Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 13:19:53 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (2911) 2911 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1031) 1031 TOTAL SCORE: 9697 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 404 Met Data Miner 300 Friendly Fire -96 Cogmind --------- Core Integrity 826/850 Matter 252/300 Energy 127/310 System Corruption 2% Temperature Cool (5) Movement Flying (26) Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY (7) ------ Small Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Seismic Detector Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (8) ---- Improved Deuterium Engine Improved Flight Unit Advanced Melee Analysis Suite Hypervelocity Coil Gun Powered Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Seismic Detector Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Improved Flight Unit Advanced Melee Analysis Suite Hypervelocity Coil Gun Precision Grenade Launcher Powered Hammer [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 2 . . . . . . . Utility 5 | . . . 2 . 1 . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 138 | 6 3 . 13 8 59 23 . 12 2 2 1 2 7 Power 16 | 1 . . 1 . 6 3 . 1 . . . . 4 Engine 5 | 1 . . . . 1 2 . . . . . . 1 Core 11 | . . . 1 . 5 1 . 1 . . . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 32 | 2 . . 5 1 15 4 . 5 . . . . . Treads . | . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . Wheel 14 | 2 . . 4 1 7 . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight 16 | . . . 1 . 7 3 . 5 . . . . . Utility 37 | 1 3 . 4 2 13 5 . 1 1 2 1 2 2 Device 16 | . 1 . 1 . 5 5 . . 1 1 . 2 . Storage 5 | 1 2 . 1 . 1 . . . . . . . . Processor 3 | . . . . . 2 . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 12 | . . . 2 2 5 . . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 . . 3 5 25 11 . 5 1 . . . 1 Energy Gun 5 | 1 . . . 2 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 22 | 1 . . 3 2 15 1 . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . Launcher 11 | . . . . . 6 1 . 2 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 10 | . . . . 1 . 6 . 3 . . . . . Slashing Weapon 3 | . . . . . 1 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 1 2 2 . 4 . . . . . Parts Lost 38 | . . . 6 . 26 . . 1 1 . 2 . 2 Power 6 | . . . 1 . 4 . . . . . . . 1 Propulsion 12 | . . . 3 . 8 . . 1 . . . . . Utility 15 | . . . 1 . 11 . . . 1 . 2 . . Weapon 5 | . . . 1 . 3 . . . . . . . 1 Highest Loss Streak 12 | . . . 2 . 12 . . 1 1 . 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 86 90 84 90 94 92 92 92 92 Engine 3 | . 14 14 5 . . 6 7 . . . . . . Core 5 | . . . 5 11 8 . . 6 7 7 7 7 5 Wheel 14 | . 28 28 21 22 20 . . . . . . . . Flight 12 | . . . . . . 38 38 35 38 38 38 38 33 Device 19 | . 13 14 22 22 16 22 23 23 21 21 20 23 20 Storage 9 | . 14 14 11 11 8 7 7 7 7 7 7 7 6 Processor 2 | . . . . . 2 7 7 7 7 7 7 7 6 Protection 6 | . . . 10 11 10 . . . . 1 2 . 6 Energy Gun 2 | . 14 14 . 2 . . . . . . . . . Ballistic Gun 10 | . 14 14 21 15 15 . . . . . . . . Impact Weapon 2 | . . . . 4 . . . 8 7 7 7 7 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 108 | 11 47 47 98 102 108 23 18 26 25 21 21 19 25 Greatest Support 32 | 32 32 32 32 22 32 25 20 26 26 26 26 26 26 Greatest Overweight (x) 9 | 1 1 1 4 4 9 1 . . . . . . . Average Overweight (x) . | . . 1 2 4 3 . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 8 8 8 8 8 8 8 8 Average Capacity 17 | 7 13 20 23 25 24 8 8 8 8 8 8 8 8 Most Carried 25 | 6 16 16 24 25 25 8 8 8 8 8 8 7 8 Average Carried 16 | 3 10 15 19 24 22 7 7 7 7 8 8 6 6 Final Capacity 25 | 8 20 20 25 25 8 8 8 8 8 8 8 8 8 Final Carried 25 | 6 16 15 23 25 8 8 8 8 8 8 8 7 5 Class Distribution -------------------- 40% | Mutant 32% | Scout 19% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 3000 | 248 74 . 436 202 1321 208 . 286 76 104 . . 45 Remotely . | . . . . . . . . . . . . . . Salvage Created 4022 | 42 347 . 828 551 1605 258 . 296 10 . . . 85 Parts 224 | 6 18 . 55 29 90 16 . 9 . . . . 1 Haulers Intercepted 12 | . 2 . 2 1 3 2 . 2 . . . . . Recyclers Shooed 5 | . 1 . . 2 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 65 | . 3 . 15 7 33 4 . 2 1 . . . . Melee 4 | . . . . . 2 1 . 1 . . . . . Guns 42 | . 3 . 15 7 17 . . . . . . . . Cannons 4 | . . . . . 4 . . . . . . . . AOE 13 | . . . . . 10 3 . . . . . . . Classes Destroyed 13 | 1 4 . 3 1 2 1 . 1 . . . . . Worker 20 | . 2 . 5 . 7 1 . 2 . . . . 3 Builder 4 | . . . . 1 3 . . . . . . . . Tunneler 6 | 2 . . . . . . . 2 . . . . 2 Hauler 12 | . 2 . 2 1 3 2 . 2 . . . . . Recycler 8 | . 1 . . 2 4 . . 1 . . . . . Operator 6 | . . . 1 . 1 2 . 1 . . . . 1 Watcher 2 | . . . . . . 1 . 1 . . . . . Swarmer 14 | . . . 3 . 8 3 . . . . . . . Grunt 29 | . 3 . 7 2 16 1 . . . . . . . Sentry 16 | . . . 5 5 6 . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . Programmer 3 | . . . . . . . . 2 1 . . . . Heavy 1 | . . . . . 1 . . . . . . . . Best Kill Streak 7 | 2 3 . 7 4 6 3 . 3 1 . . . 3 Combat Bots Only 5 | . 2 . 4 3 5 3 . 1 1 . . . . Max Kills in Single Turn 3 | 1 1 . 2 1 3 2 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . . . . . . . Melee 1 | . . . . . 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Damage Taken 5409 | . 163 . 712 208 2951 426 . 258 201 97 284 . 109 Core 1015 | . 63 . 124 41 489 155 . 43 32 44 . . 24 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 73 | . . . . . . . . 73 . . . . . Core Remaining (%) 60 | 100 . 74 . 58 11 . . . . . . 60 . Volleys Fired 262 | 3 29 1 59 32 131 3 . 1 3 . . . . Largest 2 | 2 2 2 2 2 2 1 . 1 1 . . . . Hottest 60 | 60 60 60 60 60 56 30 . 45 36 . . . . Shots Fired 455 | 6 58 2 117 47 218 3 . 1 3 . . . . Gun 407 | 6 58 2 117 47 177 . . . . . . . . Cannon 32 | . . . . . 32 . . . . . . . . Launcher 16 | . . . . . 9 3 . 1 3 . . . . Special . | . . . . . . . . . . . . . . Kinetic 388 | 3 29 1 116 30 209 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 16 | . . . . . 9 3 . 1 3 . . . . Electromagnetic 51 | 3 29 1 1 17 . . . . . . . . . Robot Hit Streak 23 | 2 9 7 23 4 13 . . 2 3 . . . . Robot Miss Streak 12 | 1 3 1 3 5 12 . . 3 . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . Shots Hit Robots 369 | 3 38 1 89 32 163 11 . 19 6 . 1 . 6 Core Hits 227 | 3 16 . 33 13 147 10 . 4 1 . . . . Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 11 | . . . 2 1 . . . 4 2 . . . 2 Critical Strikes 18 | . . . 2 3 3 2 . 4 2 . . . 2 Destroy 4 | . . . 2 2 . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . Smash 8 | . . . . . . . . 4 2 . . . 2 Sever 2 | . . . . . . 2 . . . . . . . Melee Attacks 112 | . . . . 3 6 40 . 38 8 1 1 1 14 Impact 73 | . . . . 3 . 7 . 38 8 1 1 1 14 Slashing 39 | . . . . . 6 33 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 1 3 . 6 . . 1 . 5 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . Damage Inflicted 10176 | 32 461 15 1369 716 4118 971 . 1358 357 . 147 . 632 Guns 5165 | 32 437 15 1369 695 2617 . . . . . . . . Cannons 565 | . . . . . 565 . . . . . . . . Explosions 1304 | . . . . . 729 379 . 108 88 . . . . Melee 3118 | . . . . 21 207 592 . 1250 269 . 147 . 632 Ramming 24 | . 24 . . . . . . . . . . . . Kinetic 5138 | 19 154 . 1358 425 3182 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 1304 | . . . . . 729 379 . 108 88 . . . . Electromagnetic 592 | 13 283 15 11 270 . . . . . . . . . Impact 2431 | . . . . 21 . 112 . 1250 269 . 147 . 632 Slashing 687 | . . . . . 207 480 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 . 3 . . . 2 4 4 4 4 2 Average Corruption 2 | . 2 2 . 2 . . . 1 3 4 4 4 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . 1 4 . 6 . . . . 2 . 1 2 1 Message Errors 6 | . . 3 . 2 . . . . . . 1 . . Matter Fused 3 | . . . . 1 . . . . . . . 1 1 Heat Flow Errors 2 | . 1 . . 1 . . . . . . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . Data Loss (major) 2 | . . . . 1 . . . . . . . 1 . Alerts 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1659 | . . . . . 137 144 . 639 160 . 87 . 492 Projectiles 2 | . . . . . 2 . . . . . . . . Explosions 131 | . . . . . 104 27 . . . . . . . Melee 1526 | . . . . . 31 117 . 639 160 . 87 . 492 Knockbacks 21 | . . . . . 8 . . 6 4 . 1 . 2 Impact 13 | . . . . . . . . 6 4 . 1 . 2 Kinetic 8 | . . . . . 8 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . 12 . . . 37 . . 91 2 . . . . Shots 6 | . . . . . 1 . . 4 1 . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 212 | 20 212 20 73 198 147 22 . 6 . 9 5 . 45 Average Temperature 31 | 15 46 15 20 63 72 8 . 5 . 5 3 . 13 Received Heat Transfer 1752 | . 84 . 264 63 1116 153 . 45 . 15 . . 12 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 20 | . 1 . . 1 . 1 . 9 . . . . 8 Impact Corruptions 40 | . . . . . . 1 . 20 7 . 1 . 11 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Peak Influence 858 | 10 114 19 499 444 858 782 205 540 . . . . 97 Initial 358 | . 6 19 7 168 137 358 190 143 . . . . . Average 346 | 2 46 19 259 270 552 536 199 340 . . . . 24 Maximum Alert Level 3 | . . . 2 2 3 3 1 2 . . . . . Low Security (%) 28 | 100 100 100 33 22 3 . 36 13 . . . . 100 Level 1 31 | . . . 50 72 7 16 63 65 . . . . . Level 2 37 | . . . 15 5 80 78 . 21 . . . . . Level 3 2 | . . . . . 7 4 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 3 8 3 . 5 . 1 . . 3 Investigation 8 | . 1 . . . 1 2 . 3 . . . . 1 Extermination 2 | . . . . . . . . 1 . . . . 1 Reinforcement 10 | . . . 1 1 5 1 . 1 . . . . 1 Assault 3 | . . . . 2 . . . . . 1 . . . Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 9 | . . . . 1 5 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 209 | . 7 . 37 16 66 25 4 26 3 11 4 1 9 Peak Tracking Total 13 | . 5 . 6 4 7 8 4 10 2 13 4 1 8 Tactical Retreats 24 | . 1 . 2 . 5 6 . 7 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 16 | . 1 . . 3 1 4 . 5 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 8 | . . . . 4 1 2 . . . . 1 . . Max in Single Turn 1 | . . . . 1 1 1 . . . . 1 . . Garrison Access 2 | . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 54 | . 2 1 5 8 3 14 . 10 2 . 3 1 5 Terminals 36 | . 2 . 4 8 3 8 . 6 1 . . 1 3 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . 1 . 2 . . . . 1 Garrison Access 2 | . . . . . . 2 . . . . . . . Total Hacks 142 | . 5 1 16 21 4 26 . 32 3 . 19 2 13 Successful 84 | . 2 1 10 12 1 8 . 19 3 . 19 2 7 Failed 58 | . 3 . 6 9 3 18 . 13 . . . . 6 Catastrophic 14 | . . . 1 2 2 5 . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 50 | . 3 . 9 11 1 4 . 14 . . . . 8 Terminals 87 | . 5 . 10 21 4 14 . 19 2 . . 2 10 Fabricators 7 | . . . . . . 7 . . . . . . . Repair Stations 9 | . . . . . . . . 7 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 14 | . . . 6 . . 1 . 6 . . . . 1 Garrison Access 4 | . . . . . . 4 . . . . . . . Terminal Hacks 52 | . 1 1 4 8 1 3 . 6 3 . 19 2 4 Record 6 | . . . . . . . . . 3 . 1 2 . Part Schematic 12 | . . . . . . . . . . . 12 . . Robot Schematic 3 | . . . . . . . . . . . 3 . . Robot Analysis 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 5 | . . . . 1 . . . 1 . . 3 . . Open Door 4 | . . 1 . 3 . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . 1 . 1 . . . . 1 Terminal Index 2 | . . . . 1 . . . . . . . . 1 Alert Level 3 | . . . . 1 . . . 2 . . . . . Unreport Threat 2 | . . . . 1 . . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . . . . . . . Hauler Manifests 6 | . . . 2 1 1 1 . . . . . . 1 Registered Components 2 | . . . 1 . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . 5 . . . . 1 Scan Component 4 | . . . . . . . . 3 . . . . 1 Repair 2 | . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . . 6 . . . . 4 . . . . . Insert Component 5 | . . . 3 . . . . 2 . . . . . Analyze 5 | . . . 3 . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . Unauthorized Hacks 13 | . 1 . . 4 . 2 . 4 . . . . 2 Terminals 12 | . 1 . . 4 . 1 . 4 . . . . 2 Assimilate 4 | . . . . . . . . 2 . . . . 2 Botnet 6 | . . . . 3 . 1 . 2 . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Report 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . 3 5 2 13 . 9 1 . . . 5 Full Trace Events 6 | . . . . . . 2 . 3 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . . . . 1 . . 12 . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . Time 89 | . . . . . . . . 89 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . 1 . . . . . Part Schematics Acquired 4 | . . . 3 . . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 17 | . . 1 . 12 . . . 4 . . . . . Largest Group 10 | . . 1 1 10 2 . . 3 . . . . . Highest-Rated Group 93 | . . 31 31 88 62 . . 93 . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 118 | . . . 15 60 39 . . 4 . . . . . Total Damage 1185 | . . . 149 615 379 . . 42 . . . . . Kills 24 | . . . 4 12 7 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 6538 | 78 472 222 962 997 1604 843 36 665 142 145 28 86 258 Spaces Moved 8107 | 56 352 188 577 607 835 1916 122 1528 342 454 89 309 732 Core 12 | 4 . . . . 8 . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 2498 | 52 352 188 577 607 722 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5597 | . . . . . 105 1916 122 1528 342 454 89 309 732 Fastest Speed 25 | 50 100 115 115 140 30 26 28 25 26 26 26 26 26 Average Speed 58 | 99 102 115 126 144 125 27 28 26 26 26 26 26 26 Slowest Speed 215 | 100 115 115 145 145 215 98 28 28 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . 2 2 . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 55 50 60 89 80 55 78 51 53 59 77 61 19 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 8 | . 1 . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 1 6 . 1 . Spaces Dug 114 | . . . . . 67 24 . 13 . 1 . 1 8 Terrain Destroyed 204 | . . . . . 99 43 . 19 33 1 . 1 8 Melee 47 | . . . . . . 24 . 13 . 1 . 1 8 Projectile 4 | . . . . . 4 . . . . . . . . AOE 153 | . . . . . 95 19 . 6 33 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Total 9268 | 70 414 192 699 677 1162 2178 123 1722 377 477 90 312 775 Wait 416 | . 13 3 18 18 82 136 . 86 22 21 . . 17 Move 8079 | 55 351 187 576 606 830 1912 121 1519 341 453 88 308 732 Hop 8 | . . . . . 2 2 . 4 . . . . . Pick Up 92 | 6 13 . 23 4 27 13 1 2 . . . 1 2 Fast Attach 41 | 6 . . 1 1 14 10 . 8 . . . . 1 Attach 50 | . 1 . 8 . 20 11 . 2 1 . . 2 5 Detach 23 | . . . 1 . 4 12 . 3 1 . . . 2 Swap 47 | . 2 . 4 7 25 2 . 2 1 2 1 . 1 Drop 67 | . 4 1 9 5 21 19 1 6 . . . . 1 Fire 262 | 3 29 1 59 32 131 3 . 1 3 . . . . Melee 109 | . . . . 3 6 40 . 35 8 1 1 1 14 Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 18 . 54 . . . . . Rewire 1 | . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 9) 551 | -10/Materials | Entered Mines 563 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 564 | -10/Mines | Discovered new exit (range 5) 598 | -10/Mines | Met a Derelict bent on vengeance 635 | -10/Mines | Learned Materials emergency access door positions 734 | -10/Mines | Found the Drone Emporium 756 | -10/Mines | Discovered new exit (range 5) 757 | -10/Mines | Received a Mining Laser from a helpful Derelict 773 | -10/Mines | Entered Materials 773 | -9/Materials | Accompanied by 1 ally 773 | -9/Materials | Evolved 2 slots: Utility x2 1047 | -9/Materials | Identified exit to Mines 1047 | -9/Materials | Identified exit to Storage 1124 | -9/Materials | Discovered new exit (range 16) 1538 | -9/Materials | Discovered new exit (range 16) 1735 | -9/Materials | Entered Storage 2277 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2567 | -9/Storage | Build established: Commander-Mutant 2686 | -9/Storage | Discovered new exit (range 16) 2721 | -9/Storage | Met a pair of Derelict thieves 2732 | -9/Storage | Entered Materials 2732 | -8/Materials | Accompanied by 2 allies 2732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3056 | -8/Materials | Build established: Scavenger-Mutant 3259 | -8/Materials | Discovered new exit (range 16) 3489 | -8/Materials | Build established: Mutant 3640 | -8/Materials | Lost 3 parts (3n) 3864 | -8/Materials | Lost 3 parts (1p2u) 3957 | -8/Materials | Build established: Scavenger-Mutant 3971 | -8/Materials | Core integrity fell below 50% 4008 | -8/Materials | Lost 12 parts (1p4n5u2w) 4234 | -8/Materials | Garrison activated, responded to threat 4239 | -8/Materials | Core integrity fell below 20% 4284 | -8/Materials | Lost 5 parts (2p1n1u1w) 4321 | -8/Materials | Discovered new exit (range 15) 4335 | -8/Materials | Identified exit to Factory 4336 | -8/Materials | Entered Factory 4336 | -7/Factory | Evolved 2 slots: Propulsion x2 4626 | -7/Factory | Build established: Scout 4661 | -7/Factory | Fabricated Coil Gun (x2) 4700 | -7/Factory | Identified exit to Lower Caves 5077 | -7/Factory | Discovered new exit (range 7) 5136 | -7/Factory | Search patrols dispatched 5179 | -7/Factory | Manually triggered Chute Trap 5179 | -7/Factory | Sucked down chute 5179 | -7/Factory | Entered Waste 5190 | -7/Waste | Spotted C-40 Crusher 5191 | -7/Waste | Spotted C-40 Crusher 5200 | -7/Waste | Spotted C-40 Crusher 5202 | -7/Waste | Spotted C-40 Crusher 5210 | -7/Waste | Discovered new exit (range 11) 5215 | -7/Waste | Identified exit to Factory 5215 | -7/Waste | Entered Factory 5330 | -7/Factory | Repaired Broken Imp. Flight Unit? 5367 | -7/Factory | Found Prototype Launcher 5367 | -7/Factory | Identified Rocket Array 5430 | -7/Factory | Allied Derelicts emerged from ambush trap array 5875 | -7/Factory | Repaired Imp. Flight Unit 5880 | -7/Factory | Entered Lower Caves 5934 | -7/Lower Caves | Encountered a Warlord checkpoint 5944 | -7/Lower Caves | Learned location of 1 exit from Factory 6018 | -7/Lower Caves | Discovered new exit (range 8) 6019 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6019 | -7/Lower Caves | Identified exit to Lower Caves 6022 | -7/Lower Caves | Identified exit to Zion 6022 | -7/Lower Caves | Entered another Lower Caves area 6049 | -7/Lower Caves | Encountered a Warlord checkpoint 6049 | -7/Lower Caves | Discovered new exit (range 5) 6051 | -7/Lower Caves | Identified exit to Factory 6117 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6164 | -7/Lower Caves | Discovered new exit (range 14) 6167 | -7/Lower Caves | Identified exit to Data Miner 6167 | -7/Lower Caves | Entered Data Miner 6167 | -7/Data Miner | Discovered new exit (range 6) 6172 | -7/Data Miner | Met Data Miner 6180 | -7/Data Miner | Learned location of Section 7 (-2) 6182 | -7/Data Miner | Received God Mode back door access code from Data Miner 6184 | -7/Data Miner | Data Conduit disabled 6194 | -7/Data Miner | Identified exit to Proximity Caves 6195 | -7/Data Miner | Entered Proximity Caves 6259 | -6/Proximity Caves | Spotted B-75 Beast 6279 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6281 | -6/Proximity Caves | Learned Factory garrison access intel 6281 | -6/Proximity Caves | Entered Factory 6281 | -6/Factory | Evolved 2 slots: Utility x2 6282 | -6/Factory | Identified exit to Lower Caves 6283 | -6/Factory | Loaded intel: 4 garrison access locations 6539 | -6/Factory | Self-destructed Last Messages --------------- 06451_ Destroyed Wheel. 06451_ K-01 Serf system corrupted by crushing effect. 06451_ Lgt. Ion Engine fried. 06451_ Med. Matter Pod fried. 06451_ K-01 Serf destroyed. 06465_ Triggered Tesla Bomb Trap. 06465_ A bubble of electromagnetic force engulfs the area. 06465_ Door malfunctions. 06466_ U-05 Engineer lays Concrete. 06474_ Connecting with Scanalyzer... 06476_ System corrupted: Matter fused (-8). 06483_ Acquired Fission Core. 06485_ Dropped Imp. Deuterium Engine. 06485_ Acquired Imp. Deuterium Engine. 06503_ ALERT: Security rotation in progress. 06522_ W-25 Informer sends out distress signal. 06524_ Enh. Nuclear Core destroyed. 06531_ ALERT: Rogue bot located, Programmers report to Factory Zone 7S. 06533_ U-05 Engineer builds a Wall. 06538_ Prc. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | #########+############+#######???????## | | #####???????## | | ##?????????### | | ############## | | #####################+### | | # ###### + | | ############# T##### # ###?## # | | #################### # ##??## # | | ???????????######?## # ##??## # | | ??????????????????## # ##??## # | | ??????????????????## # ##??## # | | ??????????????????## + ##??## # | | ??????????????????## # ##??## # | | ??????????????????## # ##??## # | | ??????????????????## # ##??## + | | ??????????????????## # ##??## # | | ??????????????????## # ##??## # | | ??????????????????##k ###############??## # | | ??????????????????## ###############??## # | | ??????????????????## # ? # ?????# | | ??????????????????## # ? # ?????? | | ?????????? ######### # # ?????? | | ??????????########## # # ?????? | | ????????? # kkk # ?????? ? | | ????????? # k # ???????! ??? | | ????????? t @ # ????????????? | | ????????? ########## # ##????????????? | | ????????? ########## ########### ????????????? | | ?????????????????? # # # ????????????? | | ?????????????????? # # ??????????????????????? | | ?????????????????? # # ??????????????????????? | | ?????????????????? # # ??????????????????????? | | ?????????????????? + + ??????????????????????? | | ?????????????????? # # ??????????????????????? | | ?????????????????? # # ??????????????????????? | | ??????????????????## ????????????????????????? | | ?????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ?????????????????? ? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Hyp. Coil Gun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Coil Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterGhostTendrils Manual? 0 Play Time 01:27:28 Cumulative 284.6 hours Start 2022.03.23 @ 19:44:23 End 2022.03.24 @ 13:19:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 436 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1642e37f-e9c8-4d06-8ac2-d9c75f7563ea