . . . . . 1422 1193 7 . . 403 Sensors 2622 | . . . . . . . . . . . 1422 1193 7 . . . Terrain 403 | . . . . . . . . . . . . . . . . 403 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . 1 . 2 . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Turns Passed 11480 | 76 299 770 410 217 366 1260 352 459 129 1229 1426 1193 429 1005 682 1178 Spaces Moved 6553 | 47 153 356 226 161 286 1035 351 293 80 710 714 459 231 499 372 580 Core 59 | 8 . . 1 . . . . . . . . . . . . 50 Treads 4434 | 39 153 356 61 . . . . 233 80 710 714 459 231 499 372 527 Legs 49 | . . . 49 . . . . . . . . . . . . . Wheels 2008 | . . . 115 161 286 1035 351 60 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . 3 Fastest Speed 50 | 50 160 160 90 90 90 95 95 95 163 163 162 162 162 162 160 50 Average Speed 140 | 141 160 160 116 90 90 96 95 149 163 163 162 162 162 162 160 159 Slowest Speed 1350 | 160 160 160 300 90 105 105 95 163 163 163 163 162 162 162 163 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 27 54 25 35 25 23 49 49 70 76 25 10 55 60 58 21 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . 1 1 . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . 3 . 2 . . 1 . . . Spaces Dug 17 | . . . . . . 2 . . . . 1 11 . 3 . . Terrain Destroyed 329 | . 10 8 21 46 . 3 1 . . 22 92 11 6 3 47 59 Melee 17 | . . . . . . 2 . . . . 1 11 . 3 . . Projectile 8 | . . . . . . 1 1 . . 3 . . . . 1 2 AOE 304 | . 10 8 21 46 . . . . . 19 91 . 6 . 46 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Total 8247 | 54 188 543 328 205 366 1186 361 312 79 749 917 814 263 691 443 748 Wait 1100 | . 18 167 56 21 35 59 6 12 . 16 134 282 11 173 47 63 Move 6538 | 46 152 355 225 160 285 1034 350 292 79 709 713 458 230 499 371 580 Hop . | . . . . . . . . . . . . . . . . . Pick Up 69 | 2 4 5 3 . 11 3 . 1 . . 9 7 2 1 5 16 Fast Attach 29 | 6 . . 6 . . 3 . 1 . . 1 2 . 1 . 9 Attach 52 | . . . 2 . 3 3 . 1 . 2 10 6 3 2 5 15 Detach 15 | . . . 1 . . 1 . . . 1 2 2 2 3 1 2 Swap 54 | . 2 2 4 7 4 6 . . . 3 6 6 1 2 4 7 Drop 55 | . . 4 4 1 12 6 . 2 . 1 4 . 1 5 2 13 Fire 273 | . 12 10 27 16 16 51 4 2 . 17 35 29 13 . 3 38 Melee 34 | . . . . . . 2 . . . . 2 20 . 4 3 3 Ram 3 | . . . . . . 2 . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . 1 2 . 1 . 1 Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . 2 1 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: [*Res] / *Upp x2 / Arm) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 516 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 565 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 569 | -10/Mines | Found Prototype Device 904 | -10/Mines | Discovered new exit (range 9) 1087 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1091 | -10/Mines | Found Scrap Suit 1130 | -10/Mines | Discovered new exit (range 10) 1146 | -10/Mines | Entered Materials 1146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -9/Materials | Discovered new exit (range 12) 1547 | -9/Materials | Destroyed 8 combat bots 1556 | -9/Materials | Entered Mines 1678 | -9/Mines | Destroyed 10 combat bots 1711 | -9/Mines | Assembled infested the area 1716 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1748 | -9/Mines | Discovered new exit (range 5) 1764 | -9/Mines | Learned location of Storage (-7) 1773 | -9/Mines | Entered Materials 1773 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2081 | -8/Materials | Build established: Gunner 2118 | -8/Materials | Discovered new exit (range 12) 2139 | -8/Materials | Entered Factory 2139 | -7/Factory | Evolved 2 slots: Utility x2 2751 | -7/Factory | Identified exit to Storage 2751 | -7/Factory | Identified exit to Lower Caves 3399 | -7/Factory | Entered Lower Caves 3650 | -7/Lower Caves | Spotted B-75 Beast 3725 | -7/Lower Caves | Discovered new exit (range 11) 3751 | -7/Lower Caves | Entered another Lower Caves area 3752 | -7/Lower Caves | Encountered a Warlord checkpoint 3802 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4148 | -7/Lower Caves | Learned Factory garrison access intel 4199 | -7/Lower Caves | Discovered new exit (range 6) 4210 | -7/Lower Caves | Entered Data Miner 4210 | -7/Data Miner | Discovered new exit (range 6) 4241 | -7/Data Miner | Met Data Miner 4274 | -7/Data Miner | Learned location of Section 7 (-2) 4274 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4303 | -7/Data Miner | Received God Mode back door access code from Data Miner 4339 | -7/Data Miner | Entered Proximity Caves 4341 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 4420 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 4698 | -6/Proximity Caves | Identified exit to Factory 4739 | -6/Proximity Caves | 0b10 base defense nominally successful 5568 | -6/Proximity Caves | Entered Factory 5568 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5569 | -6/Factory | Loaded intel: 3 garrison access locations 5803 | -6/Factory | Incoming investigation squad redirected 5841 | -6/Factory | Fabricated Hvy. Treads (x1) 6016 | -6/Factory | Incoming investigation squad redirected 6444 | -6/Factory | Build established: Mutant 6861 | -6/Factory | Lost 3 parts (1p1n1u) 6926 | -6/Factory | Discovered new exit (range 14) 6991 | -6/Factory | Identified exit to Factory 6994 | -6/Factory | Entered another Factory area 6994 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7188 | -5/Factory | Identified exit to Upper Caves 7188 | -5/Factory | Identified exit to Extension 7302 | -5/Factory | Build established: Scavenger-Gunner 7447 | -5/Factory | Repaired Arm. Treads+ 7955 | -5/Factory | Lost 3 parts (1p1u1w) 8187 | -5/Factory | Entered Upper Caves 8460 | -5/Upper Caves | Learned Factory emergency access door positions 8482 | -5/Upper Caves | Build established: Scavenger-Tank 8568 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8616 | -5/Upper Caves | Entered Warlord 8616 | -5/Warlord | Accompanied by 1 ally 8798 | -5/Warlord | Build established: Scavenger-Gunner 8802 | -5/Warlord | Discovered new exit (range 8) 9091 | -5/Warlord | Visited the Vortex Lab 9102 | -5/Warlord | Warlord's base attacked by MAIN.C 9222 | -5/Warlord | Build established: Hacker-Mutant 9452 | -5/Warlord | Warlord forces counterattacked 9598 | -5/Warlord | Spotted Striker 9603 | -5/Warlord | Spotted Striker 9618 | -5/Warlord | System corruption reached 10% 9621 | -5/Warlord | Entered Proximity Caves 9641 | -4/Proximity Caves | Lost 12 allies 9655 | -4/Proximity Caves | Lost 5 parts (1n2u2w) 9903 | -4/Proximity Caves | Spotted B-86 Titan 10286 | -4/Proximity Caves | Discovered new exit (range 3) 10303 | -4/Proximity Caves | Entered Factory 10303 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10362 | -4/Factory | Identified exit to Upper Caves 10362 | -4/Factory | Identified exit to Armory 10888 | -4/Factory | Build established: Scavenger-Tank 10996 | -4/Factory | Discovered new exit (range 12) 11201 | -4/Factory | Spotted B-86 Titan 11407 | -4/Factory | System corruption reached 10% 11415 | -4/Factory | Core integrity fell below 50% 11445 | -4/Factory | Core integrity fell below 20% 11451 | -4/Factory | Lost 22 parts (3p5n9u5w) 11481 | -4/Factory | Destroyed by P-70 Sage via exploding Power Conduit Last Messages --------------- have a chance to conduct follow-up attacks, see the manual.) 11457_ System corrupted: Matter fused (-6). 11457_ Connecting with Terminal... 11457_ ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. 11458_ Acquired Unknown Processor. 11458_ Identified Adv. Target Analyzer. 11461_ Dropped Imp. Phase Shifter. 11462_ Acquired Unknown Storage. 11463_ Slug penetrates Wall. 11468_ W-44 Eye destroyed. 11469_ Acquired 34 matter. 11472_ Acquired Lgt. Antimatter Reactor. 11478_ System corrupted: Matter fused (-10). 11478_ S-27 Virus suffers critical hit (Impale). 11478_ Destroyed VTOL Module. 11481_ Power Conduit explodes. 11481_ S-27 Virus destroyed. 11481_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | ????????+????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????# ????????????? | | ???????????????????????????# ??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ????????????????????????+??# #??????????? | | ???????????????????????????# ######?????? | | ???????????????????????????# ?????? | | ??????????????##########+### ????? | | ??????????????# # ????? | | ??????????????# ! # #???? | | ??????????????# # ????? | | ??????????????#[[ # ???? | | ??????????????#[[ ! # ???? | | ??????????????#[[ ! @ p ??? | | ??????????????# % Y ??? | | ??????????????# = ??? | | ??????????????# ;### ###########?????? | | ??????????????# #?# #???????????????? | | ??+???????????# ### ###?????????????? | | ??????????????# ; # #?????????????? | | ??????????????####;; ;;# ###???????????? | | ?????????????????### ! + +??????????? | | ???????????????????# # ####??????????? | | ???????????????????# """ # #?????????????? | | ???????????????????# """ #######?????????????? | | ???????????????????# "" ""#???????????????????? | | ???????????????????# "" T"#???????????????????? | | ???????????????????# ""#???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????########+##?##########????????? | | ??????????????????????????# #??# ]????????? | | ??????????????????????????# #??# ?????????? | | ??????????????????????????# #### """" "??????????? | | ??????????????????????????# + """" "??????????? | | ??????????????????????????###### """" "??????????? | | ????????????????? ?????????????# """" "??????????? | | ???????????????????????????????# """" ""?????????? | | ???????????????????????????????# """" """????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 365 Matter Stores 450 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Hvy. Treads | x1 | -6/Factory Repaired ---------- Arm. Treads | 10% | -5/Factory Studied --------- Arm. Wheel | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Minigun | -7/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Immobile And Lovin' It Physics Hates This One Trick Plot Armor Challenges ------------ None Game ------ Seed CorruptionLaserGun Manual? 0 Play Time 02:55:07 Cumulative 141.2 hours Start 2026.10.19 @ 18:48:23 End 2026.10.22 @ 11:47:20 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 94 Rogue 4 Adventurer 88 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3cd23be-531a-499c-9e92-1b82546d3a9e