Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 23:04:48 Player: Genericgamer16 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2897) 2897 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7702 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Advanced Signal Interpreter Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Improved Heat Sink Reaction Control System Advanced Hacking Suite Heavy Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Medium Treads Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Proton Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Advanced Weight Redist. System Advanced Sensor Array Target Analyzer Heavy Laser Heavy Ion Cannon [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . 1 . . . . Utility 6 | . . 2 . 1 1 . 2 . Weapon . | . . . . . . . . . Parts Attached 90 | 7 3 12 2 22 4 4 32 4 Power 13 | 1 . 1 . 3 2 . 6 . Engine 5 | 1 . 1 . 2 . . 1 . Core 8 | . . . . 1 2 . 5 . Reactor . | . . . . . . . . . Propulsion 24 | 3 . 3 . 7 . 3 6 2 Treads 6 | . . . . 4 . 1 1 . Leg 16 | 2 . 3 . 2 . 2 5 2 Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 29 | 1 1 3 1 6 2 1 14 . Device 13 | . 1 . . 4 1 . 7 . Storage 3 | 1 . . . . 1 . 1 . Processor 6 | . . 1 . 1 . 1 3 . Hackware 3 | . . . . 1 . . 2 . Protection 4 | . . 2 1 . . . 1 . Artifact . | . . . . . . . . . Weapon 24 | 2 2 5 1 6 . . 6 2 Energy Gun 7 | 2 2 2 . 1 . . . . Energy Cannon 8 | . . . . 2 . . 4 2 Ballistic Gun 4 | . . 2 1 . . . 1 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 45 | . . 6 . 8 . 1 16 14 Power 8 | . . . . 1 . . 5 2 Propulsion 15 | . . 2 . 4 . . 4 5 Utility 12 | . . 1 . 2 . 1 5 3 Weapon 10 | . . 3 . 1 . . 2 4 Highest Loss Streak 12 | . . 3 . 6 . 1 7 12 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 8 | 5 7 7 7 6 7 9 9 6 Power 1 | . 1 2 2 1 1 2 1 . Propulsion 1 | 2 3 1 2 . . 1 2 . Utility 2 | . . 1 1 1 3 4 3 3 Weapon 1 | 1 1 2 1 2 1 1 1 3 Tool/Special . | . . . . . . . . . Unused Backups 20 | . . 5 . 4 . 3 5 3 Power 1 | . . 1 . . . . . . Propulsion 4 | . . 2 . 1 . . 1 . Utility 9 | . . 1 . 1 . 2 3 2 Weapon 4 | . . 1 . 2 . . . 1 Tool/Special 2 | . . . . . . 1 1 . Average Slot Usage (%) 93 | . 94 84 88 92 92 98 98 90 Engine 5 | . 14 11 11 4 7 7 2 . Core 5 | . . . . 4 5 7 9 8 Treads 4 | . . . . 15 15 8 1 4 Leg 16 | . 28 21 22 7 7 13 18 11 Device 13 | . 9 11 11 15 17 15 14 12 Storage 8 | . 14 11 11 8 7 7 6 6 Processor 11 | . . 4 11 14 7 13 13 12 Hackware 7 | . . . . 1 7 7 14 20 Protection 1 | . . 4 . 1 . . 1 . Energy Gun 4 | . 27 12 11 1 . . . . Energy Cannon 6 | . . . . 1 15 15 12 6 Ballistic Gun 2 | . . 7 11 1 . . . 5 Impact Weapon 1 | . . . . 5 . . . . Slashing Weapon 1 | . . . . 5 . . . . Peak Build Rating 61 | 6 9 15 15 29 36 39 61 59 Average Rating 34 | 3 6 12 13 21 32 38 55 53 On Entrance 22 | . 6 9 11 15 28 36 39 59 Avg Prop Armor Cover (%) 11 | . . . . 15 5 7 7 8 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 12 15 23 21 28 43 43 56 36 Greatest Support 57 | 20 20 23 20 40 42 42 57 30 Greatest Overweight (x) 7 | . . 2 1 7 1 1 1 6 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 7 8 10 10 10 Most Carried 10 | 8 8 8 8 8 10 10 10 9 Average Carried 8 | 5 7 7 7 6 7 9 9 6 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 10 | 6 8 7 7 7 10 10 7 4 Class Distribution -------------------- 49% | Mutant 41% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Matter Collected 2015 | 197 48 291 58 420 . 120 818 63 Remotely . | . . . . . . . . . Salvage Created 3332 | . 60 674 . 792 . 134 1551 121 Parts 154 | . 5 47 . 34 . 1 65 2 Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 78 | . 5 22 . 21 . 2 26 2 Melee 4 | . . . . 4 . . . . Guns 28 | . 5 14 . 9 . . . . Cannons 32 | . . . . 4 . 1 25 2 AOE 8 | . . 8 . . . . . . Classes Destroyed 14 | . 1 6 . 4 . 1 2 . Worker 3 | . . . . 1 . . 2 . Builder 2 | . . . . 1 . . 1 . Hauler 2 | . . 2 . . . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . 1 . . . . . . Watcher 2 | . . 1 . . . . 1 . Swarmer 30 | . 5 13 . 8 . . 4 . Grunt 27 | . . 5 . 8 . . 12 2 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . 1 . . . . . . Sentry 10 | . . 3 . 4 . . 3 . Specialist 2 | . . . . . . 2 . . Hunter 3 | . . . . 1 . . 2 . Programmer 4 | . . . . . . . 4 . Best Kill Streak 9 | . 2 5 . 9 . 1 6 2 Combat Bots Only 8 | . 2 5 . 8 . 1 5 2 Max Kills in Single Turn 3 | . 1 3 . 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Hostile Shots Fired 753 | . 18 105 . 126 . 20 315 169 Missed 232 | . 5 33 . 38 . 2 104 50 Hits 521 | . 13 72 . 88 . 18 211 119 Melee 6 | . . 6 . . . . . . Projectile 515 | . 13 66 . 88 . 18 211 119 Critical Strikes 16 | . . 4 . 4 . 1 6 1 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 7076 | . 154 952 . 1110 . 293 2754 1813 Core 1429 | . 49 228 . 188 . 102 380 482 Absorbed by Shields 117 | . . . . 9 . 108 . . Redirected to Shielding 43 | . . . . 43 . . . . Regen/Repaired (Parts) 114 | . . . . 114 . . . . Core Remaining (%) 74 | 100 80 . 43 65 . 85 . . Volleys Fired 242 | 1 13 67 . 34 1 10 98 18 Largest 2 | 1 2 2 . 2 2 2 2 2 Hottest 140 | 50 100 90 . 120 120 120 140 95 Shots Fired 454 | 1 26 120 . 66 2 20 191 28 Gun 207 | 1 26 116 . 47 . . . 17 Cannon 243 | . . . . 19 2 20 191 11 Launcher 4 | . . 4 . . . . . . Special . | . . . . . . . . . Kinetic 113 | . . 51 . 45 . . . 17 Thermal 272 | 1 26 38 . 21 2 20 153 11 Explosive 4 | . . 4 . . . . . . Electromagnetic 65 | . . 27 . . . . 38 . Robot Hit Streak 22 | . 4 15 . 10 . 7 22 13 Robot Miss Streak 7 | 1 4 2 . 4 . 1 7 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 328 | . 14 84 . 62 . 16 135 17 Core Hits 140 | . 6 36 . 32 . 3 58 5 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 9 | . . 1 . 5 . . . 3 Critical Strikes 16 | . 2 2 . 7 . 1 1 3 Burn 3 | . 2 1 . . . . . . Meltdown 1 | . . . . . . 1 . . Destroy 4 | . . 1 . . . . . 3 Corrupt 1 | . . . . . . . 1 . Smash 5 | . . . . 5 . . . . Sever 2 | . . . . 2 . . . . Melee Attacks 31 | . . . . 30 . . 1 . Impact 24 | . . . . 24 . . . . Slashing 6 | . . . . 6 . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . Damage Inflicted 8165 | . 188 1601 . 1560 . 363 4065 388 Guns 2011 | . 188 1128 . 498 . . . 197 Cannons 4878 | . . . . 294 . 363 4034 187 Explosions 473 | . . 473 . . . . . . Melee 767 | . . . . 767 . . . . Ramming 36 | . . . . 1 . . 31 4 Kinetic 1266 | . . 475 . 594 . . . 197 Thermal 4514 | . 188 432 . 198 . 363 3146 187 Explosive 375 | . . 375 . . . . . . Electromagnetic 1207 | . . 319 . . . . 888 . Impact 704 | . . . . 704 . . . . Slashing 63 | . . . . 63 . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 2 2 . . . 2 . Average Corruption 1 | . . 1 2 . . . 1 . Corruption Purged 2 | . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . Effects 21 | . . 9 3 . . . 9 . Message Errors 4 | . . 2 1 . . . 1 . Matter Fused 4 | . . 1 2 . . . 1 . Heat Flow Errors 2 | . . 2 . . . . . . Parts Rejected 2 | . . 1 . . . . 1 . Data Loss (minor) 7 | . . 2 . . . . 5 . Data Loss (major) 1 | . . . . . . . 1 . Alerts 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 419 | . . 30 . 310 . . 79 . Projectiles 79 | . . . . . . . 79 . Explosions 30 | . . 30 . . . . . . Melee 310 | . . . . 310 . . . . Knockbacks 9 | . . . . 9 . . . . Impact 1 | . . . . 1 . . . . Kinetic 5 | . . . . 5 . . . . Secondary 3 | . . . . 3 . . . . Self-Inflicted Damage 41 | . . 40 . . . . . 1 Shots 2 | . . 2 . . . . . . Rammed 4 | . . . . 1 . . . 3 Targets Rammed 11 | . . . . 1 . . 7 3 Kicked 7 | . . . . . . . 7 . Crushed . | . . . . . . . . . Highest Temperature 349 | 10 273 258 . 19 6 . 349 16 Average Temperature 63 | 7 97 62 . 10 4 . 62 7 Received Heat Transfer 1501 | . . 195 . 402 . 42 763 99 Effects 4 | . 2 . . . . . 2 . Shutdowns 2 | . . . . . . . 2 . Interference 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 8 | . . 2 . 5 . . 1 . Combat Hostiles 5 | . . . . 4 . . 1 . Parts Fried 8 | . . 2 . 5 . . 1 . Impact Corruptions 9 | . . . . 9 . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 18 | . 2 3 . . . 5 8 . Heat Transferred 7315 | . 703 1025 . 481 . 592 4255 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 94 | 100 100 71 100 94 100 100 100 100 Level 1 5 | . . 28 . 5 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 354 | . 75 354 131 270 16 70 150 68 Initial 131 | . . 14 131 . 12 . 31 32 Average 61 | . 34 138 49 74 5 36 46 34 Influence Increases 2369 | . 165 667 . 620 16 70 785 46 Destroy 0b10 Robot/C 1560 | . 100 440 . 420 . 40 520 40 Destroy 0b10 Robot/NC 55 | . . 20 . 15 . . 20 . Destroy Leader 358 | . 20 106 . 90 . . 142 . Allied During Kill 4 | . . . . . . . 4 . Successful Hack 48 | . . 2 . . . . 40 6 Disable Machine 90 | . . 45 . . 15 15 15 . Destroy Structure 59 | . . 39 . 5 1 . 14 . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 180 | . 30 15 . 90 . 15 30 . Influence Decreases 2369 | . 130 364 338 591 45 10 798 93 Entered New Map 289 | . . 21 207 . 17 . 29 15 Time Decay 1436 | . 130 283 131 364 28 . 500 . Lost Part 375 | . . 60 . 77 . 10 150 78 Lost Ally 20 | . . . . . . . 20 . Purge Threat 249 | . . . . 150 . . 99 . Squads Dispatched 14 | . 1 2 . 3 . 1 7 . Investigation 2 | . . . . . . . 2 . Extermination 4 | . . . . . . . 4 . Reinforcement 5 | . 1 2 . . . 1 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Distress Signals 5 | . 2 . . 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 11 32 . 34 . 4 39 10 Peak Tracking Total 9 | . 4 7 . 9 . 1 5 8 Tactical Retreats 11 | . 2 1 . 5 . 1 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Traps Triggered 6 | . 1 2 . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Machines Disabled 6 | . . 3 . . 1 1 1 . Max in Single Turn 1 | . . 1 . . 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Machines Accessed 22 | . 3 5 . 4 2 . 7 1 Terminals 13 | . 3 4 . 2 2 . 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . 1 . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 4 | . . 1 . 1 . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 57 | . 10 15 . 13 2 . 15 2 Successful 31 | . 3 8 . 6 1 . 12 1 Failed 24 | . 7 6 . 6 1 . 3 1 Catastrophic 8 | . 2 3 . 2 1 . . . Database Lockouts 2 | . . 1 . 1 . . . . Manual 14 | . 8 2 . 4 . . . . Terminals 31 | . 10 8 . 7 2 . 2 2 Fabricators 2 | . . . . . . . 2 . Repair Stations 5 | . . . . 3 . . 2 . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 14 | . . 7 . 3 . . 4 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 12 | . 3 3 . 2 1 . 2 1 Record 1 | . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 Alert Level 4 | . 1 2 . 1 . . . . Unreport Threat 2 | . . . . 1 . . 1 . Dispatch Records 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . Report Inventory 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 10 | . . 5 . 2 . . 3 . Insert Component 4 | . . 2 . 1 . . 1 . Analyze 3 | . . 2 . . . . 1 . Retrieve Study 3 | . . 1 . 1 . . 1 . Garrison Access Hacks 2 | . . . . . . . 2 . Unlock Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 3 5 . 4 1 . 6 1 Full Trace Events 3 | . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 106 | . . . . . . . 106 . Total Part Build Rating 6 | . . . . . . . 6 . Part Studies Acquired 3 | . . 1 . 1 . . 1 . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . Parts Scanalyzed 3 | . . 2 . . . . 1 . Part Schematics Acquired 2 | . . 1 . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 29 | . . . . . . . 29 . Highest-Rated Ally 29 | . . . . . . . 29 . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . Total Damage 19 | . . . . . . . 19 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Active Infowar (turns) 2089 | . . . . 724 . . 1186 179 Sensors 1365 | . . . . . . . 1186 179 Terrain 724 | . . . . 724 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Turns Passed 4978 | 57 313 670 371 1029 138 130 2053 217 Spaces Moved 2471 | 51 215 296 293 388 67 62 1021 78 Core 20 | 16 . . . 1 . . . 3 Treads 319 | . . . . 246 67 6 . . Legs 2100 | 3 215 296 293 141 . 56 1021 75 Wheels 32 | 32 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 145 152 130 120 120 Average Speed 144 | 72 120 132 120 180 185 134 144 195 Slowest Speed 400 | 120 120 260 190 400 232 232 200 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 51 38 66 39 1 70 23 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 5 | . . . . 5 . . . . Terrain Destroyed 53 | . . 39 . 5 . . 9 . Melee 5 | . . . . 5 . . . . Projectile 9 | . . . . . . . 9 . AOE 39 | . . 39 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Total 3375 | 68 244 458 312 599 81 91 1411 111 Wait 359 | . 7 61 15 91 . . 180 5 Move 2464 | 50 214 295 292 387 66 61 1021 78 Hop . | . . . . . . . . . Pick Up 94 | 10 4 10 2 22 7 7 30 2 Fast Attach 16 | 2 2 3 . 5 . 1 3 . Attach 50 | 4 1 6 2 9 2 . 21 5 Detach 2 | . . . . . . . 2 . Swap 43 | 1 . 7 1 12 2 3 17 . Drop 59 | . 3 9 . 14 3 9 21 . Fire 242 | 1 13 67 . 34 1 10 98 18 Melee 25 | . . . . 24 . . 1 . Ram 3 | . . . . . . . . 3 Kick 7 | . . . . . . . 7 . Crush 1 | . . . . 1 . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 11) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x2 587 | -9/Materials | Lost 3 parts (1n2w) 609 | -9/Materials | Central database locked down 808 | -9/Materials | Discovered new exit (range 11) 862 | -9/Materials | Core integrity fell below 50% 1008 | -9/Materials | Discovered new exit (range 13) 1041 | -9/Materials | Entered Mines 1042 | -9/Mines | Learned location of Storage (-8) 1397 | -9/Mines | Discovered new exit (range 11) 1407 | -9/Mines | Learned Materials emergency access door positions 1412 | -9/Mines | Entered Materials 1412 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -8/Materials | Garrison activated, responded to threat 1552 | -8/Materials | Destroyed 8 combat bots 1583 | -8/Materials | Lost 6 parts (1p2n2u1w) 1746 | -8/Materials | Central database locked down 1807 | -8/Materials | Repaired Sml. Storage Unit 2003 | -8/Materials | Build established: Scavenger-Mutant 2346 | -8/Materials | Discovered new exit (range 4) 2362 | -8/Materials | Discovered new exit (range 12) 2441 | -8/Materials | Entered Factory 2441 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2461 | -7/Factory | Build established: Mutant 2464 | -7/Factory | Identified exit to DSF 2579 | -7/Factory | Entered DSF 2630 | -7/DSF | Additional patrols routed to DSF 2683 | -7/DSF | Discovered new exit (range 16) 2709 | -7/DSF | Entered Factory 2709 | -6/Factory | Evolved 2 slots: Utility x2 3229 | -6/Factory | Build established: Hacker-Mutant 3981 | -6/Factory | Lost 3 parts (1n2u) 4334 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 4665 | -6/Factory | Lost 7 parts (2p2n3u) 4760 | -6/Factory | Identified exit to Garrison 4762 | -6/Factory | Entered Garrison 4840 | -6/Garrison | Triggered checkpoint 4852 | -6/Garrison | Triggered checkpoint 4872 | -6/Garrison | Core integrity fell below 50% 4966 | -6/Garrison | Core integrity fell below 20% 4970 | -6/Garrison | Triggered checkpoint 4979 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04960_ Slammed into H-66 Slayer. 04960_ Slug penetrates Wall. 04963_ Penetrated by Slug. 04963_ Slug penetrates H-66 Slayer. 04963_ Slug penetrates Wall. 04963_ Hvy. Ion Cannon destroyed. 04963_ Slug penetrates Wall. 04964_ Adv. Sensor Array destroyed. 04965_ Wall collapses. 04965_ Penetrated by Slug. 04967_ Target Analyzer destroyed. 04967_ Penetrated by Slug. 04967_ Slug penetrates Wall. 04968_ Penetrated by Slug. 04970_ Beams of light sweep through the air. An alarm sounds. 04970_ Slug penetrates Wall. 04971_ Adv. Heat Sink destroyed. 04974_ Slug penetrates Wall. 04975_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????#####??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ####++#######??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ????????????????????############## #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ???????????????????????????####### ########++#? | | ???????????????????????????# ^ #? | | ???????????????????????????# "#### ^^ #? | | ???????????????????????????# #???# ######## #? | | ?????????????????# #########h##### #??????? #? | | ?????????????????# s@ shhh + +??????? #? | | ?????????????????#### ########## ##?????+ #? | | ????????????????????# #????????# #??????? #? | | ????????????????????##+##????????# ##?????? #? | | ?????????????????????????????????# T#?????? #? | | ?????????????????+???????????????# ##????## ## | | ?????????????????????????????????# ##+#### | | ?????????????????????+???????????+ | | ?????????????????????????????????# % | | ?????????????????+???????????????########## ## | | ??????????????????????????????????????????# #? | | ????????????????????????????????????????? | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### ## | | ??????????????????????????????????????????# #? | | ?????????????????????????????????????????? ? | | ????????????????????????????????+????????? ? | | ??????????????????????????????????????????# | | ???????????????????????????????????????????#+### | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????+???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 34 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Adv. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Repaired ---------- Sml. Storage Unit | 24% | -8/Materials Studied --------- EM Shotgun | -9/Materials | Hacked Great Maul | -8/Materials | Hacked Proton Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed IntegrityClaymoresMediator Manual? 0 Play Time 01:20:08 Cumulative 34.8 hours Start 2026.02.04 @ 21:42:20 End 2026.02.04 @ 23:04:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f1c39bb-5cb4-4343-86df-4194fce0603c