Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 15:11:19 Player: Julie Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (28) 140 Value Destroyed (1007) 1007 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6307 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 38/300 Energy 96/100 System Corruption 21% Temperature Cool (0) Movement Rolling (100) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (8) ------ Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Backup Laser III Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Aerolev Unit Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter IFF Parser Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Tesla Rifle Power Sword > --- INVENTORY -------- Backup Power III Gravmag Array Cooled VTOL Module Transmission Jammer Advanced Shield Generator System Restoration Module Backup Laser III Proton Missile Launcher Heavy Pick [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating III Weapon Power Sword Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . 1 1 . Utility 6 | . . . . . 2 2 1 1 . Weapon . | . . . . . . . . . . Parts Attached 68 | 6 2 . 1 3 17 7 21 9 2 Power 9 | 1 . . . . 4 1 3 . . Engine 2 | 1 . . . . 1 . . . . Core 7 | . . . . . 3 1 3 . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . . . 2 3 4 4 1 Treads 2 | 2 . . . . . . . . . Leg 1 | . . . . . . . 1 . . Wheel 4 | . . . . . 1 2 . . 1 Hover 6 | . . . . . 1 . 1 4 . Flight 3 | . . . . . . 1 2 . . Utility 20 | 1 1 . 1 . 4 1 8 3 1 Device 9 | . 1 . . . 2 1 2 2 1 Storage 3 | 1 . . 1 . 1 . . . . Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . Protection 6 | . . . . . . . 5 1 . Artifact . | . . . . . . . . . . Weapon 23 | 2 1 . . 3 7 2 6 2 . Energy Gun 4 | . . . . . 2 . 1 1 . Energy Cannon 3 | . . . . . 1 . 1 1 . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon 3 | . . . . 1 1 1 . . . Launcher 5 | . 1 . . 2 . 1 1 . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 2 . . Parts Lost 16 | . . . . . 5 5 3 3 . Power 5 | . . . . . 1 2 . 2 . Propulsion 5 | . . . . . 1 2 1 1 . Utility 2 | . . . . . 1 1 . . . Weapon 4 | . . . . . 2 . 2 . . Highest Loss Streak 5 | . . . . . 4 5 2 3 . To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 8 | 2 5 7 8 9 9 8 9 8 2 Power . | . 1 1 1 1 . . . . . Propulsion 1 | 1 2 2 2 2 2 3 1 1 . Utility 2 | . . 1 1 3 2 2 4 2 1 Weapon 2 | . 1 3 3 3 2 2 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 10 | . . . . 2 . . . 7 1 Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . . . . . . 1 . Utility 7 | . . . . 1 . . . 5 1 Weapon 1 | . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 90 100 100 100 98 62 66 83 9 Engine 4 | . 14 14 14 14 4 . . . . Core 7 | . . . . . 13 12 6 9 . Treads 11 | . 28 28 28 28 17 4 . . . Wheel 3 | . . . . . 8 14 2 . 4 Hover 5 | . . . . . . . 4 19 . Flight 1 | . . . . . . . 5 2 . Device 10 | . 5 14 14 14 12 3 3 12 4 Storage 9 | . 14 14 14 14 14 7 6 4 . Processor 4 | . . . . . 8 7 6 4 . Hackware 1 | . . . . . . . 3 4 . Protection 4 | . . . . . . . 9 10 . Energy Gun 2 | . . . . . 7 . 1 2 . Ballistic Gun 2 | . 16 14 14 3 . . . . . Ballistic Cannon 1 | . . . . 10 . 4 1 2 . Launcher 3 | . 12 14 14 14 . . 2 . . Impact Weapon 2 | . . . . . 6 4 2 . . Slashing Weapon 1 | . . . . . . . 3 4 . Peak Build Rating 73 | 6 7 7 8 11 33 25 58 73 12 Average Rating 31 | 3 6 7 7 10 28 20 36 58 10 On Entrance 13 | . 6 7 7 8 11 18 15 57 1 Avg Prop Armor Cover (%) 7 | . . . . . 5 15 7 1 . Naked Turns 203 | . . . . . . . . 165 38 Heaviest Build 46 | 14 16 16 21 24 40 29 41 46 1 Greatest Support 52 | 40 40 40 40 40 40 32 20 52 28 Greatest Overweight (x) 12 | . . . . . 12 2 6 3 . Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 8 10 10 10 10 9 5 Most Carried 10 | 3 6 8 9 10 10 10 10 10 5 Average Carried 8 | 2 5 7 8 9 9 8 9 9 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 Final Carried 10 | 3 6 8 9 10 9 8 10 5 2 Class Distribution -------------------- 57% | Mutant 24% | Assassin 10% | Scavenger-Scout 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Scout | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 898 | 246 . 86 . 45 35 42 273 106 65 Remotely . | . . . . . . . . . . Salvage Created 774 | . . 81 . 15 137 35 409 97 . Parts 48 | . . 9 . 6 8 2 16 7 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 24 | . . 5 . 3 4 1 9 2 . Melee 6 | . . . . . . . 4 2 . Guns 1 | . . . . . 1 . . . . Cannons 2 | . . . . . 1 . 1 . . AOE 14 | . . 5 . 3 2 1 3 . . Classes Destroyed 9 | . . 2 . . 3 2 2 . . Worker 1 | . . . . . . 1 . . . Builder 1 | . . . . . 1 . . . . Recycler 1 | . . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . . Swarmer 12 | . . 3 . 3 . . 6 . . Grunt 4 | . . 2 . . 2 . . . . Sentry 1 | . . . . . 1 . . . . Hunter 2 | . . . . . 1 . 1 . . Programmer 5 | . . . . . . 1 2 2 . Best Kill Streak 4 | . . 3 . 3 2 1 4 2 . Combat Bots Only 3 | . . 3 . 3 2 1 3 2 . Max Kills in Single Turn 3 | . . 2 . 3 2 1 3 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 3 2 1 3 . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 340 | . 10 7 . 4 95 20 78 114 12 Missed 103 | . 4 3 . 2 31 6 19 34 4 Hits 237 | . 6 4 . 2 64 14 59 80 8 Melee 1 | . . . . . . 1 . . . Projectile 236 | . 6 4 . 2 64 13 59 80 8 Critical Strikes 18 | . . . . . 4 5 4 4 1 Damage Taken 4576 | . 89 94 . 45 1038 361 1230 1563 156 Core 1703 | . 35 32 . 9 160 140 327 869 131 Absorbed by Shields 118 | . . . . . . 69 . 49 . Regen/Repaired (Parts) 79 | . . . . . 79 . . . . Core Remaining (%) 76 | 100 . . . 69 70 80 61 . . Volleys Fired 45 | . . 4 . 2 28 2 7 2 . Largest 2 | . . 2 . 2 2 1 1 1 . Hottest 110 | . . 50 . 66 110 39 85 40 . Shots Fired 56 | . . 8 . 4 33 2 7 2 . Gun 23 | . . 4 . . 17 . 2 . . Cannon 12 | . . . . 2 3 . 5 2 . Launcher 14 | . . 4 . 2 6 2 . . . Special 7 | . . . . . 7 . . . . Kinetic 15 | . . 4 . 2 3 . 4 2 . Thermal 11 | . . . . . 8 . 3 . . Explosive 12 | . . 4 . 2 6 . . . . Electromagnetic 18 | . . . . . 16 2 . . . Robot Hit Streak 9 | . . 1 . . 9 2 2 3 . Robot Miss Streak 3 | . . . . 3 2 1 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 52 | . . 1 . . 22 5 18 6 . Core Hits 38 | . . 6 . 3 16 3 7 3 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . . . 3 1 . Blast 1 | . . . . . . . 1 . . Sever 3 | . . . . . . . 2 1 . Melee Attacks 72 | . . . . . 26 7 32 7 . Impact 49 | . . . . . 26 7 16 . . Slashing 21 | . . . . . . . 14 7 . Piercing 2 | . . . . . . . 2 . . Sneak Attacks 2 | . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . Damage Inflicted 2878 | . . 268 . 163 637 458 1121 225 6 Guns 211 | . . . . . 211 . . . . Cannons 201 | . . . . . 48 . 93 60 . Explosions 1370 | . . 268 . 163 312 256 371 . . Melee 1068 | . . . . . 66 180 657 165 . Ramming 28 | . . . . . . 22 . . 6 Kinetic 201 | . . . . . 48 . 93 60 . Thermal 384 | . . . . . 13 . 371 . . Explosive 992 | . . 268 . 163 312 249 . . . Electromagnetic 205 | . . . . . 198 7 . . . Impact 429 | . . . . . 66 180 183 . . Slashing 604 | . . . . . . . 439 165 . Piercing 35 | . . . . . . . 35 . . Highest Corruption 21 | . . . . . . 6 2 21 21 Average Corruption 4 | . . . . . . 3 1 5 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . . . 5 4 21 15 Message Errors 11 | . . . . . . 1 1 6 3 Matter Fused 7 | . . . . . . . 1 3 3 Heat Flow Errors 6 | . . . . . . 2 . 3 1 Energy Discharges 7 | . . . . . . 1 . 2 4 Data Loss (minor) 9 | . . . . . . 1 2 4 2 Data Loss (major) 2 | . . . . . . . . 1 1 Alerts 2 | . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 280 | . . . . . . 140 140 . . Projectiles 5 | . . . . . . . 5 . . Explosions 176 | . . . . . . 123 53 . . Melee 99 | . . . . . . 17 82 . . Knockbacks 11 | . . . . . 4 3 2 1 1 Impact 6 | . . . . . . 3 2 . 1 Kinetic 5 | . . . . . 4 . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 592 | . . 48 . 30 . 208 303 . 3 Shots 9 | . . 2 . 1 . 2 4 . . Rammed 4 | . . . . . . 2 . . 2 Targets Rammed 4 | . . . . . . 2 . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 388 | . . 5 . 12 162 388 58 265 63 Average Temperature 64 | . . 3 . 7 42 136 30 65 43 Received Heat Transfer 612 | . 48 18 . . 378 90 . . 78 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . 2 . 3 . . Impact Corruptions 3 | . . . . . . 1 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . Heat Transferred 237 | . . . . . 37 . 200 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 100 100 97 100 . Level 1 . | . . . . . . . 2 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 207 | . . 89 . 76 68 64 207 118 . Initial 25 | . . . . . . 25 23 2 . Average 14 | . . 21 . 12 4 6 39 6 . Influence Increases 1238 | . . 149 . 76 215 129 345 189 135 Destroy 0b10 Robot/C 480 | . . 100 . 60 80 20 180 40 . Destroy 0b10 Robot/NC 20 | . . . . . 5 5 10 . . Destroy Leader 122 | . . 20 . 10 30 10 42 10 . Allied During Kill 3 | . . 3 . . . . . . . Disable Machine 120 | . . . . . . 45 75 . . Destroy Structure 178 | . . 26 . 6 55 49 38 4 . Lose Combat Pursuer 315 | . . . . . 45 . . 135 135 Influence Decreases 1181 | . . 149 . 74 159 139 386 80 194 Entered New Map 109 | . . . . . 2 33 25 5 44 Time Decay 819 | . . 149 . 74 107 58 206 75 150 Lost Part 118 | . . . . . 50 48 20 . . Purge Threat 135 | . . . . . . . 135 . . Squads Dispatched 11 | . . . . . 1 1 3 6 . Investigation 4 | . . . . . 1 . 1 2 . Extermination 7 | . . . . . . 1 2 4 . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 4 | . 1 . . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | . 3 4 . 3 11 3 15 17 11 Peak Tracking Total 8 | . 3 2 . 3 3 2 3 8 5 Tactical Retreats 8 | . . . . . 2 . . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 4 | . . . . . . 1 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 8 | . . . . . . 3 5 . . Max in Single Turn 5 | . . . . . . 2 5 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 9 | . 1 . 1 . 3 1 2 1 . Terminals 4 | . 1 . . . 1 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 3 | . . . . . 1 1 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 17 | . 2 . 1 . 5 1 5 3 . Successful 10 | . 2 . 1 . 3 1 1 2 . Failed 7 | . . . . . 2 . 4 1 . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 . 1 . 1 . 5 . . Terminals 8 | . 2 . . . 1 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 5 | . . . . . 1 1 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 2 . 1 . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . 1 1 . 2 . Report Inventory 1 | . . . . . 1 . . . . Retrieve Matter 3 | . . . . . . 1 . 2 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 1 2 1 . Full Trace Events 2 | . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 2 . . . . . . Highest-Rated Group 86 | . . 86 55 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Active Infowar (turns) 6689 | . 78 724 594 451 2330 50 606 1848 8 Sensors 1889 | . 78 724 594 451 42 . . . . IFF 1245 | . . . . . . . 396 849 . Terrain 3425 | . . . . . 921 50 606 1848 . Cloaking 2243 | . . . . . 2243 . . . . Jamming 8 | . . . . . . . . . 8 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 9071 | 82 200 724 594 451 2376 511 1798 2034 301 Spaces Moved 3876 | 49 119 423 350 271 813 405 573 619 254 Core 391 | 7 . . . . 6 . 2 305 71 Treads 1661 | 42 119 423 350 271 456 . . . . Legs 226 | . . . . . . . 226 . . Wheels 1126 | . . . . . 351 405 187 . 183 Hover 317 | . . . . . . . 3 314 . Flight 155 | . . . . . . . 155 . . Fastest Speed 44 | 50 160 160 160 160 120 83 95 44 50 Average Speed 138 | 144 160 160 160 160 155 101 178 81 86 Slowest Speed 650 | 160 160 160 160 160 650 110 360 200 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 23 73 62 71 34 4 15 18 34 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . Scrap Searched 4 | . . 1 . 2 . . . . 1 Spaces Dug 46 | . . 5 . . 30 2 7 2 . Terrain Destroyed 204 | . . 26 . 7 76 58 35 2 . Melee 34 | . . . . . 23 2 7 2 . Projectile 7 | . . . . . 7 . . . . AOE 163 | . . 26 . 7 46 56 28 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total 7390 | 57 128 462 385 286 1822 491 1284 2138 337 Wait 3238 | . 5 34 31 3 920 55 635 1476 79 Move 3867 | 48 118 422 349 270 812 404 572 618 254 Hop . | . . . . . . . . . . Pick Up 38 | 3 3 2 2 4 6 6 7 5 . Fast Attach 26 | 6 1 . . . 2 . 12 5 . Attach 17 | . . . . . 5 6 3 1 2 Detach 6 | . . . . . 1 3 1 1 . Swap 37 | . 1 . 1 3 16 2 9 5 . Drop 34 | . . . 2 4 6 4 7 11 . Fire 45 | . . 4 . 2 28 2 7 2 . Melee 71 | . . . . . 26 7 31 7 . Ram 4 | . . . . . . 2 . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 326 | -10/Mines | Learned location of Storage (-9) 374 | -10/Mines | Received a Mining Laser from a helpful Derelict 549 | -10/Mines | Discovered new exit (range 8) 997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 999 | -10/Mines | Discovered new exit (range 5) 1007 | -10/Mines | Entered Exiles 1007 | -10/Exiles | Accompanied by 2 allies 1037 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1046 | -10/Exiles | Met 8R-AWN 1073 | -10/Exiles | Met EX-HEX 1118 | -10/Exiles | Met EX-BIN 1140 | -10/Exiles | Aligned with FarCom system 1142 | -10/Exiles | Given EX-Vault access code 1180 | -10/Exiles | Opened EX-Vault 1194 | -10/Exiles | Found Cloak of Protection 1225 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1434 | -10/Exiles | Met EX-DEC 1580 | -10/Exiles | Discovered new exit (range 14) 1601 | -10/Exiles | Left Exiles lab with Cloak of Protection 1601 | -10/Exiles | Entered Mines 1619 | -9/Mines | Learned location of Zion (-7) 1890 | -9/Mines | Build established: Skirmisher 1913 | -9/Mines | Assembled infested the area 1918 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2021 | -9/Mines | Discovered new exit (range 9) 2024 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2052 | -9/Mines | Entered Materials 2052 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2229 | -8/Materials | Repaired Arm. Wheel 2379 | -8/Materials | Build established: Mutant 3794 | -8/Materials | Build established: Assassin 4408 | -8/Materials | Lost 4 parts (1p1u2w) 4423 | -8/Materials | Discovered new exit (range 3) 4426 | -8/Materials | Identified exit to Factory 4428 | -8/Materials | Entered Factory 4428 | -7/Factory | Evolved 2 slots: Utility x2 4499 | -7/Factory | Discovered new exit (range 6) 4626 | -7/Factory | Identified exit to Factory 4679 | -7/Factory | Build established: Mutant 4872 | -7/Factory | Lost 5 parts (2p2n1u) 4939 | -7/Factory | Entered another Factory area 4939 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6429 | -6/Factory | Build established: Assassin 6679 | -6/Factory | Discovered new exit (range 16) 6734 | -6/Factory | Identified exit to Factory 6737 | -6/Factory | Entered another Factory area 6737 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7910 | -5/Factory | Build established: Scavenger-Scout 8596 | -5/Factory | Released all parts (14) 8615 | -5/Factory | System corruption reached 10% 8622 | -5/Factory | Lost 3 parts (2p1n) 8651 | -5/Factory | Core integrity fell below 50% 8741 | -5/Factory | Spotted B-75 Beast 8743 | -5/Factory | Core integrity fell below 20% 8767 | -5/Factory | Discovered new exit (range 7) 8771 | -5/Factory | Entered Upper Caves 8909 | -5/Upper Caves | Build established: Mutant 9062 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9072 | -5/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08832_ System corrupted: Energy discharge (-31). 08848_ System corrupted: Matter fused (-8). 08870_ E F8WB/LROW,SDWP/4TKNPPPTVD 08890_ OCXIROT1LBT11NKWI:IDB 6/ 08907_ System corrupted: Substantial component data lost. 08939_ System corrupted: Matter fused (-6). 08939_ Slammed into M-22 Extractor. 08939_ M-22 Extractor knocked back. 08940_ Slammed into M-22 Extractor. 08954_ System corrupted: Matter fused (-5). 08980_ System corrupted: Component data lost. 09000_ System corrupted: Energy discharge (-35). 09019_ System corrupted: Energy discharge (-17). 09034_ System corrupted: Component data lost. 09050_ System corrupted: IFF burst signal emitted. 09062_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 09063_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ??????????????????????#??????? ???????????????? | | ?????????????????????## ?????? #?????????##????? | | ?????????????????????# ?????# #????????? ????? | | ?????????????????????# ??### #????????? #????? | | ???????????????????? ## #????????? #????? | | ?????????????????????? #?????#### #????? | | ???????????????????????? ####### #????? | | ????????????????????????????## #????? | | ??????????????????????????### #????? | | ?????????????????????????## ####### ##???? | | ?????????????????????????# g #?????## ###?? | | ?????????????????????????# ##?????# #?? | | ?????????????????????????# #?????# # ##?? | | ?????????????????????????# #?????# # #??? | | ????????????????????????## ####### # ###? | | ????????????????????##### ## # # ## | | ????????????????????# ##### ##### # # | | ????????????????????## #???# #?# | | ?????????????????????## #???#$#?# "" | | ??????????????????##### ##???# ?# """" | | ?????????????????## ###???? ?# "" # | | ?????????????????# #?????? ?# "" # | | ?????????????????# @ ##????? ?# """" | | ?????????????????# ### #????? ## """" | | ?????????????????## #??## #???? ### """" | | ??????????????????###????## #???? ## | | ??????????????????????????####??? # | | ????????????????????????????????? ## ## | | ????????????????????????????????? ?## ### | | ????????????????????????????????? ??## ## ##?# # | | ????????????????????????????????? ???##?###??# # | | ????????????????????????????????? ??????????# # | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? # | | ?????????????????????????????????????????? # | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 27 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Armor Coverage 390 Evasion (%) 56 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 21% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed RiotLinkedMindspike Manual? 0 Play Time 00:47:36 Cumulative 39.7 hours Start 2026.05.20 @ 14:20:58 End 2026.05.20 @ 15:11:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3f6f783-a10c-4f9c-bc87-f06ede7757da