Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.07 @ 13:17:40 Player: K.K.Y. Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1503) 1503 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5203 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 244/300 System Corruption 5% Temperature Cool (52) Movement Core (3750) Ox74 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Humpback Makeshift Light Armor Plating > --- WEAPON (2) ------- Proton Cannon > --- INVENTORY (35) --- Fission Core Improved Medium Treads Improved Medium Treads Improved Heat Sink Cooling System Cooling System Medium Storage Unit Large Storage Unit Structural Scanner Improved Trap Scanner Sensor Array Experimental Sensor Array Improved System Shield Authchip [R/NC] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Dynamic Insulation System Dynamic Insulation System Makeshift System Restoration Module Beam Rifle Phase Cannon Powered Cannon Flak Gun Heavy Machine Gun Battle Cannon Magnetic Acceleration Cannon Mining Laser Multitool Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine Angular Momentum Engine > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Humpback Light Armor Plating Improved Heavy Armor Plating Makeshift Light Armor Plating Makeshift Kinetic Plating EM Shield > --- WEAPON ----------- Thermic Laser Phase Cannon > --- INVENTORY -------- Fission Core Improved Heat Sink Cooling System Cooling System Medium Storage Unit Large Storage Unit Structural Scanner Sensor Array Experimental Sensor Array Improved System Shield Authchip [R/NC] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Dynamic Insulation System Makeshift System Restoration Module Beam Rifle Proton Cannon Powered Cannon Flak Gun Heavy Machine Gun Battle Cannon Mining Laser Multitool Makeshift Sword [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Core Shielding Device Cooling System Storage Large Storage Unit Protection Core Shielding Weapon Makeshift Sword Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 6 | . 1 . . . . 5 Weapon . | . . . . . . . Parts Attached 34 | 6 6 . 8 3 . 11 Power 3 | 1 . . . . . 2 Engine 3 | 1 . . . . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 2 . 2 1 . 1 Treads 6 | 2 . . 2 1 . 1 Leg . | . . . . . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 1 . 2 2 . 4 Device 3 | . . . 2 . . 1 Storage 2 | . 1 . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | 2 . . . 1 . 3 Artifact . | . . . . . . . Weapon 12 | 1 3 . 4 . . 4 Energy Gun 1 | . . . . . . 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 6 | 1 2 . 2 . . 1 Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . . 2 . . 10 Power 2 | . . . . . . 2 Propulsion 4 | . . . 1 . . 3 Utility 5 | . . . 1 . . 4 Weapon 1 | . . . . . . 1 Highest Loss Streak 4 | . . . 1 . . 4 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 7 15 14 19 24 26 Power . | . . . . . 2 1 Propulsion . | . 1 3 1 . . . Utility 11 | 1 4 8 8 14 16 16 Weapon 3 | . 1 4 3 2 4 7 Tool/Special . | . . . . . . . Unused Backups 33 | . 7 1 6 . . 19 Power 1 | . . . . . . 1 Propulsion 2 | . 1 . 1 . . . Utility 18 | . 3 1 . . . 14 Weapon 11 | . 3 . 5 . . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 98 100 94 87 87 53 Engine 11 | . 12 12 12 12 12 7 Treads 21 | . 24 25 22 25 25 7 Device 3 | . . . 7 . . 2 Storage 11 | . 10 12 12 13 12 6 Protection 15 | . 25 25 13 11 12 15 Ballistic Gun 9 | . 15 25 16 . . . Ballistic Cannon 4 | . . . . 12 12 3 Slashing Weapon 7 | . . . 7 12 12 3 Peak Build Rating 56 | 6 14 13 17 22 26 56 Average Rating 19 | 4 8 12 14 21 24 41 On Entrance 13 | . 6 12 13 17 22 26 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 262 | 11 35 35 35 230 214 262 Greatest Support 43 | 40 40 40 40 43 43 43 Greatest Overweight (x) 9 | . . . 1 5 4 9 Average Overweight (x) 1 | . . . . 3 4 6 Largest Inventory Capacity 35 | 5 15 15 15 35 35 35 Average Capacity 23 | 5 14 15 15 33 35 35 Most Carried 32 | 5 15 15 15 21 30 32 Average Carried 18 | 2 7 14 14 20 25 27 Final Capacity 35 | 5 15 15 15 35 35 35 Final Carried 31 | 3 15 15 15 21 30 31 Class Distribution -------------------- 58% | Hacker-Mutant 41% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1266 | 290 227 30 458 92 10 159 Remotely . | . . . . . . . Salvage Created 2019 | 97 359 156 526 480 . 401 Parts 112 | 4 33 8 29 22 . 16 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 5 | . 1 . . 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 35 | . 6 2 13 3 . 11 Melee 4 | . . . 1 3 . . Guns 21 | . 5 2 12 . . 2 Cannons 8 | . 1 . . . . 7 Classes Destroyed 14 | 2 5 . 3 1 . 3 Builder 3 | . 3 . . . . . Tunneler 2 | 1 . 1 . . . . Hauler 2 | . 2 . . . . . Recycler 7 | 1 1 1 . 4 . . Turret 2 | . . . 2 . . . Watcher 1 | . 1 . . . . . Swarmer 10 | . 4 . 4 . . 2 Grunt 6 | . 2 2 . . . 2 Sentry 4 | . . . . 3 . 1 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Behemoth 1 | . . . . . . 1 Artisan 1 | . . . 1 . . . Subdweller 9 | . . . 9 . . . Best Kill Streak 4 | 2 4 4 4 3 . 3 Combat Bots Only 4 | . 4 2 4 1 . 3 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 421 | . 20 5 114 6 . 276 Missed 139 | . 6 3 37 . . 93 Hits 282 | . 14 2 77 6 . 183 Projectile 282 | . 14 2 77 6 . 183 Critical Strikes 6 | . . . . 1 . 5 Damage Taken 3086 | . 88 15 735 54 . 2194 Core 955 | . 10 . 91 . . 854 Absorbed by Shields 21 | . . . . . . 21 Redirected to Shielding 20 | . 2 . 18 . . . Ignored by Resistances 1687 | . 61 9 428 33 . 1156 Core Remaining (%) 79 | 100 . . . . 59 . Volleys Fired 187 | 11 32 5 60 10 . 69 Largest 2 | 1 2 2 2 1 . 2 Hottest 170 | 20 120 46 50 33 . 170 Shots Fired 293 | 11 58 10 116 10 . 88 Gun 205 | 11 48 10 116 . . 20 Cannon 78 | . . . . 10 . 68 Launcher . | . . . . . . . Special 10 | . 10 . . . . . Kinetic 237 | 11 48 10 116 10 . 42 Thermal 45 | . 10 . . . . 35 Explosive . | . . . . . . . Electromagnetic 11 | . . . . . . 11 Robot Hit Streak 35 | 5 14 11 25 32 . 35 Robot Miss Streak 2 | 1 2 . 2 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 235 | 9 41 9 78 17 . 81 Core Hits 77 | 3 17 7 25 7 . 18 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . 1 1 . 7 Burn 3 | . . . . . . 3 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . 1 . . . Blast 3 | . . . . . . 3 Sever 1 | . . . . 1 . . Melee Attacks 64 | . . . 56 8 . . Impact . | . . . . . . . Slashing 64 | . . . 56 8 . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4282 | 113 658 148 963 601 . 1799 Guns 2060 | 113 538 148 925 . . 336 Cannons 1603 | . . . . 206 . 1397 Explosions 66 | . . . . . . 66 Melee 433 | . . . 38 395 . . Ramming . | . . . . . . . Kinetic 2665 | 113 538 148 925 206 . 735 Thermal 920 | . 120 . . . . 800 Explosive 66 | . . . . . . 66 Electromagnetic 198 | . . . . . . 198 Impact . | . . . . . . . Slashing 433 | . . . 38 395 . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 1 . 5 Average Corruption 1 | . . . . 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . 17 . 5 Message Errors 8 | . . . . 7 . 1 Matter Fused 4 | . . . . 3 . 1 Heat Flow Errors 4 | . . . . 3 . 1 Energy Discharges 4 | . . . . 3 . 1 Data Loss (minor) 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 20 | . . . . 6 . 14 Projectiles 20 | . . . . 6 . 14 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 11 | . . . . 2 . 9 Impact . | . . . . . . . Kinetic 10 | . . . . 2 . 8 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 826 | . 70 7 . 265 . 826 Average Temperature 209 | . 18 3 . 107 . 267 Received Heat Transfer 549 | . 36 15 246 63 . 189 Effects 59 | . . . . . . 59 Shutdowns 18 | . . . . . . 18 Energy Bleed 9 | . . . . . . 9 Interference 7 | . . . . . . 7 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 6 | . . . . . . 6 Damage (major) 9 | . . . . . . 9 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 11 | . . . . . . 11 Heat Transferred 1918 | . 250 . . . . 1668 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 71 | 10 71 45 . 20 . 65 Initial . | . . . . . . . Average 2 | 1 4 1 . . . 5 Influence Increases 859 | 10 216 60 150 99 . 324 Destroy 0b10 Robot/C 560 | . 120 40 120 60 . 220 Destroy 0b10 Robot/NC 75 | 10 35 10 . 20 . . Destroy Leader 126 | . 36 10 . . . 80 Successful Hack 22 | . 3 . . 19 . . Disable Machine 8 | . 4 . . . . 4 Destroy Structure 23 | . 3 . . . . 20 Lose Combat Pursuer 45 | . 15 . 30 . . . Influence Decreases 859 | 10 216 60 150 99 . 324 Time Decay 859 | 10 216 60 150 99 . 324 Squads Dispatched 5 | . . . . . . 5 Investigation . | . . . . . . . Extermination 4 | . . . . . . 4 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 15 2 16 2 . 14 Peak Tracking Total 6 | . 3 2 6 1 . 2 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 4 | . 1 . 2 . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 17 | . 7 . 2 8 . . Terminals 12 | . 6 . . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 11 . 5 29 . . Successful 35 | . 9 . 5 21 . . Failed 10 | . 2 . . 8 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 18 | . 10 . . 8 . . Terminals 30 | . 9 . . 21 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 2 . . 8 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 1 . 5 11 . . Record 4 | . . . 4 . . . Part Schematic 9 | . . . . 9 . . Robot Analysis 3 | . 1 . . 2 . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . Retrieve Components 3 | . 1 . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 7 . . 8 . . Terminals 12 | . 6 . . 6 . . Botnet 12 | . 6 . . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . 2 . . Reject 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . . 5 . . Full Trace Events 4 | . . . . 4 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . . . . 9 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 15 | . 3 . . 12 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 3 | . 1 . . 2 . . Derelict Logs Recovered 5 | . . 2 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 16618 | 118 1499 1099 6768 2956 2169 2009 Spaces Moved 5585 | 63 637 657 2854 661 451 262 Core 16 | 16 . . . . . . Treads 5569 | 47 637 657 2854 661 451 262 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 480 480 Average Speed 251 | 132 160 160 175 439 480 694 Slowest Speed 880 | 160 160 160 240 560 480 880 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 4 71 100 95 99 49 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . 1 4 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 8 | . . . 7 . 1 . Spaces Dug 21 | . . . 21 . . . Terrain Destroyed 41 | . 1 . 21 . . 19 Melee 21 | . . . 21 . . . Projectile 1 | . 1 . . . . . AOE 19 | . . . . . . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 7807 | 86 1045 695 4457 700 459 365 Wait 1828 | . 324 32 1454 8 . 10 Move 5579 | 62 636 656 2853 660 450 262 Hop . | . . . . . . . Pick Up 71 | 7 28 1 10 8 9 8 Fast Attach 4 | 2 2 . . . . . Attach 21 | 4 2 . 2 2 . 11 Detach 6 | . 1 . . 1 . 4 Swap 15 | . 4 . 10 1 . . Drop 31 | . 16 1 12 2 . . Fire 187 | 11 32 5 60 10 . 69 Melee 64 | . . . 56 8 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 119 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 321 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Discovered exit to Mines (range 16) 1133 | -10/Materials | Identified exit to Materials 1133 | -10/Materials | Discovered exit to Materials (range 4) 1205 | -10/Materials | Discovered exit to Mines (range 16) 1514 | -10/Materials | Discovered exit to Materials (range 9) 1618 | -10/Materials | Entered Mines 1630 | -10/Mines | Discovered exit to Materials (range 14) 1639 | -10/Mines | Met a Derelict bent on vengeance 1801 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1805 | -10/Mines | Found Prototype Device 1936 | -10/Mines | Discovered exit to Materials (range 6) 2359 | -10/Mines | Learned 2 Materials zone layouts 2389 | -10/Mines | Learned location of Storage (-9) 2709 | -10/Mines | Identified exit to Subcaves 2709 | -10/Mines | Discovered exit to Subcaves (range 6) 2717 | -10/Mines | Entered Subcaves 2797 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2807 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2896 | -10/Subcaves | Learned location of Zion (-6) 2896 | -10/Subcaves | Met a Zionite searching for "candidates" 3095 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3595 | -10/Subcaves | Learned Materials trap positions 3636 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3637 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3712 | -10/Subcaves | Identified exit to Materials 3712 | -10/Subcaves | Discovered exit to Materials (range 11) 3815 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3830 | -10/Subcaves | Learned location of Mines (-10) 4089 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 4091 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4111 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4705 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5307 | -10/Subcaves | Disturbed a concealed Subdweller 6649 | -10/Subcaves | Identified exit to Recycling 6649 | -10/Subcaves | Discovered exit to Recycling (range 12) 7869 | -10/Subcaves | Discovered exit to Materials (range 14) 8397 | -10/Subcaves | Visited Clippyterm 8402 | -10/Subcaves | Learned Factory emergency access door positions 8402 | -10/Subcaves | Learned location of Deep Caves (-6) 9144 | -10/Subcaves | Visited 4L-MR0's lab 9167 | -10/Subcaves | Found Powered Cannon 9485 | -10/Subcaves | Entered Recycling 9951 | -9/Recycling | Build established: Hauler-Mutant 10162 | -9/Recycling | Identified exit to Factory 10162 | -9/Recycling | Discovered exit to Factory (range 16) 12318 | -9/Recycling | Scanned before Scraplab entrance 12390 | -9/Recycling | Entered Scraplab 12428 | -9/Recycling | Identified exit to Scraptown 12428 | -9/Recycling | Discovered exit to Scraptown (range 3) 12441 | -9/Recycling | Entered Scraptown 12441 | -9/Scraptown | System corruption cleaned by C-Scrubber 13025 | -9/Scraptown | Visited TADAMA 13064 | -9/Scraptown | Visited Spacefarers 13112 | -9/Scraptown | Visited Fellowship of the Rings 13160 | -9/Scraptown | Visited Red Mages 13241 | -9/Scraptown | Visited The Evicted 13294 | -9/Scraptown | Visited Comm Corps 13385 | -9/Scraptown | Visited CPS Storage 13572 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13764 | -9/Scraptown | Identified exit to Factory 13764 | -9/Scraptown | Discovered exit to Factory (range 11) 14610 | -9/Scraptown | Entered Factory 14610 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 15578 | -6/Factory | Identified exit to Lower Caves 15578 | -6/Factory | Discovered exit to Lower Caves (range 15) 16452 | -6/Factory | Spotted B-75 Beast 16481 | -6/Factory | Core integrity fell below 50% 16498 | -6/Factory | Destroyed B-75 Beast 16498 | -6/Factory | Core integrity fell below 20% 16518 | -6/Factory | Lost 3 parts (1p2u) 16619 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 16508_ Power failure, Angular Momentum Engine shutdown. 16529_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4Y. 16549_ System corrupted: Heat flow error (+259). 16555_ Acquired Corrupted Imp. Medium Treads. 16574_ U-05 Engineer builds a Wall. 16589_ Acquired Corrupted Dynamic Insulation System. 16590_ Acquired 100 matter. 16598_ Mak. Kinetic Plating destroyed. 16599_ ALERT: Cargo convoy en route, clear transfer corridor. 16599_ U-05 Engineer builds a Wall. 16607_ Imp. Heavy Armor Plating destroyed. 16610_ Med. Treads destroyed. 16614_ Acquired Magnetic Acceleration Cannon. 16616_ Thermic Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ###??????????????????????????????????????????????? | | #???????????####################???????????????? | | #???????????# !! + !!! #???????????????? | | ############# ! # !!! #???????????????? | | + ^ # !!! #???????????????? | | # # #???????????????? | | ### ^ % # #???????????????? | | ^ # """" """" #???????????????? | | ^ # """" """" #???????????????? | | ^ # """" """" #???????????????? | | ############# # """" """ #???????????????? | | ????????????# # """" """" #???????????????? | | ????????????# # """"% "" #???????????????? | | ????????????### # *%%! #???????????????? | | ??????????????###+########;+###########??????????? | | ????????????????????????# = ??????? | | ???????????????????????## ??????? | | ???????????????????????## """ """ ??????? | | ?????????????????+??##### """ """ ???????? | | ????????????????????+ ] """ """ ????????? | | ????????????????????#####@ #???????????? | | ??????????????????????# ! [ """ #???????????? | | ????+??????+??????????# !=== """ ?????????????? | | ??????????????????????###=== """??????????????? | | ????????????????????????#=== !????????????? | | ????????????????????????# #???????????? | | ????????????????????????# / p #???????????? | | ????????????????????????# " #???????????? | | ????????????????????????# "" #???????????? | | ???????????????????????? """ G ? ???????????? | | ???????????????????????? """ "" ?????????????? | | ???????????????????????? """ " ?????????????? | | ???????????????????????? ??? ??????????????? | | ???????????????????????? ???? ??????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 950 Resistance: KI 45 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Imp. Field Recycling Unit | -9/Recycling | Hacked Hyb. Deuterium Engine | -9/Recycling | Hacked Missile Launcher | -9/Recycling | Hacked Particle Cannon | -9/Recycling | Hacked Adv. Visual Processing Unit | -9/Recycling | Hacked Imp. Terrain Scan Processor | -9/Recycling | Hacked Gauss Rifle | -9/Recycling | Hacked Hvy. Flail | -9/Recycling | Hacked Shock Bomb Launcher | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageTerrainVibroblade Manual? 0 Play Time 00:39:53 Cumulative 258.2 hours Start 2026.01.07 @ 12:37:32 End 2026.01.07 @ 13:17:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 410 Rogue 0 Adventurer 0 Explorer 410 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 918c22eb-c500-44d4-8397-e66207d25d76