Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 18:28:25 Player: BlobtheGreat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1981) 1981 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4986 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 155/160 System Corruption 4% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Melee Analysis Suite Layered Light Armor Plating > --- WEAPON (3) ------- Katana Katana Scythe > --- INVENTORY (15) --- Medium Storage Unit Advanced Weight Redist. System Hacking Suite Authchip [R/Combat] Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Layered Light Armor Plating > --- WEAPON ----------- Katana Katana Katana > --- INVENTORY -------- Light Nuclear Core Advanced Weight Redist. System Melee Analysis Suite Layered Light Armor Plating Hacking Suite Rocket Launcher Datajack Heavy Mace Scythe [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Melee Analysis Suite Protection Layered Light Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 56 | 7 9 15 18 6 1 Power 10 | 1 2 3 2 2 . Engine 6 | 1 2 3 . . . Core 4 | . . . 2 2 . Reactor . | . . . . . . Propulsion 20 | 2 2 7 6 3 . Treads 1 | . . . . 1 . Leg 19 | 2 2 7 6 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 2 3 1 1 Device 2 | 1 1 . . . . Storage 3 | 1 1 . . . 1 Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 4 | . . 2 2 . . Artifact . | . . . . . . Weapon 15 | 2 3 3 7 . . Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 7 | . . 3 4 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 21 | . . 2 8 11 . Power 4 | . . . 1 3 . Propulsion 11 | . . 2 5 4 . Utility 4 | . . . 2 2 . Weapon 2 | . . . . 2 . Highest Loss Streak 5 | . . 1 4 5 . To Critical Strikes . | . . . . . . Average Backups 9 | 4 8 9 9 8 5 Power . | . 1 1 1 . . Propulsion 1 | 2 4 1 . . . Utility 3 | . . 2 4 4 3 Weapon 3 | . 3 4 3 3 1 Tool/Special . | . . . . . . Unused Backups 15 | . 3 6 3 . 3 Power 1 | . . . 1 . . Propulsion 4 | . 3 1 . . . Utility 5 | . . 1 1 . 3 Weapon 5 | . . 4 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 100 98 94 57 90 Engine 7 | . 14 11 5 . . Core 2 | . . . 2 6 9 Leg 28 | . 28 42 31 7 18 Device 4 | . 14 5 2 . . Storage 10 | . 14 11 9 9 9 Processor 4 | . . . 9 8 9 Protection 3 | . . 5 6 2 9 Energy Gun 5 | . 23 3 . . . Ballistic Gun 1 | . 3 3 . . . Impact Weapon 1 | . . . 1 6 . Slashing Weapon 15 | . . 15 23 17 27 Peak Build Rating 28 | 7 8 17 28 28 24 Average Rating 16 | 5 7 14 24 17 24 On Entrance 14 | . 7 8 17 28 24 Naked Turns . | . . . . . . Heaviest Build 35 | 13 18 24 29 26 35 Greatest Support 46 | 20 20 43 46 46 20 Greatest Overweight (x) 7 | . . 1 5 7 1 Average Overweight (x) . | . . . . 3 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 9 | 7 9 10 10 10 12 Most Carried 10 | 7 10 10 10 10 6 Average Carried 9 | 4 8 9 9 8 5 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 10 | 7 10 10 10 5 6 Class Distribution -------------------- 29% | Scavenger-Gladiator 25% | Scavenger-Mutant 23% | Mutant 21% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Gladiator | -8/Garrison Scavenger-Gladiator | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1010 | 270 108 253 301 78 . Remotely . | . . . . . . Salvage Created 2275 | 30 514 451 930 350 . Parts 114 | 6 32 24 44 8 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 54 | . 15 9 20 10 . Melee 31 | . . 6 16 9 . Guns 18 | . 15 3 . . . AOE 3 | . . . 3 . . Classes Destroyed 10 | 1 3 4 1 1 . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 2 | . . 1 1 . . Swarmer 13 | . 6 . 4 3 . Grunt 30 | . 9 5 11 5 . Brawler 1 | . . . . 1 . Duelist 3 | . . 1 2 . . Sentry 7 | . . 3 3 1 . Best Kill Streak 5 | 1 4 2 4 5 . Combat Bots Only 5 | . 4 2 4 5 . Max Kills in Single Turn 2 | 1 1 1 2 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 366 | . 72 53 95 143 3 Missed 104 | . 25 17 26 35 1 Hits 262 | . 47 36 69 108 2 Melee 15 | . . 5 7 3 . Projectile 247 | . 47 31 62 105 2 Critical Strikes 14 | . . 1 7 6 . Damage Taken 3419 | . 467 589 1056 1269 38 Core 753 | . 133 70 176 336 38 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 84 | . . 84 . . . Core Remaining (%) 76 | 100 46 82 . . . Volleys Fired 71 | 3 49 13 6 . . Largest 2 | 2 2 2 1 . . Hottest 100 | 80 100 60 33 . . Shots Fired 135 | 6 97 26 6 . . Gun 128 | 6 96 26 . . . Cannon . | . . . . . . Launcher 6 | . . . 6 . . Special 1 | . 1 . . . . Kinetic 31 | . 18 13 . . . Thermal 98 | 6 79 13 . . . Explosive 6 | . . . 6 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 1 11 8 . . . Robot Miss Streak 5 | 2 5 2 . . . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 196 | 2 64 42 58 28 2 Core Hits 86 | 2 30 16 32 6 . Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . . 6 . Critical Strikes 13 | . . 2 5 6 . Smash 6 | . . . . 6 . Sever 7 | . . 2 5 . . Melee Attacks 164 | . . 32 71 58 3 Impact 49 | . . . 5 44 . Slashing 113 | . . 32 64 14 3 Piercing . | . . . . . . Sneak Attacks 6 | . . 2 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks 20 | . . 3 13 4 . Damage Inflicted 5040 | 34 662 930 2208 1142 64 Guns 888 | 34 662 192 . . . Cannons . | . . . . . . Explosions 370 | . . . 370 . . Melee 3782 | . . 738 1838 1142 64 Ramming . | . . . . . . Kinetic 136 | . 65 71 . . . Thermal 752 | 34 597 121 . . . Explosive 370 | . . . 370 . . Electromagnetic . | . . . . . . Impact 1146 | . . . 191 955 . Slashing 2636 | . . 738 1647 187 64 Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 3 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 2 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 499 | . . 76 114 309 . Projectiles . | . . . . . . Explosions 49 | . . . 49 . . Melee 450 | . . 76 65 309 . Knockbacks 3 | . . . 1 2 . Impact 3 | . . . 1 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . 28 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 201 | 36 201 128 24 169 . Average Temperature 51 | 18 55 47 10 62 . Received Heat Transfer 1197 | . 147 186 450 396 18 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 4 | . . . . 4 . Impact Corruptions 12 | . . . 2 10 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 1725 | 75 1375 275 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 64 | 100 100 100 43 8 100 Level 1 35 | . . . 56 91 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 318 | 5 166 72 318 317 154 Initial 185 | . . 62 . 185 154 Average 132 | 1 66 32 175 268 142 Influence Increases 1601 | 10 383 278 688 242 . Destroy 0b10 Robot/C 1080 | . 300 180 400 200 . Destroy 0b10 Robot/NC 35 | 10 5 10 10 . . Destroy Leader 226 | . 62 62 82 20 . Successful Hack 13 | . . 9 4 . . Disable Machine 30 | . . . 30 . . Destroy Structure 52 | . 1 2 27 22 . Lose Combat Pursuer 165 | . 15 15 135 . . Influence Decreases 1477 | 10 234 427 402 211 193 Entered New Map 351 | . . 87 . 101 163 Time Decay 916 | 10 234 320 322 . 30 Lost Part 210 | . . 20 80 110 . Squads Dispatched 7 | . 3 1 2 . 1 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . . 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 22 13 36 10 3 Peak Tracking Total 8 | . 5 3 8 7 3 Tactical Retreats 7 | . 1 1 5 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 4 | . 1 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . 4 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 11 | . 2 8 1 . . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 26 | . 7 18 1 . . Successful 11 | . 1 9 1 . . Failed 15 | . 6 9 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 20 | . 7 13 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 5 | . 1 4 . . . Locate Traps 2 | . . 2 . . . Disarm Traps 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 2 | . . 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 6 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1155 | 11 552 414 178 . . Seismic 1155 | 11 552 414 178 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2992 | 85 552 796 828 667 64 Spaces Moved 1472 | 52 295 476 423 198 28 Core 120 | 4 . . 2 114 . Treads . | . . . . . . Legs 1352 | 48 295 476 421 84 28 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 143 | 114 120 120 129 262 190 Slowest Speed 400 | 120 120 190 300 400 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 69 32 37 32 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 8 | . 1 2 3 2 . Terrain Destroyed 32 | . 1 2 27 2 . Melee 7 | . . 2 3 2 . Projectile 1 | . 1 . . . . AOE 24 | . . . 24 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2004 | 68 402 636 603 259 36 Wait 178 | . 32 60 81 1 4 Move 1468 | 51 294 475 423 197 28 Hop . | . . . . . . Pick Up 39 | 7 7 16 8 1 . Fast Attach 20 | 7 . 3 6 4 . Attach 15 | . . 3 5 7 . Detach 1 | . . . . 1 . Swap 43 | . 9 19 13 1 1 Drop 36 | . 11 19 6 . . Fire 71 | 3 49 13 6 . . Melee 133 | . . 28 55 47 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Core integrity fell below 50% 590 | -10/Materials | Discovered new exit (range 3) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x2 714 | -9/Materials | Discovered new exit (range 10) 749 | -9/Materials | Build established: Scavenger-Mutant 1025 | -9/Materials | Discovered new exit (range 5) 1043 | -9/Materials | Repaired Aluminum Leg 1434 | -9/Materials | Entered another Materials area 1434 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1758 | -8/Materials | Build established: Scavenger-Gladiator 2007 | -8/Materials | Lost 4 parts (1p2n1u) 2085 | -8/Materials | Garrison activated, responded to threat 2262 | -8/Materials | Identified exit to Garrison 2262 | -8/Materials | Entered Garrison 2310 | -8/Garrison | Triggered checkpoint 2373 | -8/Garrison | Core integrity fell below 50% 2394 | -8/Garrison | Lost 5 parts (2p3n) 2484 | -8/Garrison | Installed Relay Interface Framework 2662 | -8/Garrison | Build established: Gladiator 2672 | -8/Garrison | Triggered checkpoint 2838 | -8/Garrison | Core integrity fell below 20% 2887 | -8/Garrison | Lost 4 parts (1p1u2w) 2912 | -8/Garrison | Discovered new exit (range 10) 2929 | -8/Garrison | Entered Materials 2993 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02874_ Acquired Corrupted Aluminum Leg. 02874_ Integrated Corrupted Aluminum Leg (+2). 02874_ Complication: Energy sink damages Corrupted Aluminum Leg (-39). 02876_ Acquired 10 matter. 02881_ Acquired Lgt. Treads. 02883_ System corrupted: Heat flow error (+193). 02889_ Acquired 28 matter. 02902_ System corrupted: Energy discharge (-51). 02912_ EXIT=FOUND 02929_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 02965_ System corrupted: Matter fused (-6). 02975_ Triggered Alarm Trap. 02975_ An alarm sounds. 02975_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ?????????????????############?????? | | ????????????????? # #?????? | | ????????????????? """ # #?????? | | ?????????????????""""" # #?????? | | ?????????????????""""" + #?????? | | ?????????????????""""" # #?????? | | ???????????????? 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