Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 14:00:33

Player: e.v.o

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (7)       35
Value Destroyed (121)      121
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 956

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     274/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (150) Ox2
Location                   -9/Mines

 Parts 
-------
>           --- POWER (1) --------
                (None)
>           --- PROPULSION (2) ---
                (None)
>           --- UTILITY (2) ------
            Heat Sink
      Small Storage Unit
>           --- WEAPON (2) -------
  Makeshift Axe
>           --- INVENTORY (8) ----
      Light Ion Engine
            Aluminum Leg
            Flight Unit
            Structural Scanner
            Particle Gun
      Light Assault Rifle
      Light Assault Rifle
      Light Assault Rifle

 Peak State 
------------
>           --- POWER ------------
      Light Ion Engine
>           --- PROPULSION -------
            Aluminum Leg
            Aluminum Leg
>           --- UTILITY ----------
            Heat Sink
      Small Storage Unit
>           --- WEAPON -----------
            Rocket Launcher
  Makeshift Axe
>           --- INVENTORY --------
      Light Ion Engine
            Aluminum Leg
            Flight Unit
            Structural Scanner
            Particle Gun
      Light Assault Rifle
      Light Assault Rifle
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Heat Sink
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Makeshift Axe

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             17   | 6   2   7   .   2   
  Power                    1    | 1   .   .   .   .   
    Engine                 1    | 1   .   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               6    | 2   2   2   .   .   
    Treads                 .    | .   .   .   .   .   
    Leg                    6    | 2   2   2   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  2    | 1   .   1   .   .   
    Device                 1    | .   .   1   .   .   
    Storage                1    | 1   .   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   8    | 2   .   4   .   2   
    Energy Gun             .    | .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          5    | 2   .   3   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               2    | .   .   1   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 7    | .   .   3   .   4   
  Power                    1    | .   .   .   .   1   
  Propulsion               4    | .   .   2   .   2   
  Utility                  .    | .   .   .   .   .   
  Weapon                   2    | .   .   1   .   1   
  Highest Loss Streak      4    | .   .   3   .   4   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     92   | .   83  92  100 97  
  Engine                   13   | .   14  14  14  12  
  Leg                      26   | .   26  25  28  28  
  Device                   9    | .   .   9   14  14  
  Storage                  14   | .   14  14  14  14  
  Ballistic Gun            23   | .   28  23  28  15  
  Launcher                 2    | .   .   4   .   1   
  Slashing Weapon          1    | .   .   .   .   9   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             16   | 10  10  13  11  16  
  Greatest Support         20   | 20  20  20  20  20  
  Greatest Overweight (x)  3    | 2   3   3   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   
  Average Capacity         7    | 7   8   8   8   8   
  Most Carried             8    | 2   3   7   6   8   
  Average Carried          4    | 1   2   5   6   6   
  Final Capacity           8    | 8   8   8   8   8   
  Final Carried            8    | 2   3   6   6   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           407  | 226 .   164 .   17  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            78   | .   .   78  .   .   
  Parts                    11   | .   .   11  .   .   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  5    | .   .   5   .   .   
  Guns                     2    | .   .   2   .   .   
  AOE                      3    | .   .   3   .   .   
Classes Destroyed          3    | .   .   3   .   .   
  Builder                  2    | .   .   2   .   .   
  Swarmer                  3    | .   .   3   .   .   
  Grunt                    2    | .   .   2   .   .   
Best Kill Streak           4    | .   .   4   .   .   
  Combat Bots Only         3    | .   .   3   .   .   
Max Kills in Single Turn   3    | .   .   3   .   .   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   .   2   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        65   | .   .   53  .   12  
  Missed                   19   | .   .   18  .   1   
Damage Taken               907  | .   .   448 .   459 
  Core                     251  | .   .   54  .   197 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              31   | .   .   29  .   2   
  Largest                  2    | .   .   2   .   1   
  Hottest                  50   | .   .   50  .   33  
Shots Fired                54   | .   .   52  .   2   
  Gun                      47   | .   .   47  .   .   
  Cannon                   .    | .   .   .   .   .   
  Launcher                 7    | .   .   5   .   2   
  Special                  .    | .   .   .   .   .   
  Kinetic                  47   | .   .   47  .   .   
  Thermal                  .    | .   .   .   .   .   
  Explosive                7    | .   .   5   .   2   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         8    | .   .   7   .   8   
  Robot Miss Streak        4    | .   .   4   .   1   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   
Shots Hit Robots           31   | .   .   30  .   1   
  Core Hits                14   | .   .   13  .   1   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           645  | .   .   629 .   16  
  Guns                     245  | .   .   245 .   .   
  Cannons                  .    | .   .   .   .   .   
  Explosions               391  | .   .   375 .   16  
  Melee                    .    | .   .   .   .   .   
  Ramming                  9    | .   .   9   .   .   
  Kinetic                  245  | .   .   245 .   .   
  Thermal                  .    | .   .   .   .   .   
  Explosive                391  | .   .   375 .   16  
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             5    | .   .   5   .   .   
  Kicked                   5    | .   .   5   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        10   | .   .   10  .   .   
  Average Temperature      4    | .   .   4   .   .   
  Received Heat Transfer   228  | .   .   228 .   .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         .    | .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             90   | .   20  90  .   3   
  Initial                  7    | .   .   7   .   .   
  Average                  39   | .   4   62  .   .   
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          .    | .   .   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              13   | .   1   5   .   7   
  Peak Tracking Total      5    | .   1   3   .   5   
  Tactical Retreats        .    | .   .   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          2    | .   1   1   .   .   
  Terminals                2    | .   1   1   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                7    | .   3   4   .   .   
  Successful               5    | .   1   4   .   .   
  Failed                   2    | .   2   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                7    | .   3   4   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             5    | .   1   4   .   .   
  Record                   3    | .   .   3   .   .   
  Dispatch Records         1    | .   .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         1    | .   1   .   .   .   
  Full Trace Events        1    | .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               3    | .   .   3   .   .   
  Largest Group            3    | .   .   3   .   .   
  Highest-Rated Group      40   | .   .   40  .   .   
  Highest-Rated Ally       16   | .   .   16  .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               8    | .   .   8   .   .   
  Total Damage             96   | .   .   96  .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   3   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               786  | 58  120 456 47  105 
Spaces Moved               545  | 39  89  297 40  80  
  Core                     19   | 11  1   5   .   2   
  Treads                   .    | .   .   .   .   .   
  Legs                     526  | 28  88  292 40  78  
  Wheels                   .    | .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  120 120 120 120 
  Average Speed            121  | 123 120 122 120 120 
  Slowest Speed            200  | 150 200 200 120 150 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       21   | 4   16  62  9   17  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .   .   1   .   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             2    | .   .   1   .   1   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          48   | .   .   41  .   7   
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      48   | .   .   41  .   7   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      616  | 46  100 344 39  87  
  Wait                     10   | .   9   1   .   .   
  Move                     541  | 38  88  296 39  80  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  10   | 2   1   5   .   2   
  Fast Attach              11   | 6   2   2   .   1   
  Attach                   2    | .   .   2   .   .   
  Detach                   .    | .   .   .   .   .   
  Swap                     4    | .   .   3   .   1   
  Drop                     2    | .   .   1   .   1   
  Fire                     31   | .   .   29  .   2   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     5    | .   .   5   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Exi] / [*Sub])
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
   29 | -11/Scrapyard | Discovered new exit (range 15)
   59 | -11/Scrapyard | Entered Materials
   74 | -10/Materials | Discovered new exit (range 16)
  179 | -10/Materials | Entered Mines
  201 | -10/Mines     | Learned Materials terminal intel
  286 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  294 | -10/Mines     | Learned Materials non-interactive machine intel
  306 | -10/Mines     | Build established: Mutant
  376 | -10/Mines     | Lost 3 allies
  416 | -10/Mines     | Discovered new exit (range 7)
  432 | -10/Mines     | Lost 3 parts (2n1w)
  457 | -10/Mines     | Learned location of Recycling (-9)
  628 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  629 | -10/Mines     | Discovered new exit (range 5)
  635 | -10/Mines     | Entered Exiles
  635 | -10/Exiles    | Found Exiles lab destroyed
  651 | -10/Exiles    | Discovered new exit (range 15)
  682 | -10/Exiles    | Entered Mines
  706 | -9/Mines      | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  744 | -9/Mines      | Assembled infested the area
  749 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
  779 | -9/Mines      | Core integrity fell below 50%
  786 | -9/Mines      | Core integrity fell below 20%
  787 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00761_ HV Slug penetrates Wall. <x2>
00762_ Searching scrap...
00762_ Found Rocket Launcher.
00762_ Found 17 Matter.
00762_ AO-SY6(h) system corrupted by crushing
  effect.
00762_ AO-SY6(h) knocked back.
00763_ Acquired 17 matter.
00764_ Dropped Lgt. Assault Rifle.
00765_ Acquired Rocket Launcher.
00765_ as-56127 destroyed.
00765_ as-06088 destroyed.
00767_ Acquired Lgt. Assault Rifle.
00772_ AO-SY6(h) destroyed.
00776_ Rocket Launcher destroyed.
00779_ The unstable cave ceiling collapses. <x2>
00779_ Lgt. Ion Engine destroyed.
00780_ The unstable cave ceiling collapses. <x3>
00785_ Aluminum Leg destroyed. <x2>
00786_ The unstable cave ceiling collapses. <x2>

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ??????????????????????????????????????????????     |
| ???####???????????????????????????????????????     |
| ??##  ##???????????????????       ????????????     |
| ?##    ##?????????????????          ??????????     |
| ?#      #????????????????          #  ????????     |
| ##     ##?????????????????          = ????????     |
|       ##?????????????????          %  ????????     |
| ##### #???????????????????       <   ?????????     |
| ????# #????????????????????          ?????????     |
| ????# #???????????????????##       #??????????     |
| ????# #????????????????????        #??????????     |
| ????# #????????????????????#  d   #????###????     |
| #???# #???????????????????##  d   ##??#  ##???     |
|  #??# #????????????????####        ###    #???     |
|  #??# #????????????????#                  #???     |
| ##??# #????????????????#          #       ##??     |
| ????# ##################          #        #??     |
| ????#                    @                 #??     |
| ????####################                  ##??     |
| ??????????????????????#               #####???     |
| ??????????????????????##         #     #??????     |
|                                                    |
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|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            125
Matter Stores              296
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PointHardcellTriangulator
  Manual?         0
Play Time         00:06:09
  Cumulative      56.2 hours
  Start           2024.04.29 @ 13:55:25
  End             2024.04.29 @ 14:00:33
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          95
  Rogue           79
  Adventurer      16
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          36
Achievement%      27
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1b6278d1-5806-4ded-a1fb-5bfb73f4393b