Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 00:27:31 Player: Boxplot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (214) 1070 Value Destroyed (6318) 6318 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (3350) 3350 TOTAL SCORE: 19898 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 2582 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 242 Friendly Fire -1667 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Experimental Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Weapon Mount Quantum Capacitor Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Advanced Signal Interpreter Quantum Capacitor Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle Wave Gun Enhanced Nova Cannon > --- INVENTORY -------- Neutrino Core Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Advanced Cooling System Experimental Coolant Injector Experimental Coolant Injector Advanced Sensor Array Advanced Terrain Scan Processor Improved Cloaking Device Improved Medium Armor Plating Vortex Rail Matter Neutralizer [Rating: 137] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility Makeshift Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Voltaic Drivehammer Impact Weapon Shock Maul Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 2 . . . . 1 . . . . . . . . 1 Utility 9 | . . . 1 . . . 4 . . . . 1 . . . . 2 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 247 | 7 13 4 25 28 3 14 14 3 6 . 6 25 1 . 24 3 21 12 11 16 11 Power 27 | 1 2 1 4 1 . 1 . . . . 1 3 1 . 3 . 1 2 2 3 1 Engine 12 | 1 1 1 4 1 . 1 . . . . 1 1 . . . . 1 . . . . Core 7 | . 1 . . . . . . . . . . 2 1 . 1 . . . 1 1 . Reactor 8 | . . . . . . . . . . . . . . . 2 . . 2 1 2 1 Propulsion 72 | 3 2 1 9 9 2 5 5 . 3 . 4 7 . . 6 . 3 1 3 3 6 Treads 16 | 1 1 . 5 5 1 3 . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . Wheel 24 | 2 1 1 4 4 1 1 3 . 2 . 4 1 . . . . . . . . . Hover 24 | . . . . . . 1 2 . . . . 6 . . 4 . 3 1 3 3 1 Flight 5 | . . . . . . . . . . . . . . . . . . . . . 5 Utility 84 | 1 5 2 4 5 1 4 8 1 2 . . 6 . . 11 3 12 6 4 7 2 Device 43 | . 2 2 2 1 1 2 3 1 2 . . 3 . . 6 1 6 3 2 5 1 Storage 5 | 1 3 . . . . . . . . . . . . . . . . . . 1 . Processor 11 | . . . . . . . 2 . . . . 1 . . 3 . 1 2 . 1 1 Hackware 13 | . . . . . . . 3 . . . . 1 . . . 2 5 1 1 . . Protection 12 | . . . 2 4 . 2 . . . . . 1 . . 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 4 . 8 13 . 4 1 2 1 . 1 9 . . 4 . 5 3 2 3 2 Energy Gun 17 | 1 . . 5 3 . . . . 1 . . 1 . . 1 . . 2 1 1 1 Energy Cannon 12 | . . . . 3 . . . . . . . 3 . . . . 2 1 1 2 . Ballistic Gun 23 | 1 2 . 3 5 . 2 1 1 . . 1 4 . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 2 . . 1 . 1 . . . . . . . . . . 1 . . . 1 Special Weapon 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 27 | . . . 2 6 . 1 . . . . . . . . 15 . . . 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . 3 . . . . . . Parts Lost 70 | . . 1 3 3 1 2 1 . 3 . 4 7 . . . 2 4 3 6 16 14 Power 8 | . . . . . . . . . . . 1 1 . . . . 1 . 1 2 2 Propulsion 29 | . . 1 1 1 1 2 1 . 1 . 2 4 . . . . . . 2 6 7 Utility 19 | . . . . 2 . . . . 1 . . . . . . 2 3 2 2 3 4 Weapon 14 | . . . 2 . . . . . 1 . 1 2 . . . . . 1 1 5 1 Highest Loss Streak 15 | . . 1 2 1 1 1 1 . 2 . 2 4 . . . 2 4 3 5 15 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 13 19 19 19 19 18 17 17 18 18 18 19 14 15 15 17 18 7 3 9 3 Power 1 | . 2 3 2 1 1 1 . 1 1 2 1 1 1 1 1 2 2 1 1 2 . Propulsion 3 | 1 5 7 7 6 5 5 3 3 4 4 4 3 . . . 1 . . . . . Utility 6 | . 1 3 5 7 7 7 7 7 8 4 6 6 6 6 6 8 8 3 . 4 3 Weapon 5 | . 4 5 4 4 5 5 5 5 5 7 5 8 7 8 6 6 6 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 80 | . 9 3 9 10 . 7 4 2 2 2 . 8 . . 2 . 3 7 1 8 3 Power 15 | . 1 1 2 3 . . 2 . . . . 1 . . . . 2 . . 3 . Propulsion 14 | . 3 . 4 2 . 1 . . . . . 3 . . . . . 1 . . . Utility 28 | . . 1 1 1 . 3 2 1 2 2 . 1 . . 2 . . 5 1 4 2 Weapon 23 | . 5 1 2 4 . 3 . 1 . . . 3 . . . . 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 99 99 98 98 95 99 94 82 89 87 71 70 84 93 91 75 84 85 23 Engine 7 | . 14 14 11 11 11 11 6 6 6 6 5 3 4 . 2 . . 1 . . . Treads 6 | . 14 14 11 11 11 11 6 6 1 . . . . . . . . . . . . Wheel 12 | . 14 13 21 21 21 19 12 13 17 20 18 18 . . . . . . . . . Hover 9 | . . . . . . 1 9 12 7 . . 6 17 17 21 29 25 22 21 25 5 Device 8 | . 12 14 11 11 11 11 6 3 5 6 6 4 5 5 4 5 7 7 13 13 1 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 1 . 2 . Processor 5 | . . . . . . . 9 13 13 13 13 15 11 11 11 11 6 5 13 4 5 Hackware 12 | . . . . . . . 19 20 20 20 20 18 23 23 23 22 32 23 18 18 6 Protection 3 | . . . 10 11 11 11 2 2 . . . . . . . . . . 1 1 . Energy Gun 1 | . 1 . 10 7 . . . . 1 1 . . . . . . . 1 1 4 . Energy Cannon 4 | . . . . 3 20 20 4 . . . . 2 . . . . 3 3 4 4 . Ballistic Gun 8 | . 26 27 11 9 . . 5 11 11 1 10 6 . . 5 8 2 3 4 . . Peak Build Rating 137 | 6 11 13 19 27 23 32 53 57 64 68 68 88 74 65 109 108 125 119 126 137 64 Average Rating 50 | 5 8 12 16 20 22 25 48 53 58 55 54 65 66 65 89 106 114 99 114 121 34 On Entrance 53 | . 6 10 13 19 22 18 30 53 53 64 68 50 65 65 65 104 107 96 119 115 43 Avg Prop Armor Cover (%) 10 | 14 11 11 8 8 9 9 14 15 8 7 6 . 10 . . . . 35 . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 14 91 50 59 63 92 105 68 70 102 110 110 99 59 46 69 74 72 65 45 82 25 Greatest Support 80 | 32 16 16 26 26 26 26 20 20 50 50 70 80 47 47 78 74 76 76 73 75 27 Greatest Overweight (x) 10 | . 8 4 3 6 5 10 6 3 3 2 4 4 1 . 1 . . . 1 1 . Average Overweight (x) 1 | . 4 3 2 2 2 2 2 2 2 1 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 25 25 20 20 25 25 25 25 20 20 20 20 20 20 5 15 5 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 23 25 25 23 20 20 20 20 20 9 5 11 5 Most Carried 25 | 6 21 20 20 20 22 22 20 20 25 25 25 25 20 20 20 20 20 20 5 15 5 Average Carried 18 | 3 13 19 19 19 20 20 19 19 22 23 23 22 19 20 19 19 19 9 4 9 4 Final Capacity 25 | 8 20 20 20 20 25 20 20 20 25 25 25 20 20 20 20 20 20 5 5 5 5 Final Carried 25 | 6 20 20 20 20 22 20 20 18 25 23 25 20 20 20 20 20 20 5 5 4 5 Class Distribution -------------------- 27% | Mutant 22% | Scavenger-Mutant 16% | Hacker-Mutant 12% | Commander-Mutant 8% | Scavenger-Skirmisher 5% | Hacker-Scout 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Matter Collected 7184 | 297 480 239 485 759 41 336 172 283 224 . 353 553 259 36 746 345 576 401 351 238 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9515 | 134 561 359 1351 1023 442 611 65 353 219 . 1483 740 158 . 270 155 491 415 329 356 . Parts 464 | 7 37 22 89 60 14 28 10 11 7 . 24 58 2 . 14 7 35 6 14 19 . Haulers Intercepted 8 | . 2 . 2 4 . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 2 . 4 3 . . . . . . . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 17 6 . 7 . 1 . . 15 . . . . . Prevented 10 | . . . . . . . . 4 . . 6 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Combat Hostiles Destroyed 138 | . 9 9 22 15 5 10 2 3 4 . 11 12 . . 2 3 19 1 6 5 . Guns 68 | . 6 6 22 9 . . . . 4 . 1 7 . . 2 3 . . 5 3 . Cannons 9 | . . . . . 4 2 . . . . . . . . . . . . 1 2 . AOE 55 | . 3 3 . 6 . 7 2 2 . . 7 5 . . . . 19 1 . . . Classes Destroyed 26 | 2 7 . 2 1 1 5 . 1 2 . 1 . . . 1 1 . 2 . . . Worker 19 | . 2 . 5 2 . 1 . . . . . 8 . . . . 1 . . . . Builder 7 | . 1 . . 2 . . . . . . . 2 . . . . 1 . . 1 . Tunneler 6 | 2 . 1 2 . . . 1 . . . . . . . . . . . . . . Hauler 8 | . 2 . 2 4 . . . . . . . . . . . . . . . . . Recycler 13 | 1 1 1 4 2 2 . . . . . . . . . . . 1 . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Operator 7 | . 1 . 3 1 . . . . . . . . . . . . 2 . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . Turret 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watcher 10 | . 3 . 3 . . . 1 . . . . 2 . . . . . . . 1 . Swarmer 43 | . 3 3 7 . . . 2 . . . 4 5 . . . . 19 . . . . Grunt 46 | . 6 6 8 10 . . . 3 1 . 6 3 . . . . . . . 3 . Brawler 4 | . . . 1 2 . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . Protector 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Sentry 12 | . . . 6 2 2 . . . . . . . . . . . . . 2 . . Hunter 7 | . . . . . . . . . 1 . . 2 . . . 2 . . 2 . . Programmer 9 | . . . . . 3 . . . . . . 2 . . . . . . 2 2 . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . Bolteater 1 | . . . . . . 1 . . . . . . . . . . . . . . . Federalist 2 | . . . . . . 2 . . . . . . . . . . . . . . . Guru 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scrapper 6 | . . . . . . 6 . . . . . . . . . . . . . . . Botcube 1 | . . . . . . . . 1 . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . Fireman 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 2 5 4 6 5 4 4 2 3 2 . 4 5 . . 2 1 11 1 4 5 . Combat Bots Only 10 | . 3 3 5 3 1 4 2 3 2 . 4 5 . . 2 1 10 1 4 3 . Max Kills in Single Turn 4 | 1 3 3 2 4 1 3 2 2 1 . 3 3 . . 1 1 4 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . 3 . 3 2 2 . . 3 3 . . . . 4 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Hostile Shots Fired 932 | . 34 33 76 60 36 31 11 14 35 . 26 121 . . 8 32 28 4 99 140 144 Missed 307 | . 9 10 19 16 10 10 2 6 8 . 7 38 . . 5 13 10 1 33 44 66 Hits 625 | . 25 23 57 44 26 21 9 8 27 . 19 83 . . 3 19 18 3 66 96 78 Melee 3 | . . . . . . . . . . . . . . . . . . 3 . . . Projectile 622 | . 25 23 57 44 26 21 9 8 27 . 19 83 . . 3 19 18 . 66 96 78 Critical Strikes 27 | . . 3 3 2 1 . 1 . . . . 1 . . . . . 2 4 6 4 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 12154 | . 361 305 602 703 382 356 176 82 608 . 339 1525 . 54 77 406 570 198 960 1984 2466 Core 3048 | . 35 24 76 54 45 56 42 . 55 . 100 205 . . 21 25 84 . 197 565 1464 Absorbed by Shields 45 | . . . . . 23 . . . . . . . . . . . . . . . 22 Regen/Repaired (Parts) 614 | . . . . . . . . . . . . . . . 72 . 119 238 185 . . Core Remaining (%) 71 | 100 . 76 . . . 42 . . . . 76 . . . . 74 . . 75 56 . Volleys Fired 679 | 9 50 26 102 73 24 23 8 13 19 . 21 54 11 . 39 32 71 19 29 56 . Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 1 . 2 2 2 2 2 1 . Hottest 158 | 70 70 40 130 86 136 136 93 60 105 . 53 120 30 . 76 90 105 158 158 120 . Shots Fired 1103 | 18 97 52 198 125 48 35 13 25 39 . 41 94 11 . 43 55 75 34 44 56 . Gun 825 | 18 94 50 198 106 . . 7 24 39 . 37 74 11 . 41 52 8 16 32 18 . Cannon 230 | . . . . 11 48 28 5 . . . . 16 . . . 2 53 17 12 38 . Launcher 39 | . 3 2 . 8 . 7 1 . . . 2 3 . . 1 . 11 1 . . . Special 9 | . . . . . . . . 1 . . 2 1 . . 1 1 3 . . . . Kinetic 616 | 9 84 50 84 54 . . 7 24 33 . 37 74 11 . 41 52 8 16 32 . . Thermal 421 | 9 10 . 114 63 48 28 5 . 6 . . 16 . . . 2 53 17 12 38 . Explosive 38 | . 3 2 . 7 . 7 1 . . . 2 3 . . 1 . 11 1 . . . Electromagnetic 12 | . . . . 1 . . . 1 . . 2 . . . 1 1 . . . 6 . Entropic 12 | . . . . . . . . . . . . . . . . . . . . 12 . Robot Hit Streak 28 | 6 8 10 16 28 18 5 3 22 7 . 13 12 6 . 8 4 3 8 11 5 . Robot Miss Streak 6 | 2 4 3 6 3 3 2 1 . 3 . 1 3 5 . 3 5 3 3 3 4 . Penetration Max 1 | . . . . . . . . . 1 . 1 1 1 . 1 1 1 1 . 1 . Secondary Targets 8 | . . 3 1 1 . . . . . . . 1 . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . 1 . . . . . . 1 . . Capacitor 55 | . . . . . . . . . . . . . . . . . . . 3 52 . Shots Hit Robots 635 | 12 56 33 139 79 34 19 6 21 26 . 27 56 5 . 22 12 13 22 27 26 . Core Hits 397 | 4 27 22 97 45 6 16 6 9 6 . 21 41 3 . 20 8 35 7 10 14 . Critical Kills 5 | . 1 . . . . 1 . . . . . 1 . . . . 1 . 1 . . Critical Parts Destroyed 11 | . . . . . . . . . . . 1 4 . . 2 1 . 1 2 . . Critical Strikes 22 | . 3 . 2 1 . 1 . 1 . . 1 5 . . 2 1 1 1 3 . . Burn 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Destroy 14 | . 1 . . . . . . 1 . . . 5 . . 2 1 . 1 3 . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20744 | 144 1039 662 1943 2109 866 756 210 1059 650 . 1629 1781 155 . 1079 505 2418 1383 854 1498 4 Guns 10582 | 144 691 395 1943 1224 . . 58 454 650 . 560 1267 155 . 680 505 84 424 668 680 . Cannons 3190 | . . . . 81 866 367 60 . . . . 224 . . . . 215 508 186 683 . Explosions 6762 | . 348 267 . 804 . 389 92 547 . . 1011 290 . . 399 . 2042 438 . 135 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 94 | . . . . . . . . . . . . . . . . . 77 13 . . 4 Kinetic 7722 | 82 616 395 655 557 . . 58 454 562 . 560 1267 155 . 680 505 84 424 668 . . Thermal 5777 | 62 247 . 1288 748 866 367 60 . 88 . . 224 . . . . 315 508 186 818 . Explosive 4661 | . 176 267 . 804 . 389 92 . . . 219 290 . . 181 . 1805 438 . . . Electromagnetic 1785 | . . . . . . . . 547 . . 792 . . . 218 . 137 . . 91 . Impact 116 | . . . . . . . . 58 . . 58 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 589 | . . . . . . . . . . . . . . . . . . . . 589 . Highest Corruption 11 | . 1 1 . . 4 . . 3 4 4 11 2 2 3 6 10 10 10 10 1 6 Average Corruption 4 | . 1 1 . . 3 . . 3 3 4 7 1 2 2 4 9 1 10 10 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 231 | . 12 9 . . 15 . . 31 17 3 23 6 7 9 18 26 . 37 15 1 2 Message Errors 61 | . 4 2 . . 6 . . 7 5 1 6 . 2 2 5 5 . 9 5 . 2 Matter Fused 53 | . 3 2 . . 3 . . 9 5 1 5 3 1 1 5 4 . 7 3 1 . Heat Flow Errors 32 | . 3 . . . 4 . . 2 4 . 1 1 1 3 1 4 . 8 . . . Energy Discharges 27 | . 1 . . . . . . 6 . 1 4 . 1 . 3 5 . 5 1 . . Parts Fused 2 | . . . . . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 34 | . 1 2 . . 1 . . 4 2 . 5 2 1 3 2 4 . 5 2 . . Data Loss (major) 13 | . . 1 . . 1 . . 1 . . . . 1 . 2 2 . 2 3 . . Misfires 6 | . . 2 . . . . . . 1 . 2 . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 664 | . . 3 . 6 30 13 1 139 . . 146 5 . . 73 . 163 76 . 9 . Projectiles 152 | . . . . . 30 13 1 . . . 28 5 . . . . 15 60 . . . Explosions 490 | . . 3 . 6 . . . 139 . . 118 . . . 73 . 126 16 . 9 . Melee 22 | . . . . . . . . . . . . . . . . . 22 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . 85 32 . . . 9 . . . . 43 . . . . . 264 66 . . 2 Shots 11 | . 1 2 . . . 1 . . . . 1 . . . . . 5 1 . . . Rammed 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | 36 191 16 30 23 213 66 66 210 202 . 222 162 107 273 144 249 168 285 288 366 . Average Temperature 65 | 14 52 4 6 9 64 28 38 94 99 . 114 21 65 113 86 77 63 94 54 112 . Received Heat Transfer 2019 | . 126 153 216 309 63 204 24 12 83 . 57 175 . . 12 . . . 18 327 240 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . Parts Fried 15 | . . . . . . . . 1 . . 14 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Robots Melted 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Parts Melted 16 | . 2 . . 2 3 4 . . . . . 3 . . . . 1 . 1 . . Heat Transferred 9071 | 185 470 . 2433 1702 1425 630 111 . 200 . . 259 . . . . 322 444 148 742 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . . . . . . . . 1 . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Maximum Alert Level 3 | . . . 1 3 1 . . . . . . 1 . . . . 2 . . . . Low Security (%) 75 | 100 100 100 94 20 13 . 100 . . . . 64 . . . . 62 100 100 100 100 Level 1 15 | . . . 5 11 86 . . . . . . 35 . . . . 23 . . . . Level 2 5 | . . . . 29 . . . . . . . . . . . . 13 . . . . Level 3 4 | . . . . 39 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 801 | 10 122 87 229 801 336 . 186 . . . . 307 . . . . 654 149 132 118 143 Initial 300 | . . 15 . 89 295 . . . . . . 38 . . . . 300 149 . 24 29 Average 145 | . 39 18 113 540 239 . 69 . . . . 109 . . . . 170 28 66 23 47 Influence Increases 7432 | 15 364 287 690 1256 400 . 472 431 108 . 265 530 10 . 163 70 1189 74 447 343 318 Destroy 0b10 Robot/C 3720 | . 180 180 440 720 240 . 300 300 80 . 220 240 . . 100 40 380 . 200 100 . Destroy 0b10 Robot/NC 410 | 15 50 10 95 75 15 . 20 5 . . . 60 10 . 10 5 25 . . 15 . Destroy Leader 762 | . 50 40 130 212 . . 74 30 20 . 30 54 . . . 10 40 . 50 22 . Allied During Kill 326 | . . . . 99 50 . 44 36 8 . . . . . 23 . . . 66 . . Successful Hack 179 | . 11 . 9 30 5 . 10 . . . . 20 . . . . 24 . 28 24 18 Select Force Hacks 90 | . . . . . 90 . . . . . . . . . . . . . . . . Disable Machine 345 | . 30 . . 75 . . 15 . . . . . . . . . 120 . 30 75 . Destroy Structure 580 | . 13 12 1 45 . . 9 . . . . 66 . . . . 270 74 28 62 . Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . 15 . 15 15 15 Lose Combat Pursuer 660 | . 30 45 15 . . . . 60 . . 15 90 . . 30 15 15 . 30 30 285 Influence Decreases 7289 | 15 324 327 477 712 990 167 300 564 147 . 203 332 270 . 161 72 761 502 399 338 228 Entered New Map 1300 | . . 25 . 124 462 167 . 64 8 . . 24 97 . . 2 . 279 . 24 24 Time Decay 4845 | 15 324 302 447 538 458 . 290 460 129 . 193 248 173 . 161 60 372 193 199 154 129 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 535 | . . . 30 30 10 . 10 . 10 . 10 60 . . . 10 40 30 60 160 75 Lost Ally 270 | . . . . 20 60 . . 40 . . . . . . . . 10 . 140 . . Purge Threat 239 | . . . . . . . . . . . . . . . . . 239 . . . . Squads Dispatched 36 | . 2 . 2 5 . . 4 . . . . 3 . . . . 8 . 4 5 3 Investigation 10 | . 1 . . 2 . . 1 . . . . 1 . . . . 4 . . 1 . Extermination 10 | . . . . . . . 2 . . . . 1 . . . . 3 . 1 1 2 Reinforcement 9 | . 1 . 2 1 . . 1 . . . . 1 . . . . 1 . . 1 1 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . . . . . . . . . 3 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Distress Signals 17 | . . . 3 1 . . 3 . . . . 3 . . 1 2 2 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 359 | . 21 12 38 41 9 19 9 9 8 . 12 28 . . 58 5 20 6 10 20 34 Peak Tracking Total 11 | . 5 3 5 6 3 5 3 7 4 . 4 8 . . 11 3 6 6 6 8 11 Tactical Retreats 26 | . 2 1 1 . . . . 3 1 . 1 3 . . 2 1 1 . 1 1 8 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Traps Triggered 19 | . 2 . . 8 . . 1 . 1 . . . . 1 . . 4 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Machines Disabled 34 | . 2 . . 5 . 11 1 . . . . . . . . . 8 . 2 5 . Max in Single Turn 4 | . 1 . . 1 . 4 1 . . . . . . . . . 2 . 1 1 . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . 2 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Machines Accessed 72 | . 7 . 4 6 6 3 4 . 1 4 . 4 . . 1 1 18 . 5 4 4 Terminals 44 | . 7 . 3 5 3 . 3 . 1 . . 2 . . . 1 12 . 2 2 3 Fabricators 7 | . . . . . . . . . . . . 1 . . . . 3 . 1 1 1 Repair Stations 3 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . 2 . 1 1 . Total Hacks 203 | . 17 . 10 10 15 15 6 . 1 35 . 10 . . 1 1 41 . 17 15 9 Successful 140 | . 4 . 5 5 9 15 5 . 1 35 . 6 . . 1 1 26 . 12 9 6 Failed 62 | . 13 . 5 5 6 . 1 . . . . 4 . . . . 14 . 5 6 3 Catastrophic 12 | . 3 . . 1 . . . . . . . . . . . . 6 . . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Manual 85 | . 16 . 7 3 7 . 3 . . . . 5 . . 1 . 26 . 5 8 4 Terminals 105 | . 17 . 7 8 7 . 5 . 1 . . 6 . . . 1 28 . 9 9 7 Fabricators 18 | . . . . . . . . . . . . 2 . . . . 9 . 2 3 2 Repair Stations 9 | . . . . 2 . . . . . . . . . . . . 2 . 5 . . Recycling Units 8 | . . . . . 8 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 3 . . . . . . . . 2 . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . . . . . 2 . 1 3 . Terminal Hacks 83 | . 2 . . 3 1 15 3 . 1 35 . 1 . . 1 1 10 . 4 4 2 Record 27 | . . . . . . 14 . . 1 11 . . . . . 1 . . . . . Part Schematic 20 | . 1 . . . 1 . 1 . . 13 . . . . . . 4 . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . 3 . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . 1 . . . . 5 . 2 2 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 6 | . . . . . . . . . . . . 1 . . . . 3 . 1 1 . Build 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 . Repair Station Hacks 6 | . . . . 1 . . . . . . . . . . . . 2 . 3 . . Scan Component 4 | . . . . 1 . . . . . . . . . . . . 1 . 2 . . Repair 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . . . 2 . 1 1 . Seal Access 5 | . . . . . . . 1 . . . . . . . . . 2 . 1 1 . Unauthorized Hacks 28 | . 2 . 3 1 5 . 1 . . . . 2 . . . . 7 . 2 2 3 Terminals 18 | . 2 . 3 1 2 . 1 . . . . 1 . . . . 3 . 2 1 2 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . Botnet 15 | . 1 . 2 1 2 . 1 . . . . 1 . . . . 2 . 2 1 2 Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . 1 . . . . 4 . . 1 1 Prioritize 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recompile 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 3 5 2 . 2 . . . . 3 . . . . 9 . 2 4 2 Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . 1 . 1 . . 13 . . . . . . 4 . . . . Parts Built 7 | . . . . . . . . . . . . . . . . . 3 . 2 2 . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Time 216 | . . . . . . . . . . . . . . . . . 111 . 58 47 . Total Part Build Rating 48 | . . . . . . . . . . . . . . . . . 24 . 14 10 . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Time 76 | . . . . . . . . . . . . . . . . . 25 . 51 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . . . . find_chute 2 | . . . . . . . . . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . 20 . . 2 . . . . . . 5 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Total Allies 50 | . . . . 2 20 1 . 3 . . . . . . 5 . 1 18 . . . Largest Group 18 | . . . . 2 18 18 1 3 1 . . . . . 5 . 1 18 10 . . Highest-Rated Group 656 | . . . . 62 202 202 83 136 47 . . . . . 264 . 10 656 404 . . Highest-Rated Ally 84 | . . . . 31 31 83 83 84 47 . . . . . 64 . 10 50 47 . . Total Orders 26 | . . . . . . . . 2 . . . . . . 24 . . . . . . STAY 22 | . . . . . . . . 1 . . . . . . 21 . . . . . . FOLLOW 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . Ally Attacks 328 | . . . . 77 35 36 24 31 16 . . . . . 13 . . 56 40 . . Total Damage 10360 | . . . . 1342 386 573 1434 1360 200 . . . . . 602 . . 3261 1202 . . Kills 80 | . . . . 25 7 3 15 12 3 . . . . . 4 . . 7 4 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 14 | . . . . . . 12 . . 1 . . . . . . . 1 . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Active Infowar (turns) 10644 | . 15 . . . . . 996 1799 826 99 777 963 905 425 1032 667 1354 388 49 349 . Optics 7256 | . . . . . . . 633 1799 826 99 777 963 905 425 829 . . . . . . Sensors 7132 | . . . . . . . 994 1116 9 . . 43 905 425 1005 667 1352 269 . 347 . Structural 15 | . 15 . . . . . . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . 2 . . . . Cloaking 171 | . . . . . . . . . . . . . . . 1 . . 119 49 2 . Jamming 2 | . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 3 1 . 1 . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Turns Passed 21398 | 119 1502 1424 1321 1533 1149 2288 996 1799 826 99 777 963 905 425 1052 668 1372 928 451 462 339 Spaces Moved 16289 | 65 827 874 762 896 632 1426 621 959 621 85 410 828 652 765 1040 957 1582 673 455 583 576 Core 349 | 3 . . . . . . . . . . . . . . . . . 25 . . 321 Treads 6 | . . . . . . 6 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 8609 | 62 827 874 762 896 632 1420 621 959 621 85 410 440 . . . . . . . . . Hover 7214 | . . . . . . . . . . . . 388 652 765 1040 957 1582 648 455 583 144 Flight 111 | . . . . . . . . . . . . . . . . . . . . . 111 Fastest Speed 33 | 50 100 140 110 105 120 120 110 110 101 105 107 48 52 52 33 49 45 50 46 42 34 Average Speed 92 | 97 152 141 119 120 121 127 119 123 119 106 125 82 104 52 51 49 49 50 50 45 53 Slowest Speed 320 | 100 200 145 145 170 155 320 170 125 125 120 145 140 111 52 105 49 51 56 157 119 80 Overloaded Moves 10 | . . . . . . . . . . . . . . . 10 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . 16 Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 97 99 57 83 99 89 15 98 67 74 54 14 71 84 91 78 34 97 12 16 24 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . . 3 1 . . . 1 . . . . . 1 . . . . . Known Exits Taken 14 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . . . 2 . 5 10 . 2 . 2 3 . 3 . . . . . Spaces Dug 55 | . . . . . . . . . . . . 5 . . . 6 33 1 2 8 . Terrain Destroyed 550 | . 15 12 . 52 . 61 7 18 . . 52 37 1 . 22 47 154 22 12 38 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 156 | . . . . . . . . 3 . . 2 12 1 . 10 35 45 10 12 26 . AOE 394 | . 15 12 . 52 . 61 7 15 . . 50 25 . . 12 12 109 12 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Total 21549 | 99 985 1010 1000 1238 968 1870 868 1541 668 96 625 1016 863 791 1496 1094 2102 1221 631 777 590 Wait 3475 | 13 46 95 61 155 86 374 205 536 5 . 176 45 192 27 312 91 349 498 125 78 6 Move 16244 | 64 826 873 761 895 631 1425 620 958 620 84 409 827 651 764 1039 956 1582 672 454 582 551 Hop 9 | . . . . . . . . . . . . . . . . . . . . . 9 Pick Up 191 | 5 25 4 22 20 1 11 9 4 10 4 2 19 . . 14 3 10 7 4 15 2 Fast Attach 96 | 7 2 . 1 12 1 1 4 2 3 . 3 7 . . 4 . 14 9 8 9 9 Attach 62 | . . 1 4 5 1 3 5 . 1 2 2 8 2 . 3 2 6 3 2 10 2 Detach 31 | 1 . . . 3 2 . 1 . . . 1 3 2 . 1 . 7 . 2 7 1 Swap 244 | . 16 5 20 36 2 18 7 8 3 . 9 26 4 . 45 8 18 5 5 9 . Drop 234 | . 20 6 29 39 2 15 9 8 7 6 . 27 1 . 21 1 21 7 2 11 2 Fire 679 | 9 50 26 102 73 24 23 8 13 19 . 21 54 11 . 39 32 71 19 29 56 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ram 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . 22 . . . 7 Rewire 249 | . . . . . 218 . . 12 . . 1 . . . 18 . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 10) 771 | -10/Materials | Discovered new exit (range 16) 1066 | -10/Materials | Discovered new exit (range 12) 1190 | -10/Materials | Discovered new exit (range 6) 1622 | -10/Materials | Entered Mines 1701 | -10/Mines | Learned location of Storage (-9) 1751 | -10/Mines | Discovered new exit (range 12) 1912 | -10/Mines | Discovered new exit (range 8) 1947 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1947 | -10/Mines | Discovered new exit (range 5) 2012 | -10/Mines | Discovered new exit (range 10) 2758 | -10/Mines | Learned location of 1 exit from Materials 3046 | -10/Mines | Entered Materials 3046 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3047 | -9/Materials | Identified exit to Storage 3128 | -9/Materials | Discovered exit to Storage (range 15) 3342 | -9/Materials | Discovered new exit (range 8) 3809 | -9/Materials | Discovered new exit (range 4) 3929 | -9/Materials | Discovered new exit (range 7) 4367 | -9/Materials | Entered Storage 4605 | -9/Storage | Met a pair of Derelict thieves 5037 | -9/Storage | Build established: Scavenger-Mutant 5522 | -9/Storage | Found Prototype Launcher 5522 | -9/Storage | Identified Gui. EMP Blaster 5751 | -9/Storage | Build established: Mutant 5757 | -9/Storage | Discovered new exit (range 10) 5900 | -9/Storage | Entered Recycling 5900 | -9/Recycling | Accompanied by 1 ally 6055 | -9/Recycling | Discovered new exit (range 16) 6643 | -9/Recycling | Build established: Commander-Mutant 6966 | -9/Recycling | Scanned before Scraplab entrance 6985 | -9/Recycling | Entered Scraplab 6996 | -9/Recycling | Discovered new exit (range 3) 7049 | -9/Recycling | Entered Scraptown 7049 | -9/Scraptown | Accompanied by 18 allies 7049 | -9/Scraptown | System corruption cleaned by C-Scrubber 7329 | -9/Scraptown | Discovered new exit (range 11) 7444 | -9/Scraptown | Visited SPCMW 7475 | -9/Scraptown | Visited TADAMA 7642 | -9/Scraptown | Visited Comm Corps 7684 | -9/Scraptown | Visited Spacefarers 7705 | -9/Scraptown | Visited Cyclists 7777 | -9/Scraptown | Visited The Evicted 7789 | -9/Scraptown | Visited Shadow of the Wyrm 7810 | -9/Scraptown | Visited UFD Registry 7810 | -9/Scraptown | Registered with UFD as "Electroface" 7834 | -9/Scraptown | Visited Observation Area 7879 | -9/Scraptown | Visited Science Guys 7920 | -9/Scraptown | Visited Abandonware Association 7933 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 7933 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 8081 | -9/Scraptown | Visited Sword Containment 8101 | -9/Scraptown | Visited Scrap Suit Storage 8124 | -9/Scraptown | Visited Junk Repository 8167 | -9/Scraptown | Visited Science Testing Area 8188 | -9/Scraptown | Visited Botcube Research 8214 | -9/Scraptown | Visited Research Penetration Think Tank 8289 | -9/Scraptown | Visited Curators Association 8412 | -9/Scraptown | Met Optimus 8412 | -9/Scraptown | Accepted into 0bPrime 8812 | -9/Scraptown | Civil war broke out across Scraptown 8817 | -9/Scraptown | Found Voltaic Drivehammer 8865 | -9/Scraptown | Lost 7 allies 8907 | -9/Scraptown | Identified exit to Factory 8928 | -9/Scraptown | Lost 4 allies 8937 | -9/Scraptown | Core integrity fell below 50% 8977 | -9/Scraptown | Lost 3 allies 8979 | -9/Scraptown | Optimus destroyed in the chaos of civil war 9051 | -9/Scraptown | Lost 9 allies 9069 | -9/Scraptown | Found Deploy-a-Sentry 9179 | -9/Scraptown | Lost 4 allies 9182 | -9/Scraptown | Lrg. Botcube activated 9206 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 3 guns 9232 | -9/Scraptown | Lost 3 allies 9309 | -9/Scraptown | Lost 4 allies 9337 | -9/Scraptown | Entered Factory 9337 | -6/Factory | Accompanied by 1 ally 9337 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 9364 | -6/Factory | Identified exit to Lower Caves 9438 | -6/Factory | Build established: Scavenger-Mutant 10017 | -6/Factory | Build established: Scavenger-Skirmisher 10333 | -6/Factory | Entered Lower Caves 10333 | -6/Lower Caves | Accompanied by 1 ally 10842 | -6/Lower Caves | Learned Factory stockpile data 10844 | -6/Lower Caves | Learned location of 1 exit from Factory 10908 | -6/Lower Caves | Build established: Scavenger-Mutant 11034 | -6/Lower Caves | Found DRS Beacon 11081 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11273 | -6/Lower Caves | Learned 4 Factory zone layouts 11288 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11409 | -6/Lower Caves | Discovered new exit (range 16) 11597 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11999 | -6/Lower Caves | Murdered Large Mutated Botcube 11999 | -6/Lower Caves | Destroyed Large Mutated Botcube 12010 | -6/Lower Caves | Found Lrg. Botcube 12026 | -6/Lower Caves | Lrg. Botcube activated 12038 | -6/Lower Caves | Lrg. Botcube completed mutation into treaded form, armed with 1 gun 12072 | -6/Lower Caves | Identified exit to Lower Caves 12132 | -6/Lower Caves | Entered another Lower Caves area 12132 | -6/Lower Caves | Accompanied by 1 ally 12232 | -6/Lower Caves | Discovered new exit (range 3) 12235 | -6/Lower Caves | Identified exit to Factory 12336 | -6/Lower Caves | Ambushed by wild Derelicts 12457 | -6/Lower Caves | Build established: Scavenger-Mutant 12602 | -6/Lower Caves | Learned Factory garrison access intel 12781 | -6/Lower Caves | Found Lrg. Botcube 12930 | -6/Lower Caves | Discovered new exit (range 7) 12936 | -6/Lower Caves | Identified exit to Data Miner 12958 | -6/Lower Caves | Entered Data Miner 12958 | -6/Data Miner | Discovered new exit (range 6) 12963 | -6/Data Miner | Identified exit to Proximity Caves 12982 | -6/Data Miner | Met Data Miner 13008 | -6/Data Miner | Learned location of Section 7 (-3) 13008 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13026 | -6/Data Miner | Received God Mode back door access code from Data Miner 13057 | -6/Data Miner | Entered Proximity Caves 13629 | -5/Proximity Caves | Spotted B-75 Beast 13793 | -5/Proximity Caves | Discovered exit to Factory (range 16) 13810 | -5/Proximity Caves | System corruption reached 10% 13834 | -5/Proximity Caves | Entered Factory 13834 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13835 | -5/Factory | Identified exit to Extension 13838 | -5/Factory | Loaded intel: 4 garrison access locations 13941 | -5/Factory | Discovered new exit (range 19) 13961 | -5/Factory | Identified exit to Upper Caves 14625 | -5/Factory | Lost 4 parts (1p1n2w) 14712 | -5/Factory | Build established: Hacker-Mutant 14737 | -5/Factory | Spotted B-75 Beast 14797 | -5/Factory | Entered Upper Caves 15666 | -5/Upper Caves | Learned 12 Factory zone layouts 15688 | -5/Upper Caves | Discovered new exit (range 4) 15690 | -5/Upper Caves | Identified exit to Upper Caves 15702 | -5/Upper Caves | Entered another Upper Caves area 15744 | -5/Upper Caves | Discovered new exit (range 4) 15765 | -5/Upper Caves | Identified exit to Factory 15767 | -5/Upper Caves | Identified exit to Warlord 15923 | -5/Upper Caves | Encountered a Warlord checkpoint 15984 | -5/Upper Caves | Build established: Hacker-Scout 16127 | -5/Upper Caves | Entered Warlord 16145 | -5/Warlord | System corruption cleaned by Quarantine Array 16263 | -5/Warlord | Rebuked by Warlord 16288 | -5/Warlord | Warlord's base attacked by MAIN.C 16341 | -5/Warlord | Opened Warlord's prototype stash 16352 | -5/Warlord | Found Prototype Device 16352 | -5/Warlord | Identified Exp. Cloaking Device 16356 | -5/Warlord | Found Prototype Reactor 16454 | -5/Warlord | Found Prototype Energy Gun 16454 | -5/Warlord | Identified Vortex Rail 16459 | -5/Warlord | Found Vortex Rail 16638 | -5/Warlord | Warlord forces counterattacked 16668 | -5/Warlord | Spotted Executioner 16696 | -5/Warlord | Spotted Striker 16718 | -5/Warlord | Spotted B-75 Beast 16719 | -5/Warlord | Found Prototype Processor 16719 | -5/Warlord | Spotted B-86 Titan 16723 | -5/Warlord | DAS Turret deployed 16784 | -5/Warlord | Lost 10 allies 16845 | -5/Warlord | Spotted Striker 16874 | -5/Warlord | Lost 6 allies 16894 | -5/Warlord | Spotted Executioner 16895 | -5/Warlord | Spotted Striker 16950 | -5/Warlord | Discovered new exit (range 20) 16954 | -5/Warlord | Found Corrupted Prototype Processor 16954 | -5/Warlord | Identified Exp. Core Analyzer 16956 | -5/Warlord | Found Prototype Processor 16956 | -5/Warlord | Identified Exp. Targeting Computer (x2) 16963 | -5/Warlord | Warlord base infiltrated, sounded retreat 16964 | -5/Warlord | Found Prototype Device 16964 | -5/Warlord | Identified Adv. Kinecellerator 16977 | -5/Warlord | Lost 13 allies 16982 | -5/Warlord | Found Exp. Core Analyzer 17038 | -5/Warlord | Allies destroyed Striker 17058 | -5/Warlord | Lost 3 allies 17124 | -5/Warlord | Spotted Striker 17127 | -5/Warlord | Spotted Striker 17148 | -5/Warlord | Found Prototype Device 17148 | -5/Warlord | Identified Exp. Shock Absorption System 17165 | -5/Warlord | Lost 13 allies 17170 | -5/Warlord | Identified exit to Proximity Caves 17179 | -5/Warlord | Entered Proximity Caves 17182 | -4/Proximity Caves | System corruption reached 10% 17182 | -4/Proximity Caves | Spotter reported a threat 17186 | -4/Proximity Caves | Activated DRS Beacon 17330 | -4/Proximity Caves | Spotter reported a threat 17362 | -4/Proximity Caves | Learned location of Quarantine (-3) 17443 | -4/Proximity Caves | Build established: Scavenger-Mutant 17586 | -4/Proximity Caves | Spotted B-86 Titan 17785 | -4/Proximity Caves | Discovered exit to Factory (range 12) 17847 | -4/Proximity Caves | Entered Factory 17847 | -4/Factory | Evolved 2 slots: Utility x2 17848 | -4/Factory | Identified exit to Armory 17849 | -4/Factory | Identified exit to Upper Caves 17910 | -4/Factory | Build established: Hacker-Mutant 17997 | -4/Factory | Repaired Gravmag Array 18097 | -4/Factory | Search patrols dispatched 18221 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 18270 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 18439 | -4/Factory | Build established: Wizard-Mutant 18470 | -4/Factory | Central database locked down 18763 | -4/Factory | Watched by a mysterious "MATRIX" hacker 18981 | -4/Factory | Destroyed 10 combat bots 19045 | -4/Factory | Allied Derelicts emerged from ambush trap array 19219 | -4/Factory | System corruption reached 10% 19219 | -4/Factory | Manually triggered Chute Trap 19219 | -4/Factory | Sucked down chute 19219 | -4/Factory | Entered Waste 19249 | -4/Waste | Lost 4 parts (1p3u) 19443 | -4/Waste | Spotted C-40 Crusher 19444 | -4/Waste | Spotted C-40 Crusher 19449 | -4/Waste | Spotted C-40 Crusher 19452 | -4/Waste | Spotted C-40 Crusher 19453 | -4/Waste | Spotted C-40 Crusher 19478 | -4/Waste | Spotted C-40 Crusher 19487 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 19488 | -4/Waste | Destroyed C-40 Crusher 19491 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 19491 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19506 | -4/Waste | Discovered new exit (range 15) 19515 | -4/Waste | Build established: Hacker-Mutant 19522 | -4/Waste | Lost 3 parts (2u1w) 19523 | -4/Waste | Warlord forces began an assault 19550 | -4/Waste | Allies destroyed C-40 Crusher 19554 | -4/Waste | Allies destroyed C-40 Crusher 19583 | -4/Waste | Lost 6 allies 19616 | -4/Waste | Identified exit to Factory 20147 | -4/Waste | Entered Factory 20147 | -4/Factory | Accompanied by 10 allies 20168 | -4/Factory | Garrison activated, responded to threat 20268 | -4/Factory | Lost 7 allies 20284 | -4/Factory | Fabricated Quantum Capacitor (x2) 20317 | -4/Factory | Lost 5 parts (2n2u1w) 20383 | -4/Factory | Repaired Broken Cmb. Linear Gravjet 20560 | -4/Factory | Discovered new exit (range 7) 20562 | -4/Factory | Identified exit to Research 20598 | -4/Factory | Entered Research 20598 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 20877 | -3/Research | Identified exit to Research 20922 | -3/Research | Garrison activated, responded to threat 21001 | -3/Research | Fabricated Weapon Mount (x2) 21060 | -3/Research | Entered another Research area 21060 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21090 | -2/Research | Lost 15 parts (2p5n3u5w) 21217 | -2/Research | Found Quantum Capacitor 21223 | -2/Research | Lost 7 parts (2p2n2u1w) 21224 | -2/Research | Spotted B-90 Cyclops 21247 | -2/Research | Core integrity fell below 50% 21305 | -2/Research | Found Prototype Launcher 21305 | -2/Research | Identified Ragnarok Missile Launcher 21307 | -2/Research | Found Ragnarok Missile Launcher 21330 | -2/Research | Core integrity fell below 20% 21361 | -2/Research | Lost 5 parts (4n1u) 21368 | -2/Research | Spotted B-90 Cyclops 21399 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21315_ Q-thruster destroyed. 21319_ Acquired Adv. Reaction Control System. 21321_ Dropped Ragnarok Missile Launcher. 21328_ Q-thruster destroyed. 21328_ Adv. Reaction Control System destroyed. 21328_ Critical hit (Burn: +37). 21329_ Slug penetrates Wall. 21330_ Q-thruster destroyed. 21332_ Penetrated by Slug. 21332_ Slug penetrates A-15 Conveyor. 21355_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 21365_ 5J/BVUZFN2GUOV#FJQO%ZI4ERFH,MLD 21384_ Slammed into T-07 Excavator. 21389_ 3:NYWNMG