Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.17 @ 15:39:08 Player: Minty Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1805) 1805 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 6132 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 56 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Gatling Laser Autogun > --- INVENTORY (5) ---- Micro Nuclear Core Light Antimatter Reactor Relay Coupler [Grunt] (30) Relay Coupler [Hunter] (19) Improved Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Mini Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Relay Coupler [Grunt] Relay Coupler [Hunter] Improved Datajack [Rating: 36] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . Utility 3 | . . 1 . 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 67 | . 4 15 5 31 3 7 . 2 Power 10 | . . 2 1 2 1 4 . . Engine 3 | . . 1 1 1 . . . . Core 6 | . . 1 . 1 1 3 . . Reactor 1 | . . . . . . 1 . . Propulsion 20 | . . 6 1 12 1 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 4 | . . 3 . 1 . . . . Flight 16 | . . 3 1 11 1 . . . Utility 13 | . 2 3 2 4 1 1 . . Device 7 | . . 2 2 2 . 1 . . Storage 1 | . 1 . . . . . . . Processor 3 | . 1 1 . 1 . . . . Hackware 2 | . . . . 1 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | . 2 4 1 13 . 2 . 2 Energy Gun 15 | . 2 3 1 7 . 1 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . 1 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . 5 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . . . Corrupted Parts 2 | . . . 2 . . . . . System Corruption 5 | . . . 5 . . . . . Parts Lost 18 | . . . 2 4 1 11 . . Power 3 | . . . 1 1 . 1 . . Propulsion 7 | . . . 1 2 . 4 . . Utility 4 | . . . . . 1 3 . . Weapon 4 | . . . . 1 . 3 . . Highest Loss Streak 9 | . . . 2 2 1 9 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 94 99 97 86 57 15 24 Engine 6 | . 14 5 10 2 . . . . Core 3 | . . 5 . 6 7 4 . . Leg 6 | . 28 7 . . . . . . Hover 3 | . . 17 . . . . . . Flight 18 | . . 3 32 33 28 15 . . Device 7 | . . 11 11 9 7 8 . . Storage 3 | . 14 4 . . . . . . Processor 19 | . 13 17 22 25 23 20 15 15 Energy Gun 19 | . 27 22 22 16 15 5 . 7 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 14 51 52 18 16 14 15 . 7 Greatest Support 24 | 20 20 24 12 19 19 19 3 3 Greatest Overweight (x) 6 | . 2 6 1 4 . 1 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 5 5 5 5 5 5 Average Capacity 7 | . 13 10 5 5 5 5 5 5 Most Carried 20 | . 10 20 5 5 5 5 5 5 Average Carried 5 | . 8 7 4 4 4 4 5 5 Final Capacity 20 | 8 20 5 5 5 5 5 5 5 Final Carried 10 | 6 10 4 4 4 5 5 5 5 Class Distribution -------------------- 81% | Mutant 12% | Scavenger-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Matter Collected 940 | 200 30 160 70 299 81 100 . . Remotely . | . . . . . . . . . Salvage Created 1936 | . 181 592 42 622 214 285 . . Parts 118 | . 10 44 4 42 12 6 . . Haulers Intercepted 2 | . . 1 . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Combat Hostiles Destroyed 36 | . 2 13 . 10 5 6 . . Guns 25 | . 2 12 . 6 2 3 . . AOE 10 | . . 1 . 3 3 3 . . Classes Destroyed 11 | . 2 5 1 2 . 1 . . Worker 2 | . . . 1 1 . . . . Builder 2 | . . . . 1 1 . . . Tunneler 2 | . . 1 1 . . . . . Hauler 2 | . . 1 . 1 . . . . Recycler 2 | . 1 . . 1 . . . . Operator 2 | . . . . 2 . . . . Watcher 4 | . . 1 . 3 . . . . Swarmer 7 | . . 4 . 3 . . . . Grunt 21 | . 2 6 . 5 5 3 . . Brawler 1 | . . . . . . 1 . . Sentry 7 | . . 3 . 2 . 2 . . Best Kill Streak 12 | . 2 6 1 12 6 4 . . Combat Bots Only 7 | . 2 5 . 7 5 4 . . Max Kills in Single Turn 4 | . 1 1 1 3 4 2 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . 1 3 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Damage Taken 2040 | . 79 209 150 407 48 1045 . 102 Core 953 | . 56 8 105 58 38 586 . 102 Absorbed by Shields 139 | . . . . . . 139 . . Regen/Repaired (Parts) 105 | . . 40 . 48 17 . . . Core Remaining (%) 84 | 100 77 . 71 89 . . . . Volleys Fired 88 | . 6 27 2 31 9 13 . . Largest 2 | . 2 2 2 2 2 2 . . Hottest 145 | . 90 90 90 110 110 145 . . Shots Fired 164 | . 12 54 5 56 14 23 . . Gun 153 | . 12 54 5 50 14 18 . . Cannon . | . . . . . . . . . Launcher 11 | . . . . 6 . 5 . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 29 | . . . . 9 5 15 . . Explosive 11 | . . . . 6 . 5 . . Electromagnetic 124 | . 12 54 5 41 9 3 . . Robot Hit Streak 10 | . 3 7 3 8 7 10 . . Robot Miss Streak 3 | . 2 2 1 2 1 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 109 | . 6 36 2 39 11 15 . . Core Hits 85 | . 4 20 2 28 10 21 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 1 . 2 . . . . Burn 1 | . . . . 1 . . . . Corrupt 3 | . 1 1 . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2987 | . 143 598 80 1004 523 639 . . Guns 1611 | . 98 557 34 504 167 251 . . Cannons . | . . . . . . . . . Explosions 1373 | . 45 41 43 500 356 388 . . Melee . | . . . . . . . . . Ramming 3 | . . . 3 . . . . . Kinetic . | . . . . . . . . . Thermal 908 | . 45 41 43 95 403 281 . . Explosive 770 | . . . . 452 . 318 . . Electromagnetic 1306 | . 98 557 34 457 120 40 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 5 . . . . . Average Corruption 4 | . . . 4 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . 16 . . . . . Message Errors 4 | . . . 4 . . . . . Matter Fused 3 | . . . 3 . . . . . Heat Flow Errors 5 | . . . 5 . . . . . Energy Discharges 2 | . . . 2 . . . . . Data Loss (minor) 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 130 | . . . . 38 38 54 . . Projectiles . | . . . . . . . . . Explosions 130 | . . . . 38 38 54 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 166 | . 38 . 24 15 48 41 . . Shots 5 | . 1 . 1 1 1 1 . . Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 338 | . 141 46 164 262 86 338 . . Average Temperature 67 | . 59 12 61 83 40 132 . . Received Heat Transfer 531 | . 21 51 . 117 . 342 . . Effects 2 | . . . . 1 . 1 . . Shutdowns 1 | . . . . . . 1 . . Interference 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 3 | . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . 1 . 5 . . Heat Transferred 1356 | . 50 50 . 285 411 560 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 1 1 1 1 1 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Peak Influence 553 | . 90 469 182 476 475 553 288 220 Initial 335 | . . 37 182 5 216 335 288 205 Average 205 | . 46 225 111 283 344 466 288 210 Maximum Alert Level 2 | . . 2 . 2 2 2 1 1 Low Security (%) 59 | . 100 45 100 34 . . . . Level 1 21 | . . 36 . 49 54 15 100 100 Level 2 18 | . . 17 . 15 45 84 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . . 3 1 . 1 1 Investigation 4 | . . . . 2 1 . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . 1 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Distress Signals 4 | . . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 2 17 . 19 4 9 . 1 Peak Tracking Total 7 | . 2 6 . 5 1 7 . 1 Tactical Retreats 3 | . . 1 . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Traps Triggered 4 | . . . . . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . 1 . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Machines Disabled 9 | . 1 . . 1 6 1 . . Max in Single Turn 6 | . 1 . . 1 6 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Machines Accessed 19 | . 3 3 1 6 3 1 2 . Terminals 10 | . 2 1 . 5 . 1 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations 4 | . . 1 . 1 1 . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 60 | . 7 11 1 26 7 3 5 . Successful 38 | . 6 9 1 15 5 1 1 . Failed 22 | . 1 2 . 11 2 2 4 . Catastrophic 4 | . . . . 2 . 1 1 . Database Lockouts . | . . . . . . . . . Manual 21 | . 3 2 . 16 . . . . Terminals 34 | . 6 2 . 22 . 3 1 . Fabricators 3 | . . . . . 3 . . . Repair Stations 14 | . . 4 . 4 2 . 4 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 5 | . . 5 . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 14 | . 3 1 1 7 . 1 1 . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 2 | . . 1 . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Investigation Status 2 | . . . . 2 . . . . Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 7 | . . 2 . 3 2 . . . Scan Component 4 | . . 1 . 2 1 . . . Repair 3 | . . 1 . 1 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 5 | . . 5 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 8 | . 2 1 . 5 . . . . Terminals 8 | . 2 1 . 5 . . . . Botnet 8 | . 2 1 . 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . Used 2 | . . . . 2 . . . . Hacking Detections 14 | . 2 2 . 6 2 1 1 . Full Trace Events 7 | . . 1 . 3 1 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 31 | . . . . . 31 . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 . 1 1 . . . Time 90 | . . 32 . 32 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Machine Destruction 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Total Allies 4 | . . . 4 . . . . . Largest Group 4 | . . . 4 3 . . . . Highest-Rated Group 71 | . . . 71 40 . . . . Highest-Rated Ally 31 | . . . 31 16 . . . . Total Orders 1 | . . . . 1 . . . . ROAM 1 | . . . . 1 . . . . Ally Attacks 26 | . . . . 26 . . . . Total Damage 313 | . . . . 313 . . . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Turns Passed 2102 | . 374 373 605 315 98 265 29 43 Spaces Moved 2075 | 1 212 272 584 367 104 432 57 46 Core 209 | . . . . 1 . 105 57 46 Treads . | . . . . . . . . . Legs 250 | 1 212 37 . . . . . . Wheels . | . . . . . . . . . Hover 136 | . . 136 . . . . . . Flight 1480 | . . 99 584 366 104 327 . . Fastest Speed 31 | 120 120 34 34 31 31 31 50 50 Average Speed 73 | 120 159 78 99 33 31 38 50 84 Slowest Speed 420 | 120 260 420 114 250 31 50 50 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . 1 6 . 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 2 36 20 97 35 3 50 3 44 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 4 | . 1 . . 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 185 | . 2 6 6 74 64 33 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 185 | . 2 6 6 74 64 33 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Total 2489 | . 242 379 603 497 155 506 57 50 Wait 120 | . . 36 4 38 36 4 . 2 Move 2050 | . 211 271 581 355 104 425 57 46 Hop 8 | . . . 1 5 . 2 . . Pick Up 45 | . 10 13 4 12 2 4 . . Fast Attach 33 | . 3 10 1 12 1 4 . 2 Attach 9 | . . 1 1 6 1 . . . Detach 7 | . 2 2 . 3 . . . . Swap 25 | . 1 4 3 13 1 3 . . Drop 59 | . 9 15 4 22 1 8 . . Fire 88 | . 6 27 2 31 9 13 . . Melee . | . . . . . . . . . Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 43 | . . . . . . 43 . . Rewire . | . . . . . . . . . Trap 1 | . . . 1 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -9/Materials | Repaired Hvy. EM Pulse Gun 743 | -9/Materials | Discovered new exit (range 15) 748 | -9/Materials | Entered Mines 751 | -9/Mines | Received a Mining Laser from a helpful Derelict 777 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 788 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 996 | -9/Mines | Found a hidden stash of uninstalled traps 1268 | -9/Mines | Learned location of Zion (-6) 1275 | -9/Mines | Discovered new exit (range 4) 1302 | -9/Mines | Discovered new exit (range 10) 1353 | -9/Mines | Entered Materials 1353 | -8/Materials | Accompanied by 3 allies 1353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1524 | -8/Materials | Destroyed 7 combat bots 1606 | -8/Materials | Repaired Hvy. EM Pulse Gun 1652 | -8/Materials | Discovered new exit (range 15) 1667 | -8/Materials | Identified exit to Factory 1668 | -8/Materials | Entered Factory 1668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1756 | -7/Factory | Repaired Flight Unit 1766 | -7/Factory | Identified exit to Garrison 1766 | -7/Factory | Entered Garrison 1776 | -7/Garrison | Triggered checkpoint 1806 | -7/Garrison | Garrison Relay disabled 1914 | -7/Garrison | Triggered checkpoint 1949 | -7/Garrison | Discovered new exit (range 8) 1952 | -7/Garrison | Identified exit to Factory 1952 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1960 | -7/Garrison | Core integrity fell below 50% 1970 | -7/Garrison | Core integrity fell below 20% 1997 | -7/Garrison | Lost 9 parts (1p3n3u2w) 2007 | -7/Garrison | Discovered exit to Factory (range 13) 2031 | -7/Garrison | Entered Factory 2060 | -7/Factory | Identified exit to DSF 2060 | -7/Factory | Entered DSF 2083 | -7/DSF | Additional patrols routed to DSF 2103 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02001_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 02007_ EXIT=FOUND: FACTORY LOCATION=FACTORY GOAL=ESCAPE 02043_ Connecting with Repair Station... 02043_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. 02060_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 02060_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 02069_ Acquired Gatling Laser. 02083_ Hostiles detected in DSF, routing additional patrols. 02088_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02098_ Acquired Autogun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##?????????? | | ?????????????????????????????????????#""?????????? | | ?????????????????????????????????????#"#?????????? | | ????????????????????#########???????##"####??????? | | ????????????????????# [[[!!#########"""""#??????? | | ????????????????????# [ [!!#!!!#!!##"""""#??????? | | ????????????????????# ""##"????? | | ????????????????????# @ """""????? | | ????????????????????### ### #!!## ""###????? | | ??????????????????????# #?# #!!### ###??????? | | ????????????????????? ?########## ##???????? | | ????????????????????# ????????#!! !#???????? | | ????????????????????# ???????#!! !#???????? | | ????????????????????### ##???????### ##???????? | | ??????????????????????[ !????????#!! !#???????? | | ??????????????????????[ !????????#!! !#???????? | | ?????????????????????[[ !????????#!! !#???????? | | ?????????????????????## #????????### ###??????? | | ??????????????????????# ???????????# #??????? | | ??????????????????????a ??????#===## %#??????? | | ?????????????????????? H [#??????? | | ?????????????????????? [[#??????? | | ??????????????????????? [[#??????? | | ????????????????????????? ##!!!# ## [[#??????? | | ????????????????????????????#!!?# ?# [[#??????? | | ????????????????????????????#???###??######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 12 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaDecoderKatana Manual? 0 Play Time 00:18:24 Cumulative 468.2 hours Start 2023.07.17 @ 15:20:30 End 2023.07.17 @ 15:39:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 148 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a2d984c-3944-47d1-9333-8f344c32057a