Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.09 @ 23:03:12 Player: Tone Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (677) 3385 Value Destroyed (37871) 37871 Prototype IDs (29) 580 Alien Tech Used (10) 2000 Bonus (17685) 17685 TOTAL SCORE: 73021 Bonus ------- High Alert Combat Kills 8645 Follower Combat Kills 1384 Entered Garrisons 1000 Used RIF Installer 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Win 3000 Friendly Fire -344 Cogmind --------- Core Integrity 273/1600 Matter 105/300 Energy 560/575 System Corruption 0% Temperature Cool (8) Movement Treading (172) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Armored Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Heavy Regenerative Plating Relay Coupler [Grunt] (19) Matter Drive > --- WEAPON (6) ------- Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Advanced Remote Datajack > --- INVENTORY (28) --- Light Quantum Reactor Biometal Heavy Treads Experimental Cooling System Advanced Energy Well (800) Experimental Energy Well (1000) Advanced Matter Compressor (400) Experimental Matter Compressor (500) Long-range Sensor Array Experimental Targeting Computer Improved Kinecellerator Advanced Weapon Cycler Advanced Weapon Cycler Improved Weapon Shielding Relay Coupler [NC] (35) Relay Coupler [NC] (31) Relay Coupler [Swarmer] (33) High-powered Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Heavy Regenerative Plating Relay Coupler [Grunt] Matter Drive > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Advanced Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Biometal Heavy Treads Experimental Cooling System Advanced Energy Well Experimental Energy Well Advanced Matter Compressor Experimental Matter Compressor Long-range Sensor Array Experimental Targeting Computer Improved Kinecellerator Advanced Weapon Cycler Advanced Weapon Cycler Improved Weapon Shielding Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] High-powered Transdimensional Reconstructor Subatomic Replicator Flak Gun [Rating: 173] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Force Field Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Damper Plating Artifact Phase Armor Weapon Flak Gun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . . . 2 . . . 1 . . . 2 . . . . . . 1 . . . 1 . 1 . . 1 . . Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Parts Attached 980 | 1 15 3 1 3 21 16 13 15 55 18 11 6 26 10 22 36 44 14 33 20 21 . 11 54 13 22 26 58 77 39 43 81 75 12 65 Power 39 | . 2 . . . . 1 1 1 2 2 . . . 1 . . 1 1 . . . . 1 . 3 1 3 4 2 3 4 6 . . . Engine 6 | . 2 . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . . . . Reactor 28 | . . . . . . . . . . 2 . . . 1 . . 1 1 . . . . . . 3 1 1 4 2 3 3 6 . . . Propulsion 89 | . 8 3 . 3 6 7 9 1 6 2 . . 1 3 . . 4 4 . . . . . 3 4 3 4 8 5 1 . 2 1 . 1 Treads 70 | . 3 . . . 2 4 8 1 6 2 . . 1 3 . . 4 4 . . . . . 3 4 3 4 8 5 1 . 2 1 . 1 Leg 8 | . 3 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . 2 1 . 2 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 492 | 1 1 . 1 . 7 2 1 5 20 7 6 2 11 1 15 13 24 7 12 14 12 . 7 27 5 10 10 27 43 21 28 49 54 9 40 Device 266 | . . . . . 1 1 1 2 8 4 2 1 4 . 4 5 11 2 7 8 7 . 4 14 2 4 4 15 28 10 15 29 43 4 26 Storage 39 | 1 1 . 1 . 2 . . 3 8 . 1 . 1 . 2 . 1 . . . . . . . . 1 1 4 2 1 3 4 . 1 1 Processor 11 | . . . . . 1 . . . . 1 . . . . . . . 1 2 . . . . . 1 1 1 . . 1 . . 2 . . Hackware 27 | . . . . . . . . . 1 . . . 1 1 2 1 2 1 1 . . . . 1 . 1 . 6 . 2 2 . 3 . 2 Protection 135 | . . . . . 3 1 . . 3 2 3 1 5 . 7 7 10 3 2 6 5 . 3 12 2 3 4 2 12 5 3 14 4 4 9 Artifact 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 2 2 . 2 Weapon 360 | . 4 . . . 8 6 2 8 27 7 5 4 14 5 7 23 15 2 21 6 9 . 3 24 1 8 9 19 27 14 11 24 20 3 24 Energy Gun 11 | . 1 . . . 1 . . 1 5 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Energy Cannon 107 | . . . . . 2 1 2 4 5 . 3 . 5 . 3 10 4 . 6 3 4 . 1 8 . 3 . 6 11 4 4 7 6 2 3 Ballistic Gun 180 | . 1 . . . 3 . . . 13 4 2 3 7 3 3 13 4 1 10 3 5 . 2 12 1 5 5 9 15 8 6 15 10 1 16 Ballistic Cannon 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 3 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 48 | . . . . . . . . . 3 3 . . 2 2 1 . 6 1 5 . . . . 4 . . 4 2 1 2 1 2 4 . 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 . . . 1 . . . . . . . 1 . . . . . . . 2 . . 1 6 1 5 3 3 . . Parts Lost 55 | . 4 1 . . 1 5 2 1 2 . . . . . . 1 . . . . 3 . 2 4 . 2 2 3 6 . 1 1 3 . 11 Power 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 11 | . 1 1 . . 1 3 . . 1 . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 Utility 27 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 2 . 2 2 2 5 . 1 1 3 . 5 Weapon 14 | . 2 . . . . 1 2 1 . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 5 Highest Loss Streak 4 | . 2 1 . . 1 2 1 1 1 . . . . . . 1 . . . . 1 . 2 3 . 1 1 1 2 . 1 1 1 . 4 Average Slot Usage (%) 84 | . 97 100 95 85 87 86 89 95 91 77 83 84 77 72 72 72 78 73 76 76 74 70 77 85 81 78 77 85 89 89 88 87 87 87 86 Engine 2 | . 12 14 14 14 9 . 7 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 6 7 7 6 5 6 6 5 5 5 5 3 . . . 2 5 4 3 4 7 7 7 8 8 8 Treads 12 | . 13 . . . 15 24 19 27 23 15 15 15 13 13 13 13 10 11 11 11 11 11 11 10 10 10 10 9 9 8 8 8 8 8 8 Leg 1 | . 4 24 28 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 4 | . . . . . 3 2 9 8 5 6 . 6 4 . . 2 5 . 4 3 3 . 4 6 2 1 1 4 10 7 3 5 6 3 7 Storage 17 | . 28 28 23 14 9 9 9 18 22 15 22 23 20 20 20 20 17 17 17 17 17 17 17 15 15 18 20 15 19 17 17 17 14 12 12 Processor 6 | . . . . . 5 9 9 9 1 . . . . . . . . 2 . 11 11 11 11 10 10 7 6 9 9 10 13 13 13 20 20 Hackware 3 | . . . . . . . . . . 1 . . 3 6 4 . 4 5 9 . . . . 4 5 8 3 14 4 5 13 7 4 4 3 Protection 6 | . . . . . 7 6 . . 7 6 14 7 7 6 7 9 14 10 6 6 6 11 10 10 9 5 9 2 5 10 1 2 7 7 4 Energy Cannon 2 | . . . . . 3 1 25 20 8 . . . . . . . . . 1 1 . . . 1 . . . 1 1 . 2 1 2 1 1 Ballistic Gun 15 | . 23 . . . 3 . . . 11 22 22 22 19 19 19 19 13 15 15 15 15 17 16 18 18 20 20 18 21 19 18 18 20 22 19 Ballistic Cannon 3 | . 1 28 28 28 18 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 252 | 14 51 51 95 95 130 109 106 137 133 138 150 150 169 169 174 176 181 173 177 176 176 155 155 151 175 210 212 198 205 225 226 252 242 193 201 Greatest Support 155 | 20 40 20 20 26 40 60 60 60 78 92 92 92 140 140 140 140 140 140 140 140 140 140 140 140 140 145 145 145 145 150 150 150 155 155 155 Greatest Overweight (x) 11 | . 4 5 4 4 11 9 5 2 2 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 3 Average Overweight (x) 1 | . 2 3 2 3 7 1 2 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . . 1 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 42 | 8 14 14 24 24 32 24 24 32 28 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 42 36 36 36 36 28 28 Average Capacity 27 | 6 13 14 16 24 24 24 24 18 24 20 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 34 30 36 36 36 36 33 28 28 Most Carried 36 | 6 11 14 18 22 24 24 24 24 26 20 28 28 28 28 28 27 28 28 28 28 28 25 26 28 28 31 32 32 36 36 36 36 35 28 28 Average Carried 25 | 6 8 12 14 20 22 23 23 17 23 19 26 27 25 27 27 25 27 27 27 28 25 25 24 24 27 28 28 27 34 35 35 35 30 25 25 Final Capacity 36 | 8 14 14 24 24 24 24 24 18 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 28 36 36 36 36 36 28 28 28 Final Carried 36 | 6 11 14 17 22 24 24 24 18 20 19 28 28 28 28 27 26 28 28 28 28 25 25 25 28 28 30 27 32 35 36 36 35 25 28 19 Class Distribution -------------------- 32% | Hauler-Tank 26% | Hauler-Mutant 6% | Scavenger-Mutant 5% | Hauler-Gunner 5% | Scavenger-Tank 5% | Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Tank | -7/Factory Hauler-Tank | -7/Waste Hauler-Tank | -7/Factory Hauler-Tank | -7/Garrison Hauler-Tank | -6/Factory Hauler-Tank | -6/Waste Hauler-Tank | -6/Factory Scavenger-Tank | -6/Garrison Hauler-Mutant | -5/Factory Hauler-Tank | -5/Waste Scavenger-Tank | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Tank | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Machinist-Tank | -4/Factory Hauler-Tank | -4/Waste Hauler-Tank | -4/Factory Hauler-Tank | -4/Extension Hauler-Gunner | -3/Research Hauler-Tank | -3/Quarantine Hauler-Tank | -2/Research Hauler-Mutant | -2/Testing Hauler-Mutant | -2/Section 7 Hauler-Mutant | -1/Access Machinist-Executioner | -1/Garrison Bothacker-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Matter Collected 36588 | 226 296 129 10 151 589 884 277 225 1031 706 413 460 573 670 425 1163 1328 845 959 585 590 . 316 1522 911 1564 1157 1991 2528 1687 1221 2268 5248 1085 2555 Remotely 6936 | . . . . . . . . . . . . . . . . . 276 . 337 . . . . 601 . 391 154 835 . . . . 2702 55 1585 Salvage Created 47795 | 58 706 121 . 284 604 794 697 202 1856 1419 489 758 797 1376 458 1636 1581 1663 1170 549 836 . 215 1398 1998 2134 1665 3048 1801 2410 1336 2874 6022 1540 3300 Parts 2950 | 2 43 11 . 11 39 58 28 22 92 25 33 30 38 22 33 52 69 37 65 24 32 . 8 67 53 177 92 221 210 166 122 213 470 92 293 Haulers Intercepted 10 | . 1 . . . 2 . 5 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 26 | . . . . . 3 . 1 . 5 . . . . . 1 . 7 . 1 . . . . 2 . 4 . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . . . . . . . . . 24 19 . 4 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Combat Hostiles Destroyed 548 | . 12 6 . 9 13 39 6 13 29 5 8 16 12 5 9 27 14 6 18 8 17 . 2 14 6 18 11 27 22 23 15 27 52 26 33 Guns 448 | . 12 . . . . . . . 15 5 8 16 12 5 9 27 14 6 18 8 17 . 2 14 6 18 11 27 22 23 15 27 52 26 33 Cannons 72 | . . 6 . 9 13 24 6 3 11 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . . . . . 15 . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 23 | 1 5 1 . 3 3 1 1 . 2 1 . . . . . . . . . 1 1 . . . . . . . . . . 1 1 . 1 Worker 23 | . . . . . . . 1 . 4 . . . . . . . 2 . 1 . . . . 2 . 1 1 1 . . 5 . 5 . . Builder 9 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . . Tunneler 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . 2 . 5 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycler 46 | 1 1 1 . 1 2 . 2 . 4 . 1 . . . . . 5 . . . . . . 2 . 4 4 5 . 1 2 2 6 . 2 Operator 10 | . 1 . . . 1 . . . . . 2 . . . . . . . 1 . . . . 2 . 1 . 1 . . 1 . . . . Watcher 30 | . . . . . 2 . 1 . 2 . 1 . 1 . 2 . 3 . . . . . . 1 . 1 1 1 . 2 . 3 7 . 2 Swarmer 93 | . . 6 . . 7 19 . 10 6 . . 4 . . 4 . . . . . 5 . . . . . 3 7 . . 8 . . 14 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 173 | . 12 . . 4 1 10 4 3 12 . 3 7 6 . 3 20 6 . 9 2 5 . . 4 . 7 5 12 5 11 2 5 12 . 3 Brawler 7 | . . . . 1 . . . . 1 . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 . . Duelist 17 | . . . . . . 4 . . . . . 1 . . . 3 1 . 1 . . . . . . . . 3 . . . . 2 . 2 Protector 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 60 | . . . . . 4 6 2 . 3 . . 4 3 . 2 3 2 . 2 . 1 . 1 3 . 1 . 3 . 6 . 2 6 4 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 41 | . . . . . 1 . . . 3 . 2 . . . . . 2 . 2 2 . . . 4 . 4 . . 5 . . . 8 . 8 Programmer 89 | . . . . . . . . . 3 . 2 . 1 . . . 3 . 4 2 . . . 3 . 6 . 2 . 6 5 14 18 8 12 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 1 . . . 1 . . . Compactor 22 | . . . . . . . . . . 5 . . . 5 . . . 6 . . . . . . 6 . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 19 | 1 9 4 . 3 5 16 4 7 5 1 4 5 3 1 4 4 5 1 3 2 6 . 1 4 1 5 6 8 4 9 7 5 19 11 6 Combat Bots Only 17 | . 8 3 . 3 4 16 2 7 4 1 3 5 3 1 4 4 3 1 3 2 6 . 1 2 1 4 6 6 4 9 5 4 17 11 6 Max Kills in Single Turn 3 | 1 2 1 . 1 1 3 2 3 3 1 1 2 1 1 1 2 2 1 1 1 2 . 1 1 1 1 2 2 1 1 3 2 2 3 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 1 . . 1 1 1 1 . Exploded 3 | . . . . . . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Damage Taken 44601 | . 698 213 . 308 253 1556 251 376 1353 . 283 896 574 . 257 2004 2030 . 1130 561 1515 . 731 1692 . 2931 3287 1917 3946 655 901 2497 4713 1351 5722 Core 2700 | . 83 32 . 65 32 165 15 8 102 . . 38 11 . . 8 77 . 61 22 76 . . 45 . 51 15 116 126 48 128 426 623 44 283 Absorbed by Shields 4744 | . . . . . 69 . . . . . . 129 . . . . . . . . . . . 136 . . 101 219 975 653 88 1053 1315 . 6 Reduced by Siege Mode 2151 | . . . . . . . . . . . . 21 33 . 5 110 78 . 37 18 66 . . 101 . 275 210 150 339 29 55 175 237 43 169 Redirected to Core 779 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 83 341 334 . . Core Remaining (%) 66 | 100 . . . 28 . . . 60 . . . 80 . . . 97 . . . . . . 76 . . . 90 . 81 . . 35 . . 17 Volleys Fired 1781 | 4 59 13 . 22 43 94 33 22 76 40 20 24 36 44 20 62 72 45 66 28 46 . 15 69 30 59 60 93 75 50 64 117 161 28 91 Largest 6 | 2 2 2 . 2 3 3 3 2 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 4 4 4 4 5 5 5 5 5 6 6 6 Hottest 218 | 40 78 78 . 78 146 146 218 150 218 84 84 84 84 84 90 90 90 84 90 90 90 . 90 112 112 112 112 140 140 140 140 140 168 168 168 Shots Fired 5056 | 8 113 26 . 42 89 166 74 31 197 103 52 70 74 118 50 158 160 119 156 72 102 . 39 208 104 206 156 261 287 189 136 330 591 143 426 Gun 4109 | 8 111 . . . 7 . . . 116 96 48 69 57 111 45 146 140 111 136 66 84 . 36 187 98 199 129 230 265 174 90 269 526 140 415 Cannon 799 | . 2 26 . 42 82 152 74 23 79 . 4 1 12 . 4 12 7 . 14 6 18 . 3 18 . 7 . 26 21 13 40 60 45 3 5 Launcher 23 | . . . . . . 14 . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special 125 | . . . . . . . . . 1 7 . . 5 7 1 . 13 8 6 . . . . 3 6 . 27 5 1 2 6 1 20 . 6 Kinetic 4377 | 8 98 26 . 42 80 141 5 . 110 96 48 69 57 111 45 146 140 111 136 66 84 . 36 187 98 199 129 230 265 174 90 269 526 140 415 Thermal 522 | . 15 . . . 9 11 69 23 76 . 4 1 12 . 4 12 7 . 14 6 18 . 3 18 . 7 . 26 21 13 40 60 45 3 5 Explosive 23 | . . . . . . 14 . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 86 | 3 21 4 . 16 6 27 15 26 9 17 18 36 15 15 16 44 18 26 33 30 34 . 11 17 20 28 41 42 69 60 45 47 86 74 40 Robot Miss Streak 16 | 1 4 2 . 3 4 2 3 1 4 6 3 4 3 6 1 5 4 7 4 3 5 . 1 11 5 7 16 6 4 4 2 4 7 3 6 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 64 | . . . . . . . . . 1 . . 3 . 2 . 6 . . 3 2 3 . . . . 4 2 6 4 1 3 1 15 4 4 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 . 1 . 1 . . 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 Shots Hit Robots 2706 | 6 86 14 . 21 42 102 52 14 65 89 6 44 9 116 4 75 88 109 78 50 28 . 6 146 96 141 114 131 173 35 32 83 328 77 246 Core Hits 5028 | 3 40 7 . 15 23 60 17 19 111 72 56 87 99 66 62 198 174 73 149 65 107 . 30 185 76 226 183 304 413 269 116 353 685 215 470 Critical Hits 11 | . . . . . . 2 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills 6 | . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 19 | . . . . . . 18 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . 18 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 103556 | 50 904 279 . 539 865 3487 1311 901 3624 2790 991 1533 1613 3514 1045 3640 3189 3361 3056 1468 2132 . 1214 3191 2976 3557 3271 5043 6516 4278 1885 7002 12259 3446 8626 Guns 93493 | 50 846 . . . 43 . . . 2159 2790 932 1533 1526 3514 986 3640 3039 3198 2967 1468 2132 . 1203 3162 2976 3548 3163 5025 6516 4268 1849 6975 11992 3446 8547 Cannons 7083 | . 42 279 . 539 822 2478 1240 325 1239 . . . . . . . . . . . . . . . . . . . . . . . 119 . . Explosions 1762 | . . . . . . 1009 . 576 177 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1218 | . 16 . . . . . 71 . 49 . 59 . 87 . 59 . 150 163 89 . . . 11 29 . 9 108 18 . 10 36 27 148 . 79 Kinetic 97163 | 50 700 279 . 539 824 2264 57 . 2055 2790 932 1533 1526 3514 986 3640 3039 3198 2967 1468 2132 . 1203 3162 2976 3548 3163 5025 6516 4268 1849 6975 11992 3446 8547 Thermal 3262 | . 188 . . . 41 214 1183 325 1192 . . . . . . . . . . . . . . . . . . . . . . . 119 . . Explosive 1762 | . . . . . . 1009 . 576 177 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 151 | . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 3 19 . . . 3 3 3 1 1 . . . . . 3 7 8 9 4 4 1 4 13 . . . Average Corruption 4 | . . . . . . . . . 2 12 . . . 1 3 3 1 1 . . . . . 2 4 7 8 2 1 1 1 6 . . . Corruption Purged 29 | . . . . . . . . . 2 21 . . . . . . . 1 . . . . . . . . . . 4 . 1 . . . . Effects 486 | . . . . . . . . . 31 108 . . . 3 20 43 . 2 . . . . . 3 17 61 57 21 23 4 9 84 . . . Message Errors 94 | . . . . . . . . . 5 23 . . . 3 10 11 . . . . . . . . 2 9 7 7 5 . 1 11 . . . Matter Fused 88 | . . . . . . . . . 9 18 . . . . . 7 . . . . . . . . 7 13 11 1 2 . 1 19 . . . Heat Flow Errors 39 | . . . . . . . . . 6 11 . . . . 1 4 . . . . . . . . 1 2 5 1 1 . 2 5 . . . Energy Discharges 69 | . . . . . . . . . 6 14 . . . . 3 8 . . . . . . . 2 1 12 8 4 2 1 3 5 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 47 | . . . . . . . . . 2 7 . . . . 3 7 . 1 . . . . . . . 6 6 2 3 . 1 9 . . . Data Loss (major) 13 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . 2 3 . . . . 2 . . . Misfires 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . 2 . . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 103 | . . . . . . . . . 2 19 . . . . 3 4 . 1 . . . . . . 3 11 14 4 10 2 1 29 . . . Weapon Failures 20 | . . . . . . . . . 1 3 . . . . . 2 . . . . . . . 1 . 5 1 2 . 1 . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 299 | . . 6 . . . 77 33 5 8 . . . 3 . . . 26 . 23 . . . . . . . 58 3 . . 20 . 37 . . Projectiles 67 | . . 6 . . . 39 15 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Explosions 46 | . . . . . . 38 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 186 | . . . . . . . 18 . . . . . 3 . . . 26 . 23 . . . . . . . 58 3 . . 20 . 35 . . Knockbacks 36 | . 1 5 . 3 1 20 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 2 . . Impact 7 | . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 2 . . Kinetic 28 | . . 4 . 3 1 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . 46 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 79 | . 4 . . . . . 4 . 8 . 2 . 6 . 4 . 10 13 5 . . . 2 3 . 2 2 1 . 1 2 3 5 . 2 Targets Rammed 87 | . 5 . . . . . 6 . 9 . 2 . 6 . 4 . 11 13 5 . . . 2 4 . 2 2 1 . 1 3 3 6 . 2 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . Highest Temperature 431 | . 95 128 . 129 252 369 305 246 431 392 76 213 122 289 256 357 236 164 326 222 306 . 90 187 260 355 239 168 357 300 275 197 225 135 240 Average Temperature 73 | . 26 47 . 39 62 127 102 117 103 96 17 93 45 109 76 91 90 63 78 83 95 . 27 51 110 85 36 38 67 89 64 57 49 51 55 Received Heat Transfer 5843 | . 390 . . 39 51 504 90 99 321 . 39 234 177 . 63 693 402 . 333 72 303 . 63 143 . 198 463 189 149 97 18 235 325 27 126 Effects 19 | . . . . . . 2 . . 6 . . . . 3 . . . . . . . . . . 1 2 . . 5 . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 8 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . 1 . . . 2 . . . . . . Interference 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 132 | . . . . . . . . . . . . 5 4 . 2 13 7 . 11 5 4 . . 7 . 5 4 7 11 5 6 12 12 3 9 Total Turns 3344 | . . . . . . . . . . . . 229 72 . 29 360 140 . 202 79 91 . . 127 . 116 118 139 207 108 111 233 220 574 189 Longest Duration 529 | . . . . . . . . . . . . 83 39 . 16 60 40 . 33 30 34 . . 73 . 35 64 41 31 34 41 42 67 529 37 Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact Corruptions 13 | . . . . . . . 2 . . . . . 1 . 1 . 1 . 2 . . . . . . . 2 1 . . 1 . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 2 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . 6 . . 1 1 . . Heat Transferred 5299 | . 555 . . . 74 370 1850 481 1858 . . . . . . . . . . . . . . . . . . . . . . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Peak Influence 1761 | 5 301 85 . 139 296 1355 1144 1111 1258 423 598 968 732 21 217 876 673 250 281 . . . . 258 87 777 881 908 602 654 417 707 1320 1761 1468 Initial 1056 | . 3 13 . . . 192 660 684 583 423 . 418 508 21 . 60 459 235 . . . . . . 72 . 354 462 447 119 367 86 424 1056 1056 Average 470 | 3 73 49 . 60 194 1015 933 980 651 123 120 785 271 15 39 514 513 119 129 . . . . 111 49 138 605 703 297 308 267 333 582 1457 1238 Maximum Alert Level 5 | . 1 . . . 1 4 4 4 4 2 2 3 3 . 1 3 2 1 1 . . . . 1 . 3 3 3 2 2 2 3 4 5 4 Low Security (%) 32 | 100 90 100 . 100 51 . . . . 65 87 . 65 100 94 13 . 59 73 . . . . 83 100 78 . . 12 11 21 16 . . . Level 1 18 | . 9 . . . 48 7 . . . 17 . . . . 5 16 2 40 26 . . . . 16 . 11 13 . 67 67 75 61 14 . . Level 2 21 | . . . . . . 1 6 9 66 17 12 33 26 . . 37 97 . . . . . . . . 1 70 42 20 21 3 17 61 . . Level 3 17 | . . . . . . 48 83 79 29 . . 66 7 . . 32 . . . . . . . . . 7 16 57 . . . 4 19 13 27 Level 4 8 | . . . . . . 42 9 11 4 . . . . . . . . . . . . . . . . . . . . . . . 4 62 72 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 3 . . . . . 2 . 8 . 3 . 3 . 1 . 4 . 6 . . . . 3 . 6 4 3 3 8 6 11 15 . 9 Investigation 14 | . 2 . . . . . 1 . 2 . 1 . 1 . . . . . . . . . . 1 . 1 1 1 2 . . . 1 . . Extermination 28 | . . . . . . . . . 3 . 1 . 1 . . . 2 . 2 . . . . 1 . 2 . 1 . 2 2 5 3 . 3 Reinforcement 18 | . 1 . . . . . 1 . . . 1 . . . 1 . 1 . 1 . . . . 1 . 3 1 . . 2 1 1 3 . . Assault 16 | . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . 2 1 . 2 . 2 2 . 3 Garrison 13 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 1 2 3 . 3 . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 3 Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 3 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Distress Signals 15 | . 2 . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . 1 . 1 2 2 . 1 . 1 . . . Communications Jammed 295 | . . . . . . . . . . . . . 5 . 11 . 55 . 33 . . . . 25 . . . 28 . 4 22 2 57 . 53 Distress Signals 295 | . . . . . . . . . . . . . 5 . 11 . 55 . 33 . . . . 25 . . . 28 . 4 22 2 57 . 53 Times Spotted 801 | . 23 7 . 10 16 35 20 14 42 5 13 17 19 5 14 27 34 5 30 8 18 . 2 25 4 30 44 40 23 31 23 50 75 27 65 Peak Tracking Total 12 | . 8 3 . 3 4 5 5 5 6 2 3 8 5 2 5 4 7 2 4 3 6 . 1 4 1 5 10 12 4 6 5 9 8 7 10 Tactical Retreats 46 | . 1 1 . 2 . 5 1 . 2 . 1 3 2 . 1 1 4 . 3 . 1 . . 1 . 2 5 4 . . . 2 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Traps Triggered 52 | . . . . . . 16 1 4 3 . . 5 2 . . 8 1 . 1 . . . . 1 . . 2 2 2 1 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Machines Disabled 60 | . . . . . 4 5 2 4 2 . 1 2 4 . . 8 . . 1 . 1 . . 1 . . 2 . 8 . 2 7 3 2 1 Max in Single Turn 2 | . . . . . 1 1 1 1 2 . 1 1 1 . . 1 . . 1 . 1 . . 1 . . . . 1 . 1 1 1 1 1 Garrison Access 12 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . 2 1 . 1 . 3 . . Garrison Relay 11 | . . . . . . 3 . 2 . . . 1 . . . 3 . . . . . . . . . . . . . . . . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Machines Accessed 142 | . 5 1 2 1 4 . 2 . 9 . 11 . 10 . 6 . 6 . 5 . 1 . . 9 . 9 6 9 11 5 14 7 9 . . Terminals 83 | . 3 . . 1 3 . 1 . 5 . 7 . 5 . 4 . 5 . 4 . . . . 6 . 5 6 3 7 3 8 4 3 . . Fabricators 18 | . . . . . . . . . 1 . 3 . 3 . . . 1 . 1 . . . . 2 . 1 . 2 . 1 1 . 2 . . Repair Stations 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . 2 2 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 1 1 1 2 1 . . . Garrison Access 17 | . . . . . 1 . 1 . 1 . 1 . 1 . 2 . . . . . . . . 1 . 1 . 2 1 . 1 . 4 . . Total Hacks 346 | . 10 1 2 6 9 . 4 . 16 . 31 . 28 . 11 . 14 . 14 . 1 . . 15 . 26 17 31 27 10 39 18 16 . . Successful 193 | . 7 1 2 3 6 . 3 . 9 . 15 . 15 . 6 . 8 . 9 . 1 . . 4 . 13 9 21 12 5 27 9 8 . . Failed 152 | . 3 . . 3 3 . 1 . 7 . 16 . 12 . 5 . 6 . 5 . . . . 11 . 13 8 10 15 5 12 9 8 . . Catastrophic 33 | . . . . . . . 1 . 4 . 3 . 2 . 1 . 2 . 1 . . . . 7 . . 1 2 3 2 . 2 2 . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 8 . . 6 7 . 3 . 1 . 14 . 12 . 6 . 5 . 8 . . . . 6 . 14 8 2 6 3 17 5 4 . . Terminals 194 | . 8 . . 6 8 . 2 . 8 . 18 . 18 . 6 . 9 . 8 . . . . 8 . 14 17 5 17 4 24 9 5 . . Fabricators 54 | . . . . . . . . . 3 . 12 . 6 . . . 5 . 6 . . . . 5 . 3 . 7 . 3 2 . 2 . . Repair Stations 29 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 13 5 . 4 5 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 7 . 2 3 3 7 4 . . . Garrison Access 34 | . . . . . 1 . 2 . 2 . 1 . 2 . 5 . . . . . . . . 2 . 2 . 4 2 . 2 . 9 . . Terminal Hacks 52 | . 3 1 2 3 3 . . . 2 . 3 . 5 . 2 . 2 . 2 . 1 . . . . 2 4 1 3 . 11 2 . . . Record 4 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Part Schematic 6 | . . . . 1 2 . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . Robot Analysis 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 6 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . 1 1 . . . Fabricator Index 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 3 . 2 . . . . Locate Traps 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabricator Hacks 32 | . . . . . . . . . 3 . 7 . 4 . . . 4 . 4 . . . . 2 . 3 . 3 . 2 . . . . . Load Schematic 16 | . . . . . . . . . 1 . 4 . 2 . . . 2 . 2 . . . . 2 . 1 . 1 . 1 . . . . . Build 16 | . . . . . . . . . 2 . 3 . 2 . . . 2 . 2 . . . . . . 2 . 2 . 1 . . . . . Repair Station Hacks 21 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 12 3 . 2 3 . . . Scan Component 13 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 2 . 2 2 . . . Repair 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . 1 2 1 4 1 . . . Insert Component 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 2 1 4 1 . . . Analyze 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 30 | . . . . . 1 . 1 . 2 . 1 . 2 . 3 . . . . . . . . 2 . 2 . 4 2 . 2 . 8 . . Unlock Access 5 | . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Seal Access 12 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . 2 1 . 1 . 3 . . Coupler Status 13 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . 2 1 . 1 . 4 . . Unauthorized Hacks 43 | . 4 . . . 2 . 2 . . . 4 . 3 . 1 . 2 . 3 . . . . . . 2 5 . 2 2 8 3 . . . Terminals 36 | . 2 . . . 2 . 2 . . . 3 . 3 . 1 . 1 . 2 . . . . . . 2 5 . 2 2 7 2 . . . Track 17 | . 1 . . . 1 . 1 . . . 1 . 1 . 1 . . . 1 . . . . . . 1 2 . 1 1 4 1 . . . Assimilate 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 13 | . . . . . . . 1 . . . 2 . 1 . . . . . 1 . . . . . . 1 2 . 1 1 2 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 122 | . 3 . . 1 3 . 2 . 8 . 10 . 9 . 5 . 5 . 5 . . . . 8 . 8 5 8 10 5 11 7 9 . . Full Trace Events 12 | . . . . . . . 1 . 2 . 1 . 1 . . . . . . . . . . 1 . 1 1 1 2 . . . 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 2 . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . Parts Built 29 | . . . . . . . . . 4 . 6 . 4 . . . 3 . 4 . . . . . . 2 . 4 . 2 . . . . . Matter 2366 | . . . . . . . . . 336 . 460 . 292 . . . 292 . 314 . . . . . . 168 . 336 . 168 . . . . . Time 863 | . . . . . . . . . 84 . 188 . 146 . . . 115 . 120 . . . . . . 84 . 84 . 42 . . . . . Total Part Build Rating 104 | . . . . . . . . . 16 . 20 . 12 . . . 10 . 14 . . . . . . 8 . 16 . 8 . . . . . Parts Repaired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . 1 . . . Time 282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246 22 . . 14 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Used RIF Installer 4 | . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 75 | . . . . . . . . . 1 6 . . 3 6 1 . 5 6 4 . . . . 3 6 . 3 3 1 2 4 1 14 . 6 Non-combat 44 | . . . . . . . . . 1 . . . 3 . 1 . 5 . 4 . . . . 3 . . 2 2 1 2 4 1 11 . 4 Combat 31 | . . . . . . . . . . 6 . . . 6 . . . 6 . . . . . . 6 . 1 1 . . . . 3 . 2 Robot Hacks Applied 86 | . . . . . . . . . 1 7 . . 5 6 1 . 5 7 4 . . . . 3 6 . 3 3 1 2 6 1 19 . 6 parse_system 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . find_chute 4 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . ignore_repairs 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 9 . . drop_inventory 9 | . . . . . . . . . . . . . . . . . 4 . 3 . . . . 2 . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . ignore_parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . purge_threat 6 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . 2 . . map_route 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . 3 . 3 ignore_targets 24 | . . . . . . . . . . 6 . . . 6 . . . 6 . . . . . . 6 . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 streamctrl_low 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 62 | . . . . . . 10 . 10 . . . 5 . . 2 11 4 . . . . . . 1 . 1 . 2 2 . . . 6 8 . Machine Destruction 54 | . . . . . . 10 . 10 . . . 5 . . 2 11 . . . . . . . 1 . 1 . 2 2 . . . 2 8 . Programmers 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . . Attached 17 | . . . . . . . . . 1 . . . 1 1 1 1 2 1 . . . . . 1 . . . 2 . 1 . . 3 . 2 Robots Rewired 15 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Total Allies 38 | . 1 1 . . 1 3 . . . . . . . . . . . . 3 . . . . . . . 22 1 . . . 1 2 . 3 Largest Group 14 | . 1 1 1 . 1 3 3 1 . . . . . . . . . . 2 . . . . . . . 14 1 . . . 1 1 . 1 Highest-Rated Group 588 | . 10 31 31 . 10 114 114 38 . . . . . . . . . . 62 . . . . . . . 588 64 . . . 32 58 . 58 Highest-Rated Ally 64 | . 10 31 31 . 10 38 38 38 . . . . . . . . . . 31 . . . . . . . 49 64 . . . 32 58 . 58 Total Orders 15 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . 7 1 . . 4 STAY 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 6 . . . . Ally Attacks 196 | . . . . . . . 46 1 . . . . . . . . . . 10 . . . . . . . 120 6 . . . . 7 . 6 Total Damage 5153 | . . . . . . . 1021 17 . . . . . . . . . . 166 . . . . . . . 3352 246 . . . . 159 . 192 Kills 44 | . . . . . . . 13 1 . . . . . . . . . . 1 . . . . . . . 25 2 . . . . 1 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Robot Analysis Total 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Drone Launches 24 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 19 . . . 2 Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 11 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Turns Passed 42776 | 35 888 794 922 852 696 2935 512 1210 2428 2328 1154 749 1208 538 968 1917 1432 992 1500 646 967 96 562 955 645 1309 1181 1686 2232 785 1364 1871 1810 1235 1374 Spaces Moved 16553 | 19 341 447 472 421 288 1293 227 557 931 215 593 244 506 211 453 728 553 449 589 264 380 54 206 336 300 531 434 605 949 252 551 666 678 266 544 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14356 | . 9 . . . 3 1192 107 557 931 215 593 244 506 211 453 728 553 449 589 264 380 54 206 336 300 531 434 605 949 252 551 666 678 266 544 Legs 1070 | 19 61 298 472 220 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1127 | . 271 149 . 201 285 101 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 90 130 120 120 120 130 130 163 175 172 172 172 172 180 160 160 160 160 180 180 180 180 160 160 160 180 180 160 165 177 177 177 160 160 160 Average Speed 176 | 120 122 163 191 182 169 180 155 183 182 172 172 172 178 180 179 179 178 179 180 180 180 180 161 170 167 182 209 181 181 182 177 177 164 160 162 Slowest Speed 260 | 120 200 180 240 240 200 260 260 203 203 175 172 172 180 180 180 180 180 200 180 180 180 180 180 180 180 210 210 195 187 187 177 190 177 160 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 45 | 3 66 93 89 79 27 74 35 55 29 86 21 41 15 83 18 84 16 80 20 46 61 11 47 12 85 18 52 20 89 9 67 28 20 38 22 Regions Visited 35 Branch Regions 11 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . . 1 . . . . . . 1 . 1 . 1 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 . 1 . . . . . . . . . . . . . . . 1 1 1 1 . . . 1 . 1 . . . . . . Scrap Searched 7 | . . 1 . 2 . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . Spaces Dug 238 | . . . . 2 1 9 . 2 9 . 3 . 9 . 3 1 7 . 13 6 14 . 3 15 . 5 . 14 8 10 32 36 31 . 5 Terrain Destroyed 425 | . . 2 . 3 7 55 10 31 26 . 3 . 53 . 3 1 8 . 13 6 17 . 3 15 . 5 . 17 8 12 36 50 36 . 5 Melee 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 276 | . . 2 . 3 7 . 10 . 7 . 3 . 10 . 3 1 7 . 13 6 17 . 3 15 . 5 . 17 8 12 36 50 36 . 5 AOE 145 | . . . . . . 52 . 31 19 . . . 43 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Qua Res Tes Sec Acc Gar Acc Total 26638 | 23 703 485 491 461 420 1705 319 717 1495 2097 685 518 740 284 564 1198 867 537 894 371 573 53 402 560 383 730 613 1013 1323 476 847 1122 1102 1017 850 Wait 6319 | . 270 18 1 10 16 215 28 96 361 1804 34 235 157 2 46 350 143 . 187 58 124 . 162 81 14 99 73 195 109 118 143 210 144 699 117 Move 16526 | 18 340 446 471 420 288 1292 227 556 931 214 593 243 506 210 453 727 553 448 588 263 379 53 205 336 299 530 433 604 948 251 550 665 678 265 543 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 361 | . 7 4 14 5 30 11 3 12 27 4 16 1 4 6 3 2 18 4 5 . 2 . 4 10 8 9 4 26 50 8 14 17 18 7 8 Fast Attach 160 | 1 6 . 1 . 8 3 3 2 9 8 1 . . 4 9 4 8 7 5 2 . . 2 4 7 4 4 16 15 4 11 7 . 1 4 Attach 191 | . 5 1 . . 8 5 4 3 12 2 1 . 3 1 5 2 12 3 . . 2 . 3 7 2 4 8 16 19 2 10 11 14 3 23 Detach 83 | . 2 . . . 3 . 1 . 3 3 . . 2 . 5 2 5 1 2 . . . 1 . 1 4 4 11 12 1 4 3 2 1 10 Swap 639 | . 4 2 . 3 5 8 6 10 34 8 9 6 23 5 8 30 24 4 28 18 19 . 6 43 5 14 14 26 44 33 22 67 62 10 39 Drop 380 | . 5 1 4 1 19 9 8 8 33 14 9 2 3 12 11 3 20 12 8 2 1 . 2 6 17 5 5 25 51 8 26 22 17 3 8 Fire 1781 | 4 59 13 . 22 43 94 33 22 76 40 20 24 36 44 20 62 72 45 66 28 46 . 15 69 30 59 60 93 75 50 64 117 161 28 91 Melee 19 | . . . . . . 18 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 86 | . 4 . . . . . 6 . 9 . 2 . 6 . 4 . 11 13 5 . . . 2 4 . 2 2 1 . 1 3 3 6 . 2 Escape Stasis 56 | . . . . . . 22 . 8 . . . 6 . . . 16 . . . . . . . . . . . . . . . . . . 4 Rewire 34 | . . . . . . 28 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Ext) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Extension -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 13) 261 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 792 | -10/Materials | Destroyed 8 combat bots 924 | -10/Materials | Entered Mines 1026 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1074 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1123 | -10/Mines | Discovered new exit (range 10) 1251 | -10/Mines | Learned Materials interactive machine intel 1273 | -10/Mines | Found the Drone Emporium 1286 | -10/Mines | Found Prototype Device 1309 | -10/Mines | Discovered new exit (range 11) 1585 | -10/Mines | Received a Mining Laser from a helpful Derelict 1709 | -10/Mines | Discovered new exit (range 5) 1718 | -10/Mines | Entered Exiles 1718 | -10/Exiles | Found Exiles lab abandoned 1718 | -10/Exiles | Accompanied by 1 ally 1719 | -10/Exiles | Identified exit to Mines 2640 | -10/Exiles | Entered Mines 2643 | -9/Mines | Core integrity fell below 50% 2669 | -9/Mines | Build established: Hauler-Mutant 2673 | -9/Mines | Met a Derelict bent on vengeance 2837 | -9/Mines | Discovered new exit (range 9) 3243 | -9/Mines | Assembled infested the area 3248 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3345 | -9/Mines | Learned 2 Materials zone layouts 3492 | -9/Mines | Entered Materials 3492 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3493 | -8/Materials | Identified exit to Factory 3493 | -8/Materials | Identified exit to Storage 3494 | -8/Materials | Loaded intel: 19 interactive machine locations 4188 | -8/Materials | Identified exit to Garrison 4188 | -8/Materials | Entered Garrison 4387 | -8/Garrison | Triggered checkpoint 4414 | -8/Garrison | Triggered checkpoint 4441 | -8/Garrison | Triggered checkpoint 4481 | -8/Garrison | Destroyed 16 combat bots 4546 | -8/Garrison | Discovered new exit (range 8) 4567 | -8/Garrison | Installed Relay Interface Framework 4708 | -8/Garrison | Discovered new exit (range 10) 5026 | -8/Garrison | Garrison Relay disabled 5412 | -8/Garrison | Discovered new exit (range 12) 5475 | -8/Garrison | Triggered checkpoint 5522 | -8/Garrison | Garrison Relay disabled 5778 | -8/Garrison | Triggered checkpoint 5920 | -8/Garrison | Garrison Relay disabled 6329 | -8/Garrison | Triggered checkpoint 6378 | -8/Garrison | Triggered checkpoint 6874 | -8/Garrison | Triggered checkpoint 7123 | -8/Garrison | Entered Materials 7123 | -8/Materials | Accompanied by 3 allies 7276 | -8/Materials | Build established: Scavenger-Mutant 7616 | -8/Materials | Discovered exit to Factory (range 7) 7634 | -8/Materials | Identified exit to Garrison 7635 | -8/Materials | Entered Garrison 7635 | -8/Garrison | Accompanied by 1 ally 7748 | -8/Garrison | Triggered checkpoint 7857 | -8/Garrison | Destroyed 7 combat bots 7887 | -8/Garrison | Discovered exit to Factory (range 14) 7993 | -8/Garrison | Triggered checkpoint 8092 | -8/Garrison | Discovered exit to Factory (range 8) 8116 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 8176 | -8/Garrison | Triggered checkpoint 8326 | -8/Garrison | Garrison Relay disabled 8707 | -8/Garrison | Garrison Relay disabled 8845 | -8/Garrison | Entered Factory 8845 | -7/Factory | Evolved 2 slots: Utility x2 8845 | -7/Factory | Identified Decoy Drone Bay 9244 | -7/Factory | Build established: Hauler-Gunner 9245 | -7/Factory | First assault squad dispatched 9622 | -7/Factory | Garrison activated, responded to threat 9676 | -7/Factory | Build established: Hauler-Tank 10404 | -7/Factory | Discovered new exit (range 6) 10923 | -7/Factory | Fabricated Flak Gun (x2) 11043 | -7/Factory | Fabricated Flak Gun (x2) 11173 | -7/Factory | Local fabrication network quarantined 11273 | -7/Factory | Sucked down chute 11273 | -7/Factory | Entered Waste 11287 | -7/Waste | Spotted C-40 Crusher 11287 | -7/Waste | Spotted C-40 Crusher 11288 | -7/Waste | EMP discharged 11288 | -7/Waste | System corruption reached 10% 11321 | -7/Waste | Destroyed C-40 Crusher 11388 | -7/Waste | EMP discharged 11391 | -7/Waste | Spotted C-40 Crusher 11408 | -7/Waste | Destroyed C-40 Crusher 11415 | -7/Waste | Spotted C-40 Crusher 11439 | -7/Waste | Spotted C-40 Crusher 11468 | -7/Waste | Destroyed C-40 Crusher 11474 | -7/Waste | Found Damper Plating 11488 | -7/Waste | EMP discharged 11508 | -7/Waste | Spotted C-40 Crusher 11588 | -7/Waste | EMP discharged 11588 | -7/Waste | Destroyed C-40 Crusher 11642 | -7/Waste | Destroyed C-40 Crusher 11688 | -7/Waste | EMP discharged 11777 | -7/Waste | Discovered new exit (range 12) 11788 | -7/Waste | EMP discharged 11888 | -7/Waste | EMP discharged 11988 | -7/Waste | EMP discharged 12088 | -7/Waste | EMP discharged 12188 | -7/Waste | EMP discharged 12288 | -7/Waste | EMP discharged 12388 | -7/Waste | EMP discharged 12488 | -7/Waste | EMP discharged 12588 | -7/Waste | EMP discharged 12688 | -7/Waste | EMP discharged 12788 | -7/Waste | EMP discharged 12888 | -7/Waste | EMP discharged 12988 | -7/Waste | EMP discharged 13088 | -7/Waste | EMP discharged 13188 | -7/Waste | EMP discharged 13288 | -7/Waste | EMP discharged 13388 | -7/Waste | EMP discharged 13488 | -7/Waste | EMP discharged 13588 | -7/Waste | EMP discharged 13601 | -7/Waste | Entered Factory 14278 | -7/Factory | Fabricated Flak Gun? 14371 | -7/Factory | Fabricated Salvage Targeting Computer (x2) 14413 | -7/Factory | Fabricated Flak Gun? 14610 | -7/Factory | Local fabrication network quarantined 14733 | -7/Factory | Discovered new exit (range 10) 14755 | -7/Factory | Identified exit to Garrison 14755 | -7/Factory | Entered Garrison 14764 | -7/Garrison | Expanded RIF knowledge: Program Shield 14840 | -7/Garrison | Triggered checkpoint 15226 | -7/Garrison | Triggered checkpoint 15342 | -7/Garrison | Garrison Relay disabled 15381 | -7/Garrison | Discovered new exit (range 12) 15504 | -7/Garrison | Entered Factory 15504 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15537 | -6/Factory | Discovered new exit (range 6) 15659 | -6/Factory | Central database locked down 15854 | -6/Factory | First assault squad dispatched 15999 | -6/Factory | Identified exit to Lower Caves 16375 | -6/Factory | Fabricated Imp. Weapon Shielding? 16594 | -6/Factory | Fabricated Imp. Weapon Shielding (x2) 16712 | -6/Factory | Sucked down chute 16712 | -6/Factory | Entered Waste 16725 | -6/Waste | Spotted C-40 Crusher 16727 | -6/Waste | EMP discharged 16731 | -6/Waste | Spotted C-40 Crusher 16731 | -6/Waste | Spotted C-40 Crusher 16736 | -6/Waste | Spotted C-40 Crusher 16743 | -6/Waste | Spotted C-40 Crusher 16773 | -6/Waste | Destroyed C-40 Crusher 16794 | -6/Waste | Found Damper Plating 16800 | -6/Waste | Spotted C-40 Crusher 16827 | -6/Waste | EMP discharged 16835 | -6/Waste | Destroyed C-40 Crusher 16855 | -6/Waste | Found Damper Plating 16927 | -6/Waste | EMP discharged 16962 | -6/Waste | Destroyed C-40 Crusher 17027 | -6/Waste | EMP discharged 17030 | -6/Waste | Destroyed C-40 Crusher 17085 | -6/Waste | Destroyed C-40 Crusher 17127 | -6/Waste | EMP discharged 17227 | -6/Waste | EMP discharged 17234 | -6/Waste | Discovered new exit (range 10) 17250 | -6/Waste | Entered Factory 18218 | -6/Factory | Identified exit to Garrison 18218 | -6/Factory | Entered Garrison 18366 | -6/Garrison | Triggered checkpoint 18603 | -6/Garrison | Discovered new exit (range 12) 18709 | -6/Garrison | Triggered checkpoint 18894 | -6/Garrison | Discovered new exit (range 10) 18957 | -6/Garrison | Triggered checkpoint 19082 | -6/Garrison | Discovered new exit (range 10) 19108 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 19153 | -6/Garrison | Triggered checkpoint 19222 | -6/Garrison | Garrison Relay disabled 19388 | -6/Garrison | Triggered checkpoint 19516 | -6/Garrison | Garrison Relay disabled 19672 | -6/Garrison | Triggered checkpoint 19760 | -6/Garrison | Garrison Relay disabled 19958 | -6/Garrison | Triggered checkpoint 19983 | -6/Garrison | Build established: Scavenger-Tank 20135 | -6/Garrison | Entered Factory 20135 | -5/Factory | Evolved 2 slots: Utility x2 20966 | -5/Factory | Spotted B-75 Beast 21231 | -5/Factory | Identified exit to Upper Caves 21327 | -5/Factory | Fabricated Flak Gun (x2) 21335 | -5/Factory | First assault squad dispatched 21365 | -5/Factory | Fabricated Armor Integrity Analyzer (x1) 21567 | -5/Factory | Sucked down chute 21567 | -5/Factory | Entered Waste 21603 | -5/Waste | Spotted C-40 Crusher 21613 | -5/Waste | Spotted C-40 Crusher 21618 | -5/Waste | Spotted C-40 Crusher 21647 | -5/Waste | Spotted C-40 Crusher 21661 | -5/Waste | Spotted C-40 Crusher 21663 | -5/Waste | Spotted C-40 Crusher 21795 | -5/Waste | Discovered new exit (range 11) 21820 | -5/Waste | Destroyed C-40 Crusher 21827 | -5/Waste | Found Damper Plating 21926 | -5/Waste | Destroyed C-40 Crusher 22081 | -5/Waste | Destroyed C-40 Crusher 22142 | -5/Waste | Destroyed C-40 Crusher 22158 | -5/Waste | Found Damper Plating 22226 | -5/Waste | Destroyed C-40 Crusher 22295 | -5/Waste | Destroyed C-40 Crusher 22312 | -5/Waste | Found Damper Plating 22447 | -5/Waste | Build established: Hauler-Tank 22559 | -5/Waste | Entered Factory 22908 | -5/Factory | Build established: Scavenger-Tank 22992 | -5/Factory | Allied Derelicts emerged from ambush trap array 23129 | -5/Factory | Garrison activated, responded to threat 23931 | -5/Factory | Fabricated Adv. Terrain Scan Processor (x2) 23969 | -5/Factory | Fabricated Imp. Weapon Shielding (x2) 24059 | -5/Factory | Entered Upper Caves 24197 | -5/Upper Caves | Spotted B-75 Beast 24216 | -5/Upper Caves | Destroyed B-75 Beast 24591 | -5/Upper Caves | Discovered new exit (range 15) 24705 | -5/Upper Caves | Entered another Upper Caves area 24729 | -5/Upper Caves | Learned Factory security intel 24934 | -5/Upper Caves | Attacked by a faux Warlord 25152 | -5/Upper Caves | Found Alien Artifact 25381 | -5/Upper Caves | Discovered new exit (range 22) 25409 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25672 | -5/Upper Caves | Entered Warlord 25723 | -5/Warlord | Discovered new exit (range 9) 25768 | -5/Warlord | Entered Proximity Caves 25806 | -4/Proximity Caves | Spotted B-86 Titan 25841 | -4/Proximity Caves | Destroyed B-86 Titan 26122 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26311 | -4/Proximity Caves | Discovered new exit (range 10) 26330 | -4/Proximity Caves | Entered Factory 26330 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 26534 | -4/Factory | Discovered new exit (range 21) 26676 | -4/Factory | Discovered new exit (range 22) 26870 | -4/Factory | Discovered new exit (range 5) 26879 | -4/Factory | Lost 3 parts (1n2u) 27203 | -4/Factory | Found Hvy. Insulated Plating 27263 | -4/Factory | Found Hvy. Insulated Plating 27285 | -4/Factory | Sucked down chute 27285 | -4/Factory | Entered Waste 27319 | -4/Waste | Spotted C-40 Crusher 27432 | -4/Waste | Spotted C-40 Crusher 27443 | -4/Waste | Spotted C-40 Crusher 27445 | -4/Waste | Spotted C-40 Crusher 27454 | -4/Waste | Spotted C-40 Crusher 27464 | -4/Waste | Discovered new exit (range 16) 27542 | -4/Waste | Spotted C-40 Crusher 27576 | -4/Waste | Build established: Hauler-Mutant 27620 | -4/Waste | Destroyed C-40 Crusher 27662 | -4/Waste | Destroyed C-40 Crusher 27682 | -4/Waste | Found Damper Plating 27687 | -4/Waste | Found Damper Plating 27712 | -4/Waste | Destroyed C-40 Crusher 27749 | -4/Waste | Destroyed C-40 Crusher 27771 | -4/Waste | Identified Dimensional Node Initializer 27771 | -4/Waste | Initialized slip node 27791 | -4/Waste | Found Damper Plating 27848 | -4/Waste | Destroyed C-40 Crusher 27854 | -4/Waste | Found Damper Plating 27857 | -4/Waste | Found Damper Plating 27872 | -4/Waste | Destroyed C-40 Crusher 27899 | -4/Waste | Build established: Hauler-Tank 27930 | -4/Waste | Entered Factory 28541 | -4/Factory | Identified exit to Upper Caves 28541 | -4/Factory | Identified exit to Extension 28541 | -4/Factory | Identified exit to Armory 28797 | -4/Factory | Discovered new exit (range 16) 29116 | -4/Factory | Local fabrication network quarantined 29148 | -4/Factory | Fabricated Flak Gun (x2) 29239 | -4/Factory | Entered Extension 29314 | -4/Extension | Rescued a captive Derelict 29315 | -4/Extension | Rescued a captive Derelict 29357 | -4/Extension | Rescued a captive Derelict 29359 | -4/Extension | Rescued a captive Derelict 29489 | -4/Extension | First assault squad dispatched 29547 | -4/Extension | Rescued a captive Derelict 29548 | -4/Extension | Rescued a captive Derelict 29668 | -4/Extension | Energy Cycler disabled 29669 | -4/Extension | Rescued a captive Derelict 29669 | -4/Extension | Rescued a captive Derelict 29669 | -4/Extension | Rescued a captive Derelict 29669 | -4/Extension | Rescued a captive Derelict 29679 | -4/Extension | Rescued a captive Derelict 29681 | -4/Extension | Rescued a captive Derelict 29697 | -4/Extension | Rescued a captive Derelict 30115 | -4/Extension | Spotted B-86 Titan 30130 | -4/Extension | Destroyed B-86 Titan 30139 | -4/Extension | Disrupted transfer network 30156 | -4/Extension | Discovered new exit (range 15) 30156 | -4/Extension | Spotted B-86 Titan 30172 | -4/Extension | Destroyed B-86 Titan 30420 | -4/Extension | Entered Research 30420 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30920 | -3/Research | Found Prototype Processor 31021 | -3/Research | Fabricated Flak Gun? 31172 | -3/Research | Fabricated Flak Gun (x2) 31202 | -3/Research | Spotted B-86 Titan 31222 | -3/Research | Destroyed B-86 Titan 31241 | -3/Research | Found Hvy. Reflective Plating 31541 | -3/Research | Identified Spectral Analyzer 31645 | -3/Research | Identified exit to Quarantine 31764 | -3/Research | Repaired Imp. Weapon Shielding 31806 | -3/Research | Repaired Imp. Weapon Shielding 31852 | -3/Research | Repaired Flak Gun 31899 | -3/Research | Repaired Flak Gun 31920 | -3/Research | First assault squad dispatched 31943 | -3/Research | Repaired Flak Gun 31963 | -3/Research | Build established: Hacker-Gunner 31987 | -3/Research | Repaired Imp. Weapon Shielding 32106 | -3/Research | Entered Quarantine 32118 | -3/Quarantine | Garrison activated, responded to threat 32275 | -3/Quarantine | Cryocooling Duct disabled 32280 | -3/Quarantine | Discovered new exit (range 65) 32290 | -3/Quarantine | Ambient heat levels rising (+20) 32290 | -3/Quarantine | Non-combat units ordered to evacuate 32292 | -3/Quarantine | Cryocooling Duct disabled 32307 | -3/Quarantine | Ambient heat levels rising (+20) 32307 | -3/Quarantine | Combat units ordered to evacuate 32344 | -3/Quarantine | Imp. Hacking Suite fried by hacking feedback 32407 | -3/Quarantine | Quarantine Guard activated 32440 | -3/Quarantine | Spotted Quarantine Guard 32441 | -3/Quarantine | Spotted Quarantine Guard 32443 | -3/Quarantine | Spotted Quarantine Guard 32443 | -3/Quarantine | Spotted Quarantine Guard 32457 | -3/Quarantine | Destroyed Quarantine Guard 32471 | -3/Quarantine | Destroyed Quarantine Guard 32474 | -3/Quarantine | Destroyed Quarantine Guard 32557 | -3/Quarantine | Destroyed Quarantine Guard 32560 | -3/Quarantine | Spotted Quarantine Guard 32568 | -3/Quarantine | Destroyed Quarantine Guard 32597 | -3/Quarantine | Spotted Quarantine Guard 32625 | -3/Quarantine | Destroyed Quarantine Guard 32656 | -3/Quarantine | Spotted Quarantine Guard 32669 | -3/Quarantine | Destroyed Quarantine Guard 32673 | -3/Quarantine | Spotted Quarantine Guard 32681 | -3/Quarantine | Build established: Hauler-Tank 32682 | -3/Quarantine | Destroyed Quarantine Guard 32808 | -3/Quarantine | Spotted Quarantine Guard 32818 | -3/Quarantine | Destroyed Quarantine Guard 32857 | -3/Quarantine | Found Alien Artifact 32857 | -3/Quarantine | Identified Subatomic Replicator 32881 | -3/Quarantine | Spotted Quarantine Guard 32923 | -3/Quarantine | Found Alien Impact Weapon 33101 | -3/Quarantine | Found Alien Artifact 33197 | -3/Quarantine | Build established: Hauler-Mutant 33290 | -3/Quarantine | Found Alien Artifact 33290 | -3/Quarantine | Identified Matter Drive 33421 | -3/Quarantine | Found Alien Artifact 33432 | -3/Quarantine | Spotted Quarantine Guard 33479 | -3/Quarantine | Destroyed Quarantine Guard 33529 | -3/Quarantine | Destroyed Quarantine Guard 33636 | -3/Quarantine | Repaired Flak Gun 33671 | -3/Quarantine | Found Alien Artifact 33676 | -3/Quarantine | Found Alien Artifact 33678 | -3/Quarantine | Found Alien Artifact 33682 | -3/Quarantine | Found Alien Artifact 33696 | -3/Quarantine | Found Dimensional Node Initializer 33843 | -3/Quarantine | Found Prototype Device 33915 | -3/Quarantine | Found Alien Artifact 33969 | -3/Quarantine | Spotted Quarantine Guard 33980 | -3/Quarantine | Destroyed Quarantine Guard 34024 | -3/Quarantine | Identified Exp. Thermal Defense Suite 34256 | -3/Quarantine | Build established: Hauler-Tank 34338 | -3/Quarantine | Entered Research 34338 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34538 | -2/Research | Fabricated Flak Gun (x2) 34873 | -2/Research | Identified Phase Armor 34873 | -2/Research | Identified Phase Redirector 34956 | -2/Research | Discovered new exit (range 9) 34969 | -2/Research | Garrison activated, responded to threat 34993 | -2/Research | Identified exit to Testing 35115 | -2/Research | First assault squad dispatched 35118 | -2/Research | Destroyed 9 combat bots 35123 | -2/Research | Entered Testing 35238 | -2/Testing | Garrison activated, responded to threat 35379 | -2/Testing | Identified Transdimensional Reconstructor (x2) 35379 | -2/Testing | Identified Hpw. Transdimensional Reconstructor (x2) 35379 | -2/Testing | Identified Core Reset Matrix 35709 | -2/Testing | Build established: Hauler-Mutant 35963 | -2/Testing | Found Prototype Protection 36185 | -2/Testing | Found Prototype Device 36185 | -2/Testing | Identified Exp. Cloaking Device 36189 | -2/Testing | Found Exp. Cloaking Device 36190 | -2/Testing | Identified Hvy. Regenerative Plating 36194 | -2/Testing | Found Exp. Cloaking Device 36351 | -2/Testing | Spotted Fortress 36473 | -2/Testing | Discovered new exit (range 5) 36478 | -2/Testing | Identified exit to Section 7 36487 | -2/Testing | Entered Section 7 36524 | -2/Section 7 | Found Alien Artifact 36595 | -2/Section 7 | Repaired Flak Gun 36732 | -2/Section 7 | Identified exit to Access 37133 | -2/Section 7 | Spotted B-90 Cyclops 37166 | -2/Section 7 | Destroyed B-90 Cyclops 37340 | -2/Section 7 | Initialized slip node 37435 | -2/Section 7 | Spotted B-90 Cyclops 37711 | -2/Section 7 | Found Alien Artifact 37860 | -2/Section 7 | Found Alien Artifact 37928 | -2/Section 7 | Identified Integrity Redistributor (x2) 37928 | -2/Section 7 | Identified Integrated Dissipator 37928 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37955 | -2/Section 7 | Spotted S7 Guard 37980 | -2/Section 7 | Destroyed S7 Guard 38004 | -2/Section 7 | Found Alien Artifact 38097 | -2/Section 7 | Scanned by Researcher 38098 | -2/Section 7 | Intercept squad dispatched 38103 | -2/Section 7 | Spotted Tracker 38104 | -2/Section 7 | Spotted Tracker 38109 | -2/Section 7 | Destroyed Tracker 38117 | -2/Section 7 | Spotted Combat Programmer 38119 | -2/Section 7 | System corruption reached 10% 38120 | -2/Section 7 | Destroyed Tracker 38129 | -2/Section 7 | Destroyed Combat Programmer 38133 | -2/Section 7 | Spotted Combat Programmer 38142 | -2/Section 7 | Destroyed Combat Programmer 38230 | -2/Section 7 | Found Prototype Processor 38278 | -2/Section 7 | First assault squad dispatched 38324 | -2/Section 7 | Warped through subspace to slip node 38346 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-267) 38347 | -2/Section 7 | Core integrity fell below 50% 38358 | -2/Section 7 | Entered Access 38358 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 38741 | -1/Access | Garrison activated, responded to threat 38955 | -1/Access | Identified Core Membrane 38955 | -1/Access | Installed Core Membrane, gained immunity to corruption 39511 | -1/Access | Identified Exp. Targeting Computer 39858 | -1/Access | First assault squad dispatched 39890 | -1/Access | Intercept squad dispatched 39895 | -1/Access | Spotted Tracker 39898 | -1/Access | Spotted Tracker 39905 | -1/Access | Destroyed Tracker 39908 | -1/Access | Destroyed Tracker 39933 | -1/Access | Spotted Combat Programmer 39940 | -1/Access | Destroyed Combat Programmer 39956 | -1/Access | Found Exp. Targeting Computer 39984 | -1/Access | Spotted Combat Programmer 39991 | -1/Access | Destroyed Combat Programmer 40047 | -1/Access | Garrison activated, responded to threat 40139 | -1/Access | Destroyed 17 combat bots 40168 | -1/Access | Identified exit to Garrison 40168 | -1/Access | Entered Garrison 40174 | -1/Garrison | Used Integrity Redistributor, redistributed integrity from core (-285) 40175 | -1/Garrison | Core integrity fell below 50% 40399 | -1/Garrison | Destroyed 11 combat bots 40788 | -1/Garrison | Build established: Machinist-Executioner 41047 | -1/Garrison | Garrison Relay disabled 41074 | -1/Garrison | Triggered checkpoint 41128 | -1/Garrison | Spotted B-99 Colossus 41128 | -1/Garrison | Spotted B-99 Colossus 41130 | -1/Garrison | Warped through subspace 41150 | -1/Garrison | Triggered checkpoint 41184 | -1/Garrison | Garrison Relay disabled 41241 | -1/Garrison | Discovered new exit (range 12) 41257 | -1/Garrison | Identified exit to Access 41403 | -1/Garrison | Entered Access 41470 | -1/Access | Build established: Bothacker-Mutant 41703 | -1/Access | First assault squad dispatched 41792 | -1/Access | Found Hvy. Reactive Plating 41907 | -1/Access | Build established: Bothacker-Executioner 42085 | -1/Access | Intercept squad dispatched 42094 | -1/Access | Spotted Tracker 42094 | -1/Access | Spotted Tracker 42102 | -1/Access | Destroyed Tracker 42107 | -1/Access | Spotted Combat Programmer 42114 | -1/Access | Destroyed Combat Programmer 42120 | -1/Access | Spotted Combat Programmer 42123 | -1/Access | Destroyed Combat Programmer 42132 | -1/Access | Destroyed Tracker 42340 | -1/Access | Found Exp. Targeting Computer 42432 | -1/Access | Lost 4 parts (1u3w) 42525 | -1/Access | Warped through subspace 42769 | -1/Access | Discovered new exit (range 3) 42770 | -1/Access | Core integrity fell below 20% 42777 | *** | Escaped! Last Messages --------------- 42710_ K-01 Serf collects debris. 42712_ Penetrated by Slug. 42718_ Slug penetrates Wall. 42751_ Slug penetrates Sealed Barrier. 42755_ C-30 ARC bursts open, deploying its payload. 42755_ P-80 Master unfolds itself. 42756_ Slug penetrates H-88 Terminator. 42756_ Slug penetrates Wall. 42756_ Slug penetrates Earth. 42756_ Slug penetrates Sealed Barrier. 42759_ Core Membrane filtered system corruption (1). 42762_ Slug penetrates Sealed Barrier. 42769_ Rammed Main Access Shell. 42769_ Main Access Shell breached. 42769_ Destabilizing: Core damaged (-48). 42769_ Adv. Signal Interpreter permanently disabled. 42769_ Destabilizing: Short circuit. 42769_ EXIT=FOUND 42775_ Flak Gun destroyed. 42775_ Slug penetrates Main Access Shell. 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Storage Unit | -9/Mines | Hacked Armor Integrity Analyzer | -8/Materials | Hacked Salvage Targeting Computer | -8/Materials | Hacked Flak Gun | -7/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Hacked Adv. Terrain Scan Processor | -5/Factory | Hacked Imp. Armor Integrity Analyzer | -4/Factory | Hacked Adv. Weapon Cycler | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flak Gun | x2 | -7/Factory Flak Gun | x2 | -7/Factory Flak Gun | x2 | -7/Factory Salvage Targeting Computer | x2 | -7/Factory Flak Gun | x2 | -7/Factory Imp. Weapon Shielding | x2 | -6/Factory Imp. Weapon Shielding | x2 | -6/Factory Flak Gun | x2 | -5/Factory Armor Integrity Analyzer | x1 | -5/Factory Adv. Terrain Scan Processor | x2 | -5/Factory Imp. Weapon Shielding | x2 | -5/Factory Flak Gun | x2 | -4/Factory Flak Gun | x2 | -3/Research Flak Gun | x2 | -3/Research Flak Gun | x2 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Subatomic Replicator Matter Drive Phase Redirector Phase Armor Integrated Dissipator Transdimensional Reconstructor Integrity Redistributor Core Membrane High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ScanBehemothNetwork Manual? 0 Play Time 14:41:56 Cumulative 451.7 hours Start 2020.12.31 @ 15:32:52 End 2021.01.09 @ 23:03:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type 0 Total 22 Types 11/4/1/0/2/0/4/0/0 Lore% 88 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79f89b13-6ada-44ff-b580-6889f3508d8b