Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 06:04:33 Player: Kite Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (371) 1855 Value Destroyed (13072) 13072 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (2558) 2558 TOTAL SCORE: 26805 Bonus ------- High Alert Combat Kills 807 Follower Combat Kills 1972 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -1921 Cogmind --------- Core Integrity 873/1150 Matter 165/300 Energy 295/295 System Corruption 18% Temperature Cool (0) Movement Treading (158) Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (5) --- Advanced Medium Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY (7) ------ Huge Storage Unit Advanced Sensor Array Experimental Signal Interpreter Improved Actuator Array Improved Transmission Jammer Advanced Drone Bay (0/2) > --- WEAPON (5) ------- Katana Makeshift Axe > --- INVENTORY (25) --- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Matter Compressor (300) Experimental Sensor Array Advanced Terrain Scan Processor Microactuators Advanced System Shield Advanced Drone Bay (2/2) Transdimensional Reconstructor Improved Remote Datajack CPS Tube (2) Power Maul Impact Mace Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Transmission Jammer Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- Smartbomb Launcher Impact Mace Makeshift Axe Makeshift Spear > --- INVENTORY -------- Fusion Reactor Medium Treads Heavy Treads Improved Matter Compressor Advanced Sensor Array Microactuators Improved Actuator Array Jamming Amplifier Improved Core Shielding Advanced Shield Generator Advanced System Shield Improved Dynamic Insulation System Advanced Drone Bay Advanced Drone Bay Transdimensional Reconstructor Rocket Array Improved Remote Datajack CPS Tube Power Maul Impact Mace Katana Makeshift Axe [Rating: 127] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device IFF Parser Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental System Shield Protection Light Armor Plating Weapon Katana Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . 2 . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . 1 . . 1 . . . . 2 . . . . . . 1 . . . . . . . Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 253 | 7 7 30 12 10 14 9 27 3 . 13 1 8 2 19 . 3 . 19 14 3 23 4 . 3 5 17 Power 27 | 1 1 4 1 1 . 2 1 . . . . 1 . 2 . . . 1 4 1 2 1 . . 1 3 Engine 15 | 1 1 4 1 1 . 1 1 . . . . 1 . . . . . 1 1 . 1 . . . . 1 Core 9 | . . . . . . 1 . . . . . . . 2 . . . . 3 . 1 . . . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Propulsion 79 | 2 3 12 6 4 7 3 6 . . 4 . 2 . 9 . . . 8 2 . 3 1 . . . 7 Treads 56 | 2 1 1 5 4 7 3 3 . . 4 . 2 . 4 . . . 8 2 . 3 1 . . . 6 Leg 5 | . 1 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Wheel 17 | . 1 9 1 . . . 2 . . . . . . 4 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 87 | 2 . 6 3 4 4 3 8 2 . 5 . 3 1 7 . 2 . 4 5 . 14 1 . 3 3 7 Device 26 | 1 . . 1 . . . 2 2 . . . 2 1 1 . 2 . 2 1 . 6 . . 1 1 3 Storage 8 | 1 . 1 . . 1 1 1 . . . . . . . . . . 1 1 . . . . 1 . . Processor 15 | . . 1 . 1 . 1 3 . . 5 . . . . . . . . . . 3 1 . . . . Hackware 8 | . . . . 1 . . . . . . . . . 2 . . . . 1 . 2 . . . . 2 Protection 30 | . . 4 2 2 3 1 2 . . . . 1 . 4 . . . 1 2 . 3 . . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 8 2 1 3 1 12 1 . 4 1 2 1 1 . 1 . 6 3 2 4 1 . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 5 | 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Launcher 10 | . . . 1 . 2 . 3 . . 2 . . . . . . . . . . 2 . . . . . Special Weapon 9 | . . . . . . . 1 . . 1 1 1 1 1 . 1 . . 1 . 1 . . . . . Impact Weapon 12 | . 1 1 . 1 1 1 6 . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 20 | . 2 7 1 . . . 2 1 . 1 . 1 . . . . . 2 1 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . 2 . . 7 . . . 2 . . . . . . 3 . . 3 . . Corrupted Parts 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . System Corruption 11 | . . . . . . . . . . 1 . . . . . . . 1 . . . 9 . . . . Parts Lost 104 | . 5 12 12 3 8 6 3 2 . . . 1 . 6 . . . 9 4 1 7 2 . . 5 18 Power 14 | . 1 2 1 . 2 . 1 . . . . . . . . . . 1 . . 1 . . . 1 4 Propulsion 47 | . 2 3 7 3 4 5 1 . . . . 1 . 5 . . . 5 2 . 3 1 . . 1 4 Utility 30 | . 1 3 2 . 2 1 1 1 . . . . . 1 . . . 3 2 1 3 . . . 3 6 Weapon 13 | . 1 4 2 . . . . 1 . . . . . . . . . . . . . 1 . . . 4 Highest Loss Streak 8 | . 4 4 5 1 3 3 1 2 . . . 1 . 4 . . . 4 3 1 2 2 . . 3 8 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 21 | 3 7 18 20 21 24 24 24 23 22 23 24 24 24 22 23 23 23 22 24 22 21 20 21 23 21 19 Power . | . . 1 . . . . . . . . . . . . 1 1 1 . 1 1 1 1 2 1 1 . Propulsion 4 | 1 . 7 9 6 5 4 5 7 7 4 4 4 5 4 5 5 5 2 2 2 3 2 2 2 2 3 Utility 9 | . . 5 6 9 11 11 10 10 9 10 9 8 9 10 8 8 8 9 10 10 8 8 9 10 9 8 Weapon 6 | . 6 4 4 3 5 7 7 5 5 8 10 9 8 6 7 7 7 8 7 7 5 5 6 6 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 4 4 1 1 6 3 9 . . 3 1 1 1 7 . . . 2 2 . 3 . . 1 . 10 Power 4 | . 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Propulsion 15 | . 1 2 1 1 1 1 1 . . . . 1 . 2 . . . . . . . . . . . 4 Utility 29 | . 1 1 . . 4 . 5 . . 3 1 . 1 4 . . . . 2 . 2 . . 1 . 4 Weapon 8 | . 1 . . . . 1 3 . . . . . . . . . . 2 . . 1 . . . . . Tool/Special 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 86 95 85 97 92 93 93 84 84 89 91 92 88 93 100 100 100 93 89 90 87 88 88 87 88 87 Engine 4 | . 11 10 5 9 5 2 6 7 7 7 7 6 6 4 . . . 3 3 3 1 . . . . 1 Core 1 | . . . . . . 1 . . . . . . . 1 6 6 6 2 5 5 5 5 5 5 4 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 3 4 5 5 5 4 Treads 21 | . 21 7 11 33 35 35 27 . . 16 23 19 20 27 6 6 6 22 22 23 19 22 23 23 21 17 Wheel 6 | . 3 22 20 . . . 4 15 15 9 7 5 6 4 26 26 26 6 . . . . . . . . Device 4 | . 8 . . . . . 2 6 7 . . 5 12 1 5 6 6 4 7 19 11 12 11 10 10 11 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 Processor 9 | . . . . 5 . 3 11 13 7 21 23 20 20 14 13 13 13 13 10 5 5 9 11 11 11 9 Hackware 4 | . . . . 3 9 5 . . . . . . . 5 13 13 13 7 5 5 8 11 11 11 9 1 Protection 4 | . . 10 4 8 7 8 6 1 7 . . 5 . 5 . . . 4 4 . 4 . . . 1 4 Impact Weapon 6 | . 8 6 2 2 4 16 13 7 7 6 7 6 6 5 . . . . 3 2 4 4 5 5 7 5 Slashing Weapon 13 | . 11 25 29 24 21 10 8 14 15 14 8 6 3 12 19 20 20 13 9 7 9 1 . . 1 12 Peak Build Rating 127 | 7 7 17 20 24 24 25 53 55 53 69 64 77 78 74 68 68 68 94 106 103 103 107 107 108 107 127 Average Rating 57 | 5 6 13 11 21 20 22 41 53 53 60 62 74 71 68 67 67 68 78 103 96 97 104 103 104 100 110 On Entrance 59 | . 7 5 12 12 24 21 25 53 53 53 61 63 70 71 66 68 68 68 94 100 92 98 107 104 106 92 Avg Prop Armor Cover (%) 15 | . 10 11 . . . . 15 6 5 20 26 20 25 15 14 15 15 14 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 13 15 96 94 100 100 98 108 98 98 98 96 114 109 121 105 95 95 127 141 141 143 123 123 125 124 136 Greatest Support 170 | 40 40 36 63 83 83 80 100 56 56 60 28 40 28 108 52 52 52 146 146 136 170 168 149 149 149 170 Greatest Overweight (x) 10 | . . 9 4 1 1 1 3 1 1 3 3 4 3 10 2 1 1 2 1 1 . 1 . . 1 . Average Overweight (x) 1 | . . 3 2 1 1 1 1 1 1 2 3 3 3 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 7 18 20 21 24 24 24 24 23 24 24 24 24 24 25 25 25 23 24 24 24 23 23 24 24 22 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 25 17 25 24 25 25 23 23 25 25 24 25 25 25 25 25 25 23 25 25 23 25 25 25 16 Class Distribution -------------------- 29% | Gladiator 19% | Scavenger-Gladiator 18% | Scavenger-Mutant 10% | Hacker-Gladiator 8% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gladiator | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Mutant | -6/Waste Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Data Miner Commander-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Waste Hacker-Gladiator | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Gladiator | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 7477 | 123 201 411 135 201 347 125 532 104 28 48 220 83 133 653 60 117 . 873 538 144 559 75 113 197 552 905 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16892 | 101 288 1793 227 1152 591 589 1862 65 . . 173 251 1172 1470 30 . . 1285 979 241 1658 117 237 197 543 1871 Parts 581 | 10 11 87 16 54 26 24 67 5 . . 6 13 4 46 3 . . 38 32 . 43 5 10 . 17 64 Haulers Intercepted 17 | . 1 4 . 2 . 1 3 . . . . . . 2 . . . . . . 2 . . . . 2 Recyclers Shooed 11 | 1 1 1 1 . . . 2 . . . . 2 . 2 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 97 | . . . . . . . . 5 10 . 14 . . . 2 . . 49 . . . 3 6 . 8 . Prevented 19 | . . . . . . . . . 2 . 2 . . . . . . 4 . . . 5 1 . 5 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 252 | . 8 24 10 20 19 8 21 1 . . 5 6 5 16 2 . . 15 13 1 19 2 12 . 22 23 Melee 126 | . 7 23 6 15 11 8 10 1 . . . . . 9 . . . 7 7 . 11 . . . 1 10 Guns 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Cannons 4 | . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . . AOE 83 | . . . 4 3 7 . 5 . . . 5 6 4 3 2 . . 5 . . . . 11 . 19 9 Classes Destroyed 22 | 2 5 6 1 . . . 2 . . . . 1 1 . . . . . . . 1 . . . 2 1 Worker 29 | . 1 10 . . . 3 6 . . . . . . 4 . . . . 1 . 1 . . . . 3 Builder 18 | . . 1 . 2 . . 2 . . . . 1 . 4 . . . . 2 . 1 . . . . 5 Tunneler 5 | 2 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 4 . 2 . 1 3 . . . . . . 2 . . . . . . 2 . . . . 2 Recycler 28 | 1 . 3 . 1 . 1 9 . . . . . . 3 . . . 2 1 . 2 . . . . 5 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 11 | . . 3 . 1 . . . . . . . . . 1 . . . 2 . . 3 . . . . 1 Swarmer 38 | . 5 . 4 3 6 . 3 . . . . . . . 2 . . . . . 1 . 5 . 6 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 114 | . 3 14 4 12 4 6 11 . . . 3 6 . 5 . . . 7 8 . 10 2 6 . 8 5 Brawler 13 | . . 1 . . 5 1 1 . . . 1 . . . . . . 1 1 . . . . . . 2 Duelist 16 | . . 3 . . 3 1 . 1 . . . . . . . . . 1 . . 1 . . . 3 3 Sentry 26 | . . 6 . 5 1 . 1 . . . . . . 3 . . . 5 1 . 1 . . . 1 2 Hunter 9 | . . . . . . . 2 . . . . . . 3 . . . 1 1 . 2 . . . . . Programmer 23 | . . . . . . . 3 . . . 1 . . 5 . . . . 3 . 4 . 1 . 1 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fireman 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Best Kill Streak 16 | 2 4 3 4 4 7 4 12 1 . . 3 3 3 7 2 . . 5 8 1 4 2 5 . 9 16 Combat Bots Only 9 | . 3 3 4 4 7 3 5 1 . . 3 3 3 3 2 . . 5 7 1 3 2 5 . 9 9 Max Kills in Single Turn 7 | 1 1 1 3 3 3 1 4 1 . . 3 3 1 4 2 . . 1 2 1 4 1 2 . 4 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 3 3 . 2 . . . 3 3 1 3 2 . . 1 . . . . 2 . 4 3 Melee 2 | . 1 1 1 1 1 1 1 1 . . . . . 1 . . . 1 2 . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1811 | . 107 97 89 66 76 59 136 11 4 . 5 19 . 303 9 . . 122 146 . 165 31 17 . 92 257 Missed 521 | . 27 24 27 24 19 17 48 4 3 . 3 5 . 85 3 . . 37 38 . 48 8 6 . 25 70 Hits 1290 | . 80 73 62 42 57 42 88 7 1 . 2 14 . 218 6 . . 85 108 . 117 23 11 . 67 187 Melee 76 | . . 30 7 . 10 3 3 . . . . . . . . . . 10 . . 3 . . . 1 9 Projectile 1214 | . 80 43 55 42 47 39 85 7 1 . 2 14 . 218 6 . . 75 108 . 114 23 11 . 66 178 AOE 17 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 60 | . 1 5 . 3 5 . 2 . . . . 1 . 1 . . . 1 7 . 6 3 1 . . 24 Part Disruptions 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 22331 | . 749 1442 1120 653 930 705 1305 494 17 . 35 358 . 2803 120 . . 1851 1785 86 2008 337 158 . 877 4498 Core 2168 | . 204 201 172 66 47 58 129 65 . . 19 38 . 185 . . . 164 153 . 179 39 29 . 143 277 Absorbed by Shields 1718 | . . . . . . . . . . . . . . . . . . 210 387 . 436 123 59 . 293 210 Redirected to Shielding 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Ignored by Resistances 185 | . . . . . . . . . . . . . . 40 . . . . . . . . . . . 145 Regen/Repaired (Parts) 1361 | . . 13 . 11 . 113 . . . . . . . 342 . . . . . 342 540 . . . . . Core Remaining (%) 51 | 100 18 . 6 . . 68 . . . . 69 . . . . . . 54 . . . . . . 45 . Volleys Fired 226 | 11 1 . 2 1 13 . 12 4 . . 3 5 21 3 3 . . 56 23 4 24 . 14 . 17 9 Largest 3 | 2 2 . 1 1 1 . 1 1 . . 1 1 1 1 1 . . 3 1 2 1 . 1 . 1 1 Hottest 112 | 40 40 . 33 33 39 . 39 36 . . . . 36 36 36 . . 99 56 112 81 . 46 . 46 45 Shots Fired 274 | 22 2 . 2 1 13 . 12 4 . . 3 5 21 3 3 . . 86 24 8 26 . 13 . 17 9 Gun 68 | 22 2 . . . . . . . . . . . . . . . . 44 . . . . . . . . Cannon 51 | . . . . . . . . . . . . . . . . . . . 21 8 22 . . . . . Launcher 93 | . . . 2 1 13 . 10 4 . . . . 18 1 3 . . 8 . . . . 13 . 15 5 Special 62 | . . . . . . . 2 . . . 3 5 3 2 . . . 34 3 . 4 . . . 2 4 Kinetic 97 | 22 2 . . . . . . . . . . . . . . . . 44 21 8 . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 95 | . . . 2 1 12 . 6 . . . 3 5 21 1 3 . . 8 . . . . 13 . 15 5 Electromagnetic 31 | . . . . . 1 . 4 4 . . . . . . . . . . . . 22 . . . . . Robot Hit Streak 27 | 3 4 . 6 7 9 . 3 2 . . 3 1 11 3 . . . 27 18 6 4 . . . 8 5 Robot Miss Streak 5 | 2 . . . . 3 . 3 1 . . . 2 1 . 1 . . 2 5 1 3 . . . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 899 | 11 28 113 26 59 42 34 75 2 . . 3 11 11 93 1 . . 112 49 7 93 4 2 2 14 107 Core Hits 496 | 6 11 40 9 26 25 14 36 2 . . 8 12 13 24 3 . . 43 11 2 38 . 22 1 52 98 Critical Kills 17 | . . 3 . . . 2 3 . . . . . . . . . . 3 2 1 3 . . . . . Critical Parts Destroyed 60 | . 3 2 . 4 . 2 7 . . . . . . 10 . . . 7 7 . 11 1 . 1 2 3 Critical Strikes 123 | . 3 7 1 10 2 4 11 . . . 2 1 . 16 . . . 19 10 5 15 1 . 1 3 12 Destroy 21 | . . . . . . . . . . . . . . . . . . 11 5 5 . . . . . . Smash 65 | . 3 6 1 4 . 4 10 . . . . . . 11 . . . . 4 . 14 1 . 1 3 3 Sever 34 | . . 1 . 6 2 . 1 . . . 2 1 . 5 . . . 8 1 . 1 . . . . 6 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 1142 | . 45 160 58 71 67 51 106 3 . . . 14 . 147 4 . . 67 57 1 117 7 2 2 9 154 Impact 467 | . 33 49 1 18 17 31 60 2 . . . 8 . 73 . . . . 41 . 61 7 2 2 7 55 Slashing 647 | . 12 111 57 53 50 20 46 1 . . . 6 . 74 4 . . 67 16 1 56 . . . 2 71 Piercing 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Sneak Attacks 120 | . 3 29 4 11 . 8 21 . . . . 3 . 15 . . . 2 4 . 10 1 . . . 9 Combat Hostiles 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 236 | . 3 26 9 11 13 13 16 . . . . 2 . 20 1 . . 11 12 . 33 . . . 1 65 Damage Inflicted 49263 | 91 723 3360 879 2650 1883 1095 4333 139 . . 577 1589 2874 5232 278 . . 2709 2181 180 5587 226 1819 230 3646 6982 Guns 341 | 91 18 . . . . . . . . . . . . . . . . 232 . . . . . . . . Cannons 826 | . . . . . . . . . . . . . . . . . . . 176 180 470 . . . . . Explosions 17126 | . . . 265 174 914 . 945 95 . . 474 932 2820 561 243 . . 785 . . 1281 . 1716 . 3211 2710 Melee 30644 | . 704 3360 614 2474 969 1082 3377 44 . . . 545 . 4671 35 . . 1692 2005 . 3806 226 103 230 435 4272 Ramming 57 | . 1 . . 2 . 13 11 . . . . . . . . . . . . . 30 . . . . . Kinetic 697 | 91 18 . . . . . . . . . . . . . . . . 232 176 180 . . . . . . Thermal 1236 | . . . . . . . 15 . . . . . . 561 . . . . . . 660 . . . . . Explosive 15434 | . . . 265 174 833 . 650 . . . 474 932 2820 . 243 . . 785 . . 621 . 1716 . 3211 2710 Electromagnetic 926 | . . . . . 81 . 280 95 . . . . . . . . . . . . 470 . . . . . Impact 16181 | . 491 1489 25 945 277 712 2080 44 . . . 412 . 2911 . . . . 1494 . 2284 226 103 230 368 2090 Slashing 14056 | . 213 1871 589 1529 692 370 1297 . . . 103 245 54 1760 35 . . 1692 511 . 1522 . . . 67 1506 Piercing 676 | . . . . . . . . . . . . . . . . . . . . . . . . . . 676 Highest Corruption 24 | . . 6 6 . . . 8 8 8 9 . . 5 9 9 9 9 12 6 11 15 24 24 24 24 18 Average Corruption 11 | . . 5 6 . . . 3 2 8 8 . . 5 7 9 9 9 10 4 8 12 23 24 24 24 12 Corruption Purged 8 | . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 534 | . . 34 23 . . . 19 9 22 1 . . 4 61 16 13 3 60 12 9 66 26 33 15 70 38 Message Errors 141 | . . 11 7 . . . 2 2 5 . . . 2 19 3 6 . 20 1 1 11 3 13 5 18 12 Matter Fused 112 | . . 7 4 . . . 5 2 5 . . . . 13 4 4 2 10 3 1 19 7 4 2 15 5 Heat Flow Errors 69 | . . 9 5 . . . 4 2 3 . . . 1 8 1 1 . 4 2 . 3 3 3 2 12 6 Energy Discharges 80 | . . 3 2 . . . 1 1 5 . . . 1 10 5 . . 10 4 4 9 5 4 1 8 7 Parts Fused 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 Data Loss (minor) 59 | . . 2 1 . . . 4 2 2 1 . . . 2 1 1 . 8 . 1 9 5 3 4 9 4 Data Loss (major) 38 | . . 1 2 . . . 3 . 2 . . . . 7 . 1 . 5 1 . 6 1 1 1 6 1 Misfires 5 | . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . . . Alerts 17 | . . 1 2 . . . . . . . . . . 2 1 . 1 1 . 1 2 2 3 . 1 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . 1 5 . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6527 | . 93 390 77 451 56 135 992 . . . . 56 . 1444 1 . . 81 500 . 967 70 29 79 218 888 Projectiles 81 | . . . . . . . . . . . . . . . . . . . 19 . 35 . . 27 . . Explosions 325 | . . . . . 29 . 27 . . . . 24 . 86 . . . 22 . . 16 . 6 . 80 35 Melee 6121 | . 93 390 77 451 27 135 965 . . . . 32 . 1358 1 . . 59 481 . 916 70 23 52 138 853 Knockbacks 72 | . 3 4 . 1 . 1 11 . . . . 2 . 11 . . . . 13 . 15 1 . . 1 9 Impact 65 | . 3 4 . 1 . 1 9 . . . . 2 . 11 . . . . 10 . 14 1 . . 1 8 Kinetic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Secondary 5 | . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 1 Self-Inflicted Damage 1005 | . . . . . 38 . 40 17 . . . . . 224 26 . . . . . 69 . . . 14 577 Shots 31 | . . . . . 2 . 1 1 . . . . . 3 1 . . . . . 1 . . . 1 21 Rammed 7 | . 1 . . 1 . 3 1 . . . . . . . . . . . . . 1 . . . . . Targets Rammed 8 | . 1 . . 1 . 3 1 . . . . . . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 442 | . . 241 243 4 4 . 197 252 175 232 . . 215 442 219 262 . 232 247 153 338 278 264 196 261 263 Average Temperature 97 | . . 96 86 4 3 . 80 106 77 130 . . 111 115 117 131 . 58 77 66 117 102 118 91 105 77 Received Heat Transfer 4604 | . 177 252 248 333 261 351 300 27 9 . 9 90 . 492 . . . 372 311 . 364 162 66 . 66 714 Effects 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 67 | . 1 4 . 4 1 4 10 . . . . . . 9 . . . . 9 . 11 2 1 1 2 8 Combat Hostiles 37 | . 1 1 . 2 1 . 6 . . . . . . 4 . . . . 5 . 7 2 1 1 2 4 Parts Fried 93 | . 3 13 . 3 1 5 14 . . . . . . 19 . . . . 9 . 11 1 . 3 . 11 Impact Corruptions 196 | . 6 12 . 13 1 8 26 . . . . 1 . 43 . . . . 22 . 28 2 1 4 4 25 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Heat Transferred 863 | . . . . . . . 50 . . . . . . 300 . . . . . . 513 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . 1 . 1 3 1 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 3 Low Security (%) 58 | 100 100 61 100 63 1 68 61 . . . . 25 100 80 . . . . 97 100 1 . . . . 45 Level 1 27 | . . 38 . 36 53 31 38 . . . . 74 . 19 . . . . 2 . 8 . . . . 20 Level 2 10 | . . . . . 33 . . . . . . . . . . . . . . . 90 . . . . 2 Level 3 3 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1077 | 10 121 331 152 299 757 370 387 . . . . 348 110 295 . . . . 200 63 684 . . . . 1077 Initial 368 | . . 29 124 . 169 368 . . . . . 44 110 27 . . . . 128 63 . . . . . 213 Average 200 | 1 64 127 36 130 440 134 153 . . . . 205 83 74 . . . . 111 28 557 . . . . 377 Influence Increases 11257 | 15 329 903 209 834 668 247 706 110 45 . 309 654 49 755 185 . . 608 512 92 1425 50 280 10 486 1776 Destroy 0b10 Robot/C 5660 | . 160 480 160 400 380 160 420 20 . . 180 320 . 320 40 . . 420 320 . 540 40 240 . 420 640 Destroy 0b10 Robot/NC 635 | 15 15 115 . 35 . 35 110 . . . . 15 . 75 . . . 25 25 . 45 . . 10 10 105 Destroy Leader 1124 | . 42 154 20 106 20 42 86 . . . 30 60 . 126 10 . . 20 50 . 130 10 40 . 50 128 Allied During Kill 688 | . . . . . . . . . . . 84 150 . . . . . 113 27 . 167 . . . 6 141 Successful Hack 151 | . 21 4 . 38 12 8 2 . . . . 22 . 32 . . . . . . 12 . . . . . Select Force Hacks 60 | . 30 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 480 | . 15 15 15 45 15 . 15 . . . . 30 . 75 . . . . . . 135 . . . . 120 Anti-Garrison Action 350 | . . . . . 150 . . . . . . . . . . . . . . . 200 . . . . . Destroy Structure 849 | . 1 . 14 . 91 2 43 . . . . 42 49 67 . . . . 30 92 106 . . . . 312 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Partial Spotted 30 | . . . . . . . . . . . . 15 . . . . . . . . 15 . . . . . Lose Combat Pursuer 1080 | . 45 105 . 210 . . 30 90 45 . 15 . . 60 135 . . 30 60 . 75 . . . . 180 Influence Decreases 10214 | 15 258 655 528 573 172 1002 339 451 73 . 238 409 326 510 304 165 . 403 537 272 748 550 320 147 384 835 Entered New Map 1902 | . . 42 195 . 92 389 2 137 6 . . 27 206 12 106 32 . . 77 117 . 252 34 137 . 39 Time Decay 6911 | 15 208 559 239 543 . 553 307 294 67 . 238 262 100 437 198 133 . 313 388 105 558 278 286 10 294 526 Lost Part 918 | . 50 54 94 30 80 60 30 20 . . . . . 60 . . . 70 40 10 70 20 . . 50 180 Lost Ally 483 | . . . . . . . . . . . . 120 20 1 . . . 20 32 40 120 . . . 40 90 Squads Dispatched 60 | . 1 4 1 3 . 4 8 . . . . 6 . 9 . . . 2 2 . 10 . . . 1 9 Investigation 14 | . 1 2 . 2 . 1 1 . . . . 1 . 1 . . . 1 . . 3 . . . . 1 Extermination 14 | . . . . . . . 2 . . . . . . 5 . . . . 2 . 2 . . . . 3 Reinforcement 25 | . . 2 1 . . 3 5 . . . . 2 . 3 . . . 1 . . 5 . . . . 3 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison 4 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 5 | . . . 1 . . . 1 . . . . . . 1 . . . 1 . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 21 | . 1 2 . 3 . 4 . . . . . 1 . 3 . . . 1 1 . 2 . . . . 3 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 419 | . 17 42 14 40 21 10 31 2 4 . 6 17 6 27 8 . . 27 24 5 41 5 9 . 17 46 Peak Tracking Total 8 | . 6 3 5 5 5 3 6 7 4 . 3 6 4 5 3 . . 6 7 2 4 5 4 . 8 7 Tactical Retreats 56 | . 2 5 3 14 . . 2 2 1 . 1 . . 4 7 . . 2 2 . 3 . . . . 8 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 14 | . . 2 . 2 2 . 2 . . . . 1 . 2 . . . . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 39 | . 1 1 1 3 2 . 1 . . . . 2 . 5 . . . 4 . . 9 . . . 2 8 Max in Single Turn 4 | . 1 1 1 2 1 . 1 . . . . 2 . 4 . . . 1 . . 4 . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 58 | . 3 8 . 11 1 4 4 . . . . 2 . 4 . 2 4 3 1 . 4 2 . 4 . 1 Terminals 20 | . 2 5 . 8 1 2 1 . . . . . . . . . . 1 . . . . . . . . Fabricators 7 | . . . . . . . 1 . . . . . . 2 . . . 1 1 . 1 . . . . 1 Repair Stations 5 | . . 1 . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . Recycling Units 4 | . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . Scanalyzers 8 | . . 1 . 1 . 1 1 . . . . 2 . 1 . . . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 200 | . 8 25 . 31 2 18 6 . . . . 5 . 16 . 5 29 7 2 . 17 7 . 17 . 5 Successful 134 | . 4 14 . 15 1 8 4 . . . . 3 . 7 . 5 29 3 2 . 11 7 . 17 . 4 Failed 63 | . 4 11 . 16 1 9 2 . . . . 1 . 9 . . . 4 . . 5 . . . . 1 Catastrophic 7 | . . 2 . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . Database Lockouts 3 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Manual 111 | . 8 15 . 21 . 9 1 . . . . 2 . 15 . . . 1 10 . 16 . . . . 13 Terminals 56 | . 7 12 . 22 2 11 1 . . . . . . . . . . 1 . . . . . . . . Fabricators 22 | . . . . . . . 2 . . . . . . 4 . . . 4 2 . 5 . . . . 5 Repair Stations 23 | . . 4 . 5 . 3 . . . . . . . 7 . . . . . . 4 . . . . . Recycling Units 5 | . 1 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . Scanalyzers 33 | . . 8 . 3 . 4 2 . . . . 5 . 5 . . . . . . 6 . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 74 | . 3 3 . 5 1 3 . . . . . . . . . 5 29 1 . . . 7 . 17 . . Record 27 | . . . . 1 . . . . . . . . . . . 4 11 . . . . 6 . 5 . . Part Schematic 18 | . 3 . . 1 . 1 . . . . . . . . . . 9 . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . Open Door 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . 1 . . . 1 2 . 2 . . . . 3 Load Schematic 6 | . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . 2 Build 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Repair Station Hacks 13 | . . 2 . 4 . 2 . . . . . . . 3 . . . . . . 2 . . . . . Scan Component 7 | . . 1 . 2 . 1 . . . . . . . 2 . . . . . . 1 . . . . . Repair 6 | . . 1 . 2 . 1 . . . . . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . 7 . 3 . 2 2 . . . . 3 . 3 . . . . . . 5 . . . . . Insert Component 8 | . . 2 . 1 . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . . Analyze 8 | . . 2 . 2 . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Retrieve Study 9 | . . 3 . . . 1 . . . . . 1 . 1 . . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 2 . 2 . 1 1 . . . . . . . . . . 1 . . 2 . . . . 1 Terminals 5 | . . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Recompile 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 5 . 8 1 3 3 . . . . 1 . 4 . . . 2 . . 2 . . . . . Full Trace Events 6 | . . 2 . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 3 2 . 2 . 1 1 . . . . 1 . 1 . . 9 . 10 . 1 . . 4 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Authchips 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Time 247 | . . . . . . . . . . . . . . . . . . . 50 . 69 . . . . 128 Total Part Build Rating 17 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . 8 Part Studies Acquired 7 | . . 1 . . . 1 . . . . . 1 . 1 . . . . . . 3 . . . . . Parts Repaired 6 | . . 1 . 2 . 1 . . . . . . . 1 . . . . . . 1 . . . . . Time 368 | . . 38 . 189 . 26 . . . . . . . 47 . . . . . . 68 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 2 . 1 . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Part Schematics Acquired 7 | . . 2 . 1 . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Parts Damaged 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . 2 . . . . . . . . . . . 2 . 1 . . . . 1 Non-combat 6 | . . . . . . . 2 . . . . . . . . . . . 2 . 1 . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 2 . . . . . . . . . . . 2 . 1 . . . . 1 find_chute 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Relay Couplers Released 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . 11 . . . . . . 2 . Allies Hacked 6 | . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 53 | . . . . . . . . . . 4 . 4 1 1 . . . 11 3 18 2 . . . 2 7 Largest Group 20 | . . . . . . . . . . 4 4 8 1 1 . . . 6 4 20 12 . . . 2 6 Highest-Rated Group 808 | . . . . . . . . . . 158 158 270 31 37 . . . 202 170 808 562 . . . 94 256 Highest-Rated Ally 85 | . . . . . . . . . . 42 42 42 31 37 . . . 41 85 85 85 . . . 47 50 Zionite Dispatches 9 | . . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fire 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heavy Resupply 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Initial Warlord ECA Mod 5 | . . . . . . 5 4 4 4 4 . . . . . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . . . . . . 4 . . . . 1 . 2 . . . . 4 FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 COLLECT 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 345 | . . . . . . . . . . . 10 59 19 . . . . 56 16 93 48 . . . 5 39 Total Damage 13177 | . . . . . . . . . . . 416 993 290 . . . . 1914 678 5238 1845 . . . 156 1647 Kills 66 | . . . . . . . . . . . 4 13 1 . . . . 8 4 11 10 . . . 1 14 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 10914 | 60 335 . 2 . . . 697 688 563 146 . 363 212 338 381 386 86 272 439 281 1203 618 627 315 1509 1393 Sensors 3888 | . . . 2 . . . . . . . . . . . . . . . 1 . 5 515 627 315 1509 914 IFF 5680 | . . . . . . . 697 688 563 146 . 126 . 314 381 386 86 272 439 281 1198 103 . . . . Terrain 683 | . . . . . . . . . . . . 237 212 234 . . . . . . . . . . . . Seismic 395 | 60 335 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1381 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1381 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 13 | . . . 1 . . . . 1 2 1 . . . . 2 1 . 2 . . . . 2 . 1 . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 6 | . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 28380 | 163 534 2571 883 2282 1457 1782 1683 892 563 1613 825 600 212 2183 419 393 86 1646 947 281 1706 618 627 338 1612 1464 Spaces Moved 13721 | 78 258 1368 394 754 514 457 802 578 453 1103 546 329 113 804 374 365 82 796 436 128 791 367 356 188 721 566 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7178 | 74 220 19 100 754 514 457 431 . . 1 . 5 . 551 . . . 499 436 128 791 367 356 188 721 566 Legs 21 | . 7 14 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6518 | . 31 1335 294 . . . 371 578 453 1102 546 324 113 253 374 365 82 297 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 86 116 240 240 200 115 115 115 115 145 145 145 105 105 105 105 105 162 162 160 160 160 160 160 156 Average Speed 160 | 154 149 139 152 240 240 233 160 115 115 135 145 159 145 197 105 105 105 148 162 175 160 160 160 160 175 160 Slowest Speed 330 | 160 160 330 240 240 240 240 200 115 115 216 145 285 145 247 120 105 105 325 245 242 162 220 160 160 213 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 29 67 62 45 74 42 30 73 57 90 74 12 90 26 55 57 69 66 11 70 24 56 50 60 70 15 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 24 | . 1 1 . . . . . 1 1 . . . . 4 . . 1 . . . 9 1 1 3 1 . Known Exits Taken 10 | . . 1 . 1 . . 1 . . . . . . 1 . 1 . 1 . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . 1 . . 1 . 1 1 1 1 . . . 1 . 1 . . . 1 . . . . . Scrap Searched 16 | . . . . . . . . 1 3 1 3 . . . 1 2 . 1 . . . 1 1 . 2 . Spaces Dug 78 | . 1 . 1 . 4 2 12 1 . . . 3 . 25 . . . . 12 1 6 2 . . . 8 Terrain Destroyed 899 | . 1 . 18 . 54 2 43 1 . . 40 58 90 77 31 . . . 12 1 33 2 164 . 208 64 Melee 78 | . 1 . 1 . 4 2 12 1 . . . 3 . 25 . . . . 12 1 6 2 . . . 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 821 | . . . 17 . 50 . 31 . . . 40 55 90 52 31 . . . . . 27 . 164 . 208 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Total 18448 | 100 329 1790 573 1127 643 1116 1052 794 495 1225 576 380 140 1216 390 374 81 1142 580 176 1109 389 396 223 1030 1002 Wait 2662 | . 4 213 105 277 5 584 54 199 43 67 22 14 . 196 8 . . 141 28 29 124 1 22 11 254 261 Move 13695 | 77 257 1367 393 753 511 456 801 577 452 1102 545 329 112 803 373 364 81 795 436 127 790 366 355 187 720 566 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 250 | 5 8 33 1 18 17 17 23 1 . 11 3 4 2 23 . . . 16 11 3 19 1 2 4 6 22 Fast Attach 142 | 7 6 15 3 2 4 1 16 2 . 15 . 3 . 10 . 5 . 12 5 . 16 1 . 8 5 6 Attach 150 | . 1 11 13 5 9 9 4 3 . 5 1 5 . 14 . . . 9 6 4 15 6 . . 8 22 Detach 20 | . 1 . 2 . 1 . 1 . . . . 2 . 2 . . . 2 1 . 3 3 . . . 2 Swap 180 | . . 13 3 8 12 4 20 3 . 4 1 2 3 20 3 . . 27 12 4 12 2 1 . 6 20 Drop 268 | . 8 16 3 7 16 11 40 2 . 21 1 4 2 28 . 5 . 21 15 4 28 2 . 11 6 17 Fire 226 | 11 1 . 2 1 13 . 12 4 . . 3 5 21 3 3 . . 56 23 4 24 . 14 . 17 9 Melee 834 | . 42 122 48 55 51 31 80 3 . . . 12 . 117 3 . . 54 43 1 76 7 2 2 8 77 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . . 1 . 3 1 . . . . . . . . . . . . . 2 . . . . . Escape Stasis 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 480 | -10/Materials | Core integrity fell below 50% 526 | -10/Materials | Core integrity fell below 20% 530 | -10/Materials | Lost 4 parts (1p1n1u1w) 633 | -10/Materials | Discovered new exit (range 14) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1088 | -9/Materials | Lost 3 parts (1p2n) 1524 | -9/Materials | Lost 4 parts (1n2u1w) 1644 | -9/Materials | Repaired Katana 2227 | -9/Materials | Build established: Scavenger-Mutant 2339 | -9/Materials | Discovered new exit (range 14) 2406 | -9/Materials | Discovered new exit (range 11) 2592 | -9/Materials | Identified exit to Mines 2740 | -9/Materials | Core integrity fell below 50% 3090 | -9/Materials | Discovered new exit (range 16) 3269 | -9/Materials | Entered Mines 3282 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3285 | -9/Mines | Found Prototype Device 3285 | -9/Mines | Identified Exp. Sensor Array 3318 | -9/Mines | Met a Derelict bent on vengeance 3457 | -9/Mines | Discovered new exit (range 15) 3502 | -9/Mines | Lost 5 parts (1p2n1u1w) 3649 | -9/Mines | Excavation squad dispatched 3649 | -9/Mines | A large section of the Mines collapsed 3772 | -9/Mines | Build established: Mutant 3913 | -9/Mines | Core integrity fell below 20% 3933 | -9/Mines | Lost 3 parts (2n1w) 4152 | -9/Mines | Entered Materials 4152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4226 | -8/Materials | Repaired Broken Katana 4441 | -8/Materials | Build established: Scavenger-Gladiator 5395 | -8/Materials | Identified exit to Garrison 5416 | -8/Materials | Garrison activated, responded to threat 5894 | -8/Materials | Build established: Scavenger-Mutant 6290 | -8/Materials | Repaired Broken Exp. Sensor Array 6434 | -8/Materials | Entered Garrison 6610 | -8/Garrison | Triggered checkpoint 6661 | -8/Garrison | Garrison Relay disabled 6674 | -8/Garrison | Discovered new exit (range 74) 6674 | -8/Garrison | Discovered new exit (range 62) 6674 | -8/Garrison | Discovered new exit (range 114) 7136 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7241 | -8/Garrison | Triggered checkpoint 7280 | -8/Garrison | Lost 3 parts (1p1n1u) 7310 | -8/Garrison | Destroyed 7 combat bots 7571 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7740 | -8/Garrison | Triggered checkpoint 7891 | -8/Garrison | Entered Materials 8066 | -8/Materials | Lost 3 parts (2n1u) 9207 | -8/Materials | Build established: Scavenger-Gladiator 9292 | -8/Materials | Repaired Lgt. Treads 9330 | -8/Materials | Discovered new exit (range 3) 9517 | -8/Materials | Central database locked down 9538 | -8/Materials | Met 7R-MNS 9583 | -8/Materials | Discovered new exit (range 16) 9673 | -8/Materials | Entered Factory 9673 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9674 | -7/Factory | Caught up to 7R-MNS 9674 | -7/Factory | Identified exit to Lower Caves 10724 | -7/Factory | Discovered new exit (range 12) 10955 | -7/Factory | Discovered new exit (range 11) 11053 | -7/Factory | Build established: Gladiator 11356 | -7/Factory | Entered Lower Caves 11514 | -7/Lower Caves | Met a Warlord Commander 11515 | -7/Lower Caves | Learned location of Warlord (-4) 11516 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11520 | -7/Lower Caves | Found Encrypted Comm Array 12059 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12105 | -7/Lower Caves | Crushed by falling debris 12207 | -7/Lower Caves | Discovered new exit (range 9) 12244 | -7/Lower Caves | Learned Factory emergency access door positions 12248 | -7/Lower Caves | Entered another Lower Caves area 12276 | -7/Lower Caves | Discovered new exit (range 15) 12336 | -7/Lower Caves | Learned Factory security intel 12530 | -7/Lower Caves | Encountered a Warlord checkpoint 12777 | -7/Lower Caves | Discovered new exit (range 12) 12811 | -7/Lower Caves | Entered Zion 12869 | -7/Zion | System corruption cleaned by Quarantine Array 12957 | -7/Zion | Found Prototype Processor 12957 | -7/Zion | Identified Exp. Terrain Scan Processor 12960 | -7/Zion | Found Prototype Processor 12960 | -7/Zion | Identified Exp. Signal Interpreter 12964 | -7/Zion | Found Exp. Signal Interpreter 12972 | -7/Zion | Found Prototype Processor 12972 | -7/Zion | Identified Exp. Targeting Computer 12975 | -7/Zion | Found Prototype Processor 12975 | -7/Zion | Identified Exp. Armor Integrity Analyzer 12979 | -7/Zion | Found Prototype Hackware 13003 | -7/Zion | Discovered new exit (range 11) 13151 | -7/Zion | Given the Hacking Drone Bay 13240 | -7/Zion | Found Prototype Special Weapon 13240 | -7/Zion | Identified RU-N14's Throwing Claymores 13270 | -7/Zion | Found RU-N14's Throwing Claymores 13272 | -7/Zion | Found RU-N14's Throwing Claymores 13274 | -7/Zion | Found RU-N14's Throwing Claymores 13316 | -7/Zion | Identified exit to Deep Caves 13439 | -7/Zion | Found Prototype Launcher 13439 | -7/Zion | Identified Gui. Missile Launcher 13650 | -7/Zion | Met Imprinter 13676 | -7/Zion | Imprinted 13679 | -7/Zion | Declared Zion's savior 14424 | -7/Zion | Entered Proximity Caves 14424 | -6/Proximity Caves | Accompanied by 4 allies 15182 | -6/Proximity Caves | Discovered new exit (range 5) 15249 | -6/Proximity Caves | Entered Factory 15249 | -6/Factory | Accompanied by 4 allies 15249 | -6/Factory | Evolved 2 slots: Utility x2 15323 | -6/Factory | Spotted B-75 Beast 15364 | -6/Factory | Zion Fire squad teleported in 15367 | -6/Factory | Garrison activated, responded to threat 15432 | -6/Factory | Lost 3 allies 15620 | -6/Factory | Lost 3 allies 15722 | -6/Factory | Central database locked down 15849 | -6/Factory | Sucked down chute 15849 | -6/Factory | Entered Waste 15850 | -6/Waste | Met a frightened Derelict 15864 | -6/Waste | EMP discharged 15893 | -6/Waste | Spotted C-40 Crusher 15906 | -6/Waste | Spotted C-40 Crusher 15908 | -6/Waste | Destroyed C-40 Crusher 15914 | -6/Waste | Spotted C-40 Crusher 15914 | -6/Waste | Spotted C-40 Crusher 15916 | -6/Waste | Destroyed C-40 Crusher 15918 | -6/Waste | Destroyed C-40 Crusher 15920 | -6/Waste | Allies destroyed C-40 Crusher 15944 | -6/Waste | Spotted C-40 Crusher 15957 | -6/Waste | Destroyed C-40 Crusher 15964 | -6/Waste | EMP discharged 15993 | -6/Waste | Spotted C-40 Crusher 16004 | -6/Waste | Destroyed C-40 Crusher 16037 | -6/Waste | Discovered new exit (range 13) 16061 | -6/Waste | Entered Factory 16284 | -6/Factory | Retrieved Zion intel report: Branch Access 16284 | -6/Factory | Identified exit to Lower Caves 16285 | -6/Factory | Zion Heavy Resupply teleported in 16307 | -6/Factory | Found Hvy. Reflective Plating 16585 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 17562 | -6/Factory | Terminal network hard line cut 17697 | -6/Factory | Discovered new exit (range 16) 17811 | -6/Factory | Lost 4 parts (3n1u) 18006 | -6/Factory | Identified Exp. System Shield 18056 | -6/Factory | Repaired Broken Arm. Heavy Treads? 18244 | -6/Factory | Entered Lower Caves 18264 | -6/Lower Caves | Learned Factory stockpile data 18276 | -6/Lower Caves | Learned Factory emergency access door positions 18303 | -6/Lower Caves | Build established: Hacker-Gladiator 18573 | -6/Lower Caves | Discovered new exit (range 7) 18585 | -6/Lower Caves | Encountered a Warlord checkpoint 18663 | -6/Lower Caves | Entered another Lower Caves area 18672 | -6/Lower Caves | Discovered new exit (range 10) 18724 | -6/Lower Caves | Entered an active Warlord outpost 18762 | -6/Lower Caves | Learned Extension security intel 19009 | -6/Lower Caves | Identified exit to Data Miner 19056 | -6/Lower Caves | Entered Data Miner 19056 | -6/Data Miner | Discovered new exit (range 6) 19076 | -6/Data Miner | Met Data Miner 19096 | -6/Data Miner | Learned location of Section 7 (-2) 19096 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19115 | -6/Data Miner | Received God Mode back door access code from Data Miner 19142 | -6/Data Miner | Entered Proximity Caves 19261 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 19265 | -5/Proximity Caves | Identified exit to Factory 19426 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 19797 | -5/Proximity Caves | Lost 5 allies 19893 | -5/Proximity Caves | Lost 4 parts (1p3n) 19955 | -5/Proximity Caves | System corruption reached 10% 20227 | -5/Proximity Caves | Spotted B-75 Beast 20277 | -5/Proximity Caves | Allies destroyed B-75 Beast 20602 | -5/Proximity Caves | Build established: Commander-Gladiator 20788 | -5/Proximity Caves | Entered Factory 20788 | -5/Factory | Accompanied by 4 allies 20788 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21017 | -5/Factory | Zion Heavy Resupply teleported in 21133 | -5/Factory | P-70 Sage assimilated allied Slayer 6a 21432 | -5/Factory | Destroyed 7 combat bots 21456 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 21514 | -5/Factory | Build established: Scavenger-Gladiator 21624 | -5/Factory | Zion Heavy squad teleported in 21689 | -5/Factory | Lost 3 parts (2n1u) 21735 | -5/Factory | Manually triggered Chute Trap 21735 | -5/Factory | Sucked down chute 21735 | -5/Factory | Entered Waste 21750 | -5/Waste | EMP discharged 21753 | -5/Waste | Spotted C-40 Crusher 21755 | -5/Waste | 2 allies followed down the chute 21760 | -5/Waste | Allies destroyed C-40 Crusher 21800 | -5/Waste | Met Warlord forces unprepared to attack 21819 | -5/Waste | Spotted C-40 Crusher 21822 | -5/Waste | Allies destroyed C-40 Crusher 21847 | -5/Waste | Spotted C-40 Crusher 21850 | -5/Waste | EMP discharged 21850 | -5/Waste | System corruption reached 10% 21852 | -5/Waste | Allies destroyed C-40 Crusher 21854 | -5/Waste | Spotted C-40 Crusher 21857 | -5/Waste | Spotted C-40 Crusher 21867 | -5/Waste | Destroyed C-40 Crusher 21871 | -5/Waste | Allies destroyed C-40 Crusher 21876 | -5/Waste | Spotted C-40 Crusher 21878 | -5/Waste | Allies destroyed C-40 Crusher 21901 | -5/Waste | Lost 8 allies 21929 | -5/Waste | Discovered new exit (range 16) 21950 | -5/Waste | EMP discharged 22016 | -5/Waste | Entered Factory 22016 | -5/Factory | Accompanied by 12 allies 22066 | -5/Factory | Incoming investigation squad redirected 22160 | -5/Factory | Fabricated Adv. Heavy Siege Treads? 22200 | -5/Factory | Watched by a mysterious "MATRIX" hacker 22206 | -5/Factory | Repaired Arm. Heavy Treads? 22216 | -5/Factory | Incoming investigation squad redirected 22241 | -5/Factory | Lost 4 allies 22309 | -5/Factory | Lost 4 allies 22388 | -5/Factory | Build established: Hacker-Gladiator 22448 | -5/Factory | Discovered new exit (range 15) 22552 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 22561 | -5/Factory | Retrieved Zion intel report: Active Garrisons 22562 | -5/Factory | Zion Infowar Resupply teleported in 22631 | -5/Factory | Identified exit to Factory 22845 | -5/Factory | Zion Explosive Resupply teleported in 22851 | -5/Factory | Found Prototype Launcher 22861 | -5/Factory | Found Prototype Launcher 22861 | -5/Factory | Identified Rocket Array 23186 | -5/Factory | Build established: Scavenger-Gladiator 23266 | -5/Factory | Identified Smartbomb Launcher 23437 | -5/Factory | Terminal network hard line cut 23445 | -5/Factory | Discovered new exit (range 11) 23467 | -5/Factory | Central database locked down 23717 | -5/Factory | Build established: Hacker-Gladiator 23722 | -5/Factory | Entered Upper Caves 23723 | -5/Upper Caves | Identified exit to Upper Caves 23735 | -5/Upper Caves | Encountered a Warlord checkpoint 24116 | -5/Upper Caves | Entered an active Warlord outpost 24117 | -5/Upper Caves | Build established: Hacker-Mutant 24162 | -5/Upper Caves | Learned Factory terminal intel 24340 | -5/Upper Caves | Entered another Upper Caves area 24748 | -5/Upper Caves | Encountered a Warlord checkpoint 24769 | -5/Upper Caves | Learned 4 Factory zone layouts 24929 | -5/Upper Caves | Discovered new exit (range 2) 24966 | -5/Upper Caves | Identified exit to Zhirov 24967 | -5/Upper Caves | Entered Zhirov 24967 | -5/Zhirov | Discovered new exit (range 3) 24996 | -5/Zhirov | Met Zhirov 25031 | -5/Zhirov | Learned location of Testing (-2) 25031 | -5/Zhirov | Learned location of Quarantine (-3) 25031 | -5/Zhirov | Learned location of Command (-1) 25041 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25066 | -5/Zhirov | Found Alien Artifact 25066 | -5/Zhirov | Identified Integrated Dissipator 25066 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25088 | -5/Zhirov | Found Alien Artifact 25290 | -5/Zhirov | Identified exit to Proximity Caves 25305 | -5/Zhirov | Entered Proximity Caves 25650 | -4/Proximity Caves | Spotter reported a threat 26017 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26047 | -4/Proximity Caves | Destroyed 9 combat bots 26249 | -4/Proximity Caves | Spotted B-86 Titan 26416 | -4/Proximity Caves | Core integrity fell below 50% 26435 | -4/Proximity Caves | Destroyed B-86 Titan 26449 | -4/Proximity Caves | Lost 3 parts (1n2u) 26730 | -4/Proximity Caves | Build established: Scavenger-Gladiator 26902 | -4/Proximity Caves | Discovered exit to Factory (range 6) 26917 | -4/Proximity Caves | Entered Factory 26917 | -4/Factory | Evolved 2 slots: Weapon x2 26918 | -4/Factory | Identified exit to Research 26920 | -4/Factory | Loaded intel: 27 terminal locations 27276 | -4/Factory | Fabricated Arm. Heavy Treads? 27458 | -4/Factory | Lost 3 parts (1p1n1u) 27469 | -4/Factory | System corruption reached 10% 27666 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 27668 | -4/Factory | Zion Heavy Resupply teleported in 27670 | -4/Factory | Build established: Derelict-Gladiator 27683 | -4/Factory | Found Unknown Protection 27683 | -4/Factory | Identified Hvy. Insulated Plating 27755 | -4/Factory | Zion Demo squad teleported in 27832 | -4/Factory | Zion Fire squad teleported in 27925 | -4/Factory | P-70 Sage assimilated allied PE-G36(i) 27975 | -4/Factory | P-70 Sage assimilated allied EV-3X4(i) 28023 | -4/Factory | Build established: Gladiator 28043 | -4/Factory | Lost 4 allies 28094 | -4/Factory | Lost 4 parts (1p1n2u) 28177 | -4/Factory | Terminal network hard line cut 28187 | -4/Factory | Cargo convoy interrupted 28381 | -4/Factory | Self-destructed Last Messages --------------- 28373_ U-05 Engineer call for reinforcements jammed. 28373_ U-05 Engineer distress signal jammed. 28374_ U-05 Engineer builds a Wall. 28375_ Slug penetrates Earth. 28375_ Mak. Axe follow-up attack on L-61 Swordsman. 28376_ Advanced Drone released from Adv. Drone Bay. 28376_ Neutrino Core destroyed. 28377_ Advanced Drone released from Adv. Drone Bay. 28377_ U-05 Engineer lays Concrete. 28378_ U-05 Engineer builds a Wall. 28378_ L-61 Swordsman knocked back. 28379_ Mak. Axe destroyed. 28380_ U-05 Engineer lays Concrete. 28381_ U-05 Engineer builds a Wall. 28381_ Impact Mace destroyed. 28381_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ???????###+### """ #??????????????????????????? | | ???????# # """ #??????????????????????????? | | ??????## # """ #??????????????????????????? | | ??????+ || / #??????????????????????????? | | ??????## |% # """ #??????????????????????????? | | ???????# ! | # """ #???????????????????|??????? | | ???????###=### """ #??????????????????????????? | | ?????????# #?#! #??????????????????????????? | | ?????????# ############??????????????????????????? | | ?????????# ##??????????????????????????????? | | ?????????####+## T#??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# ##??????????????????????????????? | | ???????????????# #???##############??????????????? | | ???????????????# #???# #??????????????? | | ???????????????# #???#% % #??????????????? | | ??????????????## ##??# % u #??????????????? | | ???????# """"t# ### "" """" #??????????????? | | ???????# """"?# # """ """" #??????????????? | | ???????# """" # """" """" #??????????????? | | ???????# """" """ #??????????????? | | ???????# % """" " "" #??????????????? | | ???? ??# %""" """" #??????????????? | | ??? ?# l % #??????????????? | | ###+### %% #??????????????? | | =n@ ! #??????????????? | | % ###########?????????????? | | *Hn uu% uu u m u R ???? | | #############?????????????? | | ? % # k ???????????????????????? | | ?######## # ###???????????????????????? | | ???????## % # ##???????????????????????? | | ???????## ####????????????????????????? | | ???????## %% #???????????????????????????? | | ??????# # %u #???????????????????????????? | | ??????# # #"??????????????????????????? | | ??????""# # ?????????????????????????? | | ????? # # ???????????????????????? | | ???? # # " " ??????????????????????? | | ???? # " " !????????????????????? | | ????"" " " " " ?!????????????????????? | | ?????"" " " " ????????????????????????? | | ??????" # H " " ????????????????????????? | | ??????? # " "?????????????????????????? | | ????????? # "?????????????????????????? | | ???????????? ? "?????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 39 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 1010 Jamming Range 14 EM Shielding 5 Corruption Block 8 Armor Coverage 600 Resistance: TH 25 Resistance: EM 30 Core Shielding 30 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 45 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Mining Claw | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Core Shielding | -7/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Arm. Heavy Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Lgt. Neutrino Core | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Multireflex Exoskeleton | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Exp. Propulsion Shielding | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded Arm. Heavy Treads | x1 | -4/Factory | Authchip Repaired ---------- Katana | 74% | -9/Materials Katana | 99% | -8/Materials | Broken Exp. Sensor Array | 62% | -8/Materials | Broken Lgt. Treads | 19% | -8/Materials Arm. Heavy Treads | 62% | -6/Factory | Broken Arm. Heavy Treads | 50% | -5/Factory Studied --------- Hammer | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Katana | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Imp. Treads | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GravityBraceAutopenetrator Manual? 0 Play Time 03:11:31 Cumulative 608.7 hours Start 2026.09.12 @ 02:36:01 End 2026.09.12 @ 06:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/0/3/1/0/0/0/2/0/2 Lore% 70 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19f84219-b749-4609-87a4-3807c4379a3e