Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 18:36:22 Player: opdo Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (203) 1015 Value Destroyed (7232) 7232 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (4201) 4201 TOTAL SCORE: 20768 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 1258 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 950 Friendly Fire -228 Cogmind --------- Core Integrity 1252/1300 Matter 159/300 Energy 8/325 System Corruption 0% Temperature Danger (479) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (10) ----- Large Storage Unit Gravity Neutralizer Makeshift Terrain Scan Processor Transport Network Coupler Experimental Core Analyzer Advanced Shield Generator > --- WEAPON (4) ------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY (15) --- Medium Treads Medium Treads Armored Medium Treads Antigrav Array Field Propulsion Array Quantum Rifle Heavy Autocannon Improved Plasma Cutter Makeshift Hammer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Gravity Neutralizer Advanced Terrain Scanner Makeshift Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Makeshift Transmission Jammer Insulated Plating > --- WEAPON ----------- Quantum Rifle Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Medium Treads Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Field Propulsion Array Quantum Rifle Quantum Rifle Quantum Rifle Heavy Autocannon Makeshift Hammer DRS Beacon [Rating: 133] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Wheel Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Coil Gun Energy Gun Vortex Rail Ballistic Gun Coil Gun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . 2 . Utility 7 | . . . . . 2 . . . 3 . . . . 1 . . . . . 1 Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Parts Attached 177 | 6 9 12 17 1 18 20 6 10 29 2 3 . 4 2 1 4 15 5 8 5 Power 22 | 1 1 3 2 . 4 . 1 . 7 . 1 . . . . . 1 . . 1 Engine 14 | 1 1 3 2 . 4 . 1 . 1 . 1 . . . . . . . . . Core 5 | . . . . . . . . . 5 . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 Propulsion 53 | 2 1 4 5 . 4 11 3 3 6 . . . 1 . . . 6 1 6 . Treads 33 | 2 1 2 5 . 4 11 3 3 1 . . . . . . . 1 . . . Leg 16 | . . 2 . . . . . . 1 . . . 1 . . . 5 1 6 . Wheel 4 | . . . . . . . . . 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 55 | 1 4 2 3 . 5 1 2 4 13 1 2 . 1 2 . 3 6 1 2 2 Device 20 | . 3 . . . 1 . 1 1 8 1 . . . 1 . . . 1 2 1 Storage 8 | 1 1 1 1 . 1 . . 2 . . . . . . . . 1 . . . Processor 11 | . . . . . 1 . . . 2 . 2 . . . . 1 4 . . 1 Hackware 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Protection 14 | . . 1 1 . 2 . 1 1 3 . . . 1 1 . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 3 3 7 1 5 8 . 3 3 1 . . 2 . 1 1 2 3 . 2 Energy Gun 10 | . . 1 1 . . . . . 1 . . . 1 . . . 2 2 . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | 2 3 1 4 . 4 6 . 1 2 1 . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . . . . . . 1 . . 1 . . . . Launcher 6 | . . 1 1 1 1 1 . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . 3 2 . 1 1 . . . . 1 . . 6 . 1 . Parts Lost 55 | . . 5 1 . 4 . 9 1 16 . 1 . 3 . . 7 . 2 4 2 Power 8 | . . 1 1 . . . 1 . 4 . . . . . . . . . . 1 Propulsion 19 | . . 1 . . 2 . 5 . 5 . . . 1 . . 2 . . 2 1 Utility 19 | . . 1 . . 1 . 2 1 5 . 1 . 1 . . 4 . 1 2 . Weapon 9 | . . 2 . . 1 . 1 . 2 . . . 1 . . 1 . 1 . . Highest Loss Streak 7 | . . 4 1 . 3 . 3 1 7 . 1 . 3 . . 6 . 2 3 2 To Critical Strikes 3 | . . . . . . . . . 1 . . . . . . 1 . . 1 . Average Backups 13 | 2 8 9 11 15 14 15 12 14 13 12 14 14 13 13 14 12 13 12 11 10 Power 1 | . 1 . . 1 2 2 2 2 1 . . 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 1 2 2 3 2 4 2 . 1 2 2 2 2 3 3 3 4 6 5 5 Utility 3 | . 1 1 2 4 3 3 2 5 4 6 7 7 6 4 4 1 . . . . Weapon 5 | . 4 4 5 6 6 6 6 6 5 4 4 4 3 5 6 6 7 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 4 1 7 . 8 2 2 4 3 . . . 1 1 . . 8 6 2 7 Power 7 | . . 1 . . 3 . . . 1 . . . . . . . . 2 . . Propulsion 19 | . 2 . 3 . . . . . 1 . . . . . . . 4 3 2 4 Utility 14 | . 2 . 1 . 3 . 2 3 1 . . . 1 . . . 1 . . . Weapon 15 | . . . 3 . 2 2 . 1 . . . . . 1 . . 3 1 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 93 96 100 99 100 99 99 92 87 91 93 91 90 94 79 90 93 81 71 Engine 6 | . 14 11 11 11 9 9 9 9 2 . 3 6 6 5 5 5 2 . . . Core 1 | . . . . . . . . . 7 13 9 6 6 5 5 5 2 . . . Treads 21 | . 28 19 41 44 35 36 35 36 15 . . . . . . . . . . . Leg 4 | . . 8 . . . . . . 2 . . . 3 5 5 1 11 22 28 27 Wheel 3 | . . . . . . . . . 5 20 20 20 15 11 11 8 6 . . . Device 10 | . 12 2 . . 9 9 9 8 13 28 28 26 21 19 22 13 10 15 10 8 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 4 Processor 7 | . . . . . 8 9 9 9 6 6 9 13 13 11 11 8 14 16 13 10 Hackware 2 | . . . 8 11 . 8 2 . . . . . . . . . . . . . Protection 6 | . . 8 1 . 8 . 6 9 14 . . . 4 10 11 13 16 11 5 . Energy Gun 2 | . . 3 1 . . . . . . . . . 4 5 2 . 3 10 12 16 Ballistic Gun 12 | . 28 24 16 10 15 14 13 17 9 12 13 13 7 4 5 9 7 . . . Ballistic Cannon 1 | . . . 3 11 2 . . . . . . . . 5 5 2 5 3 . . Peak Build Rating 133 | 6 9 16 17 17 34 37 36 42 69 66 66 63 68 81 81 81 116 125 133 119 Average Rating 49 | 4 7 10 14 16 31 35 32 37 58 61 63 63 65 78 79 64 90 119 121 116 On Entrance 50 | . 6 8 11 16 17 34 36 33 42 55 66 63 63 68 81 78 57 116 121 97 Avg Prop Armor Cover (%) 4 | . . 10 . . . . . 5 8 . . . 4 3 3 3 2 4 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 18 23 36 37 49 46 51 55 72 55 55 54 64 78 79 79 90 98 86 84 Greatest Support 140 | 40 40 40 80 80 80 80 82 87 85 48 48 48 48 38 38 38 95 100 140 132 Greatest Overweight (x) 3 | . . 1 . . . . . . 3 1 1 1 1 2 2 2 2 1 . . Average Overweight (x) . | . . . . . . . . . . . 1 1 1 1 2 1 . . . . Largest Inventory Capacity 35 | 8 10 10 15 15 15 15 15 35 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 9 11 15 14 14 12 14 14 13 14 15 14 14 15 13 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 10 9 15 15 15 15 14 15 14 15 15 15 15 15 15 14 15 15 15 13 Class Distribution -------------------- 33% | Scavenger-Mutant 24% | Mutant 12% | Derelict-Tank 10% | Commander-Mutant 7% | Skirmisher 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Infiltrator-Tank | -5/Upper Caves Commander-Tank | -5/Warlord Derelict-Tank | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Matter Collected 5445 | 197 315 273 378 72 505 862 217 183 839 45 148 . 108 76 156 298 243 317 125 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8015 | . 376 256 691 135 768 1552 720 442 654 . 90 . 215 124 69 278 399 825 234 187 Parts 408 | . 29 20 43 13 37 93 30 22 38 . 6 . 9 3 1 5 13 29 10 7 Haulers Intercepted 13 | . 1 . 4 . 2 2 . . 1 . . . . 1 . . . . 1 1 Recyclers Shooed 8 | . 1 . 3 . . . . . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . . . . 7 . 8 . 1 5 . 52 . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 155 | . 10 10 13 6 20 30 10 8 10 . 2 . 4 . 3 6 8 12 2 1 Melee 11 | . . . . . . 5 6 . . . . . . . . . . . . . Guns 96 | . 10 9 9 1 16 20 2 . 7 . 2 . 3 . . 4 6 4 2 1 Cannons 10 | . . . 1 1 2 . . . . . . . . . 1 1 . 4 . . AOE 37 | . . 1 3 4 2 5 2 8 3 . . . 1 . 2 1 1 4 . . Classes Destroyed 22 | . 5 1 4 . . 2 2 4 1 . . . . . 1 . 1 1 . . Worker 10 | . . . 1 . 3 2 1 . 1 . . . . . . . . . 2 . Builder 8 | . 3 . . . . 1 1 . 2 . . . . . . . . 1 . . Tunneler 2 | . . . . . . . 2 . . . . . . . . . . . . . Hauler 13 | . 1 . 4 . 2 2 . . 1 . . . . 1 . . . . 1 1 Recycler 9 | . . . 2 . 1 1 3 . 1 . . . . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . . 1 1 . . . . . . . 1 . . . . . . Swarmer 35 | . 6 5 6 3 3 4 . . 4 . 1 . . . . . 1 2 . . Grunt 60 | . 4 4 5 2 12 13 1 . 3 . . . 4 . 2 1 2 6 1 . Brawler 6 | . . . . . . . . . . . . . . . 1 2 2 1 . . Duelist 6 | . . . 1 1 . 1 2 . . . . . . . . 1 . . . . Protector 2 | . . . . . . 1 1 . . . . . . . . . . . . . Sentry 28 | . . . 1 . 5 11 5 . 1 . 1 . . . . 1 . 2 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . Hunter 4 | . . . . . . . . . 1 . . . . . . . 2 . . 1 Programmer 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Explorer 1 | . . . . . . . . 1 . . . . . . . . . . . . Ranger 1 | . . . . . . . . 1 . . . . . . . . . . . . Guru 1 | . . . . . . . . 1 . . . . . . . . . . . . Scrapper 5 | . . . . . . . . 5 . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 8 6 6 7 11 8 4 . 1 . 4 1 3 5 5 5 4 1 Combat Bots Only 8 | . 3 3 4 6 4 6 5 8 4 . 1 . 4 . 3 5 5 4 2 1 Max Kills in Single Turn 6 | . 2 2 3 4 2 4 6 3 3 . 1 . 2 1 2 1 2 3 2 1 Gunslinging 1 | . 1 1 . . . . . . . . . . 1 . . . . . . . Exploded 4 | . . 1 2 4 1 3 1 3 3 . . . 1 . 2 1 1 2 . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 967 | . 60 52 59 24 66 138 102 27 177 . 23 . 22 3 9 42 15 28 51 69 Missed 275 | . 10 13 17 4 19 48 25 10 49 . 12 . 8 1 1 5 10 5 16 22 Hits 692 | . 50 39 42 20 47 90 77 17 128 . 11 . 14 2 8 37 5 23 35 47 Melee 16 | . . . 2 . . 4 3 . . . . . . . . 6 . 1 . . Projectile 676 | . 50 39 40 20 47 86 74 17 128 . 11 . 14 2 8 31 5 22 35 47 AOE 8 | . . 8 . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 2 1 1 . 1 3 6 1 5 . . . 1 . . 2 . 1 3 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 11639 | . 454 655 652 173 705 1425 1170 315 2444 . 110 . 267 29 149 903 178 443 1144 423 Core 1676 | . 63 102 86 20 31 170 157 17 225 . . . 19 13 . 168 16 60 481 48 Absorbed by Shields 716 | . . . . . . . . 35 . . . . . 11 54 108 . 355 . 153 Redirected to Shielding 107 | . . 56 17 . . . . . . . . . . . . . 5 21 8 . Ignored by Resistances 303 | . . . . . . . 37 9 220 . . . . . . 31 2 4 . . Regen/Repaired (Parts) 238 | . . . . . . . . . . . . . . . . . 238 . . . Core Remaining (%) 63 | 100 . 34 . 73 . . . 31 . . . . 71 . . . . 74 58 . Volleys Fired 430 | . 38 36 57 6 49 50 11 5 69 . 5 . 6 3 7 22 9 41 8 8 Largest 4 | . 2 2 2 2 2 2 2 1 2 . 2 . 2 3 3 3 3 3 3 4 Hottest 376 | . 40 83 83 69 61 61 61 36 85 . 60 . 164 194 113 194 123 233 233 376 Shots Fired 880 | . 76 73 103 12 94 100 22 6 126 . 10 . 11 8 18 60 27 83 24 27 Gun 754 | . 76 71 88 5 78 97 20 1 124 . 10 . 9 5 7 45 18 49 24 27 Cannon 93 | . . . 12 6 9 . . . . . . . 1 3 7 12 9 34 . . Launcher 32 | . . 2 3 1 7 3 2 5 1 . . . 1 . 4 3 . . . . Special 1 | . . . . . . . . . 1 . . . . . . . . . . . Kinetic 700 | . 76 70 79 11 87 97 20 1 124 . 10 . 6 6 14 53 9 37 . . Thermal 82 | . . 1 19 . . . . . 1 . . . 4 2 . 4 . 8 16 27 Explosive 32 | . . 2 3 1 7 3 2 5 1 . . . 1 . 4 3 . . . . Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . Entropic 64 | . . . . . . . . . . . . . . . . . 18 38 8 . Robot Hit Streak 19 | . 7 6 11 4 10 18 4 5 17 . 16 . 9 13 7 19 8 13 8 7 Robot Miss Streak 10 | . 5 5 4 4 4 3 2 . 10 . 2 . 1 1 1 2 2 3 2 4 Penetration Max 1 | . . . . . . . . . 1 . . . 1 . . 1 1 1 1 . Secondary Targets 8 | . 2 3 . . . 2 . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . 1 . . . . . . . Shots Hit Robots 637 | . 44 39 71 5 70 96 38 4 88 . 6 . 9 5 12 45 14 59 19 13 Core Hits 378 | . 19 22 33 5 56 69 26 13 34 . 3 . 8 4 9 19 12 32 8 6 Critical Kills 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 1 . . . 1 . . . . . 1 1 1 5 . . Critical Strikes 22 | . 1 . . . 3 3 . . 2 . . . . . 1 1 2 9 . . Destroy 7 | . 1 . . . 1 1 . . 2 . . . . . 1 1 . . . . Blast 7 | . . . . . 2 . . . . . . . . . . . 1 4 . . Sever 2 | . . . . . . 2 . . . . . . . . . . . . . . Detonate 6 | . . . . . . . . . . . . . . . . . 1 5 . . Melee Attacks 80 | . . . . . . 44 31 2 . . . . . . . . . 3 . . Impact 5 | . . . . . . . . 2 . . . . . . . . . 3 . . Slashing 75 | . . . . . . 44 31 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 4 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19726 | . 539 615 1350 272 2025 2968 1709 676 1983 . 127 . 414 153 618 1761 856 2603 661 396 Guns 10929 | . 533 393 850 49 1265 1369 220 15 1755 . 127 . 234 91 107 1035 478 1378 634 396 Cannons 1380 | . . . 131 43 150 . . . . . . . . 62 126 195 159 514 . . Explosions 5519 | . . 220 332 162 601 810 573 658 149 . . . 180 . 385 531 219 699 . . Melee 1693 | . . . . . . 787 906 . . . . . . . . . . . . . Ramming 200 | . 6 2 37 18 9 2 10 3 74 . . . . . . . . 12 27 . Kinetic 8818 | . 533 393 672 92 1415 1369 220 15 1755 . 127 . 105 86 233 1087 159 557 . . Thermal 2583 | . . . 398 . . . . . 5 . . . 129 67 . 143 219 834 392 396 Explosive 4475 | . . 220 206 162 601 810 573 658 149 . . . 180 . 385 531 . . . . Electromagnetic 99 | . . . 37 . . . . . . . . . . . . . . 62 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1693 | . . . . . . 787 906 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 1858 | . . . . . . . . . . . . . . . . . 478 1138 242 . Highest Corruption 5 | . 1 1 . . . . 3 3 . . . . . . . 5 5 . . . Average Corruption 2 | . 1 1 . . . . 2 3 . . . . . . . 4 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . 3 . . . . 9 25 . . . . . . . 8 1 . . . Message Errors 13 | . . 1 . . . . 3 6 . . . . . . . 3 . . . . Matter Fused 10 | . . . . . . . 4 5 . . . . . . . 1 . . . . Heat Flow Errors 4 | . . . . . . . . 4 . . . . . . . . . . . . Energy Discharges 4 | . . 1 . . . . . 3 . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . 1 3 . . . . . . . 1 1 . . . Data Loss (major) 3 | . . . . . . . . 3 . . . . . . . . . . . . Misfires 4 | . . 1 . . . . 1 1 . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 271 | . . . 64 11 23 35 28 . 82 . . . . . 7 17 2 2 . . Projectiles 19 | . . . . . . . . . . . . . . . . 17 . 2 . . Explosions 199 | . . . 64 11 23 . 10 . 82 . . . . . 7 . 2 . . . Melee 53 | . . . . . . 35 18 . . . . . . . . . . . . . Knockbacks 13 | . . . 3 1 2 . . . 1 . . . . . . . 1 5 . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . Kinetic 12 | . . . 3 1 2 . . . . . . . . . . . 1 5 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 990 | . . . 54 . . 23 15 . 749 . . . . . 50 99 . . . . Shots 17 | . . . 3 . . 1 1 . 9 . . . . . 1 2 . . . . Rammed 18 | . . 1 4 2 1 1 2 1 6 . . . . . . . . . . . Targets Rammed 30 | . 1 1 5 2 5 1 3 1 6 . . . . . . . . 2 3 . Kicked 5 | . . . . . . . . . . . . . . . . . . 2 3 . Crushed 7 | . 1 . 1 . 4 . 1 . . . . . . . . . . . . . Highest Temperature 1046 | . 20 32 194 8 21 44 3 162 455 . . . 468 164 351 495 228 655 1046 636 Average Temperature 173 | . 6 8 69 3 6 9 2 55 152 . . . 192 88 175 226 118 158 545 355 Received Heat Transfer 2885 | . 96 108 228 30 306 549 369 157 564 . 18 . 66 . 48 87 27 55 177 . Effects 88 | . . . . . . . . . 10 . . . 3 . . 10 1 11 38 15 Shutdowns 15 | . . . . . . . . . 1 . . . 1 . . 6 . . 5 2 Energy Bleed 11 | . . . . . . . . . 1 . . . 1 . . 2 1 1 4 1 Interference 23 | . . . . . . . . . 5 . . . . . . 2 . 7 4 5 Matter Decay 9 | . . . . . . . . . 1 . . . 1 . . . . 2 2 3 Short Circuit 12 | . . . . . . . . . 2 . . . . . . . . 1 6 3 Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . 4 1 Damage (major) 11 | . . . . . . . . . . . . . . . . . . . 11 . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 4 | . . . 1 . . . . 1 . . . . . . . . . . . 2 Heat Transferred 3087 | . . . 792 . . . . . . . . . 200 100 . 200 100 659 518 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Maximum Alert Level 2 | . . . . 1 1 2 1 . 1 . . . . 1 . . . . . . Low Security (%) 73 | 100 100 100 100 99 87 37 11 . 96 . . . . 8 . . . . 100 100 Level 1 18 | . . . . . 12 15 88 . 3 . . . . 91 . . . . . . Level 2 7 | . . . . . . 46 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 666 | . 96 166 176 203 296 666 313 . 357 . . . . 300 . . . . 145 39 Initial 300 | . . 15 28 51 . 114 253 . . . . . . 300 . . . . 44 39 Average 138 | . 26 110 72 58 98 338 240 . 64 . . . . 251 . . . . 72 13 Influence Increases 6610 | . 295 385 513 152 676 1099 479 . 830 . 55 . 90 340 70 140 577 698 160 51 Destroy 0b10 Robot/C 3520 | . 200 280 300 120 400 660 200 . 200 . 40 . 80 . 60 120 280 520 40 20 Destroy 0b10 Robot/NC 280 | . 25 . 45 . 35 45 55 . 25 . . . . 10 . . 5 15 15 5 Destroy Leader 638 | . 44 60 92 20 106 176 . . 52 . . . 10 4 10 20 . 30 12 2 Allied During Kill 347 | . . 25 11 . . 33 3 . . . . . . . . . 142 133 . . Successful Hack 157 | . 10 . 21 . 23 24 27 . 4 . . . . 24 . . . . . 24 Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . Disable Machine 420 | . . . 15 . 30 60 . . 240 . . . . . . . . . 75 . Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . . . . Destroy Structure 288 | . 1 5 29 12 37 56 14 . 114 . . . . 2 . . . . 18 . Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . Lose Combat Pursuer 360 | . 15 15 . . 45 45 30 . 45 . 15 . . . . . 150 . . . Influence Decreases 6610 | . 255 351 456 283 404 720 958 172 491 334 60 . 90 160 250 138 70 1135 157 126 Entered New Map 1649 | . . 25 46 80 . 158 398 172 . 126 2 . . . 67 . 2 509 28 36 Time Decay 4228 | . 255 246 380 203 384 522 470 . 341 198 58 . 70 160 183 118 48 446 70 76 Lost Part 433 | . . 50 10 . 20 . 90 . 150 . . . 20 . . 20 . 20 39 14 Lost Ally 300 | . . 30 20 . . 40 . . . 10 . . . . . . 20 160 20 . Squads Dispatched 21 | . 1 1 1 . 1 5 . . 4 . . . . 1 . 1 . 2 2 2 Investigation 5 | . 1 1 . . . 1 . . . . . . . . . . . 2 . . Extermination 2 | . . . . . . . . . 2 . . . . . . . . . . . Reinforcement 7 | . . . 1 . 1 . . . . . . . . 1 . . . . 2 2 Assault 6 | . . . . . . 3 . . 2 . . . . . . 1 . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Distress Signals 13 | . . 1 3 . 1 5 . . . . . . 1 . . . 1 1 . . Communications Jammed 181 | . . . . . . . . . . . . . . . . 2 73 106 . . Distress Signals 181 | . . . . . . . . . . . . . . . . 2 73 106 . . Times Spotted 269 | . 20 17 27 6 33 40 13 11 16 . 5 . 6 2 3 9 26 21 9 5 Peak Tracking Total 14 | . 3 3 4 5 4 9 6 5 4 . 2 . 3 1 3 4 14 3 6 2 Tactical Retreats 14 | . 1 1 . . 2 3 2 . 1 . 1 . . . . . 3 . . . ID Masks Used 1 | . . . . . . . . . . . . . . . . 1 . . . . IFF Responses 18 | . . . . . . . . . . . . . . . . 18 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Traps Triggered 5 | . 2 . . . . 1 . . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Disabled 34 | . . . 1 . 2 4 . 1 17 . . . . . . . . 4 5 . Max in Single Turn 11 | . . . 1 . 1 1 . 1 11 . . . . . . . . 1 2 . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Accessed 63 | . 5 1 7 . 7 13 10 1 6 . . 4 . 1 . . 2 3 . 3 Terminals 41 | . 5 . 6 . 6 12 5 . 4 . . . . 1 . . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 5 . 1 . . . . . . . . 1 . . Scanalyzers 5 | . . . 1 . 1 . . . 1 . . . . . . . . . . 2 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 185 | . 11 1 24 . 23 36 29 3 12 . . 30 . 2 . . 3 6 . 5 Successful 111 | . 3 1 16 . 12 16 20 3 2 . . 30 . 1 . . 3 3 . 1 Failed 74 | . 8 . 8 . 11 20 9 . 10 . . . . 1 . . . 3 . 4 Catastrophic 16 | . . . 1 . 1 3 4 . 2 . . . . . . . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 11 . 19 . 13 19 20 . 9 . . . . 2 . . 2 . . 1 Terminals 119 | . 11 . 21 . 21 34 19 . 9 . . . . 2 . . . 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . . . 10 . 1 . . . . . . . . 3 . . Scanalyzers 11 | . . . 3 . 2 . . . 2 . . . . . . . . . . 4 Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 60 | . . 1 5 . 5 8 4 3 . . . 30 . . . . 3 1 . . Record 16 | . . . . . . . . 3 . . . 11 . . . . 2 . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . 3 . . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 2 . . . . 3 . . . . . . . . Open Door 7 | . . 1 . . . 4 . . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . 3 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 5 . . . . . . . . . . 1 . . Report Inventory 5 | . . . . . . . 4 . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . 1 . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 3 . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 39 | . 3 . 8 . 6 7 11 . 2 . . . . 1 . . . . . 1 Terminals 34 | . 3 . 8 . 6 7 6 . 2 . . . . 1 . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . 1 . 1 1 3 . . . . . . . . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . Skim 25 | . 2 . 6 . 5 6 3 . 2 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 6 . 7 8 6 . 6 . . . . 1 . . . 2 . 3 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . Part Studies Acquired 4 | . . . 3 . 1 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . 4 . . . . . . . . . 5 11 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total Allies 26 | . 1 3 . . . 2 4 . . . . . . . . . 5 11 . . Largest Group 7 | . 1 3 1 . . 2 4 4 . . . . . . . . 5 7 1 . Highest-Rated Group 344 | . 10 48 31 . . 62 74 74 . . . . . . . . 245 344 56 . Highest-Rated Ally 68 | . 10 31 31 . . 31 27 27 . . . . . . . . 68 56 56 . Total Orders 2 | . . . . . . . . . . 1 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 224 | . . 25 21 . . 23 14 2 . . . . . . . . 43 90 6 . Total Damage 6576 | . . 293 319 . . 375 157 33 . . . . . . . . 2086 3237 76 . Kills 38 | . . 4 4 . . 4 2 . . . . . . . . . 7 17 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . 1 . . . . 2 . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Active Infowar (turns) 10085 | . 606 65 . . 1334 1455 560 . 1328 401 336 82 314 329 557 416 862 1267 109 64 Sensors 5522 | . . . . . 1334 1455 560 . 83 401 336 82 314 329 557 71 . . . . Terrain 5994 | . 158 . . . . . . . 1328 401 336 82 314 329 557 416 842 1137 94 . Structural 513 | . 448 65 . . . . . . . . . . . . . . . . . . T.N.C. 64 | . . . . . . . . . . . . . . . . . . . . 64 Jamming 4077 | . . . . . . . . . . 38 173 82 314 329 557 389 862 1260 73 . ECM 540 | . . . . . . . . . 540 . . . . . . . . . . . ID Mask 176 | . . . . . . . . . . . . . . . . 176 . . . . Robot Analysis Total 4 | . . . 3 . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 2 . . . . . 1 . . 3 . 2 . . 2 . . Drone Launches 3 | . . . . . . . . . . 2 1 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 1 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Turns Passed 15176 | 80 824 538 1269 703 1334 1455 1187 1431 1417 401 336 82 314 329 557 416 862 1276 161 204 Spaces Moved 8706 | 45 419 275 630 424 628 667 611 895 804 205 301 82 275 265 445 274 554 669 100 138 Core 7 | 4 . . . . . . . . 3 . . . . . . . . . . . Treads 4885 | 41 419 201 630 424 628 667 611 895 369 . . . . . . . . . . . Legs 1296 | . . 74 . . . . . . 54 . . . . . . . 261 669 100 138 Wheels 2518 | . . . . . . . . . 378 205 301 82 275 265 445 274 293 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 160 160 160 160 156 148 86 86 101 101 101 105 120 105 105 105 108 120 Average Speed 143 | 150 160 149 160 160 160 160 158 154 143 99 101 101 103 112 120 113 130 153 112 120 Slowest Speed 260 | 160 160 190 160 160 160 160 160 156 260 101 101 101 105 120 120 130 260 182 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . 9 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 77 68 58 89 61 86 94 53 22 63 56 70 48 7 65 50 70 49 2 7 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 16 | . . 1 2 2 1 2 5 . . . . 1 1 . 1 . . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . . 1 1 . 1 . Scrap Searched 14 | . . 1 . 1 . . . 1 . 1 2 . 3 . 3 1 . 1 . . Spaces Dug 44 | . . . . . . 16 1 2 22 . . . 1 . 2 . . . . . Terrain Destroyed 500 | . . 6 29 13 35 55 12 43 133 . 4 . 6 1 56 49 33 14 11 . Melee 17 | . . . . . . 16 1 . . . . . . . . . . . . . Projectile 67 | . . . 1 1 . . . . 3 . 4 . 1 1 4 6 26 9 11 . AOE 394 | . . 6 28 12 35 39 11 43 108 . . . 5 . 52 43 7 5 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total 10546 | 55 500 338 800 435 871 906 758 940 955 402 323 81 293 291 452 330 672 853 134 157 Wait 641 | . 19 3 58 . 131 90 22 . 21 194 6 . . 14 . 22 42 14 3 2 Move 8687 | 44 418 274 629 423 627 666 610 894 803 204 300 81 274 264 444 273 553 668 100 138 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 4 8 5 16 1 18 4 9 9 8 2 2 . 5 5 . 4 9 16 4 2 Fast Attach 55 | 6 1 1 4 . . 1 1 4 17 1 1 . 1 . . 1 10 . 4 2 Attach 48 | . . 4 1 . 7 . 8 . 8 1 . . 3 4 . 5 1 1 2 3 Detach 4 | . . . . . . . . . 4 . . . . . . . . . . . Swap 123 | . 8 8 12 2 14 31 3 9 10 . 5 . 2 . 1 3 5 7 3 . Drop 150 | 1 7 6 18 1 20 19 3 16 9 . 4 . 2 1 . . 17 16 8 2 Fire 430 | . 38 36 57 6 49 50 11 5 69 . 5 . 6 3 7 22 9 41 8 8 Melee 80 | . . . . . . 44 31 2 . . . . . . . . . 3 . . Ram 5 | . . . . . . . . . 5 . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . 2 2 . Crush 20 | . 1 1 5 2 5 1 3 1 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 168 | . . . . . . . 57 . . . . . . . . . 26 85 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 12) 563 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Discovered new exit (range 10) 905 | -10/Materials | Entered Mines 905 | -10/Mines | Accompanied by 1 ally 958 | -10/Mines | Discovered new exit (range 8) 1150 | -10/Mines | Discovered new exit (range 13) 1177 | -10/Mines | Escorted by a lone wolf Derelict 1195 | -10/Mines | Met a Derelict shopkeep closing up shop 1197 | -10/Mines | Learned location of Storage (-8) 1201 | -10/Mines | Core integrity fell below 50% 1243 | -10/Mines | Assembled infested the area 1337 | -10/Mines | Lost 4 parts (1p1n1u1w) 1341 | -10/Mines | Met 8R-AWN 1443 | -10/Mines | Entered Materials 1443 | -9/Materials | Accompanied by 1 ally 1443 | -9/Materials | Evolved 2 slots: Propulsion x2 1916 | -9/Materials | Build established: Scavenger-Mutant 1958 | -9/Materials | Discovered new exit (range 5) 2162 | -9/Materials | Discovered new exit (range 12) 2326 | -9/Materials | Discovered new exit (range 8) 2367 | -9/Materials | Identified exit to Mines 2430 | -9/Materials | Loaded intel: 18 trap records 2529 | -9/Materials | Identified exit to Materials 2529 | -9/Materials | Learned location of 1 exit from Materials 2563 | -9/Materials | Learned 2 Storage zone layouts 2588 | -9/Materials | Learned location of 1 exit from Storage 2604 | -9/Materials | Learned location of 3 exits from Materials 2611 | -9/Materials | Learned Storage non-interactive machine intel 2651 | -9/Materials | Learned 2 Storage zone layouts 2684 | -9/Materials | Learned location of 1 exit from Storage 2712 | -9/Materials | Entered Mines 2974 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2974 | -9/Mines | Learned Materials security intel 3074 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3078 | -9/Mines | Found Prototype Device 3111 | -9/Mines | Discovered exit to Materials (range 14) 3134 | -9/Mines | Discovered exit to Materials (range 5) 3260 | -9/Mines | Found a hidden stash of uninstalled traps 3415 | -9/Mines | Entered Materials 3415 | -8/Materials | Evolved 2 slots: Utility x2 3415 | -8/Materials | Identified Exp. Sensor Array 3416 | -8/Materials | Identified exit to Factory 3416 | -8/Materials | Identified exit to Storage 3843 | -8/Materials | Lost 3 parts (2n1w) 4181 | -8/Materials | Build established: Mutant 4278 | -8/Materials | Discovered exit to Factory (range 3) 4463 | -8/Materials | Learned Factory emergency access door positions 4539 | -8/Materials | Learned Factory terminal intel 4564 | -8/Materials | Learned 4 Factory zone layouts 4581 | -8/Materials | Learned location of 1 exit from Storage 4590 | -8/Materials | Learned location of 2 exits from Factory 4610 | -8/Materials | Learned location of 1 exit from Lower Caves 4640 | -8/Materials | Learned location of Extension (-5) 4749 | -8/Materials | Entered Storage 4751 | -8/Storage | Identified exit to Recycling 4753 | -8/Storage | Loaded intel: 24 non-interactive machine locations 4944 | -8/Storage | Learned location of Armory (-3) 5225 | -8/Storage | Build established: Scavenger-Mutant 5349 | -8/Storage | Garrison activated, responded to threat 5419 | -8/Storage | Met a pair of Derelict thieves 5765 | -8/Storage | Learned location of Recycling (-8) 5884 | -8/Storage | Learned 4 Recycling zone layouts 5949 | -8/Storage | First assault squad dispatched 5961 | -8/Storage | Learned location of 1 exit from Extension 5982 | -8/Storage | Learned 2 Lower Caves zone layouts 6012 | -8/Storage | Learned 2 Storage zone layouts 6053 | -8/Storage | Learned 4 Lower Caves zone layouts 6201 | -8/Storage | Used back door to open Recycling access 6204 | -8/Storage | Entered Recycling 6205 | -8/Recycling | Identified exit to Factory 6490 | -8/Recycling | Core integrity fell below 50% 6795 | -8/Recycling | Lost 3 parts (2n1u) 6855 | -8/Recycling | Lost 3 parts (2n1w) 7341 | -8/Recycling | Scanned before Scraplab entrance 7363 | -8/Recycling | Entered Scraplab 7376 | -8/Recycling | Discovered new exit (range 3) 7377 | -8/Recycling | Identified exit to Scraptown 7391 | -8/Recycling | Entered Scraptown 7391 | -8/Scraptown | Accompanied by 4 allies 7438 | -8/Scraptown | Build established: Commander-Mutant 7577 | -8/Scraptown | Visited UFD Registry 7577 | -8/Scraptown | Registered with UFD as "Powerparser" 7628 | -8/Scraptown | Visited Supply Room 7701 | -8/Scraptown | Visited Scrap Suit Storage 7721 | -8/Scraptown | Visited Science Testing Area 7768 | -8/Scraptown | Visited Chapter 10 7819 | -8/Scraptown | Visited Modified Component R&D 7938 | -8/Scraptown | Visited Scrapoid Research Area 8033 | -8/Scraptown | Visited Curators Association 8571 | -8/Scraptown | Met Optimus 8571 | -8/Scraptown | Accepted into 0bPrime 8630 | -8/Scraptown | Visited Derelict Rescue Squad 8641 | -8/Scraptown | Found DRS Beacon 8672 | -8/Scraptown | Visited LU-1G1's Boring Crew 8704 | -8/Scraptown | Civil war broke out across Scraptown 8714 | -8/Scraptown | Found Prototype Special Weapon 8714 | -8/Scraptown | Identified LU-1G1's Laser Shovel 8754 | -8/Scraptown | Found ID Mask 8794 | -8/Scraptown | Discovered exit to Factory (range 14) 8815 | -8/Scraptown | Lost 14 allies 8817 | -8/Scraptown | Destroyed 8 combat bots 8822 | -8/Scraptown | Entered Factory 8822 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8823 | -6/Factory | Identified exit to Factory 8823 | -6/Factory | Identified exit to Lower Caves 8826 | -6/Factory | Loaded intel: 26 terminal locations 9040 | -6/Factory | Build established: Mutant 9859 | -6/Factory | Lost 7 parts (1p3n2u1w) 9872 | -6/Factory | Discovered exit to Factory (range 6) 10239 | -6/Factory | Entered Lower Caves 10240 | -6/Lower Caves | Identified exit to Lower Caves 10559 | -6/Lower Caves | Build established: Skirmisher 10640 | -6/Lower Caves | Entered another Lower Caves area 10771 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10831 | -6/Lower Caves | Encountered a Warlord checkpoint 10962 | -6/Lower Caves | Discovered new exit (range 12) 10975 | -6/Lower Caves | Identified exit to Data Miner 10976 | -6/Lower Caves | Entered Data Miner 10976 | -6/Data Miner | Discovered new exit (range 6) 10996 | -6/Data Miner | Met Data Miner 11020 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11020 | -6/Data Miner | Learned location of Section 7 (-3) 11030 | -6/Data Miner | Received God Mode back door access code from Data Miner 11057 | -6/Data Miner | Identified exit to Proximity Caves 11058 | -6/Data Miner | Entered Proximity Caves 11068 | -5/Proximity Caves | Spotter reported a threat 11069 | -5/Proximity Caves | Spotter reported a threat 11173 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 11318 | -5/Proximity Caves | Spotted B-75 Beast 11354 | -5/Proximity Caves | Found Alien Artifact 11372 | -5/Proximity Caves | Entered Factory 11372 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11372 | -5/Factory | Identified Core Expander 11372 | -5/Factory | Installed Core Expander, added new Utility slot 11504 | -5/Factory | Discovered new exit (range 13) 11519 | -5/Factory | Identified exit to Upper Caves 11701 | -5/Factory | Entered Upper Caves 11841 | -5/Upper Caves | Build established: Derelict-Tank 12097 | -5/Upper Caves | Learned 12 Factory zone layouts 12237 | -5/Upper Caves | Discovered new exit (range 14) 12255 | -5/Upper Caves | Identified exit to Upper Caves 12258 | -5/Upper Caves | Entered another Upper Caves area 12266 | -5/Upper Caves | Discovered new exit (range 6) 12273 | -5/Upper Caves | Identified exit to Factory 12305 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12378 | -5/Upper Caves | Lost 6 parts (2n4u) 12405 | -5/Upper Caves | ID Mask engaged 12551 | -5/Upper Caves | Spotted B-75 Beast 12581 | -5/Upper Caves | ID Mask no longer valid 12661 | -5/Upper Caves | Discovered new exit (range 13) 12674 | -5/Upper Caves | Entered Warlord 12719 | -5/Warlord | System corruption cleaned by Quarantine Array 12987 | -5/Warlord | Rebuked by Warlord 13009 | -5/Warlord | Opened Warlord's prototype stash 13012 | -5/Warlord | Warlord's base attacked by MAIN.C 13015 | -5/Warlord | Found Prototype Reactor 13015 | -5/Warlord | Identified Vortex Chain Reactor 13019 | -5/Warlord | Found Prototype Processor 13019 | -5/Warlord | Identified Exp. Targeting Computer 13047 | -5/Warlord | Found Prototype Processor 13047 | -5/Warlord | Identified Exp. Core Analyzer 13277 | -5/Warlord | Found Prototype Energy Gun 13277 | -5/Warlord | Identified Vortex Rail 13280 | -5/Warlord | Found Vortex Rail 13320 | -5/Warlord | Build established: Commander-Tank 13362 | -5/Warlord | Warlord forces counterattacked 13383 | -5/Warlord | Spotted Striker 13390 | -5/Warlord | Found Prototype Ballistic Cannon 13443 | -5/Warlord | Lost 11 allies 13468 | -5/Warlord | Spotted Executioner 13485 | -5/Warlord | Discovered new exit (range 9) 13536 | -5/Warlord | Entered Proximity Caves 13536 | -4/Proximity Caves | Accompanied by 4 allies 13725 | -4/Proximity Caves | Learned Research stockpile data 13778 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13783 | -4/Proximity Caves | Build established: Derelict-Tank 13866 | -4/Proximity Caves | Discovered exit to Factory (range 20) 13935 | -4/Proximity Caves | Lost 5 allies 14409 | -4/Proximity Caves | Fabricated Centrium Wheel? 14464 | -4/Proximity Caves | Lost 6 allies 14644 | -4/Proximity Caves | Spotted B-86 Titan 14662 | -4/Proximity Caves | Destroyed B-86 Titan 14812 | -4/Proximity Caves | Entered Factory 14812 | -4/Factory | Accompanied by 1 ally 14812 | -4/Factory | Evolved 2 slots: Propulsion x2 14862 | -4/Factory | Discovered new exit (range 15) 14973 | -4/Factory | Entered Research 14973 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14974 | -3/Research | Identified exit to Quarantine 14977 | -3/Research | Lost 3 parts (2n1u) 15167 | -3/Research | Spotted B-86 Titan 15177 | -3/Research | Self-destructed Last Messages --------------- 15170_ Flexi-carbon Leg broken. 15170_ Overheating: Short circuit. 15170_ Penetrated by Slug. 15170_ Slug penetrates Wall. 15171_ Overheating: Matter decay (-40). 15172_ Overheating: Matter decay (-25). 15173_ Slug penetrates Wall. 15173_ U-05 Engineer builds a Wall. 15173_ Vortex Chain Reactor destroyed. 15174_ Quantum Rifle broken. 15174_ Overheating: Short circuit. 15175_ Overheating: Transport Network Coupler damaged (-7). 15175_ U-05 Engineer builds a Wall. 15176_ Power failure, Antimatter Reactor shutdown. 15176_ Flexi-carbon Leg broken. 15176_ Overheating: Short circuit. 15176_ Penetrated by Slug. 15176_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????=???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????? "????????????????????? | | ????????????????????????? """??????????????????? | | ????????????????????????? ?????????/?????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????#?????????????? | | ????????????????????????? ??? #?????????????? | | ????????????????????????? ??? +?????????????? | | ????????????????????????# #??? #?????????????? | | ???????????##############BB#??? #?????????????? | | ???????????# """T""" ##BB#### #########?????? | | ???????????# """ """ # uu ## #?????? | | ???????????# # h=[= ## #?????? | | ???????????# ; *%![= ## "" #?????? | | ???????????# + """ ## "" ####### | | ???????????# # ""T"" ## "" # | | ???????????# # @ "" "" ## S # | | ???????????############# ## "" # | | ????????????????# ## "" # | | ????????????????# ## "" # " | | ????????????????# ## # " | | ????????????????# ## # " | | ????????????????# ### """" ## ! # | | ????????????????# ??# """" ==## #?? | | ????????????????# ???# """" %######+######+# | | ??????????????? ???# """" % | | ??????????????? ????# = | | ?????????????? ?????# | | ???????????????? ??????# | | ???????????????????????###########+##### #######+# | | ???????????????????????????????? ??# #???????? | | ??????????????????????????????# # #???????? | | ??????????????????????????????# # #???????? | | ??????????????????????????????# # +???????? | | ??????????????????????????????# # #???????? | | ??????????????????????????????# # #???????? | | ??????????????????????????????#!!] # ????????? | | ??????????????????????????????#!!] # ????????? | | ??????????????????????????????#!]] # ######### | | ??????????????????????????????########## | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 1 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 625 Resistance: KI 20 Resistance: TH 15 Resistance: EM 20 Propulsion Shielding 33 Utility Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Recoil Stabilizer | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Centrium Wheel | x2 | -4/Proximity Caves | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Uncivil War Challenges ------------ None Game ------ Seed ZionitePointySpear Manual? 0 Play Time 01:36:54 Cumulative 125.3 hours Start 2025.11.07 @ 14:20:47 End 2025.11.07 @ 18:36:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 315 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0388e42d-08e0-4820-9160-a574705c840b