Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 14:04:42 Player: Lazz Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (164) 820 Value Destroyed (5386) 5386 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (495) 495 TOTAL SCORE: 12221 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 109 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -454 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 86/100 System Corruption 12% Temperature Cool (0) Movement Hovering (70) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit > --- UTILITY (8) ------ Machine Analyzer Improved Signal Interpreter Experimental Signal Interpreter Hacking Suite > --- WEAPON (4) ------- Heavy Hammer Heavy Hammer Heavy Hammer Heavy Hammer > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Weapon Cycler Advanced Transmission Jammer Medium Reflective Plating Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Weapon Mount Improved Light Armor Plating Medium Reflective Plating System Shield System Shield > --- WEAPON ----------- Flak Gun Heavy Machine Gun Axe > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Weapon Cycler Makeshift Hacking Suite System Shield System Shield System Shield Heavy Laser Heavy Missile Launcher Rocket Array Heavy Mace [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Utility System Shield Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . . . 4 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . . 1 . . . Utility 6 | . . . 2 1 . . . 2 1 . . Weapon 2 | . . 1 . . . . . . 1 . . Parts Attached 124 | 8 5 23 21 26 6 1 8 11 4 1 10 Power 13 | 1 1 2 3 4 . . . 1 1 . . Engine 10 | 1 1 2 2 3 . . . 1 . . . Core 2 | . . . 1 1 . . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 39 | 2 . 9 5 10 2 . 4 2 . 1 4 Treads 3 | 2 . 1 . . . . . . . . . Leg 31 | . . 7 5 10 2 . 4 2 . 1 . Wheel 1 | . . 1 . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . Utility 25 | 2 1 1 7 3 2 . . 6 2 . 1 Device 5 | 1 1 . 1 . 1 . . 1 . . . Storage 2 | 1 . . 1 . . . . . . . . Processor 5 | . . . 2 1 . . . 1 1 . . Hackware 7 | . . . 2 1 . . . 3 . . 1 Protection 6 | . . 1 1 1 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 47 | 3 3 11 6 9 2 1 4 2 1 . 5 Energy Gun 5 | 2 . . . . . . 1 1 . . 1 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 31 | 1 2 11 4 9 1 . 2 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . . . . . 4 Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . 2 . . Parts Lost 56 | . 2 6 2 10 10 . . 8 16 2 . Power 8 | . 1 1 1 1 1 . . 1 2 . . Propulsion 20 | . . 4 . 4 3 . . 2 6 1 . Utility 9 | . . 1 . . 1 . . 1 5 1 . Weapon 19 | . 1 . 1 5 5 . . 4 3 . . Highest Loss Streak 14 | . 1 2 1 3 6 . . 5 14 1 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 1 5 7 13 14 13 12 14 13 10 5 5 Power . | . . . . 1 . . . . . . . Propulsion 1 | . . . 1 1 2 2 2 2 . . . Utility 6 | . 2 3 7 7 6 6 8 7 8 5 5 Weapon 3 | . 2 4 4 4 3 3 3 3 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 1 8 1 3 . . 4 1 3 . 4 Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 14 | . 1 2 . 2 . . 3 . 2 . 4 Weapon 8 | . . 6 . . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 94 93 97 93 83 96 96 62 19 41 Engine 7 | . 13 10 5 4 6 7 7 10 3 . . Treads 2 | . 28 5 . . . . . . . . . Leg 23 | . . 21 26 29 29 30 30 28 18 . . Device 2 | . 14 8 1 . . . . 3 4 . . Storage 7 | . 14 11 9 7 7 7 7 5 4 . . Processor 6 | . . . 11 7 7 7 7 6 10 15 15 Hackware 11 | . . . 8 22 15 15 15 17 14 3 4 Protection 3 | . . 1 2 . 5 7 7 4 . . . Energy Gun 1 | . 15 . . . . . . . . . 3 Ballistic Gun 16 | . 11 32 26 19 19 . 10 7 . . . Slashing Weapon 2 | . . . . . . 6 7 4 . . . Peak Build Rating 66 | 7 9 19 38 48 50 40 50 66 49 25 52 Average Rating 34 | 5 6 14 30 42 44 39 44 61 42 18 36 On Entrance 26 | . 7 7 19 37 46 36 40 46 47 20 16 Avg Prop Armor Cover (%) 14 | . . 14 . . . . . . . . 17 Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 12 12 28 41 47 50 36 48 66 43 . 15 Greatest Support 88 | 40 40 40 37 78 78 76 76 88 85 20 48 Greatest Overweight (x) 14 | . . 5 1 1 . . . . 14 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 8 8 14 15 15 15 15 15 13 5 5 Most Carried 15 | 4 8 8 15 15 15 14 15 15 12 5 5 Average Carried 11 | 1 5 7 13 14 13 12 14 13 10 5 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 6 8 15 15 11 14 15 9 5 5 5 Class Distribution -------------------- 36% | Hacker-Mutant 12% | Scavenger-Gunner 12% | Mutant 9% | Hacker-Skirmisher 8% | Gunner 5% | Scavenger-Tank 5% | Hacker-Assassin 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Scientist-Mutant | -5/Factory Hacker-Assassin | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Matter Collected 5398 | 263 344 888 958 1402 864 63 80 195 25 211 105 Remotely . | . . . . . . . . . . . . Salvage Created 6770 | 154 333 1574 952 1609 1315 . . 624 143 . 66 Parts 362 | 8 24 93 58 85 60 . . 29 5 . . Haulers Intercepted 12 | . . 4 1 3 3 . . 1 . . . Recyclers Shooed 8 | . . 2 1 3 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 118 | . 11 29 17 28 17 . . 14 2 . . Guns 104 | . 10 29 17 28 17 . . 3 . . . AOE 11 | . . . . . . . . 10 1 . . Classes Destroyed 16 | 3 3 4 1 3 1 . . . . . 1 Worker 7 | 2 1 . . 1 3 . . . . . . Builder 3 | . . 1 . . . . . 2 . . . Tunneler 3 | 1 . . . . . . . 1 1 . . Hauler 12 | . . 4 1 3 3 . . 1 . . . Recycler 11 | 1 . 2 1 4 3 . . . . . . Operator 2 | . . 1 1 . . . . . . . . Watcher 7 | . 2 2 2 . 1 . . . . . . Swarmer 21 | . 6 6 3 6 . . . . . . . Grunt 63 | . 5 19 7 11 10 . . 11 . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 16 | . . 4 5 4 3 . . . . . . Specialist 2 | . . . . 2 . . . . . . . Hunter 10 | . . . 2 2 3 . . 1 2 . . Programmer 4 | . . . . 2 . . . 2 . . . Heavy 1 | . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . 1 Best Kill Streak 13 | 3 8 4 5 6 11 . . 13 2 . . Combat Bots Only 10 | . 7 4 4 5 6 . . 10 1 . . Max Kills in Single Turn 10 | 1 1 2 1 3 2 . . 10 2 . 1 Gunslinging 1 | . . 1 . 1 . . . . . . . Exploded 7 | . . . . . . . . 7 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Hostile Shots Fired 1060 | . 74 121 66 306 214 1 . 90 128 60 . Missed 329 | . 18 33 16 98 63 . . 35 39 27 . Hits 731 | . 56 88 50 208 151 1 . 55 89 33 . Melee 4 | . . . . . 4 . . . . . . Projectile 727 | . 56 88 50 208 147 1 . 55 89 33 . Critical Strikes 22 | . . 7 1 5 5 . . 2 1 1 . Damage Taken 10370 | . 699 1027 699 2423 1914 33 . 1117 1681 627 150 Core 2354 | . 107 190 45 359 248 16 . 186 530 523 150 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 388 | . . . 197 191 . . . . . . . Core Remaining (%) 65 | 100 57 52 91 . . . 11 81 . . . Volleys Fired 414 | 26 47 105 52 90 62 . . 19 11 . 2 Largest 3 | 2 2 3 3 3 3 . . 3 1 . 1 Hottest 127 | 90 100 69 84 81 84 . . 127 45 . 88 Shots Fired 1068 | 35 91 315 158 252 158 . . 45 11 . 3 Gun 1062 | 35 90 315 158 252 158 . . 41 10 . 3 Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . . 4 1 . . Special 1 | . 1 . . . . . . . . . . Kinetic 966 | . 46 315 158 252 158 . . 27 10 . . Thermal 97 | 35 45 . . . . . . 14 . . 3 Explosive 5 | . . . . . . . . 4 1 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | 4 13 22 11 19 21 . . 19 9 . 8 Robot Miss Streak 9 | 4 9 4 6 8 3 . . 6 1 . . Penetration Max 1 | . . . . 1 1 . . . . . . Secondary Targets 19 | . . 5 2 6 5 . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 . . . Shots Hit Robots 730 | 16 57 225 87 175 116 2 . 33 13 . 6 Core Hits 406 | 5 26 76 40 115 78 1 . 56 8 . 1 Critical Kills 3 | . . . . 1 2 . . . . . . Critical Parts Destroyed 11 | . . 2 2 1 . . . . 3 . 3 Critical Strikes 15 | . 1 2 2 2 2 . . . 3 . 3 Burn 1 | . 1 . . . . . . . . . . Destroy 8 | . . 2 2 1 2 . . . 1 . . Smash 6 | . . . . 1 . . . . 2 . 3 Melee Attacks 58 | . . . 1 14 . 13 . 13 8 . 9 Impact 40 | . . . 1 14 . . . 8 8 . 9 Slashing 18 | . . . . . . 13 . 5 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 14014 | 161 661 2527 1584 3317 2597 75 . 2362 376 . 354 Guns 11350 | 161 561 2527 1524 3215 2597 . . 611 127 . 27 Cannons . | . . . . . . . . . . . . Explosions 1917 | . 100 . 60 . . . . 1705 52 . . Melee 732 | . . . . 102 . 75 . 46 182 . 327 Ramming 15 | . . . . . . . . . 15 . . Kinetic 10632 | . 213 2527 1524 3215 2597 . . 429 127 . . Thermal 778 | 161 348 . 60 . . . . 182 . . 27 Explosive 1857 | . 100 . . . . . . 1705 52 . . Electromagnetic . | . . . . . . . . . . . . Impact 657 | . . . . 102 . . . 46 182 . 327 Slashing 75 | . . . . . . 75 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 4 1 1 1 1 1 5 12 12 Average Corruption 3 | . . . 3 1 1 1 1 1 3 12 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . . 16 3 4 6 2 2 1 11 11 Message Errors 14 | . . . 7 . 1 . . . . 4 2 Matter Fused 14 | . . . 5 . 2 2 . . . 1 4 Heat Flow Errors 5 | . . . 1 1 . 1 . . . 1 1 Energy Discharges 10 | . . . 1 2 . 1 1 . 1 2 2 Data Loss (minor) 5 | . . . . . . 1 1 1 . 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 3 | . . . 2 . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 490 | . 2 . . 102 . 14 . 74 103 . 195 Projectiles . | . . . . . . . . . . . . Explosions 65 | . 2 . . . . . . 63 . . . Melee 425 | . . . . 102 . 14 . 11 103 . 195 Knockbacks 2 | . . . . . . . . 1 1 . . Impact 2 | . . . . . . . . 1 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 201 | . 70 . . . . . . 42 89 . . Shots 6 | . 1 . . . . . . 2 3 . . Rammed 3 | . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 327 | 210 327 127 253 250 262 107 . 309 . 128 113 Average Temperature 71 | 142 115 23 61 26 97 57 . 125 . 85 42 Received Heat Transfer 2835 | . 297 528 288 687 645 15 . 273 18 84 . Effects 5 | 1 1 . 1 . 1 . . 1 . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . Interference 3 | 1 1 . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 1 . 1 Combat Hostiles 2 | . . . . . . . . 1 1 . . Parts Fried 5 | . . . . 1 . . . 2 1 . 1 Impact Corruptions 8 | . . . . 2 . . . 1 2 . 3 Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 1810 | 410 980 . 50 . . . . 333 . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Maximum Alert Level 2 | . 1 2 1 1 1 . . 1 . . . Low Security (%) 68 | 100 91 32 59 75 61 100 . 93 100 . . Level 1 23 | . 8 32 40 24 38 . . 6 . . . Level 2 8 | . . 34 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 440 | 10 231 440 322 301 316 111 . 371 177 . . Initial 177 | . . 93 177 123 81 111 . . 169 . . Average 151 | 1 62 280 204 122 177 7 . 45 95 . . Influence Increases 4312 | 20 411 943 600 838 550 55 . 574 231 90 . Destroy 0b10 Robot/C 2420 | . 220 580 340 560 340 20 . 320 40 . . Destroy 0b10 Robot/NC 240 | 20 15 50 25 40 55 10 . 20 5 . . Destroy Leader 598 | . 54 122 116 146 98 . . 52 10 . . Allied During Kill 14 | . . . . . 6 1 . 7 . . . Successful Hack 102 | . 8 8 11 33 5 14 . 23 . . . Select Force Hacks 60 | . . 30 . . 30 . . . . . . Disable Machine 165 | . 15 15 45 30 15 . . 15 30 . . Destroy Structure 278 | . 24 3 48 14 1 10 . 62 116 . . Partial Spotted 45 | . . 15 15 . . . . 15 . . . Lose Combat Pursuer 390 | . 75 120 . 15 . . . 60 30 90 . Influence Decreases 4312 | 20 188 746 749 929 445 340 . 227 487 161 20 Entered New Map 1011 | . . 130 243 148 99 174 . . 178 35 4 Time Decay 2344 | 20 168 556 486 414 206 65 . 111 196 106 16 Lost Part 513 | . 20 60 20 100 100 . . 80 113 20 . Lost Ally 60 | . . . . . 40 . . 20 . . . Purge Threat 384 | . . . . 267 . 101 . 16 . . . Squads Dispatched 34 | . 3 4 2 13 6 . . 5 1 . . Investigation 13 | . 2 3 1 3 2 . . 2 . . . Extermination 5 | . . . . 3 . . . 1 1 . . Reinforcement 14 | . 1 1 1 7 2 . . 2 . . . Assault 2 | . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . 2 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Distress Signals 9 | . 3 . 1 1 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 195 | . 24 38 25 35 31 3 . 22 8 9 . Peak Tracking Total 10 | . 7 6 5 4 6 3 . 10 4 4 . Tactical Retreats 15 | . 3 5 . 1 . . . 2 1 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Traps Triggered 13 | . 1 6 5 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Machines Disabled 12 | . 1 1 3 2 1 . . 1 2 . 1 Max in Single Turn 2 | . 1 1 1 1 1 . . 1 2 . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Machines Accessed 51 | . 3 7 6 10 4 8 2 8 . . 3 Terminals 30 | . 3 5 4 4 3 6 . 4 . . 1 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . Recycling Units 5 | . . 1 . . 1 1 . 2 . . . Scanalyzers 7 | . . 1 1 4 . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 211 | . 8 22 33 56 19 24 6 39 . . 4 Successful 83 | . 1 8 16 22 5 8 6 13 . . 4 Failed 128 | . 7 14 17 34 14 16 . 26 . . . Catastrophic 34 | . 3 5 4 8 1 8 . 5 . . . Database Lockouts . | . . . . . . . . . . . . Manual 77 | . 6 17 8 11 3 14 . 18 . . . Terminals 116 | . 8 15 16 14 17 16 . 28 . . 2 Fabricators 5 | . . . . 5 . . . . . . . Repair Stations 13 | . . . 6 7 . . . . . . . Recycling Units 14 | . . 2 . . 2 3 . 7 . . . Scanalyzers 49 | . . 5 11 30 . . . 3 . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 36 | . 1 1 3 4 3 7 6 7 . . 4 Record 14 | . . . . . . 5 6 . . . 3 Part Schematic 2 | . . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 3 | . . . . . 2 . . . . . 1 Level Access Points 2 | . . . . 1 . . . 1 . . . Terminal Index 2 | . . 1 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . Scanalyzer Index 2 | . 1 . 1 . . . . . . . . Unreport Threat 5 | . . . . 2 . 1 . 2 . . . Zone Layout 4 | . . . 1 1 1 . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . Repair Station Hacks 9 | . . . 4 5 . . . . . . . Scan Component 5 | . . . 2 3 . . . . . . . Repair 4 | . . . 2 2 . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . 2 . . . Report Inventory 1 | . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . 1 . 1 . . . Scanalyzer 27 | . . 5 9 12 . . . 1 . . . Insert Component 7 | . . 1 2 4 . . . . . . . Analyze 8 | . . 3 3 2 . . . . . . . Retrieve Study 12 | . . 1 4 6 . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 6 | . . 2 . . 2 . . 2 . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . 2 . . 2 . . 2 . . . Recyclers 2 | . . 1 . . 1 . . . . . . Tunnel 2 | . . 1 . . 1 . . . . . . Fedlink 2 | . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 3 6 6 8 2 5 . 6 . . 1 Full Trace Events 11 | . 3 4 1 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 2 2 . . . 2 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 11 | . . 1 3 6 . . . 1 . . . Parts Repaired 4 | . . . 2 2 . . . . . . . Time 198 | . . . 76 122 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . Parts Scanalyzed 6 | . . 1 2 3 . . . . . . . Part Schematics Acquired 5 | . . 1 2 2 . . . . . . . Parts Damaged 2 | . . . . 2 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Total Allies 4 | . . . . . 2 2 . . . . . Largest Group 2 | . . . . . 2 2 2 2 . . . Highest-Rated Group 64 | . . . . . 62 64 64 64 . . . Highest-Rated Ally 32 | . . . . . 31 32 32 32 . . . Initial UFD Resources 53 | . . . . . . . . 37 53 53 53 Total Orders . | . . . . . . . . . . . . Ally Attacks 35 | . . . . . 16 9 . 10 . . . Total Damage 967 | . . . . . 293 334 . 340 . . . Kills 6 | . . . . . 1 3 . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Active Infowar (turns) 8188 | 31 526 853 985 1247 427 636 1891 602 426 237 327 Sensors 487 | . . . . . 23 . . 142 322 . . Seismic 1410 | 31 526 853 . . . . . . . . . Machine Analysis 6778 | . . . 985 1247 427 636 1891 602 426 237 327 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Turns Passed 9410 | 177 535 1639 1266 1247 427 636 1891 602 426 237 327 Spaces Moved 6036 | 65 176 879 482 645 182 428 1689 436 287 443 324 Core 634 | 3 . 6 . . . . . . 102 423 100 Treads 319 | 62 176 81 . . . . . . . . . Legs 4686 | . . 619 482 645 182 428 1689 436 185 20 . Wheels 173 | . . 173 . . . . . . . . . Hover 224 | . . . . . . . . . . . 224 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 95 97 116 117 105 107 50 50 50 Average Speed 110 | 154 160 119 163 105 116 117 108 107 99 53 65 Slowest Speed 750 | 160 160 300 181 175 117 117 117 110 750 120 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 40 64 36 26 36 90 89 14 8 56 24 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . 1 . . 1 . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 8 | . . . . . . . 6 . . . 2 Spaces Dug 35 | . 1 . 1 12 . 10 . 9 2 . . Terrain Destroyed 182 | . 25 . 44 12 1 10 . 33 57 . . Melee 34 | . . . 1 12 . 10 . 9 2 . . Projectile 2 | . 1 . . . 1 . . . . . . AOE 145 | . 24 . 42 . . . . 24 55 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Total 7909 | 102 348 1277 842 1012 274 540 1748 506 396 443 421 Wait 1053 | . 108 217 257 199 8 72 29 11 76 . 76 Move 6026 | 64 175 878 481 644 181 427 1688 435 287 442 324 Hop . | . . . . . . . . . . . . Pick Up 76 | 4 7 16 11 14 3 4 9 4 4 . . Fast Attach 69 | 7 1 21 10 7 4 . 3 . 4 1 11 Attach 41 | . 4 1 1 10 7 1 2 12 3 . . Detach 8 | . 1 . 1 2 1 . . 3 . . . Swap 62 | 1 1 14 15 18 3 . 3 7 . . . Drop 74 | . 4 25 13 14 5 . 9 2 1 . 1 Fire 414 | 26 47 105 52 90 62 . . 19 11 . 2 Melee 56 | . . . 1 14 . 13 . 13 8 . 7 Ram 2 | . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 28 | . . . . . . 23 5 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Sto x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 15) 604 | -10/Materials | Destroyed 7 combat bots 673 | -10/Materials | Discovered new exit (range 6) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1233 | -9/Materials | Build established: Scavenger-Gunner 1664 | -9/Materials | Discovered new exit (range 4) 1965 | -9/Materials | Discovered new exit (range 8) 2159 | -9/Materials | Discovered new exit (range 8) 2352 | -9/Materials | Entered another Materials area 2352 | -8/Materials | Evolved 2 slots: Utility x2 2403 | -8/Materials | Build established: Scavenger-Tank 3019 | -8/Materials | Build established: Gunner 3114 | -8/Materials | Discovered new exit (range 4) 3506 | -8/Materials | Repaired VSS Leg+ 3546 | -8/Materials | Repaired Carbon-fiber Leg+ 3618 | -8/Materials | Entered Factory 3618 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3853 | -7/Factory | Discovered new exit (range 15) 3977 | -7/Factory | Build established: Hacker-Skirmisher 4046 | -7/Factory | Lost 3 parts (1n2w) 4632 | -7/Factory | Repaired Broken Gauss Rifle+ 4642 | -7/Factory | Build established: Hacker-Mutant 4696 | -7/Factory | Repaired Broken Flak Gun+ 4739 | -7/Factory | Identified exit to Factory 4788 | -7/Factory | Discovered new exit (range 10) 4800 | -7/Factory | Core integrity fell below 50% 4865 | -7/Factory | Entered Storage 4905 | -7/Storage | Found Prototype Launcher 4905 | -7/Storage | Identified Rocket Array 5012 | -7/Storage | Met a pair of Derelict thieves 5212 | -7/Storage | Lost 6 parts (3n1u2w) 5245 | -7/Storage | Core integrity fell below 20% 5268 | -7/Storage | Discovered new exit (range 15) 5288 | -7/Storage | Used back door to open Recycling access 5292 | -7/Storage | Entered Recycling 5824 | -7/Recycling | Scanned before Scraplab entrance 5842 | -7/Recycling | Entered Scraplab 5852 | -7/Recycling | Discovered new exit (range 3) 5928 | -7/Recycling | Entered Scraptown 5928 | -7/Scraptown | Accompanied by 2 allies 6158 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6182 | -7/Scraptown | Visited Cyclists 6226 | -7/Scraptown | System corruption cleaned by C-Scrubber 6492 | -7/Scraptown | Visited Fellowship of the Rings 6529 | -7/Scraptown | Visited Supply Room 6580 | -7/Scraptown | Visited Shadow of the Wyrm 6606 | -7/Scraptown | Discovered new exit (range 13) 6697 | -7/Scraptown | Visited Comm Corps 6788 | -7/Scraptown | Visited UFD Registry 6788 | -7/Scraptown | Registered with UFD as "Shockroller" 6816 | -7/Scraptown | Visited Observation Area 6859 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6863 | -7/Scraptown | Found DCF Scrap (27 items) 6889 | -7/Scraptown | Visited Scrapoid Research Area 7054 | -7/Scraptown | Visited Junk Repository 7098 | -7/Scraptown | Visited Research Penetration Think Tank 7120 | -7/Scraptown | Visited Abandonware Association 7135 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 7154 | -7/Scraptown | Visited Cartography Club 7172 | -7/Scraptown | Found Surveybot 17 Chip 7243 | -7/Scraptown | Visited Scrap Suit Storage 7288 | -7/Scraptown | Visited Curators Association 7320 | -7/Scraptown | Visited LU-1G1's Boring Crew 7523 | -7/Scraptown | Discovered new exit (range 5) 7732 | -7/Scraptown | Met Optimus 7732 | -7/Scraptown | Accepted into 0bPrime 7819 | -7/Scraptown | Entered Factory 7819 | -5/Factory | Accompanied by 2 allies 7819 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8095 | -5/Factory | Identified exit to Factory 8132 | -5/Factory | Loaded intel: 8 recycling unit locations 8279 | -5/Factory | Learned location of Protoforge (-3) 8304 | -5/Factory | Lost 5 parts (1n1u3w) 8407 | -5/Factory | Destroyed 10 combat bots 8421 | -5/Factory | Entered another Factory area 8421 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8425 | -4/Factory | Lost 3 parts (1p1n1w) 8548 | -4/Factory | Build established: Hacker-Assassin 8827 | -4/Factory | Lost 14 parts (2p5n4u3w) 8832 | -4/Factory | Found Prototype Processor 8832 | -4/Factory | Identified Exp. Signal Interpreter 8840 | -4/Factory | Discovered new exit (range 16) 8847 | -4/Factory | Identified exit to Upper Caves 8847 | -4/Factory | Entered Upper Caves 8848 | -4/Upper Caves | System corruption reached 10% 8863 | -4/Upper Caves | Encountered a Warlord checkpoint 8877 | -4/Upper Caves | Core integrity fell below 50% 8907 | -4/Upper Caves | Lost 3 allies 9016 | -4/Upper Caves | Discovered new exit (range 3) 9017 | -4/Upper Caves | Identified exit to Upper Caves 9079 | -4/Upper Caves | Core integrity fell below 20% 9084 | -4/Upper Caves | Entered another Upper Caves area 9119 | -4/Upper Caves | Build established: Mutant 9136 | -4/Upper Caves | Learned Research terminal intel 9184 | -4/Upper Caves | Learned Research terminal intel 9252 | -4/Upper Caves | Discovered new exit (range 7) 9407 | -4/Upper Caves | Found Alien Artifact 9407 | -4/Upper Caves | Identified Dimensional Node Initializer 9407 | -4/Upper Caves | Initialized slip node 9411 | -4/Upper Caves | Core destroyed Last Messages --------------- effect. 09365_ HR-TUK(b) system terminally corrupted. 09365_ Imp. Treads fried. 09367_ Acquired 66 matter. 09385_ System corrupted: Matter fused (-9). 09402_ System corrupted: Energy discharge (-20). 09402_ Sealed Doors breached. 09406_ Connecting with Private... >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 09407_ Acquired Alien Artifact. 09407_ Identified Dimensional Node Initializer. 09407_ Initializer activates and latches into the ground. 09411_ Connecting with Private... 09411_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????### ?????????????????????? | | ???????????????????????#X@ ?????????????????????? | | ???????????????????????# ?????????####????????? | | ???????????????????????#" "#?????????# ##???????? | | ??????????????????????### ####??????## ##??????? | | ?????????????????????## # # #??????# #??????? | | ?????????????????##### ######## ##?????? | | ?????????????????# ####### | | ?????????????????## | | ??????????????????## ### | | ???????????????????## ##?## ## #### | | ????????????????????# #???### ## #??# | | ????????????????????# ## ##?????# #??# | | ????????????????????## #### #??????###### #### | | ?????????????????????###??# #??#####?### ## | | ?????? ???#???????????????## #??# [### | | ?????? ### ?????????###????# #??#[ [[ # | | ??????? ?????????# ##???# #??# ## | | ??????? ?????????# ##??# #??#!! X# < | | ??????? ????????## #?## ##?#!! ##### ### | | ??????? ??####### ### #######?? ###?? | | ??????? ??# ##?????#### #???? | | ???????# ??# """" ## #??# #???? | | ???????# #??# " #?# #???? | | ??###### #??# "" ?# ???? | | ??# %! #??# ### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Evasion (%) 70 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 40 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Biometal Leg | -5/Factory | Hacked Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VSS Leg | 1% | -8/Materials Carbon-fiber Leg | 1% | -8/Materials Gauss Rifle | 57% | -7/Factory | Broken Flak Gun | 5% | -7/Factory | Broken Studied --------- Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Minigun | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Autogun | -7/Factory | Hacked Thunder Leg | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed ExpertPiercingMonowheel Manual? 0 Play Time 01:30:20 Cumulative 146.1 hours Start 2026.04.03 @ 09:23:25 End 2026.04.03 @ 14:04:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e477ad1e-739a-4596-897d-aa20cfb486a8