Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.18 @ 20:57:44 Player: Ash Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (140) 700 Value Destroyed (5806) 5806 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1601) 1601 TOTAL SCORE: 15207 Bonus ------- High Alert Combat Kills 611 Follower Combat Kills 110 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Friendly Fire -120 Cogmind --------- Core Integrity 0/1300 Matter 27/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Weapon Cycler Advanced Trap Extractor > --- WEAPON ----------- Nova Cannon Nova Cannon Heavy Machine Gun > --- INVENTORY -------- Gamma Rifle Variable Charge Gun Force Lance [Rating: 135] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Impulse Thruster Utility Encrypted Comm Array Device Encrypted Comm Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Tiamat Missile Launcher Special Weapon Remote Datajack Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 . . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . 1 . . 1 . . . . Utility 8 | . . . 2 1 . . 1 . . 1 . . 1 . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 193 | 7 5 15 16 4 16 17 10 13 1 11 14 . 16 . 12 2 34 Power 16 | 1 1 . 2 . 2 2 1 1 1 . 1 . 2 . . . 2 Engine 10 | 1 . . 1 . 1 2 1 1 1 . 1 . 1 . . . . Core 3 | . 1 . 1 . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . 2 Propulsion 59 | 3 1 10 4 . 7 . 2 2 . 2 2 . 3 . 8 2 13 Treads 13 | . . 4 4 . 2 . . . . . 2 . . . . 1 . Leg 26 | 2 1 6 . . 5 . 2 1 . . . . 2 . . 1 6 Wheel 4 | 1 . . . . . . . . . 2 . . 1 . . . . Hover 2 | . . . . . . . . 1 . . . . . . . . 1 Flight 14 | . . . . . . . . . . . . . . . 8 . 6 Utility 67 | 1 1 4 4 3 5 4 5 7 . 3 8 . 11 . 3 . 8 Device 36 | . 1 1 2 1 1 2 2 5 . 2 7 . 4 . 2 . 6 Storage 5 | 1 . . 1 . 1 . . . . 1 . . 1 . . . . Processor 8 | . . 1 . . 2 . 1 1 . . . . 1 . . . 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 17 | . . 2 1 2 1 2 2 1 . . 1 . 5 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 2 2 1 6 1 2 11 2 3 . 6 3 . . . 1 . 11 Energy Gun 21 | 2 . . 2 . . 4 1 3 . 3 3 . . . . . 3 Energy Cannon 10 | . 2 1 2 . . . . . . 3 . . . . . . 2 Ballistic Gun 11 | . . . 1 1 2 4 1 . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . 2 . . . . . . . . . . 2 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . . 1 . 1 . . . 3 Parts Lost 75 | . . 1 12 . 3 7 4 10 . . 4 . 2 8 6 . 18 Power 7 | . . . 2 . . 1 . 1 . . 1 . . . . . 2 Propulsion 27 | . . 1 4 . 2 . 2 4 . . 1 . 1 2 6 . 4 Utility 24 | . . . 4 . 1 2 1 4 . . . . 1 4 . . 7 Weapon 17 | . . . 2 . . 4 1 1 . . 2 . . 2 . . 5 Highest Loss Streak 9 | . . 1 6 . 2 3 3 6 . . 4 . 1 8 4 . 9 To Critical Strikes 2 | . . . . . . . 1 1 . . . . . . . . . Average Slot Usage (%) 79 | . 98 98 82 73 98 97 99 63 45 74 78 82 80 79 33 24 54 Engine 5 | . 11 . . . . 6 12 7 5 5 6 5 7 4 . . . Core 1 | . 2 11 5 7 6 . . . . . . . . . . . . Treads 6 | . . 12 33 30 26 . . . . . 3 11 10 8 . 2 . Leg 13 | . 28 30 . . 3 30 25 14 . . . . 1 8 . 3 21 Wheel 2 | . . . . . . . . . . 10 11 11 9 8 . . . Device 14 | . 12 . 7 1 6 5 10 17 26 28 29 29 22 18 8 9 10 Storage 5 | . 14 11 9 7 7 7 6 3 . 4 5 5 5 4 . . . Processor 5 | . . . . . 3 15 13 3 6 5 5 5 5 9 . . 3 Protection 4 | . . 10 8 3 18 7 8 4 . . . . 5 4 . . . Energy Gun 6 | . 2 . 3 7 1 14 9 6 . 10 10 11 10 8 . . 1 Energy Cannon 3 | . 25 22 12 . . . . . . . . . . . . . . Ballistic Gun 3 | . . . 1 15 21 7 9 3 . . . . . . . . 3 Naked Turns 76 | . . . . . . . . . . . . . . 20 8 . 48 Heaviest Build 66 | 12 17 21 35 33 55 49 66 64 12 32 43 34 60 58 7 7 62 Greatest Support 180 | 20 20 80 86 86 86 80 80 80 8 32 58 58 58 58 14 7 180 Greatest Overweight (x) 5 | 3 . . . . 1 . 1 5 1 1 1 . 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 5 10 10 10 15 15 5 5 5 Average Capacity 10 | 7 8 8 9 10 14 15 15 10 5 9 10 10 14 13 5 5 5 Most Carried 15 | 4 8 8 9 8 15 15 15 13 5 9 10 6 15 15 5 5 5 Average Carried 8 | 2 7 7 7 5 11 13 13 8 4 7 8 6 8 13 4 5 3 Final Capacity 15 | 8 8 8 10 10 15 15 15 5 5 10 10 10 15 5 5 5 5 Final Carried 15 | 4 8 8 7 5 14 15 12 5 5 9 6 6 15 5 5 5 1 Class Distribution -------------------- 31% | Mutant 24% | Derelict-Mutant 19% | Scavenger-Gunner 11% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Matter Collected 3095 | 270 40 155 227 . 532 462 330 190 37 . 248 . 74 . . . 530 Remotely 60 | . . 60 . . . . . . . . . . . . . . . Salvage Created 5861 | . 192 985 786 . 486 1127 655 371 . . 384 . 282 . . . 593 Parts 284 | . 7 55 43 . 24 60 24 11 . . 10 . 18 . . . 32 Haulers Intercepted 6 | . . 4 1 . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 14 . . 12 1 . . . . . Prevented 5 | . . . . . . . . 1 . . 3 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Combat Hostiles Destroyed 125 | . 4 19 19 . 12 30 10 7 . . 5 . 6 . . . 13 Melee 5 | . . . . . . . . . . . . . . . . . 5 Guns 69 | . . . 4 . 12 24 10 6 . . 4 . 5 . . . 4 Cannons 33 | . 4 18 10 . . . . . . . . . . . . . 1 AOE 13 | . . . 5 . . 4 . . . . . . 1 . . . 3 Classes Destroyed 14 | . 2 5 2 . 2 1 1 . . . . . 1 . . . . Worker 2 | . . . 2 . . . . . . . . . . . . . . Hauler 6 | . . 4 1 . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 4 | . 1 1 1 . . . 1 . . . . . . . . . . Swarmer 35 | . . 4 3 . . 17 . 1 . . 1 . 4 . . . 5 Grunt 44 | . 4 7 10 . 9 4 4 4 . . 2 . . . . . . Brawler 3 | . . 1 1 . . . . 1 . . . . . . . . . Duelist 4 | . . 1 . . . . . . . . . . . . . . 3 Sentry 19 | . . 6 4 . . 5 3 1 . . . . . . . . . Specialist 3 | . . . . . 2 1 . . . . . . . . . . . Hunter 9 | . . . 1 . . . 2 . . . 2 . 2 . . . 2 Programmer 7 | . . . . . . 3 1 . . . . . . . . . 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 2 9 8 . 4 7 3 2 . . 2 . 4 . . . 5 Combat Bots Only 9 | . 2 9 7 . 4 7 3 2 . . 2 . 4 . . . 5 Max Kills in Single Turn 3 | . 1 1 2 . 2 3 1 1 . . 1 . 1 . . . 2 Gunslinging 2 | . . . . . 1 2 . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 . . . . . . 1 . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Hostile Shots Fired 1452 | . 11 118 337 . 83 179 135 83 . . 34 . 46 13 59 8 346 Missed 477 | . 2 31 89 . 16 69 56 26 . . 11 . 12 2 30 2 131 Damage Taken 14344 | . 91 710 2696 . 1046 1026 774 1334 . . 334 . 406 429 675 78 4745 Core 3261 | . 29 75 392 . 126 84 45 407 . . 35 . 68 329 364 9 1298 Absorbed by Shields 24 | . . . . . . . . . . . . . . . 24 . . Ignored by Resistances 3872 | . 29 227 776 . 292 311 228 290 . . 98 . 122 113 191 23 1172 Regen/Repaired (Parts) 8 | . . 8 . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 88 81 28 . . 70 . . 46 . . 96 . . 33 . . Volleys Fired 350 | . 12 46 74 . 31 60 34 28 . . 21 . 14 . . . 30 Largest 3 | . 2 2 2 . 3 3 3 3 . . 2 . 2 . . . 3 Hottest 331 | . 120 120 135 . 116 235 175 200 . . 165 . 146 . . . 331 Shots Fired 777 | . 24 90 110 . 93 170 102 58 . . 41 . 28 . . . 61 Gun 543 | . . . 12 . 93 167 102 58 . . 41 . 28 . . . 42 Cannon 215 | . 24 90 90 . . . . . . . . . . . . . 11 Launcher 19 | . . . 8 . . 3 . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 264 | . . . 8 . 92 66 53 21 . . . . . . . . 24 Thermal 446 | . 24 90 94 . 1 101 34 33 . . 37 . 14 . . . 18 Explosive 19 | . . . 8 . . 3 . . . . . . . . . . 8 Electromagnetic 48 | . . . . . . . 15 4 . . 4 . 14 . . . 11 Robot Hit Streak 37 | . 9 37 24 . 11 20 20 31 . . 30 . 12 . . . 24 Robot Miss Streak 4 | . 2 1 1 . 2 3 4 3 . . 2 . 1 . . . 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . Secondary Targets 16 | . . . . . 4 9 2 . . . . . 1 . . . . Max Gunslinging Chain 2 | . . . . . 1 2 1 . . . . . 1 . . . . Shots Hit Robots 588 | . 16 68 94 . 81 89 79 48 . . 34 . 22 . 1 . 56 Core Hits 331 | . 7 30 46 . 40 63 64 19 . . 21 . 10 . . . 31 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . . . . . . Critical Strikes 19 | . . 1 1 . 1 6 5 3 . . 1 . . . . . 1 Burn 15 | . . . 1 . . 6 4 3 . . 1 . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . Destroy 2 | . . . . . 1 . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 12 | . . . . . . . . . . . . . . . 1 . 11 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . 1 . 11 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13482 | . 280 1222 2359 . 1378 1918 1631 1032 . . 805 . 672 3 39 . 2143 Guns 7859 | . . . 169 . 1378 1728 1549 1027 . . 805 . 498 . . . 705 Cannons 3366 | . 280 1219 1582 . . . . . . . . . . . . . 285 Explosions 1763 | . . . 587 . . 190 . . . . . . 174 . . . 812 Melee 380 | . . . . . . . . . . . . . . . 39 . 341 Ramming 114 | . . 3 21 . . . 82 5 . . . . . 3 . . . Kinetic 4035 | . . . 139 . 1360 877 841 387 . . . . . . . . 431 Thermal 6442 | . 280 1219 1612 . 18 851 426 536 . . 759 . 265 . . . 476 Explosive 1690 | . . . 587 . . 190 . . . . . . 101 . . . 812 Electromagnetic 821 | . . . . . . . 282 104 . . 46 . 306 . . . 83 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 380 | . . . . . . . . . . . . . . . 39 . 341 Highest Corruption 19 | . . . 1 . . 1 1 8 8 1 1 . 5 5 7 . 19 Average Corruption 3 | . . . 1 . . 1 1 4 8 1 1 . 5 5 5 . 9 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 55 | . . . 2 . . 1 1 14 11 . 2 . . 7 7 . 10 Message Errors 11 | . . . 1 . . . . 2 1 . 1 . . 2 2 . 2 Matter Fused 13 | . . . . . . 1 . 4 2 . 1 . . 2 . . 3 Heat Flow Errors 8 | . . . . . . . . 2 2 . . . . 1 1 . 2 Energy Discharges 10 | . . . 1 . . . . 2 3 . . . . 1 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . 2 2 . . . . 1 1 . 1 Data Loss (major) 2 | . . . . . . . . 1 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 Overflow Damage 162 | . . 31 23 . . 30 . . . . . . 62 . . . 16 Projectiles 50 | . . 31 19 . . . . . . . . . . . . . . Explosions 112 | . . . 4 . . 30 . . . . . . 62 . . . 16 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 284 | . . . 105 . . . . . . . . . 37 1 . . 141 Shots 11 | . . . 6 . . . . . . . . . 1 . . . 4 Rammed 11 | . . . 10 . . . . . . . . . . 1 . . . Targets Rammed 18 | . . 1 10 . . . 4 2 . . . . . 1 . . . Kicked 7 | . . 1 . . . . 4 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 703 | . 276 491 378 . 92 338 124 703 237 . 18 . 60 202 61 . 692 Average Temperature 156 | . 104 218 101 . 34 100 31 244 104 . 8 . 23 120 40 . 360 Received Heat Transfer 3525 | . 66 324 1296 . 585 339 234 364 . . 91 . . . 57 . 169 Effects 60 | . . 14 1 . . 1 . 28 . . . . . . . . 16 Shutdowns 14 | . . 6 . . . . . 8 . . . . . . . . . Energy Bleed 3 | . . 2 . . . . . . . . . . . . . . 1 Interference 14 | . . 4 . . . . . 7 . . . . . . . . 3 Matter Decay 4 | . . . 1 . . 1 . . . . . . . . . . 2 Short Circuit 5 | . . 1 . . . . . 2 . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . 2 . . . . . . . . 2 Damage (major) 12 | . . 1 . . . . . 7 . . . . . . . . 4 Damage (core) 4 | . . . . . . . . 2 . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 1 . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . 1 . . . 2 . 1 . . 2 . . . . . . Combat Hostiles 5 | . . 1 . . . 2 . 1 . . 1 . . . . . . Parts Melted 30 | . . 2 2 . . 10 6 3 . . 6 . 1 . . . . Heat Transferred 14987 | . 592 2553 3071 . 37 2758 1550 1700 . . 1874 . 346 . . . 506 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Peak Influence 1080 | . 204 519 455 181 386 1080 683 . . 15 . . 230 38 30 43 338 Initial 491 | . . 73 186 177 111 256 491 . . . . . . 8 . 13 19 Average 292 | . 102 236 299 179 231 736 559 . . 4 . . 136 13 5 14 140 Maximum Alert Level 3 | . 1 2 2 . 1 3 2 . . . . . 1 . . . 1 Low Security (%) 50 | 100 97 47 21 100 49 . . . . 100 . . 87 100 100 100 74 Level 1 18 | . 2 37 54 . 50 13 . . . . . . 12 . . . 25 Level 2 20 | . . 15 23 . . 21 100 . . . . . . . . . . Level 3 9 | . . . . . . 65 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . Squads Dispatched 15 | . . 1 3 . 1 . 4 . . . . . 1 . 1 1 3 Investigation 4 | . . . 2 . . . 2 . . . . . . . . . . Extermination 4 | . . . . . . . 1 . . . . . . . . . 3 Reinforcement 7 | . . 1 1 . 1 . 1 . . . . . 1 . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Distress Signals 17 | . 1 5 4 . . . . . . . . . . . 2 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 218 | . 8 23 26 . 16 36 15 8 3 2 10 . 7 10 13 3 38 Peak Tracking Total 18 | . 3 11 10 . 5 6 3 7 4 1 5 . 4 6 10 2 18 Tactical Retreats 23 | . 1 3 . . 3 3 2 1 . . 3 . . 1 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Traps Triggered 9 | . . . 1 . 1 1 1 . . 1 . . 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 2 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Machines Disabled 7 | . 1 . 1 . . . . . . . . . 3 . . . 2 Max in Single Turn 2 | . 1 . 1 . . . . . . . . . 2 . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Machines Accessed 33 | . 6 4 3 1 . 3 5 . . 3 . . 1 . 1 1 5 Terminals 21 | . 4 2 2 1 . 3 3 . . 1 . . 1 . 1 . 3 Fabricators 3 | . . . . . . . 2 . . . . . . . . . 1 Repair Stations 4 | . . 1 . . . . . . . 2 . . . . . . 1 Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 62 | . 12 12 5 1 . 4 8 . . 5 . . 1 . 1 2 11 Successful 34 | . 9 8 1 1 . 2 4 . . 2 . . 1 . . . 6 Failed 28 | . 3 4 4 . . 2 4 . . 3 . . . . 1 2 5 Catastrophic 4 | . . . . . . 1 1 . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 8 | . 3 . 2 . . . 1 . . . . . . . . . 2 Terminals 43 | . 10 6 4 1 . 4 6 . . 2 . . 1 . 1 . 8 Fabricators 4 | . . . . . . . 2 . . . . . . . . . 2 Repair Stations 6 | . . 2 . . . . . . . 3 . . . . . . 1 Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . 2 . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 23 | . 8 2 . 1 . 2 2 . . 2 . . 1 . . . 5 Record 5 | . 1 . . . . . 1 . . . . . . . . . 3 Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . 1 . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . . Locate Traps 4 | . 1 1 . . . . . . . 1 . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . 2 . . . . . . . . . . . . . . 1 Scan Component 1 | . . 1 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 3 2 . . 2 5 . . 3 . . . . 1 1 5 Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 4 . 1 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Total Allies 3 | . . . . . . 2 1 . . . . . . . . . . Largest Group 2 | . . . . . . 2 1 1 . . . . . . . . . Highest-Rated Group 56 | . . . . . . 56 26 26 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 26 26 . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 . . . . . . . Muscle 1 | . . . . . . . . . . 1 . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . Ally Attacks 12 | . . . . . . 12 . . . . . . . . . . . Total Damage 201 | . . . . . . 201 . . . . . . . . . . . Kills 4 | . . . . . . 4 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 . . 2 1 . . . . . Drone Launches 5 | . . . . . 3 . 2 . . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Turns Passed 8544 | 64 376 649 644 55 344 931 830 1009 235 498 870 240 495 262 219 46 777 Spaces Moved 6044 | 39 247 350 225 34 126 535 521 1030 209 441 634 149 247 227 398 73 559 Core 625 | 11 . . . . . . . 450 . . . . . 50 23 . 91 Treads 1086 | . . 63 225 34 106 . . . . . 169 149 247 82 . . 11 Legs 2495 | 26 247 287 . . 20 535 521 468 . . . . . . . . 391 Wheels 991 | 2 . . . . . . . . . 429 465 . . 95 . . . Hover 333 | . . . . . . . . 112 209 12 . . . . . . . Flight 514 | . . . . . . . . . . . . . . . 375 73 66 Fastest Speed 28 | 50 120 120 145 148 130 130 130 50 60 100 100 160 160 50 37 40 28 Average Speed 112 | 114 120 129 164 148 154 130 130 87 111 100 119 160 168 114 41 55 102 Slowest Speed 300 | 200 120 170 170 148 232 130 200 300 120 120 160 160 240 160 150 70 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 63 38 24 1 82 67 18 98 27 15 74 16 10 85 21 3 41 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . . . . . . Known Exits Taken 3 | . . . . 1 . . . . . . . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 . . . 1 1 1 1 1 . . . . 1 . Scrap Searched 10 | . . . . . . . . 7 1 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 171 | . . . 45 . . 6 . . . . . . 47 . . . 73 Melee . | . . . . . . . . . . . . . . . . . . Projectile 8 | . . . 4 . . . . . . . . . . . . . 4 AOE 163 | . . . 41 . . 6 . . . . . . 47 . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Was Fac Res Arm Total 7091 | 59 305 462 382 39 205 639 598 1092 212 497 702 151 300 227 448 77 696 Wait 205 | . 23 18 40 . 5 10 14 5 1 32 16 3 3 . 12 3 20 Move 6022 | 38 246 349 224 33 125 531 520 1029 208 440 633 148 247 226 394 72 559 Hop 1 | . . . . . . . . . . . . . . . 1 . . Pick Up 168 | 12 11 18 14 2 20 13 8 2 1 9 8 . 15 . 10 . 25 Fast Attach 23 | . . 1 . . . . 2 4 1 2 1 . 2 . 2 2 6 Attach 117 | 7 1 7 11 4 6 8 8 7 . 9 8 . 8 . 9 . 24 Detach 16 | . . . . . . 1 1 1 . 4 3 . 3 . 1 . 2 Swap 53 | . 4 7 5 . 10 9 . 2 . . 5 . 6 . 1 . 4 Drop 90 | 2 8 15 4 . 8 5 7 12 1 1 7 . 2 . 3 . 15 Fire 350 | . 12 46 74 . 31 60 34 28 . . 21 . 14 . . . 30 Melee 12 | . . . . . . . . . . . . . . . 1 . 11 Ram 1 | . . . . . . . . . . . . . . 1 . . . Kick 7 | . . 1 . . . . 4 2 . . . . . . . . . Crush 10 | . . . 10 . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 2 . . . . . . . . 14 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research -3/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Identified exit to Mines 437 | -10/Materials | Discovered new exit (range 4) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x2 491 | -9/Materials | Repaired Seismic Detector? 812 | -9/Materials | Destroyed 9 combat bots 942 | -9/Materials | Discovered new exit (range 12) 1090 | -9/Materials | Entered another Materials area 1090 | -8/Materials | Evolved 2 slots: Utility x2 1560 | -8/Materials | Core integrity fell below 50% 1588 | -8/Materials | Lost 6 parts (4n1u1w) 1641 | -8/Materials | Destroyed 7 combat bots 1710 | -8/Materials | Discovered new exit (range 16) 1734 | -8/Materials | Entered Factory 1734 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1761 | -7/Factory | Identified exit to DSF 1789 | -7/Factory | Entered DSF 1846 | -7/DSF | Additional patrols routed to DSF 2023 | -7/DSF | Discovered new exit (range 14) 2069 | -7/DSF | Sterilization system engaged 2079 | -7/DSF | Build established: Scavenger-Tank 2089 | -7/DSF | Ambient heat levels rising (+10) 2104 | -7/DSF | Ambient heat levels rising (+10) 2119 | -7/DSF | Ambient heat levels rising (+10) 2133 | -7/DSF | Entered Garrison 2259 | -7/Garrison | Triggered checkpoint 2356 | -7/Garrison | Discovered new exit (range 12) 2359 | -7/Garrison | Lost 3 parts (1u2w) 2370 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2390 | -7/Garrison | Build established: Scavenger-Gunner 2441 | -7/Garrison | Triggered checkpoint 2484 | -7/Garrison | Destroyed 7 combat bots 2514 | -7/Garrison | Rescued a captive Derelict 2515 | -7/Garrison | Rescued a captive Derelict 2585 | -7/Garrison | Triggered checkpoint 2660 | -7/Garrison | Discovered new exit (range 10) 2697 | -7/Garrison | Triggered checkpoint 2759 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2817 | -7/Garrison | Triggered checkpoint 2875 | -7/Garrison | Triggered checkpoint 3055 | -7/Garrison | Discovered new exit (range 8) 3064 | -7/Garrison | Entered Factory 3064 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3381 | -6/Factory | Discovered new exit (range 13) 3424 | -6/Factory | Found Prototype Launcher 3538 | -6/Factory | Lost 3 parts (1n1u1w) 3591 | -6/Factory | Fabricated Dispersion Rifle (x2) 3894 | -6/Factory | Entered Lower Caves 3894 | -6/Lower Caves | Accompanied by 1 ally 3901 | -6/Lower Caves | Met a Warlord Commander 3902 | -6/Lower Caves | Learned location of Warlord (-4) 3903 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3904 | -6/Lower Caves | Found Encrypted Comm Array 3939 | -6/Lower Caves | Learned 4 Factory zone layouts 4324 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4435 | -6/Lower Caves | Core integrity fell below 50% 4463 | -6/Lower Caves | Lost 6 parts (3n2u1w) 4480 | -6/Lower Caves | Learned 4 Factory zone layouts 4660 | -6/Lower Caves | Build established: Mutant 4895 | -6/Lower Caves | Discovered new exit (range 10) 4903 | -6/Lower Caves | Entered another Lower Caves area 4912 | -6/Lower Caves | Discovered new exit (range 10) 4999 | -6/Lower Caves | Encountered a Warlord checkpoint 5116 | -6/Lower Caves | Build established: Derelict-Mutant 5138 | -6/Lower Caves | Entered Factory 5138 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5139 | -5/Factory | Identified exit to Factory 5345 | -5/Factory | Spotted B-75 Beast 5454 | -5/Factory | Joined by Warlord Muscle squad 5540 | -5/Factory | Discovered new exit (range 21) 5636 | -5/Factory | Entered Upper Caves 5669 | -5/Upper Caves | Learned Factory terminal intel 5885 | -5/Upper Caves | Learned location of Armory (-3) 5906 | -5/Upper Caves | Encountered a Warlord checkpoint 6222 | -5/Upper Caves | Lost 4 parts (1p1n2w) 6370 | -5/Upper Caves | Discovered new exit (range 12) 6506 | -5/Upper Caves | Entered another Upper Caves area 6527 | -5/Upper Caves | Discovered exit to Factory (range 13) 6614 | -5/Upper Caves | Learned location of 1 exit from Factory 6746 | -5/Upper Caves | Entered Factory 6746 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6747 | -4/Factory | Identified exit to Research 6748 | -4/Factory | Loaded intel: 26 terminal locations 7180 | -4/Factory | Build established: Scavenger-Mutant 7220 | -4/Factory | Found Prototype Device 7221 | -4/Factory | Identified Adv. EM Disruption Field 7241 | -4/Factory | Sucked down chute 7241 | -4/Factory | Entered Waste 7249 | -4/Waste | Spotted C-40 Crusher 7264 | -4/Waste | Spotted C-40 Crusher 7300 | -4/Waste | Spotted C-40 Crusher 7315 | -4/Waste | Spotted C-40 Crusher 7384 | -4/Waste | Spotted C-40 Crusher 7394 | -4/Waste | Spotted C-40 Crusher 7453 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7454 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7458 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7461 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7463 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7477 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7483 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7497 | -4/Waste | Discovered new exit (range 12) 7503 | -4/Waste | Entered Factory 7514 | -4/Factory | Lost 8 parts (2n4u2w) 7608 | -4/Factory | Spotted B-86 Titan 7681 | -4/Factory | Lost 4 parts (4n) 7688 | -4/Factory | Core integrity fell below 50% 7714 | -4/Factory | Discovered exit to Research (range 5) 7722 | -4/Factory | Entered Research 7722 | -3/Research | Evolved 2 slots: Utility x2 7751 | -3/Research | Discovered new exit (range 8) 7768 | -3/Research | Entered Armory 7889 | -3/Armory | Lost 3 parts (1n2u) 8177 | -3/Armory | Spotted B-86 Titan 8340 | -3/Armory | Core integrity fell below 50% 8348 | -3/Armory | Found Prototype Launcher 8349 | -3/Armory | System corruption reached 10% 8349 | -3/Armory | Identified Hellfire Missile Launcher 8427 | -3/Armory | Lost 9 parts (2p1n3u3w) 8472 | -3/Armory | Energy Cycler disabled 8497 | -3/Armory | Released all parts (6) 8509 | -3/Armory | Core integrity fell below 20% 8524 | -3/Armory | Identified exit to Research 8525 | -3/Armory | Lost 3 parts (1n1u1w) 8545 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08493_ Slug penetrates P-80 Master. 08494_ Centrium Leg destroyed. 08494_ Exp. Power Amplifier destroyed. 08497_ System corrupted: Heat flow error (+279). 08497_ Released Adv. Weapon Cycler. 08497_ Released Centrium Leg. 08497_ Released Broken Centrium Leg. 08497_ Released Adv. Launcher Guidance Computer. 08509_ W-44 Eye distress signal alerts nearby ally. 08518_ ALERT: Rogue bot located, Programmers report to Armory Zone 2E. 08524_ Connecting with Terminal... >>Access(Main) Found 2 level access points to Research: (17,41) (103,43) Map updated. 08525_ S-43 Plague suffers critical hit (Destroy). 08525_ S-43 Plague destroyed. 08527_ E-15 Imp destroyed. 08539_ Slug penetrates Recycling Unit. 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