Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 22:12:59 Player: ktur Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1443) 1443 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5768 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 695/700 Matter 73/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (125) Ox1 Location -7/Waste Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Potential Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Light Deuterium Engine Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Cooling System Large Storage Unit ECM Suite Improved Utility Shielding Improved Light Armor Plating Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Shield Generator Improved EM Pulse Cannon Heavy Particle Cannon Shock Bomb Launcher Improved Datajack Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Cooling System Large Storage Unit ECM Suite Improved Light Armor Plating Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Shield Generator Heavy Particle Cannon Heavy Assault Rifle Shock Bomb Launcher Missile Launcher Improved Datajack Mace [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 54 | 6 3 . 13 2 3 . 15 10 2 Power 7 | 1 1 . 2 . . . 3 . . Engine 4 | 1 1 . 2 . . . . . . Core 3 | . . . . . . . 3 . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . 6 . 2 . 3 3 . Treads 11 | 2 . . 4 . 2 . 3 . . Leg 5 | . . . 2 . . . . 3 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 1 2 . 1 . 1 . 5 5 . Device 3 | . . . . . . . 2 1 . Storage 3 | 1 1 . . . 1 . . . . Processor 5 | . 1 . 1 . . . 2 1 . Hackware 1 | . . . . . . . . 1 . Protection 3 | . . . . . . . 1 2 . Artifact . | . . . . . . . . . . Weapon 16 | 2 . . 4 2 . . 4 2 2 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 3 | . . . . . . . . 2 1 Ballistic Gun 8 | 1 . . 3 1 . . 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 1 1 . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 10 | . 1 . 2 . . . 5 . 2 Power 4 | . 1 . 1 . . . 2 . . Propulsion 2 | . . . 1 . . . . . 1 Utility 2 | . . . . . . . 2 . . Weapon 2 | . . . . . . . 1 . 1 Highest Loss Streak 2 | . 1 . 1 . . . 2 . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 90 100 98 100 99 100 98 92 92 Engine 8 | . 13 14 10 11 11 11 . . . Core 2 | . . . . . . . 8 7 7 Treads 27 | . 28 28 30 33 32 33 27 1 . Leg 1 | . . . 1 . . . . 21 23 Device 1 | . . . . . . . 3 7 7 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 19 | . 5 14 21 22 22 22 26 17 15 Protection 1 | . . . . . . . 5 6 7 Energy Gun 3 | . 14 14 1 . . . . . . Ballistic Gun 17 | . 14 14 20 20 22 22 16 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 12 29 29 33 33 53 53 59 61 61 Greatest Support 77 | 40 40 40 60 60 60 60 60 77 77 Greatest Overweight (x) 2 | . . . 2 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 20 20 20 20 Most Carried 20 | 6 15 15 15 15 15 18 20 20 20 Average Carried 15 | 3 10 15 14 15 14 15 19 17 20 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 15 18 20 20 20 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 1224 | 234 144 . 442 10 . 31 288 75 . Remotely . | . . . . . . . . . . Salvage Created 2254 | . 366 . 818 34 . . 548 75 413 Parts 132 | . 28 . 60 8 . . 26 3 7 Haulers Intercepted 3 | . . . 3 . . . . . . Recyclers Shooed 4 | . 2 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 42 | . 7 . 19 4 . . 9 1 2 Guns 32 | . 7 . 15 1 . . 9 . . AOE 9 | . . . 4 3 . . . . 2 Classes Destroyed 9 | . 3 . 4 . . . 1 . 1 Hauler 3 | . . . 3 . . . . . . Mechanic 1 | . 1 . . . . . . . . Operator 3 | . 2 . 1 . . . . . . Swarmer 12 | . . . 8 4 . . . . . Grunt 17 | . 7 . 7 . . . 3 . . Duelist 1 | . . . 1 . . . . . . Sentry 8 | . . . 3 . . . 4 1 . Specialist 2 | . . . . . . . 2 . . Compactor 2 | . . . . . . . . . 2 Best Kill Streak 6 | . 2 . 4 6 . . 6 1 2 Combat Bots Only 6 | . 2 . 4 6 . . 6 1 2 Max Kills in Single Turn 4 | . 1 . 4 3 . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 3 . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 2061 | . 278 . 686 40 . . 810 72 175 Core 145 | . 22 . 36 10 . . 72 5 . Absorbed by Shields 156 | . . . . . . . 156 . . Core Remaining (%) 91 | 100 . 91 . . . 88 86 . . Volleys Fired 153 | . 32 . 65 6 . . 35 4 11 Largest 2 | . 2 . 2 1 . . 2 1 1 Hottest 75 | . 70 . 70 33 . . 46 69 75 Shots Fired 274 | . 63 . 128 6 . . 62 4 11 Gun 254 | . 63 . 126 4 . . 61 . . Cannon 8 | . . . . . . . . 4 4 Launcher 12 | . . . 2 2 . . 1 . 7 Special . | . . . . . . . . . . Kinetic 203 | . 32 . 106 4 . . 61 . . Thermal 55 | . 31 . 20 . . . . . 4 Explosive 12 | . . . 2 2 . . 1 . 7 Electromagnetic 4 | . . . . . . . . 4 . Robot Hit Streak 30 | . 14 . 18 2 . . 30 5 6 Robot Miss Streak 4 | . 2 . 2 4 . . 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . 2 . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . Shots Hit Robots 215 | . 52 . 102 2 . . 50 4 5 Core Hits 91 | . 22 . 37 4 . . 21 1 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 4 | . 3 . 1 . . . . . . Burn 3 | . 3 . . . . . . . . Destroy 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5180 | . 660 . 1706 192 . 14 762 100 1746 Guns 2961 | . 659 . 1509 31 . . 762 . . Cannons 100 | . . . . . . . . 100 . Explosions 2098 | . . . 191 161 . . . . 1746 Melee . | . . . . . . . . . . Ramming 21 | . 1 . 6 . . 14 . . . Kinetic 2434 | . 322 . 1319 31 . . 762 . . Thermal 527 | . 337 . 190 . . . . . . Explosive 2098 | . . . 191 161 . . . . 1746 Electromagnetic 100 | . . . . . . . . 100 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 13 | . . . 13 . . . . . . Projectiles . | . . . . . . . . . . Explosions 13 | . . . 13 . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . . . 137 Shots 4 | . . . . . . . . . 4 Rammed 6 | . 2 . 3 . . 1 . . . Targets Rammed 6 | . 2 . 3 . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 93 | . 93 . 30 . . . 20 80 52 Average Temperature 23 | . 29 . 10 . . . 7 42 28 Received Heat Transfer 596 | . 177 . 177 . . . 242 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1776 | . 1221 . 555 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 309 | . 190 31 309 233 . . 155 61 64 Initial 101 | . . 31 11 101 . . . . 21 Average 89 | . 89 31 163 227 . . 42 31 39 Maximum Alert Level 1 | . . . 1 1 . . . . . Low Security (%) 88 | 100 100 100 71 2 . 100 100 100 100 Level 1 11 | . . . 28 97 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 3 . 2 . . . 1 . . Investigation 2 | . 1 . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 4 | . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 18 . 32 4 . . 10 1 6 Peak Tracking Total 6 | . 3 . 5 4 . . 6 1 6 Tactical Retreats 2 | . 1 . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 5 | . 1 . 3 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 14 | . 2 1 5 . 2 . 3 1 . Terminals 9 | . 1 1 4 . . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 7 1 8 . 2 . 6 2 . Successful 11 | . 1 . 4 . 2 . 3 1 . Failed 15 | . 6 1 4 . . . 3 1 . Catastrophic 3 | . . . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 5 1 4 . 1 . 2 . . Terminals 19 | . 5 1 6 . . . 5 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . . . 2 . 2 . 2 1 . Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 . . Locate Traps 2 | . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 1 5 . . . 2 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . 9 . . . . . 4 . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 3663 | 77 645 109 1038 91 396 333 726 160 88 Spaces Moved 1954 | 43 310 69 476 47 242 206 345 140 76 Core 5 | 5 . . . . . . . . . Treads 1718 | 38 310 69 461 47 242 206 345 . . Legs 231 | . . . 15 . . . . 140 76 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 160 160 160 90 45 Average Speed 152 | 147 160 160 161 160 160 160 160 93 80 Slowest Speed 260 | 160 160 160 260 160 160 160 160 103 103 Overloaded Moves 28 | . . . . . . . . . 28 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 5 39 16 46 12 60 48 35 3 40 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 12 | . . . . . . . 12 . . Terrain Destroyed 106 | . . . 15 23 . . 12 . 56 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 106 | . . . 15 23 . . 12 . 56 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 2378 | 54 395 68 621 58 253 209 467 164 89 Wait 102 | . 34 . 33 . . . 35 . . Move 1946 | 42 309 68 475 46 241 205 344 140 76 Hop . | . . . . . . . . . . Pick Up 66 | 6 11 . 13 2 4 3 21 6 . Fast Attach 19 | 6 3 . 7 . . . 3 . . Attach 15 | . . . 1 . 2 . 8 4 . Detach 2 | . 1 . . . . . 1 . . Swap 20 | . . . 5 2 1 . 4 6 2 Drop 49 | . 3 . 19 2 5 . 16 4 . Fire 153 | . 32 . 65 6 . . 35 4 11 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . 2 . 3 . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 3) 723 | -10/Materials | Entered Mines 781 | -10/Mines | Learned location of Mines (-8) 784 | -10/Mines | Discovered new exit (range 5) 832 | -10/Mines | Entered Materials 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1465 | -9/Materials | Discovered new exit (range 12) 1579 | -9/Materials | Discovered new exit (range 15) 1870 | -9/Materials | Entered Mines 1890 | -9/Mines | Discovered new exit (range 8) 1914 | -9/Mines | Build established: Scavenger-Mutant 1953 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1955 | -9/Mines | Discovered new exit (range 5) 1961 | -9/Mines | Entered Exiles 2000 | -9/Exiles | Met 8R-AWN 2029 | -9/Exiles | Met EX-HEX 2070 | -9/Exiles | Met EX-BIN 2094 | -9/Exiles | Aligned with FarCom system 2096 | -9/Exiles | Given EX-Vault access code 2133 | -9/Exiles | Opened EX-Vault 2150 | -9/Exiles | Found Potential Leg 2152 | -9/Exiles | Found Potential Leg 2185 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2235 | -9/Exiles | Met EX-DEC 2241 | -9/Exiles | Learned location of Zion (-6) 2342 | -9/Exiles | Discovered new exit (range 10) 2357 | -9/Exiles | Left Exiles lab with Potential Leg 2357 | -9/Exiles | Entered Mines 2641 | -8/Mines | Discovered new exit (range 4) 2690 | -8/Mines | Entered Materials 2690 | -8/Materials | Evolved 2 slots: Utility x2 3395 | -8/Materials | Discovered new exit (range 14) 3414 | -8/Materials | Identified exit to Factory 3416 | -8/Materials | Entered Factory 3416 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3576 | -7/Factory | Sucked down chute 3576 | -7/Factory | Entered Waste 3585 | -7/Waste | Spotted C-40 Crusher 3595 | -7/Waste | Spotted C-40 Crusher 3598 | -7/Waste | Spotted C-40 Crusher 3602 | -7/Waste | Spotted C-40 Crusher 3637 | -7/Waste | Destroyed C-40 Crusher 3640 | -7/Waste | Spotted C-40 Crusher 3646 | -7/Waste | Spotted C-40 Crusher 3652 | -7/Waste | Destroyed C-40 Crusher 3663 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3664 | -7/Waste | Self-destructed Last Messages --------------- 03576_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 03576_ Receiving FarCom transmissions... 03634_ Broken Focal Shield crushed. 03636_ Imp. Trap Scanner crushed. 03637_ C-40 Crusher destroyed. 03638_ Antimatter Reactor crushed. 03640_ Hvy. Treads crushed. 03641_ 115 Matter crushed. 03641_ Imp. Cooling System crushed. 03652_ C-40 Crusher destroyed. 03654_ Hvy. Treads crushed. 03654_ 217 Matter crushed. 03658_ Imp. Cooling System crushed. 03662_ The unstable cave ceiling collapses. 03662_ C-40 Crusher crushed by falling debris. 03663_ Missile Launcher crushed. 03663_ Potential Leg crushed. 03663_ Titanium Leg destroyed. 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CC ##???? ????? | | ????????????????????### CC #???#? ####????? | | ????????#???????????# CC CC #????? ????????? | | ????????????????????# CC CC #?????? ??????????? | | ????????????????????## CC #?????????????????? | | ????????????????#???# CC ##?????????????????? | | ?????????????????????# @ ###??????????????????? | | ??????????????????#??## #??????? ????????????? | | ??????????????????????#### ##????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#??#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 13 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideEnergyCanceller Manual? 0 Play Time 00:25:18 Cumulative 301.1 hours Start 2022.04.05 @ 21:49:15 End 2022.04.05 @ 22:12:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 16 Types 11/1/2/2/0/0/0/0/0 Lore% 87 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 508599a5-7091-4b4c-86f9-af4b2790b4f0