Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 19:25:10 Player: DreamCore Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1023) 1023 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3053 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 240/240 System Corruption 0% Temperature Cool (36) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (5) ---- Aluminum Leg Terrain Scanner Recoil Stabilizer Medium Reactive Plating Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Aluminum Leg Terrain Scanner Salvage Targeting Computer Recoil Stabilizer Medium Reactive Plating Hacking Suite Improved Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 31 | . 6 3 18 4 Power 4 | . . 1 2 1 Engine 3 | . . 1 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | . 3 2 3 . Treads . | . . . . . Leg 6 | . 3 2 1 . Wheel . | . . . . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 7 | . 1 . 6 . Device 4 | . . . 4 . Storage . | . . . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | . 2 . 7 3 Energy Gun 4 | . 1 . 3 . Energy Cannon . | . . . . . Ballistic Gun 6 | . 1 . 2 3 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . 1 9 4 Power 1 | . . . 1 . Propulsion 7 | . . 1 4 2 Utility 2 | . . . 1 1 Weapon 4 | . . . 3 1 Highest Loss Streak 5 | . . 1 5 4 To Critical Strikes . | . . . . . Average Backups 7 | 6 7 6 7 7 Power 1 | 1 1 1 1 1 Propulsion . | 4 2 . . . Utility 3 | . 1 2 4 4 Weapon 1 | 1 2 3 1 . Tool/Special . | . . . . . Unused Backups 12 | . 1 2 2 7 Power 4 | . . 2 1 1 Propulsion 1 | . . . . 1 Utility 6 | . 1 . 1 4 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 93 98 82 78 Engine 10 | . 14 11 8 8 Leg 21 | . 28 43 20 . Hover 4 | . . . 2 16 Device 6 | . . . 10 9 Storage 10 | . 14 11 9 8 Processor 8 | . 8 11 5 9 Energy Gun 10 | . 13 11 13 . Ballistic Gun 13 | . 13 11 7 25 Launcher 1 | . . . 2 . Peak Build Rating 29 | 6 9 11 24 29 Average Rating 15 | 6 7 10 16 27 On Entrance 11 | 6 6 9 11 24 Naked Turns . | . . . . . Heaviest Build 25 | 12 15 15 25 25 Greatest Support 40 | 20 20 40 40 15 Greatest Overweight (x) 7 | . 3 . 5 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 6 7 6 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 48% | Mutant 21% | Skirmisher 18% | Scavenger-Gunner 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 658 | 200 54 21 230 153 Remotely . | . . . . . Salvage Created 961 | . 87 107 471 296 Parts 76 | . 7 19 35 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 35 | . 4 8 16 7 Guns 29 | . 4 8 10 7 AOE 6 | . . . 6 . Classes Destroyed 8 | . 2 . 6 . Worker 1 | . . . 1 . Builder 3 | . . . 3 . Watcher 3 | . . . 2 1 Swarmer 17 | . 2 6 6 3 Cutter 2 | . . . 2 . Grunt 10 | . 2 2 4 2 Sentry 5 | . . . 3 2 Hunter 1 | . . . 1 . Best Kill Streak 8 | . 2 3 8 4 Combat Bots Only 6 | . 2 3 6 4 Max Kills in Single Turn 4 | . 1 1 4 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 243 | . 20 38 113 72 Missed 75 | . 5 13 37 20 Hits 168 | . 15 25 76 52 Melee 1 | . . . 1 . Projectile 167 | . 15 25 75 52 AOE 2 | . . . 2 . Critical Strikes 7 | . . . 4 3 Damage Taken 2255 | . 143 230 1146 736 Core 600 | . 34 12 338 216 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 86 97 . . Volleys Fired 89 | . 14 20 37 18 Largest 3 | . 2 2 3 3 Hottest 170 | . 85 85 170 75 Shots Fired 225 | . 28 39 104 54 Gun 216 | . 28 39 95 54 Cannon . | . . . . . Launcher 9 | . . . 9 . Special . | . . . . . Kinetic 121 | . 14 20 33 54 Thermal 95 | . 14 19 62 . Explosive 9 | . . . 9 . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 5 6 17 12 Robot Miss Streak 11 | . 9 11 3 5 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 145 | . 18 26 70 31 Core Hits 94 | . 11 24 45 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2677 | . 188 305 1633 551 Guns 1951 | . 186 305 912 548 Cannons . | . . . . . Explosions 720 | . . . 720 . Melee . | . . . . . Ramming 6 | . 2 . 1 3 Kinetic 974 | . 72 134 220 548 Thermal 977 | . 114 171 692 . Explosive 677 | . . . 677 . Electromagnetic 43 | . . . 43 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . 13 . Projectiles . | . . . . . Explosions 13 | . . . 13 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 4 | . 1 . 1 2 Kicked 2 | . 1 . 1 . Crushed . | . . . . . Highest Temperature 440 | . 84 170 440 183 Average Temperature 78 | . 31 64 104 69 Received Heat Transfer 660 | . 48 54 261 297 Effects 3 | . . . 3 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 2115 | . 185 210 1720 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 100 77 100 Level 1 8 | . . . 22 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 264 | . 86 101 264 122 Initial 87 | . . 18 38 87 Average 54 | . 17 33 75 76 Influence Increases 1080 | . 116 191 562 211 Destroy 0b10 Robot/C 700 | . 80 160 320 140 Destroy 0b10 Robot/NC 35 | . . . 30 5 Destroy Leader 156 | . 20 30 64 42 Successful Hack 7 | . . . . 7 Disable Machine 45 | . . . 45 . Destroy Structure 47 | . 1 1 43 2 Lose Combat Pursuer 90 | . 15 . 60 15 Influence Decreases 1012 | . 70 146 445 351 Entered New Map 202 | . . 28 53 121 Time Decay 700 | . 70 108 332 190 Lost Part 110 | . . 10 60 40 Squads Dispatched 5 | . 1 1 1 2 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 1 3 1 Communications Jammed 39 | . . . 39 . Distress Signals 39 | . . . 39 . Times Spotted 60 | . 8 13 29 10 Peak Tracking Total 8 | . 3 4 8 4 Tactical Retreats 5 | . 1 . 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 2 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . 3 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 10 | . 3 1 2 4 Terminals 9 | . 3 1 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 6 2 5 6 Successful 6 | . 3 . 2 1 Failed 13 | . 3 2 3 5 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 9 | . 3 2 . 4 Terminals 16 | . 6 2 2 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . . 1 Record 1 | . 1 . . . Open Door 1 | . . . . 1 Alert Level 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 1 1 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 621 | . . . 224 397 Sensors 457 | . . . 60 397 Jamming 164 | . . . 164 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1938 | 74 365 336 766 397 Spaces Moved 1010 | 62 240 224 331 153 Core 30 | . 1 . 21 8 Treads . | . . . . . Legs 746 | 62 239 224 221 . Wheels . | . . . . . Hover 234 | . . . 89 145 Flight . | . . . . . Fastest Speed 56 | 120 120 120 56 116 Average Speed 126 | 120 120 120 134 128 Slowest Speed 400 | 120 200 120 300 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 44 21 21 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . . 47 . Melee . | . . . . . Projectile . | . . . . . AOE 47 | . . . 47 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1517 | 61 292 252 575 337 Wait 330 | . 14 . 165 151 Move 1006 | 61 239 223 330 153 Hop . | . . . . . Pick Up 30 | . 12 4 12 2 Fast Attach 8 | . . . 5 3 Attach 18 | . 5 3 10 . Detach 3 | . . . 2 1 Swap 9 | . 1 1 6 1 Drop 20 | . 6 1 7 6 Fire 89 | . 14 20 37 18 Melee . | . . . . . Ram 2 | . . . . 2 Kick 2 | . 1 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Identified exit to Materials 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x2 760 | -9/Materials | Discovered new exit (range 4) 775 | -9/Materials | Identified exit to Materials 776 | -9/Materials | Entered another Materials area 776 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1247 | -8/Materials | Build established: Scavenger-Gunner 1341 | -8/Materials | Core integrity fell below 50% 1379 | -8/Materials | Lost 5 parts (1p2n1u1w) 1381 | -8/Materials | Discovered new exit (range 13) 1541 | -8/Materials | Identified exit to Storage 1542 | -8/Materials | Entered Storage 1839 | -8/Storage | Build established: Skirmisher 1873 | -8/Storage | Core integrity fell below 20% 1939 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01802_ Triggered Alarm Trap. 01802_ An alarm sounds. 01802_ ALERT: Alarm triggered, dispatching investigation squad. 01829_ Connecting with Terminal... 01859_ Critical hit (Burn: +37). 01860_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 01862_ Connecting with Terminal... 01867_ Slammed into A-02 Transporter. 01886_ Dropped Mni. Grenade Launcher. 01886_ Acquired Imp. Grenade Launcher. 01890_ G-47 Trooper destroyed. 01897_ Airjet destroyed. 01897_ Dropped Deuterium Engine. 01900_ Imp. Hover Unit destroyed. 01903_ Y-45 Defender destroyed. 01927_ Sml. Storage Unit destroyed. 01939_ Slammed into Y-45 Defender. 01939_ Critical hit (Burn: +37). 01939_ Enh. Autogun destroyed. 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