Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.04 @ 13:41:20 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (399) 1995 Value Destroyed (16061) 16061 Prototype IDs (122) 2440 Alien Tech Used (11) 2200 Bonus (20649) 20649 TOTAL SCORE: 55045 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2073 Follower Combat Kills 5711 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Network Hubs Disabled 800 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2202 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -1437 Cogmind --------- Core Integrity 1483/1600 Matter 300/300 Energy 436/440 System Corruption 0% +Membrane Temperature Cool (8) Movement Hovering (112) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Gyrokinetic Inverter Combat Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY (13) ----- 2N-1CE's Frost Array Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Quantum Capacitor SHELL Armor Experimental System Shield > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (10) --- High-powered Transdimensional Reconstructor Subatomic Replicator Vortex Cannon (11) Enhanced Nova Cannon Hypervelocity Multirail Perforator Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Experimental Core Analyzer Advanced ECM Suite SHELL Armor Experimental System Shield Hacking Drone Bay > --- WEAPON ----------- Hypervelocity Multirail Sigix Broadsword > --- INVENTORY -------- Quantum Capacitor High-powered Transdimensional Reconstructor Subatomic Replicator Vortex Cannon Enhanced Nova Cannon Perforator Precision Rocket Launcher CR-A16's Behemoth Slayer [Rating: 217] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Backup Power VII Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Cooled Plasma Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . -1 . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Utility 11 | . . . 1 . . . 1 1 . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . 3 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 284 | 7 4 8 21 3 11 . 19 11 1 1 6 . 5 5 14 1 4 4 3 17 7 10 6 7 15 . 1 9 . 5 11 9 18 24 12 5 Power 28 | 1 1 2 2 . 1 . 2 1 . . 1 . . 1 1 . . . . 1 2 1 . . 1 . . . . 1 . 1 1 4 2 1 Engine 9 | 1 1 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Core 9 | . . 1 . . . . 2 1 . . . . . . . . . . . 1 2 . . . 1 . . . . 1 . . . . . . Reactor 10 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . 1 3 2 1 Propulsion 78 | 2 . 3 6 2 1 . 7 5 . . 3 . 1 2 2 . 2 . 1 7 1 1 3 2 4 . . 1 . 2 2 3 2 7 3 3 Treads 22 | 2 . 3 6 2 1 . 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . . . . . . . . . . 3 . . 2 2 . 2 . 1 7 1 1 1 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 3 Flight 22 | . . . . . . . . 5 . . . . . . . . . . . . . . 2 . 4 . . 1 . 2 2 3 2 1 . . Utility 125 | 2 2 . 6 1 5 . 4 3 1 1 1 . 4 . 7 1 1 4 2 6 3 5 3 3 8 . 1 5 . 2 8 5 13 10 7 1 Device 53 | 1 . . 1 . 3 . 1 . 1 1 . . 1 . 2 . 1 3 2 1 1 1 2 2 2 . . 2 . 1 4 2 9 2 7 . Storage 9 | 1 2 . 1 . . . . 1 . . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . Processor 25 | . . . . . . . . 1 . . 1 . 1 . 1 . . 1 . 1 . . . 1 4 . . 2 . 1 3 1 4 2 . 1 Hackware 10 | . . . . . . . 2 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . 1 1 . 1 . . Protection 26 | . . . 4 1 2 . 1 . . . . . 1 . 2 1 . . . 3 2 4 . . . . 1 . . . . . . 4 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Weapon 53 | 2 1 3 7 . 4 . 6 2 . . 1 . . 2 4 . 1 . . 3 1 3 . 2 2 . . 3 . . 1 . 2 3 . . Energy Gun 3 | 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 15 | . . . 4 . . . . . . . . . . 1 4 . 1 . . 2 1 . . . . . . 1 . . . . 1 . . . Ballistic Gun 13 | 1 . . 2 . 3 . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Ballistic Cannon 5 | . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Launcher 5 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 3 . 5 . 2 1 . . 1 . . 2 . . . 1 . 2 . 3 3 2 1 . 1 6 . 1 2 4 . 10 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . Parts Lost 45 | . . 1 1 . . . 1 . . 1 1 . . . 5 . 1 . 2 7 2 . . 6 . . . . . . 3 7 . . 1 6 Power 6 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . 1 Propulsion 14 | . . . . . . . . . . 1 1 . . . 1 . . . . 3 . . . 3 . . . . . . . 2 . . . 3 Utility 15 | . . . . . . . 1 . . . . . . . 1 . 1 . 2 3 . . . . . . . . . . 3 2 . . 1 1 Weapon 10 | . . . 1 . . . . . . . . . . . 2 . . . . 1 2 . . 2 . . . . . . . 1 . . . 1 Highest Loss Streak 6 | . . 1 1 . . . 1 . . 1 1 . . . 3 . 1 . 1 3 1 . . 6 . . . . . . 2 3 . . 1 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Average Backups 14 | 3 8 13 14 19 16 19 18 10 10 10 9 10 9 9 12 17 18 18 18 18 18 19 19 18 9 9 9 9 10 9 8 8 9 9 8 7 Power . | . . . . 1 1 1 1 . . . . 1 1 1 1 2 1 1 1 1 1 1 2 2 . 1 1 1 1 . . . . . . . Propulsion 2 | 1 4 8 5 5 3 5 3 . . . . . . . . 1 1 1 2 3 4 4 4 4 1 1 1 1 2 2 1 . . . . . Utility 5 | . . . 4 7 7 8 7 5 5 5 4 4 3 5 6 8 9 8 8 6 6 7 6 6 6 4 4 4 4 4 2 . 1 . . . Weapon 5 | . 3 4 5 6 5 4 6 4 5 4 4 5 4 3 4 6 6 6 7 7 6 6 6 5 1 3 3 3 3 3 3 3 3 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 88 | . 3 1 11 1 15 4 21 3 . 1 . . 2 1 . . 2 2 1 1 1 3 1 3 4 . 1 1 . . 1 . . 2 . 2 Power 8 | . . . . . 4 . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Propulsion 23 | . . . 3 . 4 3 6 2 . . . . . . . . 1 . 1 . . . . 2 1 . . . . . . . . . . . Utility 35 | . . . 2 1 5 1 12 . . . . . 1 1 . . 1 1 . . 1 3 1 1 2 . 1 . . . 1 . . . . . Weapon 18 | . 3 1 6 . 2 . 1 1 . 1 . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Average Slot Usage (%) 94 | . 99 98 97 100 99 100 99 98 99 98 84 84 89 99 97 100 100 99 99 99 94 95 99 99 67 84 84 83 84 84 82 70 77 80 80 81 Engine 4 | . 14 2 11 11 11 11 3 . . . . . . . 1 6 6 6 6 2 . . . . . . . . . . . 1 7 4 . . Core 2 | . . 10 . . . . 5 7 7 7 6 . . . . . . . . 2 5 1 . . 4 5 5 5 5 9 9 3 . . . . Treads 13 | . 28 28 33 33 33 33 36 . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . . . . . . 5 23 20 27 31 33 33 33 33 28 29 29 28 28 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 25 25 Flight 4 | . . . . . . . . 36 38 36 22 . . . . . . . . . . . . . 18 15 15 15 15 18 19 19 26 22 . . Device 8 | . 13 13 10 17 8 10 6 5 6 6 6 7 4 6 5 5 5 6 10 9 6 11 8 11 5 5 4 2 4 4 3 . . 4 14 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 7 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 10 | . . . . . . . . 6 7 7 14 15 17 20 20 20 20 19 20 20 14 11 11 11 14 31 29 26 26 23 19 16 15 16 12 13 Hackware 4 | . . . . . . . 3 15 15 15 8 7 12 13 13 13 10 3 . 3 5 5 5 5 5 10 10 10 10 9 8 8 4 4 3 3 Protection 6 | . . . 9 4 13 11 16 1 . . . . 3 . . . 2 9 7 4 6 6 9 11 1 . 1 7 5 4 6 4 3 1 3 3 Energy Cannon 5 | . . . 13 22 5 . . . . . . . . 1 4 12 12 7 13 16 16 13 . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 . 3 . 7 14 17 . . . 4 7 . 3 4 . . . . . . 1 11 10 1 . . . . . . . . 1 . 1 Ballistic Cannon 2 | . 12 25 3 . . . . 5 6 6 1 . 5 . . . . . . . . . . . 3 5 5 4 5 4 3 1 . . . . Slashing Weapon 2 | . . . . . 9 . . 8 7 7 3 2 6 5 3 . . 4 . . . . 4 1 . . . . . . . . 4 4 2 2 Peak Build Rating 217 | 8 10 12 21 22 38 38 36 50 50 51 64 64 67 80 94 84 85 78 80 100 99 117 119 121 112 112 113 131 131 153 168 178 209 215 217 215 Average Rating 71 | 5 8 11 18 21 24 27 30 47 48 47 48 56 63 75 82 83 82 74 76 94 95 102 113 118 88 111 111 124 130 148 148 155 199 192 207 209 On Entrance 85 | . 8 10 11 21 21 38 24 36 50 48 44 64 58 67 80 78 78 77 76 80 96 96 117 117 77 112 112 109 131 131 149 168 161 209 206 208 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 13 . 11 9 . . . . . 3 . . . 2 . . . . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 13 31 32 61 63 68 68 64 27 27 27 39 37 45 42 74 69 75 83 83 90 102 106 94 93 34 33 40 41 40 44 55 52 62 88 94 99 Greatest Support 132 | 40 40 46 69 63 63 63 86 33 33 33 84 84 84 132 132 132 132 106 106 119 91 96 104 112 40 40 40 42 42 48 49 47 60 73 99 99 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . 1 . . . . . . . . 1 1 1 . 1 . . . . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 6 11 15 16 20 20 20 20 10 10 10 10 10 10 10 17 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 5 15 15 20 20 20 20 20 20 10 10 10 10 10 10 19 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | 4 9 14 15 20 17 19 18 10 10 9 9 10 9 9 13 18 19 19 19 19 19 19 19 19 9 9 9 9 10 9 9 9 9 9 9 9 Final Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 5 15 12 20 20 20 20 20 10 10 10 10 10 10 10 18 19 20 20 19 20 20 20 20 20 10 10 9 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 33% | Scavenger-Mutant 26% | Mutant 8% | Hacker-Scout 5% | Hacker-Sprinter 4% | Tank 3% | Scavenger-Skirmisher 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Tank | -5/Extension Commander-Tank | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Tank | -5/Hub_04(d) Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Sprinter | -3/Section 7 Alien-Sprinter | -2/Research Alien-Sprinter | -2/Testing Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 11220 | 297 168 358 857 51 852 100 865 94 24 326 188 82 70 180 316 269 102 137 95 538 296 140 122 329 208 452 95 457 72 . 634 410 382 721 386 547 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18053 | 113 320 384 1979 136 646 57 1131 94 50 57 207 53 75 753 648 61 221 . 489 1986 697 35 110 1209 267 425 19 321 4 . 447 587 506 1559 1242 1165 Parts 953 | 13 32 15 102 10 69 2 83 9 7 4 11 4 5 12 44 2 8 . 10 75 32 1 13 60 10 15 2 12 . . 51 21 23 85 56 55 Haulers Intercepted 21 | . 1 . 6 . . . 4 2 . . . . . . 1 . . . . 3 . . . . 1 . . . . . . 2 1 . . . Recyclers Shooed 7 | . . . 1 . . 1 . . . . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . 3 2 . 4 . . . 2 . . 12 . . . . . . 30 25 . . . . . . . . . Prevented 8 | . . . . . . . . . . . . 1 . . . . 1 . 6 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 273 | . 9 8 33 5 5 2 23 . 3 3 2 6 1 1 11 1 4 . 7 26 12 1 . 9 . 10 . 20 2 . 6 4 12 18 13 16 Melee 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 6 . 1 Guns 73 | . 6 . 7 . 1 . 9 . . . 2 1 . 1 5 . . . . . . . . 9 . . . . . . . . . 12 13 7 Cannons 107 | . 3 4 21 5 1 . . . . . . . . . 2 1 4 . 6 19 10 1 . . . 10 . 9 1 . 6 3 . . . 1 AOE 70 | . . 4 3 . 3 2 14 . 3 3 . 5 . . 4 . . . . 2 . . . . . . . 10 1 . . . 10 . . 6 Classes Destroyed 32 | 2 5 1 5 . 2 . . . 1 1 . 1 . 1 2 . . . 1 . . . . 1 . . . 2 . . . 1 . 1 1 4 Worker 24 | . . . 1 . . 1 5 . . . . . . . . . . . . 1 . . . 11 . . . . . . . . . 1 3 1 Builder 27 | . 1 1 . . . . 4 . . . . . . . 4 . . . . 5 . . . 3 . . . . . . 6 . . 2 1 . Tunneler 6 | 3 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 1 . 6 . . . 4 2 . . . . . . 1 . . . . 3 . . . . 1 . . . . . . 2 1 . . . Recycler 13 | 1 . 1 4 . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . . 1 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 12 | . . . 3 . . . 2 . . . . . . . . . . . . . . . 3 1 . . . . . . 2 . . 1 . . Drone 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 3 . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . 1 . Swarmer 67 | . 7 . 6 3 . . 5 . 3 3 . 4 . . 4 . . . . 3 . . . . . 4 . 6 . . . 3 10 . . 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 88 | . 2 6 17 2 . 2 13 . . . . . . . 2 . . . 3 8 2 . . 3 . 5 . 7 . . 1 . 1 9 5 . Brawler 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Duelist 4 | . . . 1 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 26 | . . . 7 . . . 5 . . . . . 1 . 1 . . . . 2 5 . . 4 . . . . . . . . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 22 | . . . . . . . . . . . . . . . 2 1 . . . 3 3 . . 1 . . . 3 . . . . . . 5 4 Programmer 28 | . . . . . . . . . . . . . . . 2 . . . . 9 2 . . 1 . . . . . . 5 . . 8 . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | 3 3 6 6 4 4 2 9 1 3 3 1 4 1 1 5 1 2 . 5 8 2 1 2 11 1 3 . 12 2 . 3 5 10 9 18 7 Combat Bots Only 12 | . 3 4 5 4 4 2 7 . 3 3 1 4 1 1 4 1 2 . 5 4 2 1 . 3 . 3 . 12 2 . 3 2 10 6 8 6 Max Kills in Single Turn 7 | 1 2 2 3 1 1 1 3 1 1 1 1 2 1 1 3 1 1 . 1 3 2 1 1 7 1 1 1 4 1 . 1 1 3 4 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . 1 1 3 . 1 1 . 2 . . 1 . . . . 1 . . . . . . . 4 1 . . . 3 . . 4 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Uniques/NPCs Destroyed 5 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1538 | . 21 30 84 24 20 5 99 4 5 9 3 6 18 . 87 9 18 . 40 141 72 27 3 102 12 1 8 25 1 . 178 130 30 77 105 144 Missed 585 | . 7 6 20 6 9 2 32 3 2 3 . 2 6 . 32 4 5 . 11 54 21 8 . 25 5 . 5 16 . . 97 65 17 30 42 50 Hits 953 | . 14 24 64 18 11 3 67 1 3 6 3 4 12 . 55 5 13 . 29 87 51 19 3 77 7 1 3 9 1 . 81 65 13 47 63 94 Melee 15 | . . 4 3 . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 4 . Projectile 938 | . 14 20 61 18 9 3 67 1 3 6 3 4 12 . 55 5 13 . 28 87 51 19 3 76 7 1 3 9 1 . 81 65 13 47 59 94 AOE 16 | . . 13 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . Critical Strikes 41 | . . . 2 . 2 1 2 . . . . . . . 1 . . . 2 6 3 2 . 4 . . . . . . 1 3 . 3 3 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Damage Taken 19198 | . 121 681 926 152 248 51 1073 64 49 142 131 115 93 . 918 98 275 . 581 1855 1007 465 81 2216 188 17 46 23 21 . 930 1766 300 1111 1386 2068 Core 1986 | . 7 140 121 21 38 13 108 . . 66 . 16 . . 93 . 41 . 27 266 39 24 . 132 16 17 30 . . . 8 579 22 45 86 31 Absorbed by Shields 169 | . . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . 35 Redirected to Shielding 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . . . . Regen/Repaired (Parts) 2655 | . . . . . . . . . . . . . . . 290 . . . . . . . . . . . . . . . . 262 97 688 614 704 Core Remaining (%) 74 | 100 . 41 . . . 51 80 . . . . 88 . . . . . . 81 . . . . 53 . . . . 94 . . 49 . 95 . 92 Volleys Fired 1021 | 9 21 53 113 9 139 7 77 1 4 8 4 7 . 13 35 6 22 . 29 92 44 13 4 29 9 44 5 38 10 . 53 16 7 31 28 41 Largest 3 | 2 2 2 2 2 2 1 2 1 1 1 2 2 . 1 2 2 2 . 2 3 3 3 2 3 1 1 1 2 1 . 2 2 1 1 1 1 Hottest 245 | 70 70 130 136 136 136 33 55 40 30 40 60 60 . 90 85 70 70 . 70 245 235 235 70 150 60 60 60 60 60 . 110 110 120 120 50 120 Shots Fired 1557 | 15 42 76 219 18 141 7 141 1 4 8 8 8 . 13 56 11 37 . 55 197 102 30 8 74 9 44 5 39 10 . 55 17 7 31 28 41 Gun 601 | 15 24 . 83 . 133 3 126 . . . 8 2 . 9 37 . . . . . . . 8 74 . . . . . . . . . 26 23 30 Cannon 860 | . 18 45 133 18 5 . . 1 . 5 . . . 4 14 11 37 . 55 192 102 30 . . 9 44 5 34 8 . 55 17 1 5 5 7 Launcher 64 | . . 5 2 . 3 4 15 . 4 3 . 6 . . 5 . . . . 5 . . . . . . . . 2 . . . 6 . . 4 Special 32 | . . 26 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Kinetic 828 | 9 39 45 96 . 133 3 126 1 . 5 8 2 . 11 37 . . . . . . . 8 59 9 44 5 34 8 . 53 13 . 26 23 31 Thermal 649 | 6 3 26 121 18 5 . . . . . . . . 2 14 11 37 . 55 192 102 30 . 15 . . . . . . . . 1 5 . 6 Explosive 64 | . . 5 2 . 3 4 15 . 4 3 . 6 . . 5 . . . . . . . . . . . . 5 2 . . . 6 . . 4 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . 5 . Robot Hit Streak 17 | 4 5 5 15 4 5 2 10 . . . 3 1 . 3 8 10 9 . 10 10 13 7 4 8 5 17 1 9 3 . 7 3 1 9 5 9 Robot Miss Streak 7 | 3 2 2 4 2 5 1 3 . . . 1 3 . 1 3 2 1 . 2 5 5 6 1 3 6 7 5 4 6 . 5 5 1 7 5 6 Penetration Max 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 2 2 3 Secondary Targets 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shots Hit Robots 971 | 9 21 26 142 10 89 2 88 5 2 2 7 1 2 12 27 5 18 . 37 91 57 23 8 39 5 24 5 34 4 . 54 15 9 39 23 36 Core Hits 679 | 5 17 22 64 7 32 5 66 1 5 3 3 8 2 6 25 2 8 . 12 50 29 17 5 40 4 24 2 44 5 . 26 9 19 31 35 46 Critical Kills 68 | . . . 2 . 6 . . . . . 2 . . 2 9 . . . 1 4 2 . . 3 . . . . . . . . . 13 16 8 Critical Parts Destroyed 47 | . . . . . 5 . . . . . 1 . . . 8 . . . . . . . . 3 . . . . . . . . . 7 7 16 Critical Strikes 154 | . . 3 3 . 15 . . 1 . . 3 . . 4 17 . . . 1 4 2 . 1 6 . 3 . 8 . . 4 3 1 25 24 26 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . 2 . . . . . . . . . . . . . . . 1 4 2 . . . . . . . . . . . . . . . Destroy 116 | . . . . . 12 . . . . . 3 . . 4 17 . . . . . . . 1 6 . . . . . . . . . 24 23 26 Blast 18 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 . . 3 1 . . . . Sever 7 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Melee Attacks 276 | . . . . . 26 . 1 10 8 3 23 5 4 5 11 . . 1 . . . . 3 12 19 1 4 4 3 4 31 19 15 41 10 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 168 | . . . . . 26 . 1 10 8 3 22 5 4 5 11 . . 1 . . . . 3 12 . . . . . . 2 . 8 29 8 10 Piercing 107 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 1 4 4 3 4 29 19 7 12 2 3 Sneak Attacks 40 | . . . . . 2 . 1 2 1 2 2 . . . . . . . . . . . 3 4 1 . 2 . . . 7 4 1 2 4 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Damage Inflicted 42246 | 115 334 876 3002 243 2120 294 2849 305 453 407 188 282 85 540 1345 160 578 . 1226 3972 2129 1058 406 2854 314 1386 297 3983 227 . 2934 831 1765 2220 940 1528 Guns 6635 | 115 190 . 849 . 1177 34 1375 . . . 85 16 . 151 506 . . . . . . . 108 1100 . . . . . . . . . 323 264 342 Cannons 17791 | . 144 454 1854 217 20 . . . . . . . . 142 219 160 578 . 1226 3447 2041 1058 . . 109 1386 45 1872 155 . 2109 321 . . . 234 Explosions 9718 | . . 418 275 . 203 246 1376 . 311 230 . 266 . . 620 . . . . 489 . . . 1427 . . . 2049 72 . . . 1197 . . 539 Melee 7902 | . . . . . 720 . 97 305 142 177 103 . 85 247 . . . . . . . . 298 320 205 . 252 62 . . 825 510 568 1897 676 413 Ramming 200 | . . 4 24 26 . 14 1 . . . . . . . . . . . . 36 88 . . 7 . . . . . . . . . . . . Kinetic 13295 | 76 321 454 1076 . 1177 34 1375 . . . 85 16 . 293 506 . . . . . . . 108 827 109 1386 45 1872 155 . 2109 321 . 323 264 363 Thermal 11422 | 39 13 . 1627 217 20 . 124 . . . . . . . 219 160 578 . 1226 3614 2041 1058 . 273 . . . . . . . . . . . 213 Explosive 7678 | . . 418 275 . 203 246 1252 . 311 230 . 266 . . 620 . . . . . . . . . . . . 2049 72 . . . 1197 . . 539 Electromagnetic 1749 | . . . . . . . . . . . . . . . . . . . . 322 . . . 1427 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5906 | . . . . . 720 . 97 305 142 177 103 . 85 247 . . . . . . . . 298 320 . . . . . . . . 473 1850 676 413 Piercing 1996 | . . . . . . . . . . . . . . . . . . . . . . . . . 205 . 252 62 . . 825 510 95 47 . . Highest Corruption 16 | . . . . . . . 4 . . . . . . . 3 3 3 3 3 5 6 7 7 16 1 . 1 1 . . 8 10 . . . . Average Corruption 4 | . . . . . . . 4 . . . . . . . 2 3 3 3 3 4 5 6 5 2 1 . 1 1 . . 7 8 . . . . Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 195 | . . . . . . . 32 . . . . . . . 7 8 15 1 . 19 48 14 1 11 1 . . . . . 17 21 . . . . Message Errors 43 | . . . . . . . 6 . . . . . . . 2 3 3 . . 5 6 5 1 4 . . . . . . 4 4 . . . . Matter Fused 44 | . . . . . . . 7 . . . . . . . 2 1 3 1 . 5 11 3 . 2 . . . . . . 5 4 . . . . Heat Flow Errors 20 | . . . . . . . 7 . . . . . . . 1 . 2 . . 1 7 1 . . . . . . . . 1 . . . . . Energy Discharges 26 | . . . . . . . 4 . . . . . . . 1 3 . . . 1 5 2 . 4 . . . . . . 1 5 . . . . Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 21 | . . . . . . . 2 . . . . . . . . . 2 . . 4 6 1 . . . . . . . . 1 5 . . . . Data Loss (major) 11 | . . . . . . . 1 . . . . . . . . . 2 . . . 3 1 . . 1 . . . . . 2 1 . . . . Misfires 9 | . . . . . . . 2 . . . . . . . . . . . . . 5 . . 1 . . . . . . 1 . . . . . Alerts 6 | . . . . . . . 1 . . . . . . . . . 1 . . . 3 . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 6 | . . . . . . . 1 . . . . . . . . 1 1 . . 3 . . . . . . . . . . . . . . . . Overload Shots 16 | . . . . . . . . . . . . . . . . . . . . 10 5 1 . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 2073 | . . 7 3 . . . 10 41 61 120 43 20 . 20 99 . . . 18 121 29 . . 56 . 3 . 58 3 . 383 230 15 476 74 183 Projectiles 241 | . . . 3 . . . . . . . . . . . 8 . . . 18 102 11 . . . . 3 . 28 3 . 65 . . . . . Explosions 211 | . . 7 . . . . 10 . . 13 . 20 . . 91 . . . . . . . . 25 . . . 30 . . . . 15 . . . Melee 1621 | . . . . . . . . 41 61 107 43 . . 20 . . . . . 19 18 . . 31 . . . . . . 318 230 . 476 74 183 Knockbacks 21 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 5 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . 27 . . . . 30 . . . . 46 . . 48 . . . . . . . . 283 . . . . . . . . 13 . . . Shots 11 | . . 1 . . . . 2 . . . . 2 . . 2 . . . . . . . . 3 . . . . . . . . 1 . . . Rammed 10 | . . 2 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . . 2 4 5 . 1 1 . . . . . . . . . . . . 2 4 . . 1 . . . . . . . . . . . . Kicked 7 | . . . . . . . . . . . . . . . . . . . . 2 4 . . 1 . . . . . . . . . . . . Crushed 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | 18 18 84 108 81 26 9 257 22 28 33 . . . 34 178 . 273 . 237 185 326 199 . 15 8 5 2 48 58 . 155 215 2 20 . . Average Temperature 40 | 9 9 24 26 35 6 5 62 8 10 12 . . . 13 52 . 108 . 95 52 90 80 . 10 4 2 1 14 22 . 78 79 1 15 . . Received Heat Transfer 2429 | . . 66 309 27 . 45 432 . . 12 . . 30 . 39 . 117 . 204 424 144 61 . 276 36 . . 12 . . 33 72 27 45 18 . Effects 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Robots Melted 9 | . . . 2 . . . . . . . . . . . . . . . 1 4 2 . . . . . . . . . . . . . . . Combat Hostiles 9 | . . . 2 . . . . . . . . . . . . . . . 1 4 2 . . . . . . . . . . . . . . . Parts Melted 52 | . . . 6 . . . 1 . . . . . . . . 3 . . 3 31 8 . . . . . . . . . . . . . . . Heat Transferred 16470 | 111 37 . 3071 370 37 . 100 . . . . . . . 300 250 900 . 1776 5100 2675 1262 . 333 . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . 2 . . . 2 . . . . . . . . . . . . 2 1 1 1 5 4 . . . . . . 2 3 3 3 5 Low Security (%) 59 | 100 100 100 44 100 . 100 6 100 . . . . 100 100 100 . . . . 74 87 60 7 3 . . . . . 100 100 24 . . . . Level 1 17 | . . . 14 . . . 83 . . . . . . . . . . . . 22 12 39 92 6 . . . . . . . 45 73 . . . Level 2 15 | . . . 41 . . . 9 . . . . . . . . . . . . 3 . . . 44 35 . . . . . . 30 13 71 93 33 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . 20 49 . . . . . . . 12 28 6 23 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 15 . . . . . . . . . . 25 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2596 | 10 76 142 466 181 . 124 447 189 . . . . 151 37 104 . . . . 460 225 333 311 2391 1143 . . . . 23 174 640 766 856 747 2596 Initial 1143 | . . 27 . 171 . . . 178 . . . . 150 37 . . . . . 82 221 76 110 84 1143 . . . . 23 2 97 351 430 496 471 Average 261 | . 17 19 258 136 . 32 318 161 . . . . 128 4 52 . . . . 137 125 164 263 937 798 . . . . 15 42 318 421 615 498 1139 Influence Increases 17250 | 20 332 197 982 120 . 196 967 84 120 85 . 100 196 4 403 30 . . 398 1010 606 537 251 2781 406 597 411 703 55 21 563 827 545 619 441 2643 Destroy 0b10 Robot/C 7480 | . 180 120 660 100 . 120 540 . 60 60 . 80 20 . 220 20 . . 280 540 300 240 80 520 . 380 260 520 . . 120 80 240 380 260 1100 Destroy 0b10 Robot/NC 705 | 20 25 15 90 . . 5 125 10 5 . . 10 . . 30 . . . 5 50 . 10 20 100 10 . . . 10 . 50 20 10 20 30 35 Destroy Leader 1194 | . 48 30 160 20 . 20 116 4 10 10 . 10 10 . 52 10 . . 20 138 40 10 . 106 2 30 30 . . . 34 24 34 30 52 144 Allied During Kill 2224 | . . . . . . 14 37 . . . . . . . . . . . 48 9 79 236 100 328 . 187 121 78 . . . . . . . 987 Successful Hack 304 | . 33 . 33 . . 7 27 35 . . . . . . . . . . . . 18 . . . 91 . . . . . 21 15 . 24 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1425 | . . . . . . . 45 . . . . . 15 . 15 . . . . 105 90 15 45 615 45 . . . . 15 90 120 15 45 60 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 1803 | . 1 32 24 . . 30 77 5 . . . . 1 4 41 . . . . 168 64 26 6 812 48 . . . . 6 68 28 96 45 9 212 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 285 | . . . . . . . . 30 . . . . . . . . . . . . . . . . 15 . . . . . 15 30 45 45 30 75 Lose Combat Pursuer 1500 | . 15 . 15 . . . . . 45 15 . . . . 45 . . . 45 . 15 . . 150 195 . . 105 45 . 165 510 105 30 . . Influence Decreases 14658 | 20 262 267 543 448 111 196 574 345 180 127 30 100 90 110 320 113 . . 266 688 924 398 285 687 1936 561 411 1119 445 52 393 377 403 558 531 788 Entered New Map 5712 | . . 43 . 268 111 . . 215 50 15 30 . . 69 . 31 . . . 50 233 60 165 157 1192 299 161 841 425 12 2 77 273 336 331 266 Time Decay 7307 | 20 262 224 532 180 . 196 544 130 120 102 . 100 90 41 270 82 . . 192 544 571 198 100 380 294 262 190 238 20 40 361 230 120 222 190 262 Lost Part 401 | . . . 1 . . . 10 . . 10 . . . . 50 . . . 10 70 20 . . 60 . . . . . . 30 70 . . 10 60 Lost Ally 788 | . . . 10 . . . 20 . 10 . . . . . . . . . 64 24 100 140 20 90 . . 60 40 . . . . 10 . . 200 Purge Threat 450 | . . . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . Squads Dispatched 67 | . 1 . 1 . . . 1 1 . . . . . . 4 . . . 1 5 2 1 . 13 7 . . . . . 5 3 2 4 5 11 Investigation 10 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . 2 . . . . . . 2 . 1 1 . Extermination 18 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . 1 3 . . . . . 3 1 1 2 1 1 Reinforcement 25 | . . . 1 . . . 1 . . . . . . . 2 . . . . 1 1 . . 7 2 . . . . . 2 . . 1 3 4 Assault 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . 6 Garrison 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Construction Impeded 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . . . . . . . . . 1 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 31 | . . . 4 . . . 2 . . . . 2 . . . . . . . 2 4 2 . 4 1 . . . . . 1 3 2 . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 637 | . 17 9 43 6 18 5 35 4 6 4 4 5 1 1 16 1 4 . 18 38 26 12 1 43 15 8 11 52 12 . 27 55 29 19 32 60 Peak Tracking Total 15 | . 3 4 4 4 10 2 5 4 3 3 3 3 1 . 4 1 4 . 7 6 4 4 1 12 8 4 5 7 9 . 6 13 15 8 7 14 Tactical Retreats 57 | . 1 . 1 . 10 . . . 1 1 . . . . 1 . . . 3 . 1 . . 6 4 . . 4 1 . 4 9 2 1 5 2 ECM-based Alert Blocks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 13 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . 2 . . 3 1 . . . . . . . . . . 3 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . 2 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 114 | . . . . . 14 . 3 . . . 1 . 1 . 1 . . . . 7 6 1 3 42 3 1 . 1 . 1 6 8 1 4 4 6 Max in Single Turn 17 | . . . . . 2 . 2 . . . 1 . 1 . 1 . . . . 2 1 1 1 17 1 1 . . . 1 1 1 1 1 1 1 Garrison Access 8 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . 2 2 . . . . 1 . . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 80 | . 8 . 9 . 1 1 8 8 . . 3 . 1 . 5 . . . . 4 7 1 . . 7 . 1 2 . 2 1 4 3 3 1 . Terminals 41 | . 7 . 8 . . 1 5 5 . . . . . . 2 . . . . . 7 1 . . . . . . . 1 . 2 . 1 1 . Fabricators 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Repair Stations 11 | . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . . 1 2 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . Garrison Access 8 | . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 . . . Total Hacks 224 | . 20 . 29 . 1 2 22 23 . . 22 . 1 . 13 . . . . 14 15 2 . . 19 . 1 5 . 5 2 10 7 6 5 . Successful 128 | . 13 . 19 . 1 1 11 13 . . 22 . . . 8 . . . . 5 4 . . . 13 . 1 5 . 2 1 4 2 3 . . Failed 94 | . 7 . 9 . . 1 11 9 . . . . 1 . 5 . . . . 9 11 2 . . 6 . . . . 3 1 6 5 3 5 . Catastrophic 14 | . 2 . . . . 1 1 1 . . . . . . . . . . . 1 3 1 . . 1 . . . . . 1 . 1 . 1 . Database Lockouts 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 207 | . 17 . 27 . 1 2 11 10 . . . . . . 2 . . . . 24 7 1 . 17 26 . . 1 . . 21 5 13 10 7 5 Terminals 111 | . 19 . 27 . . 2 15 18 . . . . . . 4 . . . . . 15 2 . . . . . . . 1 . 2 . 1 5 . Fabricators 7 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 3 . . . . . . . 1 . . . Repair Stations 30 | . . . . . . . 1 . . . . . 1 . 6 . . . . 3 . . . . 6 . . . . . 2 8 3 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . 2 . . . 5 2 . . . . . . 1 . . . . 5 . . . . 6 . . . . . . . . 5 . . Garrison Access 20 | . . . . . . . 1 2 . . . . . . . . . . . 6 . . . . 4 . . . . 4 . . 3 . . . Terminal Hacks 64 | . 5 . 6 . 1 1 4 9 . . 22 . . . 2 . . . . . 4 . . . . . 1 5 . 1 . 2 . 1 . . Record 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . 2 . . . 1 . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 10 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 1 . 1 . 2 . 1 . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . 2 . . . 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Network Status 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Repair Station Hacks 15 | . . . . . . . . . . . . . . . 5 . . . . 1 . . . . 5 . . . . . 1 2 1 . . . Scan Component 7 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . 1 . . . . Repair 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . Refit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . . . 3 1 . . . . . . . . . . . 2 . . . . 5 . . . . . . . . 1 . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Analyze 5 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Retrieve Study 6 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . Seal Access 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . Unauthorized Hacks 25 | . 8 . 11 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminals 23 | . 7 . 11 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 4 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . 9 . . 1 6 6 . . . . 1 . 5 . . . . 2 3 1 . . 3 . . . . . . 1 1 1 1 . Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . 4 . . . . . . . . . . . . 5 5 . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . . . . . 1 1 . . 9 . . . . . . . . 9 . . . 12 10 . . . . . 12 . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Parts Repaired 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . Time 259 | . . . . . . . . . . . . . . . 178 . . . . . . . . . 37 . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . 3 . 11 . . . . 2 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 76 | . . 1 1 . 2 . 1 1 . . . . . . . . . 4 3 1 21 5 . 2 4 2 . . . . . . 1 . . 27 Largest Group 24 | . . 1 1 . 1 1 1 2 1 . . . . . . . . 4 4 2 16 16 10 8 4 6 6 2 . . . . 1 . . 24 Highest-Rated Group 2481 | . . 31 10 . 66 66 66 58 10 . . . . . . . . 160 160 78 600 776 776 501 412 500 500 150 . . . . 28 . . 2481 Highest-Rated Ally 269 | . . 31 10 . 66 66 66 48 10 . . . . . . . . 41 49 49 159 159 159 96 103 103 103 103 . . . . 28 . . 269 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . . . . . . . 1 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 48 | . . . . . 3 . 2 . . . . . . . . . . . . 14 5 . 2 1 7 . . 1 . . . . 1 1 1 10 STAY 14 | . . . . . 2 . 1 . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . 7 FOLLOW 11 | . . . . . 1 . 1 . . . . . . . . . . . . 3 1 . 1 . 3 . . . . . . . . . . 1 DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . 3 . . . . . . . . . . . RETURN 14 | . . . . . . . . . . . . . . . . . . . . 6 3 . . . 1 . . . . . . . . 1 1 2 Ally Attacks 625 | . . . . . 11 7 22 . . . . . . . . . . . 52 7 33 81 39 68 . 26 32 19 . . . . . . . 228 Total Damage 28466 | . . . . . 181 243 619 . . . . . . . . . . . 1447 114 853 1554 1002 2140 . 1664 1693 868 . . . . . . . 16088 Kills 151 | . . . . . . 4 12 . . . . . . . . . . . 9 1 3 17 5 21 . 9 14 6 . . . . . . . 50 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 24553 | 19 1022 1523 852 234 1521 673 1253 263 244 241 398 409 185 425 787 389 753 1703 569 1830 1731 411 210 894 646 568 382 855 179 90 1024 485 256 465 384 680 Optics 17455 | . . . . . . . . 262 244 241 398 409 185 425 787 389 753 1703 569 1830 1731 411 210 894 646 568 382 855 179 90 1024 485 256 465 384 680 Sensors 7638 | . . . . . . . . . . . . . . . 493 370 516 1216 362 1183 103 . . 99 631 568 338 474 163 87 916 12 . . 107 . IFF 32 | . . . . . . . . . . . . . 17 15 . . . . . . . . . . . . . . . . . . . . . . Terrain 1195 | . . . . . . . . . . . . . . . . . . . 244 947 . . . . . . . . . . 2 . 2 . . . Seismic 9982 | 19 1022 1523 852 234 1521 673 1253 235 223 223 102 409 126 410 175 . . . . . . . . . . . . . . . . . . . 323 659 Decoding 2938 | . . . . . . . . . . . . . . . . . . . . 1830 1107 . . . . . . . . . . . 1 . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Jamming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . ECM 864 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 539 Robot Analysis Total 4 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . 1 . . . . . 3 1 . 1 . . . . . . 1 2 . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . 5 3 . . . 1 . . . . . . . . 1 1 2 Drone Recoveries 13 | . . . . . . . . . . . . . . . . . . . . 5 3 . . . 1 . . . . . . . . 1 1 2 Decoded 0b10 Intel 74 | . . . . . . . . . . . . . . . . . . . . 53 21 . . . . . . . . . . . . . . . Traps 15 | . . . . . . . . . . . . . . . . . . . . 8 7 . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Items 45 | . . . . . . . . . . . . . . . . . . . . 37 8 . . . . . . . . . . . . . . . Machines 8 | . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . Patrols 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Guards 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . . . . . . . . . . . . . 6 . . . 3 6 . . . . . 6 1 2 2 1 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 29694 | 142 1056 1618 2543 366 4060 679 1759 278 244 241 398 409 185 425 787 389 753 1703 569 1830 1731 411 210 894 646 568 382 855 179 90 1024 485 256 465 384 680 Spaces Moved 24758 | 69 528 849 1267 196 1981 375 826 637 573 637 248 314 130 304 428 296 546 1317 346 1061 735 187 113 562 1075 1048 746 1037 404 213 1992 1190 598 673 570 687 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6086 | 64 528 849 1267 196 1981 375 826 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6422 | . . . . . . . . . . . 83 314 130 304 428 296 546 1317 346 1061 735 187 113 562 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1370 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 570 687 Flight 10694 | . . . . . . . . 637 573 637 165 . . . . . . . . . . . . . 1075 1048 746 1037 404 213 1992 1009 598 560 . . Fastest Speed 17 | 50 160 160 160 160 160 160 160 27 27 27 29 120 120 120 120 120 120 120 120 112 114 114 120 120 25 32 32 32 32 28 27 23 17 17 40 40 Average Speed 89 | 152 160 160 160 160 178 169 160 27 27 27 66 120 120 120 120 120 120 120 120 119 170 165 120 121 29 32 32 32 32 30 30 29 18 26 41 41 Slowest Speed 200 | 160 160 160 160 160 200 200 160 27 27 29 120 120 120 120 120 120 120 120 120 182 188 190 120 190 32 32 32 32 32 31 103 101 88 118 103 112 Overloaded Moves 82 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . 62 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 . . 3 . . 3 11 1 . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Exploration Rate (%) 59 | 4 88 96 81 40 88 77 72 24 74 72 82 55 3 94 14 53 77 91 57 33 67 76 79 68 39 94 89 91 59 7 89 70 28 52 18 17 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 23 | . 1 1 4 . . . . . . 1 1 . . . . . . 2 . 5 . . . . 5 1 . . . . 2 . . . . . Known Exits Taken 21 | . 1 1 1 . 1 1 1 1 . . . . . . 1 1 . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 . . . 1 . . . . 1 1 1 1 . . . . 1 1 . 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 1 . 2 . . 1 3 . 1 . . . 3 2 4 . . . . . . . 2 3 . 1 . . . . . . . Spaces Dug 296 | . . 3 11 . 1 18 31 5 6 2 . 22 1 3 32 4 11 . 2 33 3 . . 8 24 8 3 . 3 3 18 8 14 11 1 7 Terrain Destroyed 1378 | . . 36 20 . 33 40 92 5 49 20 . 49 1 5 48 6 19 . 17 85 33 2 2 541 24 35 9 54 39 3 33 12 33 16 3 14 Melee 100 | . . . . . 1 . . 4 6 1 . 5 1 2 11 . . . . . . . . 8 14 1 . . 3 3 15 7 3 8 1 6 Projectile 322 | . . 10 1 . 9 . . 1 . 1 . . . 3 8 6 19 . 17 81 33 2 2 26 10 34 9 11 9 . 18 5 1 4 . 2 AOE 944 | . . 26 19 . 21 40 92 . 43 18 . 44 . . 28 . . . . 4 . . . 507 . . . 43 27 . . . 29 . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 30196 | 88 702 975 1567 228 2335 410 1140 726 641 688 438 328 152 346 618 315 606 1438 442 1445 1114 254 172 694 1363 1235 875 1510 436 231 2295 1135 706 857 669 1022 Wait 2914 | . 123 41 92 10 102 17 129 52 46 29 127 1 3 2 100 5 18 92 26 211 164 26 37 62 205 130 110 395 17 2 173 39 36 41 13 238 Move 24509 | 68 527 848 1266 195 1980 374 825 634 572 636 247 313 130 303 427 295 545 1316 345 1060 734 186 112 557 1068 1047 745 1031 403 212 1985 1002 595 671 569 686 Hop 21 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 . . 2 . . 3 9 1 . . . Pick Up 220 | 4 14 1 24 . 30 3 29 2 1 2 5 . 4 5 12 2 7 6 3 13 7 3 1 5 6 2 1 5 . 1 9 5 . 4 2 2 Fast Attach 193 | 7 1 2 7 . 2 . 5 1 2 2 3 . 1 3 5 . 2 5 1 4 4 9 4 4 9 . 2 10 . 4 10 19 24 27 13 1 Attach 98 | . 3 2 6 . 3 . 5 8 . . 6 . 3 2 5 . 1 2 2 8 2 . . . 12 . 1 3 . 2 4 8 1 2 4 3 Detach 88 | . 3 2 4 . 4 . 4 2 . . 5 . 1 . 4 . . 3 . 1 2 2 2 2 11 . 1 6 . 1 5 7 6 4 6 . Swap 308 | . 3 17 24 6 17 4 25 4 5 4 5 2 4 4 17 6 4 5 9 39 15 3 5 9 1 . 3 5 3 1 7 5 8 13 10 16 Drop 356 | . 7 7 27 3 32 4 39 11 3 4 8 . 2 9 2 1 7 8 2 15 10 12 4 11 20 2 3 10 . 4 15 6 16 29 15 8 Fire 1021 | 9 21 53 113 9 139 7 77 1 4 8 4 7 . 13 35 6 22 . 29 92 44 13 4 29 9 44 5 38 10 . 53 16 7 31 28 41 Melee 264 | . . . . . 26 . 1 10 8 3 23 5 4 5 11 . . 1 . . . . 3 12 19 1 4 4 3 4 31 19 12 35 9 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . 2 4 . . 1 . . . . . . . . . . . . Crush 13 | . . 2 4 5 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 16 Rewire 153 | . . . . . . . . . . . . . . . . . . . 25 . 118 . . . . 9 . 1 . . . . . . . . Trap 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 5) 330 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Learned location of 2 exits from Mines 834 | -10/Materials | Identified exit to Materials 834 | -10/Materials | Identified exit to Mines 834 | -10/Materials | Identified exit to Subcaves 900 | -10/Materials | Learned 4 Subcaves zone layouts 928 | -10/Materials | Learned location of 3 exits from Materials 951 | -10/Materials | Learned location of 1 exit from Storage 978 | -10/Materials | Learned 2 Materials zone layouts 1199 | -10/Materials | Entered Mines 1267 | -10/Mines | Met a Derelict bent on vengeance 1511 | -10/Mines | Learned location of Zion (-6) 1578 | -10/Mines | Received a Mining Laser from a helpful Derelict 1713 | -10/Mines | Excavation squad dispatched 1713 | -10/Mines | A large section of the Mines collapsed 1896 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2620 | -10/Mines | Core integrity fell below 50% 2628 | -10/Mines | Destroyed YI-UF0 2817 | -10/Mines | Entered Materials 2817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2818 | -9/Materials | Identified exit to Mines 2819 | -9/Materials | Identified exit to Materials 4025 | -9/Materials | Build established: Scavenger-Mutant 4330 | -9/Materials | Build established: Mutant 4340 | -9/Materials | Central database locked down 4418 | -9/Materials | Loaded intel: 2 recycling unit locations 4463 | -9/Materials | Learned location of 2 exits from Materials 4498 | -9/Materials | Learned location of Mines (-8) 5360 | -9/Materials | Entered Mines 5365 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5697 | -9/Mines | Assembled infested the area 5702 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5720 | -9/Mines | Discovered new exit (range 5) 5726 | -9/Mines | Entered Exiles 5727 | -9/Exiles | Identified exit to Mines 5752 | -9/Exiles | Discovered exit to Mines (range 15) 5770 | -9/Exiles | Met 8R-AWN 5792 | -9/Exiles | Met EX-HEX 5872 | -9/Exiles | Met EX-DEC 6025 | -9/Exiles | Botcube activated 6043 | -9/Exiles | Botcube completed mutation into treaded form, armed with 2 guns. 6353 | -9/Exiles | Build established: Scavenger-Mutant 6384 | -9/Exiles | Met EX-BIN 6656 | -9/Exiles | Aligned with FarCom system 6658 | -9/Exiles | Given EX-Vault access code 6696 | -9/Exiles | Opened EX-Vault 6709 | -9/Exiles | Found XL Autogun Array 6739 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7170 | -9/Exiles | Attacked by the Exiles 7298 | -9/Exiles | Found Prototype Ballistic Gun 7306 | -9/Exiles | Found Prototype Ballistic Gun 7333 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 7468 | -9/Exiles | Build established: Mutant 7921 | -9/Exiles | Destroyed 8R-AWN 7953 | -9/Exiles | Build established: Scavenger-Mutant 7970 | -9/Exiles | Found Prototype Device 7970 | -9/Exiles | Identified AS-neutralizer No. 17b 8299 | -9/Exiles | Destroyed EX-HEX 8311 | -9/Exiles | Destroyed EX-BIN 8651 | -9/Exiles | Destroyed EX-DEC 8956 | -9/Exiles | Found Botcube 9009 | -9/Exiles | Found Prototype Processor 9095 | -9/Exiles | Found Prototype Processor 9219 | -9/Exiles | Botcube activated 9243 | -9/Exiles | Botcube completed mutation into treaded form, armed with 2 cannons. 9320 | -9/Exiles | Found Prototype Device 9493 | -9/Exiles | Identified System Purifier 9786 | -9/Exiles | Entered Mines 9786 | -8/Mines | Accompanied by 1 ally 10226 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 10238 | -8/Mines | Found Scrap Suit 10244 | -8/Mines | Discovered exit to Materials (range 16) 10465 | -8/Mines | Entered Materials 10465 | -8/Materials | Accompanied by 1 ally 10465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10466 | -8/Materials | Identified exit to Factory 10737 | -8/Materials | Found Botcube 10801 | -8/Materials | Destroyed 7 combat bots 10951 | -8/Materials | Build established: Mutant 11642 | -8/Materials | Botcube activated 11664 | -8/Materials | Botcube completed mutation into treaded form, armed with 2 guns. 12224 | -8/Materials | Entered Factory 12224 | -7/Factory | Accompanied by 1 ally 12224 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12261 | -7/Factory | Identified exit to Storage 12261 | -7/Factory | Identified exit to Lower Caves 12340 | -7/Factory | Central database locked down 12473 | -7/Factory | Discovered new exit (range 18) 12502 | -7/Factory | Entered Lower Caves 12502 | -7/Lower Caves | Accompanied by 1 ally 12529 | -7/Lower Caves | Spotted B-75 Beast 12534 | -7/Lower Caves | Build established: Hacker-Sprinter 12616 | -7/Lower Caves | Encountered a Warlord checkpoint 12715 | -7/Lower Caves | Discovered new exit (range 7) 12746 | -7/Lower Caves | Entered another Lower Caves area 12819 | -7/Lower Caves | Spotted B-75 Beast 12947 | -7/Lower Caves | Discovered new exit (range 17) 12987 | -7/Lower Caves | Entered Data Miner 12987 | -7/Data Miner | Discovered new exit (range 6) 12993 | -7/Data Miner | Met Data Miner 13005 | -7/Data Miner | Learned location of Section 7 (-3) 13005 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13011 | -7/Data Miner | Received God Mode back door access code from Data Miner 13021 | -7/Data Miner | Data Conduit disabled 13385 | -7/Data Miner | Entered Proximity Caves 13388 | -6/Proximity Caves | Spotter reported a threat 13599 | -6/Proximity Caves | Build established: Scavenger-Mutant 13782 | -6/Proximity Caves | Discovered new exit (range 9) 13794 | -6/Proximity Caves | Entered Factory 13794 | -6/Factory | Evolved 2 slots: Utility x2 13979 | -6/Factory | Sucked down chute 13979 | -6/Factory | Entered Waste 13979 | -6/Waste | The area was eerily silent 14119 | -6/Waste | A Compactor rumbled back to life 14127 | -6/Waste | Destroyed C-40 Crusher 14246 | -6/Waste | Discovered new exit (range 13) 14404 | -6/Waste | Entered Factory 14569 | -6/Factory | Discovered new exit (range 6) 14749 | -6/Factory | Identified exit to Lower Caves 15027 | -6/Factory | Lost 3 parts (1p2w) 15036 | -6/Factory | Repaired Tri-rail Accelerator 15129 | -6/Factory | Repaired Enh. Flexi-carbon Leg? 15191 | -6/Factory | Entered Lower Caves 15248 | -6/Lower Caves | Encountered a Warlord checkpoint 15410 | -6/Lower Caves | Learned Factory terminal intel 15452 | -6/Lower Caves | Identified exit to Lower Caves 15536 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 15580 | -6/Lower Caves | Entered another Lower Caves area 15581 | -6/Lower Caves | Identified exit to Factory 15971 | -6/Lower Caves | Learned Factory terminal intel 16077 | -6/Lower Caves | Ambushed by wild Derelicts 16302 | -6/Lower Caves | Discovered new exit (range 9) 16333 | -6/Lower Caves | Entered Zion 16394 | -6/Zion | System corruption cleaned by Quarantine Array 16417 | -6/Zion | Discovered new exit (range 20) 16608 | -6/Zion | Given A8's code to call for help 16642 | -6/Zion | Given the Hacking Drone Bay 16687 | -6/Zion | Found CR-A16's Pointy Stick 16722 | -6/Zion | Learned location of Quarantine (-3) 16729 | -6/Zion | Learned location of Armory (-3) 16823 | -6/Zion | Met Imprinter 16887 | -6/Zion | Learned Factory fabricator intel 17333 | -6/Zion | Found Prototype Device 17334 | -6/Zion | Identified Hacking Drone Bay 17679 | -6/Zion | Imprinted 17681 | -6/Zion | Declared Zion's savior 18036 | -6/Zion | Entered Proximity Caves 18036 | -5/Proximity Caves | Accompanied by 4 allies 18090 | -5/Proximity Caves | Learned Factory garrison access intel 18311 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18374 | -5/Proximity Caves | Lost 3 allies 18521 | -5/Proximity Caves | Discovered exit to Factory (range 12) 18605 | -5/Proximity Caves | Entered Factory 18605 | -5/Factory | Accompanied by 2 allies 18605 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18606 | -5/Factory | Loaded intel: 28 terminal locations 18607 | -5/Factory | Loaded intel: 6 fabricator locations 18608 | -5/Factory | Loaded intel: 4 garrison access locations 18689 | -5/Factory | Discovered new exit (range 12) 18806 | -5/Factory | Discovered new exit (range 14) 18911 | -5/Factory | Build established: Scavenger-Skirmisher 18974 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 19017 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 19047 | -5/Factory | Garrison activated, responded to threat 19296 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 19389 | -5/Factory | Retrieved Zion intel report: Active Garrisons 19495 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 19545 | -5/Factory | Discovered new exit (range 15) 19630 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 19660 | -5/Factory | Retrieved Zion intel report: Emergency Access 19849 | -5/Factory | Lost 3 parts (1n2u) 19856 | -5/Factory | Noticed a derelict Sapper rigging charges 19866 | -5/Factory | Terminal network hard line cut 20435 | -5/Factory | Entered Extension 21134 | -5/Extension | Rescued a captive Derelict 21160 | -5/Extension | Rescued a captive Derelict 21176 | -5/Extension | Build established: Tank 21290 | -5/Extension | Rescued a captive Derelict 21292 | -5/Extension | Rescued a captive Derelict 21412 | -5/Extension | Spotted B-75 Beast 21419 | -5/Extension | Zion Recon squad teleported in 21713 | -5/Extension | Rescued a captive Derelict 21810 | -5/Extension | Rescued a captive Derelict 21839 | -5/Extension | Rescued a captive Derelict 21839 | -5/Extension | Rescued a captive Derelict 21869 | -5/Extension | Rescued a captive Derelict 21909 | -5/Extension | Build established: Commander-Tank 21976 | -5/Extension | Terminal network hard line cut 22052 | -5/Extension | Rescued A7 22119 | -5/Extension | Discovered new exit (range 10) 22121 | -5/Extension | Discovered new exit (range 6) 22166 | -5/Extension | Entered Cetus 22166 | -5/Cetus | Accompanied by 16 allies (A7) 22171 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22183 | -5/Cetus | Spotted Cetus Guard 22186 | -5/Cetus | Spotted Cetus Guard 22187 | -5/Cetus | Spotted Cetus Guard 22188 | -5/Cetus | Allies destroyed Cetus Guard 22190 | -5/Cetus | Spotted Cetus Guard 22217 | -5/Cetus | Allies destroyed Cetus Guard 22220 | -5/Cetus | Allies destroyed Cetus Guard 22221 | -5/Cetus | Allies destroyed Cetus Guard 22251 | -5/Cetus | Lost 9 allies 22329 | -5/Cetus | Started Cetus Manufacturing Module 22352 | -5/Cetus | Escorted A7 to Cetus Mainframe 22354 | -5/Cetus | Manufactured an Enhanced Grunt 22379 | -5/Cetus | Manufactured an Enhanced Grunt 22381 | -5/Cetus | Discovered new exit (range 22) 22404 | -5/Cetus | Manufactured an Enhanced Grunt 22429 | -5/Cetus | Manufactured an Enhanced Grunt 22440 | -5/Cetus | Spotted Cetus Guard 22441 | -5/Cetus | Spotted Cetus Guard 22441 | -5/Cetus | Spotted Cetus Guard 22443 | -5/Cetus | Allies destroyed Cetus Guard 22445 | -5/Cetus | Spotted Cetus Guard 22448 | -5/Cetus | Allies destroyed Cetus Guard 22454 | -5/Cetus | Manufactured an Enhanced Grunt 22455 | -5/Cetus | Allies destroyed Cetus Guard 22457 | -5/Cetus | Destroyed Cetus Guard 22465 | -5/Cetus | Discovered new exit (range 21) 22486 | -5/Cetus | Scared off Revision 17 22577 | -5/Cetus | Entered Archives 22577 | -5/Archives | Accompanied by 10 allies (A7) 22582 | -5/Archives | Received a hacking code to weaken MAIN.C 22636 | -5/Archives | Discovered new exit (range 22) 22650 | -5/Archives | Discovered new exit (range 14) 22746 | -5/Archives | Discovered new exit (range 19) 22787 | -5/Archives | Entered Hub_04(d) 22787 | -5/Hub_04(d) | Accompanied by 8 allies 22964 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 22988 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 23087 | -5/Hub_04(d) | First assault squad dispatched 23242 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 23243 | -5/Hub_04(d) | Zion Explosive Resupply teleported in 23410 | -5/Hub_04(d) | Discovered new exit (range 13) 23455 | -5/Hub_04(d) | Network Hub disabled 23466 | -5/Hub_04(d) | Build established: Scavenger-Tank 23468 | -5/Hub_04(d) | Network Hub disabled 23529 | -5/Hub_04(d) | Zion Demo squad teleported in 23561 | -5/Hub_04(d) | Discovered new exit (range 7) 23633 | -5/Hub_04(d) | Network Hub disabled 23652 | -5/Hub_04(d) | Spotted Lightning 23652 | -5/Hub_04(d) | Spotted Lightning 23652 | -5/Hub_04(d) | Spotted Lightning 23662 | -5/Hub_04(d) | Network Hub disabled 23667 | -5/Hub_04(d) | System corruption reached 10% 23671 | -5/Hub_04(d) | Spotted Lightning 23673 | -5/Hub_04(d) | Spotted Lightning 23676 | -5/Hub_04(d) | Spotted Lightning 23681 | -5/Hub_04(d) | Entered Factory 23681 | -4/Factory | Evolved 2 slots: Utility x2 23682 | -4/Factory | Loaded intel: 26 terminal locations 23708 | -4/Factory | Lost 6 parts (1p3n2w) 23726 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 23791 | -4/Factory | Identified exit to Research 23798 | -4/Factory | Identified exit to Upper Caves 23808 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 23833 | -4/Factory | Spotted B-86 Titan 23879 | -4/Factory | Repaired Broken Tri-rail Accelerator? 23964 | -4/Factory | Build established: Sprinter 23970 | -4/Factory | Retrieved Zion intel report: Emergency Access 24058 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 24159 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 24168 | -4/Factory | Spotted B-86 Titan 24198 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 24199 | -4/Factory | Zion Heavy squad teleported in 24264 | -4/Factory | Zion Heavy squad teleported in 24327 | -4/Factory | Entered Upper Caves 24327 | -4/Upper Caves | Accompanied by 4 allies 24521 | -4/Upper Caves | Build established: Hacker-Scout 24567 | -4/Upper Caves | Learned location of Testing (-2) 24799 | -4/Upper Caves | Discovered new exit (range 13) 24866 | -4/Upper Caves | Identified exit to Upper Caves 24895 | -4/Upper Caves | Entered another Upper Caves area 24895 | -4/Upper Caves | Accompanied by 6 allies 24896 | -4/Upper Caves | Discovered exit to Research (range 5) 24906 | -4/Upper Caves | Learned 12 Research zone layouts 24911 | -4/Upper Caves | Learned 12 Research zone layouts 24975 | -4/Upper Caves | Found Prototype Protection 24975 | -4/Upper Caves | Identified Zio. Weapon Casing 25099 | -4/Upper Caves | Spotted B-86 Titan 25131 | -4/Upper Caves | Encountered a Warlord checkpoint 25213 | -4/Upper Caves | Allies destroyed B-86 Titan 25247 | -4/Upper Caves | Discovered new exit (range 14) 25259 | -4/Upper Caves | Identified exit to Warlord 25277 | -4/Upper Caves | Entered Warlord 25277 | -4/Warlord | Accompanied by 2 allies 25289 | -4/Warlord | System corruption cleaned by Quarantine Array 25353 | -4/Warlord | Visited the Vortex Lab 25356 | -4/Warlord | Found Prototype Energy Cannon 25356 | -4/Warlord | Identified Vortex Cannon 25362 | -4/Warlord | Warlord's base attacked by MAIN.C 25397 | -4/Warlord | Found Prototype Special Weapon 25397 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25400 | -4/Warlord | Found RU-N14's Throwing Claymores v3 25434 | -4/Warlord | Rebuked by Warlord 25474 | -4/Warlord | Opened Warlord's prototype stash 25482 | -4/Warlord | Found Prototype Processor 25482 | -4/Warlord | Identified Exp. Core Analyzer 25488 | -4/Warlord | Found Prototype Device 25488 | -4/Warlord | Identified Exp. Cloaking Device 25491 | -4/Warlord | Found System Mapper 25664 | -4/Warlord | Warlord forces counterattacked 25677 | -4/Warlord | Destroyed 12 combat bots 25702 | -4/Warlord | Spotted Striker 25764 | -4/Warlord | Lost 6 allies 25817 | -4/Warlord | Spotted Striker 25874 | -4/Warlord | Lost 14 allies 25896 | -4/Warlord | Spotted Executioner 25915 | -4/Warlord | Lost 3 allies 25922 | -4/Warlord | Spotted B-86 Titan 25934 | -4/Warlord | Spotted B-90 Cyclops 25981 | -4/Warlord | Destroyed B-90 Cyclops 26037 | -4/Warlord | Warlord base infiltrated, sounded retreat 26055 | -4/Warlord | Spotted Striker 26062 | -4/Warlord | Build established: Hacker-Sprinter 26127 | -4/Warlord | Discovered new exit (range 15) 26131 | -4/Warlord | Identified exit to Proximity Caves 26132 | -4/Warlord | Entered Proximity Caves 26133 | -3/Proximity Caves | Lost 3 allies 26305 | -3/Proximity Caves | Discovered exit to Research (range 6) 26311 | -3/Proximity Caves | Entered Research 26311 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 26312 | -3/Research | Identified exit to Armory 26312 | -3/Research | Identified exit to Research 26393 | -3/Research | Unchained authorized (DW-4LL) 26395 | -3/Research | Discovered new exit (range 8) 26397 | -3/Research | Identified exit to Quarantine 26401 | -3/Research | Entered Quarantine 26419 | -3/Quarantine | Found Alien Artifact 26419 | -3/Quarantine | Identified Core Reset Matrix 26419 | -3/Quarantine | Used Core Reset Matrix 26423 | -3/Quarantine | Detected hypermatrix surge 26423 | -3/Quarantine | Sensed 17 artifacts in vicinity 26446 | -3/Quarantine | Build established: Hacker-Scout 26472 | -3/Quarantine | Found Subatomic Replicator 26487 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 26492 | -3/Quarantine | Unchained authorized (DW-4LL) 26515 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 26763 | -3/Quarantine | DW-4LL burst out of a wall 27089 | -3/Quarantine | Found Prototype Processor 27089 | -3/Quarantine | Identified Spectral Analyzer 27112 | -3/Quarantine | DW-4LL burst out of a wall 27177 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 27184 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 27196 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 27204 | -3/Quarantine | Retrieved Zion intel report: Branch Access 27226 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 27228 | -3/Quarantine | Found Dimensional Node Initializer 27335 | -3/Quarantine | Found Sigix Broadsword 27338 | -3/Quarantine | Discovered exit to Research (range 4) 27402 | -3/Quarantine | Spotted Fortress 27423 | -3/Quarantine | Discovered new exit (range 6) 27423 | -3/Quarantine | Discovered new exit (range 7) 27424 | -3/Quarantine | Identified exit to Protoforge 27425 | -3/Quarantine | Identified exit to Section 7 27425 | -3/Quarantine | Entered Section 7 27426 | -3/Section 7 | Detected hypermatrix surge 27426 | -3/Section 7 | Sensed 22 artifacts in vicinity 27443 | -3/Section 7 | Spotted B-86 Titan 27445 | -3/Section 7 | Revealed the true nature of CR-A16's Pointy Stick 27448 | -3/Section 7 | Destroyed B-86 Titan 27504 | -3/Section 7 | Repaired Tri-rail Accelerator 27560 | -3/Section 7 | Found Prototype Device 27560 | -3/Section 7 | Identified Exp. Focal Shield 27597 | -3/Section 7 | Found Microwarp Drive 27621 | -3/Section 7 | Found Integrated Dissipator 27621 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27628 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 27724 | -3/Section 7 | Lost 3 parts (1p1n1w) 27731 | -3/Section 7 | System Mapper fried by hacking feedback 27758 | -3/Section 7 | Found Integrated Reactor 27758 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27784 | -3/Section 7 | Discovered exit to Research (range 23) 27788 | -3/Section 7 | Spotted S7 Guard 27789 | -3/Section 7 | System corruption reached 10% 27789 | -3/Section 7 | Spotted S7 Guard 27793 | -3/Section 7 | Initialized slip node 27795 | -3/Section 7 | Found Core Membrane 27795 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 27812 | -3/Section 7 | Found Integrated Reactor 27812 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27817 | -3/Section 7 | Spotted Alpha 7 27817 | -3/Section 7 | Spotted Alpha 7 27818 | -3/Section 7 | Spotted B-99 Colossus 27831 | -3/Section 7 | Found Core Expander 27831 | -3/Section 7 | Installed Core Expander, added new Power slot 27840 | -3/Section 7 | Found LRC Energy Well 27840 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 27853 | -3/Section 7 | Found Integrated Dissipator 27853 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27874 | -3/Section 7 | Spotted S7 Guard 27892 | -3/Section 7 | Found Transdimensional Reconstructor 27895 | -3/Section 7 | Found Transdimensional Reconstructor 27896 | -3/Section 7 | Warped through subspace to slip node 27897 | -3/Section 7 | Core integrity fell below 50% 27899 | -3/Section 7 | Found Transdimensional Reconstructor 27907 | -3/Section 7 | Found Core Physics Calibrator 27910 | -3/Section 7 | Entered Research 27910 | -2/Research | Evolved 2 slots: Propulsion x2 27939 | -2/Research | Spotted B-90 Cyclops 27957 | -2/Research | Destroyed B-90 Cyclops 28015 | -2/Research | Zion Infowar Resupply teleported in 28072 | -2/Research | Build established: Alien-Sprinter 28094 | -2/Research | Retrieved Zion intel report: Active Terminals 28099 | -2/Research | Garrison activated, responded to threat 28109 | -2/Research | Spotted B-90 Cyclops 28148 | -2/Research | Destroyed 10 combat bots 28160 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 28164 | -2/Research | Discovered new exit (range 11) 28166 | -2/Research | Identified exit to Testing 28166 | -2/Research | Entered Testing 28205 | -2/Testing | Spotted PG-HFARFJBHO3 28238 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 28239 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 28247 | -2/Testing | Found Prototype Ballistic Cannon 28247 | -2/Testing | Identified Perforator 28265 | -2/Testing | Found Prototype Hackware 28265 | -2/Testing | Identified Exp. System Shield 28288 | -2/Testing | Found Prototype Processor 28288 | -2/Testing | Identified Exp. Target Analyzer 28311 | -2/Testing | Found Prototype Ballistic Gun 28339 | -2/Testing | Discovered new exit (range 9) 28362 | -2/Testing | Identified exit to Access 28380 | -2/Testing | Found Prototype Device 28380 | -2/Testing | Identified 2N-1CE's Frost Array 28388 | -2/Testing | Identified Hyp. Multirail 28403 | -2/Testing | Found Prototype Protection 28403 | -2/Testing | Identified Hvy. Regenerative Plating 28600 | -2/Testing | Found Prototype Protection 28600 | -2/Testing | Identified Med. Regenerative Plating 28602 | -2/Testing | Found Prototype Protection 28602 | -2/Testing | Identified SHELL Armor 28631 | -2/Testing | Entered Access 28631 | -1/Access | Evolved 2 slots (calibrated): -Power x1, Utility x3 28703 | -1/Access | Found Unknown Device 28703 | -1/Access | Identified Quantum Capacitor 28749 | -1/Access | Unchained authorized (DW-4LL) 28865 | -1/Access | Retrieved Zion intel report: Emergency Access 28961 | -1/Access | Destroyed 8 combat bots 29003 | -1/Access | Spotted B-99 Colossus 29003 | -1/Access | Spotted B-99 Colossus 29013 | -1/Access | Discovered new exit (range 3) 29014 | -1/Access | Identified exit to Command 29015 | -1/Access | Entered Command 29071 | -1/Command | Retrieved Zion intel report: Guard Positions 29195 | -1/Command | Build established: Alien-Mutant 29228 | -1/Command | Disengaged cave seal 29228 | -1/Command | Zionites emerged from the dark tunnel 29502 | -1/Command | Spotted M Guard 29504 | -1/Command | Spotted M Guard 29508 | -1/Command | Spotted Combat Programmer 29510 | -1/Command | Spotted Combat Programmer 29515 | -1/Command | First assault squad dispatched 29581 | -1/Command | High security lockdown imminent 29584 | -1/Command | Destroyed Combat Programmer 29605 | -1/Command | Allies destroyed M Guard 29629 | -1/Command | Lost 9 allies 29634 | -1/Command | Spotted Alpha 7 29634 | -1/Command | Spotted Striker 29634 | -1/Command | Spotted Executioner 29634 | -1/Command | Spotted Executioner 29634 | -1/Command | Spotted Alpha 7 29634 | -1/Command | Spotted Striker 29634 | -1/Command | Spotted Executioner 29634 | -1/Command | Spotted Executioner 29636 | -1/Command | Spotted B-99 Colossus 29636 | -1/Command | Destroyed Striker 29636 | -1/Command | Allies destroyed Executioner 29638 | -1/Command | Spotted B-99 Colossus 29641 | -1/Command | Allies destroyed Executioner 29641 | -1/Command | Allies destroyed Striker 29650 | -1/Command | Allies destroyed Executioner 29653 | -1/Command | Destroyed Executioner 29661 | -1/Command | High security lockdown engaged 29663 | -1/Command | Destroyed B-99 Colossus 29664 | -1/Command | Allies destroyed Alpha 7 29666 | -1/Command | Allies destroyed Alpha 7 29667 | -1/Command | Discovered new exit (range 8) 29679 | -1/Command | Allies destroyed B-99 Colossus 29694 | -1/Command | Lost 8 allies 29694 | -1/Command | Identified exit to Surface 29695 | *** | Heading to fleet! Last Messages --------------- 29691_ A bubble of rippling energy engulfs the area. 29691_ Field strength at 84. 29692_ Stasis field depleted. 29692_ BL-WH9(p) triggered Stasis Trap. 29692_ A bubble of rippling energy engulfs the area. 29692_ Field strength at 93. 29692_ Field strength at 33. 29692_ Field strength at 68. 29693_ Field strength at 86. 29693_ Field strength at 18. 29693_ Field strength at 52. 29694_ Field strength at 79. 29694_ EXIT=IDENTIFIED: SURFACE 29694_ Field strength at 3. 29694_ Field strength at 36. 29695_ Field strength at 72. 29695_ Stasis field depleted. 29695_ Z-Experimental triggered Stasis Trap. 29695_ A bubble of rippling energy engulfs the area. 29695_ Field strength at 85. Map ----- +----------------------------------------------------+ | ???????????# "" [ """#??????????? | | ???????????# %! % R"#??????????? | | ???????????# "=![! """#??????????? | | ???????????############!%%%% "" #??????????? | | ??????????????????????#**%== ####??????????? | | ??????????????????????#%=!%="T"" #?????????????? | | ??????????????????????#%!!!"!""" #?????????????? | | ??????????????????????#%*!!*###### #?????????????? | | ?????????????????????##++==%##???? #?????????????? | | ?????????????????????#^!^ ^^!#?????+?????????????? | | ????????????????????##]%^Z%/!#???????????????????? | | ????????????????????#!p^!!*=!##??????????????????? | | ????????????????????##^%^^^^%%#??????????????????? | | ????????????????????#!!^!^!^!##??????????????????? | | ????????????????????##^*Z^![!#???????????????????? | | ????????????????????#!^!===%!#???????????????????? | | ????????????????????#!^^*[^!!##??????????????????? | | ????????????????????#]^^=%!^!;#??????????????????? | | ??????????????????###!*!^]!%;###?????????????????? | | ??????????????????# != =% % #?????????????????? | | ??????????????????# % #?????????????????? | | ??????????????????# ^ #?????????????????? | | ?????????????????## %^ ^ #?????????????????? | | ?????????????????#; #?????????????????? | | ?????????????????## "" #?????????????????? | | ??????????????????# "@ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ^ ^ ;#????????????????? | | ??????????????????# ##????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 80 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 20 Base Temperature (-) 150 Corruption Containment 8 Corruption Block 20 Armor Coverage 900 Core Shielding 30 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Power Amplifier | -3/Quarantine | Z-intel Multireflex Exoskeleton | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Spectral Analyzer | -3/Quarantine | Z-intel Proton Burst Cannon | -3/Quarantine | Z-intel Stealth Drone Bay | -3/Quarantine | Z-intel Adv. Thermal Defense Suite | -3/Quarantine | Z-intel Exp. Terrain Scan Processor | -3/Quarantine | Z-intel Imp. Matter Neutralizer | -3/Quarantine | Z-intel Lgt. Antimatter Cannon | -3/Quarantine | Z-intel Exp. Thermal Shield | -3/Quarantine | Z-intel Adv. Variable Charge Gun | -3/Quarantine | Z-intel Imp. Matter Compressor | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Z-intel C-55 Analyst | -2/Testing | Z-intel R-06 Scavenger | -2/Testing | Z-intel M-30 Cleanser | -2/Testing | Z-intel Fabricated ------------ Nothing Repaired ---------- Tri-rail Accelerator | 57% | -6/Factory Enh. Flexi-carbon Leg | 10% | -6/Factory Tri-rail Accelerator | 99% | -4/Factory | Broken Tri-rail Accelerator | 28% | -3/Section 7 Studied --------- Q-thruster | -2/Testing | Hacked Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Microwarp Drive Integrated Dissipator Integrated Reactor Dimensional Node Initializer Core Membrane Core Expander LRC Energy Well Transdimensional Reconstructor Core Physics Calibrator Achievements -------------- King Drone Seal Team Z Vwoop! Challenges ------------ None Game ------ Seed ProjectionCoolingSlamshotty Manual? 0 Play Time 05:22:12 Cumulative 932.2 hours Start 2026.01.03 @ 11:34:04 End 2026.01.04 @ 13:41:20 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 844 Rogue 757 Adventurer 87 Explorer 0 Win Type 2 Total 62 Types 9/7/33/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b01959f0-83d2-4402-8b9c-c12b13d4c54c