Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 17:16:18 Player: pakman Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1057) 1057 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2882 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Improved Heat Sink Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Machine Analyzer Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Compact Matter Pod EM Pulse Gun Medium Laser Beam Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Machine Analyzer Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 38 | 2 4 6 26 Power 6 | . . 2 4 Engine 4 | . . 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 15 | . 1 2 12 Treads . | . . . . Leg 15 | . 1 2 12 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 . 1 5 Device 5 | 1 . 1 3 Storage 1 | . . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 1 3 1 5 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . . 2 Parts Lost 21 | . . 7 14 Power 5 | . . 2 3 Propulsion 9 | . . 2 7 Utility 2 | . . 1 1 Weapon 5 | . . 2 3 Highest Loss Streak 8 | . . 6 8 To Critical Strikes . | . . . . Average Backups 5 | 6 5 5 6 Power 1 | 1 1 1 1 Propulsion 1 | 4 2 1 . Utility . | . . . 1 Weapon 2 | 1 1 3 2 Tool/Special . | . . . . Unused Backups 12 | . 8 2 2 Power 3 | . 1 1 1 Propulsion 7 | . 6 1 . Utility 1 | . 1 . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 90 89 Engine 10 | . 14 13 7 Leg 28 | . 28 24 29 Device 13 | . 14 10 13 Storage 12 | . 14 14 11 Processor 4 | . . . 8 Energy Gun 6 | . 8 . 7 Ballistic Gun 14 | . 19 25 9 Peak Build Rating 24 | 7 7 7 24 Average Rating 14 | 6 7 6 19 On Entrance 6 | 6 7 7 7 Naked Turns 19 | . . . 19 Heaviest Build 22 | 14 14 13 22 Greatest Support 80 | 20 20 20 80 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 5 | 6 5 5 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 3 3 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 968 | 223 113 68 564 Remotely 155 | . . . 155 Salvage Created 1500 | 69 331 197 903 Parts 77 | 7 23 12 35 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 4 | 1 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 25 | . 7 6 12 Guns 19 | . 7 4 8 AOE 3 | . . 2 1 Classes Destroyed 13 | 2 5 2 4 Worker 2 | . 1 . 1 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 3 | . 1 . 2 Recycler 2 | 1 . . 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 4 | . 3 1 . Grunt 15 | . 4 1 10 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 4 | 2 3 3 4 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 252 | . 30 36 186 Missed 72 | . 7 8 57 Hits 180 | . 23 28 129 Melee 7 | . . . 7 Projectile 173 | . 23 28 122 Critical Strikes 10 | . . 1 9 Damage Taken 2920 | . 281 566 2073 Core 712 | . 63 95 554 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 36 . Volleys Fired 130 | 3 38 22 67 Largest 2 | 2 2 2 2 Hottest 112 | 70 90 50 112 Shots Fired 252 | 6 76 39 131 Gun 242 | 6 76 29 131 Cannon . | . . . . Launcher 10 | . . 10 . Special . | . . . . Kinetic 117 | 3 53 29 32 Thermal 99 | 3 21 . 75 Explosive 10 | . . 10 . Electromagnetic 26 | . 2 . 24 Robot Hit Streak 27 | 2 14 11 27 Robot Miss Streak 8 | 1 2 1 8 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 162 | 3 50 19 90 Core Hits 74 | 3 23 12 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 2 . 6 Burn 6 | . 1 . 5 Corrupt 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2428 | 38 499 412 1479 Guns 2010 | 38 499 120 1353 Cannons . | . . . . Explosions 417 | . . 292 125 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 728 | . 303 120 305 Thermal 1118 | 38 175 . 905 Explosive 292 | . . 292 . Electromagnetic 289 | . 21 . 268 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . 26 6 Projectiles . | . . . . Explosions 32 | . . 26 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 128 | . . 76 52 Shots 5 | . . 4 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 274 | 40 126 274 81 Average Temperature 36 | 20 37 171 24 Received Heat Transfer 1523 | . 135 452 936 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 10 | . 1 . 9 Heat Transferred 3147 | 111 592 . 2444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | 10 105 . 87 Initial . | . . . . Average 25 | 2 40 . 20 Influence Increases 704 | 10 222 60 412 Destroy 0b10 Robot/C 440 | . 140 60 240 Destroy 0b10 Robot/NC 60 | 10 15 . 35 Destroy Leader 88 | . 32 . 56 Successful Hack 5 | . 5 . . Destroy Structure 6 | . . . 6 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 90 | . 30 . 60 Influence Decreases 692 | 10 162 120 400 Entered New Map 29 | . . 29 . Time Decay 557 | 10 162 60 325 Lost Part 106 | . . 31 75 Squads Dispatched 7 | . . . 7 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 16 6 47 Peak Tracking Total 13 | . 3 3 13 Tactical Retreats 8 | . 2 . 6 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 3 . 3 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 . 9 Successful 6 | . 3 . 3 Failed 8 | . 2 . 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 6 . 8 Terminals 11 | . 5 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Robot Analysis 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1743 | 13 493 120 1117 Seismic 626 | 13 493 120 . Machine Analysis 1117 | . . . 1117 ECM 430 | . . . 430 Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2050 | 31 493 295 1231 Spaces Moved 1077 | 17 238 185 637 Core 38 | . . . 38 Treads . | . . . . Legs 1039 | 17 238 185 599 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 120 50 Average Speed 118 | 120 120 121 116 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 4 | . . 4 . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 44 9 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . . 60 5 Melee . | . . . . Projectile . | . . . . AOE 65 | . . 60 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1611 | 21 379 222 989 Wait 323 | . 89 6 228 Move 1074 | 16 237 184 637 Hop . | . . . . Pick Up 18 | . 4 2 12 Fast Attach 13 | 1 . . 12 Attach 15 | . . 7 8 Detach 2 | . . . 2 Swap 19 | 1 6 1 11 Drop 16 | . 5 . 11 Fire 130 | 3 38 22 67 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 5) 525 | -10/Materials | Entered Subcaves 526 | -10/Subcaves | Approached by a straggling Scientist 597 | -10/Subcaves | Discovered new exit (range 7) 636 | -10/Subcaves | Ambushed by Subdweller buried in earth 636 | -10/Subcaves | Ambushed by Subdweller buried in earth 648 | -10/Subcaves | Core integrity fell below 50% 657 | -10/Subcaves | Ambushed by Subdweller buried in earth 702 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 820 | -10/Subcaves | Entered Materials 820 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1427 | -8/Materials | Build established: Scavenger-Mutant 1981 | -8/Materials | Core integrity fell below 50% 2006 | -8/Materials | Released all parts (5) 2033 | -8/Materials | Core integrity fell below 20% 2036 | -8/Materials | Lost 8 parts (1p4n1u2w) 2045 | -8/Materials | Released all parts (4) 2047 | -8/Materials | Discovered new exit (range 15) 2051 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01997_ Aluminum Leg destroyed. 02000_ Acquired 10 matter. 02004_ Tractor Beam destroyed. 02005_ Aluminum Leg destroyed. 02006_ Released Machine Analyzer. 02006_ Released Sml. Storage Unit. 02006_ Released ECM Suite. 02006_ Released Lgt. Nuclear Core. 02006_ Released Imp. Datajack. 02011_ K-01 Serf collects debris. 02020_ Acquired Imp. Titanium Leg. 02024_ K-01 Serf collects debris. 02025_ Acquired Imp. Titanium Leg. 02035_ Critical hit (Burn: +37). 02038_ W-25 Informer sends out distress signal. 02042_ Kicked G-47 Trooper out of the way. 02045_ Sub. Power Source destroyed. 02045_ Released Imp. Titanium Leg. 02047_ EXIT=FOUND 02049_ S-10 Pest destroyed. 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