Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 14:28:29 Player: Miles Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1716) 1716 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 5683 Bonus ------- High Alert Combat Kills 42 Entered DSFs 500 Cogmind --------- Core Integrity 542/850 Matter 9/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Machine Analyzer Enhanced Optical Array Weapon Cycler > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Light Assault Rifle Coil Gun Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Weapon Cycler Improved Reaction Control System > --- WEAPON ----------- Coil Gun Coil Gun Chainsword > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Small Storage Unit Advanced Terrain Scan Processor Light Assault Rifle Coil Gun Coil Gun Grenade Launcher [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 . 1 . . Utility 3 | . . . 2 . . 1 Weapon 1 | . . . . 1 . . Parts Attached 86 | 8 6 5 32 2 19 14 Power 8 | 2 . 1 3 . 1 1 Engine 3 | 2 . 1 . . . . Core 5 | . . . 3 . 1 1 Reactor . | . . . . . . . Propulsion 25 | 2 2 3 8 1 7 2 Treads . | . . . . . . . Leg 19 | 2 . . 8 1 7 1 Wheel 5 | . 2 3 . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 18 | 2 2 1 7 . 2 4 Device 8 | 1 . . 3 . 2 2 Storage 4 | 1 2 1 . . . . Processor 3 | . . . 1 . . 2 Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 35 | 2 2 . 14 1 9 7 Energy Gun 4 | . . . 1 . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 18 | 2 1 . 8 1 2 4 Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . . . 2 . 2 1 Special Weapon 3 | . 1 . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 1 . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 40 | . . 1 11 . 20 8 Power 5 | . . . 2 . 1 2 Propulsion 16 | . . 1 4 . 10 1 Utility 7 | . . . 2 . 4 1 Weapon 12 | . . . 3 . 5 4 Highest Loss Streak 13 | . . 1 4 . 13 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 100 99 95 100 61 71 Engine 3 | . 14 11 1 . . . Core 6 | . . . 7 7 6 12 Leg 15 | . 1 . 31 38 19 5 Wheel 8 | . 26 43 1 . . . Device 12 | . 14 11 16 7 4 12 Storage 8 | . 14 11 9 7 7 5 Processor 5 | . . . 7 . . 11 Protection 1 | . . . 2 15 3 . Energy Gun 2 | . . . 5 . 2 . Ballistic Gun 15 | . 27 22 10 15 10 12 Slashing Weapon 1 | . . . . 7 2 5 Peak Build Rating 44 | 7 7 11 38 28 29 44 Average Rating 23 | 5 7 10 31 27 18 39 On Entrance 13 | . 7 7 11 26 28 14 Naked Turns . | . . . . . . . Heaviest Build 68 | 12 12 51 59 60 61 68 Greatest Support 81 | 20 20 52 81 64 64 10 Greatest Overweight (x) 21 | 3 . . 5 . 16 21 Average Overweight (x) . | . . . . . 1 6 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 17 | 7 8 19 20 20 20 19 Most Carried 20 | 8 9 10 20 18 18 13 Average Carried 12 | 5 7 8 17 17 14 9 Final Capacity 20 | 8 8 20 20 20 20 5 Final Carried 19 | 8 8 9 19 17 14 4 Class Distribution -------------------- 86% | Mutant 5% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1468 | 236 157 57 724 . 294 . Remotely . | . . . . . . . Salvage Created 1790 | 91 146 57 936 . 511 49 Parts 100 | 4 13 3 52 . 26 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 41 | . 7 1 21 . 11 1 Melee 3 | . . . 1 . 2 . Guns 31 | . 7 1 17 . 6 . AOE 7 | . . . 3 . 3 1 Classes Destroyed 10 | 2 2 1 3 . 2 . Builder 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Swarmer 8 | . 5 . . . 3 . Grunt 20 | . 2 . 13 . 5 . Brawler 3 | . . . 1 . 1 1 Sentry 7 | . . 1 6 . . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . . 1 . Best Kill Streak 5 | 2 3 1 5 . 4 1 Combat Bots Only 5 | . 3 1 5 . 4 1 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 . 2 1 Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 450 | . 25 14 178 . 146 87 Missed 144 | . 11 4 52 . 52 25 Damage Taken 5320 | . 121 148 1950 . 1976 1125 Core 1261 | . 24 16 332 . 581 308 Absorbed by Shields . | . . . . . . . Redirected to Shielding 34 | . . . . . 34 . Ignored by Resistances 44 | . . . 44 . . . Regen/Repaired (Parts) 75 | . . . . . . 75 Core Remaining (%) 68 | 100 90 96 39 . 17 . Volleys Fired 131 | 9 25 8 64 . 20 5 Largest 3 | 2 2 2 2 . 3 3 Hottest 100 | 40 100 40 100 . 90 90 Shots Fired 261 | 18 43 16 119 . 52 13 Gun 234 | 18 36 16 111 . 44 9 Cannon 1 | . . . . . . 1 Launcher 17 | . . . 6 . 8 3 Special 9 | . 7 . 2 . . . Kinetic 194 | 18 36 16 83 . 31 10 Thermal 37 | . 7 . 30 . . . Explosive 17 | . . . 6 . 8 3 Electromagnetic 13 | . . . . . 13 . Robot Hit Streak 22 | 3 6 13 22 . 8 1 Robot Miss Streak 5 | 2 2 2 5 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 3 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 180 | 10 22 11 94 . 40 3 Core Hits 124 | 3 11 3 59 . 38 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 3 | . . . 3 . . . Burn 1 | . . . 1 . . . Destroy 2 | . . . 2 . . . Melee Attacks 6 | . . . 2 . 4 . Impact . | . . . . . . . Slashing 6 | . . . 2 . 4 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3439 | 106 239 116 1640 . 917 421 Guns 2323 | 106 239 116 1370 . 412 80 Cannons 23 | . . . . . . 23 Explosions 914 | . . . 204 . 392 318 Melee 147 | . . . 34 . 113 . Ramming 32 | . . . 32 . . . Kinetic 1868 | 106 239 116 996 . 308 103 Thermal 374 | . . . 374 . . . Explosive 914 | . . . 204 . 392 318 Electromagnetic 104 | . . . . . 104 . Impact . | . . . . . . . Slashing 147 | . . . 34 . 113 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 8 . Message Errors 2 | . . . . . 2 . Matter Fused 4 | . . . . . 4 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 34 | . . . 17 . 17 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 34 | . . . 17 . 17 . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 88 | . . . 48 . 40 . Shots 4 | . . . 3 . 1 . Rammed . | . . . . . . . Targets Rammed 2 | . . . 2 . . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 1265 | . 60 7 96 . 1265 132 Average Temperature 136 | . 29 5 28 . 434 56 Received Heat Transfer 1647 | . 27 36 855 . 234 495 Effects 16 | . . . . . 16 . Energy Bleed 3 | . . . . . 3 . Matter Decay 3 | . . . . . 3 . Short Circuit 2 | . . . . . 2 . Damage (minor) 6 | . . . . . 6 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 888 | . . . 888 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 488 | 15 251 143 488 189 284 125 Initial 189 | . 9 48 59 189 132 122 Average 147 | 5 140 96 190 189 210 85 Maximum Alert Level 2 | . 1 . 2 . 1 . Low Security (%) 72 | 100 71 100 67 100 33 100 Level 1 23 | . 28 . 19 . 66 . Level 2 3 | . . . 12 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 4 | . 1 1 1 . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 16 4 27 . 14 11 Peak Tracking Total 8 | . 4 3 7 . 4 8 Tactical Retreats 10 | . 2 1 5 . 2 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 4 | . 1 1 . 1 . 1 Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 1 2 . 1 . 2 Successful 5 | . . 2 . 1 . 2 Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Open DSF 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 36 | . . . . . . 36 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2837 | 131 510 186 875 9 514 612 Spaces Moved 1379 | 72 417 171 447 5 172 95 Core 37 | 22 . . 3 . 1 11 Treads . | . . . . . . . Legs 723 | 50 16 . 410 5 171 71 Wheels 606 | . 401 171 34 . . . Hover . | . . . . . . . Flight 13 | . . . . . . 13 Fastest Speed 50 | 50 80 90 90 120 120 50 Average Speed 152 | 115 81 90 125 120 235 578 Slowest Speed 1100 | 200 120 90 300 120 850 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 56 18 37 . 80 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . 7 . 2 . . . Terrain Destroyed 71 | . 7 . 44 . 15 5 Melee . | . . . . . . . Projectile 9 | . 7 . 2 . . . AOE 62 | . . . 42 . 15 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1854 | 102 534 187 633 7 244 147 Wait 150 | . 73 . 36 . 12 29 Move 1374 | 71 416 170 446 5 171 95 Hop . | . . . . . . . Pick Up 79 | 14 7 4 37 . 14 3 Fast Attach 2 | 1 . . 1 . . . Attach 52 | 6 . 3 17 2 15 9 Detach . | . . . . . . . Swap 32 | 1 6 2 14 . 4 5 Drop 26 | . 7 . 14 . 4 1 Fire 131 | 9 25 8 64 . 20 5 Melee 6 | . . . 2 . 4 . Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 9) 633 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x2 811 | -9/Materials | Discovered new exit (range 15) 828 | -9/Materials | Entered another Materials area 828 | -8/Materials | Evolved 2 slots: Utility x2 1537 | -8/Materials | Lost 4 parts (1p3n) 1560 | -8/Materials | Core integrity fell below 50% 1581 | -8/Materials | Lost 4 parts (1p1n1u1w) 1686 | -8/Materials | Discovered new exit (range 10) 1703 | -8/Materials | Entered Factory 1703 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1712 | -7/Factory | Identified exit to DSF 1712 | -7/Factory | Entered DSF 1742 | -7/DSF | Additional patrols routed to DSF 1898 | -7/DSF | Lost 6 parts (3n2u1w) 2091 | -7/DSF | Sterilization system engaged 2091 | -7/DSF | Lost 13 parts (1p7n1u4w) 2111 | -7/DSF | Ambient heat levels rising (+10) 2126 | -7/DSF | Ambient heat levels rising (+10) 2141 | -7/DSF | Ambient heat levels rising (+10) 2155 | -7/DSF | Discovered new exit (range 15) 2156 | -7/DSF | Ambient heat levels rising (+10) 2171 | -7/DSF | Ambient heat levels rising (+10) 2186 | -7/DSF | Ambient heat levels rising (+10) 2201 | -7/DSF | Ambient heat levels rising (+10) 2203 | -7/DSF | Core integrity fell below 50% 2204 | -7/DSF | Core integrity fell below 20% 2216 | -7/DSF | Ambient heat levels rising (+10) 2226 | -7/DSF | Entered Factory 2226 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2394 | -6/Factory | Repaired Broken Aluminum Leg 2838 | -6/Factory | Self-destructed Last Messages --------------- 02827_ K-01 Serf collects debris. 02828_ U-05 Engineer lays Concrete. 02829_ R-10 Processor collects Sml. Storage Unit. 02830_ U-05 Engineer lays Concrete. 02831_ K-01 Serf collects debris. 02832_ U-05 Engineer lays Concrete. 02832_ Adv. Assault Cannon destroyed. 02833_ R-10 Processor collects Cesium-ion Thruster. 02834_ U-05 Engineer lays Concrete. 02835_ K-01 Serf collects debris. 02835_ U-05 Engineer lays Concrete. 02836_ Coil Gun destroyed. 02837_ >> Machine Analyzer network decryption results: 02837_ Terminal x2 02837_ U-05 Engineer lays Concrete. 02838_ K-01 Serf collects debris. 02838_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????""???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????"""?????????""""""?""""""?""""""??????????? | | ???????"""?????????""""""?""""""?""""""??????????? | | ???????"""?????????"""""" """"""?""""""??????????? | | ???????????????????"""""" """"""?""""""??????????? | | ???????????????# ??????? ??????????????????????? | | ???????????????# ?"""""" 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"""" #????????????????????????????????? | | ???????# """"?#????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedSubatomicBlade Manual? 0 Play Time 00:30:43 Cumulative 16.4 hours Start 2025.01.11 @ 14:00:38 End 2025.01.11 @ 14:28:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d82da5a-f7eb-4e72-afa0-3f47ece31798