Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 13:16:22 Player: Demo Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (4458) 4458 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2593) 2593 TOTAL SCORE: 10026 Bonus ------- High Alert Combat Kills 820 Follower Combat Kills 958 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -85 Cogmind --------- Core Integrity 0/550 Matter 9/300 Energy 77/100 System Corruption 3% Temperature Cool (12) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Cooling System Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Large Storage Unit Improved Sensor Array Relay Coupler [NC] (31) Relay Coupler [Grunt] (24) Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Wheel Wheel Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Sensor Array Advanced Targeting Computer Reactive Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Precision Beam Rifle Improved Grenade Launcher Remote Datajack Heavy Flail [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 138 | 10 7 20 9 34 19 39 Power 9 | 1 1 1 . 3 1 2 Engine 5 | 1 1 1 . . . 2 Core 4 | . . . . 3 1 . Reactor . | . . . . . . . Propulsion 42 | 5 4 4 3 8 7 11 Treads 9 | . 1 . . 2 2 4 Leg 4 | . . . . 2 1 1 Wheel 28 | 5 3 3 3 4 4 6 Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 25 | 2 1 3 3 7 2 7 Device 3 | 1 . . . . . 2 Storage 3 | 1 . 1 1 . . . Processor 9 | . 1 2 1 3 1 1 Hackware 3 | . . . . 2 . 1 Protection 7 | . . . 1 2 1 3 Artifact . | . . . . . . . Weapon 62 | 2 1 12 3 16 9 19 Energy Gun 11 | 1 . 3 . 4 2 1 Energy Cannon 3 | . 1 2 . . . . Ballistic Gun 27 | 1 . 4 3 6 6 7 Ballistic Cannon 1 | . . . . . . 1 Launcher 15 | . . 3 . 4 1 7 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 2 . 1 Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 5 2 . 2 . Parts Lost 25 | . 1 1 1 5 3 14 Power 2 | . . . . . . 2 Propulsion 11 | . . 1 1 3 2 4 Utility 7 | . 1 . . 1 1 4 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 8 | . 1 1 1 3 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 98 99 95 Engine 5 | . 14 11 9 3 . 5 Core 4 | . . . . 5 9 2 Treads 1 | . . . . 1 3 3 Wheel 15 | . 27 22 17 14 14 11 Storage 10 | . 14 11 17 10 9 8 Processor 24 | . 10 33 27 21 27 21 Hackware 10 | . . . . 15 14 15 Protection 5 | . . . 9 6 3 6 Energy Gun 5 | . 10 2 9 8 . 1 Energy Cannon 1 | . 3 8 . . . . Ballistic Gun 11 | . 14 8 9 7 17 13 Peak Build Rating 39 | 7 11 22 29 34 37 39 Average Rating 27 | 5 8 17 26 30 33 31 On Entrance 18 | . 7 11 19 29 32 34 Naked Turns . | . . . . . . . Heaviest Build 55 | 13 14 27 55 55 42 48 Greatest Support 32 | 32 26 20 20 20 22 22 Greatest Overweight (x) 7 | . . 2 2 3 4 7 Average Overweight (x) 1 | . . . 1 1 1 2 Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 14 Most Carried 15 | 8 8 10 15 15 15 15 Average Carried 13 | 4 7 7 14 14 14 14 Final Capacity 15 | 8 8 10 15 15 15 5 Final Carried 15 | 8 8 10 15 15 15 5 Class Distribution -------------------- 68% | Scavenger-Mutant 19% | Mutant 10% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 3001 | 313 125 344 201 640 620 758 Remotely . | . . . . . . . Salvage Created 3811 | 218 288 643 449 681 694 838 Parts 223 | 17 13 51 18 36 44 44 Haulers Intercepted 6 | . . 2 2 . 2 . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 70 | . 3 13 4 16 8 26 Guns 36 | . 3 2 4 8 7 12 Cannons 8 | . . 8 . . . . AOE 26 | . . 3 . 8 1 14 Classes Destroyed 15 | 2 4 3 2 2 1 1 Worker 5 | . . . 1 . 4 . Builder 1 | . . . . . 1 . Tunneler 8 | 5 . 1 1 . 1 . Hauler 6 | . . 2 2 . 2 . Recycler 5 | 1 1 1 1 . 1 . Mechanic 2 | . 1 1 . . . . Operator 6 | . 1 3 . . 2 . Watcher 4 | . 1 . 1 . 2 . Swarmer 14 | . . 5 . . 1 8 Cutter 2 | . . . . 2 . . Grunt 36 | . 3 5 2 8 5 13 Brawler 2 | . . . . . . 2 Sentry 11 | . . 3 1 2 2 3 Specialist 3 | . . . . 3 . . Hunter 2 | . . . 1 1 . . Best Kill Streak 10 | 6 4 6 4 4 3 10 Combat Bots Only 10 | . 2 4 3 4 3 10 Max Kills in Single Turn 4 | 1 1 2 1 2 2 4 Gunslinging . | . . . . . . . Exploded 4 | . . 2 . 2 1 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 276 | . 16 24 27 50 50 109 Missed 76 | . 4 11 4 16 16 25 Damage Taken 3445 | . 153 177 287 616 546 1666 Core 639 | . 26 50 36 61 153 313 Absorbed by Shields . | . . . . . . . Ignored by Resistances 117 | . . . 30 . . 87 Core Remaining (%) 92 | 100 89 87 . . . . Volleys Fired 293 | 9 22 34 27 73 52 76 Largest 2 | 2 2 2 2 2 2 2 Hottest 118 | 60 60 113 84 91 88 118 Shots Fired 536 | 18 44 67 54 115 104 134 Gun 462 | 18 44 31 54 102 102 111 Cannon 42 | . . 32 . . . 10 Launcher 32 | . . 4 . 13 2 13 Special . | . . . . . . . Kinetic 337 | 9 22 29 27 39 101 110 Thermal 106 | . . 33 27 34 1 11 Explosive 32 | . . 4 . 13 2 13 Electromagnetic 61 | 9 22 1 . 29 . . Robot Hit Streak 26 | 5 8 14 15 17 12 26 Robot Miss Streak 3 | 2 2 3 2 2 1 2 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 3 | . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 366 | 11 30 43 44 64 83 91 Core Hits 175 | 7 12 24 16 35 31 50 Critical Kills 6 | . . . . 1 2 3 Critical Parts Destroyed 5 | . . . . 1 2 2 Critical Strikes 15 | . . . . 2 4 9 Destroy 15 | . . . . 2 4 9 Melee Attacks 21 | . . . . 17 . 4 Impact 21 | . . . . 17 . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9842 | 180 445 1015 765 2713 1864 2860 Guns 5938 | 159 420 184 765 1026 1706 1678 Cannons 734 | . . 573 . . . 161 Explosions 2998 | 21 25 258 . 1515 158 1021 Melee 172 | . . . . 172 . . Ramming . | . . . . . . . Kinetic 4609 | 51 200 165 367 462 1689 1675 Thermal 1655 | 21 25 573 398 457 17 164 Explosive 2952 | . . 258 . 1515 158 1021 Electromagnetic 454 | 108 220 19 . 107 . . Impact 172 | . . . . 172 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 2 3 Average Corruption 1 | . . . . 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . . 7 12 16 Message Errors 7 | . . . . . 3 4 Matter Fused 9 | . . . . . 4 5 Heat Flow Errors 7 | . . . . 3 3 1 Energy Discharges 3 | . . . . 1 1 1 Data Loss (minor) 2 | . . . . 1 . 1 Data Loss (major) 3 | . . . . 2 1 . Misfires 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 111 | . . 12 . 52 . 47 Projectiles 10 | . . 10 . . . . Explosions 49 | . . 2 . . . 47 Melee 52 | . . . . 52 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . . 46 . 3 Shots 2 | . . . . 1 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 679 | . 60 147 281 188 182 679 Average Temperature 70 | . 41 43 99 45 34 132 Received Heat Transfer 1795 | . 84 30 180 108 207 1186 Effects 19 | . . . 4 . . 15 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . 1 . . 1 Interference 6 | . . . 3 . . 3 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 4 | . . . . . . 4 Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 3 | . . . . 3 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 4 1 . . Heat Transferred 3151 | 50 50 1036 851 794 37 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 1384 | 30 158 522 356 1384 1091 1234 Initial 674 | . 19 66 176 111 674 452 Average 609 | 14 109 309 211 753 747 882 Maximum Alert Level 4 | . . 2 1 4 3 4 Low Security (%) 22 | 100 100 21 68 14 . . Level 1 14 | . . 44 31 16 . . Level 2 20 | . . 34 . 7 46 31 Level 3 31 | . . . . 40 53 46 Level 4 10 | . . . . 20 . 22 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 2 3 . 6 . Investigation 6 | . . . 2 . 4 . Extermination . | . . . . . . . Reinforcement 7 | . 2 2 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 8 | . 1 2 1 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 8 19 11 26 29 28 Peak Tracking Total 5 | . 4 4 5 4 3 4 Tactical Retreats 5 | . . 2 . . 1 2 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 5 | . . . . 2 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed 4 | . . . . 4 . . Triggered 1 | . . . . 1 . . Most Traps Carried 4 | . . . . 4 . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 18 | . . 1 . 11 1 5 Max in Single Turn 2 | . . 1 . 2 1 2 Garrison Relay 6 | . . . . 5 . 1 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 31 | . 3 8 4 4 9 3 Terminals 23 | . 3 5 2 4 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 1 1 . 1 . Scanalyzers 3 | . . 2 . . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 116 | . 11 39 10 10 41 5 Successful 64 | . 6 22 5 3 24 4 Failed 51 | . 5 16 5 7 17 1 Catastrophic 7 | . . . 4 1 2 . Database Lockouts 1 | . . 1 . . . . Manual 63 | . 6 19 7 1 28 2 Terminals 79 | . 11 21 5 10 27 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . 4 1 . 1 . Scanalyzers 24 | . . 14 . . 10 . Garrison Access 7 | . . . 4 . 3 . Terminal Hacks 21 | . 3 4 1 3 6 4 Robot Analysis 3 | . . 2 1 . . . Prototype ID Bank 2 | . . 2 . . . . Open Door 1 | . . . . . . 1 Emergency Access Points 2 | . . . . 1 . 1 Unreport Threat 4 | . . . . . 4 . Investigation Status 1 | . . . . . 1 . Reinforcement Status 2 | . 2 . . . . . Recall Investigation 1 | . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . Garrison Registry 2 | . . . . 1 . 1 Patrol Navigation 1 | . . . . 1 . . Security Stations 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 22 | . . 12 . . 10 . Insert Component 11 | . . 6 . . 5 . Analyze 11 | . . 6 . . 5 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 18 | . 3 6 3 . 6 . Terminals 16 | . 3 5 2 . 6 . Botnet 15 | . 3 4 2 . 6 . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Recyclers 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Reprogram 1 | . . . 1 . . . Data Cores Recovered 2 | . . . . . 2 . Used . | . . . . . . . Hacking Detections 29 | . 3 7 4 4 9 2 Full Trace Events 7 | . 1 . 1 2 3 . Feedback Events 3 | . . . . 1 2 . Corruption 2 | . . . . 1 1 . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . . 6 . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 11 | . . 6 . . 5 . Part Schematics Acquired 10 | . . 6 . . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 25 | . . . . 22 . 3 Machine Destruction 25 | . . . . 22 . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 13 | . . . . 9 . 4 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 15 | . . . 2 9 . 4 Largest Group 8 | . . . 2 8 8 4 Highest-Rated Group 163 | . . . 32 163 163 109 Highest-Rated Ally 39 | . . . 16 24 24 39 Total Orders . | . . . . . . . Ally Attacks 176 | . . . . 58 104 14 Total Damage 3093 | . . . . 982 1677 434 Kills 38 | . . . . 12 24 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total 3 | . . 2 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 4376 | 109 213 504 516 1414 862 758 Spaces Moved 2778 | 59 139 395 357 902 562 364 Core 33 | 3 . . . . . 30 Treads 27 | . . . . . 25 2 Legs . | . . . . . . . Wheels 2718 | 56 139 395 357 902 537 332 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 95 95 95 95 Average Speed 105 | 93 80 83 109 108 113 117 Slowest Speed 400 | 100 90 110 110 125 225 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 42 39 30 90 74 65 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . 5 . 4 Terrain Destroyed 268 | 2 3 53 . 39 18 153 Melee 8 | . . . . 5 . 3 Projectile 4 | . . . . . . 4 AOE 256 | 2 3 53 . 34 18 146 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 3677 | 91 199 499 442 1205 696 545 Wait 188 | 5 14 33 29 53 37 17 Move 2773 | 58 138 394 356 901 562 364 Hop . | . . . . . . . Pick Up 71 | 8 8 7 13 21 8 6 Fast Attach 33 | 6 2 7 3 4 9 2 Attach 28 | 2 . 3 2 9 2 10 Detach 4 | . . . . 2 1 1 Swap 77 | 2 5 10 4 21 8 27 Drop 76 | 1 10 11 8 22 17 7 Fire 293 | 9 22 34 27 73 52 76 Melee 21 | . . . . 17 . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . 8 . 8 Rewire 93 | . . . . 70 . 23 Trap 4 | . . . . 4 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: Fac x3 / [Mat]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 272 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Utility x2 588 | -9/Materials | Discovered new exit (range 4) 776 | -9/Materials | Central database locked down 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Utility x2 1095 | -8/Materials | Build established: Mutant 1243 | -8/Materials | Identified exit to Garrison 1343 | -8/Materials | Entered Garrison 1343 | -8/Garrison | Accompanied by 2 allies 1456 | -8/Garrison | Build established: Scavenger-Mutant 1573 | -8/Garrison | Triggered checkpoint 1589 | -8/Garrison | Garrison Relay disabled 1756 | -8/Garrison | Triggered checkpoint 1788 | -8/Garrison | Discovered new exit (range 34) 1788 | -8/Garrison | Discovered new exit (range 46) 1788 | -8/Garrison | Discovered new exit (range 53) 1788 | -8/Garrison | Discovered new exit (range 61) 1802 | -8/Garrison | Triggered checkpoint 1891 | -8/Garrison | Lost 3 parts (1n1u1w) 2320 | -8/Garrison | Installed Relay Interface Framework 2433 | -8/Garrison | Triggered checkpoint 2464 | -8/Garrison | Garrison Relay disabled 2468 | -8/Garrison | Garrison Relay disabled 2659 | -8/Garrison | Identified exit to Factory 2665 | -8/Garrison | Triggered checkpoint 2708 | -8/Garrison | Identified exit to Materials 2757 | -8/Garrison | Entered Materials 2757 | -8/Materials | Accompanied by 8 allies 2950 | -8/Materials | Discovered exit to Factory (range 4) 3237 | -8/Materials | Hacking Suite fried by hacking feedback 3444 | -8/Materials | Discovered new exit (range 13) 3456 | -8/Materials | Lost 4 allies 3461 | -8/Materials | Identified exit to Storage 3563 | -8/Materials | Discovered exit to Storage (range 16) 3619 | -8/Materials | Identified exit to Garrison 3619 | -8/Materials | Entered Garrison 3673 | -8/Garrison | Phase Generator disabled 3705 | -8/Garrison | Triggered checkpoint 3745 | -8/Garrison | Discovered exit to Factory (range 58) 3745 | -8/Garrison | Discovered exit to Factory (range 66) 3745 | -8/Garrison | Discovered exit to Factory (range 39) 3745 | -8/Garrison | Discovered new exit (range 70) 3745 | -8/Garrison | Learned Factory security intel 3819 | -8/Garrison | Core integrity fell below 50% 3855 | -8/Garrison | Triggered checkpoint 3901 | -8/Garrison | Triggered checkpoint 4027 | -8/Garrison | Garrison Relay disabled 4069 | -8/Garrison | Triggered checkpoint 4123 | -8/Garrison | Lost 3 allies 4228 | -8/Garrison | Destroyed 10 combat bots 4239 | -8/Garrison | Triggered checkpoint 4274 | -8/Garrison | Spotted B-75 Beast 4351 | -8/Garrison | Core integrity fell below 20% 4360 | -8/Garrison | Lost 8 parts (1p3n2u2w) 4377 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04319_ Overheating: Bore Cannon damaged (-47). 04321_ Overheating: System interference. 04321_ Imp. Signal Interpreter temporarily disabled. 04321_ Bore Cannon temporarily disabled. 04321_ Imp. Cooling System temporarily disabled. 04321_ Bore Cannon destroyed. 04321_ Adv. Treads destroyed. 04323_ Overheating: Imp. Signal Interpreter damaged (-7). 04324_ Overheating: Energy bleed (-10). 04324_ Acquired 2 matter. 04329_ Wheel destroyed. 04336_ Dropped Prc. Beam Rifle. 04337_ Dropped Lrg. Storage Unit. 04363_ Acquired 5 matter. 04368_ Ripper destroyed. 04368_ Critical hit (Meltdown: +330). 04373_ System corrupted: Matter fused (-6). 04373_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# < ########?????????????? | | ??????????????????????# ## """"#?????????????? | | ??????????????????????### "#?????????????? | | ????????????????????????# ## """"#?????????????? | | ????????????????????????# ########?????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????############??# #????????????????????? | | ??????????#""""""""""#??# #????????????????????? | | ??????????#"""!|[!=["##?# #????????????????????? | | ??????????#"" ^ #?#% #????????????????????? | | ??????????#"! ###########@ #????????????????????? | | ??????????#"! %#????????????????????? | | ??????????#"[ #????????????????????? | | ??????????#"= ########### %#????????????????????? | | ??????????#"" ^ #?# #????????????????????? | | ??????????#"""!]!*!!"##?# #????????????????????? | | ??????????#""""""""""#??# #????????????????????? | | ??????????############### #????????????????????? | | ?????####????????## # #????????????????????? | | ???### ########## ############??????#### | | ???# #??????# | | ???###^ ! #??????# | | ?????# #### ##### # ### #### #??????# # | | ???### #?#"""""#??#=! # ###=#??# #??????# # | | ???# " #?#######??##]## ## #??# #??????# # | | ???# " #???????????#![## ### #### #??????# | | ???# " #???????????#[### ## # ######## # | | ???# " #???????????# "?# ## = ## ## # | | ???# #^ #???????????# "#" # # # # ## [ *##*=# | | ???# # #???????????# = !%[==! | | #### #^ #???????????##### ^^ %%=* | | #???????????????# ^^%* %!/ % | | < ^ #???????????????####### # # # % | | #????????????????????# ###%= ## = | | #########????????????????????### # == [% ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledNeutronPod Manual? 0 Play Time 00:58:25 Cumulative 136.0 hours Start 2025.01.07 @ 12:12:25 End 2025.01.07 @ 13:16:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5e94695-6757-4e38-8921-912904eea1eb