Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 23:14:34 Player: Styles Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (338) 1690 Value Destroyed (13973) 13973 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1467) 1467 TOTAL SCORE: 24310 Bonus ------- High Alert Combat Kills 245 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 434 Friendly Fire -212 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 72/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer > --- WEAPON (5) ------- Helical Railgun > --- INVENTORY (4) ---- Light Quantum Reactor Armored Heavy Treads Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Layered Medium Armor Plating Centrium Light Armor Plating Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator KE Penetrator Hypervelocity Railgun Particle Cleaver > --- INVENTORY -------- Armored Medium Treads Gamma Rifle Enhanced Nova Cannon KE Penetrator [Rating: 175] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Tesla Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Particle Cleaver Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . . 2 . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . 1 Utility 10 | . . 1 2 1 1 1 . . . 1 . . 2 1 Weapon 3 | . . 1 . 1 . . . . . 1 . . . . Parts Attached 391 | 6 3 18 24 21 24 19 . 9 7 44 19 . 126 71 Power 50 | 1 . 1 4 3 4 3 . 2 1 5 . . 16 10 Engine 9 | 1 . 1 4 . 1 1 . . . . . . 1 . Core 17 | . . . . 3 2 2 . 2 1 3 . . 4 . Reactor 24 | . . . . . 1 . . . . 2 . . 11 10 Propulsion 68 | 2 . 8 4 2 2 4 . 2 1 6 3 . 19 15 Treads 40 | 1 . 5 2 . 2 4 . 1 1 5 3 . 7 9 Leg 12 | . . . . . . . . . . . . . 7 5 Wheel 14 | 1 . 3 2 2 . . . 1 . . . . 4 1 Hover 2 | . . . . . . . . . . 1 . . 1 . Flight . | . . . . . . . . . . . . . . . Utility 129 | 1 3 1 8 6 8 6 . . 1 16 9 . 48 22 Device 45 | . . . . 2 1 1 . . 1 8 2 . 22 8 Storage 22 | 1 3 1 . 1 4 . . . . 2 1 . 6 3 Processor 18 | . . . 1 . . 1 . . . 1 2 . 8 5 Hackware 9 | . . . 3 2 2 1 . . . . . . . 1 Protection 35 | . . . 4 1 1 3 . . . 5 4 . 12 5 Artifact . | . . . . . . . . . . . . . . . Weapon 144 | 2 . 8 8 10 10 6 . 5 4 17 7 . 43 24 Energy Gun 40 | 1 . . 1 2 1 1 . . . 8 2 . 20 4 Energy Cannon 7 | . . . . 1 1 1 . . . . 2 . . 2 Ballistic Gun 70 | 1 . 8 7 5 7 3 . 2 2 4 1 . 19 11 Ballistic Cannon 12 | . . . . 2 1 1 . 2 1 4 . . . 1 Launcher 4 | . . . . . . . . 1 1 1 . . . 1 Special Weapon 3 | . . . . . . . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . 2 . 2 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . 1 1 . . . . 1 . . 4 9 Parts Lost 176 | . . 6 5 8 8 5 . 1 3 19 12 . 65 44 Power 22 | . . 1 2 1 . 1 . . . 2 . . 10 5 Propulsion 27 | . . 2 1 1 . 2 . . . 2 1 . 11 7 Utility 50 | . . . . 1 . . . . 1 4 6 . 20 18 Weapon 77 | . . 3 2 5 8 2 . 1 2 11 5 . 24 14 Highest Loss Streak 24 | . . 3 2 5 4 4 . 1 3 8 12 . 15 24 Average Slot Usage (%) 90 | . 99 99 99 91 91 96 100 99 99 81 64 10 83 83 Engine 3 | . 14 11 9 4 1 4 5 3 . . . . . . Core 3 | . . . . 2 7 3 5 7 11 7 7 . 2 1 Reactor 2 | . . . . . 3 1 . . . 2 . . 5 6 Treads 9 | . 14 13 14 . 3 16 17 16 17 10 6 . 3 7 Wheel 3 | . 14 8 3 7 3 . . . . . . . 3 . Device 6 | . . . . 2 1 2 5 5 5 13 7 . 14 18 Storage 17 | . 27 32 27 23 20 17 17 17 17 15 11 . 8 4 Processor 4 | . . . . 2 . . 5 5 5 4 3 5 13 10 Hackware 7 | . . . 14 17 22 22 5 5 5 5 . . . 1 Protection 4 | . . . 2 . 1 3 11 11 11 6 7 . 6 8 Energy Gun 3 | . 14 1 . 3 . . 5 5 5 5 9 . 6 3 Ballistic Gun 15 | . 14 30 26 23 13 12 17 16 9 4 3 . 8 12 Ballistic Cannon 1 | . . . . 1 5 4 . . 6 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 172 | 13 57 80 90 92 139 154 154 154 153 172 171 3 134 111 Greatest Support 150 | 10 10 40 40 28 60 88 78 78 76 98 98 3 91 150 Greatest Overweight (x) 43 | 4 5 7 7 7 43 2 1 14 2 2 2 . 37 3 Average Overweight (x) 2 | 2 4 5 3 2 3 1 1 1 1 1 . . 1 . Largest Inventory Capacity 28 | 6 18 24 24 24 28 28 28 28 28 28 28 4 20 12 Average Capacity 21 | 5 16 23 24 24 25 28 28 28 28 28 21 4 15 8 Most Carried 28 | 4 8 24 24 24 28 28 23 28 28 28 24 4 16 12 Average Carried 18 | 3 6 18 23 23 22 25 23 26 27 26 16 4 9 7 Final Capacity 28 | 6 18 24 24 24 28 28 28 28 28 28 4 4 12 4 Final Carried 28 | 4 8 24 24 19 28 23 23 28 28 25 4 4 12 4 Class Distribution -------------------- 32% | Hauler-Gunner 15% | Scavenger-Tank 13% | Hacker-Gunner 9% | Hauler-Tank 8% | Scavenger-Gunner 7% | Scavenger-Mutant 5% | Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Gunner | -5/Warlord Hauler-Gunner | -4/Proximity Caves Hauler-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Matter Collected 11616 | 266 93 1780 953 720 1009 393 60 405 188 1131 257 . 2690 1671 Remotely 679 | . . . . . . . . . . . . . 174 505 Salvage Created 16779 | 77 298 1951 1410 611 959 393 60 288 200 3569 424 . 4391 2148 Parts 815 | 2 23 124 92 33 47 16 . 10 16 148 8 . 214 82 Haulers Intercepted 17 | . 2 6 3 . 2 1 . . . 3 . . . . Recyclers Shooed 21 | . . 3 1 . 1 . . . . 3 . . 13 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . 63 15 . 4 . . . Prevented 10 | . . . . . . . . 8 . . 2 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Combat Hostiles Destroyed 248 | . 7 36 31 14 20 7 . 5 8 39 4 . 45 32 Melee 4 | . . . . . . . . . . . 1 . 3 . Guns 170 | . 7 36 31 13 11 3 . 2 . 11 3 . 33 20 Cannons 29 | . . . . 1 7 4 . . 3 8 . . . 6 AOE 36 | . . . . . 2 . . 3 5 19 . . 2 5 Classes Destroyed 19 | 1 3 6 1 2 . 1 1 1 . . . . . 3 Worker 13 | . . 1 2 . 2 . . . . 5 . . 3 . Builder 12 | . . 1 . . . . . . . 6 . . 5 . Tunneler 3 | . . . 1 . . . . . . 2 . . . . Hauler 17 | . 2 6 3 . 2 1 . . . 3 . . . . Recycler 21 | 1 . 4 2 . 1 . . . . 5 . . 8 . Mechanic 2 | . . . . . . . . 1 . . . . . 1 Operator 5 | . . 3 . . 1 . . . . 1 . . . . Watcher 13 | . . 1 2 1 1 . . . . 2 . . 2 4 Swarmer 74 | . 3 13 14 3 14 . . . 5 10 2 . 3 7 Grunt 79 | . 4 16 10 5 3 3 . 4 . 12 . . 12 10 Brawler 2 | . . 1 . . . . . . . . . . . 1 Duelist 2 | . . . . 1 . . . . . . 1 . . . Sentry 33 | . . 6 7 2 . . . . . 11 1 . 5 1 Demolisher 2 | . . . . . . . . . . . . . . 2 Hunter 10 | . . . . . . 2 . . . 2 . . 6 . Programmer 35 | . . . . 3 3 2 . . 3 4 . . 19 1 Striker 7 | . . . . . . . . . . . . . . 7 Executioner 3 | . . . . . . . . . . . . . . 3 Packrat 2 | . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . 1 . . . . . . . Wasp 1 | . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 1 3 9 7 3 6 2 . 4 5 10 2 . 7 9 Combat Bots Only 9 | . 3 8 6 3 4 2 . 3 5 5 2 . 7 9 Max Kills in Single Turn 4 | 1 1 2 2 1 2 1 1 2 3 4 1 . 3 2 Gunslinging 1 | . . 1 1 . . . . . . . . . 1 . Exploded 3 | . . . . . 2 . . 2 3 3 . . 2 2 Melee 1 | . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Damage Taken 33742 | . 226 1402 1031 1375 1777 1361 35 417 438 4428 2940 . 8831 9481 Core 3835 | . 7 174 120 96 254 133 . 37 12 320 322 . 907 1453 Absorbed by Shields 2534 | . . . . . . . . . . 1238 33 . 341 922 Reduced by Siege Mode 281 | . . . . . . . . . . . . . . 281 Core Remaining (%) 71 | 100 97 56 78 86 70 . . . 81 . . 44 30 . Volleys Fired 755 | 2 21 115 76 47 57 28 3 9 10 84 17 . 195 91 Largest 5 | 2 2 3 3 4 4 4 1 4 4 5 5 . 5 5 Hottest 355 | 70 70 90 102 154 187 211 65 178 207 300 355 . 275 290 Shots Fired 2229 | 4 42 339 228 175 168 83 3 21 22 236 41 . 549 318 Gun 1980 | 4 42 339 228 163 100 50 3 14 9 167 38 . 547 276 Cannon 235 | . . . . 12 68 33 . 3 10 68 3 . . 38 Launcher 12 | . . . . . . . . 4 3 1 . . . 4 Special 2 | . . . . . . . . . . . . . 2 . Kinetic 1743 | 2 21 336 226 153 146 78 . 12 15 156 18 . 349 231 Thermal 290 | 2 21 3 2 22 . 5 . . . 61 14 . 100 60 Explosive 12 | . . . . . . . . 4 3 1 . . . 4 Electromagnetic 182 | . . . . . 22 . 3 5 4 18 9 . 98 23 Robot Hit Streak 36 | 4 9 20 10 9 10 12 4 7 15 26 36 . 29 32 Robot Miss Streak 9 | . 4 8 9 6 9 3 . 1 3 4 1 . 4 6 Penetration Max 2 | . . . . . 1 1 . . . 1 . . 2 1 Secondary Targets 23 | . 1 4 6 1 . . . . . . . . 7 4 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . 1 1 Shots Hit Robots 1524 | 4 26 206 131 110 97 58 3 12 14 173 39 . 424 227 Core Hits 742 | 2 15 79 75 48 56 18 1 19 11 156 13 . 148 101 Critical Hits 81 | . . 2 2 1 1 1 . 1 2 34 . . 16 21 Critical Kills 23 | . . 1 1 . 1 1 . . . 12 . . 4 3 Critical Parts Destroyed 45 | . . 1 1 1 . . . 1 2 15 . . 10 14 Melee Attacks 32 | . . . . . . . . . . . 6 . 25 1 Impact . | . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . . 6 . 25 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 39702 | 51 388 2826 2113 1470 2319 1381 112 851 759 8117 1224 . 10503 7588 Guns 27499 | 51 388 2826 2113 1319 1268 688 74 185 99 3041 809 . 9321 5317 Cannons 4693 | . . . . 151 900 693 . 78 297 1426 64 . . 1084 Explosions 6454 | . . . . . 151 . 38 588 363 3650 . . 477 1187 Melee 1056 | . . . . . . . . . . . 351 . 705 . Ramming . | . . . . . . . . . . . . . . . Kinetic 24030 | 27 174 2801 2084 1193 1911 1246 . 186 381 3247 403 . 5944 4433 Thermal 8890 | 24 214 25 29 277 151 135 . . . 4158 298 . 2246 1333 Explosive 2247 | . . . . . . . . 588 363 109 . . . 1187 Electromagnetic 3479 | . . . . . 257 . 112 77 15 603 172 . 1608 635 Impact . | . . . . . . . . . . . . . . . Slashing 1056 | . . . . . . . . . . . 351 . 705 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . 1 4 . 4 5 4 4 9 2 6 20 20 24 10 Average Corruption 7 | . 1 3 . 3 3 1 4 6 1 1 9 20 15 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 429 | . 2 36 . 34 17 6 5 2 7 10 22 6 208 74 Message Errors 65 | . 1 8 . 10 3 4 . . 1 4 4 . 14 16 Matter Fused 60 | . . 7 . 10 3 2 3 . . 2 3 1 20 9 Heat Flow Errors 25 | . . 2 . 2 . . . . . 1 2 . 13 5 Energy Discharges 38 | . 1 3 . 5 3 . 1 1 1 . 2 1 15 5 Parts Rejected 6 | . . 1 . . . . . . . . . . 2 3 Data Loss (minor) 35 | . . 3 . 2 3 . 1 1 4 . 1 . 16 4 Data Loss (major) 5 | . . . . . . . . . . . . . 3 2 Misfires 9 | . . . . . . . . . . . 1 . 4 4 Alerts 3 | . . . . . . . . . . . . . 3 . Misdirections 21 | . . . . . . . . . . . 5 4 12 . Targeting Errors 136 | . . 10 . 4 5 . . . . 2 4 . 88 23 Weapon Failures 26 | . . 2 . 1 . . . . 1 1 . . 18 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 407 | . . . . . 76 27 35 2 8 61 105 . 63 30 Projectiles 115 | . . . . . 69 27 . 2 8 9 . . . . Explosions 155 | . . . . . 7 . 35 . . 52 . . 31 30 Melee 137 | . . . . . . . . . . . 105 . 32 . Knockbacks 19 | . . . . 1 8 2 . 1 1 4 . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 18 | . . . . 1 8 2 . 1 1 3 . . . 2 Secondary 1 | . . . . . . . . . . 1 . . . . Self-Inflicted Damage 815 | . . . . . 58 . 35 . . 621 . . 91 10 Shots 31 | . . . . . 1 . 1 . . 27 . . 1 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 461 | 18 126 207 169 378 278 461 84 231 400 258 450 . 353 187 Average Temperature 94 | 10 37 15 32 110 95 137 44 79 171 102 188 . 130 35 Received Heat Transfer 3963 | . 93 384 306 240 27 255 . 147 . 556 288 . 582 1085 Effects 14 | . . . . . . 4 . . 3 . 1 . 6 . Shutdowns 6 | . . . . . . 1 . . 2 . 1 . 2 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . 3 . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 30 | . . . . . . . . . . . . . . 30 Longest Duration 30 | . . . . . . . . . . . . . . 30 Robots Corrupted 7 | . . . . . . . 1 . . . . . 5 1 Combat Hostiles 6 | . . . . . . . . . . . . . 5 1 Parts Fried 25 | . . . . . 1 . 3 . . . . . 18 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . 2 . . 3 . Combat Hostiles 3 | . . . . . . . . . . 1 . . 2 . Parts Melted 41 | . . . . 1 . . . . . 23 . . 16 1 Heat Transferred 14173 | 74 629 74 74 536 100 148 . . . 6897 444 . 3485 1712 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . 1 . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Peak Influence 701 | 5 235 587 321 197 230 172 . . . 701 . . 368 366 Initial 189 | . 3 14 66 102 12 71 . . . 18 . . 98 189 Average 136 | 1 80 196 118 54 70 58 . . . 247 . . 169 128 Maximum Alert Level 3 | . 1 2 1 . 1 . . . . 3 . . 1 1 Low Security (%) 71 | 100 95 56 69 100 94 100 . . . 52 . . 49 68 Level 1 24 | . 4 35 30 . 5 . . . . 24 . . 50 31 Level 2 3 | . . 7 . . . . . . . 22 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 3 4 3 7 1 . . . 11 . . 14 . Investigation 2 | . . . . 1 . . . . . 1 . . . . Extermination 16 | . . . . 2 2 1 . . . 4 . . 7 . Reinforcement 14 | . 1 3 1 . 2 . . . . 5 . . 2 . Assault . | . . . . . . . . . . . . . . . Garrison 12 | . . . 3 . 3 . . . . 1 . . 5 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 . . 2 . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Distress Signals 18 | . 1 4 2 . 1 . . . . 4 . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 438 | . 12 65 51 17 27 10 . 39 8 67 10 . 58 74 Peak Tracking Total 11 | . 4 11 8 4 4 4 . 11 5 9 7 . 6 9 Tactical Retreats 36 | . . 9 4 1 1 1 . 2 . 4 3 . 1 10 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Traps Triggered 17 | . 1 4 3 2 2 2 . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . 8 . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Machines Disabled 15 | . . . . . 4 1 . . . 10 . . . . Max in Single Turn 2 | . . . . . 2 1 . . . 1 . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Machines Accessed 54 | . 4 9 9 5 4 5 . 6 . 6 1 . 4 1 Terminals 39 | . 4 9 9 3 2 5 . . . 4 . . 3 . Fabricators 4 | . . . . . 2 . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . 1 Total Hacks 144 | . 9 36 26 11 12 17 . 6 . 17 1 . 7 2 Successful 73 | . 6 16 15 5 6 10 . 6 . 6 1 . 2 . Failed 71 | . 3 20 11 6 6 7 . . . 11 . . 5 2 Catastrophic 11 | . 2 4 1 . . 1 . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 102 | . 10 33 21 8 2 14 . 1 . 10 1 . 2 . Terminals 123 | . 9 36 26 8 8 17 . . . 14 . . 5 . Fabricators 7 | . . . . . 4 . . . . 1 . . 2 . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . . . . . 2 Terminal Hacks 38 | . 3 9 8 . 1 5 . 6 . 3 1 . 2 . Record 6 | . 1 . . . . . . 5 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . 1 . . . Level Access Points 2 | . . 1 . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 4 | . 1 1 1 . . 1 . . . . . . . . Alert Level 2 | . . 1 . . . 1 . . . . . . . . Unreport Threat 12 | . . 3 4 . 1 2 . . . 1 . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 3 | . . 1 1 . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . 4 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 3 | . . . . . 3 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . . . . Unauthorized Hacks 28 | . 3 7 7 3 1 5 . . . 2 . . . . Terminals 27 | . 3 7 7 3 1 5 . . . 1 . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 22 | . 3 6 6 2 1 3 . . . 1 . . . . Operators 4 | . . 1 1 1 . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 9 8 3 3 5 . . . 6 . . 4 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Parts Built 4 | . . . . . 4 . . . . . . . . . Matter 394 | . . . . . 394 . . . . . . . . . Time 133 | . . . . . 133 . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 6 | . . . . . . . . . . . . . 3 3 Programmers 6 | . . . . . . . . . . . . . 3 3 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . 5 . EXPLORE 5 | . . . . . . . . . . . . . 5 . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . 1 . . . Drone Launches 5 | . . . . . . . . . . . . . 5 . Drone Recoveries 4 | . . . . . . . . . . . . . 4 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Turns Passed 18516 | 88 573 2090 1470 2004 1625 931 290 1381 718 1877 410 81 2757 2221 Spaces Moved 8791 | 37 364 876 591 1063 795 400 156 665 363 740 297 162 1103 1179 Core 515 | 32 5 . . . 1 . . . . . 183 162 80 52 Treads 4387 | . . 123 343 . 183 400 156 657 363 740 114 . 405 903 Legs 441 | . . . . . . . . . . . . . 217 224 Wheels 3446 | 5 359 753 248 1063 611 . . 8 . . . . 399 . Hover 2 | . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 150 120 130 180 183 183 183 180 50 50 50 50 Average Speed 153 | 193 125 153 172 129 153 182 183 183 184 183 100 50 148 144 Slowest Speed 2200 | 250 250 180 240 160 2200 200 183 220 203 200 200 50 1900 210 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 5 53 68 65 23 20 7 36 74 50 25 49 25 23 35 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . Known Exits Taken 2 | . . 1 . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 1 . 2 . . . Spaces Dug 7 | . . . . . . . . . . . . . . 7 Terrain Destroyed 227 | . . . . 4 30 11 . 26 17 30 . . 47 62 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 127 | . . . . 4 9 11 . 1 5 24 . . 28 45 AOE 99 | . . . . . 21 . . 25 12 6 . . 19 16 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Res Total 12163 | 48 437 1361 880 1595 1082 539 158 814 392 1071 381 161 1758 1486 Wait 1805 | . 44 311 160 428 171 80 . 118 9 156 16 . 227 85 Move 8776 | 36 363 875 590 1062 794 399 155 664 362 739 296 161 1102 1178 Hop . | . . . . . . . . . . . . . . . Pick Up 194 | 4 4 30 15 16 22 7 . 6 2 21 6 . 45 16 Fast Attach 205 | 6 1 7 10 6 12 6 . 1 1 16 5 . 86 48 Attach 130 | . . 8 7 11 5 9 . 6 2 19 13 . 33 17 Detach 21 | . . 1 1 1 . 1 . 3 . . 2 . 5 7 Swap 56 | . 2 3 7 4 7 4 . 2 4 9 1 . 7 6 Drop 180 | . 2 11 14 20 14 5 . 5 2 25 13 . 33 36 Fire 755 | 2 21 115 76 47 57 28 3 9 10 84 17 . 195 91 Melee 32 | . . . . . . . . . . . 6 . 25 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 2 . . . 1 Rewire 6 | . . . . . . . . . . . 6 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 14) 565 | -10/Materials | Discovered new exit (range 13) 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 983 | -9/Materials | Build established: Hauler-Gunner 1297 | -9/Materials | Identified exit to Materials 2114 | -9/Materials | Lost 3 parts (1p2w) 2167 | -9/Materials | Destroyed 8 combat bots 2752 | -9/Materials | Entered another Materials area 2752 | -8/Materials | Evolved 2 slots: Utility x2 3431 | -8/Materials | Discovered new exit (range 16) 3874 | -8/Materials | Garrison activated, responded to threat 3897 | -8/Materials | Discovered new exit (range 6) 4222 | -8/Materials | Entered Factory 4222 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5145 | -7/Factory | Build established: Hacker-Gunner 5637 | -7/Factory | Discovered new exit (range 12) 6116 | -7/Factory | Lost 5 parts (1p1n1u2w) 6226 | -7/Factory | Entered another Factory area 6226 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6606 | -6/Factory | Garrison activated, responded to threat 6612 | -6/Factory | Build established: Hauler-Tank 6991 | -6/Factory | Discovered new exit (range 14) 6997 | -6/Factory | Build established: Hacker-Gunner 7081 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 7137 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 7375 | -6/Factory | Lost 4 parts (4w) 7530 | -6/Factory | Fabricated Angular Momentum Engine (x2) 7851 | -6/Factory | Entered another Factory area 7851 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8007 | -5/Factory | Build established: Hacker-Mutant 8263 | -5/Factory | Lost 4 parts (1p1n2w) 8339 | -5/Factory | Discovered new exit (range 10) 8574 | -5/Factory | Identified exit to Factory 8782 | -5/Factory | Entered Upper Caves 9061 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9072 | -5/Upper Caves | Entered Warlord 9138 | -5/Warlord | System corruption cleaned by Quarantine Array 9140 | -5/Warlord | Build established: Hauler-Mutant 9372 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9444 | -5/Warlord | Build established: Hauler-Gunner 10002 | -5/Warlord | Found Prototype Energy Gun 10064 | -5/Warlord | Met Warlord 10072 | -5/Warlord | Warlord's base attacked by MAIN.C 10289 | -5/Warlord | Build established: Scavenger-Gunner 10291 | -5/Warlord | Warlord forces counterattacked 10397 | -5/Warlord | Spotted Striker 10397 | -5/Warlord | Spotted Executioner 10430 | -5/Warlord | Discovered new exit (range 9) 10453 | -5/Warlord | Entered Proximity Caves 10464 | -4/Proximity Caves | Learned location of Armory (-4) 10466 | -4/Proximity Caves | Learned Research emergency access door positions 10610 | -4/Proximity Caves | Lost 3 parts (1u2w) 11031 | -4/Proximity Caves | Build established: Hauler-Gunner 11160 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11171 | -4/Proximity Caves | Entered Factory 11171 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11181 | -4/Factory | Identified Plasma Storm 11641 | -4/Factory | Build established: Hauler-Tank 11952 | -4/Factory | Spotted B-86 Titan 12007 | -4/Factory | Build established: Hauler-Gunner 12358 | -4/Factory | Lost 3 parts (1n1u1w) 12520 | -4/Factory | Garrison activated, responded to threat 12648 | -4/Factory | Lost 3 parts (1u2w) 12962 | -4/Factory | Discovered new exit (range 11) 13048 | -4/Factory | Entered Upper Caves 13076 | -4/Upper Caves | Lost 8 parts (1p1n6w) 13176 | -4/Upper Caves | Build established: Scavenger-Tank 13208 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13260 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13338 | -4/Upper Caves | System corruption reached 10% 13359 | -4/Upper Caves | Core integrity fell below 50% 13386 | -4/Upper Caves | Lost 12 parts (1n6u5w) 13433 | -4/Upper Caves | Discovered new exit (range 14) 13458 | -4/Upper Caves | Entered another Upper Caves area 13528 | -4/Upper Caves | Discovered new exit (range 16) 13539 | -4/Upper Caves | Entered Research 13539 | -3/Research | Evolved 2 slots: Utility x2 13569 | -3/Research | Build established: Mutant 13763 | -3/Research | Garrison activated, responded to threat 13900 | -3/Research | Lost 3 parts (1p1u1w) 14050 | -3/Research | Lost 4 parts (2p1n1w) 14106 | -3/Research | System corruption reached 10% 14155 | -3/Research | Lost 5 parts (1p1n1u2w) 14221 | -3/Research | Build established: Scavenger-Mutant 14629 | -3/Research | Garrison activated, responded to threat 14700 | -3/Research | Lost 5 parts (1p1n1u2w) 14874 | -3/Research | Lost 10 parts (1p3n3u3w) 14876 | -3/Research | Core integrity fell below 50% 14903 | -3/Research | Destroyed 7 combat bots 15250 | -3/Research | Garrison activated, responded to threat 15554 | -3/Research | Build established: Scavenger-Tank 15576 | -3/Research | Lost 15 parts (2p2n4u7w) 15695 | -3/Research | Lost 4 parts (1n2u1w) 15785 | -3/Research | Lost 4 parts (1n2u1w) 16039 | -3/Research | Discovered new exit (range 13) 16125 | -3/Research | Lost 8 parts (1p1n3u3w) 16296 | -3/Research | Entered another Research area 16296 | -2/Research | Warlord forces began assault on 0b10 16296 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16406 | -2/Research | Research machine network offline 16595 | -2/Research | Spotted Striker 16600 | -2/Research | Spotted Striker 16616 | -2/Research | Destroyed Striker 16678 | -2/Research | Crushed by falling debris 16799 | -2/Research | Spotted B-90 Cyclops 16847 | -2/Research | Borebot progress halted 16852 | -2/Research | Borebot progress halted 16882 | -2/Research | Spotted Striker 16907 | -2/Research | Destroyed Striker 16982 | -2/Research | Destroyed 9 combat bots 17007 | -2/Research | Core integrity fell below 50% 17029 | -2/Research | Lost 24 parts (2p5n8u9w) 17361 | -2/Research | Found Prototype Processor 17361 | -2/Research | Identified Exp. Melee Analysis Suite 17367 | -2/Research | Found Prototype Slashing Weapon 17367 | -2/Research | Identified Particle Cleaver 17532 | -2/Research | Spotted B-90 Cyclops 17587 | -2/Research | Spotted Striker 17613 | -2/Research | Spotted Striker 17646 | -2/Research | Destroyed Striker 17838 | -2/Research | Spotted Executioner 17839 | -2/Research | Spotted Striker 17869 | -2/Research | Destroyed Striker 17890 | -2/Research | Lost 3 parts (3u) 17931 | -2/Research | Destroyed Executioner 17955 | -2/Research | Found Prototype Processor 17955 | -2/Research | Identified Exp. Targeting Computer 17958 | -2/Research | Found Prototype Processor 17958 | -2/Research | Identified Exp. Core Analyzer 17961 | -2/Research | Found Prototype Device 17961 | -2/Research | Identified Adv. Kinecellerator 18142 | -2/Research | Spotted Striker 18142 | -2/Research | Spotted Striker 18221 | -2/Research | Spotted B-90 Cyclops 18228 | -2/Research | Build established: Scavenger-Gunner 18431 | -2/Research | Spotted Executioner 18441 | -2/Research | Spotted Executioner 18448 | -2/Research | Destroyed Executioner 18455 | -2/Research | Destroyed Executioner 18460 | -2/Research | Spotted Striker 18461 | -2/Research | Core integrity fell below 20% 18483 | -2/Research | Spotted Striker 18486 | -2/Research | Destroyed Striker 18490 | -2/Research | Spotted Striker 18496 | -2/Research | Destroyed Striker 18511 | -2/Research | Destroyed Striker 18517 | -2/Research | System corruption reached 10% 18517 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18501_ Critical hit. 18501_ Biometal Heavy Treads destroyed. 18505_ Slug penetrates Striker. 18505_ Striker suffers critical hit. 18505_ Destroyed Adv. Heat Sink. 18505_ Striker suffers critical hit. 18507_ Hvy. Gauss Cannon destroyed. 18508_ Slug penetrates Striker. 18511_ Striker destroyed. 18512_ C-30 ARC bursts open, deploying its payload. 18512_ P-80 Master unfolds itself. 18512_ Adv. Armor Integrity Analyzer destroyed. 18513_ Imp. Quantum Reactor destroyed. 18514_ Dropped Lrg. Storage Unit. 18514_ Dropped Arm. Medium Treads. 18515_ Dropped Particle Reactor. 18515_ Dropped Centrium Light Armor Plating. 18516_ Dropped Adv. Kinecellerator. 18516_ Dropped KE Penetrator. 18517_ QS3Q7MMF JDFI,WA5SNI=UHQQT