Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:19:18 Player: Haru Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (11) 55 Value Destroyed (361) 361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 616 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 215/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Heat Sink ECM Suite > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (5) ---- Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink High-capacity Battery > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Small Laser Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Battery Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 15 | 5 10 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 3 | 2 1 Treads . | . . Leg 1 | . 1 Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 4 | . 4 Device 3 | . 3 Storage 1 | . 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun 4 | 2 2 Energy Cannon . | . . Ballistic Gun 1 | . 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 2 | . 2 Utility 2 | . 2 Weapon 2 | . 2 Highest Loss Streak 7 | . 7 To Critical Strikes . | . . Average Slot Usage (%) 66 | . 66 Engine 10 | . 10 Leg 3 | . 3 Wheel 9 | . 9 Device 10 | . 10 Storage 7 | . 7 Energy Gun 18 | . 18 Ballistic Gun 5 | . 5 Naked Turns . | . . Heaviest Build 11 | 6 11 Greatest Support 20 | 20 20 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 5 | 4 5 Average Carried 2 | 1 2 Final Capacity 5 | 5 5 Final Carried 4 | 4 1 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 329 | 250 79 Remotely . | . . Salvage Created 284 | 60 224 Parts 22 | 5 17 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 8 | 1 7 Guns 6 | 1 5 AOE 2 | . 2 Classes Destroyed 5 | 2 3 Worker 1 | . 1 Tunneler 1 | 1 . Watcher 1 | . 1 Swarmer 2 | . 2 Grunt 6 | 1 5 Best Kill Streak 4 | 2 4 Combat Bots Only 3 | 1 3 Max Kills in Single Turn 3 | 1 3 Gunslinging . | . . Exploded 2 | . 2 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 72 | 1 71 Missed 16 | . 16 Damage Taken 789 | 10 779 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 26 | 2 24 Largest 2 | 2 2 Hottest 90 | 90 90 Shots Fired 39 | 4 35 Gun 39 | 4 35 Cannon . | . . Launcher . | . . Special . | . . Kinetic 9 | . 9 Thermal 30 | 4 26 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 4 | 2 4 Robot Miss Streak 4 | 1 4 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 18 | 3 15 Core Hits 16 | 3 13 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 2 | 1 1 Burn 2 | 1 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 500 | 49 451 Guns 224 | 49 175 Cannons . | . . Explosions 276 | . 276 Melee . | . . Ramming . | . . Kinetic 30 | . 30 Thermal 470 | 49 421 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 129 | . 129 Projectiles . | . . Explosions 129 | . 129 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 246 | . 246 Shots 4 | . 4 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 36 | 36 32 Average Temperature 11 | 22 9 Received Heat Transfer 183 | 6 177 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | 1 1 Heat Transferred 759 | 198 561 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 349 | 25 349 Initial 16 | . 16 Average 134 | 3 187 Maximum Alert Level 1 | . 1 Low Security (%) 55 | 100 37 Level 1 44 | . 62 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 16 | 1 15 Peak Tracking Total 6 | 1 6 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 10 | . 10 Max in Single Turn 10 | . 10 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 245 | 71 174 Spaces Moved 174 | 70 104 Core 38 | 17 21 Treads . | . . Legs 15 | . 15 Wheels 121 | 53 68 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 85 | 72 94 Slowest Speed 150 | 80 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 17 | 8 26 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 47 | . 47 Melee . | . . Projectile . | . . AOE 47 | . 47 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 233 | 85 148 Wait 1 | . 1 Move 173 | 69 104 Hop . | . . Pick Up 16 | 9 7 Fast Attach . | . . Attach 13 | 5 8 Detach . | . . Swap 2 | . 2 Drop 2 | . 2 Fire 26 | 2 24 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 72 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Core integrity fell below 50% 208 | -10/Materials | Lost 7 parts (1p2n2u2w) 237 | -10/Materials | Core integrity fell below 20% 246 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Dropped Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Dropped Sml. Laser. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Sml. Laser. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 34 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Nuclear Reactor explodes. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. 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