Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.14 @ 20:21:24 Player: monistgf Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (309) 1545 Value Destroyed (13023) 13023 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2792) 2792 TOTAL SCORE: 23420 Bonus ------- High Alert Combat Kills 2717 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 74/100 System Corruption 29% Temperature Cool (0) Movement Rolling (80) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel Wheel > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Kinecellerator Enhanced Nova Cannon Neutron Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Armored Wheel Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Railgun > --- INVENTORY -------- Light Quantum Reactor Medium Treads Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Cooling System Large Storage Unit Matter Compressor Advanced Sensor Array Advanced Target Analyzer Advanced Particle Charger Advanced Kinecellerator Gamma Rifle Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Neutron Missile Launcher Ionic Axe Force Lance Enhanced Force Lance [Rating: 168] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Cooled Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon High-powered Shotgun Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . 1 1 1 . 1 . . Utility 8 | . . . 1 1 1 2 . 2 1 Weapon 3 | . . 2 . . . . 1 . . Parts Attached 474 | . 10 17 57 50 83 47 53 36 121 Power 34 | . 2 2 5 2 7 2 3 3 8 Engine 9 | . . 1 2 2 4 . . . . Core 10 | . 2 1 3 . 2 2 . . . Reactor 15 | . . . . . 1 . 3 3 8 Propulsion 104 | . 4 4 19 10 18 9 11 9 20 Treads 35 | . . 4 9 . . 1 2 7 12 Leg 55 | . 4 . 6 10 18 8 7 1 1 Wheel 12 | . . . 4 . . . 1 1 6 Hover 1 | . . . . . . . 1 . . Flight 1 | . . . . . . . . . 1 Utility 198 | . 2 4 11 22 42 25 25 12 55 Device 162 | . . . 4 16 37 22 24 11 48 Storage 6 | . 1 1 1 . 1 . . . 2 Processor 10 | . . . . 2 2 1 1 1 3 Hackware 1 | . . . . . . . . . 1 Protection 19 | . 1 3 6 4 2 2 . . 1 Artifact . | . . . . . . . . . . Weapon 138 | . 2 7 22 16 16 11 14 12 38 Energy Gun 20 | . . . . . . . . 1 19 Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 76 | . 2 7 16 9 10 6 12 7 7 Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . . . 5 1 3 1 . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 15 | . . . . 6 3 4 2 . . Slashing Weapon 5 | . . . 1 . . . . 3 1 Piercing Weapon 6 | . . . . . . . . 1 5 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . 1 . 1 2 5 Parts Lost 115 | . . 4 16 4 9 17 10 10 45 Power 12 | . . . 2 1 1 1 1 . 6 Propulsion 41 | . . 1 8 2 5 7 3 4 11 Utility 25 | . . 1 . . 3 4 2 3 12 Weapon 37 | . . 2 6 1 . 5 4 3 16 Highest Loss Streak 17 | . . 2 6 2 5 13 3 8 17 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 95 | . 92 99 96 99 99 97 93 96 88 Engine 2 | . 2 9 3 6 1 . . . . Core 2 | . 11 1 4 . 4 5 2 . . Reactor 1 | . . . . . . . 2 4 7 Treads 6 | . . 21 13 . . . 10 8 11 Leg 18 | . 28 . 4 29 32 28 16 18 . Wheel 2 | . . . 7 . . . 3 . 6 Device 11 | . . . 7 6 10 15 19 19 17 Storage 6 | . 14 11 9 7 6 5 5 4 3 Processor 8 | . . . . 7 8 11 10 15 18 Protection 5 | . 7 10 10 7 5 5 . . . Energy Gun 1 | . . . . . . . . . 7 Ballistic Gun 24 | . 28 43 33 28 25 19 17 19 10 Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 130 | 10 24 45 47 52 61 65 82 88 130 Greatest Support 212 | 20 20 40 47 75 95 85 125 176 212 Greatest Overweight (x) 14 | . 1 1 4 . . 1 5 4 14 Average Overweight (x) . | . . . 1 . . . . . 2 Largest Inventory Capacity 20 | . 10 15 15 15 15 15 15 15 20 Average Capacity 15 | . 8 14 15 15 15 15 15 15 19 Most Carried 20 | . 10 15 15 15 15 15 15 15 20 Average Carried 14 | . 8 13 14 14 14 13 13 14 18 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 15 15 7 15 15 5 Class Distribution -------------------- 20% | Gunner 19% | Scavenger-Skirmisher 17% | Scavenger-Gunner 12% | Tank 11% | Scavenger-Assassin 6% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 12609 | 200 257 991 1859 1579 2022 755 1222 1078 2646 Remotely . | . . . . . . . . . . Salvage Created 14592 | . 416 1124 2255 1527 1827 491 1164 1271 4517 Parts 799 | . 27 78 138 80 81 18 65 73 239 Haulers Intercepted 9 | . 2 2 2 2 . 1 . . . Recyclers Shooed 11 | . . . . 1 3 . 2 . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 253 | . 9 30 55 28 34 7 19 18 53 Melee 8 | . . . . . . . . 5 3 Guns 215 | . 9 30 41 26 32 7 19 13 38 Cannons 3 | . . . . . . . . . 3 AOE 23 | . . . 14 2 2 . . . 5 Classes Destroyed 16 | . 3 5 3 3 1 . . . 1 Worker 22 | . . 1 4 5 6 4 1 . 1 Builder 15 | . . 1 6 . . . 3 1 4 Hauler 9 | . 2 2 2 2 . 1 . . . Recycler 9 | . . . . 3 2 . 1 . 3 Carrier 1 | . . . . . . . . . 1 Operator 4 | . . 1 . . 1 . . 1 1 Watcher 8 | . . . 2 2 . . . . 4 Swarmer 56 | . 3 6 12 5 6 . 5 5 14 Saboteur 1 | . . . . . 1 . . . . Grunt 90 | . 6 18 33 10 15 3 . 3 2 Brawler 8 | . . . 2 1 1 . . 1 3 Duelist 5 | . . 1 . 2 1 . . . 1 Sentry 29 | . . 5 5 3 6 1 1 2 6 Hunter 23 | . . . 3 1 1 . 6 2 10 Programmer 38 | . . . . 5 3 2 6 5 17 Heavy 3 | . . . . 1 . 1 1 . . Best Kill Streak 18 | . 3 6 13 4 8 3 8 5 18 Combat Bots Only 12 | . 3 6 9 4 5 3 7 5 12 Max Kills in Single Turn 8 | . 1 2 5 3 2 1 2 2 8 Gunslinging 2 | . . 1 1 2 1 . 1 1 1 Exploded 3 | . . . 3 2 1 . . . 3 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 24293 | . 213 983 2814 1591 2459 1596 2204 2521 9912 Core 2709 | . 50 119 267 78 150 188 207 191 1459 Absorbed by Shields 1032 | . . . . . . . 616 416 . Reduced by Siege Mode 167 | . . . . . . . . . 167 Core Remaining (%) 79 | 100 80 70 51 88 82 81 82 85 . Volleys Fired 549 | . 27 51 118 60 64 28 46 30 125 Largest 5 | . 2 4 4 4 4 4 5 5 5 Hottest 390 | . 46 92 94 106 116 121 165 220 390 Shots Fired 1964 | . 54 195 383 227 233 91 188 132 461 Gun 1903 | . 54 195 369 226 223 91 188 132 425 Cannon 33 | . . . . . . . . . 33 Launcher 28 | . . . 14 1 10 . . . 3 Special . | . . . . . . . . . . Kinetic 1664 | . 54 195 369 226 223 91 188 112 206 Thermal 120 | . . . . . . . . . 120 Explosive 28 | . . . 14 1 10 . . . 3 Electromagnetic 152 | . . . . . . . . 20 132 Robot Hit Streak 29 | . 29 10 17 12 23 11 10 12 28 Robot Miss Streak 8 | . 2 8 5 7 6 7 6 5 4 Penetration Max 2 | . . . . 1 1 1 1 1 2 Secondary Targets 36 | . . 2 5 4 7 . 6 5 7 Max Gunslinging Chain 2 | . . 1 1 2 1 . 1 1 1 Shots Hit Robots 1351 | . 46 123 231 167 158 75 106 101 344 Core Hits 726 | . 24 65 135 104 127 37 48 40 146 Critical Kills 36 | . . . . . 1 1 5 10 19 Critical Parts Destroyed 54 | . 1 2 1 2 5 2 7 13 21 Critical Strikes 111 | . 1 2 1 2 6 3 12 27 57 Destroy 93 | . 1 2 1 2 5 . 12 24 46 Corrupt 10 | . . . . . . . . 1 9 Smash 4 | . . . . . 1 3 . . . Sever 3 | . . . . . . . . 2 1 Impale 1 | . . . . . . . . . 1 Melee Attacks 108 | . . . 2 28 4 16 12 27 19 Impact 60 | . . . . 28 4 16 12 . . Slashing 35 | . . . 2 . . . . 27 6 Piercing 13 | . . . . . . . . . 13 Sneak Attacks 16 | . . . . 7 2 6 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 35559 | . 435 1958 5004 4079 4792 2234 3603 2474 10980 Guns 26526 | . 429 1955 3651 3021 3603 1611 3082 1683 7491 Cannons 996 | . . . . . . . . . 996 Explosions 4772 | . . . 1353 250 998 . 213 . 1958 Melee 3135 | . . . . 769 180 602 308 757 519 Ramming 130 | . 6 3 . 39 11 21 . 34 16 Kinetic 21866 | . 429 1955 3651 3021 3603 1611 3082 1393 3121 Thermal 4316 | . . . . . 199 . 44 . 4073 Explosive 3889 | . . . 1353 250 799 . 169 . 1318 Electromagnetic 2223 | . . . . . . . . 290 1933 Impact 1859 | . . . . 769 180 602 308 . . Slashing 1003 | . . . . . . . . 757 246 Piercing 273 | . . . . . . . . . 273 Highest Corruption 29 | . 1 1 . 3 3 1 4 7 29 Average Corruption 4 | . 1 1 . 1 2 1 1 4 12 Corruption Purged 18 | . . . . . . 1 10 7 . Corruption Blocked . | . . . . . . . . . . Effects 194 | . . 8 . 17 39 . 10 8 112 Message Errors 51 | . . 1 . 3 12 . 3 4 28 Matter Fused 33 | . . 2 . 4 4 . 2 1 20 Heat Flow Errors 19 | . . 1 . 2 7 . . . 9 Energy Discharges 18 | . . 1 . 2 4 . 2 1 8 Parts Rejected 4 | . . . . . . . 1 . 3 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 24 | . . 1 . 3 6 . 1 1 12 Data Loss (major) 4 | . . . . 1 2 . . . 1 Misfires 11 | . . . . 1 2 . 1 . 7 Alerts 2 | . . . . . 1 . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 25 | . . 2 . 1 1 . . 1 20 Overload Shots . | . . . . . . . . . . Overflow Damage 1152 | . . . 10 171 224 203 151 96 297 Projectiles 20 | . . . . . . . . . 20 Explosions 283 | . . . 10 15 84 . 17 . 157 Melee 849 | . . . . 156 140 203 134 96 120 Knockbacks 8 | . . . . 3 . 1 3 1 . Impact 8 | . . . . 3 . 1 3 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . 42 . . . 56 Shots 2 | . . . . . 1 . . . 1 Rammed 5 | . . 2 . . . . . . 3 Targets Rammed 16 | . 2 2 . 3 1 2 . 3 3 Kicked 11 | . 2 . . 3 1 2 . 3 . Crushed . | . . . . . . . . . . Highest Temperature 432 | . 21 247 350 286 363 254 323 223 432 Average Temperature 89 | . 8 62 91 78 104 79 79 74 133 Received Heat Transfer 3619 | . 84 297 1323 237 699 174 114 142 549 Effects 15 | . . 1 6 . 1 . . 2 5 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . 1 . . . . . . . Interference 11 | . . . 6 . . . . 2 3 Damage (minor) 1 | . . . . . 1 . . . . Siege Activations 5 | . . . . . . . . . 5 Total Turns 62 | . . . . . . . . . 62 Longest Duration 20 | . . . . . . . . . 20 Robots Corrupted 5 | . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . 4 Parts Fried 27 | . . . . 8 2 2 . . 15 Impact Corruptions 20 | . . . . 8 2 6 4 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . . . . . 8 Heat Transferred 4053 | . . . . . 150 . 50 . 3853 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 1314 | . 256 550 1314 804 738 332 541 451 1113 Initial 559 | . . . 151 559 393 261 9 283 253 Average 422 | . 94 327 794 533 445 207 160 243 504 Maximum Alert Level 4 | . 1 2 4 3 3 1 2 2 4 Low Security (%) 19 | . 81 16 1 3 . 46 74 36 . Level 1 30 | . 18 50 11 26 29 53 9 56 32 Level 2 39 | . . 33 34 50 70 . 15 7 53 Level 3 8 | . . . 25 18 . . . . 13 Level 4 3 | . . . 27 . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Squads Dispatched 76 | . . 5 16 14 13 2 4 6 16 Investigation 9 | . . 4 3 . . . . 1 1 Extermination 19 | . . . . 6 3 1 2 1 6 Reinforcement 16 | . . 1 4 4 2 1 2 1 1 Assault 4 | . . . 1 1 1 . . . 1 Garrison 28 | . . . 8 3 7 . . 3 7 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . 3 . 1 . . 1 1 Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 13 | . . 3 1 2 2 2 1 . 2 Communications Jammed 109 | . . . . . . . 16 3 90 Distress Signals 105 | . . . . . . . 16 3 86 Times Spotted 390 | . 17 49 68 54 53 17 25 27 80 Peak Tracking Total 7 | . 6 6 5 5 6 5 6 7 7 Tactical Retreats 20 | . . 3 5 1 2 2 1 3 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 6 | . 1 1 2 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 18 | . . . 1 . 6 . 5 1 5 Max in Single Turn 3 | . . . 1 . 3 . 2 1 1 Garrison Access 2 | . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 44 | . 5 5 2 7 9 5 5 3 3 Terminals 36 | . 5 5 2 5 7 3 5 2 2 Fabricators 5 | . . . . 2 1 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 Total Hacks 119 | . 10 18 7 24 23 12 14 5 6 Successful 46 | . 5 5 1 9 11 7 6 . 2 Failed 73 | . 5 13 6 15 12 5 8 5 4 Catastrophic 16 | . 2 3 1 2 3 1 2 1 1 Database Lockouts . | . . . . . . . . . . Manual 64 | . 9 8 6 13 9 9 5 4 1 Terminals 102 | . 10 18 7 19 18 8 14 4 4 Fabricators 11 | . . . . 5 2 4 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . 1 2 Terminal Hacks 30 | . 5 4 1 5 7 4 4 . . Record 4 | . . . . . 1 2 1 . . Robot Analysis 4 | . 3 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . Alert Level 10 | . 1 . 1 3 2 1 2 . . Unreport Threat 6 | . . 1 . 2 3 . . . . Zone Layout 2 | . . 1 . . . 1 . . . Fabricator Hacks 4 | . . . . 2 1 1 . . . Network Status 3 | . . . . 1 1 1 . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 Seal Access 2 | . . . . . 1 . . . 1 Unauthorized Hacks 10 | . . 1 . 2 2 2 2 . 1 Terminals 9 | . . 1 . 2 2 1 2 . 1 Track 1 | . . . . . 1 . . . . Botnet 8 | . . 1 . 2 1 1 2 . 1 Fabricators 1 | . . . . . . 1 . . . Fabnet 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . 1 . . 1 1 Used 1 | . . 1 . . . . . . . Hacking Detections 40 | . 3 5 2 7 8 4 5 3 3 Full Trace Events 7 | . . 3 2 . . . . 1 1 Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . 95 . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 12 | . . . . 12 . . . . . Highest-Rated Ally 12 | . . . . 12 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . . Total Damage 172 | . . . . 172 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 4 | . 3 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 16445 | . 1005 1284 1820 2573 3174 1255 1354 1105 2875 Spaces Moved 7788 | 1 612 436 751 1444 1478 814 662 532 1058 Core 7 | . . . . . . . . . 7 Treads 1295 | . . 436 180 . . . 254 61 364 Legs 5289 | 1 612 . 204 1444 1478 814 274 462 . Wheels 1197 | . . . 367 . . . 134 9 687 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 100 122 120 120 120 120 50 Average Speed 138 | 120 137 232 155 123 123 120 145 125 147 Slowest Speed 750 | 120 190 240 260 130 126 190 237 190 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 84 34 75 33 47 22 20 19 26 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 39 | . . . 2 15 2 7 3 3 7 Terrain Destroyed 445 | . . . 70 22 76 14 152 13 98 Melee 39 | . . . 2 15 2 7 3 3 7 Projectile 171 | . . . . 2 6 7 127 7 22 AOE 229 | . . . 68 5 67 . 22 . 67 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Total 12098 | . 740 592 1169 2054 2665 993 908 863 2114 Wait 2795 | . 67 52 170 432 998 72 101 204 699 Move 7779 | . 611 435 750 1443 1477 813 661 531 1058 Hop . | . . . . . . . . . . Pick Up 155 | . 9 19 29 11 11 5 20 17 34 Fast Attach 86 | . 1 2 15 3 9 7 13 4 32 Attach 94 | . . 6 15 7 10 13 7 12 24 Detach 20 | . . . 2 1 3 2 3 1 8 Swap 295 | . 9 9 27 40 64 27 33 20 66 Drop 194 | . 14 16 41 18 24 8 12 14 47 Fire 549 | . 27 51 118 60 64 28 46 30 125 Melee 107 | . . . 2 28 4 16 12 27 18 Ram . | . . . . . . . . . . Kick 11 | . 2 . . 3 1 2 . 3 . Crush 5 | . . 2 . . . . . . 3 Escape Stasis . | . . . . . . . . . . Rewire 8 | . . . . 8 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 977 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Entered another Materials area 1006 | -9/Materials | Evolved 2 slots: Weapon x2 1314 | -9/Materials | Build established: Tank 1337 | -9/Materials | Discovered new exit (range 10) 2051 | -9/Materials | Identified exit to Materials 2290 | -9/Materials | Entered another Materials area 2290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2582 | -8/Materials | Garrison activated, responded to threat 2688 | -8/Materials | Garrison activated, responded to threat 2893 | -8/Materials | Build established: Scavenger-Tank 3090 | -8/Materials | First assault squad dispatched 3111 | -8/Materials | Garrison activated, responded to threat 3185 | -8/Materials | Lost 5 parts (4n1w) 3444 | -8/Materials | Garrison activated, responded to threat 3484 | -8/Materials | Discovered new exit (range 16) 3495 | -8/Materials | Destroyed 9 combat bots 3645 | -8/Materials | Sterilization system engaged 3645 | -8/Materials | Non-combat units ordered to evacuate 3657 | -8/Materials | Lost 6 parts (2n4w) 3686 | -8/Materials | Destroyed 8 combat bots 3745 | -8/Materials | Combat units ordered to evacuate 3891 | -8/Materials | Discovered new exit (range 5) 3945 | -8/Materials | Ambient heat levels rising (+10) 4023 | -8/Materials | Build established: Tank 4095 | -8/Materials | Ambient heat levels rising (+10) 4110 | -8/Materials | Entered Factory 4110 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4399 | -7/Factory | Build established: Gunner 4762 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 5178 | -7/Factory | Discovered new exit (range 8) 5299 | -7/Factory | Garrison activated, responded to threat 5710 | -7/Factory | First assault squad dispatched 5840 | -7/Factory | Identified exit to Lower Caves 6480 | -7/Factory | Build established: Scavenger-Gunner 6631 | -7/Factory | Discovered new exit (range 14) 6683 | -7/Factory | Entered another Factory area 6683 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6807 | -6/Factory | Identified exit to Lower Caves 6928 | -6/Factory | Build established: Gunner 7033 | -6/Factory | First assault squad dispatched 7576 | -6/Factory | Garrison activated, responded to threat 7851 | -6/Factory | Garrison activated, responded to threat 8112 | -6/Factory | Build established: Scavenger-Gunner 8579 | -6/Factory | Garrison activated, responded to threat 8729 | -6/Factory | Lost 5 parts (3n2u) 9203 | -6/Factory | Build established: Scavenger-Skirmisher 9488 | -6/Factory | Spotted B-75 Beast 9821 | -6/Factory | Discovered new exit (range 17) 9842 | -6/Factory | Identified exit to Factory 9857 | -6/Factory | Entered another Factory area 9857 | -5/Factory | Evolved 2 slots: Utility x2 10163 | -5/Factory | Discovered new exit (range 9) 10180 | -5/Factory | Identified exit to Upper Caves 10238 | -5/Factory | Build established: Scavenger-Assassin 10846 | -5/Factory | Discovered new exit (range 21) 11084 | -5/Factory | Lost 13 parts (1p5n4u3w) 11097 | -5/Factory | Identified exit to Factory 11112 | -5/Factory | Entered another Factory area 11112 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11376 | -4/Factory | Identified exit to Upper Caves 12032 | -4/Factory | Lost 3 parts (2n1u) 12238 | -4/Factory | Destroyed 7 combat bots 12329 | -4/Factory | Discovered new exit (range 22) 12413 | -4/Factory | Identified exit to Research 12466 | -4/Factory | Entered Research 12466 | -3/Research | Evolved 2 slots: Utility x2 12769 | -3/Research | Build established: Scavenger-Skirmisher 12794 | -3/Research | Spotted B-86 Titan 13089 | -3/Research | Garrison activated, responded to threat 13408 | -3/Research | Lost 8 parts (4n1u3w) 13465 | -3/Research | Discovered new exit (range 6) 13537 | -3/Research | Build established: Scavenger-Gunner 13553 | -3/Research | Identified exit to Research 13571 | -3/Research | Entered another Research area 13571 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13913 | -2/Research | Found Prototype Device 13913 | -2/Research | Identified Exp. Actuator Array 14239 | -2/Research | Found Enh. Force Lance 14407 | -2/Research | Found Prototype Device 14407 | -2/Research | Identified Adv. Kinecellerator 15026 | -2/Research | Spotted B-90 Cyclops 15190 | -2/Research | Build established: Scavenger-Assassin 15558 | -2/Research | System corruption reached 10% 15658 | -2/Research | Build established: Scavenger-Gunner 15821 | -2/Research | First assault squad dispatched 15821 | -2/Research | Found Prototype Slashing Weapon 15821 | -2/Research | Identified Molecular Scythe 15879 | -2/Research | Lost 6 parts (1n3u2w) 15909 | -2/Research | Spotted B-90 Cyclops 16009 | -2/Research | Garrison activated, responded to threat 16094 | -2/Research | Lost 3 parts (1u2w) 16243 | -2/Research | Destroyed 12 combat bots 16274 | -2/Research | Lost 17 parts (2p4n4u7w) 16297 | -2/Research | Build established: Scavenger-Mutant 16339 | -2/Research | Core integrity fell below 50% 16367 | -2/Research | Lost 5 parts (2n2u1w) 16390 | -2/Research | Garrison activated, responded to threat 16429 | -2/Research | Core integrity fell below 20% 16438 | -2/Research | Released all parts (4) 16446 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 16435_ R-10 Processor collects Xenon Bombardment Thruster. 16435_ K-01 Serf collects debris. 16437_ Hvy. Machine Gun destroyed. 16437_ Adv. Target Analyzer destroyed. 16438_ R-10 Processor collects Wheel. 16438_ K-01 Serf collects debris. 16438_ Released Xenon Bombardment Thruster. 16438_ Released Adv. Target Analyzer. 16438_ Released Lrg. Storage Unit. 16438_ Released Enh. Force Lance. 16439_ Dropped Seismic Detector. 16439_ Acquired Force Lance. 16440_ K-01 Serf collects debris. 16443_ Slug penetrates Wall. 16443_ Penetrated by Slug. 16443_ Acquired Wheel. 16444_ Slug penetrates R-10 Processor. 16444_ K-01 Serf collects debris. 16445_ Acquired Wheel. 16446_ Penetrated by Slug. 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Terrain Scanner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed IntegrityAngularMultirail Manual? 0 Play Time 03:01:49 Cumulative 109.9 hours Start 2023.10.14 @ 14:16:20 End 2023.10.14 @ 20:21:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5c804c1-ec03-4443-a66b-5124efd703b9