Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 23:30:58 Player: Rocket Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (224) 1120 Value Destroyed (9987) 9987 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (7638) 7638 TOTAL SCORE: 29785 Bonus ------- High Alert Combat Kills 2126 Follower Combat Kills 5328 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -2316 Cogmind --------- Core Integrity 0/1600 Matter 22/300 Energy 57/100 System Corruption 42% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Segregator Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Biometal Medium Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Machine Analyzer Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Terrain Scanner Advanced Launcher Guidance Computer Centrium Medium Armor Plating Improved Focal Shield Advanced Force Field Advanced Force Field Mini Drone Bay > --- WEAPON ----------- Mini Smartbomb Launcher Power Sword > --- INVENTORY -------- Fusion Reactor Micro Antimatter Reactor Medium Treads Armored Huge Wheel Experimental Heat Sink Small Matter Pod Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Energy Filter Advanced Particle Charger EM Shield Hardlight Generator High-powered Tractor Beam Improved Field Recycling Unit Mini Drone Bay Transdimensional Reconstructor Quantum Rifle Quantum Rifle Magnetic Acceleration Cannon Mini Smartbomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Improved Remote Datajack Power Sword [Rating: 179] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Experimental Signal Interpreter Device Advanced Sensor Array Storage Cargo Storage Unit Processor Experimental Signal Interpreter Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Ripper Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . 2 . . . . Utility 11 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 191 | 6 6 3 2 1 11 8 6 7 11 5 3 . 11 2 . 6 21 4 3 1 3 3 1 12 7 8 12 28 Power 22 | 1 . . 1 . 1 1 . 1 . 1 . . 1 . . 1 1 1 1 . 1 1 1 2 1 1 . 4 Engine 8 | 1 . . 1 . . 1 . . . 1 . . 1 . . . . 1 1 . 1 . . . . . . . Core 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 1 1 . 4 Propulsion 34 | 2 . 2 . . 4 3 . 1 1 1 1 . 2 . . . 2 2 . . . . . 3 2 2 . 6 Treads 15 | . . . . . . . . . . . . . . . . . . 2 . . . . . 3 2 2 . 6 Leg 8 | . . . . . 3 3 . . . 1 1 . . . . . . . . . . . . . . . . . Wheel 11 | 2 . 2 . . 1 . . 1 1 . . . 2 . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 1 4 . 1 . 4 2 3 4 7 2 2 . 6 1 . 4 14 1 2 . 1 2 . 6 3 5 8 14 Device 43 | . . . . . 1 1 1 1 1 . . . 3 1 . 2 8 1 1 . . 1 . 3 . 3 7 8 Storage 9 | 1 2 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . 3 Processor 12 | . 1 . . . . . 1 . 4 . . . . . . . 1 . . . . . . 2 1 1 1 . Hackware 9 | . . . . . . 1 . . 1 . . . 2 . . . 3 . . . 1 . . . . . . 1 Protection 24 | . 1 . . . 3 . 1 3 . 2 2 . . . . 2 2 . 1 . . 1 . 1 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 2 1 . 1 2 2 3 1 3 1 . . 2 1 . 1 4 . . 1 1 . . 1 1 . 4 4 Energy Gun 4 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 2 . . 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . Launcher 14 | . . 1 . . 1 . . 1 . 1 . . 1 1 . 1 3 . . . . . . . . . 2 2 Special Weapon 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . 3 . . . . . . . 2 1 1 . . 3 . 1 1 . 1 3 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 System Corruption 41 | . . . . . . . . . . . . . . . . . . 17 . 10 . . . . 8 . . 6 Parts Lost 76 | . . 3 . . . 3 1 8 . 2 . . . 1 . . 7 4 . . 3 . 2 . 1 6 1 34 Power 14 | . . 1 . . . 1 1 . . 1 . . . . . . . 2 . . 2 . 1 . . 1 . 4 Propulsion 19 | . . 2 . . . 1 . 4 . . . . . . . . 2 . . . . . . . . 1 . 9 Utility 30 | . . . . . . 1 . 3 . 1 . . . 1 . . 3 2 . . 1 . . . 1 3 1 13 Weapon 13 | . . . . . . . . 1 . . . . . . . . 2 . . . . . 1 . . 1 . 8 Highest Loss Streak 14 | . . 2 . . . 3 1 7 . 1 . . . 1 . . 3 3 . . 2 . 1 . 1 3 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 1 14 19 19 18 19 18 17 17 19 24 22 22 26 27 28 25 26 21 23 25 24 25 23 25 26 22 25 15 Power . | . 1 1 . . . . . . . . . . 1 2 2 1 2 1 . . . . . . 2 2 2 . Propulsion 2 | . 1 1 . . . 2 1 1 . . . 1 4 5 5 5 3 1 3 4 4 4 4 3 4 3 2 . Utility 10 | . 7 11 10 10 10 7 6 7 9 14 14 13 12 11 10 9 13 11 13 14 13 11 11 12 11 9 12 8 Weapon 7 | . 3 6 8 8 8 9 9 8 9 9 8 8 8 8 10 9 7 6 6 6 6 7 5 5 5 4 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 2 . 1 . 3 4 . 2 . . . . 4 2 . 1 9 . 2 . . 2 . 1 3 1 2 9 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . 2 . . . Utility 33 | . 2 . 1 . 3 3 . . . . . . 3 2 . 1 5 . 1 . . 2 . 1 1 . . 8 Weapon 7 | . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . 1 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 81 | . 99 86 71 86 85 88 96 80 90 92 91 100 83 79 66 81 81 79 77 78 72 66 75 75 73 76 79 62 Engine 3 | . 14 9 13 14 4 . 4 . . 2 6 6 6 6 6 5 5 4 4 5 3 5 . . . . . . Core 1 | . . . . . 4 4 . 1 7 3 . . . . . 4 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 5 5 2 2 9 9 9 7 8 5 Treads 5 | . . . . . . . . . . . . . . . . . . 1 10 10 10 10 10 18 19 20 21 13 Leg 4 | . . . . . 9 28 30 16 . 2 6 6 1 . . . . . . . . . . . . . . . Wheel 9 | . 28 19 28 28 18 . . 4 21 23 20 20 14 13 13 11 10 9 5 5 5 5 5 . . . . . Device 7 | . . . . . 3 8 8 4 . 2 2 6 7 12 6 13 11 9 8 10 6 6 8 11 10 10 14 18 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 11 | . 5 14 14 14 9 7 12 15 21 15 13 13 7 6 6 5 10 11 10 10 10 10 10 11 14 16 16 11 Hackware 4 | . . . . . . 2 . . 6 7 6 6 6 6 6 5 8 9 5 5 7 10 10 5 1 . . . Protection 9 | . 7 . . . 10 10 16 13 9 10 15 20 17 13 13 14 7 6 11 10 9 8 5 2 2 5 4 1 Ballistic Cannon 1 | . 10 23 . 14 17 11 1 . . . . . . . . . 1 . . . 1 . . . . . . . Launcher 3 | . . 4 . . . 2 6 5 6 8 6 . . 2 . . 3 6 5 2 2 . 4 2 4 4 3 2 Slashing Weapon 4 | . . . . . . . 5 8 7 5 6 6 11 10 6 5 4 3 4 5 5 . 5 4 3 4 3 2 Peak Build Rating 179 | 6 9 9 7 8 23 37 43 40 57 61 68 68 76 78 69 86 98 96 121 123 123 107 122 153 153 156 175 179 Average Rating 79 | 4 8 7 6 7 18 29 38 32 49 52 65 64 70 76 69 82 89 85 117 121 113 103 118 145 150 153 161 115 On Entrance 71 | . 6 9 7 6 8 23 28 40 29 52 61 68 64 72 69 69 83 83 96 121 123 107 107 117 147 150 156 165 Avg Prop Armor Cover (%) 12 | . . . . . 6 13 10 6 . 4 6 4 4 . . . . . 14 16 17 19 19 . 6 6 . 6 Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 226 | 14 53 51 46 51 63 64 65 64 95 119 127 120 182 182 172 198 208 204 184 186 189 175 194 203 211 221 223 226 Greatest Support 300 | 32 32 20 20 20 32 73 68 30 30 30 30 30 56 56 56 56 56 160 28 28 28 28 28 300 300 300 300 290 Greatest Overweight (x) 6 | . 1 3 2 2 5 5 1 3 3 3 6 5 4 3 3 3 6 6 6 6 6 6 6 . . 1 . 2 Average Overweight (x) 2 | . . 2 1 2 2 . . 1 1 3 5 3 3 3 3 2 3 2 6 6 5 5 5 . . . . . Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 25 | 7 16 20 20 20 20 20 20 20 21 25 25 25 28 30 30 30 30 30 30 30 30 30 30 30 30 30 30 23 Most Carried 30 | 2 20 20 20 19 20 20 20 20 25 25 25 23 30 30 30 29 30 29 30 30 30 30 30 30 30 28 30 29 Average Carried 23 | 1 14 19 19 18 19 19 18 18 20 25 23 23 28 29 30 27 28 22 27 30 29 29 27 28 29 25 26 15 Final Capacity 30 | 8 20 20 20 20 20 20 20 20 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 2 20 19 19 18 20 18 20 15 25 25 23 23 30 30 30 28 23 29 30 30 29 30 28 30 27 23 28 2 Class Distribution -------------------- 37% | Mutant 24% | Hauler-Assassin 21% | Hauler-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Assassin | -5/Factory Hauler-Mutant | -5/Extension Hauler-Mutant | -5/Cetus Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Assassin | -3/Research Hauler-Assassin | -3/Quarantine Hauler-Assassin | -2/Research Hauler-Assassin | -2/Testing Hauler-Assassin | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 7264 | 260 374 10 450 450 67 616 285 318 167 230 . . 14 441 . 165 777 147 57 203 209 . 158 103 308 131 783 541 Remotely 803 | . . . . . . 173 . . . . . . . . . . . . . . . . . . . . 483 147 Salvage Created 8156 | . 327 37 . . 234 392 82 395 . 911 . . 79 293 . 90 1530 402 123 24 249 . 248 73 297 464 857 1049 Parts 400 | . 27 2 . . 21 18 10 21 . 28 . . 14 13 . 5 67 14 10 1 12 . 13 9 7 16 38 54 Haulers Intercepted 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . . . . 3 . . . . . . . . . . 5 . . . . . . . . . . . Parts Field Recycled 79 | . . . . . . . . . . . . . . . . . . 4 . . . 8 1 15 22 11 14 4 Retrieved Matter 1194 | . . . . . . . . . . . . . . . . . . 112 . . . 163 12 156 142 267 111 231 Parts Self-Destructed 90 | . . . . . . . 6 17 1 5 . . . 29 . . . . . 6 14 . 12 . . . . . Prevented 30 | . . . . . . . . . . 25 . . . 4 . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 177 | . 11 7 . . 11 10 3 18 . 11 . . . 6 . 1 13 8 6 2 8 . 7 1 8 11 12 23 Melee 10 | . . . . . . . 1 2 . . . . . . . . 1 . 1 . . . 1 . . 2 1 1 Guns 10 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Cannons 14 | . 3 4 . . 4 1 . . . . . . . . . . . . . . . . . . . . . 2 AOE 128 | . . 3 . . 7 9 2 16 . 7 . . . 5 . 1 6 5 5 2 8 . 6 1 8 9 10 18 Classes Destroyed 23 | . 4 1 . . 5 4 3 1 . 1 . . . . . . . . . . . . . . 1 . 2 1 Worker 7 | . . . . . 1 1 . . . . . . . . . 1 1 . . . . . . . . 1 1 1 Builder 17 | . 1 . . . . 1 . . . . . . 4 . . 1 3 . . . . . . 1 . 2 3 1 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 7 | . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . 1 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . Watcher 9 | . 2 . . . . 1 . . . . . . . . . . 1 2 . . . . . . . . 3 . Swarmer 57 | . 6 1 . . 7 . . 10 . . . . . 4 . . . . 5 2 5 . 6 . . 3 3 5 Grunt 59 | . 5 . . . 2 8 . 6 . 11 . . . 2 . . 8 3 . . 2 . . . 2 1 4 5 Brawler 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Duelist 4 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 14 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . 1 . 2 4 1 3 Programmer 20 | . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . . 1 2 2 3 8 Cetus Guard 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 . . 9 6 2 5 . 6 . . 1 4 . 1 6 4 5 3 5 . 6 1 3 5 5 10 Combat Bots Only 10 | . 3 3 . . 4 4 2 5 . 5 . . . 4 . 1 5 3 5 3 5 . 6 1 3 4 5 10 Max Kills in Single Turn 5 | . 1 2 . . 3 3 3 3 . 2 . . 1 3 . 1 2 3 5 2 4 . 4 1 2 4 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . 3 2 2 3 . 2 . . . 3 . 1 2 2 5 2 4 . 4 1 2 3 3 3 Melee 1 | . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 1296 | . 57 18 . . 18 45 8 88 . 34 . . 9 18 . 4 121 47 8 7 43 . 50 6 78 143 52 442 Missed 424 | . 16 5 . . 10 8 4 37 . 19 . . 2 4 . 2 42 17 2 4 14 . 15 . 34 40 15 134 Hits 872 | . 41 13 . . 8 37 4 51 . 15 . . 7 14 . 2 79 30 6 3 29 . 35 6 44 103 37 308 Melee 18 | . . 3 . . . 5 1 6 . . . . . . . . 2 . . . . . . . . . . 1 Projectile 854 | . 41 10 . . 8 32 3 45 . 15 . . 7 14 . 2 77 30 6 3 29 . 35 6 44 103 37 307 AOE 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Critical Strikes 39 | . . . . . . 6 . 2 . 2 . . . . . . . 5 . 1 2 . . . 3 4 1 13 Actively Blocked 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Part Disruptions 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 4 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 19040 | . 364 267 . . 108 855 221 984 . 307 . . 152 531 . 101 1729 1230 112 47 581 . 712 92 836 2367 624 6820 Core 2871 | . 63 95 . . . 94 20 251 . 69 . . . 57 . 15 250 226 . 9 75 . 34 14 24 72 47 1456 Absorbed by Shields 1511 | . . . . . . . . . . . . . . . . . 498 31 24 30 58 . . 69 27 12 307 455 Reduced by Siege Mode 352 | . . . . . . . . . . . . . . . . . . . . . . . . . . 82 33 237 Redirected to Shielding 288 | . . . . . 19 30 31 55 . 55 . . 20 78 . . . . . . . . . . . . . . Ignored by Resistances 484 | . . . . . . . . . . . . . . . . . . . 25 1 . . . . . . . 458 Core Remaining (%) 76 | 100 . . . 36 100 . . . . 38 . . . . 93 . . 50 . . . . 89 . 87 . 91 . Volleys Fired 435 | 2 61 14 . 1 15 31 4 19 . 20 . 12 5 7 . 3 51 15 2 2 8 . 7 2 21 16 35 82 Largest 2 | 2 2 2 . 2 2 2 1 1 . 1 . 1 1 1 . 1 1 2 1 1 1 . 1 1 1 1 2 2 Hottest 188 | 70 70 60 . 60 67 100 33 36 . 43 . 100 39 39 . 39 43 84 45 45 45 . 45 94 43 43 188 188 Shots Fired 534 | 4 115 21 . 2 25 39 4 19 . 20 . 12 6 9 . 3 51 15 2 2 6 . 7 2 21 16 40 93 Gun 131 | 4 91 . . . . . . . . . . . . . . . . . . . . . . . . . 12 24 Cannon 117 | . 24 17 . 2 20 20 . . . . . . . . . . 3 . . . . . . 1 . . . 30 Launcher 260 | . . 4 . . 5 17 4 19 . 20 . . 6 9 . 3 41 15 2 2 6 . 7 1 21 16 23 39 Special 26 | . . . . . . 2 . . . . . 12 . . . . 7 . . . . . . . . . 5 . Kinetic 133 | 2 69 17 . 2 20 20 . . . . . . . . . . 3 . . . . . . . . . . . Thermal 128 | 2 46 . . . . 2 . . . . . 12 . . . . . . . . . . . . . . 12 54 Explosive 173 | . . 4 . . 5 17 4 19 . 4 . . . 3 . . 1 9 2 1 6 . 1 1 21 15 21 39 Electromagnetic 88 | . . . . . . . . . . 16 . . 6 6 . 3 40 6 . 1 . . 6 1 . 1 2 . Robot Hit Streak 21 | 1 6 6 . . 5 3 1 4 . 3 . . . 2 . 3 21 18 6 3 9 . 2 1 9 10 12 19 Robot Miss Streak 6 | 3 3 3 . . 2 3 1 3 . 2 . . 4 6 . . 2 1 3 2 2 . 1 1 1 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 339 | 1 59 13 . . 14 15 4 13 . 10 . . 5 4 . 4 56 9 6 2 9 . 9 3 14 21 26 42 Core Hits 563 | . 20 12 . . 22 34 9 33 . 29 . . 7 21 . 3 42 65 18 7 41 . 15 4 36 27 47 71 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . . . 2 1 . . . . . . 1 . . . 2 . 1 . . . 1 . . 2 . 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . 1 . . . 2 . 1 . . . 1 . . 2 . . Melee Attacks 206 | . . . . . . . 2 5 . 2 . 4 18 2 . 12 40 . 6 . 9 . 11 11 11 16 26 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 206 | . . . . . . . 2 5 . 2 . 4 18 2 . 12 40 . 6 . 9 . 11 11 11 16 26 31 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . 1 . . . . . 4 . . 2 7 . . . . . . 1 . 1 6 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31582 | 14 844 301 . . 769 1650 605 1969 . 2002 . . 619 769 . 701 3603 2204 614 196 1122 . 742 196 2233 1732 3494 5203 Guns 1482 | 14 590 . . . . . . . . . . . . . . . . . . . . . . . . . 379 499 Cannons 1212 | . 254 168 . . 217 179 . . . . . . . . . . 51 . . . . . . . . . . 343 Explosions 25026 | . . 133 . . 552 1459 475 1805 . 2002 . . 244 769 . 535 2387 2204 473 196 888 . 577 89 2233 1425 2475 4105 Melee 3850 | . . . . . . . 130 164 . . . . 375 . . 166 1165 . 141 . 234 . 165 107 . 307 640 256 Ramming 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1181 | 14 552 168 . . 217 179 . . . . . . . . . . 51 . . . . . . . . . . . Thermal 2219 | . 292 . . . . . . . . 408 . . . 92 . . 170 36 . . . . . . . . 379 842 Explosive 19124 | . . 133 . . 552 1459 475 1805 . 260 . . . 244 . 372 87 1656 473 174 888 . 348 89 2233 1394 2377 4105 Electromagnetic 5196 | . . . . . . . . . . 1334 . . 244 433 . 163 2130 512 . 22 . . 229 . . 31 98 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3850 | . . . . . . . 130 164 . . . . 375 . . 166 1165 . 141 . 234 . 165 107 . 307 640 256 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . 1 6 6 6 . . . . 4 . . 12 12 12 12 . 12 29 . 10 14 14 14 1 18 6 12 42 Average Corruption 9 | . 1 2 6 6 . . . . 4 . . 8 12 12 12 . 3 14 . 10 12 14 14 1 2 5 6 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 293 | . 8 4 11 4 . . . . . . . 4 35 24 5 . 15 20 . 14 28 25 14 3 10 3 28 38 Message Errors 77 | . 1 1 3 1 . . . . . . . 2 12 5 1 . 1 6 . 3 5 9 2 1 2 . 9 13 Matter Fused 83 | . 1 1 6 . . . . . . . . . 9 7 2 . 8 5 . 8 5 5 3 . 3 2 7 11 Heat Flow Errors 38 | . 2 2 2 1 . . . . . . . 1 2 4 1 . 1 1 . . 8 2 3 1 2 . 3 2 Energy Discharges 34 | . 1 . . 1 . . . . . . . 1 6 2 . . 3 2 . 1 3 4 1 . 1 . 7 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 27 | . . . . 1 . . . . . . . . 2 1 . . 1 4 . 2 3 1 3 1 2 . 2 4 Data Loss (major) 12 | . 2 . . . . . . . . . . . 2 1 1 . . . . . 1 3 1 . . 1 . . Misfires 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Alerts 6 | . . . . . . . . . . . . . 1 2 . . 1 1 . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 5 | . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1351 | . . . . . 7 45 59 40 . 58 . . 45 2 . 106 450 12 2 . 33 . 33 30 40 51 139 199 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 583 | . . . . . 7 45 59 40 . 58 . . 1 2 . 20 26 12 . . . . 33 . 40 10 65 165 Melee 768 | . . . . . . . . . . . . . 44 . . 86 424 . 2 . 33 . . 30 . 41 74 34 Knockbacks 8 | . 2 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . 2 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1550 | . . 80 . . . 214 155 289 . 38 . . 25 78 . . 1 91 20 34 69 . 23 . 47 . 45 341 Shots 55 | . . 3 . . . 8 4 6 . 3 . . 1 4 . . 1 5 1 3 4 . 1 . 1 . 1 9 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | 18 211 190 231 116 6 54 . 5 . 26 . 168 153 262 232 . 260 302 21 18 271 142 229 332 294 84 323 234 Average Temperature 61 | 10 45 46 105 66 3 19 . 2 . 9 . 15 60 144 124 . 59 138 12 10 100 87 75 79 68 13 26 55 Received Heat Transfer 2078 | . 63 . . . 18 315 . 192 . 133 . . 18 102 . 9 186 62 . . 26 . . 12 113 45 35 749 Effects 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . 4 4 . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Total Turns 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 18 26 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 15 26 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . 4 . . . 2 . . 6 3 . . . . . . . . . . Combat Hostiles 14 | . . . . . . . . . . 4 . . . 1 . . 6 3 . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . 4 . . . 2 . . 7 3 . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 2886 | . 925 . . . . . . . . 350 . . . 103 . . 200 50 . . . . . . . . 407 851 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . . . . 4 . . . 3 . 1 5 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 4 | . . . . . 1 1 . . . . . . 3 . . 2 4 3 3 . . . . . 2 3 3 4 Low Security (%) 37 | 100 100 100 . 100 81 66 . . . . 100 100 86 . . . . . . . . . . 100 28 . . . Level 1 22 | . . . . . 18 33 . . . . . . . . . 87 42 . . . . . . . 38 48 45 . Level 2 21 | . . . . . . . . . . . . . 8 . . 12 46 5 7 . . . . . 32 21 41 48 Level 3 14 | . . . . . . . . . . . . . 4 . . . 2 94 92 . . . . . . 30 13 24 Level 4 3 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1386 | . 74 31 . . 300 265 . . . . 150 39 733 . . 575 1249 932 970 . . . . 100 637 738 1065 1386 Initial 694 | . . 21 . . . 127 . . . . 150 38 . . . 395 269 694 499 . . . . 40 29 342 389 635 Average 362 | . 19 10 . . 102 135 . . . . 131 10 90 . . 332 461 799 813 . . . . 35 327 500 473 847 Influence Increases 12925 | . 347 48 . . 383 410 35 405 . 507 . 4 881 752 . 462 1909 548 765 176 302 . 261 236 1039 697 1144 1614 Destroy 0b10 Robot/C 5840 | . 220 20 . . 220 200 20 360 . 360 . . 260 420 . 160 780 200 300 120 220 . 160 100 380 280 380 680 Destroy 0b10 Robot/NC 295 | . 15 . . . 15 30 5 . . 5 . . 20 . . 10 70 10 5 . . . . 5 5 15 55 30 Destroy Leader 902 | . 44 . . . 42 42 10 30 . 30 . . 60 20 . 30 134 10 50 10 10 . 20 30 52 60 78 140 Allied During Kill 2490 | . . . . . . . . . . 97 . . 296 312 . 116 622 175 314 46 42 . 6 57 155 15 91 146 Successful Hack 91 | . 7 . . . 8 5 . . . . . . . . . . 8 5 10 . . . . . . . 48 . Disable Machine 495 | . 15 . . . 60 60 . . . . . . 30 . . 45 45 . . . . . . . 120 . 75 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Destroy Structure 2107 | . 1 28 . . 38 58 . . . . . 4 20 . . 86 70 148 86 . . . . 44 312 282 417 513 Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 525 | . 30 . . . . 15 . 15 . 15 . . 45 . . 15 165 . . . 30 . 75 . 15 45 . 60 Influence Decreases 11594 | . 291 104 . . 103 453 272 326 79 268 129 114 159 624 222 539 1220 896 707 646 476 306 200 245 483 612 778 1342 Entered New Map 4189 | . . 35 . . . 153 89 . 79 . 89 72 . 268 162 233 282 546 393 352 92 306 . 21 23 266 304 424 Time Decay 5706 | . 291 50 . . 103 270 183 286 . 218 40 22 159 326 60 246 568 230 254 294 334 . 170 204 350 246 374 428 Lost Part 679 | . . 19 . . . 30 . 40 . 10 . . . 10 . . 70 40 . . 30 . 10 . 10 60 10 340 Lost Ally 1020 | . . . . . . . . . . 40 . 20 . 20 . 60 300 80 60 . 20 . 20 20 100 40 90 150 Squads Dispatched 60 | . 1 . . . 3 3 . 1 . . . . 6 . . 2 5 1 5 . . . . 3 8 3 8 11 Investigation 10 | . 1 . . . 1 1 . 1 . . . . . . . 1 2 1 . . . . . 1 1 . . . Extermination 15 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 2 2 2 3 3 Reinforcement 15 | . . . . . . 1 . . . . . . 2 . . . 2 . . . . . . . 2 1 3 4 Assault 11 | . . . . . . . . . . . . . 2 . . . 1 . 4 . . . . . . . . 4 Garrison 9 | . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . 3 . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 15 | . 1 . . . 1 . . . . 1 . . 1 . . . 4 3 . . . . . . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 405 | . 27 10 . . 13 18 5 19 1 22 . 5 13 21 . 12 52 11 10 6 14 . 14 3 25 17 21 66 Peak Tracking Total 16 | . 5 4 . . 4 4 3 5 1 9 . 4 5 12 . 4 10 5 5 5 6 . 6 2 5 5 4 16 Tactical Retreats 29 | . 1 1 . . . 1 3 1 . 1 . 1 1 . . 1 4 . . . 2 . 5 . 1 2 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 18 | . 2 . . . . . . . . . 1 . 1 . . 2 5 . . . . . . 1 4 . 2 . Indirectly 5 | . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 47 | . 1 . . . 4 4 . 1 . . . . 3 4 . 3 7 2 . . 1 . . . 8 . 6 3 Max in Single Turn 2 | . 1 . . . 2 2 . 1 . . . . 1 1 . 2 2 1 . . . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 48 | . 5 . 1 1 1 5 2 1 1 . . . 1 1 . 1 5 3 2 . 2 9 . 1 2 1 2 1 Terminals 22 | . 5 . . 1 1 3 . 1 . . . . . 1 . . 5 3 . . . . . . 1 . . 1 Fabricators 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Total Hacks 151 | . 8 . 23 1 5 9 2 3 3 . . . 4 4 . 1 8 8 3 . 7 48 . 2 5 1 5 1 Successful 121 | . 2 . 23 1 2 5 2 3 3 . . . 4 4 . 1 5 5 1 . 7 48 . 1 2 . 2 . Failed 30 | . 6 . . . 3 4 . . . . . . . . . . 3 3 2 . . . . 1 3 1 3 1 Catastrophic 7 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 8 . . . 4 2 . . 1 . . . 7 . . 5 18 1 2 . . . . 8 24 4 10 9 Terminals 46 | . 8 . . 1 5 5 . 3 . . . . . 4 . . 8 8 . . . . . . 3 . . 1 Fabricators 10 | . . . . . . 4 . . . . . . 4 . . . . . . . . . . 2 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 . . . Terminal Hacks 108 | . 2 . 23 1 2 1 2 3 3 . . . . 4 . . 5 5 . . 7 48 . . 2 . . . Record 79 | . . . 23 . . . 1 3 . . . . . 4 . . . 4 . . 6 36 . . 2 . . . Part Schematic 8 | . 1 . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 8 | . . . . . . . 1 . . . . . . . . . 5 1 . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 4 . . . . . . 4 . . . . . . . . . . 1 . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . Build 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . 1 4 . 1 . . . . . 1 . . 3 3 1 . . . . 1 2 1 2 1 Full Trace Events 6 | . . . . . 1 1 . 1 . . . . . 1 . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 3 . . . . . . . 4 . . . . . . . 3 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . . . . . 17 . . . . . . . . . . . . 4 . . . . 2 . Parts Built 5 | . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Time 135 | . . . . . . 51 . . . . . . 84 . . . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . . 1 . . . . . . 16 . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . 3 Machine Destruction 8 | . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 64 | . . 1 . . . . . . 4 . . . 6 . . 5 20 5 2 . . . . 8 1 3 1 8 Largest Group 14 | . . 1 1 . . . . . 4 4 1 1 6 6 2 6 14 8 7 3 3 1 1 6 7 2 2 5 Highest-Rated Group 818 | . . 31 31 . . . . . 157 157 39 39 582 582 276 472 670 818 663 331 331 125 125 531 578 244 244 395 Highest-Rated Ally 180 | . . 31 31 . . . . . 40 40 39 39 180 180 180 180 165 165 149 125 125 125 125 103 96 141 162 115 Zionite Dispatches 18 | . . . . . . . . . . . . . 2 . . 2 4 . 1 . . . . 3 . 2 . 4 Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Light 5 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 2 Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Hero 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 39 | . . . . . . . . . . . . . . . . . 4 3 4 . . . 3 . . . 9 16 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 10 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 3 4 DROP 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 EXPLORE 14 | . . . . . . . . . . . . . . . . . . 1 2 . . . 2 . . . 3 6 RETURN 11 | . . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . 3 3 Ally Attacks 745 | . . . . . . . . . . 27 . 2 76 55 . 31 239 32 43 5 17 . 9 25 64 17 31 72 Total Damage 22588 | . . . . . . . . . . 614 . 26 1707 1792 . 720 4581 809 1643 321 618 . 189 1181 2007 969 2344 3067 Kills 135 | . . . . . . . . . . 7 . . 13 15 . 7 29 2 11 4 3 . 1 4 13 3 8 15 Allies Corrupted 11 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . 2 . . 2 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 10470 | . . . . . 93 416 488 . 49 200 45 152 989 738 126 535 1679 35 . . 97 669 350 630 825 530 867 957 Optics 3423 | . . . . . . . . . . . . . . . . . . . . . . . . 476 825 530 867 725 Sensors 9871 | . . . . . 93 416 488 . 49 200 45 152 989 738 126 535 1679 35 . . 97 669 350 620 825 278 866 621 IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Terrain 1829 | . . . . . . . . . . . . . . . . . . . . . . . . . . 530 475 824 Structural 2348 | . . . . . . . . . . . . . 267 . . 533 224 . . . . . . 357 489 . . 478 Traps 673 | . . . . . . . . . . . . . . 673 . . . . . . . . . . . . . . Machine Analysis 1460 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 735 725 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . 2 1 2 2 . . . 2 . . . . . 1 1 . . . . . . . Drone Launches 29 | . . . . . . . . . . . . . . . . . 3 2 3 . . . 2 . . . 6 13 Drone Recoveries 18 | . . . . . . . . . . . . . . . . . 3 2 3 . . . . . . . 3 7 Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 19208 | 57 1085 155 411 185 242 581 1478 1004 1601 706 91 152 992 738 126 535 1712 491 540 650 746 669 350 630 825 530 867 1059 Spaces Moved 11074 | 41 784 90 371 163 145 272 990 583 1450 451 53 64 501 468 70 306 917 234 238 324 357 365 125 312 409 240 328 423 Core 48 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Treads 1694 | . . . . . . . . . . . . . . . . . . 29 . . . . . 312 409 240 328 376 Legs 1566 | . . . . . 2 250 990 324 . . . . . . . . . . . . . . . . . . . . Wheels 7766 | 40 784 90 371 163 143 22 . 259 1450 451 53 64 501 468 70 306 917 205 238 324 357 365 125 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 95 110 95 122 122 110 95 125 125 125 116 145 145 130 145 145 180 180 165 165 165 166 170 157 158 50 Average Speed 140 | 98 109 128 109 110 118 128 136 157 103 125 156 136 143 145 145 144 145 156 189 180 171 172 179 169 171 170 161 146 Slowest Speed 312 | 100 115 145 110 110 195 270 190 190 125 125 170 155 145 145 145 145 190 240 190 180 180 180 180 170 175 239 162 312 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . . . . . . . . 8 4 . . 2 3 . . . . . . . . . . 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 44 | 3 86 15 78 31 17 9 94 72 90 53 2 73 12 63 13 9 84 95 6 61 56 62 53 11 58 9 61 26 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 8 | . . . 1 . . . . 1 1 . . . . . . . . . . . . 3 . . . . 2 . Known Exits Taken 25 | . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . 4 3 2 . . . . 1 . . . . . 2 3 . 1 . . . . . Spaces Dug 118 | . . . . . . 4 . . . 2 . 14 11 1 . 8 9 . 2 . . . . 7 5 8 22 25 Terrain Destroyed 1460 | . . 39 . . 39 74 20 98 . 50 . 15 11 20 . 44 15 159 43 37 106 . 24 17 217 109 167 156 Melee 89 | . . . . . . . . . . 2 . 4 11 1 . 8 9 . 2 . . . . 7 5 8 14 18 Projectile 27 | . . . . . 2 . . . . . . 11 . . . . . . . . . . . . . . 1 13 AOE 1344 | . . 39 . . 37 74 20 98 . 48 . . . 19 . 36 6 159 41 37 106 . 24 10 212 101 152 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 13807 | 50 894 108 376 166 187 460 1110 649 1547 566 63 86 751 518 94 373 1189 334 316 389 461 405 225 394 495 317 579 705 Wait 1394 | . 15 1 . . 3 120 90 21 72 79 1 6 177 29 25 37 88 67 54 58 77 25 73 19 22 21 133 81 Move 11047 | 40 783 89 370 162 144 271 989 582 1449 450 53 63 500 467 69 305 916 233 237 323 356 364 124 311 408 239 327 423 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 2 22 1 . 1 4 7 6 6 8 3 2 . 18 3 . 3 18 6 4 1 2 2 . 12 7 5 11 13 Fast Attach 105 | 6 2 . . . 7 4 5 2 6 4 1 . 3 . . 4 11 2 1 1 2 5 1 7 4 5 5 17 Attach 109 | . . 2 1 2 . 4 3 6 1 . 3 . 4 1 . 4 15 2 5 . 2 . 5 6 3 8 8 24 Detach 39 | . . . 2 . . . 2 . 2 . . . . 1 . . 7 . 3 . . 2 3 2 1 2 7 5 Swap 128 | . 4 1 1 . 7 11 1 2 4 4 . 1 8 4 . 3 17 6 2 2 2 1 1 9 6 1 16 14 Drop 170 | . 7 . 2 . 7 11 8 6 5 4 3 . 19 4 . 2 25 3 2 2 2 6 . 15 12 4 7 14 Fire 435 | 2 61 14 . 1 15 31 4 19 . 20 . 12 5 7 . 3 51 15 2 2 8 . 7 2 21 16 35 82 Melee 205 | . . . . . . . 2 5 . 2 . 4 17 2 . 12 40 . 6 . 9 . 11 11 11 16 26 31 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Rewire 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x3) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 8) 742 | -10/Materials | Identified exit to Materials 832 | -10/Materials | Discovered exit to Materials (range 15) 995 | -10/Materials | Discovered exit to Materials (range 9) 1055 | -10/Materials | Identified exit to Mines 1143 | -10/Materials | Entered Mines 1144 | -10/Mines | Assembled infested the area 1149 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1254 | -10/Mines | Core integrity fell below 50% 1280 | -10/Mines | Received a Mining Laser from a helpful Derelict 1290 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1291 | -10/Mines | Discovered new exit (range 5) 1294 | -10/Mines | Identified exit to Exiles 1298 | -10/Mines | Entered Exiles 1298 | -10/Exiles | Accompanied by 1 ally 1329 | -10/Exiles | Met 8R-AWN 1346 | -10/Exiles | Met EX-HEX 1462 | -10/Exiles | Met EX-DEC 1491 | -10/Exiles | Visited The Gauntlet 1628 | -10/Exiles | Learned location of Zion (-7) 1689 | -10/Exiles | Discovered new exit (range 12) 1699 | -10/Exiles | Identified exit to Mines 1709 | -10/Exiles | Entered Mines 1836 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1880 | -9/Mines | Discovered new exit (range 11) 1893 | -9/Mines | Identified exit to Materials 1894 | -9/Mines | Entered Materials 1894 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1955 | -8/Materials | Garrison activated, responded to threat 2117 | -8/Materials | Discovered new exit (range 15) 2134 | -8/Materials | Identified exit to Factory 2136 | -8/Materials | Entered Factory 2136 | -7/Factory | Evolved 2 slots: Utility x2 2391 | -7/Factory | Fabricated Cargo Storage Unit (x1) 2545 | -7/Factory | Lost 3 parts (1p1n1u) 2711 | -7/Factory | Discovered new exit (range 5) 2716 | -7/Factory | Identified exit to Lower Caves 2717 | -7/Factory | Entered Lower Caves 2772 | -7/Lower Caves | Entered a destroyed Warlord outpost 2786 | -7/Lower Caves | Learned 4 Factory zone layouts 3112 | -7/Lower Caves | Discovered new exit (range 15) 3128 | -7/Lower Caves | Identified exit to Lower Caves 3313 | -7/Lower Caves | Learned Factory interactive machine intel 3334 | -7/Lower Caves | Encountered a Warlord checkpoint 4195 | -7/Lower Caves | Entered another Lower Caves area 4286 | -7/Lower Caves | Encountered a Warlord checkpoint 4298 | -7/Lower Caves | Attracted the attention of an 0b10 base 4375 | -7/Lower Caves | Learned location of Armory (-4) 4375 | -7/Lower Caves | Identified exit to Factory 4635 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4903 | -7/Lower Caves | Core integrity fell below 50% 4904 | -7/Lower Caves | Lost 7 parts (3n3u1w) 5027 | -7/Lower Caves | Learned Factory stockpile data 5173 | -7/Lower Caves | Build established: Scavenger-Mutant 5192 | -7/Lower Caves | Discovered new exit (range 8) 5198 | -7/Lower Caves | Identified exit to Zion 5199 | -7/Lower Caves | Entered Zion 5334 | -7/Zion | Discovered new exit (range 15) 5352 | -7/Zion | Identified exit to Proximity Caves 5405 | -7/Zion | Found Prototype Hackware 5405 | -7/Zion | Identified Exp. System Shield 5408 | -7/Zion | Found Prototype Processor 5408 | -7/Zion | Identified Exp. Signal Interpreter 5413 | -7/Zion | Found Exp. Signal Interpreter 5421 | -7/Zion | Found Prototype Processor 5421 | -7/Zion | Identified Exp. Terrain Scan Processor 5456 | -7/Zion | System corruption cleaned by Quarantine Array 5480 | -7/Zion | Learned Factory stockpile data 5537 | -7/Zion | Learned location of 1 exit from Factory 5613 | -7/Zion | Given A8's code to call for help 5720 | -7/Zion | Build established: Mutant 5767 | -7/Zion | Learned Factory emergency access door positions 5852 | -7/Zion | Met Imprinter 5880 | -7/Zion | Imprinted 5882 | -7/Zion | Declared Zion's savior 5998 | -7/Zion | Received a visual enhancement algorithm 6000 | -7/Zion | Ran a visual enhancement algorithm 6106 | -7/Zion | Learned location of Data Miner (-6) 6800 | -7/Zion | Entered Proximity Caves 6800 | -6/Proximity Caves | Accompanied by 4 allies 6815 | -6/Proximity Caves | Learned Factory interactive machine intel 6818 | -6/Proximity Caves | Learned Factory stockpile data 7158 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7433 | -6/Proximity Caves | Found Imp. Powered Armor 7469 | -6/Proximity Caves | Build established: Scavenger-Mutant 7506 | -6/Proximity Caves | Entered Factory 7506 | -6/Factory | Accompanied by 1 ally 7506 | -6/Factory | Evolved 2 slots: Utility x2 7507 | -6/Factory | Identified exit to Factory 7512 | -6/Factory | Loaded intel: 54 interactive machine locations 7597 | -6/Factory | Sucked down chute 7597 | -6/Factory | Entered Waste 7612 | -6/Waste | EMP discharged 7622 | -6/Waste | 1 allies followed down the chute 7629 | -6/Waste | Spotted C-40 Crusher 7649 | -6/Waste | Spotted C-40 Crusher 7712 | -6/Waste | EMP discharged 7712 | -6/Waste | System corruption reached 10% 7713 | -6/Waste | Spotted C-40 Crusher 7723 | -6/Waste | Spotted C-40 Crusher 7730 | -6/Waste | Discovered new exit (range 16) 7732 | -6/Waste | Spotted C-40 Crusher 7735 | -6/Waste | Spotted C-40 Crusher 7748 | -6/Waste | Identified exit to Factory 7749 | -6/Waste | Entered Factory 7751 | -6/Factory | Loaded intel: 53 interactive machine locations 7790 | -6/Factory | Zion Light squad teleported in 7792 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7799 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7807 | -6/Factory | Build established: Mutant 7945 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 7988 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 8306 | -6/Factory | Build established: Hauler-Mutant 8345 | -6/Factory | Discovered new exit (range 5) 8350 | -6/Factory | Identified exit to Lower Caves 8522 | -6/Factory | Zion hero teleported in (7V-RTL) 8598 | -6/Factory | Garrison activated, responded to threat 8741 | -6/Factory | Entered Lower Caves 8741 | -6/Lower Caves | Accompanied by 6 allies (7V-RTL) 8985 | -6/Lower Caves | Encountered a Warlord checkpoint 9043 | -6/Lower Caves | Learned Factory interactive machine intel 9070 | -6/Lower Caves | Build established: Hauler-Assassin 9248 | -6/Lower Caves | Discovered new exit (range 8) 9256 | -6/Lower Caves | Identified exit to Lower Caves 9311 | -6/Lower Caves | Learned Factory emergency access door positions 9358 | -6/Lower Caves | Attracted the attention of an 0b10 base 9427 | -6/Lower Caves | Learned Factory stockpile data 9427 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9479 | -6/Lower Caves | Entered another Lower Caves area 9479 | -6/Lower Caves | Accompanied by 2 allies (7V-RTL) 9497 | -6/Lower Caves | Discovered exit to Factory (range 5) 9605 | -6/Lower Caves | Entered Factory 9605 | -5/Factory | Accompanied by 2 allies (7V-RTL) 9605 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9606 | -5/Factory | Identified exit to Upper Caves 9609 | -5/Factory | Loaded intel: 55 interactive machine locations 9837 | -5/Factory | Found Adv. Powered Armor 9876 | -5/Factory | Zion Hacker squad teleported in 9898 | -5/Factory | Zion Hacker squad teleported in 9926 | -5/Factory | Discovered new exit (range 16) 10036 | -5/Factory | Garrison activated, responded to threat 10086 | -5/Factory | Lost 3 allies 10127 | -5/Factory | Identified exit to Extension 10140 | -5/Factory | Entered Extension 10140 | -5/Extension | Accompanied by 4 allies (7V-RTL) 10214 | -5/Extension | Ran a visual enhancement algorithm 10349 | -5/Extension | Zion Light squad teleported in 10446 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 10447 | -5/Extension | Zion Recon squad teleported in 10525 | -5/Extension | Rescued a captive Derelict 10656 | -5/Extension | Spotted B-75 Beast 10666 | -5/Extension | Spotted B-75 Beast 10702 | -5/Extension | Allies destroyed B-75 Beast 10711 | -5/Extension | Allies destroyed B-75 Beast 10842 | -5/Extension | Build established: Hauler-Mutant 11065 | -5/Extension | Disrupted transfer network 11344 | -5/Extension | Zion Explosive Resupply teleported in 11351 | -5/Extension | Found Prototype Launcher 11351 | -5/Extension | Identified Rocket Array 11421 | -5/Extension | Zion Fire squad teleported in 11428 | -5/Extension | Rescued a captive Derelict 11428 | -5/Extension | Rescued a captive Derelict 11536 | -5/Extension | Rescued a captive Derelict 11541 | -5/Extension | Rescued a captive Derelict 11546 | -5/Extension | Rescued A7 11575 | -5/Extension | Rescued a captive Derelict 11640 | -5/Extension | First assault squad dispatched 11648 | -5/Extension | Terminal network hard line cut 11656 | -5/Extension | Lost 3 allies 11693 | -5/Extension | Disrupted transfer network 11712 | -5/Extension | Crushed by falling debris 11712 | -5/Extension | System corruption reached 10% 11731 | -5/Extension | Discovered new exit (range 10) 11733 | -5/Extension | Discovered new exit (range 6) 11743 | -5/Extension | Lost 3 parts (1n1u1w) 11744 | -5/Extension | Identified exit to Cetus 11751 | -5/Extension | Lost 3 allies 11852 | -5/Extension | Entered Cetus 11852 | -5/Cetus | Accompanied by 6 allies (incl. 7V-RTL, A7) 11857 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11871 | -5/Cetus | Spotted Cetus Guard 11871 | -5/Cetus | Spotted Cetus Guard 11875 | -5/Cetus | Spotted Cetus Guard 11875 | -5/Cetus | Spotted Cetus Guard 11889 | -5/Cetus | Allies destroyed Cetus Guard 11892 | -5/Cetus | Destroyed Cetus Guard 11892 | -5/Cetus | Destroyed Cetus Guard 11905 | -5/Cetus | Discovered new exit (range 36) 11921 | -5/Cetus | Discovered new exit (range 49) 11930 | -5/Cetus | Discovered new exit (range 49) 11931 | -5/Cetus | Spotted Cetus Guard 11957 | -5/Cetus | Escorted A7 to Cetus Mainframe 12035 | -5/Cetus | Started Cetus Manufacturing Module 12060 | -5/Cetus | Manufactured an Enhanced Grunt 12085 | -5/Cetus | Manufactured an Enhanced Grunt 12110 | -5/Cetus | Manufactured an Enhanced Grunt 12135 | -5/Cetus | Manufactured an Enhanced Grunt 12160 | -5/Cetus | Manufactured an Enhanced Grunt 12220 | -5/Cetus | Spotted Cetus Guard 12223 | -5/Cetus | Spotted Cetus Guard 12231 | -5/Cetus | Allies destroyed Cetus Guard 12231 | -5/Cetus | Spotted Cetus Guard 12235 | -5/Cetus | Destroyed Cetus Guard 12242 | -5/Cetus | Destroyed Cetus Guard 12243 | -5/Cetus | Destroyed Cetus Guard 12253 | -5/Cetus | Scared off Revision 17 12269 | -5/Cetus | Crushed by falling debris 12271 | -5/Cetus | Lost 3 parts (2p1u) 12294 | -5/Cetus | Identified exit to Factory 12343 | -5/Cetus | Entered Factory 12343 | -4/Factory | Accompanied by 6 allies (incl. 7V-RTL, A7) 12343 | -4/Factory | Evolved 2 slots: Propulsion x2 12348 | -4/Factory | Received a hacking code to weaken MAIN.C 12358 | -4/Factory | Discovered new exit (range 27) 12407 | -4/Factory | Zion Heavy squad teleported in 12743 | -4/Factory | Identified exit to Upper Caves 12843 | -4/Factory | First assault squad dispatched 12883 | -4/Factory | Entered Upper Caves 12883 | -4/Upper Caves | Accompanied by 3 allies (7V-RTL) 13148 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13156 | -4/Upper Caves | System corruption reached 10% 13263 | -4/Upper Caves | Learned location of 1 exit from Research 13334 | -4/Upper Caves | Encountered a Warlord checkpoint 13453 | -4/Upper Caves | Build established: Scavenger-Mutant 13495 | -4/Upper Caves | Discovered new exit (range 8) 13506 | -4/Upper Caves | Identified exit to Upper Caves 13533 | -4/Upper Caves | Entered another Upper Caves area 13533 | -4/Upper Caves | Accompanied by 3 allies (7V-RTL) 13699 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13928 | -4/Upper Caves | Learned 8 Research zone layouts 13928 | -4/Upper Caves | Learned Armory stockpile data 13928 | -4/Upper Caves | Learned Extension garrison access intel 14238 | -4/Upper Caves | Learned Research stockpile data 14238 | -4/Upper Caves | Discovered new exit (range 9) 14249 | -4/Upper Caves | Identified exit to Zhirov 14279 | -4/Upper Caves | Entered Zhirov 14279 | -4/Zhirov | Accompanied by 1 ally (7V-RTL) 14279 | -4/Zhirov | Discovered new exit (range 3) 14283 | -4/Zhirov | Identified exit to Proximity Caves 14320 | -4/Zhirov | Met Zhirov 14387 | -4/Zhirov | Learned location of Quarantine (-3) 14387 | -4/Zhirov | Learned location of Testing (-2) 14387 | -4/Zhirov | Learned location of Command (-1) 14395 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14502 | -4/Zhirov | Found Alien Artifact 14522 | -4/Zhirov | Found Alien Artifact 14948 | -4/Zhirov | Entered Proximity Caves 14948 | -3/Proximity Caves | Accompanied by 1 ally (7V-RTL) 14949 | -3/Proximity Caves | Identified exit to Research 15020 | -3/Proximity Caves | Build established: Hauler-Mutant 15283 | -3/Proximity Caves | Spotted B-86 Titan 15298 | -3/Proximity Caves | Entered Research 15298 | -3/Research | Evolved 2 slots: Propulsion x2 15299 | -3/Research | Identified exit to Quarantine 15300 | -3/Research | Identified exit to Research 15384 | -3/Research | Zion Heavy squad teleported in 15422 | -3/Research | Zion Light squad teleported in 15452 | -3/Research | Found Prototype Processor 15452 | -3/Research | Identified Spectral Analyzer 15708 | -3/Research | Discovered exit to Research (range 12) 15764 | -3/Research | Build established: Hauler-Assassin 15839 | -3/Research | Zion Hacker squad teleported in 15928 | -3/Research | Entered Quarantine 15928 | -3/Quarantine | Accompanied by 6 allies 15983 | -3/Quarantine | Cryocooling Duct disabled 15998 | -3/Quarantine | Ambient heat levels rising (+20) 15998 | -3/Quarantine | Non-combat units ordered to evacuate 16059 | -3/Quarantine | Garrison activated, responded to threat 16393 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 16393 | -3/Quarantine | Ran a visual enhancement algorithm 16418 | -3/Quarantine | Found Alien Artifact 16418 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 16418 | -3/Quarantine | Warped through subspace 16539 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 16546 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 16715 | -3/Quarantine | Discovered exit to Research (range 8) 16750 | -3/Quarantine | System corruption reached 10% 16753 | -3/Quarantine | Entered Research 16753 | -2/Research | Accompanied by 1 ally 16753 | -2/Research | Evolved 2 slots: Utility x2 16789 | -2/Research | Discovered new exit (range 19) 16916 | -2/Research | Zion hero teleported in (1C-UTU) 17177 | -2/Research | Identified exit to Testing 17223 | -2/Research | Lost 3 parts (1p1n1u) 17228 | -2/Research | Zion Heavy squad teleported in 17283 | -2/Research | Entered Testing 17283 | -2/Testing | Accompanied by 2 allies 17696 | -2/Testing | Retrieved Zion intel report: Branch Access 17733 | -2/Testing | Found Prototype Launcher 17733 | -2/Testing | Identified Mni. Smartbomb Launcher 17739 | -2/Testing | Found Mni. Smartbomb Launcher 17742 | -2/Testing | Found Mni. Smartbomb Launcher 17746 | -2/Testing | Found Mni. Smartbomb Launcher 17764 | -2/Testing | Spotted PP-QTPNW65LM9 17824 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 17867 | -2/Testing | Spotted Alpha 7 17949 | -2/Testing | Rewired PX-7MN8DQX7XM 18036 | -2/Testing | Garrison activated, responded to threat 18052 | -2/Testing | Discovered new exit (range 17) 18130 | -2/Testing | Scanned by Researcher 18136 | -2/Testing | System corruption reached 10% 18148 | -2/Testing | Identified exit to Access 18150 | -2/Testing | Entered Access 18150 | -1/Access | Evolved 2 slots: Utility x2 18446 | -1/Access | Identified Transdimensional Reconstructor 18446 | -1/Access | Warped through subspace 18475 | -1/Access | Lost 6 parts (3n2u1w) 18482 | -1/Access | Zion Light squad teleported in 18533 | -1/Access | Spotted B-99 Colossus 18577 | -1/Access | Zion Heavy Resupply teleported in 18587 | -1/Access | Found Hvy. Insulated Plating 18622 | -1/Access | Zion Resource Resupply teleported in 18664 | -1/Access | P-80 Master assimilated allied JZ-SMO(z) 18669 | -1/Access | System corruption reached 10% 18693 | -1/Access | Lost 4 allies 18722 | -1/Access | Lost 6 parts (1p3n2u) 18724 | -1/Access | Destroyed 10 combat bots 18764 | -1/Access | Lost 3 parts (2u1w) 18875 | -1/Access | Released all parts (5) 18877 | -1/Access | Core integrity fell below 50% 18891 | -1/Access | System corruption reached 30% 18900 | -1/Access | First assault squad dispatched 18905 | -1/Access | Lost 14 parts (2p1n7u4w) 18918 | -1/Access | Core integrity fell below 20% 19057 | -1/Access | Zion Light squad teleported in 19145 | -1/Access | Build established: Mutant 19207 | -1/Access | Released all parts (5) 19209 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19199_ XM-YDL(z) destroyed. 19200_ Adv. Medium Treads destroyed. 19201_ P-80 Master resets U-05 Engineer, system corruption cleaned. 19202_ System corrupted: Matter fused (-8). 19203_ Mni. Drone Bay blown off. 19203_ Med. Treads blown off. 19203_ E-15 Imp destroyed. 19203_ Matter Neutralizer destroyed. 19206_ Adv. Heavy Siege Treads destroyed. 19207_ Released Med. Treads. 19207_ Released Imp. Hacking Suite. 19207_ Released Lrg. Storage Unit. 19207_ Released Adv. Terrain Scanner. 19207_ Released Hpw. Tractor Beam. 19207_ Acquired 12 matter. 19208_ Acquired Rnf. Antimatter Reactor. 19209_ K-01 Serf collects debris. [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????#???????????????? | | ????????#??????????????????????#?????????#???????? | | ?????????????????#???????????????????????????? ??? | | ??????????????????????#??????????#???????????????? | | ?????????????????????????????#?????????#?? ???#??? | | ??????????????????????????#?????????#??????????#?? | | ???#??###########?????????????????????????????? ?? | | ??????# #???????????????????#??????#?????? | | ??????# ]#??????????????#?????##?? ???????? | | ??????# #????#???????????????#?????????"?? | | ??????# #???????????????????????????? ???? | | ??????# ""Y"" #?????????#??#??????#????? #?????? | | ??????# """"" #??????????##??????#????? + ????? | | ??????# #?#??#??????????????????? #? ???? | | ???#??# [ ###############?##??#???? #?????? | | ###########+######"";;###!#;;;##=######## #?????? | | ^ =" ![=% ! !gggllk #????? | | % !%[%h h % =%*[%gg[g%" #?????? | | ####/#############+##=;; = !=gg###"""#### ????? | | ???????## !!! # ;hp !%! !""#?##!##???? ??? | | ?#?????## ### ""#?##"########### | | ????????# #?#p T#?# ! | | ????????# ! ###=@ ""#?# | | ??? ????# ##= ! ""### "" | | ???????## ##! =! ""##" | | ????????# ##""""""""""""## ]]] | | ????????# !!! "##??????? ??## ]]] | | ???????## !!! ##? ? ??????#?# "" ]] | | ????????# ! %!##???????????### | | ????? ?## [ "## ?? ? ???# " | | ?# ? ?## ##???? ???? ### | | ############# # ##??? "??? ? ???# | | ### ## ## # ##??????????????#######+###### | | ! [ #?? ???""?? ?##?#?#????????#? | | ! #???? ??? ??????????????????? | | [ #????"?"?????#??????#???????? | | ### # # #| # #???""?"????????##???? ?????? | | ### # #????????????????????? ?????? | | ## # =!#???"???????????????????????? | | # # # # =!#???? ???? ?????????????????? | | ## # ##???? ? ??????????????????? | | # +#######???? ????#????????????? | | # ?##??? ? ?????????????????? | | =# ??????? ???????#?#??? ???? | | ## ?????? ?????????????????? | | "###### ##] #?????? ????????????????? | | ####################?????? ##??????????? ?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 41 Energy Capacity 580 Matter Stores 700 Matter Capacity 700 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Power Amplification 30 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 15 Resistance: EM 30 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 8 Energy Filtering 30 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 16 Authchip Count 5 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Chainsword | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Energy Well | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Helical Railgun | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -5/Extension | Z-intel Y-64 Sentinel | -5/Extension | Z-intel A-15 Conveyor | -5/Extension | Z-intel R-10 Processor | -5/Extension | Z-intel B-74 Champion | -3/Quarantine | Z-intel P-70 Sage | -3/Quarantine | Z-intel Y-72 Warden | -3/Quarantine | Z-intel D-83 Annihilator | -2/Testing | Archive Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Arm. Huge Wheel | x2 | -6/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory | Authchip Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -4/Factory | Hacked Hvy. Siege Treads | -2/Testing | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- 20k Club Alien Tech Armchair Analyst Can't Touch This Collateral Damage Denied? Explorer Friend Of Zion Generalissimo Heroic Deeds Infodabbler Knowing Is Half The Battle Main Advantage Official Business Prison Break Project G-00 Revising The Future Rockin' Loadout Subspace Traveler Tailor-made The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed CoolingTeleporterCloak Manual? 0 Play Time 04:44:11 Cumulative 104.4 hours Start 2026.02.23 @ 08:12:39 End 2026.02.23 @ 23:30:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 29% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6915c1be-20fd-46ab-b38e-8ccb49282fd2