Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 21:59:40 Player: amhuman Result: Destroyed by Commando 4b with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (4987) 4987 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2685) 2685 TOTAL SCORE: 12352 Bonus ------- High Alert Combat Kills 494 Follower Combat Kills 700 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -209 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 68/100 System Corruption 4% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Targeting Computer Relay Coupler [Brawler] (14) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (6) > --- WEAPON (2) ------- Heavy Laser Minigun > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Angular Momentum Engine Carbon-fiber Leg Large Storage Unit Kinecellerator Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] (48) Relay Coupler [Grunt] (32) Relay Coupler [Sentry] (28) Relay Coupler [Specialist] (25) Relay Coupler [Specialist] (26) Plasma Rifle Improved EM Pulse Cannon Plasma Cannon Gauss Rifle Coil Gun Heavy Machine Gun KE Penetrator Remote Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- Coil Gun Heavy Rocket Launcher > --- INVENTORY -------- Angular Momentum Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Armored Huge Wheel Large Storage Unit Kinecellerator Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Heavy Laser Improved EM Pulse Cannon Plasma Cannon Minigun Gauss Rifle Heavy Machine Gun KE Penetrator Advanced Assault Cannon Improved Datajack Remote Datajack Makeshift Spear [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . Utility 4 | . . 1 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 144 | 6 . 13 4 . 7 20 14 51 16 . 13 Power 13 | 1 . 2 . . 2 . 1 5 1 . 1 Engine 2 | 1 . 1 . . . . . . . . . Core 10 | . . 1 . . 2 . 1 5 . . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 37 | 2 . 3 2 . 1 5 5 13 3 . 3 Treads . | . . . . . . . . . . . . Leg 24 | 2 . 1 . . . 5 . 12 2 . 2 Wheel 10 | . . 2 2 . 1 . 2 1 1 . 1 Hover 3 | . . . . . . . 3 . . . . Flight . | . . . . . . . . . . . . Utility 34 | 1 . 4 1 . 1 6 6 11 2 . 2 Device 13 | . . 1 1 . . 2 3 6 . . . Storage 4 | 1 . 1 . . . . 1 . 1 . . Processor 4 | . . 1 . . 1 1 . 1 . . . Hackware 9 | . . . . . . 1 1 4 1 . 2 Protection 4 | . . 1 . . . 2 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 60 | 2 . 4 1 . 3 9 2 22 10 . 7 Energy Gun 3 | . . . . . . 2 . . . . 1 Energy Cannon 3 | . . . . . . . 1 2 . . . Ballistic Gun 26 | 2 . 3 1 . 1 5 1 9 3 . 1 Ballistic Cannon 3 | . . 1 . . . . . . 2 . . Launcher 3 | . . . . . 1 . . . 1 . 1 Special Weapon 6 | . . . . . 1 . . 3 1 . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . 1 . 8 1 . 2 Special Melee Weapon 4 | . . . . . . 1 . . 2 . 1 Unidentified Prototypes 1 | . . . . . . . . . 1 . . Parts Lost 66 | . . 8 1 . 9 11 5 19 4 . 9 Power 11 | . . 1 . . 2 . 1 4 1 . 2 Propulsion 30 | . . 3 1 . 3 5 3 8 3 . 4 Utility 13 | . . 2 . . 2 2 1 5 . . 1 Weapon 12 | . . 2 . . 2 4 . 2 . . 2 Highest Loss Streak 7 | . . 6 1 . 2 6 3 7 2 . 3 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 85 76 96 100 84 85 71 92 90 84 79 Core 6 | . . 1 11 11 10 9 6 6 2 . 4 Leg 15 | . 28 21 . . . 20 4 23 25 15 9 Wheel 9 | . . 9 30 33 29 . 3 3 1 . 6 Device 8 | . . 3 10 11 . 1 6 16 7 7 7 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 Processor 10 | . . 4 11 11 12 16 15 10 7 7 7 Hackware 6 | . . . . . . 5 6 6 17 23 18 Protection 1 | . . 2 . . . 8 6 1 . . . Ballistic Gun 7 | . 28 14 22 22 15 9 2 3 . 7 . Special Weapon 1 | . . . . . . . . 2 1 . 1 Piercing Weapon 2 | . . . . . . . 4 4 4 . 4 Peak Build Rating 63 | 6 7 17 22 23 27 35 37 45 63 56 56 Average Rating 31 | 4 6 10 21 22 22 30 28 35 53 56 43 On Entrance 24 | . 6 6 17 22 23 12 21 37 38 56 56 Naked Turns . | . . . . . . . . . . . . Heaviest Build 109 | 13 13 33 32 32 39 40 43 46 109 107 107 Greatest Support 71 | 20 20 30 36 34 34 50 32 55 71 36 36 Greatest Overweight (x) 11 | 4 . 1 1 . 2 2 11 3 5 2 3 Average Overweight (x) . | . . . . . . . 1 . 2 2 2 Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 15 15 25 25 25 Average Capacity 16 | 7 8 12 15 15 15 15 15 15 24 25 25 Most Carried 25 | 4 8 14 15 15 15 15 15 15 25 24 24 Average Carried 15 | 2 4 8 14 14 14 13 14 14 21 24 21 Final Capacity 25 | 8 8 15 15 15 15 15 15 15 25 25 25 Final Carried 24 | 3 6 13 15 15 14 13 15 13 24 24 22 Class Distribution -------------------- 46% | Mutant 31% | Bothacker-Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Matter Collected 2792 | 202 62 385 186 . 195 311 244 754 262 . 191 Remotely 92 | . . . 92 . . . . . . . . Salvage Created 3571 | . 44 481 168 . 299 462 393 1518 115 . 91 Parts 206 | . 3 41 13 . 26 28 11 74 5 . 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Combat Hostiles Destroyed 99 | . 1 18 8 . 13 11 5 35 5 . 3 Melee 2 | . . . . . . . . . . . 2 Guns 81 | . 1 14 8 . 10 11 3 32 1 . 1 Cannons 13 | . . 4 . . . . 2 3 4 . . AOE 3 | . . . . . 3 . . . . . . Classes Destroyed 14 | . 1 3 2 . . 2 2 1 1 . 2 Worker 1 | . . 1 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 32 | . . 9 3 . 7 3 . 6 2 . 2 Cutter 3 | . . . . . . . . 3 . . . Grunt 50 | . 1 6 3 . 6 4 3 25 2 . . Duelist 1 | . . . . . . . . . . . 1 Sentry 6 | . . 3 . . . 3 . . . . . Demolisher 1 | . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . 1 Hunter 2 | . . . . . . 1 . 1 . . . Programmer 2 | . . . . . . . 2 . . . . Assembled 2 | . . . 2 . . . . . . . . Best Kill Streak 6 | . 1 3 3 . 4 2 3 6 2 . 2 Combat Bots Only 6 | . 1 3 3 . 4 2 2 6 2 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 2 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Hostile Shots Fired 748 | . 1 131 23 . 72 124 43 237 69 . 48 Missed 215 | . . 32 5 . 15 45 12 65 27 . 14 Damage Taken 7771 | . 10 1243 180 . 766 1109 504 2422 742 . 795 Core 1255 | . . 221 19 . 148 164 32 375 116 . 180 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 68 | 100 100 . . . 3 70 . . . . . Volleys Fired 209 | . 1 52 13 . 34 25 19 30 15 . 20 Largest 2 | . 2 2 2 . 2 2 2 2 2 . 2 Hottest 149 | . 40 55 50 . 100 90 105 149 87 . 94 Shots Fired 472 | . 2 88 26 . 50 52 38 168 22 . 26 Gun 375 | . 2 62 26 . 41 52 19 149 5 . 19 Cannon 71 | . . 26 . . . . 19 15 11 . . Launcher 7 | . . . . . 3 . . . 2 . 2 Special 19 | . . . . . 6 . . 4 4 . 5 Kinetic 377 | . 2 88 26 . 41 31 19 149 16 . 5 Thermal 71 | . . . . . 6 21 19 11 . . 14 Explosive 7 | . . . . . 3 . . . 2 . 2 Electromagnetic 4 | . . . . . . . . 4 . . . Robot Hit Streak 23 | . 1 14 6 . 7 17 11 23 4 . 11 Robot Miss Streak 7 | . . 5 4 . 7 3 3 6 2 . 3 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 5 | . . . 1 . 2 1 . 1 . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . 1 . . . Autonomous 118 | . . . . . . 6 . 112 . . . Shots Hit Robots 336 | . 1 53 16 . 35 38 31 125 14 . 23 Core Hits 172 | . 1 27 11 . 25 21 14 58 11 . 4 Critical Kills 3 | . . . 2 . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . . Critical Strikes 7 | . . . 2 . . . . 4 . . 1 Burn 1 | . . . . . . . . . . . 1 Destroy 6 | . . . 2 . . . . 4 . . . Melee Attacks 108 | . . . . . . 2 7 81 1 . 17 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 104 | . . . . . . 2 7 81 . . 14 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8204 | . 15 815 291 . 842 730 729 3802 447 . 533 Guns 6510 | . 15 556 291 . 642 730 320 3489 98 . 369 Cannons 1155 | . . 245 . . . . 409 313 188 . . Explosions 429 | . . . . . 200 . . . 161 . 68 Melee 96 | . . . . . . . . . . . 96 Ramming 14 | . . 14 . . . . . . . . . Kinetic 6425 | . 15 801 291 . 642 482 320 3489 286 . 99 Thermal 1175 | . . . . . . 248 409 248 . . 270 Explosive 429 | . . . . . 200 . . . 161 . 68 Electromagnetic 65 | . . . . . . . . 65 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 96 | . . . . . . . . . . . 96 Highest Corruption 4 | . . . . . . . 3 3 3 3 4 Average Corruption 2 | . . . . . . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 90 | . . . . . . . 8 48 24 . 10 Message Errors 25 | . . . . . . . 4 11 8 . 2 Matter Fused 30 | . . . . . . . 1 19 9 . 1 Heat Flow Errors 5 | . . . . . . . . 2 1 . 2 Energy Discharges 8 | . . . . . . . 2 4 . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 1 . . Data Loss (minor) 10 | . . . . . . . . 5 4 . 1 Data Loss (major) 7 | . . . . . . . 1 5 . . 1 Misfires 2 | . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 8 | . . . . . . . . . . . 8 Projectiles . | . . . . . . . . . . . . Explosions 8 | . . . . . . . . . . . 8 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . 2 . . . . . . 1 . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . 2 . . . . . . 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 213 | . . . . . 35 . . . 37 . 141 Shots 6 | . . . . . 1 . . . 2 . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 455 | . . 12 4 . 80 279 420 455 298 . 227 Average Temperature 109 | . . 3 4 . 25 81 171 211 126 . 76 Received Heat Transfer 2165 | . 6 342 47 . 252 180 189 1071 78 . . Effects 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . . . Heat Transferred 2310 | . . . . . . 555 750 450 . . 555 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Peak Influence 1717 | . 35 401 247 . 181 374 129 1717 913 364 511 Initial 900 | . . 14 97 . . 17 114 45 900 364 236 Average 465 | . 19 160 125 . 68 185 65 893 847 364 371 Maximum Alert Level 5 | . . 2 1 . . 1 . 5 3 1 2 Low Security (%) 43 | 100 100 69 70 . 100 49 100 12 . . . Level 1 16 | . . 28 29 . . 50 . 5 . 100 78 Level 2 4 | . . 2 . . . . . 9 . . 21 Level 3 27 | . . . . . . . . 44 99 . . Level 4 5 | . . . . . . . . 19 . . . Level 5 2 | . . . . . . . . 9 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . 3 . . . 2 1 . 3 . . Investigation 3 | . . 1 . . . 1 . . 1 . . Extermination 2 | . . . . . . . 1 . 1 . . Reinforcement 2 | . . 2 . . . . . . . . . Assault 2 | . . . . . . 1 . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Distress Signals 8 | . . 2 . . . 4 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 188 | . 2 36 11 . 17 28 9 47 22 . 16 Peak Tracking Total 7 | . 1 5 3 . 4 5 3 7 6 . 6 Tactical Retreats 19 | . . 4 3 . 3 5 . 3 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Traps Triggered 6 | . . . . . . 1 . 2 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . 2 . . 2 . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Machines Disabled 18 | . . 2 . . 1 1 . 8 3 . 3 Max in Single Turn 2 | . . 1 . . 1 1 . 1 2 . 1 Garrison Access 1 | . . . . . . 1 . . . . . Garrison Relay 7 | . . . . . . . . 6 . . 1 Phase Generator 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Machines Accessed 20 | . . 4 1 1 . 5 3 2 2 2 . Terminals 17 | . . 4 1 . . 5 2 2 2 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 46 | . . 10 1 1 . 16 5 5 6 2 . Successful 16 | . . 3 1 1 . 7 1 1 1 1 . Failed 29 | . . 7 . . . 8 4 4 5 1 . Catastrophic 7 | . . 2 . . . 1 1 . 3 . . Database Lockouts 1 | . . . . . . 1 . . . . . Manual 37 | . . 10 . 1 . 17 2 . 6 1 . Terminals 43 | . . 10 1 . . 16 4 5 6 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Terminal Hacks 9 | . . 2 1 1 . 4 . 1 . . . Robot Analysis 2 | . . 1 . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . . 1 . . 1 . Unauthorized Hacks 5 | . . 1 . . . 3 . . 1 . . Terminals 5 | . . 1 . . . 3 . . 1 . . Botnet 5 | . . 1 . . . 3 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 14 | . . 3 . . . 4 3 1 2 1 . Full Trace Events 3 | . . 1 . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Used RIF Installer 2 | . . . . . . . . 1 . . 1 Coupler Efficiency 1 | . . . . . . . . . . . 1 Robots Hacked 11 | . . . . . . . . 4 2 . 5 Non-combat . | . . . . . . . . . . . . Combat 11 | . . . . . . . . 4 2 . 5 Robot Hacks Applied 11 | . . . . . . . . 4 2 . 5 disrupt_area 1 | . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . . . 1 . 1 formatsys_high 7 | . . . . . . . . 3 1 . 3 Relay Couplers Released 28 | . . . . . . 2 . 22 . . 4 Machine Destruction 28 | . . . . . . 2 . 22 . . 4 Attached 7 | . . . . . . . . 4 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 4 . . 3 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Total Allies 20 | . . . . . . . . 11 2 . 7 Largest Group 9 | . . . . . . . . 9 9 1 6 Highest-Rated Group 410 | . . . . . . . . 410 410 31 193 Highest-Rated Ally 95 | . . . . . . . . 95 95 31 40 Total Orders 4 | . . . . . . . . . 1 . 3 STAY 2 | . . . . . . . . . 1 . 1 FOLLOW 2 | . . . . . . . . . . . 2 Ally Attacks 122 | . . . . . . . . 39 65 . 18 Total Damage 3206 | . . . . . . . . 949 1688 . 569 Kills 25 | . . . . . . . . 5 14 . 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Robot Analysis Total 2 | . . 1 . . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Turns Passed 9134 | 91 145 806 743 326 924 629 938 2519 1328 41 644 Spaces Moved 5984 | 47 114 509 744 375 807 349 388 1630 677 16 328 Core 9 | 7 . . . . . . 2 . . . . Treads . | . . . . . . . . . . . . Legs 2331 | 40 114 230 . . . 349 229 815 510 16 28 Wheels 3642 | . . 279 744 375 807 . 155 815 167 . 300 Hover 2 | . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 86 86 86 120 115 115 120 270 130 Average Speed 129 | 166 120 115 89 86 98 140 207 128 182 270 155 Slowest Speed 600 | 250 120 190 105 86 110 260 600 330 270 270 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 28 45 100 76 99 39 10 87 19 6 44 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . 1 . . Scrap Searched 2 | . . . 1 . 1 . . . . . . Spaces Dug 16 | . . . . . 2 2 3 7 . . 2 Terrain Destroyed 156 | . . . . . 34 6 3 22 14 . 77 Melee 14 | . . . . . . 2 3 7 . . 2 Projectile 22 | . . . . . 2 4 . 15 1 . . AOE 120 | . . . . . 32 . . . 13 . 75 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Sto Gar Total 6887 | 57 121 639 793 379 872 440 474 1925 747 15 425 Wait 231 | . . 47 22 . 21 29 35 53 5 . 19 Move 5974 | 46 113 508 743 374 806 348 388 1629 676 15 328 Hop . | . . . . . . . . . . . . Pick Up 106 | 4 5 13 7 2 3 11 7 31 15 . 8 Fast Attach 41 | 6 . 7 2 . 1 3 8 14 . . . Attach 60 | . . 4 1 . 3 13 2 24 5 . 8 Detach 5 | . . . . . . 2 . 3 . . . Swap 44 | . . 2 1 . 3 4 4 14 11 . 5 Drop 50 | 1 2 5 4 3 1 1 4 27 1 . 1 Fire 209 | . 1 52 13 . 34 25 19 30 15 . 20 Melee 108 | . . . . . . 2 7 81 1 . 17 Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 8 16 . 8 Rewire 22 | . . . . . . . . 11 . . 11 Trap 4 | . . . . . . 2 . . 2 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 9) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 438 | -9/Materials | Discovered new exit (range 16) 715 | -9/Materials | Lost 6 parts (2n2u2w) 836 | -9/Materials | Core integrity fell below 50% 899 | -9/Materials | Identified exit to Mines 1043 | -9/Materials | Entered Mines 1083 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1105 | -9/Mines | Assembled infested the area 1110 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1128 | -9/Mines | Learned Materials non-interactive machine intel 1483 | -9/Mines | Discovered new exit (range 9) 1551 | -9/Mines | Discovered new exit (range 13) 1553 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1594 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1594 | -9/Mines | Discovered new exit (range 5) 1786 | -9/Mines | Entered Exiles 1808 | -9/Exiles | Met 8R-AWN 1822 | -9/Exiles | Met EX-HEX 1850 | -9/Exiles | Met EX-BIN 1860 | -9/Exiles | Aligned with FarCom system 1860 | -9/Exiles | Given EX-Vault access code 1881 | -9/Exiles | Opened EX-Vault 1887 | -9/Exiles | Found AWS/Gauss 1909 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1931 | -9/Exiles | Met EX-DEC 1997 | -9/Exiles | Visited The Gauntlet 2057 | -9/Exiles | Discovered new exit (range 14) 2112 | -9/Exiles | Left Exiles lab with AWS/Gauss 2112 | -9/Exiles | Entered Mines 2189 | -8/Mines | Discovered new exit (range 16) 2323 | -8/Mines | Core integrity fell below 20% 2429 | -8/Mines | Discovered new exit (range 8) 3036 | -8/Mines | Entered Materials 3036 | -8/Materials | Evolved 2 slots: Utility x2 3037 | -8/Materials | Loaded intel: 50 non-interactive machine locations 3149 | -8/Materials | Central database locked down 3512 | -8/Materials | Lost 6 parts (2n2u2w) 3546 | -8/Materials | Identified exit to Factory 3665 | -8/Materials | Entered Factory 3665 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4503 | -7/Factory | Lost 3 parts (2n1u) 4603 | -7/Factory | Identified exit to Garrison 4603 | -7/Factory | Entered Garrison 4707 | -7/Garrison | Triggered checkpoint 4715 | -7/Garrison | Triggered checkpoint 4766 | -7/Garrison | Garrison Relay disabled 4774 | -7/Garrison | Lost 7 parts (1p2n3u1w) 4949 | -7/Garrison | Garrison Relay disabled 5037 | -7/Garrison | Build established: Scavenger-Mutant 5070 | -7/Garrison | Lost 5 parts (2n2u1w) 5155 | -7/Garrison | Discovered new exit (range 10) 5189 | -7/Garrison | Triggered checkpoint 5207 | -7/Garrison | Garrison Relay disabled 5283 | -7/Garrison | Rescued a captive Derelict 5300 | -7/Garrison | Rescued a captive Derelict 5314 | -7/Garrison | Lost 3 parts (1p2n) 5465 | -7/Garrison | Discovered new exit (range 15) 5559 | -7/Garrison | Triggered checkpoint 5594 | -7/Garrison | Garrison Relay disabled 5767 | -7/Garrison | Triggered checkpoint 5933 | -7/Garrison | Installed Relay Interface Framework 5953 | -7/Garrison | Discovered new exit (range 12) 6431 | -7/Garrison | Triggered checkpoint 6579 | -7/Garrison | Build established: Bothacker-Mutant 6628 | -7/Garrison | Core integrity fell below 50% 6671 | -7/Garrison | Found embedded Infiltrators 6711 | -7/Garrison | Triggered checkpoint 6738 | -7/Garrison | Garrison Relay disabled 6877 | -7/Garrison | Garrison Relay disabled 6881 | -7/Garrison | Triggered checkpoint 7122 | -7/Garrison | Entered Factory 7122 | -7/Factory | Accompanied by 9 allies 7552 | -7/Factory | Lost 3 allies 7647 | -7/Factory | Lost 3 allies 7922 | -7/Factory | First assault squad dispatched 8108 | -7/Factory | Lost 3 allies 8350 | -7/Factory | Discovered new exit (range 13) 8448 | -7/Factory | Cargo convoy interrupted 8450 | -7/Factory | Entered Storage 8450 | -7/Storage | Accompanied by 1 ally 8472 | -7/Storage | Identified exit to Garrison 8491 | -7/Storage | Entered Garrison 8491 | -7/Garrison | Accompanied by 1 ally 8531 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8581 | -7/Garrison | Phase Generator disabled 8612 | -7/Garrison | Lost 3 parts (2n1u) 8703 | -7/Garrison | Heavy support dispatched to Recycling 8719 | -7/Garrison | Triggered checkpoint 8753 | -7/Garrison | Garrison Relay disabled 8755 | -7/Garrison | Lost 3 parts (1p1n1w) 8769 | -7/Garrison | Triggered checkpoint 8807 | -7/Garrison | Core integrity fell below 20% 9009 | -7/Garrison | Triggered checkpoint 9071 | -7/Garrison | Discovered new exit (range 10) 9123 | -7/Garrison | P-60 Hacker assimilated allied Commando 4b 9128 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4b 9135 | -7/Garrison | Destroyed by Commando 4b with Gauss Rifle Last Messages --------------- 09107_ Stasis field depleted. 09121_ P-60 Hacker springs to life. 09123_ P-60 Hacker hacks Commando 4b, assimilated. 09124_ Lgt. Nuclear Core destroyed. 09127_ P-60 Hacker suffers critical hit (Burn). 09128_ P-60 Hacker hacks Guardian 4b, assimilated. 09128_ Slug penetrates Guardian 4b. 09130_ Aluminum Leg destroyed. 09132_ Commando 4b reactivates. 09133_ P-60 Hacker heat short circuits Imp. Heat Sink. 09133_ Guardian 4b reactivates. 09133_ Destroyed Shock Rifle. 09133_ P-60 Hacker resets Commando 4b, system corruption cleaned. 09134_ Slug penetrates Guardian 4b. 09134_ Guardian 4b destroyed. 09135_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ???????### # ###???????????????????????????????? | | ??????## ##??????????????????????????????? | | ?????## # ##????####????????##???????????? | | ###### #????#!!????????""###?????????? | | % ##??? !!??????? ??????????? | | "##### # ## ##p####### ###??????????? | | # # ##p @h=%*[ #??????????? | | ### ##p###x! #??????????? | | # # #???? !!?# ###"""###??????????? | | ## # #????#!!?# #??????C???????????? | | ?# # # #????##### #??????????????????? | | ?# # #????????# #??????????????????? | | ?# ## # # ##????????# #??????????????????? | | ?# ### ##?????????# #??????????????????? | | ?# #?##### # ###?????###### #??????????#????#??? | | ?# #?????# ###???????#!!!## ########## ## < #??? | | ?# #?????# #?????????# #??? | | ?# #?????# #?????????#[[ ## ##### #??? | | ?# #?????# #?????????###### #???# ### ######??? | | ?# #?????# #??????????????# #???# ##??????????? | | ?# #?????# #??????????????# #???# #??????????? | | ?# #?????# #?????????###### #???# ##??????????? | | ?# #?????# #?????????# # ##### ### #???????? | | ?# #?????# #??????????# # #???????? | | ?# #?????# #?????????### # ##### #####???????? | | ?# #?????# #?????????# # #???# #???????????? | | ?# #?????# #?????????# # #???# #???????????? | | ?# #?????# #?????????# ## #???# #???????????? | | ## ####### ####??????# #### ##### ######??????? | | = #???#### | | =[* #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 79 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultVariableCorpse Manual? 0 Play Time 01:49:20 Cumulative 88.1 hours Start 2025.01.25 @ 18:40:10 End 2025.01.25 @ 21:59:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2595a515-c18b-4359-8e5f-c5677f719926