Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 00:05:32 Player: Sooty Result: Destroyed by as-39994 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (826) 826 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2501 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 33/100 System Corruption 0% Temperature Cool (20) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer System Restoration Module Hypervelocity Gauss Rifle GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Core Shielding > --- WEAPON ----------- Beam Cannon Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Disposable Heat Sink Improved Targeting Computer System Restoration Module Grenade Launcher Mining Laser GAL Module [Rating: 15] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 39 | 6 12 11 . 3 7 Power 6 | 1 3 1 . . 1 Engine 4 | 1 2 1 . . . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 3 3 . 2 1 Treads 7 | . 1 3 . 2 1 Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 4 . . 2 Device 4 | . . 2 . . 2 Storage 1 | 1 . . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 14 | 2 5 3 . 1 3 Energy Gun . | . . . . . . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 10 | 2 5 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 2 . . 11 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . 2 . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes 1 | . . . . . 1 Average Backups 5 | 1 4 6 7 5 4 Power . | . . . . . . Propulsion . | 1 2 2 2 . . Utility 2 | . . 2 2 2 2 Weapon 2 | . 2 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 5 | . . 1 . . 4 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 83 93 100 100 77 Engine 8 | . 9 11 11 11 1 Core 2 | . 4 . . . 6 Treads 16 | . 4 19 22 22 15 Leg 4 | . 19 . . . . Device 8 | . . 9 11 11 10 Storage 11 | . 14 11 11 11 8 Processor 1 | . 3 4 . . . Protection 6 | . . 5 11 11 8 Energy Cannon 7 | . . 9 11 11 7 Ballistic Gun 21 | . 27 22 22 22 16 Peak Build Rating 15 | 6 8 13 12 13 15 Average Rating 10 | 3 6 11 12 12 12 On Entrance 8 | . 6 6 12 12 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 6 | . . . . . 6 Heaviest Build 24 | 11 12 24 24 24 24 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 8 8 7 8 7 Average Carried 5 | 2 4 6 7 6 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 2 5 7 7 6 4 Class Distribution -------------------- 40% | Tank 34% | Mutant 18% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 944 | 206 266 227 . 36 209 Remotely . | . . . . . . Salvage Created 1161 | . 304 628 . . 229 Parts 60 | . 24 30 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 10 12 . . 6 Guns 22 | . 10 8 . . 4 Cannons 6 | . . 4 . . 2 Classes Destroyed 9 | . 4 4 . . 1 Worker 1 | . 1 . . . . Builder 2 | . . 2 . . . Recycler 1 | . . 1 . . . Drone 1 | . . . . . 1 Watcher 3 | . 1 2 . . . Swarmer 12 | . 6 4 . . 2 Grunt 9 | . 4 3 . . 2 Brawler 3 | . . 2 . . 1 Sentry 3 | . . 3 . . . Best Kill Streak 6 | . 3 6 . . 3 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 242 | . 65 66 . . 111 Missed 68 | . 18 13 . . 37 Hits 174 | . 47 53 . . 74 Melee 2 | . . 1 . . 1 Projectile 172 | . 47 52 . . 73 Critical Strikes 4 | . . . . . 4 Damage Taken 2433 | . 458 634 . . 1341 Core 524 | . 116 90 . . 318 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . 9 . . 41 Ignored by Resistances 4 | . . . . . 4 Core Remaining (%) 76 | 100 53 . . . . Volleys Fired 128 | . 46 51 . . 31 Largest 3 | . 2 3 . . 3 Hottest 113 | . 40 103 . . 113 Shots Fired 330 | . 92 154 . . 84 Gun 245 | . 92 103 . . 50 Cannon 73 | . . 51 . . 22 Launcher 10 | . . . . . 10 Special 2 | . . . . . 2 Kinetic 245 | . 92 103 . . 50 Thermal 75 | . . 51 . . 24 Explosive 10 | . . . . . 10 Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 8 26 . . 13 Robot Miss Streak 9 | . 3 5 . . 9 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 198 | . 57 87 . . 54 Core Hits 70 | . 26 27 . . 17 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 3 | . 3 . . . . Critical Strikes 5 | . 4 1 . . . Destroy 5 | . 4 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2694 | . 494 1060 . . 1140 Guns 1536 | . 494 527 . . 515 Cannons 798 | . . 531 . . 267 Explosions 358 | . . . . . 358 Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 1536 | . 494 527 . . 515 Thermal 798 | . . 531 . . 267 Explosive 358 | . . . . . 358 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 . Average Corruption 3 | . . 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 6 . 1 . Message Errors 1 | . . . . 1 . Matter Fused 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 199 | . 24 199 . . 191 Average Temperature 75 | . 8 94 . . 70 Received Heat Transfer 594 | . 111 153 . . 330 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1665 | . . 1110 . . 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 175 | . 132 175 56 . . Initial 56 | . . 7 56 . . Average 64 | . 63 74 56 . . Influence Increases 796 | . 267 374 . . 155 Destroy 0b10 Robot/C 540 | . 200 240 . . 100 Destroy 0b10 Robot/NC 40 | . 10 25 . . 5 Destroy Leader 136 | . 42 74 . . 20 Successful Hack 4 | . . 4 . . . Destroy Structure 1 | . . 1 . . . Lose Combat Pursuer 75 | . 15 30 . . 30 Influence Decreases 796 | . 248 247 90 56 155 Entered New Map 158 | . . 12 90 56 . Time Decay 618 | . 248 215 . . 155 Lost Part 20 | . . 20 . . . Squads Dispatched 3 | . 1 2 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 17 19 . . 27 Peak Tracking Total 14 | . 5 3 . . 14 Tactical Retreats 6 | . 1 2 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . . 2 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 12 | . . 12 . . . Successful 9 | . . 9 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 12 | . . 12 . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 9 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 4 | . . . . . 4 ECM 4 | . . . . . 4 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2651 | 69 607 501 10 928 536 Spaces Moved 1576 | 61 331 184 7 576 417 Core 260 | 29 . . . . 231 Treads 1066 | . 113 184 7 576 186 Legs 250 | 32 218 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 50 Average Speed 135 | 91 133 160 160 160 99 Slowest Speed 160 | 120 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 72 24 6 71 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . . 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1856 | 74 425 294 6 583 474 Wait 45 | . 10 27 . . 8 Move 1571 | 60 330 183 6 575 417 Hop . | . . . . . . Pick Up 44 | 8 15 14 . 2 5 Fast Attach 1 | . . . . . 1 Attach 20 | 6 5 6 . . 3 Detach . | . . . . . . Swap 19 | . 7 5 . 3 4 Drop 27 | . 12 7 . 3 5 Fire 128 | . 46 51 . . 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 16) 677 | -10/Materials | Entered another Materials area 677 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1122 | -9/Materials | Discovered new exit (range 15) 1151 | -9/Materials | Central database locked down 1178 | -9/Materials | Entered Mines 1179 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1188 | -9/Mines | Entered Zion 1213 | -7/Zion | Learned location of 1 exit from Factory 1291 | -7/Zion | System corruption cleaned by Quarantine Array 1507 | -7/Zion | Build established: Tank 1696 | -7/Zion | Found GAL Module 1932 | -7/Zion | Learned location of Data Miner (-6) 2094 | -7/Zion | Discovered new exit (range 14) 2116 | -7/Zion | Entered Proximity Caves 2243 | -6/Proximity Caves | Spotter reported a threat 2421 | -6/Proximity Caves | Spotter reported a threat 2445 | -6/Proximity Caves | Spotter reported a threat 2456 | -6/Proximity Caves | Spotted B-75 Beast 2502 | -6/Proximity Caves | Core integrity fell below 50% 2518 | -6/Proximity Caves | Core integrity fell below 20% 2548 | -6/Proximity Caves | Lost 9 parts (1p2n2u4w) 2612 | -6/Proximity Caves | Learned Factory garrison access intel 2613 | -6/Proximity Caves | Encountered an infested base 2625 | -6/Proximity Caves | Learned Factory interactive machine intel 2626 | -6/Proximity Caves | Spotter reported a threat 2652 | -6/Proximity Caves | Destroyed by as-39994 with Assembled F-torch Last Messages --------------- 02579_ Dropped Disposable Heat Sink. 02579_ Acquired Hyp. Gauss Rifle. 02581_ Acquired Adv. ECM Suite. 02582_ Acquired 52 matter. 02612_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 02613_ PUBLIC SERVICE ANNOUNCEMENT: Infestation detected. Be careful out there. 02624_ N-01 Spotter is scanning... 02625_ Acquired derelict log, extracted data. Data stored: Factory interactive machine intel. 02626_ N-01 Spotter sends a signal. 02626_ ALERT: Unidentified potential threat approaching Complex 0b10. 02638_ C-30 ARC bursts open, deploying its payload. 02638_ G-67 Veteran unfolds itself. 02638_ G-50 Soldier unfolds itself. 02638_ Mining Laser destroyed. 02647_ Focal Shield destroyed. 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Treads | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed ServoDispersalSheargun Manual? 0 Play Time 00:34:02 Cumulative 34.2 hours Start 2026.01.03 @ 23:29:44 End 2026.01.04 @ 00:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5227dba8-6b89-49b7-97f7-38dcec2a8864