Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 13:45:58 Player: Lazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1442) 1442 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1164) 1164 TOTAL SCORE: 6356 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 233 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 57/100 System Corruption 9% Temperature Cool (36) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Spear (fused) > --- INVENTORY (5) ---- Armored Medium Treads Armored Medium Treads Insulated Plating Improved Recalibrator Heavy Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Active Sensor Suite Makeshift Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Wave Gun Spear > --- INVENTORY -------- Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod IFF Parser Improved Kinecellerator Improved Recalibrator Mapping Drone Bay Heavy Laser KE Penetrator DRS Beacon [Rating: 99] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Active Sensor Suite Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 7 | . . . . 7 Weapon . | . . . . . Parts Attached 54 | 6 1 3 5 39 Power 8 | 1 . . . 7 Engine 5 | 1 . . . 4 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 16 | 2 . 2 2 10 Treads 12 | 2 . . 2 8 Leg . | . . . . . Wheel 4 | . . 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 1 . 1 14 Device 8 | 1 . . . 7 Storage 2 | 1 1 . . . Processor 4 | . . . 1 3 Hackware 4 | . . . . 4 Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 1 . 1 2 8 Energy Gun 3 | . . 1 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 33 | . . 3 . 30 Power 8 | . . 1 . 7 Propulsion 10 | . . 2 . 8 Utility 7 | . . . . 7 Weapon 8 | . . . . 8 Highest Loss Streak 9 | . . 3 . 9 To Critical Strikes . | . . . . . Average Backups 12 | 2 4 4 14 13 Power . | . . . . . Propulsion 1 | . 1 . 1 2 Utility 5 | . 1 1 6 6 Weapon 4 | 1 2 2 6 4 Tool/Special . | . . . . . Unused Backups 20 | . 1 . 6 13 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 12 | . 1 . 4 7 Weapon 4 | . . . 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 85 84 84 73 Engine 3 | . 14 6 . 5 Treads 15 | . 28 13 14 15 Wheel 8 | . . 13 12 5 Device 9 | . 14 14 5 11 Storage 10 | . 14 14 14 4 Processor 8 | . . . 8 10 Hackware 1 | . . . . 3 Energy Gun 4 | . . 7 7 2 Ballistic Gun 5 | . 14 14 7 . Ballistic Cannon 6 | . . . 12 2 Piercing Weapon 1 | . . . . 3 Peak Build Rating 99 | 6 6 8 30 99 Average Rating 41 | 5 6 6 20 79 On Entrance 10 | . 6 6 8 30 Avg Prop Armor Cover (%) 12 | . . . 7 16 Naked Turns . | . . . . . Heaviest Build 79 | 10 45 45 54 79 Greatest Support 108 | 40 40 40 58 108 Greatest Overweight (x) 7 | . 1 2 2 7 Average Overweight (x) 1 | . . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 19 Most Carried 20 | 4 5 7 20 20 Average Carried 14 | 2 4 5 18 15 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 4 4 7 20 5 Scrap Suit Usage (%) 13 | . . . . 32 Parts Cannibalized 4 | . . . . 4 Class Distribution -------------------- 60% | Mutant 13% | Scavenger-Assassin 11% | Assassin 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1434 | 357 61 94 155 767 Remotely . | . . . . . Salvage Created 1227 | 148 . 94 . 985 Parts 64 | 17 . 5 . 42 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 22 | . . 2 . 20 Melee 5 | . . . . 5 Guns 3 | . . 2 . 1 Cannons 6 | . . . . 6 AOE 8 | . . . . 8 Classes Destroyed 10 | 3 . 1 . 6 Worker 4 | 1 . . . 3 Builder 1 | . . . . 1 Tunneler 4 | 3 . . . 1 Recycler 2 | 1 . . . 1 Mechanic 1 | . . . . 1 Grunt 10 | . . . . 10 Sentry 1 | . . . . 1 Hunter 5 | . . . . 5 Programmer 4 | . . . . 4 Subdweller 2 | . . 2 . . Best Kill Streak 4 | 2 . 2 . 4 Combat Bots Only 4 | . . 2 . 4 Max Kills in Single Turn 4 | 1 . 1 . 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 509 | . . 50 . 459 Missed 140 | . . 19 . 121 Hits 369 | . . 31 . 338 Projectile 369 | . . 31 . 338 AOE 1 | . . . . 1 Critical Strikes 15 | . . 1 . 14 Damage Taken 7281 | . . 627 . 6654 Core 1111 | . . 108 . 1003 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 32 | . . . . 32 Core Remaining (%) 78 | 100 . . 56 . Volleys Fired 99 | 36 . 19 . 44 Largest 2 | 1 . 2 . 2 Hottest 134 | 20 . 60 . 134 Shots Fired 139 | 36 . 24 . 79 Gun 92 | 36 . 24 . 32 Cannon 43 | . . . . 43 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 101 | 36 . 19 . 46 Thermal 11 | . . 5 . 6 Explosive 4 | . . . . 4 Electromagnetic 23 | . . . . 23 Robot Hit Streak 12 | 12 . 10 . 9 Robot Miss Streak 4 | 3 . 1 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 133 | 25 . 19 . 89 Core Hits 79 | 8 . 7 . 64 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 5 | . . 1 . 4 Destroy 2 | . . 1 . 1 Blast 1 | . . . . 1 Impale 2 | . . . . 2 Melee Attacks 51 | . . . . 51 Impact . | . . . . . Slashing . | . . . . . Piercing 51 | . . . . 51 Sneak Attacks 7 | . . . . 7 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4506 | 210 . 161 . 4135 Guns 777 | 210 . 161 . 406 Cannons 868 | . . . . 868 Explosions 1888 | . . . . 1888 Melee 973 | . . . . 973 Ramming . | . . . . . Kinetic 1322 | 210 . 140 . 972 Thermal 1011 | . . 21 . 990 Explosive 1018 | . . . . 1018 Electromagnetic 182 | . . . . 182 Impact . | . . . . . Slashing . | . . . . . Piercing 973 | . . . . 973 Highest Corruption 9 | . 3 3 . 9 Average Corruption 4 | . 2 3 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . 3 3 . 28 Message Errors 5 | . 1 . . 4 Matter Fused 12 | . 1 1 . 10 Heat Flow Errors 7 | . 1 2 . 4 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 329 | . . . . 329 Projectiles 3 | . . . . 3 Explosions 180 | . . . . 180 Melee 146 | . . . . 146 Knockbacks 11 | . . . . 11 Impact . | . . . . . Kinetic 11 | . . . . 11 Secondary . | . . . . . Self-Inflicted Damage 407 | . . . . 407 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | . 180 191 . 195 Average Temperature 70 | . 103 90 . 63 Received Heat Transfer 1239 | . . 186 . 1053 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 785 | . . 50 . 735 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 3 | . . . . 3 Low Security (%) 60 | 100 100 . . 50 Level 1 20 | . . . . 25 Level 2 7 | . . . . 10 Level 3 10 | . . . . 13 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 843 | 10 . . . 843 Initial . | . . . . . Average 194 | . . . . 246 Influence Increases 1534 | 25 . . . 1509 Destroy 0b10 Robot/C 520 | . . . . 520 Destroy 0b10 Robot/NC 60 | 25 . . . 35 Destroy Leader 140 | . . . . 140 Allied During Kill 61 | . . . . 61 Successful Hack 27 | . . . . 27 Disable Machine 135 | . . . . 135 Destroy Structure 216 | . . . . 216 Lose Combat Pursuer 75 | . . . . 75 Active Sensor Use 300 | . . . . 300 Influence Decreases 734 | 25 . . . 709 Time Decay 354 | 25 . . . 329 Lost Part 300 | . . . . 300 Lost Ally 80 | . . . . 80 Squads Dispatched 9 | . . . . 9 Investigation 5 | . . . . 5 Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses 3 | . . . . 3 Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 5 | . . . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . . 2 . 42 Peak Tracking Total 7 | . . 2 . 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 9 | . . . . 9 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 11 | . . . 5 6 Terminals 1 | . . . . 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 37 | . . . 17 20 Successful 27 | . . . 17 10 Failed 9 | . . . . 9 Catastrophic 2 | . . . . 2 Database Lockouts 1 | . . . . 1 Manual 8 | . . . . 8 Terminals 4 | . . . . 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers 11 | . . . . 11 Garrison Access . | . . . . . Terminal Hacks 17 | . . . 17 . Record 16 | . . . 16 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . . 8 Insert Component 3 | . . . . 3 Analyze 3 | . . . . 3 Retrieve Study 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Fedlink 1 | . . . . 1 Scrapoids 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . . 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 3 | . . . . 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 5 | . . . . 5 Largest Group 5 | . . . . 5 Highest-Rated Group 235 | . . . . 235 Highest-Rated Ally 47 | . . . . 47 Initial UFD Resources 38 | . . . . 38 Total Orders . | . . . . . Ally Attacks 51 | . . . . 51 Total Damage 980 | . . . . 980 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 4483 | 109 286 317 1928 1843 Optics 2958 | . . . 1115 1843 A.S.S. 1230 | . . . . 1230 IFF 55 | . . . . 55 Seismic 1525 | 109 286 317 813 . Machine Analysis 1346 | . . . . 1346 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4580 | 206 286 317 1928 1843 Spaces Moved 2505 | 82 70 168 1339 846 Core 7 | 7 . . . . Treads 1153 | 75 70 47 621 340 Legs . | . . . . . Wheels 1345 | . . 121 718 506 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 117 117 115 Average Speed 147 | 150 226 151 141 147 Slowest Speed 250 | 160 240 240 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 17 18 86 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 9 | . . . . 9 Terrain Destroyed 108 | . . . . 108 Melee 9 | . . . . 9 Projectile 1 | . . . . 1 AOE 98 | . . . . 98 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3187 | 133 199 209 1372 1274 Wait 394 | 6 126 15 . 247 Move 2501 | 81 69 167 1338 846 Hop . | . . . . . Pick Up 51 | 4 1 5 19 22 Fast Attach 21 | 6 . 1 . 14 Attach 27 | . . 2 3 22 Detach . | . . . . . Swap 21 | . 1 . 2 18 Drop 22 | . 2 . 10 10 Fire 99 | 36 . 19 . 44 Melee 51 | . . . . 51 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 207 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 9) 493 | -10/Materials | Entered Subcaves 494 | -10/Subcaves | Approached by a straggling Scientist 678 | -10/Subcaves | Lost 3 parts (1p2n) 791 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 810 | -10/Subcaves | Entered Scraptown 810 | -7/Scraptown | System corruption cleaned by C-Scrubber 1060 | -7/Scraptown | Visited Cyclists 1099 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1103 | -7/Scraptown | Learned location of 1 exit from Lower Caves 1172 | -7/Scraptown | Visited CPS Storage 1184 | -7/Scraptown | Visited Fellowship of the Rings 1390 | -7/Scraptown | Visited Cave Peace 1460 | -7/Scraptown | Visited TADAMA 1476 | -7/Scraptown | Visited Comm Corps 1554 | -7/Scraptown | Visited UFD Registry 1554 | -7/Scraptown | Registered with UFD as "Lasereater" 1596 | -7/Scraptown | Visited Cartography Club 1704 | -7/Scraptown | Visited Derelict Rescue Squad 1712 | -7/Scraptown | Found DRS Beacon 1743 | -7/Scraptown | Visited Infowarlord's Domain 1754 | -7/Scraptown | Found Active Sensor Suite 1785 | -7/Scraptown | Visited Observation Area 1846 | -7/Scraptown | Visited Science Guys 1885 | -7/Scraptown | Visited Scrap Suit Storage 1895 | -7/Scraptown | Found Scrap Suit 1901 | -7/Scraptown | Found Scrap Suit 1932 | -7/Scraptown | Visited Sword Containment 2151 | -7/Scraptown | Visited Scrapoid Research Area 2173 | -7/Scraptown | Visited Abandonware Association 2189 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2229 | -7/Scraptown | Visited Curators Association 2450 | -7/Scraptown | Discovered new exit (range 5) 2652 | -7/Scraptown | Met Optimus 2652 | -7/Scraptown | Accepted into 0bPrime 2738 | -7/Scraptown | Entered Factory 2738 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 3131 | -5/Factory | Build established: Scavenger-Assassin 3566 | -5/Factory | Lost 3 parts (2p1n) 3650 | -5/Factory | Lost 6 parts (1p1n1u3w) 3710 | -5/Factory | Central database locked down 3809 | -5/Factory | Cargo convoy interrupted 4148 | -5/Factory | Core integrity fell below 50% 4171 | -5/Factory | Lost 9 parts (2p2n1u4w) 4235 | -5/Factory | Scrapoid reinforcements arrived 4341 | -5/Factory | Lost 4 allies 4364 | -5/Factory | Loaded intel: 8 recycling unit locations 4454 | -5/Factory | Spotted B-75 Beast 4497 | -5/Factory | Lost 4 parts (2p1u1w) 4578 | -5/Factory | Core integrity fell below 20% 4581 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04527_ System corrupted: Matter fused (-10). 04529_ Mak. Hacking Suite destroyed. 04533_ I-47 Archangel sends out distress signal. 04535_ Sneak attack on R-10 Processor. 04535_ Destroyed Com. Wheel. 04555_ Acquired Imp. Signal Interpreter. 04560_ Arm. Medium Treads destroyed. 04565_ System corrupted: Energy discharge (-18). 04573_ Critical hit (Burn: +37). 04574_ Dropped Hcp. Storage Unit. 04575_ Dropped Arm. Medium Treads. 04575_ U-05 Engineer builds a Wall. 04575_ Dropped Arm. Medium Treads. 04575_ IFF Parser destroyed. 04576_ Dropped Arm. Medium Treads. 04576_ Sneak attack on U-05 Engineer. 04576_ U-05 Engineer destroyed. 04577_ System Shield destroyed. 04577_ U-05 Engineer builds a Wall. 04581_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????"?"???? | | ???????????????????????????????????????????"Y"???? | | ???????????????????????????????????????????"""???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# """"""" #???????????????????? | | ???????????????????# """"""" #???????????????????? | | ???????????????????# """"""" #???????????????????? | | ?????#############?# """"""" #???????????????????? | | ?????# / #?# =g=g ##??????????????????? | | ?????# # #?# gg=!!= ;#??????????????????? | | ##### # #?# !g@!= ##??????????????????? | | + #?#####u#;###########???????????? | | ### # "#####%=! ??????? | | ??# # + u |! ??????? | | ??# # #### !!= ??????? | | ??# ##"" #??# !!= ####+##????????? | | ??# " ###########??# !! #??????????????? | | ### ###?????????????#u #??????????????? | | # ##########???## """ #?????????????? | | # "" ? B != """ #?????????????? | | + T B ! """ #?????????????? | | # #?????????????? | | # =##+############ ? #?????????????? | | #######?????????????# #?????????????? | | #???????????????????######## ??????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ! ?????????????? | | ????????????????????????????? """?"""????????? | | ?????????????????????????????? ??"""?"""????????? | | ############??????????????????????"""?"""????????? | | ^ ???????????????????????????????????? | | ????????????????"?"?"""?"""????????? | | ????????????????"R"?"""?"""????????? | | ?????????????????"""?"""?"""????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 11 Defensive Hacking 36 Item Schematics ----------------- Mak. Hacking Suite | -5/Factory | Scanalyzed Arm. Medium Treads | -5/Factory | Scanalyzed Mapping Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -5/Factory | Hacked Imp. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptProcessingCasing Manual? 0 Play Time 00:44:46 Cumulative 161.5 hours Start 2026.04.08 @ 09:23:08 End 2026.04.08 @ 13:45:58 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ec4a08b-d9c7-446d-b752-93d91a559a03