Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.08 @ 00:55:52 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (39) 195 Value Destroyed (1423) 1423 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1748) 1748 TOTAL SCORE: 10066 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 134 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 674/1150 Matter 218/300 Energy 99/100 System Corruption 0% Temperature Warm (117) Movement Hovering (62) Location -4/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced ECM Suite System Guard > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Micro Antimatter Reactor Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Medium Storage Unit Improved Energy Well (400) Advanced Sensor Array Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Particle Gun Improved Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Linear Gravjet Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Medium Armor Plating System Guard > --- WEAPON ----------- Gatling Laser Plasma Cannon > --- INVENTORY -------- Reinforced Fission Core Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Heat Sink Medium Storage Unit Improved Energy Well Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Advanced Beam Cannon Grenade Launcher Rocket Launcher Improved Datajack [Rating: 110] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Slots Evolved 12 | . . . . . 4 2 . 2 . . . . 2 2 . Power 2 | . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . 1 . . . . 1 1 . Utility 5 | . . . . . 2 1 . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 74 | 6 7 8 1 2 6 4 1 3 4 1 . 3 10 1 17 Power 13 | 1 2 . . 1 2 2 . . . . . . 2 . 3 Engine 7 | 1 2 . . 1 2 . . . . . . . 1 . . Core 3 | . . . . . . 2 . . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 22 | 2 2 3 . . 2 1 . 2 . . . 1 2 . 7 Treads 6 | 1 . 2 . . . . . 1 . . . . 2 . . Leg 3 | . . . . . 2 . . 1 . . . . . . . Wheel 4 | 1 2 1 . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 7 Flight 2 | . . . . . . 1 . . . . . 1 . . . Utility 23 | 1 3 1 1 1 2 1 1 1 2 . . 2 5 . 2 Device 7 | . 2 1 . . . . . . 1 . . . 1 . 2 Storage 4 | 1 1 . 1 . 1 . . . . . . . . . . Processor 6 | . . . . . 1 . 1 1 . . . 1 2 . . Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . . . . 1 . 1 . . 1 . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | 2 . 4 . . . . . . 2 1 . . 1 1 5 Energy Gun 6 | 1 . 2 . . . . . . . . . . 1 1 1 Energy Cannon 2 | . . . . . . . . . 1 . . . . . 1 Ballistic Gun 3 | 1 . . . . . . . . . 1 . . . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 1 . 1 Parts Lost 19 | . . . . . 3 . . . 1 . . . 1 . 14 Power 5 | . . . . . 1 . . . . . . . 1 . 3 Propulsion 5 | . . . . . 1 . . . . . . . . . 4 Utility 3 | . . . . . 1 . . . . . . . . . 2 Weapon 6 | . . . . . . . . . 1 . . . . . 5 Highest Loss Streak 14 | . . . . . 3 . . . 1 . . . 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 91 85 85 80 46 59 63 73 74 80 80 70 71 90 Engine 10 | . 14 14 14 14 8 7 7 6 6 6 6 6 4 5 1 Core 1 | . . . . . . . 7 6 6 6 6 6 4 5 1 Treads 16 | . 14 21 28 28 18 . . 4 6 6 6 4 5 10 . Leg 3 | . . . . . 17 . . 1 . . . . . . . Wheel 2 | . 14 6 . . . . . . . . . . . . . Flight 1 | . . . . . . 7 7 6 6 6 6 7 8 5 . Device 6 | . 13 14 14 . . . . . 6 6 6 6 5 5 8 Storage 10 | . 14 14 14 14 10 7 7 6 6 6 6 6 5 5 5 Processor 6 | . . . . . 8 7 13 17 20 20 20 18 16 21 16 Protection 5 | . . . . 14 8 7 7 6 6 6 6 7 10 5 3 Energy Gun 2 | . 14 4 . . . . . . . . . . . 3 4 Energy Cannon 1 | . . . . . . . . . 4 6 6 6 5 5 3 Ballistic Gun 3 | . 14 6 . . . . . . . 1 6 6 . . 1 Ballistic Cannon 6 | . . 7 14 14 9 7 7 6 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 66 | 14 31 38 38 40 64 50 50 50 50 46 46 54 54 49 66 Greatest Support 76 | 16 16 40 40 40 40 50 50 50 50 50 50 57 57 50 76 Greatest Overweight (x) 4 | . 3 3 . . 1 . . . . . . . . . 4 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 Average Carried 14 | 4 11 14 14 15 14 11 13 14 13 14 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 9 14 15 14 15 15 14 15 15 13 Class Distribution -------------------- 92% | Mutant 3% | Scavenger-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Scavenger-Scout | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Matter Collected 1618 | 163 253 198 . 57 164 . 7 187 16 85 . 153 12 . 323 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1250 | . 412 129 . 58 178 . 25 46 25 . . 100 155 . 122 Parts 80 | . 19 17 . 4 6 . 5 3 4 . . 6 8 . 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 2 . . 13 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Combat Hostiles Destroyed 33 | . 6 5 . 2 5 . 1 1 3 . . 2 2 . 6 Guns 12 | . 6 3 . . . . . . . . . 1 . . 2 Cannons 12 | . . . . 2 5 . 1 1 . . . 1 2 . . AOE 9 | . . 2 . . . . . . 3 . . . . . 4 Classes Destroyed 11 | . 3 2 . . 3 . 1 . . . . 1 1 . . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Recycler 2 | . 2 . . . . . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . Swarmer 10 | . . 3 . . . . . . 3 . . . . . 4 Cutter 1 | . . . . . . . 1 . . . . . . . . Grunt 13 | . 6 2 . 2 2 . . . . . . 1 . . . Brawler 1 | . . . . . . . . . . . . . 1 . . Sentry 4 | . . . . . 2 . . 1 . . . . 1 . . Hunter 3 | . . . . . . . . . . . . 1 . . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . 3 3 . 2 4 . 1 1 3 . . 1 1 . 5 Combat Bots Only 5 | . 2 3 . 2 3 . 1 1 3 . . 1 1 . 5 Max Kills in Single Turn 2 | . 1 2 . 1 1 . 1 1 2 . . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 2 . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Damage Taken 4266 | . 290 168 . 59 982 . 144 82 231 . . . 482 . 1828 Core 826 | . 52 25 . . 142 . . 12 18 . . . 101 . 476 Absorbed by Shields 63 | . . . . . . . . . . . . . . . 63 Core Remaining (%) 88 | 100 . . . 69 74 . 100 . . . . 96 89 . . Volleys Fired 140 | . 34 15 . 3 27 . 5 2 6 . . 4 18 . 26 Largest 2 | . 2 2 . 1 1 . 1 1 1 . . 2 2 . 2 Hottest 160 | . 70 70 . 60 60 . 60 60 60 . . 113 113 . 160 Shots Fired 208 | . 67 26 . 5 27 . 5 2 6 . . 8 22 . 40 Gun 121 | . 67 23 . . . . . . . . . 4 4 . 23 Cannon 75 | . . 1 . 5 27 . 5 2 3 . . 4 18 . 10 Launcher 12 | . . 2 . . . . . . 3 . . . . . 7 Special . | . . . . . . . . . . . . . . . . Kinetic 107 | . 33 14 . 5 27 . 5 2 3 . . 4 4 . 10 Thermal 89 | . 34 10 . . . . . . . . . 4 18 . 23 Explosive 12 | . . 2 . . . . . . 3 . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 9 5 . 5 12 . 4 2 1 . . 4 7 . 5 Robot Miss Streak 5 | . 3 3 . . 2 . 2 . 3 . . 3 3 . 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 132 | . 43 15 . 3 21 . 2 2 1 . . 5 16 . 24 Core Hits 80 | . 19 10 . 1 8 . 1 2 5 . . 4 6 . 24 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 7 | . 5 . . 1 . . . 1 . . . . . . . Burn 5 | . 5 . . . . . . . . . . . . . . Blast 2 | . . . . 1 . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4342 | . 542 385 . 187 1247 . 84 91 218 . . 124 410 . 1054 Guns 1067 | . 542 165 . . . . . . . . . 71 53 . 236 Cannons 2227 | . . 60 . 187 1244 . 84 91 . . . 53 357 . 151 Explosions 1044 | . . 159 . . . . . . 218 . . . . . 667 Melee . | . . . . . . . . . . . . . . . . Ramming 4 | . . 1 . . 3 . . . . . . . . . . Kinetic 2236 | . 247 158 . 187 1244 . 84 91 . . . 71 53 . 101 Thermal 1058 | . 295 67 . . . . . . . . . 53 357 . 286 Explosive 1044 | . . 159 . . . . . . 218 . . . . . 667 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 . . . . . . . . . . . Average Corruption 3 | . 3 4 4 4 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 56 | . 12 21 7 16 . . . . . . . . . . . Message Errors 13 | . 3 4 4 2 . . . . . . . . . . . Matter Fused 13 | . 2 5 3 3 . . . . . . . . . . . Heat Flow Errors 11 | . 4 3 . 4 . . . . . . . . . . . Energy Discharges 4 | . 1 3 . . . . . . . . . . . . . Data Loss (minor) 6 | . 1 2 . 3 . . . . . . . . . . . Data Loss (major) 3 | . . 1 . 2 . . . . . . . . . . . Misfires 4 | . . 2 . 2 . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 107 | . . 2 . 33 70 . 1 . . . . . . . 1 Projectiles 104 | . . . . 33 70 . 1 . . . . . . . . Explosions 3 | . . 2 . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . 5 . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 3 . 1 . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 82 | . . 18 . . . . . . 39 . . . . . 25 Shots 5 | . . 1 . . . . . . 2 . . . . . 2 Rammed 1 | . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 622 | . 210 383 . 251 112 . . 68 56 . . 217 622 . 387 Average Temperature 105 | . 61 151 . 95 52 . . 39 27 . . 83 207 . 114 Received Heat Transfer 779 | . 159 57 . 33 243 . . 12 . . . . 27 . 248 Effects 12 | . . 2 . . . . . . . . . . 9 . 1 Shutdowns 5 | . . 1 . . . . . . . . . . 3 . 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Interference 1 | . . 1 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . . . . . . 1 Heat Transferred 2863 | . 1258 185 . . . . . . . . . 100 700 . 620 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Peak Influence 663 | . 146 204 . 66 124 49 103 118 . . . . 663 256 318 Initial 527 | . . 44 . . . 49 34 53 . . . . 527 251 179 Average 102 | . 65 74 . 31 23 49 53 96 . . . . 608 252 187 Maximum Alert Level 2 | . . 1 . . . . . . . . . . 2 1 1 Low Security (%) 86 | 100 100 83 . 100 100 100 100 100 . . . . . . 82 Level 1 5 | . . 16 . . . . . . . . . . . 100 17 Level 2 8 | . . . . . . . . . . . . . 100 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 1 . . 2 . 1 . . . . . . . 3 Investigation 1 | . . 1 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 8 | . 2 . . . 2 . 1 . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Distress Signals 4 | . 1 . . . 2 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 68 | . 16 5 . 2 15 . 4 2 3 . . 6 5 . 10 Peak Tracking Total 7 | . 3 3 . 2 7 . 2 1 3 . . 3 3 . 4 Tactical Retreats 5 | . 2 . . . 1 . 2 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Traps Triggered 8 | . 3 . . . . . 1 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Machines Disabled 5 | . . 2 . . 1 . 1 . . . . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Machines Accessed 14 | . 2 1 1 1 1 1 . 3 . . 2 . 1 1 . Terminals 7 | . 2 . . . 1 1 . 1 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Total Hacks 41 | . 6 1 1 1 5 1 . 3 . . 19 . 2 2 . Successful 31 | . 4 1 1 1 1 1 . 2 . . 19 . . 1 . Failed 10 | . 2 . . . 4 . . 1 . . . . 2 1 . Catastrophic 1 | . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . 5 . 1 . 5 . . . . . . . 2 . . Terminals 17 | . 6 . . . 5 1 . 1 . . . . 2 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Terminal Hacks 27 | . 2 1 1 1 . 1 . 1 . . 19 . . 1 . Part Schematic 11 | . . . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 1 . . 1 . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Total Allies 1 | . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . 1 1 1 1 Highest-Rated Group 96 | . . . . . . . . . . . . 96 96 96 96 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 96 96 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . . 27 5 . 2 Total Damage 689 | . . . . . . . . . . . . 512 131 . 46 Kills 6 | . . . . . . . . . . . . 4 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . 1 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Turns Passed 5076 | 54 581 926 338 819 875 9 56 215 253 116 52 260 329 28 165 Spaces Moved 3809 | 44 369 546 209 495 405 5 37 301 324 163 75 304 393 29 110 Core 9 | 9 . . . . . . . . . . . . . . . Treads 1480 | . . 371 209 495 405 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 579 | 35 369 175 . . . . . . . . . . . . . Hover 95 | . . . . . . . . . . . . . . . 95 Flight 1646 | . . . . . . 5 37 301 324 163 75 304 393 29 15 Fastest Speed 34 | 50 100 110 160 160 160 50 50 50 70 70 70 44 44 90 34 Average Speed 113 | 89 116 154 160 160 181 50 50 67 70 70 70 64 64 90 50 Slowest Speed 240 | 100 125 240 160 160 240 50 50 70 70 70 70 70 90 90 230 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 1 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 66 96 60 88 37 . 42 10 54 35 72 56 13 1 83 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . . 2 . . . . . 1 . 2 . . . Known Exits Taken 5 | . 1 . . . . 1 . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 7 | . . 1 . 1 . . . . . 3 . 2 . . . Spaces Dug 14 | . . . . . . . . . . . . . . . 14 Terrain Destroyed 84 | . . 10 . 2 11 . 4 . 21 . . . 2 . 34 Melee . | . . . . . . . . . . . . . . . . Projectile 22 | . . . . 2 11 . 4 . 3 . . . 2 . . AOE 62 | . . 10 . . . . . . 18 . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac DSF Total 4328 | 55 456 602 214 519 503 13 65 309 341 164 74 360 447 30 176 Wait 189 | . 22 20 . 17 57 . . 1 7 . . 46 14 . 5 Move 3790 | 43 368 545 208 494 404 4 36 300 323 162 74 301 390 28 110 Hop 2 | . . . . . . . . . . . . 1 1 . . Pick Up 54 | 6 15 4 1 1 5 . 5 2 1 1 . 1 6 1 5 Fast Attach 33 | 6 1 2 . . 2 . 1 2 . 1 . 2 4 . 12 Attach 23 | . 1 3 . . 3 4 . 1 2 . . 1 4 1 3 Detach 2 | . . 1 . . . 1 . . . . . . . . . Swap 18 | . 5 3 1 2 1 . . . 2 . . . 2 . 2 Drop 54 | . 10 8 4 2 3 4 . 1 . . . 4 8 . 10 Fire 140 | . 34 15 . 3 27 . 5 2 6 . . 4 18 . 26 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . . . . . Escape Stasis 20 | . . . . . . . 18 . . . . . . . 2 Rewire 1 | . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 14) 55 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 13) 577 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Entered Mines 783 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 814 | -10/Mines | Discovered new exit (range 9) 857 | -10/Mines | Discovered new exit (range 4) 945 | -10/Mines | Met a Derelict shopkeep closing up shop 1125 | -10/Mines | Learned Materials interactive machine intel 1298 | -10/Mines | Learned Materials emergency access door positions 1437 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1437 | -10/Mines | Discovered new exit (range 5) 1562 | -10/Mines | Entered Exiles 1602 | -10/Exiles | Met 8R-AWN 1630 | -10/Exiles | Met EX-HEX 1671 | -10/Exiles | Met EX-BIN 1690 | -10/Exiles | Aligned with FarCom system 1692 | -10/Exiles | Given EX-Vault access code 1730 | -10/Exiles | Opened EX-Vault 1745 | -10/Exiles | Found Flying Fortress v7 1781 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1826 | -10/Exiles | Met EX-DEC 1881 | -10/Exiles | Discovered new exit (range 14) 1900 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1900 | -10/Exiles | Entered Mines 2060 | -9/Mines | Learned location of Storage (-7) 2069 | -9/Mines | Found the Drone Emporium 2121 | -9/Mines | Found a hidden stash of uninstalled traps 2131 | -9/Mines | Learned Materials garrison access intel 2273 | -9/Mines | Discovered new exit (range 16) 2276 | -9/Mines | Discovered new exit (range 9) 2719 | -9/Mines | Entered Materials 2719 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2721 | -8/Materials | Loaded intel: 19 interactive machine locations 2722 | -8/Materials | Loaded intel: 1 garrison access location 3587 | -8/Materials | Discovered new exit (range 3) 3588 | -8/Materials | Lost 3 parts (1p1n1u) 3594 | -8/Materials | Entered Factory 3594 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3603 | -7/Factory | Identified exit to DSF 3603 | -7/Factory | Entered DSF 3613 | -7/DSF | Discovered new exit (range 20) 3635 | -7/DSF | Additional patrols routed to DSF 3659 | -7/DSF | Entered Factory 3659 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3838 | -6/Factory | Discovered new exit (range 18) 3874 | -6/Factory | Entered Lower Caves 4023 | -6/Lower Caves | Discovered new exit (range 7) 4036 | -6/Lower Caves | Learned Factory stockpile data 4127 | -6/Lower Caves | Entered another Lower Caves area 4128 | -6/Lower Caves | Encountered a Warlord checkpoint 4145 | -6/Lower Caves | Learned location of Extension (-4) 4238 | -6/Lower Caves | Discovered new exit (range 6) 4243 | -6/Lower Caves | Entered Data Miner 4243 | -6/Data Miner | Discovered new exit (range 6) 4254 | -6/Data Miner | Met Data Miner 4280 | -6/Data Miner | Received God Mode back door access code from Data Miner 4295 | -6/Data Miner | Entered Proximity Caves 4367 | -5/Proximity Caves | Escorted by Enhanced Grunt 4368 | -5/Proximity Caves | Spotter reported a threat 4375 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4375 | -5/Proximity Caves | Spotter reported a threat 4387 | -5/Proximity Caves | Identified exit to Factory 4428 | -5/Proximity Caves | Spotter reported a threat 4555 | -5/Proximity Caves | Entered Factory 4555 | -5/Factory | Accompanied by 1 ally 4555 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4823 | -5/Factory | Discovered new exit (range 18) 4839 | -5/Factory | Identified exit to Factory 4855 | -5/Factory | Search patrols dispatched 4884 | -5/Factory | Entered another Factory area 4884 | -4/Factory | Accompanied by 1 ally 4884 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4906 | -4/Factory | Identified exit to DSF 4912 | -4/Factory | Entered DSF 4912 | -4/DSF | Accompanied by 1 ally 4913 | -4/DSF | Joined Warlord attack on 0b10 via DSF 4933 | -4/DSF | Additional patrols routed to DSF 5054 | -4/DSF | Discovered new exit (range 15) 5077 | -4/DSF | Self-destructed Last Messages --------------- 05055_ Matter Repository disabled. 05056_ H-71 Marshal calls for reinforcements. 05056_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05056_ Rocket Launcher destroyed. 05056_ Antigrav System destroyed. 05058_ Identified Adv. Beam Cannon. 05061_ Critical hit (Burn: +50). 05061_ Mic. Antimatter Reactor destroyed. 05066_ Adv. Heat Sink destroyed. 05067_ Critical hit (Burn: +50). 05067_ Critical hit (Burn: +37). 05069_ Knocked back. 05071_ Penetrated by Slug. 05071_ Antigrav System destroyed. 05071_ Grenade Launcher destroyed. 05073_ Slug penetrates Wall. 05075_ Linear Gravjet destroyed. 05076_ Mic. Antimatter Reactor destroyed. 05077_ Knocked back. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????#########????????????????????? | | ####### !!! #????????????????????? | | #=!!# !!! #????????????????????? | | = #????????????????????? | | #????????????????????? | | = # ### ###????????????????????? | | # ### ###????????????????????? | | ####### ! #????????????????????? | | ??????#== #????????????????????? | | ??????#== #????????????????????? | | ??????### ###????????????????????? | | ??????#!! !!#????????????????????? | | ??????#!! !!#????????##??????????? | | ??????#!!!] !!#?##?????# ?##???????? | | #########%! ## # ######;#;###?????? | | #!!!# #!= ## ]]] !!!## ;#?????? | | #!!!# A= A# ]]] !!!## ;#?????? | | % % = ! [ == ^ % !!#??????? | | ! =!! =%% %@!!#??????? | | ** =!]%! = !*= !!#??????? | | !!#* #% %[%=## %**## ==#??????? | | !!# **###[ !###!! ***## ==#??????? | | #######?# #?#### ### ###??????? | | ???????!! !!???####?? !????????? | | ??????#!! =!!#??????? !#???????? | | ??????#!! !%!!#??????# !#???????? | | ??????### ###?????? ##???????? | | ????????! =???????# ! !????????? | | ???????!! ==??????## H !????????? | | ???????!! " ==??????? gg#????????? | | ??????###"%"###??????# ????????? | | ????????# " #????????##g ????????? | | ???????? ????????? ????????? | | ???????? ????????? < ????????? | | ???????? ????????? ????????? | | ???????? ?????????#""" ????????? | | ????????#####?????????##"##????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 47 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Armor Coverage 375 Evasion (%) 61 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireContainmentDisintegrator Manual? 0 Play Time 00:50:52 Cumulative 75.0 hours Start 2023.06.07 @ 23:58:21 End 2023.06.08 @ 00:55:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9faeb539-b70c-4bd0-a5b4-eb720bae0696