Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.24 @ 21:50:56 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (5) 25 Value Destroyed (96) 96 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (31776) 31776 TOTAL SCORE: 39137 Bonus ------- Pacifist 200 Entered DSFs 500 Win 3000 Win Speed 28076 Cogmind --------- Core Integrity 1600/1600 Matter 115/300 Energy 186/190 System Corruption 0% Temperature Cool (8) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (11) -- Improved Flight Unit Cooled Nuclear Pulse Thruster Q-thruster Q-thruster > --- UTILITY (10) ----- Advanced Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Plasma Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Powered Hammer Mining Claw > --- INVENTORY -------- Advanced Sensor Array Advanced Plasma Cannon Heavy Missile Launcher [Rating: 92] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Light Quantum Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Advanced Sensor Array Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mining Claw Energy Cannon Advanced Plasma Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 4 2 . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 9 | . . 1 1 1 . . . 2 1 . 1 1 1 Utility 8 | . . 1 1 1 . . . 1 1 . 1 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 30 | . . 4 . 1 . 6 . 5 . 3 5 4 2 Power 3 | . . . . . . 1 . 1 . . . 1 . Engine 2 | . . . . . . 1 . 1 . . . . . Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 13 | . . 2 . 1 . 2 . 1 . 3 2 2 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . 2 . 1 . 2 . 1 . 3 2 2 . Utility 9 | . . . . . . 3 . 2 . . 2 1 1 Device 3 | . . . . . . . . 1 . . 1 . 1 Storage . | . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . 1 . . 1 . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 2 | . . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 5 | . . 2 . . . . . 1 . . 1 . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . 1 . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 1 . . 2 . . Parts Lost 21 | . . . 1 . . . . 3 . 2 9 1 5 Power 2 | . . . . . . . . . . . 2 . . Propulsion 8 | . . . . . . . . 1 . 1 3 . 3 Utility 8 | . . . . . . . . 2 . 1 3 1 1 Weapon 3 | . . . 1 . . . . . . . 1 . 1 Highest Loss Streak 5 | . . . 1 . . . . 3 . 2 5 1 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 1 | . . . . . . . 1 2 3 3 2 3 2 Power . | . . . . . . . . . 1 1 . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . 1 . Weapon 1 | . . . . . . . 1 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 46 | . . 15 34 24 30 43 76 68 57 55 60 35 38 Engine 2 | . . . . . . 2 7 5 5 5 5 . . Flight 25 | . . 6 18 16 23 29 38 29 26 27 36 23 24 Device 2 | . . . . . . . . 4 5 5 6 2 2 Processor 2 | . . . . . . 1 7 7 10 8 3 . . Hackware 1 | . . . . . . 1 7 4 . . . . . Protection 1 | . . . . . . 1 7 4 . . . 2 3 Impact Weapon 2 | . . . . . . . . 4 5 3 3 4 3 Slashing Weapon 4 | . . 2 9 7 7 7 7 5 5 5 2 . . Peak Build Rating 92 | . . 8 8 10 10 30 30 50 41 59 92 68 78 Average Rating 38 | . . 3 7 8 10 16 30 42 41 50 74 54 61 On Entrance 24 | . . . 8 7 10 10 30 30 41 41 59 44 68 Avg Prop Armor Cover (%) 16 | . . . . . . 10 . . . . 16 20 . Naked Turns 65 | . 37 28 . . . . . . . . . . . Heaviest Build 33 | . . 5 5 2 2 14 14 20 18 18 33 26 26 Greatest Support 58 | 3 3 10 10 15 15 26 26 32 27 50 58 51 51 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . . . . 1 1 3 3 4 3 3 3 Average Carried 1 | . . . . . . . 1 2 3 3 2 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . . . 1 1 3 3 4 3 3 2 Class Distribution -------------------- 42% | Sprinter 40% | Mutant 16% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Sprinter | -7/Scraptown Sprinter | -5/Factory Scout | -4/Factory Scout | -4/DSF Mutant | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Matter Collected 302 | 148 . 20 62 . . 72 . . . . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 113 | . . 87 . . . . . . . . 26 . . Parts 9 | . . 7 . . . . . . . . 2 . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 2 | . . 2 . . . . . . . . . . . AOE 2 | . . 2 . . . . . . . . . . . Classes Destroyed 4 | . . 3 . . . . . . . . 1 . . Worker 1 | . . 1 . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . Hauler 1 | . . 1 . . . . . . . . . . . Grunt 2 | . . 2 . . . . . . . . . . . Best Kill Streak 4 | . . 4 . . . . . . . . 1 . . Combat Bots Only 2 | . . 2 . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Hostile Shots Fired 171 | . 14 10 4 . 9 36 . 6 . 13 46 14 19 Missed 83 | . . 4 1 . 6 22 . 2 . 4 26 9 9 Hits 88 | . 14 6 3 . 3 14 . 4 . 9 20 5 10 Melee 2 | . . . . . . . . . . 1 . 1 . Projectile 86 | . 14 6 3 . 3 14 . 4 . 8 20 4 10 AOE 2 | . . . . . . . . . . 2 . . . Critical Strikes 4 | . . . . . . . . 1 . 1 1 . 1 Actively Blocked 1 | . . . . . . . . 1 . . . . . Damage Taken 2363 | . 164 115 59 . 20 114 . 87 . 429 838 131 406 Core 716 | . 164 74 23 . 15 81 . . . 196 139 24 . Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 41 | . . . . . . . . 41 . . . . . Core Remaining (%) 86 | 100 34 81 95 . . . 86 100 . 82 89 98 100 Volleys Fired 6 | . . 4 . . . . . . . . . . 2 Largest 1 | . . 1 . . . . . . . . . . 1 Hottest 98 | . . 30 . . . . . . . . . . 98 Shots Fired 6 | . . 4 . . . . . . . . . . 2 Gun . | . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . 2 Launcher 4 | . . 4 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . 2 Explosive 4 | . . 4 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 3 | . . 3 . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 4 | . . 3 . . . . . . . . 1 . . Core Hits 7 | . . 7 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 35 | . . 1 . 2 . . . 8 . . 23 . 1 Impact 30 | . . . . . . . . 8 . . 21 . 1 Slashing 5 | . . 1 . 2 . . . . . . 2 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 442 | . 3 293 . . . . . . . . 146 . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 293 | . . 293 . . . . . . . . . . . Melee 146 | . . . . . . . . . . . 146 . . Ramming 3 | . 3 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 293 | . . 293 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 146 | . . . . . . . . . . . 146 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . 1 . . . . . . . 5 12 . . Average Corruption 6 | . . 1 . . . . . . . 5 7 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 6 . . Message Errors 1 | . . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 116 | . . . . . . . . . . . 106 . 10 Projectiles . | . . . . . . . . . . . . . . Explosions 10 | . . . . . . . . . . . . . 10 Melee 106 | . . . . . . . . . . . 106 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . 1 37 . . . . . . . . . . 44 Shots 5 | . . 4 . . . . . . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 292 | . . . . . . . . 5 . . 292 160 155 Average Temperature 108 | . . . . . . . . 3 . . 171 82 72 Received Heat Transfer 235 | . 87 36 . . 6 42 . 9 . . 55 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 119 | . 15 80 46 26 28 6 . 97 42 22 80 50 119 Initial 45 | . . 5 27 11 5 6 . . 42 22 . 45 20 Average 27 | . 1 43 35 17 17 . . 43 40 14 13 39 79 Influence Increases 745 | . 15 90 29 22 23 . . 187 . . 217 30 132 Destroy 0b10 Robot/C 40 | . . 40 . . . . . . . . . . . Destroy 0b10 Robot/NC 15 | . . 10 . . . . . . . . 5 . . Destroy Leader 2 | . . 2 . . . . . . . . . . . Successful Hack 84 | . . 5 14 7 8 . . 36 . . 14 . . Disable Machine 30 | . . . . . . . . . . . 15 . 15 Destroy Structure 124 | . . 18 . . . . . 16 . . 18 . 72 Partial Spotted 120 | . . 15 15 15 15 . . 15 . . 15 30 . Lose Combat Pursuer 330 | . 15 . . . . . . 120 . . 150 . 45 Influence Decreases 663 | . . 40 68 35 18 18 . 100 55 30 139 75 85 Entered New Map 190 | . . 10 38 15 8 12 . . 45 10 2 35 15 Time Decay 281 | . . 30 20 20 10 6 . 70 10 . 65 30 20 Lost Part 192 | . . . 10 . . . . 30 . 20 72 10 50 Squads Dispatched 16 | . 1 1 . . 2 . . 3 . 1 6 2 . Investigation 9 | . 1 1 . . 1 . . 3 . . 3 . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 6 | . . . . . 1 . . . . 1 2 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Distress Signals 3 | . . . . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 70 | . 6 6 2 . 4 1 . 10 . 4 15 12 10 Peak Tracking Total 12 | . 6 4 2 . 3 1 . 7 . 4 7 12 7 Tactical Retreats 11 | . 1 . . . . . . 4 . . 4 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Traps Triggered 2 | . 1 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Machines Disabled 2 | . . . . . . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Machines Accessed 19 | . 1 3 1 1 1 2 . 4 1 . 5 . . Terminals 18 | . 1 3 1 1 1 1 . 4 1 . 5 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 42 | . 1 8 4 1 3 4 . 10 1 . 10 . . Successful 13 | . 1 2 2 1 1 . . 3 1 . 2 . . Failed 29 | . . 6 2 . 2 4 . 7 . . 8 . . Catastrophic 9 | . . 2 . . 2 . . 2 . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . 1 7 4 . 4 1 . 2 . . 3 . . Terminals 40 | . 1 8 4 1 3 2 . 10 1 . 10 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 13 | . 1 2 2 1 1 . . 3 1 . 2 . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . . 1 . 1 . . Branch Access Points 4 | . . . 1 1 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Zone Layout 5 | . 1 2 1 . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . . 3 1 . 1 2 . 4 . . 5 . . Full Trace Events 9 | . . 1 . . 1 1 . 3 . . 3 . . Feedback Events 3 | . . 1 . . . . . 1 . . 1 . . Corruption 2 | . . 1 . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Active Infowar (turns) 384 | . . . . . . . . 157 23 19 138 . 47 Sensors 384 | . . . . . . . . 157 23 19 138 . 47 Machine Analysis 218 | . . . . . . . . 57 23 19 119 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Turns Passed 906 | 10 37 70 44 44 29 115 22 160 23 19 212 67 54 Spaces Moved 2432 | 19 72 123 118 101 86 334 82 451 84 58 499 224 181 Core 149 | 19 72 58 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2283 | . . 65 118 101 86 334 82 451 84 58 499 224 181 Fastest Speed 18 | 50 50 37 37 34 34 27 27 24 27 21 18 21 21 Average Speed 30 | 50 50 43 37 35 34 31 27 26 27 23 28 27 24 Slowest Speed 105 | 50 50 50 37 37 34 34 27 105 27 27 34 34 29 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . 8 . 1 10 3 5 Potential Cave-ins 8 | . . . . . . . . . . . 8 . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 25 | 2 26 19 15 2 32 88 15 22 5 86 25 10 7 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 34 | . . 8 . . . . . 8 . . 17 . 1 Terrain Destroyed 65 | . . 19 . . . . . 8 . . 17 . 21 Melee 26 | . . . . . . . . 8 . . 17 . 1 Projectile . | . . . . . . . . . . . . . . AOE 39 | . . 19 . . . . . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Total 2476 | 18 72 131 117 103 85 341 81 461 83 60 519 224 181 Wait 3 | . . . . . . . . . . . 3 . . Move 2365 | 18 71 122 117 100 85 333 81 434 83 55 478 218 170 Hop 25 | . . . . . . . . 8 . 1 9 2 5 Pick Up 5 | . . . . . . 2 . 1 . 1 1 . . Fast Attach 29 | . . 4 . 1 . 5 . 9 . 3 3 4 . Attach 5 | . . . . . . 1 . . . . 2 . 2 Detach 2 | . . . . . . . . 1 . . . . 1 Swap 1 | . . . . . . . . . . . 1 . . Drop . | . . . . . . . . . . . . . . Fire 6 | . . 4 . . . . . . . . . . 2 Melee 33 | . . 1 . 2 . . . 8 . . 21 . 1 Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 15) 47 | -10/Materials | Core integrity fell below 50% 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 111 | -9/Materials | Met 8R-AWN 115 | -9/Materials | Discovered new exit (range 11) 118 | -9/Materials | Entered another Materials area 118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 159 | -8/Materials | Discovered new exit (range 8) 162 | -8/Materials | Entered Factory 162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 168 | -7/Factory | Discovered new exit (range 14) 202 | -7/Factory | Identified exit to Storage 202 | -7/Factory | Identified exit to Lower Caves 206 | -7/Factory | Entered Storage 220 | -7/Storage | Identified exit to Recycling 234 | -7/Storage | Used back door to open Recycling access 235 | -7/Storage | Entered Recycling 302 | -7/Recycling | Discovered new exit (range 5) 343 | -7/Recycling | Scanned before Scraplab entrance 347 | -7/Recycling | Entered Scraplab 349 | -7/Recycling | Discovered new exit (range 2) 349 | -7/Recycling | Identified exit to Scraptown 350 | -7/Recycling | Entered Scraptown 372 | -7/Scraptown | Discovered new exit (range 3) 372 | -7/Scraptown | Identified exit to Factory 372 | -7/Scraptown | Entered Factory 372 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 397 | -5/Factory | Identified exit to Upper Caves 507 | -5/Factory | Hacking Suite fried by hacking feedback 528 | -5/Factory | Discovered new exit (range 15) 532 | -5/Factory | Identified exit to Factory 532 | -5/Factory | Entered another Factory area 532 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 538 | -4/Factory | Lost 3 parts (1n2u) 555 | -4/Factory | Identified exit to DSF 555 | -4/Factory | Entered DSF 569 | -4/DSF | Discovered new exit (range 16) 574 | -4/DSF | Entered Research 574 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 693 | -3/Research | Crushed by falling debris 694 | -3/Research | System corruption reached 10% 724 | -3/Research | Lost 4 parts (2p2u) 766 | -3/Research | Spotted B-86 Titan 781 | -3/Research | Discovered new exit (range 15) 786 | -3/Research | Entered another Research area 786 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 803 | -2/Research | Lost 5 parts (3n1u1w) 822 | -2/Research | Spotted B-90 Cyclops 824 | -2/Research | Spotted B-90 Cyclops 851 | -2/Research | Discovered new exit (range 5) 853 | -2/Research | Entered Access 853 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 869 | -1/Access | Energy Cycler disabled 905 | -1/Access | Discovered new exit (range 6) 907 | *** | Escaped! Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00861_ W-44 Eye sends out distress signal. 00869_ ALERT: Power surge detected, dispatching additional patrols. 00869_ Energy Cycler explodes. 00869_ Q-thruster destroyed. 00869_ Destroyed Q-thruster. 00873_ U-05 Engineer lays Concrete. 00884_ Q-thruster destroyed. 00884_ Knocked back. 00899_ Imp. Medium Armor Plating destroyed. 00899_ Powered Hammer destroyed. 00899_ Critical hit (Blast). 00901_ Penetrated by Slug. 00901_ Slug penetrates Wall. 00901_ Q-thruster destroyed. 00901_ Penetrated by Slug. 00905_ The Access Shell folds into the floor. 00905_ EXIT=FOUND [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????########???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????+ #?#""""""""""#??????????????????? | | #?????????# #?# #??????????????????? | | ########## #?# #??????????????????? | | # #?# #??????????????????? | | # #?# "" #??????????????????? | | ####### # #?# "@ #??????????????????? | | #??????# + #?# #??????????????????? | | ???????# # #?# #??????????????????? | | ???????# # #?# #??????????????????? | | ???????# # ### ##?????????????????? | | ???????# # ## #?????????????????? | | ???????# # ###"" ##?????????????????? | | #??????# # #?#"" #??????????????????? | | #??????# "######"##"" #??????????????????? | | #??????# ##?????###T #??????????????????? | | #??????# #????????#"" #??????????????????? | | #?????##%H##???????#"" #??????????????????? | | ####### #########"" #??????????????????? | | % ???????????? | | ???????????? | | ####### # ################ ????????????? | | #?????###### #???????????????? ?????????????? | | #??????????# ??????????????????????????????? | | #??????????# ????????????????????????????? | | #??????????# ??????????????????????????? | | #??????????# ?????????????????????????? | | ##?????????# ?????????????????????????? | | ########??# ###### ##????????????????????????? | | #??#+###???#+###?????????????????????????? | | #? #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 30 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Follow The Leader Challenges ------------ None Game ------ Seed DisposableCannonShotgun Manual? 0 Play Time 00:18:42 Cumulative 1110.6 hours Start 2026.01.24 @ 21:33:11 End 2026.01.24 @ 21:50:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 351 Adventurer 2 Explorer 0 Win Type 0 Total 84 Types 24/19/19/1/1/1/14/2/1/2 Lore% 97 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e413d67c-3308-4e3c-a03b-f934a45e3576