Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 15:27:12 Player: FreshFromage Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (211) 1055 Value Destroyed (7122) 7122 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3568) 3568 TOTAL SCORE: 16885 Bonus ------- High Alert Combat Kills 1575 Follower Combat Kills 602 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -9 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core High-capacity Matter Pod (200) Advanced ECM Suite Relay Coupler [Heavy] (10) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Graphene Brace Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Remote Datajack Plasma Sword > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core High-capacity Matter Pod ECM Suite Advanced ECM Suite Medium Reactive Plating Relay Coupler [Heavy] Improved Remote Datajack Scythe Power Sword [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Slots Evolved 12 | . . 2 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . 1 . Utility 9 | . . 2 1 . . 2 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 194 | 6 19 37 51 22 19 6 1 27 1 5 Power 15 | 1 1 3 2 2 3 . . 3 . . Engine 7 | 1 . 3 1 . . . . 2 . . Core 8 | . 1 . 1 2 3 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 4 4 10 2 3 . 1 8 . . Treads 20 | . 2 3 10 2 3 . . . . . Leg 5 | . . . . . . . 1 4 . . Wheel 6 | 2 2 1 . . . . . 1 . . Hover 3 | . . . . . . . . 3 . . Flight . | . . . . . . . . . . . Utility 53 | 1 3 7 15 6 6 4 . 9 1 1 Device 18 | . . 3 6 2 2 2 . 2 1 . Storage 3 | 1 1 . . . . 1 . . . . Processor 5 | . . . 4 . . . . 1 . . Hackware 7 | . . . . . . 1 . 6 . . Protection 20 | . 2 4 5 4 4 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 92 | 2 11 23 24 12 7 2 . 7 . 4 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 46 | 2 3 16 14 6 4 . . 1 . . Ballistic Cannon 4 | . 3 . . . . 1 . . . . Launcher 29 | . 5 7 9 5 3 . . . . . Special Weapon 3 | . . . . . . . . 1 . 2 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 7 | . . . . 1 . . . 4 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . 1 . . Unidentified Prototypes 3 | . . 1 . . . 1 . 1 . . Parts Lost 59 | . 3 6 3 9 8 . 8 6 . 16 Power 8 | . 1 1 . 1 2 . 1 1 . 1 Propulsion 16 | . 2 2 . 2 3 . 2 2 . 3 Utility 22 | . . 3 2 3 1 . 5 1 . 7 Weapon 13 | . . . 1 3 2 . . 2 . 5 Highest Loss Streak 16 | . 2 2 1 5 6 . 5 3 . 16 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 96 91 96 99 94 87 68 51 68 53 Engine 4 | . 6 8 8 . . . . 1 . . Core 4 | . 7 2 . 8 7 7 4 . 5 3 Treads 19 | . 8 12 27 26 23 15 10 . . . Wheel 3 | . 19 8 . . . . . . . . Device 10 | . . 15 13 9 13 12 9 1 . 5 Storage 9 | . 14 11 9 9 9 7 6 5 5 5 Processor 10 | . . . 15 18 18 15 12 1 5 4 Hackware 1 | . . . . . . 4 5 18 26 16 Protection 7 | . 11 11 4 8 4 7 4 . . . Ballistic Gun 14 | . 15 20 13 17 15 4 . . . . Ballistic Cannon 1 | . 8 . . . . 4 6 . . . Launcher 1 | . 4 1 3 . 2 . . . . . Peak Build Rating 54 | 6 11 21 33 33 33 37 37 48 53 54 Average Rating 25 | 4 8 17 26 31 30 34 33 29 48 39 On Entrance 26 | . 6 11 21 32 32 29 37 20 46 53 Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 12 94 110 110 103 111 112 53 32 32 44 Greatest Support 62 | 26 26 40 62 62 60 46 46 36 36 36 Greatest Overweight (x) 14 | . 9 10 1 1 2 2 1 7 . 14 Average Overweight (x) 2 | . 3 5 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 Average Capacity 23 | 7 18 25 25 25 25 17 15 15 15 14 Most Carried 25 | 4 21 25 25 25 25 17 15 15 11 11 Average Carried 21 | 2 11 24 24 23 23 15 14 10 11 10 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 5 Final Carried 25 | 4 21 25 25 25 18 15 14 11 11 5 Class Distribution -------------------- 58% | Mutant 31% | Bothacker-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Matter Collected 5659 | 189 551 1362 1347 757 781 . 29 603 . 40 Remotely . | . . . . . . . . . . . Salvage Created 6887 | . 725 1751 1948 476 868 . 88 942 . 89 Parts 418 | . 53 128 118 30 43 . 5 41 . . Haulers Intercepted 12 | . 2 4 5 . 1 . . . . . Recyclers Shooed 4 | . 1 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Combat Hostiles Destroyed 149 | . 21 40 40 15 21 . 4 7 . 1 Melee 8 | . . . 1 . . . . 6 . 1 Guns 71 | . 10 22 18 7 13 . . 1 . . Cannons 7 | . 2 1 . . . . 4 . . . AOE 63 | . 9 17 21 8 8 . . . . . Classes Destroyed 18 | . 6 6 2 2 1 . 1 . . . Worker 14 | . . 1 6 . 4 . . 3 . . Builder 7 | . 2 2 1 . 2 . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 12 | . 2 4 5 . 1 . . . . . Recycler 10 | . 1 3 2 . . . . 4 . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . . 1 1 . . . . . . . Watcher 15 | . 3 4 4 . 1 . . 3 . . Swarmer 28 | . 9 10 3 1 1 . . 4 . . Cutter 3 | . . . . 3 . . . . . . Grunt 76 | . 12 18 22 8 12 . 3 1 . . Brawler 8 | . . 1 3 1 3 . . . . . Duelist 5 | . . 2 1 . 2 . . . . . Protector 2 | . . 1 1 . . . . . . . Sentry 17 | . . 8 8 1 . . . . . . Specialist 4 | . . . . 1 2 . . . . 1 Hunter 3 | . . . 2 . 1 . . . . . Programmer 3 | . . . . . . . 1 2 . . Best Kill Streak 10 | . 5 7 8 5 10 . 3 4 . 1 Combat Bots Only 7 | . 5 5 7 5 5 . 3 4 . 1 Max Kills in Single Turn 3 | . 3 3 3 3 2 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 3 3 3 1 . . . . . Melee 1 | . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Hostile Shots Fired 973 | . 66 109 182 86 190 18 36 85 . 201 Missed 267 | . 15 26 55 28 54 13 11 23 . 42 Damage Taken 9955 | . 587 1185 1574 815 1929 13 431 1137 . 2284 Core 2454 | . 66 120 112 88 235 2 92 575 . 1164 Absorbed by Shields 1055 | . . . 555 235 222 5 38 . . . Ignored by Resistances 156 | . . . . . 129 10 2 . . 15 Regen/Repaired (Parts) 222 | . . 154 68 . . . . . . . Core Remaining (%) 70 | 100 73 70 . . 20 99 89 42 . . Volleys Fired 445 | . 74 95 129 32 72 . 19 22 . 2 Largest 2 | . 2 2 2 2 2 . 1 1 . 1 Hottest 60 | . 60 60 60 60 48 . 48 28 . 7 Shots Fired 776 | . 141 161 247 64 120 . 19 22 . 2 Gun 640 | . 114 142 209 54 99 . . 22 . . Cannon 37 | . 17 1 . . . . 19 . . . Launcher 97 | . 10 18 38 10 21 . . . . . Special 2 | . . . . . . . . . . 2 Kinetic 677 | . 131 143 209 54 99 . 19 22 . . Thermal . | . . . . . . . . . . . Explosive 97 | . 10 18 38 10 21 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 30 | . 14 23 30 13 25 . 19 3 . 1 Robot Miss Streak 7 | . 6 3 7 1 1 . 2 6 . 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 6 | . 1 . 2 1 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . Shots Hit Robots 585 | . 78 117 189 38 92 3 17 40 . 11 Core Hits 390 | . 47 79 131 39 67 1 7 18 . 1 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . 2 . . 3 . . . . . Critical Strikes 9 | . . 2 1 . 3 . . 2 . 1 Destroy 6 | . . 2 1 . 3 . . . . . Sever 3 | . . . . . . . . 2 . 1 Melee Attacks 64 | . . . 2 4 . 3 . 42 . 13 Impact 2 | . . . 2 . . . . . . . Slashing 57 | . . . . 4 . . . 40 . 13 Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . 1 . . 2 . 7 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16720 | . 1297 2774 5424 1133 3645 16 490 1533 . 408 Guns 6721 | . 501 1659 2448 510 1310 . . 293 . . Cannons 670 | . 160 20 . . . . 490 . . . Explosions 7430 | . 617 1089 2766 623 2335 . . . . . Melee 1692 | . . . 48 . . . . 1238 . 406 Ramming 207 | . 19 6 162 . . 16 . 2 . 2 Kinetic 7391 | . 661 1679 2448 510 1310 . 490 293 . . Thermal . | . . . . . . . . . . . Explosive 7430 | . 617 1089 2766 623 2335 . . . . . Electromagnetic . | . . . . . . . . . . . Impact 48 | . . . 48 . . . . . . . Slashing 1644 | . . . . . . . . 1238 . 406 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 1 5 . . . . 8 9 . . Average Corruption 3 | . 1 3 . . . . 2 7 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . 5 17 . . . . 3 22 . . Message Errors 8 | . . 2 . . . . . 6 . . Matter Fused 8 | . 1 3 . . . . . 4 . . Heat Flow Errors 6 | . . 1 . . . . 1 4 . . Energy Discharges 10 | . 3 3 . . . . 2 2 . . Parts Rejected 3 | . 1 . . . . . . 2 . . Data Loss (minor) 7 | . . 5 . . . . . 2 . . Data Loss (major) 2 | . . 1 . . . . . 1 . . Misfires 1 | . . 1 . . . . . . . . Alerts 2 | . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 332 | . 14 59 61 6 23 . 47 116 . 6 Projectiles 61 | . 14 . . . . . 47 . . . Explosions 131 | . . 59 43 6 23 . . . . . Melee 140 | . . . 18 . . . . 116 . 6 Knockbacks 5 | . . . 1 . . . 4 . . . Impact 1 | . . . 1 . . . . . . . Kinetic 4 | . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 547 | . 41 135 80 184 106 . . . . 1 Shots 21 | . 3 5 3 5 5 . . . . . Rammed 21 | . 1 2 13 . . 4 . . . 1 Targets Rammed 24 | . 1 2 15 . . 4 . 1 . 1 Kicked 1 | . . . . . . . . 1 . . Crushed 2 | . . . 2 . . . . . . . Highest Temperature 228 | . 66 115 51 14 177 . 114 228 . 47 Average Temperature 37 | . 17 23 16 4 58 . 26 111 . 11 Received Heat Transfer 3291 | . 231 321 619 293 658 . 176 90 . 903 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Peak Influence 2978 | . 404 675 855 2978 1487 645 371 341 100 70 Initial 1451 | . . 66 274 543 1451 630 217 171 100 70 Average 829 | . 158 443 594 1727 1376 611 259 200 100 41 Maximum Alert Level 5 | . 2 2 3 5 4 2 1 1 . . Low Security (%) 14 | 100 79 6 . . . . . 60 100 100 Level 1 12 | . 19 24 2 . . . 100 39 . . Level 2 39 | . 1 69 84 10 . 100 . . . . Level 3 7 | . . . 13 17 . . . . . . Level 4 12 | . . . . 16 100 . . . . . Level 5 13 | . . . . 55 . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 4 3 11 . 8 1 1 1 . . Investigation 7 | . 3 1 2 . 1 . . . . . Extermination 2 | . . . . . . . 1 1 . . Reinforcement 10 | . 1 1 5 . 3 . . . . . Assault 10 | . . 1 4 . 4 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Distress Signals 17 | . 5 4 5 . 1 . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 288 | . 33 50 77 38 48 1 11 25 . 5 Peak Tracking Total 9 | . 6 8 9 7 7 1 7 6 . 4 Tactical Retreats 13 | . 1 3 2 2 2 . . 3 . . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Traps Triggered 18 | . 2 4 1 7 . . . 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Machines Disabled 20 | . . 3 . 8 4 . 5 . . . Max in Single Turn 2 | . . 1 . 1 2 . . . . . Garrison Relay 4 | . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Machines Accessed 41 | . 9 13 11 2 3 . 1 1 1 . Terminals 30 | . 7 9 7 2 3 . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 2 1 . . . . . . . Recycling Units 4 | . 2 1 1 . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . Total Hacks 110 | . 27 38 29 6 7 . 1 1 1 . Successful 54 | . 16 22 12 1 2 . . . 1 . Failed 55 | . 10 16 17 5 5 . 1 1 . . Catastrophic 10 | . 2 1 1 2 2 . 1 1 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 62 | . 21 18 16 . 5 . 1 1 . . Terminals 86 | . 25 25 21 6 7 . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 10 | . . 6 4 . . . . . . . Recycling Units 5 | . 2 2 1 . . . . . . . Scanalyzers 7 | . . 5 2 . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . Terminal Hacks 24 | . 9 5 7 1 2 . . . . . Record 1 | . 1 . . . . . . . . . Robot Analysis 6 | . 4 2 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . Unreport Threat 5 | . 1 1 1 . 2 . . . . . Locate Traps 3 | . 2 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . Security Stations 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . 6 2 . . . . . . . Scan Component 4 | . . 3 1 . . . . . . . Repair 4 | . . 3 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . 4 1 . . . . . . . Insert Component 3 | . . 2 1 . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . Unlock Access 2 | . . . 1 . . . . . 1 . Unauthorized Hacks 15 | . 7 7 1 . . . . . . . Terminals 11 | . 5 6 . . . . . . . . Botnet 1 | . . 1 . . . . . . . . Skim 10 | . 5 5 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 1 1 . . . . . . . Tunnel 4 | . 2 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 7 11 9 2 3 . 1 1 . . Full Trace Events 4 | . . . 1 2 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . 3 1 . . . . . . . Time 154 | . . 103 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Used RIF Installer 2 | . . . . 1 . . . . . 1 Program Shield 1 | . . . . . . . . . . 1 Robots Hacked 5 | . . . . . . 2 . 2 . 1 Non-combat 2 | . . . . . . 1 . 1 . . Combat 3 | . . . . . . 1 . 1 . 1 Robot Hacks Applied 6 | . . . . . . 3 . 2 . 1 no_distress 1 | . . . . . . . . 1 . . find_fabricator 1 | . . . . . . 1 . . . . find_dsf 1 | . . . . . . 1 . . . . formatsys_high 3 | . . . . . . 1 . 1 . 1 Relay Couplers Released 15 | . . . . 15 . . . . . . Machine Destruction 15 | . . . . 15 . . . . . . Attached 7 | . . . . . . 1 . 6 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 13 | . . . . 13 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Total Allies 16 | . . . . 13 . 1 . 1 . 1 Largest Group 6 | . . . . 6 1 1 1 1 . 1 Highest-Rated Group 115 | . . . . 115 21 32 32 49 . 49 Highest-Rated Ally 49 | . . . . 21 21 32 32 49 . 49 Total Orders . | . . . . . . . . . . . Ally Attacks 111 | . . . . 96 7 . 4 . . 4 Total Damage 2974 | . . . . 1811 233 . 793 . . 137 Kills 28 | . . . . 24 1 . 3 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Robot Analysis Total 6 | . 4 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Turns Passed 14986 | 56 1540 2926 3600 3698 1310 457 382 867 12 138 Spaces Moved 5619 | 49 779 1030 1188 1366 391 160 144 416 12 84 Core 13 | 1 . . . . . . . 3 . 9 Treads 3767 | . 165 366 1188 1366 391 160 131 . . . Legs 432 | . . . . . . . 13 332 12 75 Wheels 1330 | 48 614 664 . . . . . 4 . . Hover 77 | . . . . . . . . 77 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 140 238 238 243 240 200 90 90 50 Average Speed 218 | 88 158 235 242 242 260 260 236 117 90 103 Slowest Speed 750 | 90 215 320 243 243 320 320 240 400 90 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 98 87 91 76 39 3 3 8 . 14 Regions Visited 10 Branch Regions . Pre-discovered Areas 8 | . 2 5 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 23 | . . 4 19 . . . . . . . Terrain Destroyed 490 | . 57 61 194 45 133 . . . . . Melee 1 | . . . 1 . . . . . . . Projectile . | . . . . . . . . . . . AOE 489 | . 57 61 193 45 133 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Total 7456 | 58 962 1372 1625 1679 568 196 167 703 12 114 Wait 842 | . 70 178 214 85 77 19 4 186 . 9 Move 5610 | 48 778 1029 1188 1365 390 159 143 415 11 84 Hop . | . . . . . . . . . . . Pick Up 73 | 4 17 16 9 16 4 2 . 5 . . Fast Attach 54 | 6 5 12 10 2 . 1 . 17 1 . Attach 43 | . 2 5 2 8 7 4 1 10 . 4 Detach 2 | . . . . . . . . 2 . . Swap 97 | . 12 20 39 12 12 1 . . . 1 Drop 57 | . 3 15 17 10 6 3 . 3 . . Fire 445 | . 74 95 129 32 72 . 19 22 . 2 Melee 64 | . . . 2 4 . 3 . 42 . 13 Ram 2 | . 1 . . . . . . . . 1 Kick 1 | . . . . . . . . 1 . . Crush 21 | . . 2 15 . . 4 . . . . Escape Stasis 13 | . . . . 13 . . . . . . Rewire 132 | . . . . 132 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Central database locked down 499 | -10/Materials | Discovered new exit (range 5) 500 | -10/Materials | Identified exit to Subcaves 500 | -10/Materials | Identified exit to Mines 570 | -10/Materials | Loaded intel: 2 recycling unit locations 628 | -10/Materials | Learned location of 1 exit from Recycling 675 | -10/Materials | Identified exit to Materials 1597 | -10/Materials | Entered another Materials area 1597 | -9/Materials | Evolved 2 slots: Utility x2 1598 | -9/Materials | Identified exit to Materials 2051 | -9/Materials | Discovered new exit (range 11) 2211 | -9/Materials | Repaired Grenade Launcher 2263 | -9/Materials | Repaired Imp. Assault Rifle 2928 | -9/Materials | Repaired Wheel 3197 | -9/Materials | First assault squad dispatched 3406 | -9/Materials | Learned Storage security intel 3472 | -9/Materials | Learned location of Zion (-7) 3530 | -9/Materials | Learned location of Mines (-8) 3676 | -9/Materials | Learned location of Mines (-9) 3721 | -9/Materials | Learned 2 Materials zone layouts 4485 | -9/Materials | Discovered exit to Materials (range 12) 4523 | -9/Materials | Entered another Materials area 4523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4524 | -8/Materials | Identified exit to Storage 4648 | -8/Materials | Destroyed 7 combat bots 4951 | -8/Materials | Repaired Imp. Assault Rifle 5532 | -8/Materials | Discovered new exit (range 7) 5923 | -8/Materials | Discovered new exit (range 15) 6751 | -8/Materials | Discovered new exit (range 16) 7323 | -8/Materials | First assault squad dispatched 8123 | -8/Materials | Identified exit to Garrison 8123 | -8/Materials | Entered Garrison 8124 | -8/Garrison | Identified exit to Materials 8307 | -8/Garrison | Triggered checkpoint 8390 | -8/Garrison | Lost 3 parts (1p1u1w) 8554 | -8/Garrison | Lost 5 parts (1n2u2w) 8797 | -8/Garrison | Lost 3 allies 8929 | -8/Garrison | Garrison Relay disabled 9101 | -8/Garrison | Triggered checkpoint 9129 | -8/Garrison | Triggered checkpoint 9155 | -8/Garrison | Triggered checkpoint 9167 | -8/Garrison | Build established: Commander-Mutant 9339 | -8/Garrison | Triggered checkpoint 9388 | -8/Garrison | Lost 3 allies 9717 | -8/Garrison | Triggered checkpoint 9735 | -8/Garrison | Learned Materials security intel 9760 | -8/Garrison | Garrison Relay disabled 10299 | -8/Garrison | Installed Relay Interface Framework 10337 | -8/Garrison | Triggered checkpoint 10374 | -8/Garrison | Garrison Relay disabled 10597 | -8/Garrison | Build established: Bothacker-Mutant 11051 | -8/Garrison | Triggered checkpoint 11093 | -8/Garrison | Garrison Relay disabled 11096 | -8/Garrison | Lost 4 allies 11821 | -8/Garrison | Entered Materials 11821 | -8/Materials | Accompanied by 1 ally 12221 | -8/Materials | First assault squad dispatched 12497 | -8/Materials | Discovered new exit (range 8) 12674 | -8/Materials | Core integrity fell below 50% 12763 | -8/Materials | Lost 6 parts (1p3n2w) 13127 | -8/Materials | Identified exit to Factory 13131 | -8/Materials | Entered Factory 13131 | -7/Factory | Evolved 2 slots: Utility x2 13374 | -7/Factory | Discovered new exit (range 16) 13507 | -7/Factory | Identified exit to Factory 13531 | -7/Factory | First assault squad dispatched 13588 | -7/Factory | Entered another Factory area 13588 | -6/Factory | Accompanied by 1 ally 13588 | -6/Factory | Evolved 2 slots: Utility x2 13641 | -6/Factory | Discovered new exit (range 10) 13663 | -6/Factory | Identified exit to Factory 13899 | -6/Factory | Lost 5 parts (1p1n3u) 13970 | -6/Factory | Entered another Factory area 13970 | -5/Factory | Evolved 2 slots: Utility x2 13976 | -5/Factory | Lost 3 parts (1n2u) 14705 | -5/Factory | Core integrity fell below 50% 14746 | -5/Factory | Lost 3 parts (1p1u1w) 14820 | -5/Factory | Discovered new exit (range 11) 14829 | -5/Factory | Identified exit to Factory 14837 | -5/Factory | Entered another Factory area 14837 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14848 | -4/Factory | Identified exit to Garrison 14849 | -4/Factory | Entered Garrison 14901 | -4/Garrison | Triggered checkpoint 14920 | -4/Garrison | Expanded RIF knowledge: Program Shield 14961 | -4/Garrison | Core integrity fell below 50% 14977 | -4/Garrison | Core integrity fell below 20% 14987 | -4/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 14960_ Relay Coupler [Sentry] destroyed. 14961_ Penetrated by Slug. 14964_ Power Sword destroyed. 14964_ Penetrated by Slug. 14965_ Acquired 10 matter. 14967_ Penetrated by Slug. 14968_ Imp. Signal Interpreter destroyed. 14970_ Penetrated by Slug. 14970_ Destroyed Adv. Particle Charger. 14972_ Scythe destroyed. 14973_ Penetrated by Slug. 14974_ Acquired 10 matter. 14975_ Slug penetrates RIF Installer. 14978_ Penetrated by Slug. 14980_ Imp. Remote Datajack destroyed. 14980_ Lrg. Storage Unit destroyed. 14981_ Slug penetrates Wall. 14983_ Penetrated by Slug. 14984_ Slammed into Y-64 Sentinel. 14984_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#############???????????????????????? | | ?????????????#"" x##!!!!###??????????????? ????? | | ?????????????# %Y%Y @ #??????????????? #???? | | ?????????????#""""*##]]]]# #??###?????????? ???? | | ?????????????############# #?? ?????????? ???? | | ?????????????????????????# #??# #?????????? ???? | | ?????????????????????????# #??# #?????????? #???? | | ?????????????????????????# #??# #?????????? #???? | | ?????????????????????????# #??# ##????????# #???? | | ?????????????????????????# #??# #????????# #???? | | ???????????????????####### ####+#?????????# #???? | | ???????????????# #?????????# #???? | | ???????????????????###### ### #?????????# #???? | | ????????????????????????# #?# #?????????# #???? | | ????????????????????????##+##?# #?????????# #???? | | ?????????????????????????? ???# ########### #???? | | ?????????????????????????? ???# #???? | | ?????????????????????????? ???+ #???? | | ??????????????????????????#???## ###### ####???? | | ???????????????????????????????# #????# #??????? | | ???????????????????????????????# #????# #??????? | | ???????????????????????????????# #????# #??????? | | ???????????????????????????????# #????# #??????? | | ???????????????????????????????# #????# #??????? | | ???????????????????????????????# ###### #####??? | | ???????????????????????????????# ##"" ""#??? | | ?????????????????????????????### ##"! !"#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Utility Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 138 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeArmoredBroadsword Manual? 0 Play Time 01:42:24 Cumulative 100.4 hours Start 2024.09.14 @ 13:44:31 End 2024.09.14 @ 15:27:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5983712-0d57-4b28-852e-e0960ba0b60c