Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 20:27:37 Player: Shadow Pussy wanter Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2124) 2124 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8419 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 132/300 Energy 98/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Falx Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Weight Redist. System Improved Signal Interpreter Active Sensor Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Thermic Laser Hypervelocity Coil Gun > --- INVENTORY -------- F-cell Engine Nuclear Pulse Array Nuclear Pulse Array Hypervelocity Coil Gun Hypervelocity Coil Gun [Rating: 105] Favorites ----------- Power Micro Nuclear Core Engine F-cell Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Coil Gun Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . 2 2 2 Power . | . . . . . . . . . . Propulsion 6 | . . 2 . . 2 . . . 2 Utility 8 | . . . 2 2 . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 96 | 7 5 9 13 11 6 12 12 2 19 Power 8 | 1 1 1 1 . 1 1 . . 2 Engine 6 | 1 1 1 . . 1 1 . . 1 Core 1 | . . . 1 . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 34 | 2 1 5 2 6 2 7 4 . 5 Treads 6 | . . 3 1 1 . . 1 . . Leg 18 | 2 1 2 . 4 2 7 . . . Wheel 1 | . . . 1 . . . . . . Hover 2 | . . . . . . . . . 2 Flight 7 | . . . . 1 . . 3 . 3 Utility 30 | 2 2 1 8 4 . . 4 2 7 Device 21 | 1 1 1 8 1 . . 3 . 6 Storage 3 | 1 1 . . . . . 1 . . Processor 1 | . . . . 1 . . . . . Hackware 4 | . . . . 1 . . . 2 1 Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 1 2 2 1 3 4 4 . 5 Energy Gun 13 | 2 1 1 2 1 3 1 2 . . Energy Cannon 3 | . . . . . . 2 1 . . Ballistic Gun 7 | . . 1 . . . 1 1 . 4 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 2 . 3 . . Parts Lost 44 | . 4 5 6 4 . 8 . 4 13 Power 4 | . 1 . . . . 1 . . 2 Propulsion 19 | . 1 3 2 4 . 4 . . 5 Utility 14 | . 1 1 3 . . 2 . 3 4 Weapon 7 | . 1 1 1 . . 1 . 1 2 Highest Loss Streak 4 | . 2 3 2 4 . 4 . 4 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 92 96 98 96 99 86 78 66 57 Engine 5 | . 12 11 1 . 5 5 5 5 . Core 2 | . . . 7 7 . . . . . Treads 9 | . . 16 27 14 . . 2 . . Leg 16 | . 28 27 2 10 39 35 16 . . Wheel 1 | . . . 6 4 . . . . . Flight 2 | . . . . . . . 6 15 14 Device 16 | . 8 8 26 19 13 13 22 18 16 Storage 8 | . 14 11 9 7 6 6 5 5 3 Processor 2 | . . . . 5 6 6 5 5 3 Hackware 1 | . . . . 4 6 2 . 6 4 Protection 1 | . . . . 3 6 1 . . . Energy Gun 13 | . 28 12 13 15 13 5 2 4 . Ballistic Gun 3 | . . 8 3 . . 1 8 5 2 Naked Turns 18 | . . . . . . . . . 18 Heaviest Build 57 | 14 28 34 38 43 49 57 51 33 44 Greatest Support 108 | 20 20 40 60 66 100 108 92 45 63 Greatest Overweight (x) 4 | . 1 1 3 4 . . 3 . . Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 Average Capacity 13 | 7 13 15 15 15 15 15 12 8 7 Most Carried 15 | 6 15 15 15 15 15 15 14 8 7 Average Carried 11 | 3 10 14 13 14 13 14 8 7 3 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 5 Final Carried 15 | 6 15 15 13 15 15 12 8 7 1 Class Distribution -------------------- 63% | Mutant 11% | Scavenger-Mutant 8% | Infiltrator-Mutant 7% | Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Skirmisher | -5/Factory Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Matter Collected 1115 | 270 40 245 193 90 . 160 . . 117 Remotely 59 | 59 . . . . . . . . . Salvage Created 2501 | 63 468 615 571 256 . 445 . . 83 Parts 153 | 3 18 43 41 13 . 32 . . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . 1 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 52 | . 8 11 13 8 . 11 . . 1 Melee 1 | . . . . . . . . . 1 Guns 43 | . 8 11 13 8 . 3 . . . Cannons 8 | . . . . . . 8 . . . Classes Destroyed 11 | 1 2 3 2 1 . 2 . . . Worker 3 | . 1 1 1 . . . . . . Recycler 3 | 1 1 1 . . . . . . . Operator 1 | . . . . 1 . . . . . Watcher 4 | . . 2 2 . . . . . . Swarmer 16 | . . 3 3 4 . 6 . . . Grunt 21 | . 8 3 5 3 . 2 . . . Brawler 1 | . . . 1 . . . . . . Sentry 9 | . . 5 3 . . . . . 1 Specialist 2 | . . . . . . 2 . . . Hunter 2 | . . . 1 1 . . . . . Heavy 1 | . . . . . . 1 . . . Best Kill Streak 6 | 1 3 6 4 5 . 4 . . 1 Combat Bots Only 5 | . 2 4 3 5 . 4 . . 1 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 . . 1 Gunslinging 1 | . . . . . . 1 . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Damage Taken 7342 | . 542 675 849 562 . 1437 103 559 2615 Core 2227 | . 105 125 198 58 . 164 . 196 1381 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 58 68 64 91 . 80 100 82 . Volleys Fired 187 | 2 42 46 43 21 . 31 . . 2 Largest 2 | 2 2 2 2 2 . 2 . . 2 Hottest 165 | 90 90 90 160 160 . 165 . . 70 Shots Fired 366 | 4 81 92 84 42 . 59 . . 4 Gun 323 | 4 81 92 84 42 . 16 . . 4 Cannon 43 | . . . . . . 43 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 78 | . . 45 22 . . 7 . . 4 Thermal 288 | 4 81 47 62 42 . 52 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 4 12 13 13 12 . 12 . . 1 Robot Miss Streak 6 | . 2 3 4 6 . 2 . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 286 | 4 60 64 68 38 . 42 . . 10 Core Hits 129 | 2 23 27 35 22 . 18 . . 2 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . 1 . . 1 Critical Strikes 8 | . 4 . . . . 3 . . 1 Burn 4 | . 4 . . . . . . . . Destroy 4 | . . . . . . 3 . . 1 Melee Attacks 11 | . . . . . . . . . 11 Impact . | . . . . . . . . . . Slashing 11 | . . . . . . . . . 11 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4853 | 48 703 867 1116 720 . 984 . . 415 Guns 3580 | 48 703 867 1116 720 . 118 . . 8 Cannons 866 | . . . . . . 866 . . . Explosions . | . . . . . . . . . . Melee 407 | . . . . . . . . . 407 Ramming . | . . . . . . . . . . Kinetic 740 | . . 461 218 . . 53 . . 8 Thermal 3706 | 48 703 406 898 720 . 931 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 407 | . . . . . . . . . 407 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 7 | . . . . . . 7 . . . Projectiles 7 | . . . . . . 7 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 350 | 60 350 183 142 8 . 1 . . 4 Average Temperature 79 | 31 134 64 28 4 . 1 . . 4 Received Heat Transfer 1378 | . 315 258 333 72 . 135 9 46 210 Effects 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . 3 1 2 6 . . . . . Heat Transferred 8201 | 124 2156 912 2025 1625 . 1359 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Peak Influence 802 | 5 133 381 371 323 93 262 374 541 802 Initial 252 | . 3 39 35 129 93 67 137 182 252 Average 179 | 1 68 155 196 200 93 146 157 288 447 Maximum Alert Level 3 | . . 1 1 1 . 1 1 2 3 Low Security (%) 67 | 100 100 66 57 57 100 62 90 60 . Level 1 27 | . . 33 42 42 . 37 9 11 54 Level 2 4 | . . . . . . . . 27 33 Level 3 . | . . . . . . . . . 12 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 23 | . 3 . 2 2 . 2 5 3 6 Investigation 11 | . . . 1 1 . . 3 2 4 Extermination 2 | . . . . . . . 1 . 1 Reinforcement 10 | . 3 . 1 1 . 2 1 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . 1 1 . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Distress Signals 10 | . 4 1 2 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 185 | . 17 18 25 13 . 12 9 32 59 Peak Tracking Total 18 | . 3 5 4 4 . 4 8 16 18 Tactical Retreats 20 | . . 2 3 1 . 1 2 3 8 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Traps Triggered 4 | . 1 . . 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Machines Accessed 28 | . 3 4 3 5 1 . 6 2 4 Terminals 17 | . 2 3 2 2 1 . 3 1 3 Fabricators 3 | . . . . 1 . . 1 1 . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 3 | . 1 1 . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 69 | . 6 13 7 10 1 . 17 6 9 Successful 29 | . 3 5 3 7 1 . 8 2 . Failed 40 | . 3 8 4 3 . . 9 4 9 Catastrophic 14 | . 2 1 1 1 . . 3 1 5 Database Lockouts . | . . . . . . . . . . Manual 32 | . 4 9 3 1 . . 8 1 6 Terminals 42 | . 4 12 5 4 1 . 8 1 7 Fabricators 12 | . . . . 2 . . 5 5 . Repair Stations 4 | . . . . 4 . . . . . Recycling Units 5 | . 2 1 . . . . 2 . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 Terminal Hacks 13 | . 1 4 1 3 1 . 3 . . Record 1 | . . . . 1 . . . . . Part Schematic 2 | . . . 1 . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Level Access Points 2 | . . . . 1 . . 1 . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 2 | . 1 1 . . . . . . . Zone Layout 3 | . . 2 . 1 . . . . . Fabricator Hacks 6 | . . . . 2 . . 2 2 . Load Schematic 3 | . . . . 1 . . 1 1 . Build 3 | . . . . 1 . . 1 1 . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 2 | . . . . 2 . . . . . Recycling Unit Hacks 5 | . 2 1 . . . . 2 . . Report Inventory 3 | . 1 1 . . . . 1 . . Retrieve Components 2 | . 1 . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 2 3 2 4 . . 6 2 4 Full Trace Events 9 | . . . 1 1 . . 2 1 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Built 3 | . . . . 1 . . 1 1 . Authchips . | . . . . . . . . . . Time 125 | . . . . 36 . . 36 53 . Total Part Build Rating 12 | . . . . 3 . . 3 6 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . 9 . . . . . 2 . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Turns Passed 4158 | 88 725 538 770 637 181 298 336 262 323 Spaces Moved 3268 | 61 328 215 340 416 136 138 484 476 674 Core 47 | 10 . . . . . . . . 37 Treads 287 | . . 61 208 18 . . . . . Legs 1141 | 51 328 154 . 190 136 138 144 . . Wheels 340 | . . . 132 208 . . . . . Hover . | . . . . . . . . . . Flight 1453 | . . . . . . . 340 476 637 Fastest Speed 31 | 50 120 120 125 120 123 120 34 34 31 Average Speed 92 | 108 167 161 146 127 123 122 60 34 34 Slowest Speed 280 | 120 190 190 160 240 123 125 280 34 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 33 | . . . . . . . 2 17 14 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 52 27 35 10 4 88 12 19 32 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Total 3995 | 75 422 324 535 472 150 212 526 558 721 Wait 345 | . 36 44 108 10 . 14 13 97 23 Move 3195 | 60 327 214 339 415 135 137 479 443 646 Hop 31 | . . . . . . . 2 15 14 Pick Up 69 | 6 11 8 17 9 4 6 6 1 1 Fast Attach 38 | 7 2 2 2 7 1 2 4 . 11 Attach 41 | . 3 7 8 3 3 4 5 2 6 Detach 3 | . 1 . . . 1 . . . 1 Swap 17 | . . . 3 1 2 6 3 . 2 Drop 58 | . . 3 15 6 4 12 14 . 4 Fire 187 | 2 42 46 43 21 . 31 . . 2 Melee 11 | . . . . . . . . . 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Propulsion x2 1248 | -9/Materials | Lost 3 parts (3n) 1306 | -9/Materials | Discovered new exit (range 10) 1352 | -9/Materials | Entered another Materials area 1352 | -8/Materials | Evolved 2 slots: Utility x2 1643 | -8/Materials | Build established: Infiltrator-Mutant 2092 | -8/Materials | Build established: Mutant 2119 | -8/Materials | Discovered new exit (range 3) 2122 | -8/Materials | Entered Factory 2122 | -7/Factory | Evolved 2 slots: Utility x2 2210 | -7/Factory | Fabricated Hacking Suite (x1) 2554 | -7/Factory | Lost 4 parts (4n) 2670 | -7/Factory | Identified exit to Factory 2759 | -7/Factory | Entered another Factory area 2759 | -6/Factory | Evolved 2 slots: Propulsion x2 2940 | -6/Factory | Identified exit to DSF 2940 | -6/Factory | Entered DSF 2995 | -6/DSF | Additional patrols routed to DSF 3090 | -6/DSF | Lost 4 parts (2n2u) 3090 | -6/DSF | Found Prototype Device 3193 | -6/DSF | Sterilization system engaged 3213 | -6/DSF | Ambient heat levels rising (+10) 3222 | -6/DSF | Discovered new exit (range 14) 3223 | -6/DSF | Lost 3 parts (1p2n) 3228 | -6/DSF | Ambient heat levels rising (+10) 3237 | -6/DSF | Identified exit to Factory 3238 | -6/DSF | Entered Factory 3238 | -5/Factory | Evolved 2 slots: Utility x2 3261 | -5/Factory | Identified Active Sensor Suite 3496 | -5/Factory | Fabricated Hacking Suite? 3566 | -5/Factory | Identified exit to Factory 3574 | -5/Factory | Entered another Factory area 3574 | -4/Factory | Evolved 2 slots: Utility x2 3677 | -4/Factory | Fabricated Adv. Hacking Suite? 3728 | -4/Factory | Build established: Scout 3824 | -4/Factory | Search patrols dispatched 3831 | -4/Factory | Discovered new exit (range 16) 3836 | -4/Factory | Identified exit to Research 3836 | -4/Factory | Entered Research 3836 | -3/Research | Evolved 2 slots: Propulsion x2 3844 | -3/Research | Lost 4 parts (3u1w) 3915 | -3/Research | Lost 4 parts (1p1n1u1w) 3988 | -3/Research | Spotted B-86 Titan 4120 | -3/Research | Search patrols dispatched 4120 | -3/Research | Lost 3 parts (1n2u) 4141 | -3/Research | Released all parts (9) 4149 | -3/Research | Core integrity fell below 50% 4157 | -3/Research | Core integrity fell below 20% 4159 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04141_ Nuclear Pulse Array destroyed. 04141_ Released Field Propulsion Array. 04141_ Released Adv. Weight Redist. System. 04141_ Released Imp. Focal Shield. 04141_ Released Adv. ECM Suite. 04141_ Released Sml. Storage Unit. 04141_ Released Imp. Signal Interpreter. 04141_ Released F-cell Engine. 04141_ Released Imp. System Shield. 04144_ Connecting with Terminal... 04144_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. 04150_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04152_ Penetrated by Slug. 04152_ Knocked back. 04155_ P-80 Master resets Y-72 Warden, system corruption cleaned. 04156_ Penetrated by Slug. 04157_ Knocked back. 04159_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????? #??????????????????????????? | | ####?????????????# #??????????????????????????? | | #???????########## ###????????????????????????? | | #??####?# # #????????????????????????? | | #??#""#?# ! # #????????????????????????? | | ####T"### + #????????????????????????? | | !! " # #????????????????????????? | | !=! ###### # #????????????????????????? | | ## !* #????#] ## ##????????????????????????? | | ?# #????######### #?????????????????????????? | | ?# #????????????# #??########???????????????? | | ?# #????????????# #? #???????????????? | | ?# #????????????# #? #???????????????? | | ?# ####????????????# % # "" #???????????????? | | ?#+#???????????????# # """#???????????????? | | ???????????????????+ + S"#???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# %# #???????????????? | | ???????????????????# #? #???????????????? | | ???????????????????# #?#########???????????????? | | ??????????????????## % #?????????????????????????? | | ??????????????????#; #?????????????????????????? | | ?????????????????###g ###???????????????????????? | | ?????????????#+### gg % #???????????????????????? | | ????????? g #######+#???????????????? | | ???????? H @ #??????????? | | ???????? /s ????????? | | ????????? k k ###???????????? | | ????????? = ####### #?????????????? | | ?????????#####+### #???????? #?????????????? | | ?????????????????####+####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 30 Evasion (%) 63 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed GuidanceSalvageWheel Manual? 0 Play Time 01:04:09 Cumulative 42.5 hours Start 2022.03.23 @ 19:25:49 End 2022.03.23 @ 20:27:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebffb6b-1191-44b8-8e29-e0c3bcdec1fa