Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 17:06:09 Player: celerysam Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1858) 1858 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5976 Bonus ------- Follower Combat Kills 70 Friendly Fire -57 Cogmind --------- Core Integrity 0/1000 Matter 414/550 Energy 90/125 System Corruption 5% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Matter Compressor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Improved Actuator Array Heavy Flak Cannon Remote Datajack Katana Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Improved Medium Armor Plating Hacking Suite Drone Bay > --- WEAPON ----------- Cooled Particle Cannon Improved Heavy Machine Gun Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Gatling Laser Mini Grenade Launcher Remote Datajack Powered Hammer [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 4 | . . 1 1 . . 2 Utility 3 | . . 1 1 . 1 . Weapon 2 | . . . . 1 1 . Parts Attached 100 | 6 8 17 16 23 15 15 Power 18 | 1 . 3 4 2 4 4 Engine 13 | 1 . 3 4 . 3 2 Core 5 | . . . . 2 1 2 Reactor . | . . . . . . . Propulsion 31 | 2 2 7 6 5 4 5 Treads 3 | . 2 1 . . . . Leg 12 | . . . 5 5 2 . Wheel 12 | 2 . 6 1 . 2 1 Hover 1 | . . . . . . 1 Flight 3 | . . . . . . 3 Utility 23 | 1 3 2 4 5 4 4 Device 13 | . 2 1 3 1 3 3 Storage 3 | 1 1 . . . . 1 Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 6 | . . 1 1 3 1 . Artifact . | . . . . . . . Weapon 28 | 2 3 5 2 11 3 2 Energy Gun 6 | . 1 2 1 2 . . Energy Cannon 3 | . 1 . . 1 . 1 Ballistic Gun 10 | 2 1 3 . 2 1 1 Ballistic Cannon 5 | . . . . 4 1 . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 5 | . . . 1 2 1 1 Parts Lost 56 | . 2 6 12 5 15 16 Power 13 | . 1 1 3 2 3 3 Propulsion 18 | . 1 3 4 1 4 5 Utility 15 | . . 1 4 . 5 5 Weapon 10 | . . 1 1 2 3 3 Highest Loss Streak 9 | . 1 4 9 2 5 8 To Critical Strikes 2 | . . . 1 . 1 . Average Slot Usage (%) 81 | . 83 88 95 87 83 42 Engine 6 | . 11 10 8 5 4 1 Core 2 | . . . . 4 3 1 Treads 1 | . 4 5 . . . . Leg 13 | . . . 6 29 21 . Wheel 9 | . 14 19 28 . 1 6 Device 10 | . 10 15 17 7 10 7 Storage 8 | . 14 11 9 7 6 6 Hackware 2 | . . . . 5 4 . Protection 4 | . . 4 7 5 4 . Energy Gun 5 | . 10 14 5 4 3 . Energy Cannon 1 | . 1 . . 3 4 . Ballistic Gun 4 | . 16 5 8 . 2 . Ballistic Cannon 3 | . . . . 5 10 3 Peak Build Rating 68 | 6 9 15 27 47 68 54 Average Rating 31 | 3 7 11 24 38 53 37 On Entrance 18 | . 6 8 15 27 43 32 Naked Turns . | . . . . . . . Heaviest Build 70 | 14 22 22 28 44 70 37 Greatest Support 78 | 32 40 48 72 74 78 56 Greatest Overweight (x) 7 | . 1 1 1 1 2 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 6 Most Carried 10 | 8 8 10 10 10 10 7 Average Carried 8 | 3 7 9 9 7 9 4 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 6 8 10 4 10 6 5 Class Distribution -------------------- 65% | Mutant 32% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1917 | 250 178 203 167 401 230 488 Remotely . | . . . . . . . Salvage Created 1938 | . 294 429 249 403 241 322 Parts 110 | . 12 22 26 29 17 4 Haulers Intercepted 4 | . 1 2 . . . 1 Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 45 | . 5 12 5 11 6 6 Melee 6 | . . . 3 1 . 2 Guns 24 | . 5 12 2 4 1 . Cannons 11 | . . . . 4 5 2 AOE 2 | . . . . 2 . . Classes Destroyed 11 | . 3 3 2 3 . . Worker 3 | . . . . 1 1 1 Builder 3 | . 1 . . . . 2 Hauler 4 | . 1 2 . . . 1 Recycler 1 | . . 1 . . . . Operator 2 | . . . 1 . 1 . Watcher 3 | . . . 1 2 . . Swarmer 16 | . . 7 2 3 . 4 Grunt 15 | . 5 4 . 3 3 . Sentry 7 | . . 1 3 1 2 . Hunter 3 | . . . . 1 1 1 Programmer 4 | . . . . 3 . 1 Best Kill Streak 7 | . 2 7 2 2 3 4 Combat Bots Only 6 | . 2 6 2 2 2 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 920 | . 59 89 151 89 307 225 Missed 312 | . 12 25 53 19 122 81 Damage Taken 8506 | . 608 613 1281 1362 2163 2479 Core 1801 | . 123 101 148 273 135 1021 Absorbed by Shields . | . . . . . . . Redirected to Shielding 208 | . . 36 172 . . . Core Remaining (%) 73 | 100 50 74 73 61 84 . Volleys Fired 135 | . 29 34 13 29 24 6 Largest 4 | . 2 2 2 3 4 1 Hottest 211 | . 85 130 92 158 211 48 Shots Fired 296 | . 57 64 26 72 71 6 Gun 181 | . 49 64 26 23 17 2 Cannon 106 | . 8 . . 40 54 4 Launcher 9 | . . . . 9 . . Special . | . . . . . . . Kinetic 161 | . 39 17 13 29 57 6 Thermal 120 | . 18 47 13 28 14 . Explosive 9 | . . . . 9 . . Electromagnetic 6 | . . . . 6 . . Robot Hit Streak 13 | . 7 13 5 11 8 6 Robot Miss Streak 9 | . 3 9 2 5 7 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 225 | . 35 50 30 44 42 24 Core Hits 125 | . 13 50 12 27 19 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 13 | . 1 . 5 . 3 4 Burn 2 | . 1 . 1 . . . Blast 3 | . . . . . 3 . Smash 4 | . . . . . . 4 Sever 4 | . . . 4 . . . Melee Attacks 66 | . . . 26 8 3 29 Impact 32 | . . . . . 3 29 Slashing 33 | . . . 26 7 . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . 2 . . 5 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 5637 | . 487 592 819 1321 1231 1187 Guns 1914 | . 365 592 267 397 247 46 Cannons 1777 | . 122 . . 569 979 107 Explosions 287 | . . . . 287 . . Melee 1648 | . . . 552 62 . 1034 Ramming 11 | . . . . 6 5 . Kinetic 1985 | . 269 140 114 367 942 153 Thermal 1649 | . 218 452 153 542 284 . Explosive 287 | . . . . 287 . . Electromagnetic 57 | . . . . 57 . . Impact 1034 | . . . . . . 1034 Slashing 614 | . . . 552 62 . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 6 . 5 Average Corruption 5 | . . . . 6 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . 13 . 2 Message Errors 2 | . . . . 2 . . Matter Fused 4 | . . . . 3 . 1 Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 551 | . . . 11 2 . 538 Projectiles 2 | . . . . 2 . . Explosions . | . . . . . . . Melee 549 | . . . 11 . . 538 Knockbacks 12 | . . . . 4 6 2 Impact 1 | . . . . . . 1 Kinetic 10 | . . . . 3 6 1 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 57 | . . . . 57 . . Shots 4 | . . . . 4 . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . 1 2 . Kicked 3 | . . . . 1 2 . Crushed . | . . . . . . . Highest Temperature 468 | . 184 297 3 266 468 242 Average Temperature 108 | . 73 101 3 106 128 121 Received Heat Transfer 2055 | . 345 177 378 129 603 423 Effects 3 | . . 1 . . 2 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . 1 . . . . Damage (major) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Fried 4 | . . . . . . 4 Impact Corruptions 17 | . . . . . . 17 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 1 . 2 . . Heat Transferred 2926 | . 555 584 370 933 484 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 301 | . 168 301 140 279 108 243 Initial 66 | . . . 63 47 66 16 Average 88 | . 93 113 54 118 49 106 Maximum Alert Level 1 | . . 1 . 1 . 1 Low Security (%) 96 | 100 100 92 100 94 100 93 Level 1 3 | . . 7 . 6 . 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 1 . 8 3 4 Investigation 1 | . . . . . 1 . Extermination 4 | . . . . 3 . 1 Reinforcement 13 | . 2 1 . 5 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 9 21 32 22 9 27 Peak Tracking Total 12 | . 4 7 12 5 5 12 Tactical Retreats 18 | . . 1 8 3 . 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . 2 . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . . . 1 2 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 13 | . 2 3 2 3 2 1 Terminals 11 | . 2 3 2 2 1 1 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 4 5 6 7 3 2 Successful 14 | . 2 4 3 4 . 1 Failed 13 | . 2 1 3 3 3 1 Catastrophic 3 | . 1 . 1 . 1 . Database Lockouts . | . . . . . . . Manual 16 | . 2 2 5 7 . . Terminals 25 | . 4 5 6 6 2 2 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 2 1 . . 1 Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . 2 2 4 . . Terminals 7 | . . 2 2 3 . . Assimilate 3 | . . . 2 1 . . Botnet 4 | . . 2 . 2 . . Fabricators 1 | . . . . 1 . . Liberate 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 5 | . . . 1 2 1 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 5 | . . . 2 3 . . Largest Group 3 | . . . 1 3 . . Highest-Rated Group 48 | . . . 10 48 . . Highest-Rated Ally 16 | . . . 10 16 . . Total Orders . | . . . . . . . Ally Attacks 30 | . . . . 30 . . Total Damage 342 | . . . . 342 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . . 3 . Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3808 | 56 408 522 591 1000 732 499 Spaces Moved 2660 | 42 261 320 467 663 495 412 Core 47 | 7 . . . . . 40 Treads 90 | . 37 53 . . . . Legs 1099 | . . . 14 663 422 . Wheels 1241 | 35 224 267 453 . 73 189 Hover 107 | . . . . . . 107 Flight 76 | . . . . . . 76 Fastest Speed 34 | 50 100 96 93 120 100 34 Average Speed 110 | 91 116 115 96 121 121 87 Slowest Speed 400 | 100 160 240 190 190 270 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 27 | 3 47 38 47 25 14 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 15 | . . . 6 . 3 6 Terrain Destroyed 97 | . . . 6 75 10 6 Melee 15 | . . . 6 . 3 6 Projectile 10 | . . . . 3 7 . AOE 72 | . . . . 72 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3165 | 59 307 407 549 787 564 492 Wait 101 | . . 21 9 36 17 18 Move 2653 | 41 260 319 466 661 494 412 Hop . | . . . . . . . Pick Up 71 | 12 6 13 8 20 4 8 Fast Attach 29 | . . 6 4 5 7 7 Attach 50 | 6 2 9 8 12 5 8 Detach 1 | . . . 1 . . . Swap 21 | . 6 2 4 6 3 . Drop 34 | . 4 3 10 8 5 4 Fire 135 | . 29 34 13 29 24 6 Melee 66 | . . . 26 8 3 29 Ram . | . . . . . . . Kick 3 | . . . . 1 2 . Crush . | . . . . . . . Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 6) 201 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -9/Materials | Lost 4 parts (1p2n1u) 971 | -9/Materials | Discovered new exit (range 15) 987 | -9/Materials | Entered another Materials area 987 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1555 | -8/Materials | Discovered new exit (range 16) 1578 | -8/Materials | Entered Factory 1578 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1591 | -7/Factory | Lost 9 parts (2p4n2u1w) 1991 | -7/Factory | Lost 3 allies 2045 | -7/Factory | Crushed by falling debris 2197 | -7/Factory | Build established: Tank 2561 | -7/Factory | Discovered new exit (range 8) 2578 | -7/Factory | Entered another Factory area 2578 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3133 | -6/Factory | Lost 4 parts (1n2u1w) 3287 | -6/Factory | Lost 5 parts (1p2n1u1w) 3304 | -6/Factory | Discovered new exit (range 6) 3310 | -6/Factory | Entered another Factory area 3310 | -5/Factory | Evolved 2 slots: Propulsion x2 3535 | -5/Factory | Build established: Mutant 3619 | -5/Factory | Spotted B-75 Beast 3773 | -5/Factory | Core integrity fell below 50% 3792 | -5/Factory | Core integrity fell below 20% 3809 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03779_ K-01 Serf cleans the Construction Platform. 03779_ K-01 Serf destroyed. 03779_ K-01 Serf collects debris. 03780_ Extracted 61 matter. 03780_ Slug penetrates Wall. 03781_ Acquired 23 matter. 03782_ Critical hit (Burn: +37). 03783_ Acquired Wheel. 03783_ K-01 Serf collects debris. <x2> 03786_ Penetrated by Slug. 03786_ Wheel destroyed. 03787_ K-01 Serf collects debris. <x4> 03795_ Slug penetrates Wall. 03795_ K-01 Serf collects debris. 03798_ Slug penetrates Wall. 03804_ System corrupted: Matter fused (-10). 03804_ U-05 Engineer destroyed. 03807_ Penetrated by Slug. 03808_ Acquired Lgt. Ion Engine. 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""" # " " " " G | | ????????????????????????# # " " " " "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 510 Matter Stores 434 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricProtonBooster Manual? 0 Play Time 00:52:53 Cumulative 217.6 hours Start 2025.04.03 @ 16:03:44 End 2025.04.03 @ 17:06:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 312 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9357053e-f672-4b40-9bba-db58bee75f36