Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.03 @ 11:26:13 Player: BattleBruvva Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3354 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 511/700 Matter 177/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Weight Redist. System Experimental Sensor Array Terrain Scan Processor Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Experimental Sensor Array > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Weight Redist. System [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Improved Propulsion Shielding Device Experimental Sensor Array Protection Improved Propulsion Shielding Weapon Mining Claw Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . 2 . Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Parts Attached 8 | 3 1 . 1 2 1 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 2 | . . . 1 1 . Device 1 | . . . 1 . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 1 | . 1 . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 6 | . . . . 3 3 Power 1 | . . . . 1 . Propulsion 3 | . . . . 1 2 Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . 1 3 To Critical Strikes . | . . . . . . Average Backups 2 | . 1 1 2 4 5 Power . | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . 1 1 2 3 Weapon . | . . . . . 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 31 | . 42 34 40 26 18 Engine 7 | . 14 11 11 3 . Leg 19 | . 28 22 22 16 6 Slashing Weapon 3 | . . 1 6 4 7 Peak Build Rating 13 | 3 4 4 13 9 6 Average Rating 3 | 2 3 3 4 4 4 On Entrance 2 | . 3 3 4 4 3 Naked Turns 2 | . . . . . 2 Heaviest Build 11 | 3 3 5 5 11 2 Greatest Support 20 | 20 3 3 3 3 3 Greatest Overweight (x) 3 | . . 1 1 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 2 2 3 5 5 Average Carried 2 | . 1 1 2 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 1 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 144 | 75 . 69 . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 124 | . 10 8 . 52 54 Missed 44 | . 3 2 . 19 20 Hits 80 | . 7 6 . 33 34 Projectile 80 | . 7 6 . 33 34 Critical Strikes 3 | . . . . 3 . Actively Blocked 1 | . . . . 1 . Damage Taken 823 | . 55 51 . 392 325 Core 370 | . 28 16 . 137 189 Absorbed by Shields . | . . . . . . Redirected to Shielding 100 | . . . . 100 . Ignored by Resistances 212 | . 14 16 . 115 67 Core Remaining (%) 89 | 100 88 . 96 75 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 1 | . . . . . 1 Core Hits 2 | . 1 . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 16 | . . 2 . 4 10 Impact . | . . . . . . Slashing 16 | . . 2 . 4 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 63 | . 33 . . 6 24 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 24 | . . . . . 24 Ramming 39 | . 33 . . 6 . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 24 | . . . . . 24 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . 15 . . 3 . Shots . | . . . . . . Rammed 6 | . 5 . . 1 . Targets Rammed 6 | . 5 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 5 | . . . . 5 . Average Temperature 5 | . . . . 5 . Received Heat Transfer 309 | . . 30 . 207 72 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 65 | . 17 5 . 65 29 Initial 25 | . . 5 . . 25 Average 8 | . 5 1 . 12 16 Influence Increases 207 | . 57 5 . 140 5 Destroy 0b10 Robot/C 20 | . . . . 20 . Destroy Leader 10 | . . . . 10 . Successful Hack 24 | . 12 4 . 4 4 Destroy Structure 3 | . . 1 . 1 1 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 135 | . 30 . . 105 . Influence Decreases 207 | . 42 20 . 75 70 Entered New Map 50 | . . 10 . . 40 Time Decay 116 | . 42 10 . 44 20 Lost Part 31 | . . . . 21 10 Lost Ally 10 | . . . . 10 . Squads Dispatched 4 | . . 1 . 3 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 8 6 . 20 1 Peak Tracking Total 12 | . 6 6 . 12 1 Tactical Retreats 4 | . 2 . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 7 | . 2 2 . 2 1 Terminals 7 | . 2 2 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 4 5 . 5 1 Successful 6 | . 2 2 . 1 1 Failed 9 | . 2 3 . 4 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 14 | . 4 4 . 5 1 Terminals 15 | . 4 5 . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Robot Analysis 1 | . . 1 . . . Level Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 1 . 1 1 Terminals 4 | . 1 1 . 1 1 Botnet 4 | . 1 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 . 2 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 129 | . . . . 129 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2 | . . . 2 . . Sensors 2 | . . . 2 . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 481 | 24 109 64 56 166 62 Spaces Moved 726 | 24 201 111 49 280 61 Core 719 | 17 201 111 49 280 61 Treads . | . . . . . . Legs 7 | 7 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 53 | 70 50 52 71 51 50 Slowest Speed 200 | 120 50 100 100 200 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 20 | 4 44 21 17 35 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . 1 . 1 1 Terrain Destroyed 3 | . . 1 . 1 1 Melee 3 | . . 1 . 1 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 784 | 30 208 113 69 292 72 Wait 18 | . . . 18 . . Move 721 | 23 200 110 48 279 61 Hop . | . . . . . . Pick Up 4 | . 1 . . 3 . Fast Attach 8 | 3 1 . 1 2 1 Attach 4 | 2 . 1 . 1 . Detach 6 | 2 1 . 2 1 . Swap . | . . . . . . Drop 1 | . . . . 1 . Fire . | . . . . . . Melee 16 | . . 2 . 4 10 Ram 6 | . 5 . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Identified exit to Materials 90 | -10/Materials | Discovered new exit (range 16) 134 | -10/Materials | Entered another Materials area 134 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 161 | -9/Materials | Discovered new exit (range 13) 169 | -9/Materials | Discovered new exit (range 5) 198 | -9/Materials | Entered Mines 203 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 217 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 219 | -9/Mines | Found Prototype Device 219 | -9/Mines | Identified Exp. Sensor Array 229 | -9/Mines | Discovered new exit (range 15) 254 | -9/Mines | Entered Materials 254 | -8/Materials | Accompanied by 3 allies 254 | -8/Materials | Evolved 2 slots: Propulsion x2 318 | -8/Materials | Build established: Mutant 409 | -8/Materials | Discovered new exit (range 9) 420 | -8/Materials | Entered Factory 420 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 479 | -7/Factory | Crushed by falling debris 480 | -7/Factory | Crushed by falling debris 482 | -7/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 00429_ Connecting with Terminal... 00429_ Current location identified: Factory >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00442_ Acquired Airjet. 00448_ ALERT: All DSF locations entering lockdown mode. 00474_ Broken Aluminum Leg destroyed. 00479_ The unstable cave ceiling collapses. 00479_ Crushed by falling debris. 00480_ The unstable cave ceiling collapses. 00480_ Crushed by falling debris. 00480_ Airjet destroyed. 00480_ System corrupted by crushing effect (+1). 00480_ Mining Claw destroyed. 00480_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##########???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????#"""" #???????????????????????? | | ????????????????#"""" #???????????????????????? | | ????????????????#"""" #???????????????????????? | | ????????????????#"""" #???????????????????????? | | ????????????????#"""" #???????????????????????? | | ???##########???#"""" #???????????????????????? | | ???# #???#"""" #???????????????????????? | | ???# #???# #???????????????????????? | | ???# #########+###########????????????????? | | ???# !/ # #????????????????? | | ??## !/ # #????????????????? | | ??# !/ # #????????????????? | | ???# / #????????????????? | | ???? # #????????????????? | | ??????! ?# ###+##### #????????????????? | | ?????###+#### # Y@# #????????????????? | | ?????# # ] u##? ???????????????? | | ?????# # #??? ??????????????? | | ?????# "" ^ # """" #???? ???????????????? | | ?????# "T """ !# """" #????? ????????????????? | | ?????# "" """ # """" #???????????????????????? | | ?????# """ # """" #???????????????????????? | | ?????# ########???????????????????????? | | ????# """ """ ??????????????????????????? | | ??# """ """ ?????????????????????????? | | # """ """ ????????????????????????? | | ]] + ? ?????????????????????????? | | ]] # ??????????????????????????? | | ] ??# ######### ??????????????????????????? | | #??### #???????? ???????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???#########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 193 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeRecoilAutocannon Manual? 0 Play Time 00:11:59 Cumulative 42.0 hours Start 2025.08.02 @ 21:47:54 End 2025.08.03 @ 11:26:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 4 Adventurer 12 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2af7730-c70a-43a3-a756-db409e2f0893