Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 15:34:30 Player: Nueadkie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (16) 80 Value Destroyed (325) 325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 605 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 160/160 System Corruption 0% Temperature Warm (112) Movement Hovering (116) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun Datajack > --- INVENTORY (8) ---- Flight Unit Flight Unit Improved Heat Sink Weight Redist. System Signal Interpreter Terrain Scan Processor Weapon Shielding Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Datajack > --- INVENTORY -------- Light Ion Engine Flight Unit Improved Heat Sink Weight Redist. System Signal Interpreter Terrain Scan Processor Weapon Shielding Medium Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 26 | 7 19 Power 4 | 1 3 Engine 3 | 1 2 Core 1 | . 1 Reactor . | . . Propulsion 10 | 2 8 Treads . | . . Leg 5 | 2 3 Wheel . | . . Hover 2 | . 2 Flight 3 | . 3 Utility 4 | 1 3 Device . | . . Storage 3 | 1 2 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 8 | 3 5 Energy Gun 3 | 2 1 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher 2 | . 2 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon 1 | . 1 Piercing Weapon . | . . Special Melee Weapon 1 | . 1 Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power 2 | . 2 Propulsion 3 | . 3 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 2 | . 2 To Critical Strikes . | . . Average Slot Usage (%) 96 | . 96 Engine 10 | . 10 Core 1 | . 1 Leg 18 | . 18 Hover 4 | . 4 Flight 4 | . 4 Storage 14 | . 14 Processor 13 | . 13 Energy Gun 9 | . 9 Ballistic Gun 4 | . 4 Launcher 3 | . 3 Slashing Weapon 7 | . 7 Special Melee Weapon 1 | . 1 Peak Build Rating 11 | 6 11 Average Rating 7 | 5 7 On Entrance 3 | . 6 Naked Turns . | . . Heaviest Build 22 | 12 22 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | 1 4 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 8 10 Average Capacity 9 | 7 9 Most Carried 8 | . 8 Average Carried 4 | . 4 Final Capacity 8 | 8 8 Final Carried 8 | . 8 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 486 | 198 288 Remotely . | . . Salvage Created 418 | . 418 Parts 30 | . 30 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 8 | . 8 Melee 4 | . 4 Guns 3 | . 3 AOE 1 | . 1 Classes Destroyed 6 | . 6 Worker 3 | . 3 Builder 1 | . 1 Recycler 1 | . 1 Watcher 3 | . 3 Swarmer 2 | . 2 Grunt 6 | . 6 Best Kill Streak 4 | . 4 Combat Bots Only 2 | . 2 Max Kills in Single Turn 2 | . 2 Gunslinging . | . . Exploded 1 | . 1 Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 120 | . 120 Missed 28 | . 28 Damage Taken 1082 | . 1082 Core 256 | . 256 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 40 | . 40 Largest 2 | . 2 Hottest 70 | . 70 Shots Fired 62 | . 62 Gun 57 | . 57 Cannon . | . . Launcher 5 | . 5 Special . | . . Kinetic 29 | . 29 Thermal 28 | . 28 Explosive 5 | . 5 Electromagnetic . | . . Robot Hit Streak 6 | . 6 Robot Miss Streak 5 | . 5 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 50 | . 50 Core Hits 24 | . 24 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 2 | . 2 Burn 2 | . 2 Melee Attacks 29 | . 29 Impact . | . . Slashing 27 | . 27 Piercing . | . . Sneak Attacks 1 | . 1 Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1104 | . 1104 Guns 442 | . 442 Cannons . | . . Explosions 358 | . 358 Melee 303 | . 303 Ramming 1 | . 1 Kinetic 295 | . 295 Thermal 147 | . 147 Explosive 358 | . 358 Electromagnetic . | . . Impact . | . . Slashing 303 | . 303 Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 8 | . 8 Projectiles . | . . Explosions 7 | . 7 Melee 1 | . 1 Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 22 | . 22 Shots 1 | . 1 Rammed . | . . Targets Rammed 3 | . 3 Kicked 3 | . 3 Crushed . | . . Highest Temperature 336 | . 336 Average Temperature 141 | . 141 Received Heat Transfer 513 | . 513 Effects 2 | . 2 Shutdowns 1 | . 1 Short Circuit 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 592 | . 592 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 131 | . 131 Initial . | . . Average 33 | . 37 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 17 | . 17 Peak Tracking Total 4 | . 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 5 | . 5 Failed 3 | . 3 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 4 | . 4 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Robot Analysis 1 | . 1 Hauler Manifests 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 3 | . 3 Process 1 | . 1 Report Inventory 1 | . 1 Retrieve Matter 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter 137 | . 137 Retrieved Matter 208 | . 208 Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked 1 | . 1 Non-combat . | . . Combat 1 | . 1 Robot Hacks Applied 1 | . 1 parse_system 1 | . 1 Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1039 | 113 926 Spaces Moved 554 | 84 470 Core 6 | 6 . Treads . | . . Legs 382 | 78 304 Wheels . | . . Hover 94 | . 94 Flight 72 | . 72 Fastest Speed 50 | 50 116 Average Speed 127 | 115 129 Slowest Speed 370 | 190 370 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 23 | 5 42 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 25 | . 25 Melee . | . . Projectile . | . . AOE 25 | . 25 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 760 | 96 664 Wait 90 | 6 84 Move 553 | 83 470 Hop . | . . Pick Up 14 | . 14 Fast Attach 13 | 6 7 Attach 4 | . 4 Detach . | . . Swap 9 | 1 8 Drop 5 | . 5 Fire 40 | . 40 Melee 29 | . 29 Ram . | . . Kick 3 | . 3 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 6) 520 | -10/Materials | Identified exit to Materials 661 | -10/Materials | Core integrity fell below 50% 750 | -10/Materials | Core integrity fell below 20% 978 | -10/Materials | Discovered exit to Materials (range 16) 1040 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Flight Unit. K-01 Serf collects debris. Dropped Lgt. Ion Engine. K-01 Serf collects debris. Acquired Flight Unit. Connecting with Repair Station... EXIT=FOUND: MATERIALS Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. Door malfunctions. U-05 Engineer lays Concrete. U-05 Engineer repairs door. Jacked S-10 Pest... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... S-10 Pest destroyed. Acquired 15 matter. K-01 Serf collects debris. R-06 Scavenger collects Signal Interpreter. 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