Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 16:57:54 Player: SYPIAC Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2119) 2119 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 5935 Bonus ------- High Alert Combat Kills 251 Friendly Fire -150 Cogmind --------- Core Integrity 545/1000 Matter 219/300 Energy 135/276 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission-Angular Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Armored Scrap Engine Small Storage Unit Triangulator Improved Signal Interpreter Improved Weapon Cycler Improved Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Advanced Heat Sink Improved Thermal Shield Peak State ------------ > --- POWER ------------ Fission-Angular Core > --- PROPULSION ------- Hovering Combat-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector Small Storage Unit Improved Signal Interpreter Improved Transmission Jammer Makeshift Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Heavy Missile Launcher Hpw. Electro Proton Construct/C > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Triangulator Improved Weapon Cycler Improved Thermal Shield [Rating: 82] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 64 | . 14 22 10 18 Power 4 | . . 4 . . Engine 4 | . . 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | . 5 3 3 . Treads 6 | . 3 1 2 . Leg 2 | . 2 . . . Wheel 3 | . . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 24 | . 4 4 4 12 Device 11 | . 1 3 1 6 Storage 2 | . 1 . . 1 Processor 5 | . 1 . . 4 Hackware 3 | . . . 3 . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 25 | . 5 11 3 6 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | . 2 4 1 . Ballistic Cannon 5 | . 2 3 . . Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon 5 | . . 3 1 1 Slashing Weapon 4 | . . . 1 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 2 2 11 Power 2 | . . 1 . 1 Propulsion 6 | . . 1 1 4 Utility 3 | . . . 1 2 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . 1 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 99 99 67 58 Engine 12 | . 14 13 13 3 Treads 14 | . 14 24 12 . Leg 2 | . 13 . . . Wheel 3 | . . 3 4 1 Device 7 | . 3 8 7 14 Storage 7 | . 14 14 . 5 Processor 1 | . 1 . . 12 Hackware 3 | . . . 8 . Protection 3 | . 8 5 . 4 Ballistic Gun 10 | . 10 19 6 . Ballistic Cannon 6 | . 17 6 4 2 Impact Weapon 1 | . . 2 3 . Slashing Weapon 1 | . . . 3 1 Naked Turns 7 | . . . 7 . Heaviest Build 54 | 13 34 38 32 54 Greatest Support 76 | 20 40 40 51 76 Greatest Overweight (x) 9 | . . 1 3 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 8 Average Capacity 9 | . 11 15 5 8 Most Carried 15 | . 15 15 15 8 Average Carried 7 | . 9 14 2 4 Final Capacity 15 | 8 15 15 5 8 Final Carried 15 | 6 15 15 5 3 Scrap Engine Consumption 66 | . . . 42 24 Constructs Created 3 | . . . 3 . Constructs Modified 26 | . . . 14 12 Class Distribution -------------------- 58% | Mutant 30% | Construct 6% | Hacker-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -7/Recycling Construct | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1637 | 187 425 578 245 202 Remotely . | . . . . . Salvage Created 2604 | . 434 278 871 1021 Parts 126 | . 23 29 26 48 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | . . . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 47 | . 12 13 3 19 Melee 6 | . . . 1 5 Guns 6 | . . 5 1 . Cannons 19 | . 9 2 1 7 AOE 14 | . 3 6 . 5 Classes Destroyed 13 | . 5 1 3 4 Worker 1 | . . . . 1 Builder 5 | . . . 2 3 Tunneler 1 | . . . . 1 Hauler 2 | . 2 . . . Recycler 9 | . . . 8 1 Operator 3 | . 3 . . . Watcher 2 | . 2 . . . Swarmer 12 | . 3 3 . 6 Grunt 18 | . 9 . . 9 Sentry 3 | . . . 3 . Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Subdweller 10 | . . 10 . . Best Kill Streak 9 | . 3 6 4 9 Combat Bots Only 8 | . 3 6 1 8 Max Kills in Single Turn 3 | . 3 2 1 3 Gunslinging . | . . . . . Exploded 3 | . 3 2 . 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 405 | . 35 61 72 237 Missed 126 | . 14 16 28 68 Damage Taken 4006 | . 287 782 344 2593 Core 596 | . 27 47 67 455 Absorbed by Shields 266 | . . . . 266 Regen/Repaired (Parts) 405 | . . . 261 144 Core Remaining (%) 71 | 100 . . 43 . Volleys Fired 162 | . 55 51 17 39 Largest 2 | . 2 2 2 2 Hottest 167 | . 70 65 134 167 Shots Fired 246 | . 105 81 20 40 Gun 93 | . 26 61 6 . Cannon 139 | . 78 14 14 33 Launcher 14 | . 1 6 . 7 Special . | . . . . . Kinetic 195 | . 104 81 6 4 Thermal . | . . . . . Explosive 8 | . 1 . . 7 Electromagnetic 43 | . . . 14 29 Robot Hit Streak 11 | . 6 11 7 5 Robot Miss Streak 4 | . 4 1 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 172 | . 60 44 26 42 Core Hits 89 | . 24 22 12 31 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 8 | . 5 . 1 2 Destroy 2 | . 2 . . . Blast 3 | . 3 . . . Sever 3 | . . . 1 2 Melee Attacks 54 | . . 17 11 26 Impact 18 | . . 17 1 . Slashing 36 | . . . 10 26 Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks 1 | . . . 1 . Damage Inflicted 6899 | . 1082 1476 1344 2997 Guns 923 | . 182 623 118 . Cannons 2863 | . 775 171 608 1309 Explosions 1632 | . 125 682 21 804 Melee 1481 | . . . 597 884 Ramming . | . . . . . Kinetic 2660 | . 957 1476 118 109 Thermal 21 | . . . 21 . Explosive 929 | . 125 . . 804 Electromagnetic 1808 | . . . 608 1200 Impact 46 | . . . 46 . Slashing 1435 | . . . 551 884 Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . . 29 2 Message Errors 6 | . . . 5 1 Matter Fused 7 | . . . 7 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 6 | . . . 5 1 Data Loss (minor) 6 | . . . 6 . Data Loss (major) 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 631 | . 11 . 258 362 Projectiles 480 | . 11 . 214 255 Explosions 42 | . . . . 42 Melee 109 | . . . 44 65 Knockbacks 9 | . 5 3 . 1 Impact . | . . . . . Kinetic 8 | . 4 3 . 1 Secondary 1 | . 1 . . . Self-Inflicted Damage 85 | . 20 . 25 40 Shots 3 | . 1 . 1 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 398 | . 108 . 398 196 Average Temperature 86 | . 25 . 142 86 Received Heat Transfer 1107 | . 141 198 96 672 Effects 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 17 | . . . 3 14 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 50 | . . . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 726 | . 256 . 125 726 Initial 450 | . . . 25 450 Average 123 | . 128 . 20 479 Maximum Alert Level 3 | . 1 . . 3 Low Security (%) 77 | . 74 . 100 . Level 1 9 | . 25 . . 16 Level 2 13 | . . . . 80 Level 3 . | . . . . 2 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 . . 4 Investigation 5 | . 3 . . 2 Extermination 1 | . . . . 1 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 1 | . . . . 1 Communications Jammed 3 | . . . . 3 Distress Signals 3 | . . . . 3 Times Spotted 75 | . 29 15 3 28 Peak Tracking Total 7 | . 4 3 1 7 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 5 | . 3 . . 2 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 25 | . 8 . 12 5 Terminals 13 | . 5 . 5 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 9 | . 2 . 7 . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 61 | . 18 . 32 11 Successful 28 | . 6 . 18 4 Failed 32 | . 12 . 13 7 Catastrophic 7 | . 2 . 4 1 Database Lockouts 1 | . . . 1 . Manual 29 | . 13 . 14 2 Terminals 29 | . 9 . 12 8 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 26 | . 6 . 20 . Scanalyzers 2 | . . . . 2 Garrison Access 1 | . . . . 1 Terminal Hacks 4 | . 1 . 1 2 Part Schematic 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 10 | . 1 . 9 . Report Inventory 6 | . 1 . 5 . Retrieve Components 4 | . . . 4 . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 4 . 8 1 Terminals 2 | . 1 . 1 . Botnet 1 | . . . 1 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 9 | . 2 . 7 . Reject 1 | . . . 1 . Recyclers 1 | . 1 . . . Mask 1 | . . . 1 . Tunnel 6 | . 1 . 5 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 17 | . 7 . 6 4 Full Trace Events 5 | . . . 4 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 16 | . . . 16 . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 12 | . . . . 12 Highest-Rated Ally 12 | . . . . 12 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 7758 | . 1451 2172 3224 911 Spaces Moved 4524 | 1 794 1233 1899 597 Core 96 | . . . 95 1 Treads 2154 | . 429 863 862 . Legs 366 | 1 365 . . . Wheels 1301 | . . 370 743 188 Hover 607 | . . . 199 408 Flight . | . . . . . Fastest Speed 50 | 120 120 120 50 102 Average Speed 130 | 120 141 148 119 112 Slowest Speed 500 | 120 160 240 200 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 2 91 46 98 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 8 | . 1 2 5 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 14 | . . 14 . . Spaces Dug 12 | . . 11 . 1 Terrain Destroyed 116 | . 10 75 7 24 Melee 9 | . . 9 . . Projectile 13 | . . 2 3 8 AOE 94 | . 10 64 4 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 6094 | . 1019 1480 2847 748 Wait 1092 | . 127 124 803 38 Move 4520 | . 793 1232 1898 597 Hop . | . . . . . Pick Up 82 | . 15 14 46 7 Fast Attach 21 | . 5 5 5 6 Attach 16 | . . 2 2 12 Detach 20 | . 3 1 9 7 Swap 27 | . 9 15 3 . Drop 87 | . 12 19 54 2 Fire 162 | . 55 51 17 39 Melee 53 | . . 17 10 26 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 12 | . . . . 12 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 5) 650 | -10/Materials | Discovered new exit (range 10) 1200 | -10/Materials | Discovered new exit (range 4) 1392 | -10/Materials | Discovered new exit (range 9) 1439 | -10/Materials | Discovered new exit (range 9) 1452 | -10/Materials | Entered Subcaves 1456 | -10/Subcaves | Learned location of Mines (-8) 1569 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1579 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1664 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1666 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1713 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1814 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2512 | -10/Subcaves | Learned location of Zion (-7) 2512 | -10/Subcaves | Met a Zionite searching for "candidates" 2961 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3051 | -10/Subcaves | Ambushed by Subdweller buried in earth 3053 | -10/Subcaves | Ambushed by Subdweller buried in earth 3607 | -10/Subcaves | Build established: Derelict-Mutant 3621 | -10/Subcaves | Discovered new exit (range 3) 3624 | -10/Subcaves | Entered Recycling 4023 | -7/Recycling | Found Scrap Engine 4111 | -7/Recycling | Build established: Hacker-Mutant 4371 | -7/Recycling | Core integrity fell below 50% 4651 | -7/Recycling | Build established: Mutant 5466 | -7/Recycling | Build established: Construct 6835 | -7/Recycling | Discovered new exit (range 14) 6848 | -7/Recycling | Entered Factory 6848 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 7148 | -5/Factory | Search patrols dispatched 7639 | -5/Factory | Identified exit to Upper Caves 7752 | -5/Factory | Destroyed 8 combat bots 7759 | -5/Factory | Self-destructed Last Messages --------------- 07738_ Hovering Combat-Compact Exoskeleton destroyed. 07738_ Hovering Combat-Compact Exoskeleton core remains intact and functional. 07738_ Adv. Shield Generator destroyed. 07742_ U-05 Engineer lays Concrete. 07742_ Hpw. Electro Proton Construct/C destroyed. 07742_ Arm. Scrap Engine damaged due to network destabilization (-9). 07744_ Hovering Combat-Compact Exoskeleton destroyed. 07744_ Arm. Scrap Engine damaged due to network destabilization (-9). 07745_ Slammed into S-27 Virus. 07752_ Fission-Angular Core destroyed. 07752_ Fission-Angular Core core remains intact and functional. 07755_ Slammed into S-27 Virus. 07758_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????? """ % ?? | | ???????????????? ? | | ????????????????????""" #######??######+# | | ????????????? ??"""?""" ##???????# | | ??????????? """ """ ###???#### | | ??????????? #####"## | | ??????????? """"" + | | ??????????#? 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Treads | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualPhaseWeb Manual? 0 Play Time 01:09:40 Cumulative 102.0 hours Start 2024.04.22 @ 21:36:25 End 2024.04.23 @ 16:57:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 528bd03a-2c2a-461a-abeb-ef9ae50b8d6b