Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.26 @ 23:00:08 // Winter2022/Polymind Player: LILY Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (34) 170 Value Destroyed (1228) 1228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4131) 4131 TOTAL SCORE: 11059 Bonus ------- Polymind Skill 2731 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1300 Matter 0/0 Energy 20/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Battery Small Battery Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Remote Datajack > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Core Shielding Device Microactuators Storage Small Battery Processor Visual Processing Unit Protection Core Shielding Weapon Axe Energy Gun Gamma Rifle Ballistic Gun Light Assault Rifle Launcher Concussive RPG Special Weapon Advanced Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 36 | . . . 3 . 11 . 6 . . . 16 Power 6 | . . . 1 . 3 . 1 . . . 1 Propulsion 17 | . . . 2 . 4 . 2 . . . 9 Utility 6 | . . . . . 2 . 2 . . . 2 Weapon 7 | . . . . . 2 . 1 . . . 4 Highest Loss Streak 8 | . . . 3 . 7 . 6 . . . 8 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 55 | . 96 100 82 25 65 85 74 . . . 44 Engine 6 | . 19 16 14 . 1 14 12 . . . . Core 1 | . . . . . 11 . . . . . . Reactor 1 | . . . . . . . . . . . 4 Leg 6 | . 10 . . . 3 28 24 . . . . Wheel 4 | . 26 . . . . . . . . . 1 Hover 4 | . 1 33 15 . . . . . . . 6 Flight 5 | . . . 16 . 21 . . . . . 5 Device 8 | . 19 16 7 . 4 14 12 . . . 6 Storage 3 | . 13 . . . . . . . . . 5 Processor 3 | . 1 33 15 . . . . . . . 2 Protection 2 | . . . . . 1 14 11 . . . . Energy Gun 1 | . 5 . . . . . . . . . 4 Ballistic Gun 3 | . . . 11 25 13 . . . . . 3 Slashing Weapon 2 | . . . . . 4 14 11 . . . . Naked Turns 769 | . 4 . 4 . 8 . 31 104 138 201 279 Heaviest Build 29 | 9 9 4 4 1 16 16 16 . . . 29 Greatest Support 48 | 32 32 12 12 3 30 30 30 3 3 3 48 Greatest Overweight (x) 4 | . . . . . 1 . 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 . . . 1 1 1 . . . 6 Average Capacity 1 | 1 2 . . . . 1 . . . . 1 Most Carried 1 | . 1 . . . . . . . . . . Average Carried . | . . . . . . . . . . . . Final Capacity 4 | 4 . . . . 1 1 . . . . . Final Carried . | . . . . . . . . . . . . Class Distribution -------------------- 35% | Cogmind 16% | Duelist 14% | Swarmer 10% | Recycler 8% | Watcher 8% | Programmer 4% | Grunt 3% | Cutter Dominant Class ---------------- Recycler | -10/Materials Watcher | -9/Materials Watcher | -8/Materials Swarmer | -7/Factory Swarmer | -7/Garrison Duelist | -6/Factory Duelist | -6/Garrison Cogmind | -6/Factory Cogmind | -5/Factory Cogmind | -4/Factory Cogmind | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Matter Collected 70 | . . . . . 28 . . . . . 42 Remotely . | . . . . . . . . . . . . Salvage Created 1369 | . 219 . 93 . 287 . 84 . . . 686 Parts 96 | . 8 . 4 . 16 . 5 . . . 63 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Combat Hostiles Destroyed 29 | . 3 . 3 . 9 . 3 . . . 11 Melee 6 | . . . . . 3 . 3 . . . . Guns 20 | . 3 . 3 . 5 . . . . . 9 AOE 2 | . . . . . 1 . . . . . 1 Classes Destroyed 11 | . 2 . 2 . 2 . 1 . . . 4 Worker 2 | . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . Swarmer 14 | . . . 2 . 5 . . . . . 7 Cutter 1 | . . . . . 1 . . . . . . Saboteur 1 | . . . . . . . 1 . . . . Grunt 7 | . 3 . . . 2 . 2 . . . . Brawler 1 | . . . . . 1 . . . . . . Sentry 1 | . . . 1 . . . . . . . . Programmer 4 | . . . . . . . . . . . 4 Best Kill Streak 5 | . 3 . 2 . 5 . 1 . . . 5 Combat Bots Only 5 | . 2 . 2 . 5 . 1 . . . 5 Max Kills in Single Turn 4 | . 1 . 1 . 1 . 1 . . . 4 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . 1 Melee 1 | . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Damage Taken 6460 | . 135 . 290 . 1170 43 1023 199 579 443 2578 Core 3775 | . 32 . 122 . 459 . 630 199 579 443 1311 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 30 | . . . . . 4 . 26 . . . . Core Remaining (%) 62 | 100 87 100 77 . 34 . . 2 42 61 . Volleys Fired 144 | . 20 . 23 . 27 . 2 . . . 72 Largest 2 | . 1 . 1 . 1 . 1 . . . 2 Hottest 150 | . 40 . 20 . 23 . 69 . . . 150 Shots Fired 182 | . 20 . 23 . 27 . 2 . . . 110 Gun 180 | . 20 . 23 . 25 . 2 . . . 110 Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . Special . | . . . . . . . . . . . . Kinetic 78 | . . . 23 . 25 . . . . . 30 Thermal 22 | . 20 . . . . . 2 . . . . Explosive 2 | . . . . . 2 . . . . . . Electromagnetic 80 | . . . . . . . . . . . 80 Robot Hit Streak 30 | . 12 . 8 . 13 . 15 . . . 30 Robot Miss Streak 3 | . 1 . 1 . 2 . . . . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 185 | . 18 . 18 . 41 . 12 . . . 96 Core Hits 88 | . 10 . 5 . 21 . 5 . 1 . 46 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . 1 Critical Strikes 11 | . . . 1 . 2 . . . . . 8 Destroy 2 | . . . 1 . . . . . . . 1 Corrupt 7 | . . . . . . . . . . . 7 Sever 2 | . . . . . 2 . . . . . . Melee Attacks 29 | . . . . . 19 . 10 . . . . Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . 19 . 10 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 . 2 . . . . Combat Hostiles 4 | . . . . . 2 . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3456 | . 202 . 155 . 1066 . 459 3 49 10 1512 Guns 1816 | . 202 . 153 . 342 . 41 . . . 1078 Cannons 14 | . . . . . 14 . . . . . . Explosions 587 | . . . . . 153 . . . . . 434 Melee 881 | . . . . . 463 . 418 . . . . Ramming 158 | . . . 2 . 94 . . 3 49 10 . Kinetic 1075 | . . . 153 . 342 . . . . . 580 Thermal 677 | . 202 . . . . . 41 . . . 434 Explosive 153 | . . . . . 153 . . . . . . Electromagnetic 498 | . . . . . . . . . . . 498 Impact 14 | . . . . . 14 . . . . . . Slashing 881 | . . . . . 463 . 418 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 11 . 4 4 . 2 5 Average Corruption 4 | . . . . . 7 . 4 4 . 2 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . . . 5 . 1 1 . . 8 Message Errors 7 | . . . . . 4 . 1 1 . . 1 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 52 | . . . . . . . . . . . 52 Projectiles . | . . . . . . . . . . . . Explosions 52 | . . . . . . . . . . . 52 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . 1 . 85 . . 1 21 5 94 Shots 3 | . . . . . 2 . . . . . 1 Rammed 41 | . . . 1 . 18 . . 1 15 6 . Targets Rammed 41 | . . . 1 . 18 . . 1 15 6 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 171 | . 63 . 27 . 34 . 50 . . 24 171 Average Temperature 19 | . 24 . 11 . 11 . 17 . . 24 28 Received Heat Transfer 1108 | . 96 . 126 . 126 27 324 18 108 208 75 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 724 | . 450 . . . . . 74 . . . 200 Parts Sabotaged 5 | . . . . . . . 5 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Peak Influence 370 | . 186 66 208 80 179 226 253 170 169 270 370 Initial 138 | . . 66 16 80 49 76 138 110 71 70 122 Average 126 | . 50 30 97 80 116 91 176 135 105 141 180 Maximum Alert Level 1 | . . . 1 . . 1 1 . . 1 1 Low Security (%) 85 | 100 100 100 88 100 100 92 72 100 100 69 74 Level 1 14 | . . . 11 . . 7 27 . . 30 25 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . . . . . 1 . 2 5 Investigation 5 | . . . . . . . . 1 . 2 2 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 1 | . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Distress Signals 2 | . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 150 | . 9 . 12 . 25 4 26 4 6 10 54 Peak Tracking Total 13 | . 3 . 6 . 13 4 12 4 5 7 12 Tactical Retreats 12 | . . . 1 . . . 2 1 1 3 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Traps Triggered 2 | . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Machines Accessed 18 | . 3 3 2 1 . 1 . 1 1 2 4 Terminals 10 | . 2 3 2 . . . . . 1 1 1 Fabricators 4 | . . . . . . . . 1 . 1 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 Total Hacks 37 | . 5 6 4 1 . 1 . 2 4 4 10 Successful 16 | . 4 2 2 1 . 1 . 1 2 1 2 Failed 21 | . 1 4 2 . . . . 1 2 3 8 Catastrophic 5 | . . 2 . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 1 4 4 . . . . . 3 2 9 Terminals 22 | . 3 6 4 . . . . . 4 2 3 Fabricators 10 | . . . . . . . . 2 . 2 6 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 Terminal Hacks 8 | . 2 2 2 . . . . . 2 . . Level Access Points 4 | . 1 1 1 . . . . . 1 . . Unreport Threat 2 | . . 1 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . 1 Unlock Access 2 | . . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . 1 1 Terminals . | . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 1 Overload 2 | . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 2 2 . . . . 1 1 2 3 Full Trace Events 3 | . . 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 1 | . 1 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Used RIF Installer 2 | . . . . . 1 . 1 . . . . Structural Interface 1 | . . . . . . . 1 . . . . Robots Hacked 12 | . 2 . 1 . 4 . 1 . . . 4 Non-combat 2 | . 1 . . . . . . . . . 1 Combat 10 | . 1 . 1 . 4 . 1 . . . 3 Robot Hacks Applied 17 | . 3 . 2 . 4 . 1 . . . 7 find_recycling 1 | . . . . . . . . . . . 1 map_route 1 | . 1 . . . . . . . . . . mark_security 1 | . 1 . . . . . . . . . . find_shortcuts 10 | . 1 . 1 . 4 . 1 . . . 3 find_garrison 4 | . . . 1 . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Robot Analysis Total 11 | 1 2 . 1 . 3 . 1 . . . 3 Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Turns Passed 2208 | 19 303 81 169 18 232 108 254 104 138 201 581 Spaces Moved 2501 | 28 253 144 216 36 225 90 205 197 182 330 595 Core 1410 | 18 2 . 16 36 83 . 60 197 182 330 486 Treads . | . . . . . . . . . . . . Legs 278 | . 38 . . . 5 90 145 . . . . Wheels 228 | 10 188 . . . . . . . . . 30 Hover 337 | . 25 144 132 . . . . . . . 36 Flight 248 | . . . 68 . 137 . . . . . 43 Fastest Speed 26 | 50 50 56 37 50 26 120 50 50 50 50 34 Average Speed 63 | 67 98 56 49 50 52 120 100 50 50 50 56 Slowest Speed 250 | 100 120 56 56 50 120 120 190 50 50 50 250 Overloaded Moves 8 | . . . . . 8 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 19 | 3 34 22 38 2 45 6 45 6 9 11 17 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 . . 1 . . Unknown Exits Taken 3 | 1 . . . . . . . 1 . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 2 | . . . . . . . . . . . 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Total 2881 | 27 287 143 258 35 285 90 238 201 228 365 724 Wait 170 | . 13 . 19 . . . 22 4 32 30 50 Move 2485 | 27 252 143 215 35 218 90 204 196 181 329 595 Hop 3 | . . . . . 3 . . . . . . Pick Up 1 | . 1 . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 1 | . 1 . . . . . . . . . . Fire 144 | . 20 . 23 . 27 . 2 . . . 72 Melee 29 | . . . . . 19 . 10 . . . . Ram 41 | . . . 1 . 18 . . 1 15 6 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 20 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Entered another Materials area 354 | -9/Materials | Identified exit to Materials 404 | -9/Materials | Entered another Materials area 426 | -8/Materials | Identified exit to Factory 573 | -8/Materials | Entered Factory 586 | -7/Factory | Lost 3 parts (1p2n) 589 | -7/Factory | Identified exit to Garrison 591 | -7/Factory | Entered Garrison 614 | -7/Garrison | Triggered checkpoint 676 | -7/Garrison | Triggered checkpoint 706 | -7/Garrison | Triggered checkpoint 724 | -7/Garrison | Core integrity fell below 50% 756 | -7/Garrison | Lost 7 parts (1p4n1u1w) 766 | -7/Garrison | Discovered new exit (range 10) 783 | -7/Garrison | Installed Relay Interface Framework 798 | -7/Garrison | System corruption reached 10% 823 | -7/Garrison | Entered Factory 828 | -6/Factory | Lost 3 parts (1p1u1w) 931 | -6/Factory | Identified exit to Garrison 931 | -6/Factory | Entered Garrison 972 | -6/Garrison | Triggered checkpoint 1000 | -6/Garrison | Triggered checkpoint 1165 | -6/Garrison | Core integrity fell below 50% 1175 | -6/Garrison | Discovered new exit (range 8) 1179 | -6/Garrison | Lost 6 parts (1p2n2u1w) 1183 | -6/Garrison | Expanded RIF knowledge: Structural Interface 1185 | -6/Garrison | Entered Factory 1256 | -6/Factory | Core integrity fell below 20% 1279 | -6/Factory | Discovered new exit (range 11) 1289 | -6/Factory | Entered another Factory area 1306 | -5/Factory | Identified exit to Factory 1415 | -5/Factory | Core integrity fell below 50% 1427 | -5/Factory | Entered another Factory area 1618 | -4/Factory | Discovered new exit (range 8) 1628 | -4/Factory | Entered Research 2090 | -3/Research | Core integrity fell below 50% 2123 | -3/Research | Lost 8 parts (3n2u3w) 2152 | -3/Research | Core integrity fell below 20% 2190 | -3/Research | Garrison activated, responded to threat 2209 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 02190_ ALERT: Activating Garrison Access R004. 02191_ S-43 Plague destroyed. 02192_ Acquired 15 Protomatter. 02192_ S-43 Plague destroyed. 02193_ Acquired 16 Protomatter. 02194_ Acquired 18 Protomatter. 02195_ S-43 Plague destroyed. 02196_ Acquired 19 Protomatter. 02196_ K-01 Serf collects debris. 02196_ Xenon Bombardment Thruster destroyed. 02199_ K-01 Serf collects debris. 02199_ S-43 Plague destroyed. 02200_ Acquired 20 Protomatter. 02200_ Acquired 32 matter. 02202_ W-44 Eye distress signal alerts nearby ally. 02203_ R-10 Processor collects Hvy. Machine Gun. 02203_ K-01 Serf collects debris. 02206_ Hvy. Machine Gun destroyed. 02206_ Lost control of S-43 Plague. 02207_ R-10 Processor collects Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##+##+#????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????########## #????????????????????? | | ??????????????# # @ #????????????????????? | | ??????????????# = # #????????????????????? | | ??????????????# """"==# #??????????#?????????? | | ??????????????# """"==# ###+###### ####??????? | | ??????????????# """"=%R #??????? | | ??????????????# """"[ # #??????? | | ??????????????# """"=[# #??????? | | ??????????????# *# p #??????? | | ??????????????# #g ####/##### #??????? | | ??????????????########## # ! #??? #??????? | | ???????????????????????# g # #????????????? | | ???????????????????????# w# """ #????????????? | | ???????????????????????#g # """ #????????????? | | ???????????????????????# #] """ #????????????? | | ???????????????????????# # #????????????? | | ???????????????????????# # #????????????? | | ???????????????????????# # """ #????????????? | | ???????????????????????# # """ #????????????? | | ??????????????????????? # """ #????????????? | | ???????????????????????? # #????????????? | | ???????????????????????? # #????????????? | | ????????????????????????????# """ #????????????? | | ????????????????????????????# """ #????????????? | | ????????????????????????????# """ #????????????? | | ?????????????????????????+??+ #?????????+??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 34 Energy Capacity 300 Matter Stores 99 Matter Capacity 100 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 95 Resistance: I 20 Resistance: S 45 Resistance: P 45 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 72 Target Analysis 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Res Robots Controlled 13 | 1 2 . 1 . 4 . 1 . . . 4 Combat Hostiles 10 | . 1 . 1 . 4 . 1 . . . 3 Allies . | . . . . . . . . . . . . Classes Controlled 7 | 1 2 . 1 . 2 . . . . . 1 Average Host Suspicion 71 | 1 61 48 68 7 86 31 66 . . . 100 Unsuspicious Activity 3 | 2 1 . . . . . . . . . . Returns to Shadow . | . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . Protomatter Created 284 | . . . 5 . 48 . 41 . . . 190 Used 295 | 5 27 . 6 . 92 . 45 . . . 120 Decayed . | . . . . . . . . . . . . Highest Spend 67 | 5 15 . 6 . 46 . 45 . . . 67 Top 5 Hosts by Kills: S-27 Virus (-7/Garrison: 5) P-80 Master (-3/Research: 5) S-43 Plague (-3/Research: 5) G-34 Mercenary (-10/Materials: 3) Game ------ Seed DroneTransmissionPerforator Manual? 0 Play Time 00:40:12 Cumulative 169.8 hours Start 2022.12.26 @ 22:21:05 End 2022.12.26 @ 23:00:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 34 Rogue 6 Adventurer 24 Explorer 4 Win Type - Total 18 Types 9/1/2/4/0/1/0/1/0 Lore% 71 Gallery% 70 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eca1cb2c-7d41-4ad5-b977-1910f1e44cce