Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 22:17:55 Player: lav Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2103) 2103 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 4380 Bonus ------- Follower Combat Kills 25 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 0/100 System Corruption 1% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Improved Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Compact Battery (200) High-capacity Matter Pod (63) Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Energy Filter Improved Shield Generator Remote Shield Tractor Beam Field Laser Heavy Particle Cannon Improved Assault Rifle Signal Generator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Improved Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Light Angular Momentum Engine Improved Heat Sink Compact Battery Large Matter Pod Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Energy Filter Improved Shield Generator Improved Shield Generator Remote Shield Tractor Beam Beam Rifle Field Laser EM Pulse Cannon Heavy Particle Cannon High-powered Shotgun Signal Generator [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 84 | 8 13 20 9 34 Power 12 | 1 1 3 3 4 Engine 11 | 1 1 3 3 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 31 | 2 2 13 4 10 Treads . | . . . . . Leg 23 | 2 2 5 4 10 Wheel 2 | . . 2 . . Hover 6 | . . 6 . . Flight . | . . . . . Utility 11 | 3 4 . . 4 Device 5 | 2 2 . . 1 Storage 2 | 1 1 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 30 | 2 6 4 2 16 Energy Gun 3 | 1 1 . . 1 Energy Cannon 7 | . 1 . 1 5 Ballistic Gun 12 | 1 2 3 1 5 Ballistic Cannon . | . . . . . Launcher 8 | . 2 1 . 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 42 | . 7 5 4 26 Power 5 | . 1 . . 4 Propulsion 23 | . 2 5 4 12 Utility 2 | . 1 . . 1 Weapon 12 | . 3 . . 9 Highest Loss Streak 11 | . 4 2 3 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 90 92 95 86 Engine 9 | . 13 10 11 4 Core 1 | . . . . 3 Leg 24 | . 26 20 14 29 Wheel 1 | . . 4 . . Hover 5 | . . 13 24 . Device 2 | . 7 . . . Storage 11 | . 14 11 11 9 Processor 9 | . 3 11 11 14 Energy Gun 2 | . 6 . . 1 Energy Cannon 4 | . 4 3 8 5 Ballistic Gun 9 | . 8 10 11 10 Launcher 5 | . 5 7 2 6 Naked Turns . | . . . . . Heaviest Build 66 | 14 51 51 56 66 Greatest Support 51 | 20 20 40 46 51 Greatest Overweight (x) 7 | 1 4 7 2 5 Average Overweight (x) 1 | . 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 5 8 19 20 20 Average Carried 12 | 3 6 13 17 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 5 5 16 19 14 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Mutant 15% | Gunner 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2261 | 293 312 471 424 761 Remotely 97 | 12 85 . . . Salvage Created 2596 | 196 419 489 443 1049 Parts 160 | 9 28 25 21 77 Haulers Intercepted 3 | . 1 1 . 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 50 | . 8 8 11 23 Guns 19 | . 4 3 4 8 Cannons 5 | . . . 3 2 AOE 26 | . 4 5 4 13 Classes Destroyed 15 | 3 4 . 4 4 Worker 13 | 2 3 . 1 7 Builder 7 | . 1 1 . 5 Tunneler 4 | 3 . 1 . . Hauler 3 | . 1 1 . 1 Recycler 5 | 1 . 2 1 1 Watcher 8 | . 3 2 . 3 Swarmer 8 | . . . 4 4 Cutter 3 | . . . . 3 Grunt 30 | . 8 8 3 11 Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 2 | . . . . 2 Specialist 1 | . . . . 1 Hunter 2 | . . . . 2 Best Kill Streak 10 | 3 8 6 7 10 Combat Bots Only 6 | . 2 4 6 5 Max Kills in Single Turn 4 | 1 3 1 3 4 Gunslinging . | . . . . . Exploded 4 | . 2 1 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 348 | . 65 43 32 208 Missed 85 | . 12 13 5 55 Damage Taken 4996 | 34 720 664 400 3178 Core 981 | 34 171 107 115 554 Absorbed by Shields 66 | . . . . 66 Regen/Repaired (Parts) 349 | . . 93 . 256 Core Remaining (%) 49 | 86 18 . 44 . Volleys Fired 191 | 13 40 31 31 76 Largest 3 | 2 2 2 2 3 Hottest 163 | 60 80 83 83 163 Shots Fired 363 | 26 59 61 55 162 Gun 216 | 26 41 31 28 90 Cannon 87 | . 9 9 25 44 Launcher 60 | . 9 21 2 28 Special . | . . . . . Kinetic 179 | 13 27 31 28 80 Thermal 85 | . 9 9 25 42 Explosive 54 | . 9 21 2 22 Electromagnetic 45 | 13 14 . . 18 Robot Hit Streak 14 | 8 7 6 6 14 Robot Miss Streak 5 | 3 3 2 4 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 212 | 17 34 36 34 91 Core Hits 148 | 10 27 22 23 66 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 1 . . . Meltdown 1 | . 1 . . . Corrupt 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6724 | 214 848 1354 847 3461 Guns 1900 | 181 250 280 284 905 Cannons 1024 | . 89 71 284 580 Explosions 3796 | 33 508 1003 276 1976 Melee . | . . . . . Ramming 4 | . 1 . 3 . Kinetic 1630 | 49 138 280 284 879 Thermal 1203 | 33 89 221 284 576 Explosive 3284 | . 508 853 276 1647 Electromagnetic 603 | 132 112 . . 359 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 200 | . 38 90 . 72 Projectiles . | . . . . . Explosions 200 | . 38 90 . 72 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 679 | 34 33 310 1 301 Shots 23 | 1 1 12 . 9 Rammed 1 | . . . 1 . Targets Rammed 3 | . 2 . 1 . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 508 | 32 120 68 508 471 Average Temperature 107 | 15 36 19 205 112 Received Heat Transfer 1767 | . 426 204 213 924 Effects 14 | . . . 7 7 Shutdowns 5 | . . . 3 2 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | 1 . . . 3 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 4 1 1 . Heat Transferred 2082 | . 185 298 574 1025 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 383 | 30 210 250 318 383 Initial 97 | . 19 7 97 45 Average 123 | 13 46 61 230 212 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 71 | 100 99 92 34 41 Level 1 28 | . . 7 65 58 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 1 1 9 Investigation 6 | . 2 . . 4 Extermination . | . . . . . Reinforcement 6 | . . 1 . 5 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 14 19 12 35 Peak Tracking Total 5 | . 2 2 5 4 Tactical Retreats 8 | . 1 5 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 2 . 4 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 5 4 . 3 Terminals 8 | . 4 3 . 1 Fabricators . | . . . . . Repair Stations 3 | . 1 1 . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 16 9 . 11 Successful 22 | . 5 7 . 10 Failed 14 | . 11 2 . 1 Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 13 5 . 2 Fabricators . | . . . . . Repair Stations 12 | . 3 4 . 5 Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 3 . 1 Branch Access Points 1 | . . . . 1 Locate Traps 3 | . 1 2 . . Disarm Traps 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 1 4 . 5 Scan Component 6 | . 1 2 . 3 Repair 4 | . . 2 . 2 Recycling Unit Hacks 4 | . . . . 4 Recycle Component 3 | . . . . 3 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 2 . 2 Full Trace Events 5 | . 3 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 2 . 2 Time 171 | . . 83 . 88 Parts Recycled 3 | . . . . 3 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 1 Highest-Rated Group 78 | . . . 78 16 Highest-Rated Ally 31 | . . . 31 16 Total Orders . | . . . . . Ally Attacks 21 | . . . 21 . Total Damage 276 | . . . 276 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4996 | 182 1501 1122 481 1710 Spaces Moved 2070 | 104 526 490 273 677 Core 6 | 6 . . . . Treads . | . . . . . Legs 1519 | 98 526 136 82 677 Wheels 159 | . . 159 . . Hover 386 | . . 195 191 . Flight . | . . . . . Fastest Speed 50 | 50 120 108 108 186 Average Speed 198 | 120 262 182 134 198 Slowest Speed 500 | 190 400 500 260 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 60 43 59 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 344 | 5 51 106 18 164 Melee . | . . . . . Projectile 11 | . . . . 11 AOE 333 | 5 51 106 18 153 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2620 | 135 589 656 331 909 Wait 168 | . . 83 5 80 Move 2066 | 103 525 489 272 677 Hop . | . . . . . Pick Up 87 | 10 8 27 10 32 Fast Attach 4 | 3 . 1 . . Attach 50 | 4 7 11 4 24 Detach . | . . . . . Swap 30 | 1 6 8 5 10 Drop 21 | 1 1 6 3 10 Fire 191 | 13 40 31 31 76 Melee . | . . . . . Ram 1 | . . . 1 . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Core integrity fell below 50% 928 | -10/Materials | Lost 4 parts (1p1n2w) 1003 | -10/Materials | Core integrity fell below 20% 1684 | -10/Materials | Entered another Materials area 1684 | -9/Materials | Evolved 2 slots: Propulsion x2 1972 | -9/Materials | Build established: Scavenger-Mutant 2152 | -9/Materials | Discovered new exit (range 9) 2508 | -9/Materials | Build established: Mutant 2630 | -9/Materials | Repaired Imp. Ion Engine 2683 | -9/Materials | Repaired Imp. Assault Rifle 2806 | -9/Materials | Entered Mines 2999 | -9/Mines | Met a Derelict testing a Signal Generator 3008 | -9/Mines | Found Signal Generator 3100 | -9/Mines | Core integrity fell below 50% 3102 | -9/Mines | Lost 3 parts (3n) 3278 | -9/Mines | Discovered new exit (range 6) 3287 | -9/Mines | Entered Materials 3287 | -8/Materials | Accompanied by 1 ally 3287 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3405 | -8/Materials | Build established: Scavenger-Mutant 3562 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3718 | -8/Materials | Repaired Hrd. Medium Armor Plating? 3973 | -8/Materials | Lost 5 parts (3n2w) 4177 | -8/Materials | Lost 3 parts (1p1n1w) 4524 | -8/Materials | Build established: Gunner 4879 | -8/Materials | Lost 3 parts (1p1n1u) 4879 | -8/Materials | Core integrity fell below 50% 4934 | -8/Materials | Discovered new exit (range 7) 4975 | -8/Materials | Core integrity fell below 20% 4997 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04975_ X-62 Marksman destroyed. 04975_ U-05 Engineer destroyed. 04975_ Destroyed Imp. Deuterium Engine. 04975_ U-05 Engineer destroyed. 04977_ Overheating: Energy bleed (-16). 04978_ Penetrated by Slug. 04978_ Imp. Grenade Launcher destroyed. 04978_ Destroyed Imp. Grenade Launcher. 04979_ The unstable cave ceiling collapses. 04980_ Penetrated by Slug. 04980_ Knocked back. 04981_ K-01 Serf collects debris. 04982_ Rnf. Ion Engine destroyed. 04988_ X-62 Marksman IFF system glitched. 04992_ Destroyed Com. Wheel. 04994_ X-62 Marksman IFF system glitched. 04994_ R-06 Scavenger suffers critical hit (Burn). 04997_ Penetrated by Slug. 04997_ Minigun destroyed. 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