Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 20:44:38 // Winter2019/RPGLIKE Player: obl-vn Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (380) 1900 Value Destroyed (14761) 14761 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (8625) 8625 TOTAL SCORE: 29006 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7280 Follower Combat Kills 145 Entered Garrisons 200 Cogmind --------- Core Integrity 0/600 Matter 87/300 Energy 310/310 System Corruption 18% Temperature Cool (0) Movement Hovering (30) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (6) --- Aerolev Unit Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY (1) ------ Core Analyzer > --- WEAPON (4) ------- Lightning Gun Precision Assault Rifle (fused) Precision Assault Rifle Long-range Missile Launcher > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Tower Shield Rocket Array Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Aerolev Unit Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Matter Filter > --- WEAPON ----------- Lightning Gun Precision Assault Rifle Precision Assault Rifle Long-range Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Tower Shield Rocket Array [Rating: 60] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Matter Filter Storage High-capacity Battery Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Precision Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Slots Evolved 8 | 2 2 . . 3 . 1 . . Power . | . . . . . . . . . Propulsion 5 | . 2 . . 3 . . . . Utility . | . . . . . . . . . Weapon 3 | 2 . . . . . 1 . . Parts Attached 79 | 5 13 2 1 28 1 11 . 18 Power 7 | 1 1 . . 4 . 1 . . Engine 4 | 1 1 . . 1 . 1 . . Core 3 | . . . . 3 . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 4 . . 12 . . . 6 Treads 1 | 1 . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 1 1 . . . . . . . Hover 6 | . . . . . . . . 6 Flight 15 | . 3 . . 12 . . . . Utility 8 | . 3 . . 1 . . . 4 Device 3 | . 1 . . . . . . 2 Storage 1 | . 1 . . . . . . . Processor 2 | . . . . 1 . . . 1 Hackware 2 | . 1 . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 40 | 2 5 2 1 11 1 10 . 8 Energy Gun 11 | 1 1 1 . 4 1 1 . 2 Energy Cannon 3 | . . . 1 2 . . . . Ballistic Gun 13 | 1 2 . . 4 . 5 . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 8 | . 2 1 . . . 2 . 3 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . 1 Unidentified Prototypes 11 | . . . . 5 . 3 . 3 Parts Lost 2 | . . . . 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . Average Backups 1 | . . . . 1 2 3 4 3 Power . | . . . . . . . 2 2 Propulsion . | . . . . . . . . . Utility . | . . . . 1 1 1 1 1 Weapon . | . . . . . 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 5 | . . . . . . 1 . 4 Power 2 | . . . . . . . . 2 Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 2 | . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 96 100 100 99 100 99 100 99 Engine 8 | . 13 12 12 3 9 8 8 8 Core 1 | . . . . 7 . . . . Hover 6 | . . . . . . . . 28 Flight 37 | . 27 37 37 46 54 51 50 20 Device 1 | . 1 . . . . . . 5 Processor 4 | . . . . 10 9 8 8 1 Hackware 3 | . 6 12 12 . . . . . Energy Gun 7 | . 8 24 24 5 . . . 2 Ballistic Gun 17 | . 18 . . 22 26 27 33 15 Ballistic Cannon 1 | . . . . . . . . 4 Launcher 6 | . 11 12 12 1 . 2 . 9 Peak Build Rating 60 | 4 11 13 15 41 41 52 52 60 Average Rating 35 | 2 8 12 13 33 40 48 52 56 On Entrance 25 | . 4 11 13 15 41 41 52 52 Avg Prop Armor Cover (%) 4 | . . . . 2 . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 6 12 13 13 20 20 30 27 37 Greatest Support 66 | 20 16 17 17 39 38 38 38 66 Greatest Overweight (x) 3 | . 3 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | . . 1 2 3 3 5 5 5 Average Capacity 2 | . . . 1 2 3 4 5 5 Most Carried 5 | . . 1 2 3 3 5 5 5 Average Carried 2 | . . . . 2 2 4 5 4 Final Capacity 5 | . . 1 2 3 3 5 5 5 Final Carried 5 | . . . 2 3 3 5 5 5 Class Distribution -------------------- 43% | Hacker-Sprinter 19% | Gunner 11% | Hacker-Skirmisher 10% | Bomber 9% | Sprinter Dominant Class ---------------- Gunner | -10/Materials Bomber | -10/Mines Gunner | -10/Subcaves Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Matter Collected 9419 | 250 855 408 332 2037 599 2685 . 2253 Remotely 292 | . 90 . . . . . . 202 Salvage Created 9581 | . 578 820 269 1891 552 2374 . 3097 Parts 628 | . 46 41 24 125 49 124 . 219 Haulers Intercepted 16 | . 2 . . 5 . 5 . 4 Recyclers Shooed 4 | . 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Combat Hostiles Destroyed 279 | . 13 13 18 51 31 47 . 106 Guns 175 | . 13 5 7 47 31 39 . 33 Cannons 10 | . . . . . . . . 10 AOE 93 | . . 8 11 3 . 8 . 63 Classes Destroyed 21 | . 9 2 3 6 . 1 . . Worker 28 | . 6 1 . 8 . 4 . 9 Builder 10 | . 1 1 . 4 . 1 . 3 Tunneler 12 | . 1 3 . 2 . 1 . 5 Hauler 16 | . 2 . . 5 . 5 . 4 Recycler 7 | . 1 2 . 1 . 2 . 1 Mechanic 9 | . . 1 . . . . . 8 Operator 6 | . 1 . . 1 . 2 . 2 Turret 2 | . . . 2 . . . . . Watcher 11 | . 2 . . 5 . 2 . 2 Swarmer 41 | . 6 . 3 5 8 12 . 7 Cutter 13 | . . . . 5 . . . 8 Grunt 131 | . 7 11 . 22 12 20 . 59 Brawler 15 | . . . . 3 2 4 . 6 Duelist 13 | . . . . 3 1 2 . 7 Protector 2 | . . . . 1 . . . 1 Sentry 28 | . . 2 1 10 5 3 . 7 Hunter 12 | . . . . 1 3 3 . 5 Programmer 9 | . . . . . . 3 . 6 Heavy 1 | . . . . 1 . . . . Artisan 1 | . . . 1 . . . . . Subdweller 14 | . . . 14 . . . . . Best Kill Streak 24 | . 6 5 5 11 6 11 . 24 Combat Bots Only 21 | . 3 4 3 6 6 7 . 21 Max Kills in Single Turn 7 | . 2 3 2 3 3 4 . 7 Gunslinging 2 | . . . . 1 2 1 . . Exploded 4 | . . 2 2 3 . 2 . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Hostile Shots Fired 787 | . 35 26 43 73 63 171 . 376 Missed 331 | . 9 14 17 25 31 65 . 170 Hits 456 | . 26 12 26 48 32 106 . 206 Melee 5 | . . . . 2 . 1 . 2 Projectile 451 | . 26 12 26 46 32 105 . 204 AOE 8 | . . . . 3 . . . 5 Critical Strikes 16 | . . . . 2 1 3 . 10 Damage Taken 6684 | . 334 194 633 862 438 1434 . 2789 Core 5397 | . 295 162 517 708 350 1173 . 2192 Absorbed by Shields 45 | . . . . . 24 . . 21 Redirected to Core 4399 | . 123 111 410 542 299 895 . 2019 Regen/Repaired (Parts) 2 | . . . . . . . . 2 Core Remaining (%) 88 | 100 . . 65 . 100 . . . Volleys Fired 830 | . 114 37 81 163 49 189 . 197 Largest 4 | . 3 2 2 3 3 4 . 4 Hottest 165 | . 95 121 121 165 84 112 . 139 Shots Fired 1788 | . 206 53 117 333 129 520 . 430 Gun 1414 | . 145 35 75 259 123 474 . 303 Cannon 108 | . . . 1 33 . . . 74 Launcher 266 | . 61 18 41 41 6 46 . 53 Special . | . . . . . . . . . Kinetic 1248 | . 125 . . 193 121 474 . 335 Thermal 203 | . 20 35 76 70 2 . . . Explosive 224 | . 61 18 41 41 6 4 . 53 Electromagnetic 113 | . . . . 29 . 42 . 42 Robot Hit Streak 70 | . 7 10 55 37 41 70 . 37 Robot Miss Streak 6 | . 4 4 4 6 4 5 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 27 | . 1 . . 6 7 7 . 6 Max Gunslinging Chain 2 | . 1 . . 1 2 1 . 1 Shots Hit Robots 1023 | . 78 24 68 199 83 251 . 320 Core Hits 1075 | . 46 52 76 288 155 160 . 298 Critical Kills 3 | . 1 . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . . . 3 . . Critical Strikes 17 | . 1 . 2 4 . 4 . 6 Burn 6 | . . . 2 4 . . . . Destroy 6 | . 1 . . . . 4 . 1 Blast 2 | . . . . . . . . 2 Corrupt 3 | . . . . . . . . 3 Melee Attacks 12 | . . . . . . 11 . 1 Impact 10 | . . . . . . 10 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 36040 | . 1204 1263 2687 5573 1968 6161 . 17184 Guns 17797 | . 904 323 1001 4310 1936 4875 . 4448 Cannons 1793 | . . . . 167 . . . 1626 Explosions 16450 | . 300 940 1686 1096 32 1286 . 11110 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 16448 | . 777 . . 3452 1936 4875 . 5408 Thermal 3313 | . 230 323 1001 984 . 471 . 304 Explosive 14814 | . 182 940 1686 970 32 309 . 10695 Electromagnetic 1465 | . 15 . . 167 . 506 . 777 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . . 4 12 17 Average Corruption 9 | . . . . . . 3 5 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 123 | . . . . . . 30 2 91 Message Errors 29 | . . . . . . 6 . 23 Matter Fused 23 | . . . . . . 6 . 17 Heat Flow Errors 13 | . . . . . . 7 1 5 Energy Discharges 6 | . . . . . . 2 . 4 Parts Rejected 8 | . . . . . . . . 8 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 5 . 3 Data Loss (major) 5 | . . . . . . 2 . 3 Misfires 7 | . . . . . . 1 . 6 Alerts 1 | . . . . . . . . 1 Misdirections 7 | . . . . . . . 1 6 Weapon Failures 15 | . . . . . . 1 . 14 Overload Shots . | . . . . . . . . . Overflow Damage 500 | . 30 3 53 46 . 109 . 259 Projectiles 39 | . . . . 3 . . . 36 Explosions 461 | . 30 3 53 43 . 109 . 223 Melee . | . . . . . . . . . Knockbacks 11 | . . . . . . . . 11 Impact . | . . . . . . . . . Kinetic 10 | . . . . . . . . 10 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 307 | . 85 14 76 54 31 7 . 40 Shots 16 | . 4 1 4 1 1 2 . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 280 | . 108 22 . 219 30 280 179 252 Average Temperature 54 | . 50 6 . 58 11 67 152 48 Received Heat Transfer 1515 | . 75 84 96 225 144 303 . 588 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 9 | . 1 . 1 7 . . . . Heat Transferred 5606 | . 375 590 1980 2061 . 300 . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Maximum Alert Level 5 | . 3 3 . 4 5 5 4 5 Low Security (%) 13 | 100 58 . . 22 . . . . Level 1 6 | . 9 8 . 19 . . . . Level 2 15 | . 27 88 . 22 . . . . Level 3 18 | . 4 2 . 24 23 11 . 30 Level 4 25 | . . . . 10 45 39 100 43 Level 5 12 | . . . . . 31 46 . 1 High Security 7 | . . . . . . 2 . 25 Max Security . | . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . Peak Influence 3057 | . 833 774 . 1305 1790 2725 1115 3057 Initial 1100 | . . 324 . 129 845 939 1100 780 Average 1069 | . 233 561 . 557 1376 1749 1102 1451 Influence Increases 11765 | . 1302 688 270 2436 945 2592 15 3517 Destroy 0b10 Robot/C 5400 | . 260 360 120 1000 620 940 . 2100 Destroy 0b10 Robot/NC 500 | . 70 40 . 130 . 85 . 175 Destroy Leader 1014 | . 58 50 . 280 40 184 . 402 Allied During Kill 26 | . . 15 . . 11 . . . Successful Hack 149 | . 17 . . 13 16 68 . 35 Disable Machine 2640 | . 555 75 . 555 30 1095 . 330 Anti-Garrison Action 200 | . . . . . 200 . . . Destroy Structure 1401 | . 342 118 . 353 28 175 . 385 Partial Spotted 225 | . . 30 . 75 . 45 15 60 Lose Combat Pursuer 210 | . . . 150 30 . . . 30 Influence Decreases 8855 | . 469 747 795 1384 456 1657 1772 1575 Entered New Map 4446 | . . 509 403 120 456 851 1772 335 Time Decay 2460 | . 340 238 392 494 . 506 . 490 Lost Part 20 | . . . . 20 . . . . Purge Threat 1929 | . 129 . . 750 . 300 . 750 Squads Dispatched 69 | . 3 3 . 14 . 12 . 37 Investigation 8 | . 2 . . . . 2 . 4 Extermination 7 | . . . . . . 4 . 3 Reinforcement 20 | . 1 . . 5 . 4 . 10 Assault 24 | . . 3 . 2 . 2 . 17 Garrison 10 | . . . . 7 . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 2 . 1 . 1 Haulers Reinforced 3 | . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Distress Signals 9 | . 2 . . 4 . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 339 | . 24 21 18 56 29 51 5 135 Peak Tracking Total 10 | . 4 4 3 5 5 6 5 10 Tactical Retreats 6 | . . . 2 2 . . . 2 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Traps Triggered 30 | . 5 . 1 . 7 9 . 8 Indirectly 4 | . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Machines Disabled 186 | . 38 5 4 38 6 73 . 22 Max in Single Turn 9 | . 4 3 3 3 2 9 . 4 Garrison Access 4 | . . . . . . 2 . 2 Garrison Relay 2 | . . . . . 2 . . . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Machines Accessed 54 | . 7 . 1 13 3 13 . 17 Terminals 39 | . 7 . . 11 3 8 . 10 Fabricators 7 | . . . . . . 3 . 4 Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 5 | . . . . 1 . 2 . 2 Total Hacks 166 | . 19 . 1 38 6 40 . 62 Successful 91 | . 11 . 1 25 2 18 . 34 Failed 74 | . 8 . . 12 4 22 . 28 Catastrophic 13 | . 1 . . 2 . 4 . 6 Database Lockouts 1 | . . . . 1 . . . . Manual 84 | . 15 . . 24 . 22 . 23 Terminals 136 | . 19 . . 35 6 31 . 45 Fabricators 19 | . . . . . . 6 . 13 Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 6 | . . . . 1 . 3 . 2 Terminal Hacks 43 | . 5 . 1 11 2 5 . 19 Record 1 | . . . . . . . . 1 Part Schematic 4 | . . . . . . 1 . 3 Robot Analysis 6 | . 2 . . 1 . . . 3 Prototype ID Bank 2 | . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . Machine Index 1 | . . . . . . . . 1 Unreport Threat 14 | . 2 . . 5 . 2 . 5 Locate Traps 7 | . 1 . . 4 . 2 . . Recall Investigation 1 | . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . 1 Recall Assault 1 | . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . 1 Patrol Navigation 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 13 | . . . . . . 5 . 8 Load Schematic 6 | . . . . . . 2 . 4 Build 7 | . . . . . . 3 . 4 Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks 5 | . . . . 1 . 2 . 2 Unlock Access 1 | . . . . 1 . . . . Seal Access 4 | . . . . . . 2 . 2 Unauthorized Hacks 27 | . 6 . . 12 . 6 . 3 Terminals 27 | . 6 . . 12 . 6 . 3 Assimilate 1 | . . . . 1 . . . . Botnet 10 | . 1 . . 3 . 4 . 2 Skim 16 | . 5 . . 8 . 2 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 Used 1 | . . . . . . 1 . . Hacking Detections 40 | . 5 . . 8 2 10 . 15 Full Trace Events 7 | . . . . . 1 2 . 4 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . 3 Parts Built 8 | . . . . . . 4 . 4 Authchips . | . . . . . . . . . Time 352 | . . . . . . 150 . 202 Total Part Build Rating 39 | . . . . . . 22 . 17 Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 1 | . . . . . . . . 1 Time 44 | . . . . . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . find_chute 1 | . . . . . . 1 . . Relay Couplers Released 5 | . . . . . 3 2 . . Machine Destruction 5 | . . . . . 3 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Total Allies 3 | . . 1 . 1 1 . . . Largest Group 1 | . . 1 . 1 1 . . . Highest-Rated Group 34 | . . 31 . 10 34 . . . Highest-Rated Ally 34 | . . 31 . 10 34 . . . Initial Warlord ECA Mod 4 | . . . . . . 4 4 4 Total Orders . | . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . Total Damage 190 | . . 190 . . . . . . Kills 5 | . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 6 | . 2 . . 1 . . . 3 Derelict Logs Recovered 2 | . . 1 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Turns Passed 7273 | 46 912 517 920 1308 424 1409 18 1719 Spaces Moved 11438 | 45 1076 628 1915 1803 826 2779 68 2298 Core 3 | 1 2 . . . . . . . Treads 3 | 3 . . . . . . . . Legs . | . . . . . . . . . Wheels 213 | 41 172 . . . . . . . Hover 1318 | . . . . . . . . 1318 Flight 9901 | . 902 628 1915 1803 826 2779 68 980 Fastest Speed 16 | 50 34 34 34 20 20 20 20 16 Average Speed 28 | 84 44 34 34 26 20 20 20 30 Slowest Speed 200 | 160 200 34 34 112 20 20 20 110 Overloaded Moves 266 | . . . . . . . . 266 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . 1 . . 8 . 3 . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 76 | 3 98 97 96 98 93 57 79 68 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 5 | . . 2 3 . . . . . Spaces Dug 7 | . . . . . . 4 . 3 Terrain Destroyed 1920 | . 389 140 244 390 22 218 . 517 Melee 4 | . . . . . . 4 . . Projectile 11 | . . . . . . . . 11 AOE 1905 | . 389 140 244 390 22 214 . 506 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Total 13909 | 50 1345 879 2066 2346 980 3232 70 2941 Wait 1012 | . 106 201 36 250 33 145 1 240 Move 11404 | 44 1073 627 1914 1787 823 2773 67 2296 Hop 12 | . 1 . . 7 . 3 . 1 Pick Up 20 | . . 2 1 2 2 7 . 6 Fast Attach 97 | 5 20 1 2 25 2 8 . 34 Attach 6 | . . . 1 1 . 1 . 3 Detach 1 | . . . 1 . . . . . Swap 58 | . 1 1 1 26 8 13 2 6 Drop 91 | 1 11 4 2 28 4 14 . 27 Fire 830 | . 114 37 81 163 49 189 . 197 Melee 12 | . . . . . . 11 . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 49 | . . . . . 27 . . 22 Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous 315 | . 19 6 27 57 30 68 . 108 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Upgraded with Weapon slot (x2) 26 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Upgraded with Propulsion slot (x2) 340 | -10/Materials | Discovered new exit (range 13) 369 | -10/Materials | Discovered new exit (range 5) 389 | -10/Materials | Build established: Gunner 463 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Identified exit to Subcaves 507 | -10/Materials | Identified exit to Materials 512 | -10/Materials | Reached level 2 564 | -10/Materials | Learned location of 1 exit from Recycling 612 | -10/Materials | Learned location of Mines (-8) 651 | -10/Materials | Learned Storage security intel 680 | -10/Materials | Learned location of Storage (-9) 699 | -10/Materials | Learned location of 2 exits from Subcaves 714 | -10/Materials | Reached level 3 959 | -10/Materials | Entered Mines 961 | -10/Mines | Reached level 4 1049 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1147 | -10/Mines | Build established: Bomber 1158 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1167 | -10/Mines | Discovered exit to Materials (range 8) 1169 | -10/Mines | Learned Materials emergency access door positions 1208 | -10/Mines | Discovered exit to Materials (range 7) 1209 | -10/Mines | Met a Derelict testing a Signal Generator 1224 | -10/Mines | Found Signal Generator 1274 | -10/Mines | Reached level 5 1364 | -10/Mines | Discovered exit to Subcaves (range 9) 1476 | -10/Mines | Entered Subcaves 1477 | -10/Subcaves | Identified exit to Materials 1477 | -10/Subcaves | Identified exit to Recycling 1478 | -10/Subcaves | Reached level 6 1509 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1574 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1649 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1943 | -10/Subcaves | Build established: Gunner 1995 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2019 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2082 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2084 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2111 | -10/Subcaves | Visited 4L-MR0's lab 2156 | -10/Subcaves | Discovered exit to Materials (range 6) 2256 | -10/Subcaves | Found Tower Shield 2396 | -10/Subcaves | Entered Materials 2398 | -8/Materials | Reached level 7 2581 | -8/Materials | Core integrity fell below 50% 2610 | -8/Materials | Reached level 8 2621 | -8/Materials | Upgraded with Propulsion slot (x1) 2699 | -8/Materials | Build established: Sprinter 2761 | -8/Materials | Garrison activated, responded to threat 2834 | -8/Materials | Reached level 9 2871 | -8/Materials | Garrison activated, responded to threat 2923 | -8/Materials | Identified exit to Garrison 2945 | -8/Materials | Central database locked down 3006 | -8/Materials | Discovered new exit (range 7) 3025 | -8/Materials | Reached level 10 3081 | -8/Materials | Upgraded with Propulsion slot (x1) 3199 | -8/Materials | Discovered new exit (range 10) 3229 | -8/Materials | Reached level 11 3233 | -8/Materials | Upgraded with Propulsion slot (x1) 3384 | -8/Materials | Build established: Hacker-Sprinter 3400 | -8/Materials | Garrison activated, responded to threat 3466 | -8/Materials | Reached level 12 3481 | -8/Materials | Discovered new exit (range 15) 3596 | -8/Materials | First assault squad dispatched 3659 | -8/Materials | Sterilization system engaged 3659 | -8/Materials | Non-combat units ordered to evacuate 3704 | -8/Materials | Entered Garrison 3714 | -8/Garrison | Triggered checkpoint 3732 | -8/Garrison | Garrison Relay disabled 3772 | -8/Garrison | Reached level 13 3789 | -8/Garrison | Triggered checkpoint 3794 | -8/Garrison | Triggered checkpoint 3849 | -8/Garrison | Discovered new exit (range 14) 3920 | -8/Garrison | Triggered checkpoint 3940 | -8/Garrison | Triggered checkpoint 3943 | -8/Garrison | Triggered checkpoint 3980 | -8/Garrison | Phase Generator disabled 3980 | -8/Garrison | Discovered new exit (range 7) 4072 | -8/Garrison | Triggered checkpoint 4092 | -8/Garrison | Discovered new exit (range 10) 4093 | -8/Garrison | Identified exit to Factory 4093 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4111 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4128 | -8/Garrison | Entered Factory 4130 | -7/Factory | Reached level 14 4186 | -7/Factory | Discovered new exit (range 6) 4192 | -7/Factory | Reached level 15 4511 | -7/Factory | Discovered new exit (range 10) 4518 | -7/Factory | Identified exit to Factory 4548 | -7/Factory | Core integrity fell below 50% 4587 | -7/Factory | Reached level 16 4598 | -7/Factory | Upgraded with Weapon slot (x1) 4717 | -7/Factory | Discovered new exit (range 3) 4717 | -7/Factory | Identified exit to Lower Caves 4903 | -7/Factory | Destroyed 7 combat bots 4928 | -7/Factory | First assault squad dispatched 5035 | -7/Factory | Reached level 17 5097 | -7/Factory | Discovered exit to Lower Caves (range 9) 5237 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 5374 | -7/Factory | Fabricated Rocket Array? 5389 | -7/Factory | Fabricated Rocket Array (x1) 5502 | -7/Factory | High security lockdown imminent 5537 | -7/Factory | Manually triggered Chute Trap 5537 | -7/Factory | Sucked down chute 5537 | -7/Factory | Entered Waste 5539 | -7/Waste | Spotted C-40 Crusher 5545 | -7/Waste | Spotted C-40 Crusher 5548 | -7/Waste | Spotted C-40 Crusher 5548 | -7/Waste | Spotted C-40 Crusher 5551 | -7/Waste | Spotted C-40 Crusher 5551 | -7/Waste | Spotted C-40 Crusher 5552 | -7/Waste | EMP discharged 5552 | -7/Waste | System corruption reached 10% 5553 | -7/Waste | Discovered new exit (range 10) 5555 | -7/Waste | Identified exit to Factory 5555 | -7/Waste | Entered Factory 5581 | -7/Factory | Found Rocket Array 5597 | -7/Factory | Found Rocket Array 5687 | -7/Factory | Discovered exit to Factory (range 12) 5720 | -7/Factory | Garrison activated, responded to threat 5799 | -7/Factory | Reached level 18 5809 | -7/Factory | Fabricated Lrn. Missile Launcher? 6006 | -7/Factory | Fabricated Cld. Airjet? 6206 | -7/Factory | Discovered exit to Factory (range 18) 6303 | -7/Factory | Build established: Hacker-Skirmisher 6329 | -7/Factory | Watched by a mysterious "MATRIX" hacker 6355 | -7/Factory | First assault squad dispatched 6442 | -7/Factory | Repaired Broken Cld. Airjet 6548 | -7/Factory | Discovered exit to Factory (range 6) 6606 | -7/Factory | Fabricated Cld. Airjet? 6635 | -7/Factory | Destroyed 8 combat bots 6786 | -7/Factory | Fabricated Cld. Airjet? 6837 | -7/Factory | Core integrity fell below 20% 6838 | -7/Factory | High security lockdown imminent 6859 | -7/Factory | Destroyed 7 combat bots 6918 | -7/Factory | High security lockdown engaged 7034 | -7/Factory | Destroyed 8 combat bots 7100 | -7/Factory | Reached level 19 7165 | -7/Factory | Destroyed 21 combat bots 7166 | -7/Factory | Build established: Hacker-Sprinter 7274 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07245_ P-60 Hacker destroyed. 07247_ System corrupted: Matter fused (-6). 07250_ The unstable cave ceiling collapses. 07250_ G-50 Soldier destroyed. 07250_ Switching to secondary target: L-41 Fighter. 07251_ The unstable cave ceiling collapses. 07254_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 07254_ L-41 Fighter destroyed. 07260_ P-60 Hacker destroyed. 07260_ Switching to secondary target: P-60 Hacker. 07262_ The unstable cave ceiling collapses. 07266_ System corrupted: Prc. Assault Rifle rejected. 07268_ Acquired Prc. Assault Rifle. 07268_ Slug penetrates Wall. 07270_ Protomatter-9 decays. 07270_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #?????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ]#??????????????????????????????????????? | | #????????????????????????????? ????????? | | #????????????????????????????? ????????? | | / ?????????????????????????? ????????? | | #???????????????????? ??????? ????????? | | ##########?????????????????????? ?????? #???????? | | ???????????????????????????????? ?????? #???????? | | ???????????????????????????????? ?????? #???????? | | ????????????????????????????????? ????? #???????? | | ????????????????????????????????? ????? #???????? | | ???????????????????????????##+####+###?# #???????? | | ???????????????????????????# #?# #???????? | | ???????????????????????????# #?# #######?? | | ???????????????????????????# " ###"# % ##? | | #####??????????????????????# % #%# % #? | | #??????????????????????# # ##? | | #???????????????????????? # # ## ## | | #????????????????????????? ! > %" | | #????????????##########??? % % # # | | ##???????????# @#??## #% [% # | | T#???????????# #??# * # ?= # | | #???????????# """ #?### =## %=% # ## | | ##???????????# """ p### % [ ! | | ##???????????# """ +! = % !? = | | ##??########## ###% / """ | | # # """ #?# ? # # # # """ | | # # """ #?# ## # """ | | # # """ #?# #### #? | | # || # #?# "#?# #??#### | | # || # """ ###=%["### #?????? | | # || # """ # =%! ##########?????? | | + # """ =%# #??????????????? | | *# # [%# =!! #??????????????? | | =*# # """ ! [ = #??????????????? | | ###%#? #??""" ![! #??????????????? | | ??#*#? #???"" #??????????????? | | ??#=#?? #???? ! ??????????????? | | ??#%#?############???#### #% ??????????????? | | ??#!#?# ??#### # #?????????????? | | ??#|#?? ???# ? #?????????????? | | ??#!#?? ? ???# ## % ##?????????????? | | ??#=#?? ?? ????# ### # ??????????????? | | ###!### ??? ????# #?##? ! ??????????????? | | # ##+#####+##???# #???? =%???????###+#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 66 Core Analysis 6 Matter Filtering 30 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Rocket Array | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Cld. Airjet | -7/Factory | Hacked Imp. Spread Laser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Rocket Array | x1 | -7/Factory Rocket Array | x1 | -7/Factory Lrn. Missile Launcher | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Repaired ---------- Cld. Airjet | 97% | -7/Factory | Broken Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Levels Raised 18 | . 2 2 1 6 1 4 . 2 XP Earned 30407 | 3000 4325 2621 987 9321 2047 5697 46 2363 XP Spent 28445 | 1300 1620 350 7025 8950 1750 5250 . 2200 Upgrades 52 | 2 6 2 18 12 2 5 . 5 Propulsion Slot 5 | . 2 . . 3 . . . . Weapon Slot 3 | 2 . . . . . 1 . . Heat Dissipation 4 | . 4 . . . . . . . Energy Generation 2 | . . . . 1 1 . . . Mass Support 2 | . . 1 . . . . . 1 Inventory Capacity 5 | . . 1 1 1 . 2 . . Sight Range 4 | . . . . . . . . 4 Sensor Range 10 | . . . 10 . . . . . Ranged Accuracy 7 | . . . 7 . . . . . Hack Attack % 6 | . . . . 5 1 . . . Hack Defense % 4 | . . . . 2 . 2 . . Protomatter Created 3331 | . 175 . 243 543 470 745 . 1155 Integrity Restored 6088 | . 315 126 567 1087 493 1378 . 2122 Core 4795 | . 230 126 408 918 350 1150 . 1613 Parts 1293 | . 85 . 159 169 143 228 . 509 Protomatter Decayed 565 | . 68 . 37 72 118 201 . 69 Game ------ Seed PotentialZeronetMallet Manual? 0 Play Time 02:08:15 Cumulative 232.0 hours Start 2026.08.26 @ 18:18:29 End 2026.08.26 @ 20:44:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/1/1/0/0/0/1/0/0 Lore% 58 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da3526dc-8395-465e-b1ff-a8324864d01e