Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.14 @ 11:42:57 Player: Vetulus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (570) 570 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1595 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 297/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Medium Laser Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Light Nuclear Core Improved Treads Improved Treads Small Storage Unit Large Matter Pod (122) Heavy EM Pulse Gun EM Pulse Cannon EM Pulse Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle Grenade Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Treads Improved Treads Small Storage Unit Heavy EM Pulse Gun EM Pulse Cannon EM Pulse Cannon Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 18 | 6 6 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 12 | . 14 11 Treads 25 | . 28 22 Device 11 | . 11 11 Storage 16 | . 14 22 Energy Gun 12 | . 13 10 Ballistic Gun 12 | . 14 11 Launcher 3 | . . 11 Naked Turns . | . . . Heaviest Build 82 | 13 43 82 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 6 12 20 Average Capacity 13 | 5 10 20 Most Carried 11 | 2 8 11 Average Carried 7 | . 6 9 Final Capacity 20 | 6 12 20 Final Carried 11 | 2 8 11 Class Distribution -------------------- 68% | Mutant 29% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 762 | 189 202 371 Remotely . | . . . Salvage Created 686 | . 219 467 Parts 49 | . 28 21 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 9 10 Guns 16 | . 9 7 AOE 3 | . . 3 Classes Destroyed 6 | . 2 4 Builder 1 | . . 1 Hauler 1 | . . 1 Watcher 4 | . 3 1 Swarmer 9 | . 9 . Grunt 7 | . . 7 Sentry 3 | . . 3 Best Kill Streak 6 | . 3 6 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 573 | . 193 380 Core 67 | . 36 31 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 61 | . 27 34 Largest 3 | . 2 3 Hottest 100 | . 70 100 Shots Fired 124 | . 51 73 Gun 116 | . 51 65 Cannon . | . . . Launcher 8 | . . 8 Special . | . . . Kinetic 61 | . 27 34 Thermal 55 | . 24 31 Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 26 | . 8 26 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 65 | . 17 48 Core Hits 38 | . 12 26 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1231 | . 198 1033 Guns 789 | . 198 591 Cannons . | . . . Explosions 442 | . . 442 Melee . | . . . Ramming . | . . . Kinetic 352 | . 61 291 Thermal 437 | . 137 300 Explosive 442 | . . 442 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 60 | . . 60 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 6 Average Temperature 9 | . 10 3 Received Heat Transfer 165 | . . 165 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1295 | . 407 888 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 288 | . 196 288 Initial . | . . . Average 75 | . 61 120 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 90 Level 1 3 | . . 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 13 12 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 7 2 Successful 8 | . 6 2 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 4 | . 2 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1413 | 118 843 452 Spaces Moved 691 | 65 444 182 Core 9 | 9 . . Treads 682 | 56 444 182 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 164 | 149 160 180 Slowest Speed 180 | 160 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 60 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 57 | . . 57 Melee . | . . . Projectile . | . . . AOE 57 | . . 57 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 853 | 86 526 241 Wait 46 | 8 34 4 Move 689 | 64 443 182 Hop . | . . . Pick Up 30 | 8 12 10 Fast Attach . | . . . Attach 13 | 6 2 5 Detach 1 | . . 1 Swap 5 | . 4 1 Drop 8 | . 4 4 Fire 61 | . 27 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 456 | -10/Materials | Identified exit to Materials 502 | -10/Materials | Repaired Med. Laser 962 | -10/Materials | Entered another Materials area 962 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1129 | -9/Materials | Repaired Med. Laser? 1414 | -9/Materials | Self-destructed Last Messages --------------- 01359_ U-05 Engineer builds a Door. 01363_ G-34 Mercenary destroyed. 01364_ U-05 Engineer lays Concrete. 01366_ The unstable cave ceiling collapses. 01366_ U-05 Engineer builds a Wall. 01376_ The unstable cave ceiling collapses. 01376_ U-05 Engineer lays Concrete. 01387_ Acquired 35 matter. 01389_ U-05 Engineer builds a Wall. 01390_ U-05 Engineer lays Concrete. 01391_ Acquired 56 matter. 01391_ U-05 Engineer lays Concrete. 01391_ U-05 Engineer builds a Wall. 01392_ U-05 Engineer builds a Door. 01394_ U-05 Engineer lays Concrete. 01396_ U-05 Engineer builds a Wall. 01397_ U-05 Engineer lays Concrete. 01400_ U-05 Engineer builds a Wall. 01401_ U-05 Engineer lays Concrete. 01408_ U-05 Engineer builds a Wall. 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