Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.25 @ 18:46:17 Player: woegarden Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1475) 1475 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 5057 Bonus ------- Follower Combat Kills 80 Friendly Fire -3 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 89/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- EM Pulse Cannon Long-range Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Mining Laser [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Armored Leg Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Protection Medium Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . 1 . . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 80 | 6 5 5 4 9 15 36 Power 11 | 1 1 1 . 1 2 5 Engine 8 | 1 1 1 . 1 1 3 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 31 | 2 2 2 2 2 7 14 Treads 12 | . 2 2 2 2 1 3 Leg 14 | 2 . . . . 1 11 Wheel . | . . . . . . . Hover 5 | . . . . . 5 . Flight . | . . . . . . . Utility 14 | 1 2 . . . 1 10 Device 6 | . . . . . . 6 Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . . . 1 4 Artifact . | . . . . . . . Weapon 24 | 2 . 2 2 6 5 7 Energy Gun 11 | . . 2 1 4 1 3 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 6 | 2 . . . 1 2 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 37 | . . . 3 2 11 21 Power 5 | . . . . . 2 3 Propulsion 19 | . . . 2 2 7 8 Utility 5 | . . . . . . 5 Weapon 8 | . . . 1 . 2 5 Highest Loss Streak 15 | . . . 2 1 6 15 Average Slot Usage (%) 79 | . 85 91 96 94 66 54 Engine 10 | . 14 11 11 18 8 3 Core 1 | . . . . . 1 4 Treads 23 | . 1 44 41 40 7 4 Leg 7 | . 26 . . . . 17 Hover 2 | . . . . . 20 . Device 1 | . . . . . . 5 Storage 13 | . 14 22 22 18 12 . Protection 1 | . . . . . . 4 Energy Gun 6 | . . 8 11 8 1 5 Ballistic Gun 4 | . 28 5 . . 6 3 Launcher 4 | . . . 9 9 1 . Naked Turns 60 | . . . . . 44 16 Heaviest Build 64 | 13 41 43 46 60 64 57 Greatest Support 109 | 20 40 86 89 109 86 67 Greatest Overweight (x) 8 | 1 1 . 1 . 8 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 4 Average Capacity 11 | 5 7 16 16 16 13 4 Most Carried 13 | 4 7 6 11 13 13 4 Average Carried 6 | 3 4 4 6 9 8 3 Final Capacity 16 | 6 16 16 16 16 4 4 Final Carried 13 | 4 6 6 11 13 4 3 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1096 | 121 182 78 115 88 15 497 Remotely 157 | . . . . . . 157 Salvage Created 1592 | 65 47 91 145 270 198 776 Parts 77 | 4 6 9 12 14 8 24 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 48 | . 3 4 15 9 5 12 Melee 2 | . . . . . . 2 Guns 39 | . 3 4 12 8 3 9 AOE 6 | . . . 3 1 2 . Classes Destroyed 10 | 2 1 1 3 2 . 1 Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . 1 . . Recycler 1 | 1 . . . . . . Swarmer 15 | . 3 3 6 3 . . Grunt 21 | . . . 1 4 5 11 Duelist 1 | . . . . 1 . . Sentry 3 | . . 1 . 1 . 1 Demolisher 1 | . . . 1 . . . Assembled 7 | . . . 7 . . . Best Kill Streak 6 | 2 3 4 6 3 4 3 Combat Bots Only 6 | . 3 4 6 3 4 3 Max Kills in Single Turn 3 | 1 1 1 3 1 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 1 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 6573 | . 81 392 734 520 1255 3591 Core 1318 | . 8 53 109 71 219 858 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 96 . 59 87 68 . Volleys Fired 154 | 5 8 15 36 35 13 42 Largest 3 | 2 2 2 1 1 3 3 Hottest 177 | 40 40 65 65 65 149 177 Shots Fired 235 | 10 16 27 36 35 29 82 Gun 224 | 10 16 27 35 34 23 79 Cannon 8 | . . . . . 5 3 Launcher 3 | . . . 1 1 1 . Special . | . . . . . . . Kinetic 83 | 10 16 13 . . 12 32 Thermal 138 | . . 14 35 34 11 44 Explosive 3 | . . . 1 1 1 . Electromagnetic 11 | . . . . . 5 6 Robot Hit Streak 27 | 2 7 17 13 27 11 26 Robot Miss Streak 8 | 2 3 1 8 3 7 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 214 | 5 8 25 35 35 25 81 Core Hits 184 | 3 4 7 52 51 20 47 Critical Hits 2 | . . . . . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4070 | 55 95 282 473 588 608 1969 Guns 2887 | 55 87 282 316 439 249 1459 Cannons 60 | . . . . . 45 15 Explosions 620 | . . . 157 149 314 . Melee 475 | . . . . . . 475 Ramming 28 | . 8 . . . . 20 Kinetic 958 | 55 87 144 . . 134 538 Thermal 1974 | . . 138 316 439 235 846 Explosive 500 | . . . 157 149 194 . Electromagnetic 135 | . . . . . 45 90 Impact . | . . . . . . . Slashing 475 | . . . . . . 475 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . 16 . Projectiles . | . . . . . . . Explosions 16 | . . . . . 16 . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . 1 . 32 . 44 . Shots 2 | . . . 1 . 1 . Rammed 4 | . 1 . 1 . . 2 Targets Rammed 8 | . 3 . 1 . . 4 Kicked 4 | . 2 . . . . 2 Crushed . | . . . . . . . Highest Temperature 466 | . . 54 182 402 313 466 Average Temperature 127 | . . 17 53 132 155 171 Received Heat Transfer 2463 | . . 72 12 261 702 1416 Effects 9 | . . . . 2 1 6 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . 1 1 . Interference 1 | . . . . 1 . . Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . . . . 3 Heat Transferred 3321 | . . 290 410 550 295 1776 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 300 | 10 75 202 243 300 246 198 Initial 84 | . 5 27 66 79 53 84 Average 114 | 1 34 160 90 168 162 101 Maximum Alert Level 1 | . . 1 1 1 1 . Low Security (%) 83 | 100 100 36 97 64 64 100 Level 1 16 | . . 63 2 35 35 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . . 4 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 4 | . 1 . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 4 8 19 12 17 28 Peak Tracking Total 6 | . 4 5 6 4 5 5 Tactical Retreats 13 | . . 2 1 1 5 4 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . 3 . . Successful 3 | . . . . 3 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 3 . . Record 2 | . . . . 2 . . Security Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 10 | . . . 10 . . . Total Damage 128 | . . . 128 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 3145 | 71 293 257 732 557 389 846 Spaces Moved 1850 | 43 193 127 396 283 267 541 Core 231 | 13 . . . . 90 128 Treads 890 | . 10 127 396 283 33 41 Legs 596 | 30 183 . . . 11 372 Wheels . | . . . . . . . Hover 133 | . . . . . 133 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 50 50 Average Speed 135 | 100 129 160 161 160 111 114 Slowest Speed 450 | 120 180 160 180 160 450 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 39 20 85 22 12 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 32 | . . . 9 10 12 1 Melee . | . . . . . . . Projectile 3 | . . . . . 2 1 AOE 29 | . . . 9 10 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 2247 | 59 221 155 451 354 337 670 Wait 55 | . . . 6 7 26 16 Move 1844 | 42 192 126 395 282 266 541 Hop . | . . . . . . . Pick Up 60 | 6 8 5 9 13 5 14 Fast Attach 25 | 4 . . . . 3 18 Attach 41 | 2 2 4 4 4 11 14 Detach 5 | . . . . . 4 1 Swap 14 | . 3 1 . 5 1 4 Drop 32 | . 5 4 . 8 8 7 Fire 154 | 5 8 15 36 35 13 42 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick 5 | . 3 . . . . 2 Crush 3 | . . . 1 . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x2 591 | -9/Materials | Discovered new exit (range 14) 622 | -9/Materials | Entered Mines 659 | -9/Mines | Assembled infested the area 926 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1072 | -9/Mines | Received a Mining Laser from a helpful Derelict 1341 | -9/Mines | Discovered new exit (range 4) 1354 | -9/Mines | Entered Materials 1354 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1841 | -8/Materials | Discovered new exit (range 11) 1911 | -8/Materials | Entered Factory 1911 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2224 | -7/Factory | Lost 6 parts (1p4n1w) 2239 | -7/Factory | Released all parts (3) 2259 | -7/Factory | Lost 3 parts (3n) 2276 | -7/Factory | Discovered new exit (range 3) 2300 | -7/Factory | Entered another Factory area 2300 | -6/Factory | Evolved 2 slots: Utility x2 2552 | -6/Factory | Lost 4 parts (3n1w) 3003 | -6/Factory | Core integrity fell below 50% 3054 | -6/Factory | Lost 15 parts (3p5n4u3w) 3118 | -6/Factory | Core integrity fell below 20% 3146 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03026_ K-01 Serf collects debris. 03027_ U-05 Engineer lays Concrete. 03050_ ALERT: Rogue bot located, Programmers report to Factory Zone 6H. 03052_ Acquired Hrd. Medium Armor Plating. 03077_ Triggered Blade Trap. 03077_ Massive razor-sharp blades shoot up from within the floor. 03077_ Arm. Leg severed. 03077_ Flexi-carbon Leg severed. 03077_ Hrd. Medium Armor Plating severed. 03078_ Door malfunctions. 03085_ Acquired EM Pulse Cannon. 03094_ Acquired Lrn. Missile Launcher. 03109_ Slug penetrates Wall. 03119_ Acquired Adv. ECM Suite. 03125_ Door malfunctions. 03126_ Acquired Adv. ECM Suite. 03127_ Slug penetrates Wall. 03133_ Penetrated by Slug. 03138_ Slug penetrates Wall. 03138_ Manufacturing Mainframe disabled. 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"Y" #????????????????????????? | | """"""" #????????????????????????? | | #????????????????????????? | | """"""" #????????????????????????? | | ? #????????????????????????? | | ???? #????????????????????????? | | ?????########????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Power Amplification 20 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonShockFalx Manual? 0 Play Time 00:42:14 Cumulative 52.5 hours Start 2022.02.25 @ 17:51:10 End 2022.02.25 @ 18:46:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 62 Rogue 29 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b803f46f-07a5-425a-a9ab-b23a8a664abb