Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 20:34:42 Player: ktur Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (112) 560 Value Destroyed (4798) 4798 Prototype IDs (82) 1640 Alien Tech Used (8) 1600 Bonus (18190) 18190 TOTAL SCORE: 38888 Bonus ------- High Alert Combat Kills 630 Follower Combat Kills 1171 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -311 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Spacefold Activator > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Zionite Heavy DM Reactor Phase Redirector Transdimensional Reconstructor Integrity Redistributor Zionite Laser-M Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Biometal Leg > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Experimental Energy Well Experimental Weapon Shielding Zionite Heavy Carapace Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Spacefold Activator > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Zionite Heavy DM Reactor Phase Redirector Transdimensional Reconstructor Integrity Redistributor Microwarp Drive [Rating: 227] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Advanced Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Large Storage Unit Device Gravity Neutralizer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon BFG-9k Vortex Edition Ballistic Gun Improved Assault Rifle Launcher Fusion Bomb Launcher Impact Weapon Gravity Flail Slashing Weapon Centrium Greatsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 9 | . . . 1 . 1 . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Parts Attached 242 | 6 4 9 26 1 6 14 . 5 3 2 . 2 6 6 1 5 . 3 3 14 3 9 2 6 4 2 14 3 . 13 . 4 7 5 6 2 17 29 Power 31 | 1 1 1 1 1 1 2 . . 1 . . . 2 . . 2 . . . 1 . 1 1 . . 1 5 . . . . 1 1 . . . 5 2 Engine 12 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . . . Core 8 | . . . . . . 1 . . . . . . 2 . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . . 5 2 Propulsion 76 | 2 . 4 17 . 3 5 . 2 1 . . . . . . . . . 1 6 1 1 . 3 . . 1 . . 6 . . 1 . 6 . 4 12 Treads 19 | 2 . 1 12 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Leg 12 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 5 Flight 32 | . . . 2 . 1 5 . 2 1 . . . . . . . . . 1 6 1 1 . 3 . . 1 . . 6 . . 1 . . . . 1 Utility 102 | 1 2 1 3 . 1 2 . 3 1 2 . 2 4 2 1 3 . 3 2 6 2 4 . 3 4 1 7 3 . 6 . 3 5 4 . 2 8 11 Device 47 | . . 1 1 . 1 . . 1 1 1 . 1 2 2 . 2 . 3 1 4 2 2 . 1 2 . 6 . . 4 . 2 3 2 . 1 1 . Storage 12 | 1 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . 1 1 . . . . 4 Processor 7 | . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . 1 . Hackware 8 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 2 . 1 . . . 1 . . 1 . Protection 24 | . 1 . 1 . . . . 1 . 1 . 1 . . 1 1 . . 1 1 . . . 1 1 1 1 1 . . . . . . . 1 4 5 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Weapon 33 | 2 1 3 5 . 1 5 . . . . . . . 4 . . . . . 1 . 3 1 . . . 1 . . 1 . . . 1 . . . 4 Energy Gun 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 10 | 2 1 2 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 7 | . . . . . . 3 . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 3 . . . . 1 . . . . . 4 . . . 2 . 1 1 1 . . 3 . . . . 5 . . 2 . 3 1 4 7 Parts Lost 55 | . . 6 5 1 . . . . 1 . . . . . . . . . 2 2 . . . 3 . 2 1 . . . . . . 4 . 3 . 25 Power 11 | . . 1 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . 2 1 . . . . . . . . 1 . 2 Propulsion 21 | . . 2 3 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . 12 Utility 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 3 . 1 . 9 Weapon 7 | . . 3 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 12 | . . 3 3 1 . . . . 1 . . . . . . . . . 2 2 . . . 3 . 2 1 . . . . . . 2 . 3 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 76 94 99 95 90 100 100 92 92 92 92 93 93 89 92 93 93 90 81 88 91 88 85 86 82 87 89 89 90 94 95 95 88 83 82 77 71 Engine 4 | . 14 10 10 10 9 1 7 7 7 7 7 7 . . . . . . . 2 5 2 5 5 5 . 2 . . . . . . . . . . . Core 3 | . . . . . . 6 7 7 . . . . 6 13 9 12 13 13 13 7 5 8 5 5 5 . 1 5 5 5 5 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 7 9 9 8 7 7 6 Treads 7 | . 28 5 25 33 31 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 17 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 24 21 14 Flight 18 | . . . . . 3 36 38 38 38 38 38 38 33 33 33 33 33 33 33 26 23 23 23 23 23 23 26 26 26 27 31 28 28 25 9 . . 1 Device 9 | . . 10 6 . 5 7 7 14 6 4 7 4 13 13 9 12 13 13 12 12 17 17 17 11 9 5 9 10 10 10 10 19 18 16 17 15 8 4 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 6 Processor 9 | . . . 6 11 9 13 15 7 7 7 7 7 13 13 13 13 13 13 13 12 17 17 17 17 17 17 15 15 15 15 15 14 14 11 8 7 7 3 Hackware 6 | . . . . . . . . . 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 7 11 11 10 13 15 14 15 14 14 12 13 13 16 14 Protection 3 | . 13 3 6 11 9 . . . . 2 . 2 . . 3 . . . . . . . . . . 5 4 1 . . . . . . . . 4 4 Ballistic Gun 5 | . 28 12 20 22 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 7 7 7 7 7 7 7 6 5 6 6 6 6 3 4 5 4 5 5 5 5 . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 3 7 7 7 7 7 7 5 . . . . . . . . 2 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 28 27 39 39 44 24 24 25 25 24 23 24 37 37 37 37 37 37 37 42 42 42 42 42 41 38 47 46 45 46 43 49 49 45 44 44 70 122 Greatest Support 168 | 40 40 20 66 66 86 25 25 25 25 25 25 25 37 37 37 37 37 37 37 42 42 42 42 42 41 44 46 46 46 55 49 49 61 59 86 99 78 168 Greatest Overweight (x) 7 | . . 2 7 . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . 2 . 1 . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 7 12 15 15 15 15 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 10 10 10 10 10 10 11 15 15 15 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 10 14 14 15 14 9 9 9 10 10 10 10 10 14 14 14 14 14 13 13 14 14 14 13 14 14 14 14 14 14 15 14 14 14 15 15 14 11 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 10 10 10 10 10 10 10 11 15 15 14 14 14 13 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 28% | Scout 22% | Mutant 10% | Hacker-Sprinter 7% | Sprinter 6% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Hacker-Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 3255 | 241 107 67 557 103 108 140 . 42 55 . . . 88 70 . 80 5 30 10 60 110 90 58 65 . 34 195 40 . 130 . . 49 226 60 5 106 324 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4819 | . 131 139 1060 204 165 176 . 163 35 . . . 118 . . 41 . . . 71 75 351 19 58 . . 599 51 . . . . 84 199 106 122 195 657 Parts 212 | . 13 9 64 10 8 10 . 12 1 . . . 5 . . . . . . 4 1 11 1 . . . 25 1 . . . . 6 10 3 7 1 10 Haulers Intercepted 13 | . . . 4 . 1 1 . 1 . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 15 . . 2 . . . . 4 . 2 . . . 4 . . . . 1 9 . . . . . . . . . Prevented 6 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 71 | . 5 4 18 5 2 . . . . . . . . . . 1 . . . 1 . . 3 1 . . 6 1 . . . . . 5 . 2 2 15 Melee 18 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . 6 1 . . . . . . . 1 . 7 Guns 34 | . 5 4 18 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 5 . . . . Classes Destroyed 17 | . 3 . 6 . . 1 . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . 1 1 . Worker 7 | . 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler 13 | . . . 4 . 1 1 . 1 . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Recycler 3 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Swarmer 23 | . 3 2 . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . . . . . . 5 . . . 6 Grunt 22 | . 2 2 13 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Sentry 6 | . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . . . . . . . 4 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 2 7 5 2 2 . 2 1 . . . 1 . . 1 . . . 1 . 1 3 1 . . 4 1 . . . . 1 8 . 2 2 5 Combat Bots Only 7 | . 3 2 7 5 1 . . . . . . . . . . 1 . . . 1 . . 3 1 . . 4 1 . . . . . 5 . 2 2 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . 1 1 . . . 1 . . 1 . . . 1 . 1 2 1 . . 1 1 . . . . 1 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . 1 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 11002 | . 259 713 845 292 62 84 . 101 80 65 . 29 . . 21 30 30 . 140 273 . 97 12 187 . 160 294 63 26 . . . 91 573 . 538 336 5601 Core 2831 | . 28 137 188 42 . 14 . 16 36 25 . 14 . . 10 16 16 . 36 53 . 24 . 42 . 21 34 22 . . . . 42 213 . 188 163 1451 Absorbed by Shields 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 656 | . 11 20 . . . . . . 9 10 . . . . 7 . . . 10 76 . . . 55 . 69 47 18 . . . . . . . . . 324 Regen/Repaired (Parts) 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 34 . 42 100 . . . . . . 85 . . . . . . 90 . . . . . . 86 . . . . 95 . . 80 . 87 . . Volleys Fired 197 | . 24 30 89 13 8 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . 26 Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Hottest 300 | . 40 60 60 46 46 . . . . . . . . . . . . . . . . . 52 . . . . . . . . . . 52 . . . 300 Shots Fired 321 | . 48 34 163 27 16 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . 26 Gun 288 | . 48 34 163 27 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 277 | . 48 25 161 27 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . . Electromagnetic 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Robot Hit Streak 27 | . 9 7 14 7 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . 16 Robot Miss Streak 3 | . 3 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 318 | . 32 22 116 19 16 9 . 8 2 . . . 2 . . 3 . . . 4 1 11 . 5 . . 18 3 . . . . 2 6 2 3 3 31 Core Hits 137 | . 12 9 51 8 6 4 . 4 1 . . . 1 . . 1 . . . 3 1 4 1 1 . . 9 . . . . . 1 6 1 1 . 12 Critical Kills 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 5 Critical Strikes 25 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 2 14 Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 7 Impale 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 264 | . . . . . . 19 . 39 4 6 . . 5 . 2 9 8 1 1 20 1 22 3 8 . . 31 4 . . 2 . 12 29 3 5 4 26 Impact 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 12 29 3 5 4 26 Slashing 34 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 23 4 . . . . . . . . . . Piercing 147 | . . . . . . 11 . 39 4 6 . . 5 . 2 9 8 1 1 20 1 21 3 8 . . 8 . . . . . . . . . . . Sneak Attacks 30 | . . . . . . 4 . 5 1 . . . 1 . . 1 . . . 1 . 6 . . . . 5 . . . . . 2 1 2 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18129 | . 260 239 1328 306 220 435 . 420 128 . . . 105 . . 141 . . . 178 107 699 258 192 . . 1298 242 . . . . 356 1083 184 169 278 9503 Guns 2292 | . 257 217 1296 302 220 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8712 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8712 Explosions 1117 | . . . . . . . . . . . . . . . . . . . . . . . 258 . . . . . . . . . . 859 . . . . Melee 5940 | . . . . . . 435 . 420 128 . . . 105 . . 141 . . . 178 107 699 . 192 . . 1298 242 . . . . 356 224 184 169 278 784 Ramming 68 | . 3 22 32 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 2203 | . 257 139 1285 302 220 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1117 | . . . . . . . . . . . . . . . . . . . . . . . 258 . . . . . . . . . . 859 . . . . Electromagnetic 78 | . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1995 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356 224 184 169 278 784 Slashing 1303 | . . . . . . 261 . . . . . . . . . . . . . . . . . . . . 800 242 . . . . . . . . . . Piercing 2642 | . . . . . . 174 . 420 128 . . . 105 . . 141 . . . 178 107 699 . 192 . . 498 . . . . . . . . . . . Entropic 8712 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8712 Highest Corruption 10 | . . . 5 5 . . 8 10 10 10 10 10 . . . 1 1 1 . . . 3 3 7 7 9 1 3 3 3 . . . . . . . . Average Corruption 5 | . . . 5 5 . . 8 9 10 10 10 10 . . . 1 1 1 . . . 3 3 5 7 8 1 2 3 3 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . Effects 92 | . . . 25 10 . . . 21 6 2 1 1 . . . 1 1 . . . . . 3 4 3 4 4 3 3 . . . . . . . . . Message Errors 29 | . . . 8 4 . . . 7 . . 1 . . . . . . . . . . . 2 . 1 1 2 2 1 . . . . . . . . . Matter Fused 19 | . . . 5 1 . . . 2 2 1 . . . . . 1 . . . . . . 1 3 1 1 . 1 . . . . . . . . . . Heat Flow Errors 9 | . . . 2 1 . . . 2 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Energy Discharges 9 | . . . 2 1 . . . 3 . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . 1 1 . . . 1 1 1 . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . Data Loss (major) 5 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2096 | . . . . . . 84 . 75 41 . . . 34 . . 25 . . . . . 111 108 9 . . 213 67 . . . . 50 321 . 6 263 689 Projectiles 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 Explosions 275 | . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . . . . . 167 . . . . Melee 1492 | . . . . . . 84 . 75 41 . . . 34 . . 25 . . . . . 111 . 9 . . 213 67 . . . . 50 154 . 6 263 360 Knockbacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 3 3 Impact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 3 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . 1 16 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 18 | . . 16 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 36 158 275 162 22 116 67 267 128 23 3 3 21 111 35 103 242 213 151 30 . 2 28 . . 117 . . . 76 . . 155 36 . 5 14 178 Average Temperature 51 | . 12 93 89 33 12 18 33 60 13 7 2 2 4 49 16 35 73 74 54 9 . 2 13 . . 67 . . . 42 . . 91 23 . 3 8 56 Received Heat Transfer 1433 | . 150 222 360 168 36 17 . 18 45 30 . . . . 12 . . . . 54 . . . . . . 9 . . . . . 9 87 . 54 . 162 Effects 7 | . . . 3 . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . 3 . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 3 8 Impact Corruptions 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 1 6 9 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 25 | . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1149 | . 85 67 269 179 103 382 163 378 . . . . 64 37 58 . . . . 190 20 228 . . . . 298 . . . . . 208 744 444 397 295 1149 Initial 426 | . . 27 26 54 . 46 133 114 . . . . 44 22 11 . . . . 91 20 14 . . . . 9 . . . . . . 117 426 249 237 150 Average 181 | . 54 40 90 121 50 169 137 227 . . . . 51 21 30 . . . . 114 20 147 . . . . 111 . . . . . 116 474 441 306 274 602 Maximum Alert Level 4 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 3 2 1 1 4 Low Security (%) 72 | 100 100 100 86 100 100 63 100 43 . . . . 100 100 100 . . . . 100 100 95 . . . . 83 . . . . 100 96 22 . . . 13 Level 1 16 | . . . 13 . . 36 . 56 . . . . . . . . . . . . . 4 . . . . 16 . . . . . 3 3 . 100 100 14 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 100 . . 26 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 41 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 2 . . 4 . 3 . . . . . . 1 . 1 . . 5 . 3 . . . . 3 . . . . 1 . 6 . . 4 3 Investigation 16 | . . . 2 . . 2 . 2 . . . . . . . . . . . 3 . 3 . . . . 1 . . . . . . 2 . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Reinforcement 13 | . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . 4 . . 1 . Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 17 | . 2 . 3 . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 409 | . 9 5 23 7 4 14 3 27 6 6 . 3 . 1 2 1 8 . 14 6 . 5 4 1 . 4 14 1 1 . . . 10 31 . 17 13 169 Peak Tracking Total 121 | . 3 3 7 5 3 6 3 7 8 6 . 3 . 1 1 1 10 . 5 3 . 3 4 1 . 3 5 1 1 . . . 5 16 . 9 10 121 Tactical Retreats 46 | . . . 2 . . 4 . 7 1 1 . . . . . . 3 . 4 1 . 1 1 . . 1 1 . . . . . 1 4 . 3 . 11 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 11 | . 1 . 2 . . 2 . 1 . . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 16 | . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 10 . . . 1 Max in Single Turn 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 64 | . 1 . 7 . 3 11 . 10 . . 4 . 2 . . . 1 1 . 7 . 1 . . 4 . 1 . 1 2 . 2 2 . . 2 1 1 Terminals 25 | . 1 . 7 . 2 6 . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 9 | . . . . . . 2 . 1 . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . 1 . . Repair Stations 5 | . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Total Hacks 171 | . 3 . 15 . 15 23 . 13 . . 31 . 6 . . . 1 5 . 19 . 6 . . 17 . 3 . 1 2 . 3 2 . . 3 2 1 Successful 110 | . . . 6 . 10 7 . 4 . . 31 . 3 . . . 1 5 . 11 . 2 . . 17 . 2 . 1 2 . 2 2 . . 2 1 1 Failed 61 | . 3 . 9 . 5 16 . 9 . . . . 3 . . . . . . 8 . 4 . . . . 1 . . . . 1 . . . 1 1 . Catastrophic 13 | . . . 3 . . 3 . 5 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 3 . 9 . 5 11 . 4 . . . . 3 . . . . . . 16 . 12 . . . . 11 . . 1 . 2 24 . 3 2 11 7 Terminals 52 | . 3 . 15 . 6 14 . 9 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 23 | . . . . . . 4 . 2 . . . . . . . . . . . 10 . . . . . . 3 . . . . 2 . . . 2 . . Repair Stations 16 | . . . . . . 2 . . . . . . . . . . . . . 8 . 6 . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Scanalyzers 12 | . . . . . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Terminal Hacks 69 | . . . 5 . 2 2 . 1 . . 31 . 1 . . . 1 5 . . . . . . 17 . . . 1 2 . . . . . . . 1 Record 16 | . . . . . . . . . . . 11 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Part Schematic 24 | . . . . . . 2 . . . . 13 . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . 1 . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . 2 . 2 . . . . . . . . . . . 3 . . . . . . 2 . . . . 1 . . . 1 . . Network Status 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Load Schematic 6 | . . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . 1 . . . . . . . . . . . . . 7 . 2 . . . . . . . . . . . . . . . . Scan Component 7 | . . . . . . 1 . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Retrieve Components 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Scanalyzer 10 | . . . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 6 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 3 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . 6 . 3 10 . 9 . . . . 2 . . . . . . 6 . 1 . . . . 1 . . . . 1 1 . . 1 1 . Full Trace Events 10 | . . . 1 . . 2 . 2 . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . 4 . . . . . 3 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 100 | . . . . . 3 3 . . . . 13 . . . . . . 20 . 13 . 12 . . 4 . . . . . . . 17 3 . . . 12 Parts Built 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 75 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Time 246 | . . . . . . . . . . . . . . . . . . . . 246 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . 4 . Parts Scanalyzed 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 80 | . . . . . . . . . . . . 1 . 20 . . . 4 . 2 20 . . . . . . . . . . . . . 1 . 5 27 Largest Group 20 | . . . . . . . . . . . . 1 . 20 1 . . 4 4 2 20 5 3 . . . . . . . . . . . 1 . 4 12 Highest-Rated Group 1116 | . . . . . . . . . . . . 96 . 690 25 . . 155 155 192 794 125 70 . . . . . . . . . . . 33 . 372 1116 Highest-Rated Ally 192 | . . . . . . . . . . . . 96 . 50 25 . . 40 40 96 50 25 25 . . . . . . . . . . . 33 . 135 192 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . 2 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . . . . . . . . . . 8 . 13 4 . . . 16 12 . 21 19 . . . . . . . . . . . . . 4 98 Total Damage 9101 | . . . . . . . . . . . . 232 . 185 73 . . . 460 320 . 363 222 . . . . . . . . . . . . . 289 6957 Kills 30 | . . . . . . . . . . . . 3 . 1 . . . . 2 1 . 4 1 . . . . . . . . . . . . . . 18 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . 1 . . 2 . . . . . 1 1 . . . 2 1 . 1 . 1 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . 3 . . . . . 8 . . . 1 2 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 9188 | 71 490 186 1164 428 219 267 19 644 179 83 18 51 84 57 19 167 156 419 223 495 72 338 167 115 57 125 520 111 105 216 158 78 373 229 75 126 187 697 Spaces Moved 16242 | 40 256 39 570 256 123 745 76 1417 430 259 78 136 249 189 50 311 384 986 673 822 196 808 262 285 153 410 901 364 430 777 248 189 889 524 148 251 361 957 Core 9 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Treads 1148 | 34 256 5 474 256 123 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 258 | . . 34 95 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1365 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 251 352 688 Flight 13313 | . . . 1 . . 745 76 1417 430 259 78 136 249 189 50 311 384 986 673 822 196 808 262 285 153 410 901 364 430 777 248 189 886 524 74 . . . Fastest Speed 6 | 50 160 190 120 145 145 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 29 29 29 27 27 24 24 24 24 11 20 20 6 11 23 23 26 31 Average Speed 36 | 143 160 208 144 145 146 23 23 23 23 23 23 23 23 23 23 23 23 23 23 26 29 29 29 27 27 26 24 24 24 22 20 20 20 22 34 41 34 59 Slowest Speed 565 | 160 160 260 565 145 148 23 23 23 26 23 23 23 23 23 23 23 23 23 23 110 29 29 29 103 27 27 97 24 24 24 20 20 150 23 101 48 38 310 Overloaded Moves 180 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . 19 . . 37 38 . 17 23 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . 11 . 4 . 1 . . 5 . . . . . 4 6 1 4 2 . . 2 5 1 . . . . 6 10 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Microwarps 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Exploration Rate (%) 45 | 4 39 6 46 50 18 33 69 42 65 56 68 32 10 87 3 51 58 90 64 26 89 20 44 60 61 64 18 58 66 86 60 5 93 31 6 39 10 35 Regions Visited 38 Branch Regions 22 Pre-discovered Areas 9 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . 3 1 . . . . . . 2 . . . . . Known Exits Taken 28 | . . . 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 25 | . . . . 1 . . . . 1 . . . . . . 2 2 5 2 . . . . 1 . 2 . 3 3 . 3 . . . . . . . Spaces Dug 141 | . . . . . . 8 . 25 1 4 . . 3 . 2 4 8 . 1 12 . 6 3 . . . 10 . . . 2 . 8 40 1 1 1 1 Terrain Destroyed 225 | . . . . . . 8 . 25 1 4 . . 3 . 2 4 8 . 1 12 . 6 46 . . . 10 . . . 2 . 8 78 1 1 1 4 Melee 120 | . . . . . . 8 . 25 1 4 . . 3 . 2 4 8 . 1 12 . 6 3 . . . 10 . . . 2 . 8 19 1 1 1 1 Projectile 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 102 | . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . 59 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 18605 | 51 297 100 773 287 150 807 77 1671 502 270 77 153 262 202 54 391 438 1176 733 1051 208 863 342 302 169 421 1136 377 431 821 352 227 1056 575 166 264 411 962 Wait 1509 | . 1 . 27 15 . 6 . 201 65 5 . 16 . . . 66 47 178 61 182 . 15 74 1 . 11 176 6 . 12 103 32 147 6 5 5 21 25 Move 15964 | 39 255 38 569 255 122 725 75 1408 429 256 77 135 239 188 49 310 383 985 666 812 193 799 257 284 152 405 890 361 429 776 247 188 876 507 147 250 354 834 Hop 52 | . . . . . . 9 . 4 . 1 . . 5 . . . . . 2 4 1 4 2 . . 2 5 1 . . . . 6 6 . . . . Pick Up 120 | 6 10 3 20 1 6 6 1 7 . . . . 3 1 . . . 4 . 10 5 5 . 3 4 1 7 1 1 5 . 2 2 3 . . 1 2 Fast Attach 139 | 6 3 6 14 1 2 5 . 1 2 . . . 3 6 . . . 2 . 5 2 6 . . 5 . 10 . . 5 . . 4 6 6 2 14 23 Attach 56 | . . 3 7 . 2 7 . . . . . . 2 . . 2 . . 1 5 1 2 1 3 . 1 3 1 . 5 . 2 . 2 . . 1 5 Detach 14 | . . 1 3 . . . . . . . . . 1 3 1 1 . . . 1 . . 1 . . . . . . . . . . 1 . . . 1 Swap 52 | . 1 . 5 . 2 2 . 4 1 2 . 2 1 . 1 3 . 1 2 4 . 1 1 3 . 1 1 2 . 3 . 2 4 . . . 2 1 Drop 190 | . 2 3 29 1 8 15 1 7 1 . . . 3 4 1 . . 5 . 8 5 9 1 . 8 . 13 1 1 15 . 1 5 4 5 2 14 18 Fire 197 | . 24 30 89 13 8 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . 26 Melee 264 | . . . . . . 19 . 39 4 6 . . 5 . 2 9 8 1 1 20 1 22 3 8 . . 31 4 . . 2 . 12 29 3 5 4 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . 16 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 11 | . 1 . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Entered Mines 621 | -10/Mines | Lost 3 parts (1n2w) 692 | -10/Mines | Core integrity fell below 50% 725 | -10/Mines | Discovered new exit (range 3) 745 | -10/Mines | Lost 3 parts (1p1n1w) 748 | -10/Mines | Entered Materials 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1026 | -9/Materials | Destroyed 7 combat bots 1027 | -9/Materials | Lost 3 parts (2n1w) 1298 | -9/Materials | Discovered new exit (range 15) 1383 | -9/Materials | Identified exit to Storage 1481 | -9/Materials | Discovered new exit (range 10) 1819 | -9/Materials | Discovered new exit (range 7) 1903 | -9/Materials | Discovered new exit (range 7) 1911 | -9/Materials | Identified exit to Mines 1912 | -9/Materials | Entered Mines 2021 | -9/Mines | Core integrity fell below 50% 2100 | -9/Mines | Learned Materials terminal intel 2247 | -9/Mines | Assembled infested the area 2252 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2327 | -9/Mines | Discovered new exit (range 10) 2338 | -9/Mines | Identified exit to Materials 2340 | -9/Mines | Entered Materials 2340 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2341 | -8/Materials | Loaded intel: 12 terminal locations 2554 | -8/Materials | Discovered new exit (range 4) 2557 | -8/Materials | Identified exit to Factory 2559 | -8/Materials | Entered Factory 2559 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2644 | -7/Factory | Discovered new exit (range 12) 2650 | -7/Factory | Identified exit to Factory 2826 | -7/Factory | Manually triggered Chute Trap 2826 | -7/Factory | Sucked down chute 2826 | -7/Factory | Entered Waste 2840 | -7/Waste | Spotted C-40 Crusher 2841 | -7/Waste | EMP discharged 2841 | -7/Waste | Spotted C-40 Crusher 2842 | -7/Waste | Discovered new exit (range 16) 2842 | -7/Waste | Spotted C-40 Crusher 2842 | -7/Waste | Spotted C-40 Crusher 2845 | -7/Waste | Identified exit to Factory 2845 | -7/Waste | Entered Factory 2855 | -7/Factory | Build established: Sprinter 3014 | -7/Factory | Fabricated Hacking Suite? 3066 | -7/Factory | Discovered exit to Factory (range 8) 3086 | -7/Factory | System corruption reached 10% 3104 | -7/Factory | Discovered exit to Factory (range 16) 3276 | -7/Factory | Discovered exit to Factory (range 16) 3340 | -7/Factory | Build established: Scout 3466 | -7/Factory | Identified exit to Lower Caves 3489 | -7/Factory | Entered Lower Caves 3494 | -7/Lower Caves | Ambushed by wild Derelicts 3516 | -7/Lower Caves | Learned Factory emergency access door positions 3664 | -7/Lower Caves | Discovered new exit (range 9) 3668 | -7/Lower Caves | Identified exit to Lower Caves 3668 | -7/Lower Caves | Entered another Lower Caves area 3711 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3749 | -7/Lower Caves | Discovered new exit (range 9) 3751 | -7/Lower Caves | Identified exit to Data Miner 3751 | -7/Lower Caves | Entered Data Miner 3751 | -7/Data Miner | Discovered new exit (range 6) 3756 | -7/Data Miner | Met Data Miner 3760 | -7/Data Miner | Learned location of Section 7 (-3) 3760 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3764 | -7/Data Miner | Received God Mode back door access code from Data Miner 3769 | -7/Data Miner | Identified exit to Proximity Caves 3769 | -7/Data Miner | Entered Proximity Caves 3791 | -6/Proximity Caves | Learned location of Zion (-6) 3806 | -6/Proximity Caves | Build established: Sprinter 3820 | -6/Proximity Caves | Entered Factory 3820 | -6/Factory | Evolved 2 slots: Utility x2 3904 | -6/Factory | Manually triggered Chute Trap 3904 | -6/Factory | Sucked down chute 3904 | -6/Factory | Entered Waste 3905 | -6/Waste | Joined by Warlord forces that had cleared the area 3908 | -6/Waste | Found Gamma Bomb Array 3919 | -6/Waste | Found Prototype Slashing Weapon 3919 | -6/Waste | Identified Centrium Greatsword 3930 | -6/Waste | A Compactor rumbled back to life 3930 | -6/Waste | Spotted C-40 Crusher 3940 | -6/Waste | Found Prototype Launcher 3940 | -6/Waste | Identified Adv. Micro-nuke Launcher 3949 | -6/Waste | Discovered new exit (range 22) 3961 | -6/Waste | Identified exit to Factory 3961 | -6/Waste | Entered Factory 3961 | -6/Factory | Accompanied by 1 ally 3974 | -6/Factory | Discovered new exit (range 14) 3980 | -6/Factory | Identified exit to Lower Caves 3980 | -6/Factory | Entered Lower Caves 4116 | -6/Lower Caves | Build established: Scout 4145 | -6/Lower Caves | Discovered new exit (range 9) 4147 | -6/Lower Caves | Identified exit to Lower Caves 4147 | -6/Lower Caves | Entered another Lower Caves area 4253 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4267 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4274 | -6/Lower Caves | Encountered a Warlord checkpoint 4301 | -6/Lower Caves | Discovered new exit (range 6) 4302 | -6/Lower Caves | Identified exit to Zion 4303 | -6/Lower Caves | Entered Zion 4313 | -6/Zion | Given A8's code to call for help 4339 | -6/Zion | System corruption cleaned by Quarantine Array 4364 | -6/Zion | Found Prototype Device 4371 | -6/Zion | Received a hallucinogenic algorithm 4377 | -6/Zion | Given the Hacking Drone Bay 4432 | -6/Zion | Imprinted 4434 | -6/Zion | Declared Zion's savior 4548 | -6/Zion | Found Prototype Device 4548 | -6/Zion | Identified Hacking Drone Bay 4550 | -6/Zion | Identified Phasing AFG 4591 | -6/Zion | Discovered new exit (range 11) 4597 | -6/Zion | Learned Factory interactive machine intel 4679 | -6/Zion | Identified exit to Proximity Caves 4722 | -6/Zion | Entered Proximity Caves 4722 | -5/Proximity Caves | Accompanied by 4 allies 4745 | -5/Proximity Caves | Learned location of Armory (-3) 4936 | -5/Proximity Caves | Discovered new exit (range 9) 4944 | -5/Proximity Caves | Identified exit to Factory 4945 | -5/Proximity Caves | Entered Factory 4945 | -5/Factory | Evolved 2 slots: Utility x2 4946 | -5/Factory | Loaded intel: 50 interactive machine locations 5074 | -5/Factory | Retrieved Zion intel report: Guard Positions 5123 | -5/Factory | Discovered new exit (range 10) 5125 | -5/Factory | Identified exit to Factory 5130 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5306 | -5/Factory | Retrieved Zion intel report: Component Schematics 5309 | -5/Factory | Retrieved Zion intel report: Active Terminals 5317 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5319 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5357 | -5/Factory | Repaired Lrn. Terrain Scanner 5360 | -5/Factory | Repaired Imp. VTOL Module? 5427 | -5/Factory | Repaired Broken Gravity Flail 5432 | -5/Factory | Spotted B-75 Beast 5440 | -5/Factory | Manually triggered Chute Trap 5440 | -5/Factory | Sucked down chute 5440 | -5/Factory | Entered Waste 5441 | -5/Waste | Joined by Warlord forces that had cleared the area 5445 | -5/Waste | Found Prototype Device 5445 | -5/Waste | Identified Exp. EM Disruption Field 5455 | -5/Waste | Found Fusion Bomb Launcher 5507 | -5/Waste | Discovered new exit (range 13) 5511 | -5/Waste | Identified exit to Factory 5512 | -5/Waste | Entered Factory 5512 | -5/Factory | Accompanied by 5 allies 5534 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5598 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5620 | -5/Factory | Discovered exit to Factory (range 10) 5637 | -5/Factory | Discovered new exit (range 16) 5675 | -5/Factory | Identified exit to Upper Caves 5742 | -5/Factory | Incoming investigation squad redirected 5743 | -5/Factory | Discovered exit to Factory (range 19) 5802 | -5/Factory | Retrieved Zion intel report: Emergency Access 5834 | -5/Factory | Incoming investigation squad redirected 5850 | -5/Factory | Entered Upper Caves 5850 | -5/Upper Caves | Accompanied by 3 allies 5855 | -5/Upper Caves | Identified exit to Upper Caves 5945 | -5/Upper Caves | Learned location of 1 exit from Factory 6017 | -5/Upper Caves | Entered another Upper Caves area 6073 | -5/Upper Caves | Learned Factory garrison access intel 6096 | -5/Upper Caves | Lost 3 parts (1n2u) 6115 | -5/Upper Caves | Discovered new exit (range 22) 6132 | -5/Upper Caves | Identified exit to Zhirov 6132 | -5/Upper Caves | Entered Zhirov 6132 | -5/Zhirov | Discovered new exit (range 3) 6137 | -5/Zhirov | Met Zhirov 6143 | -5/Zhirov | Learned location of Quarantine (-3) 6143 | -5/Zhirov | Learned location of Testing (-2) 6143 | -5/Zhirov | Learned location of Command (-1) 6145 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6149 | -5/Zhirov | Found Alien Artifact 6149 | -5/Zhirov | Identified Integrated Dissipator 6149 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6178 | -5/Zhirov | Found Alien Artifact 6189 | -5/Zhirov | Identified exit to Proximity Caves 6189 | -5/Zhirov | Entered Proximity Caves 6312 | -4/Proximity Caves | Discovered exit to Factory (range 8) 6313 | -4/Proximity Caves | Spotted B-86 Titan 6314 | -4/Proximity Caves | Entered Factory 6314 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6315 | -4/Factory | Identified exit to Research 6316 | -4/Factory | Loaded intel: 3 garrison access locations 6368 | -4/Factory | Retrieved Zion intel report: Branch Access 6368 | -4/Factory | Identified exit to Upper Caves 6368 | -4/Factory | Identified exit to Extension 6391 | -4/Factory | Found Centrium Greatsword 6517 | -4/Factory | Retrieved Zion intel report: Trap Installations 6617 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 6668 | -4/Factory | Spotted B-86 Titan 6673 | -4/Factory | Build established: Hacker-Scout 6676 | -4/Factory | Discovered exit to Research (range 5) 6755 | -4/Factory | Fabricated Graphene Brace? 6834 | -4/Factory | Entered Upper Caves 6927 | -4/Upper Caves | Learned Research emergency access door positions 6940 | -4/Upper Caves | Discovered new exit (range 17) 6943 | -4/Upper Caves | Identified exit to Upper Caves 6945 | -4/Upper Caves | Entered another Upper Caves area 6966 | -4/Upper Caves | Encountered a Warlord checkpoint 6994 | -4/Upper Caves | Build established: Hacker-Sprinter 6997 | -4/Upper Caves | Learned Research stockpile data 7025 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7048 | -4/Upper Caves | Discovered new exit (range 11) 7050 | -4/Upper Caves | Identified exit to Warlord 7050 | -4/Upper Caves | Entered Warlord 7058 | -4/Warlord | System corruption cleaned by Quarantine Array 7150 | -4/Warlord | Rebuked by Warlord 7153 | -4/Warlord | Opened Warlord's prototype stash 7158 | -4/Warlord | Found Prototype Device 7158 | -4/Warlord | Identified Exp. Cloaking Device 7164 | -4/Warlord | Found Prototype Hackware 7166 | -4/Warlord | Found Prototype Processor 7166 | -4/Warlord | Identified Exp. Target Analyzer 7175 | -4/Warlord | Warlord's base attacked by MAIN.C 7181 | -4/Warlord | Found Prototype Reactor 7196 | -4/Warlord | Met EX-DEC 7196 | -4/Warlord | Identified Ghost Barrier 7204 | -4/Warlord | Found Prototype Energy Cannon 7241 | -4/Warlord | Opened side exit 7266 | -4/Warlord | Discovered new exit (range 8) 7266 | -4/Warlord | Identified exit to Proximity Caves 7266 | -4/Warlord | Entered Proximity Caves 7420 | -3/Proximity Caves | Discovered exit to Research (range 21) 7424 | -3/Proximity Caves | Entered Research 7424 | -3/Research | Evolved 2 slots: Utility x2 7500 | -3/Research | Discovered new exit (range 10) 7501 | -3/Research | Identified exit to Quarantine 7502 | -3/Research | Entered Quarantine 7505 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 7520 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 7536 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 7549 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 7586 | -3/Quarantine | Found Alien Artifact 7591 | -3/Quarantine | Identified Phase Redirector 7606 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 7623 | -3/Quarantine | Discovered new exit (range 22) 7754 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 7785 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 7791 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 7834 | -3/Quarantine | Found Alien Artifact 7834 | -3/Quarantine | Identified Core Reset Matrix 7834 | -3/Quarantine | Identified Transdimensional Reconstructor 7834 | -3/Quarantine | Used Core Reset Matrix 7838 | -3/Quarantine | Detected hypermatrix surge 7838 | -3/Quarantine | Sensed 1 artifact in vicinity 7862 | -3/Quarantine | Spotted Fortress 7874 | -3/Quarantine | Discovered new exit (range 6) 7875 | -3/Quarantine | Identified exit to Section 7 7875 | -3/Quarantine | Entered Section 7 7876 | -3/Section 7 | Sensed 21 artifacts in vicinity 7882 | -3/Section 7 | Found Microwarp Drive 7929 | -3/Section 7 | Scanned by Researcher 7947 | -3/Section 7 | Spotted S7 Guard 7956 | -3/Section 7 | Found Integrated Thermoelectric Network 7956 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 7980 | -3/Section 7 | Spotted S7 Guard 7997 | -3/Section 7 | Found Core Physics Calibrator 8000 | -3/Section 7 | Spotted B-86 Titan 8020 | -3/Section 7 | Found Integrated Reactor 8020 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8023 | -3/Section 7 | Spotted Alpha 7 8035 | -3/Section 7 | Found Integrity Redistributor 8048 | -3/Section 7 | Found Spacefold Activator 8057 | -3/Section 7 | Spotted S7 Guard 8070 | -3/Section 7 | Found Core Membrane 8070 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 8076 | -3/Section 7 | Spotted Alpha 7 8103 | -3/Section 7 | Discovered new exit (range 4) 8104 | -3/Section 7 | Identified exit to Research 8104 | -3/Section 7 | Entered Research 8104 | -2/Research | Evolved 2 slots: Weapon x2 8105 | -2/Research | Spotted B-90 Cyclops 8125 | -2/Research | Zion Hover Resupply teleported in 8177 | -2/Research | Discovered new exit (range 5) 8179 | -2/Research | Identified exit to Testing 8179 | -2/Research | Entered Testing 8230 | -2/Testing | Spotted Striker 8233 | -2/Testing | Spotted Striker 8267 | -2/Testing | Destroyed Striker 8272 | -2/Testing | Destroyed Striker 8298 | -2/Testing | Discovered new exit (range 16) 8305 | -2/Testing | Entered Access 8305 | -1/Access | Evolved 2 slots: Weapon x2 8307 | -1/Access | Lost 3 parts (1p1n1u) 8403 | -1/Access | Retrieved Zion intel report: Branch Access 8403 | -1/Access | Identified exit to Command 8404 | -1/Access | Zion Zionite Resupply teleported in 8444 | -1/Access | Zion hero teleported in (AD-0RF) 8463 | -1/Access | Intercept squad dispatched 8482 | -1/Access | Zion Light squad teleported in 8487 | -1/Access | Spotted Tracker 8487 | -1/Access | Spotted Tracker 8492 | -1/Access | Entered Command 8548 | -1/Command | Spotted B-99 Colossus 8651 | -1/Command | Incoming investigation squad redirected 8697 | -1/Command | Lost 5 parts (1p3n1u) 8721 | -1/Command | Retrieved Zion intel report: Prototype Schematics 8743 | -1/Command | Retrieved Zion intel report: Active Garrisons 8766 | -1/Command | Build established: Hacker-Mutant 8868 | -1/Command | Disengaged cave seal 8868 | -1/Command | Zionites emerged from the dark tunnel 8873 | -1/Command | Found Prototype Protection 8873 | -1/Command | Identified Zio. Heavy Carapace 8887 | -1/Command | Found Prototype Protection 8887 | -1/Command | Identified Zio. Weapon Casing 8931 | -1/Command | Identified BFG-9k Vortex Edition 8933 | -1/Command | Identified Vortex Chain Reactor 8992 | -1/Command | Spotted Combat Programmer 8996 | -1/Command | Spotted Combat Programmer 8998 | -1/Command | Destroyed Combat Programmer 9000 | -1/Command | Destroyed Combat Programmer 9002 | -1/Command | Spotted M Guard 9010 | -1/Command | Destroyed M Guard 9012 | -1/Command | Spotted M Guard 9015 | -1/Command | Destroyed M Guard 9015 | -1/Command | All MAIN.C guards destroyed 9038 | -1/Command | Found Zio. Heavy Carapace 9111 | -1/Command | Met MAIN.C 9125 | -1/Command | Core integrity fell below 50% 9129 | -1/Command | Destroyed MAIN.C Shell 9132 | -1/Command | MAIN.C activated Command garrisons 9155 | -1/Command | Zionites emerged from the dark tunnel 9160 | -1/Command | Lost 5 parts (2n2u1w) 9177 | -1/Command | Emitted hypermatrix ping 9182 | -1/Command | Assembled emerged from beneath the floor 9188 | -1/Command | Core integrity fell below 20% 9189 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09186_ P-80 Master unfolds itself. 09187_ Zio. Composite Leg II destroyed. 09187_ Core Membrane filtered system corruption (1). 09187_ Slug penetrates H-88 Terminator. 09187_ Penetrated by Slug. 09187_ Microwarp Drive destroyed. 09188_ Core Membrane filtered system corruption (1). 09188_ Slug penetrates S-43 Plague. 09188_ Slug penetrates K-01 Serf. 09188_ Dropped Lrg. Storage Unit. 09188_ Imp. Hacking Suite destroyed. 09188_ Slug penetrates Wall. 09188_ Penetrated by Slug. 09188_ K-01 Serf destroyed. 09188_ Penetrated by Slug. 09189_ Dropped Exp. Energy Well. 09189_ Penetrated by Slug. 09189_ I-47 Archangel sends out distress signal. 09189_ Dropped Adv. Energy Well. 09189_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# "" "T + #???#! | | ????????????# ########## # #???# | | ????????????## ############ ###############???# | | ?????????????# # "" #?# # #????????# | | ?????????????# + """" ??# + #????????## | | ?????????????# # """" ??# # #?????????? | | ?????????????# # "" #?# # #?????????? | | ?????????????# # = #?# # ########### | | ?????????????# # ??# # [[ + | | ?????????????# # ### # [[ ########### | | ?????????????# # ] + # [[ #?????????# | | ?????????????# # ### # #?????????# | | ?????????????# ##########?## ##########?????????# | | ?????????????# + #?# #??????????????????# | | ?????????????# # #?# #??????????????????# | | ?????????????# # #?# #??????????????????+ | | ?????????????# # #?# #??????????????????# | | ?????????????# ###########?# #??????????????????# | | ?????????????# ############# ##?????????????????# | | ?????????????# i gg#########?????????# | | ?????????????# g i p ????? | | ???????????#############hxg h p % ????? | | ???????????# #????# bl h hhp #???????# | | ???????????# ######s% b h #???????? | | ???????????#"" + ! i k #???????? | | ???????????#"" # h@!h h +??????? | | ???????????#"" #+####s############ #??????? | | ???????????#T # #????? ???????? | | ???????????#"" # #?????? ???????? | | ???????????#"" # #??????? ????????? | | ???????????#"" # #?????????????????? | | ???????????# # #?????????????????? | | ???????????# #[ #?????????????????? | | ???????????# # #?????????????????? | | ???????????# # [[[ #?????????????????? | | ???????????# # [[ #?????????????????? | | ???????????######## [[ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ????????????????##########/#+###?????????????????? | | ????????????????# #??????# #???????????????????? | | ?????????????????#"####### #???????????????????? | | ?????????????????# =!=# #????????????????#### | | ?????????????????#=%*!!!=# ### #?????# | | ?????????????????# [ ==!*#% " #?????# | | ?????????????????#%%!!*%[#[* # #?????# | | ?????????????????#=%!%%*%=! +??????????????# | | ?????????????????#*![*!%!#% #??????????????# | | ?????????????????#!%%%=!*!% ################ | | ?????????????????#*!%*=![#% + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 65 Energy Capacity 2400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Armor Coverage 1350 Propulsion Shielding 90 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 66 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Cld. Gravmag System | -3/Section 7 | Archive Cld. Nuclear Pulse Thruster | -3/Section 7 | Archive Adv. Dynamic Insulation System | -3/Section 7 | Archive Cld. Q-thruster | -1/Command | Z-intel Adv. Gravity Neutralizer | -1/Command | Z-intel Exp. Core Analyzer | -1/Command | Z-intel Imp. Matter Compressor | -1/Command | Z-intel Adv. Quantum Shading Machine | -1/Command | Z-intel Exp. Signal Interpreter | -1/Command | Z-intel Exp. Power Amplifier | -1/Command | Z-intel Kinetic Spear | -1/Command | Z-intel Centrium Light Armor Plating | -1/Command | Z-intel Enh. Coil Gun | -1/Command | Z-intel Helical Railgun | -1/Command | Z-intel Beam Splitter | -1/Command | Z-intel Robot Schematics ------------------ A-15 Conveyor | -3/Section 7 | Archive Y-64 Sentinel | -3/Section 7 | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Graphene Brace | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Thermoelectric Network Core Physics Calibrator Integrated Reactor Core Membrane Spacefold Activator Microwarp Drive Achievements -------------- Beloved Challenges ------------ None Game ------ Seed ModifiedCatalystPurifier Manual? 0 Play Time 02:46:36 Cumulative 316.8 hours Start 2022.04.09 @ 16:54:36 End 2022.04.09 @ 20:34:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/2/2/2/0/0/0/0/0 Lore% 88 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9a56bb5-be3b-4b01-ba23-f212a86c48b4