Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 01:04:16 Player: souux Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (132) 660 Value Destroyed (4230) 4230 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1410) 1410 TOTAL SCORE: 8880 Bonus ------- High Alert Combat Kills 603 Follower Combat Kills 134 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -27 Cogmind --------- Core Integrity 556/700 Matter 300/300 Energy 194/290 System Corruption 5% Temperature Cool (0) Movement Treading (163) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (15) --- Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Shock Bomb Launcher Remote Datajack Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating Hacking Suite Plasma Cannon Shock Bomb Launcher Remote Datajack Plasma Cutter Scythe [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 3 | . . 1 1 . 1 Weapon . | . . . . . . Parts Attached 86 | 7 8 22 13 20 16 Power 13 | 1 2 4 2 3 1 Engine 9 | 1 1 3 2 1 1 Core 4 | . 1 1 . 2 . Reactor . | . . . . . . Propulsion 28 | 2 4 5 4 9 4 Treads 23 | . 4 5 4 7 3 Leg 3 | . . . . 2 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 1 5 5 4 7 Device 12 | 1 . 4 1 2 4 Storage 3 | 1 1 1 . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 7 | . . . 4 1 2 Artifact . | . . . . . . Weapon 21 | 2 1 8 2 4 4 Energy Gun 12 | 2 1 5 2 . 2 Energy Cannon 5 | . . 1 . 2 2 Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 19 | . 1 2 2 8 6 Power 3 | . . 1 . 2 . Propulsion 9 | . 1 . . 4 4 Utility 5 | . . . 2 2 1 Weapon 2 | . . 1 . . 1 Highest Loss Streak 3 | . 1 1 1 2 3 To Critical Strikes . | . . . . . . Average Backups 12 | 5 9 10 14 14 14 Power . | . . . 1 . 1 Propulsion 2 | 3 4 3 2 1 . Utility 3 | . 1 2 4 5 6 Weapon 3 | . 2 3 5 5 3 Tool/Special . | . . . . . . Unused Backups 39 | . 1 12 11 1 14 Power 5 | . . . 1 . 4 Propulsion 4 | . . 4 . . . Utility 16 | . . 4 7 1 4 Weapon 12 | . 1 4 3 . 4 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 99 | . 100 98 99 98 99 Engine 7 | . 9 7 9 6 7 Core 2 | . 4 3 . 1 . Treads 30 | . 24 32 35 32 25 Leg 2 | . . . . 2 12 Device 14 | . 14 20 17 10 7 Storage 10 | . 14 11 9 9 7 Processor 4 | . . . . 7 14 Protection 4 | . . . 9 9 6 Energy Gun 15 | . 28 20 18 9 1 Energy Cannon 3 | . . . . 8 11 Peak Build Rating 37 | 7 10 22 31 34 37 Average Rating 22 | 5 8 19 26 28 34 On Entrance 16 | . 7 10 22 31 28 Avg Prop Armor Cover (%) 7 | . . . . 6 7 Naked Turns . | . . . . . . Heaviest Build 49 | 11 19 36 45 49 48 Greatest Support 100 | 32 40 60 82 82 100 Greatest Overweight (x) 15 | . . . . 15 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 12 | 7 9 11 15 15 15 Most Carried 15 | 8 10 15 15 15 15 Average Carried 12 | 5 9 10 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 7 10 15 15 15 13 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Matter Collected 1650 | 270 80 494 120 462 224 Remotely . | . . . . . . Salvage Created 4635 | 164 689 1083 535 1109 1055 Parts 227 | 8 36 56 31 50 46 Haulers Intercepted 10 | . 2 4 3 . 1 Recyclers Shooed 6 | 1 1 . 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Combat Hostiles Destroyed 99 | . 12 24 15 33 15 Guns 65 | . 12 21 14 16 2 Cannons 20 | . . 2 . 6 12 AOE 11 | . . . . 10 1 Classes Destroyed 13 | 2 5 4 . 2 . Worker 3 | . . 3 . . . Builder 1 | . . 1 . . . Tunneler 4 | 3 . . . . 1 Hauler 10 | . 2 4 3 . 1 Recycler 5 | 1 1 . . . 3 Operator 5 | . 2 2 1 . . Watcher 5 | . 3 2 . . . Swarmer 33 | . 3 7 7 14 2 Grunt 46 | . 9 10 5 15 7 Duelist 1 | . . 1 . . . Sentry 15 | . . 6 3 2 4 Hunter 1 | . . . . 1 . Programmer 3 | . . . . 1 2 Best Kill Streak 7 | 3 3 6 6 7 4 Combat Bots Only 7 | . 3 3 6 7 4 Max Kills in Single Turn 3 | 1 1 1 2 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Hostile Shots Fired 610 | . 56 100 87 215 152 Missed 146 | . 11 23 26 45 41 Hits 464 | . 45 77 61 170 111 Projectile 464 | . 45 77 61 170 111 Critical Strikes 15 | . . 1 2 10 2 Part Disruptions 1 | . . . . . 1 Damage Taken 5920 | . 575 936 793 2178 1438 Core 547 | . 100 50 48 205 144 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 60 87 . 54 . Volleys Fired 379 | 9 62 80 55 108 65 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 80 90 130 126 160 160 Shots Fired 696 | 18 122 156 110 170 120 Gun 508 | 18 122 129 110 99 30 Cannon 170 | . . 27 . 53 90 Launcher 18 | . . . . 18 . Special . | . . . . . . Kinetic 27 | . . 27 . . . Thermal 621 | 18 122 129 110 152 90 Explosive . | . . . . . . Electromagnetic 48 | . . . . 18 30 Robot Hit Streak 25 | 11 18 24 25 20 21 Robot Miss Streak 5 | 2 5 2 3 5 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 2 . 2 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 482 | 13 75 122 77 111 84 Core Hits 221 | 5 37 49 27 60 43 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 20 | . 2 9 5 4 . Burn 16 | . 2 6 5 3 . Meltdown 1 | . . . . 1 . Blast 3 | . . 3 . . . Melee Attacks 11 | . . . . 1 10 Impact . | . . . . . . Slashing 11 | . . . . 1 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9367 | 121 955 2034 1326 3149 1782 Guns 5433 | 121 945 1563 1326 1277 201 Cannons 2804 | . . 418 . 889 1497 Explosions 1037 | . . . . 983 54 Melee . | . . . . . . Ramming 93 | . 10 53 . . 30 Kinetic 418 | . . 418 . . . Thermal 7900 | 121 945 1563 1326 2394 1551 Explosive . | . . . . . . Electromagnetic 956 | . . . . 755 201 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 4 . 2 5 Average Corruption 3 | . . 4 . 1 1 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 69 | . . 46 . 12 11 Message Errors 8 | . . 4 . 2 2 Matter Fused 22 | . . 18 . 3 1 Heat Flow Errors 9 | . . 4 . 1 4 Energy Discharges 9 | . . 5 . 4 . Parts Rejected 1 | . . 1 . . . Parts Fused 3 | . . 3 . . . Data Loss (minor) 4 | . . 2 . 1 1 Data Loss (major) 1 | . . 1 . . . Misfires 7 | . . 5 . 1 1 Alerts 1 | . . 1 . . . Weapon Failures 4 | . . 2 . . 2 Overload Shots . | . . . . . . Overflow Damage 44 | . . . . 15 29 Projectiles 22 | . . . . 14 8 Explosions 22 | . . . . 1 21 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 120 | . 4 . . 22 94 Shots 5 | . . . . 3 2 Rammed 16 | 1 2 7 . . 6 Targets Rammed 16 | 1 2 7 . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 625 | 72 340 327 54 581 625 Average Temperature 117 | 31 108 64 17 159 170 Received Heat Transfer 2151 | . 273 282 333 873 390 Effects 29 | . 1 1 . 8 19 Shutdowns 5 | . . . . 3 2 Energy Bleed 1 | . 1 . . . . Interference 6 | . . . . 2 4 Matter Decay 4 | . . 1 . 1 2 Short Circuit 3 | . . . . 2 1 Damage (minor) 3 | . . . . . 3 Damage (major) 7 | . . . . . 7 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 1 . 2 1 Impact Corruptions 1 | . . 1 . . . Robots Melted 3 | . . 1 1 1 . Combat Hostiles 3 | . . 1 1 1 . Parts Melted 32 | . 5 7 9 5 6 Heat Transferred 17398 | 275 2519 4011 3256 4387 2950 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 3 1 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Maximum Alert Level 4 | . . 1 1 4 3 Low Security (%) 44 | 100 100 60 49 6 . Level 1 18 | . . 39 50 6 . Level 2 19 | . . . . 14 94 Level 3 9 | . . . . 40 5 Level 4 7 | . . . . 33 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1356 | 10 151 252 302 1356 749 Initial 711 | . . 32 87 118 711 Average 366 | 2 47 150 162 853 599 Influence Increases 3612 | 20 401 727 442 1358 664 Destroy 0b10 Robot/C 2060 | . 240 480 300 720 320 Destroy 0b10 Robot/NC 165 | 20 40 60 20 . 25 Destroy Leader 400 | . 70 122 86 30 92 Allied During Kill 22 | . . . . 8 14 Successful Hack 98 | . 21 28 4 21 24 Disable Machine 90 | . . . . 45 45 Anti-Garrison Action 400 | . . . . 400 . Destroy Structure 92 | . . 7 2 44 39 Lose Combat Pursuer 285 | . 30 30 30 90 105 Influence Decreases 2863 | 20 324 596 468 184 1271 Entered New Map 875 | . . 45 121 64 645 Time Decay 1708 | 20 314 531 337 . 506 Lost Part 180 | . 10 20 10 80 60 Lost Ally 100 | . . . . 40 60 Squads Dispatched 14 | . 2 1 4 . 7 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 6 | . 2 1 1 . 2 Assault 1 | . . . . . 1 Garrison 5 | . . . 3 . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Distress Signals 5 | . . 1 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 156 | . 24 32 30 43 27 Peak Tracking Total 7 | . 4 3 5 7 4 Tactical Retreats 10 | . 2 2 1 2 3 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Traps Triggered 10 | . 1 . . 5 4 Indirectly 3 | . . . . 3 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Machines Disabled 9 | . . . . 6 3 Max in Single Turn 2 | . . . . 1 2 Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Machines Accessed 22 | . 6 8 1 3 4 Terminals 18 | . 6 7 . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . 1 . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 59 | . 21 24 1 7 6 Successful 27 | . 11 9 1 2 4 Failed 30 | . 10 14 . 5 1 Catastrophic 3 | . . 2 . 1 . Database Lockouts 2 | . . 1 . . 1 Manual 44 | . 20 21 . . 3 Terminals 51 | . 21 20 . 7 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 6 | . . 4 . . 2 Garrison Access 1 | . . . 1 . . Terminal Hacks 5 | . 3 . . 2 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . 1 . . 1 Retrieve Study 2 | . . 1 . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 18 | . 8 8 . . 2 Terminals 18 | . 8 8 . . 2 Botnet 7 | . 3 2 . . 2 Skim 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 19 | . 6 7 1 2 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 1 . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . . 6 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 15 | . . . . 15 . Machine Destruction 12 | . . . . 12 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Total Allies 5 | . . . . 5 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 106 | . . . . 106 88 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 27 | . . . . 12 15 Total Damage 516 | . . . . 295 221 Kills 4 | . . . . 3 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Active Infowar (turns) 6437 | 8 1425 2410 846 385 1363 Optics 1363 | . . . . . 1363 Sensors 970 | . . . 585 385 . Seismic 4104 | 8 1425 2410 261 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Turns Passed 7993 | 109 1425 2410 881 1804 1364 Spaces Moved 3800 | 61 699 1192 372 840 636 Core 5 | 3 . . . 2 . Treads 3592 | . 554 1192 372 838 636 Legs . | . . . . . . Wheels 203 | 58 145 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 161 156 160 Average Speed 160 | 97 147 164 164 166 160 Slowest Speed 800 | 100 160 166 165 800 162 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 95 55 33 71 17 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . 2 10 Terrain Destroyed 46 | . . . . 4 42 Melee 10 | . . . . . 10 Projectile . | . . . . . . AOE 36 | . . . . 4 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Total 5010 | 89 973 1495 540 1072 841 Wait 506 | 4 186 136 58 44 78 Move 3795 | 60 698 1191 372 838 636 Hop . | . . . . . . Pick Up 95 | 8 9 29 20 14 15 Fast Attach 19 | 6 1 6 . 6 . Attach 26 | 1 2 5 5 7 6 Detach . | . . . . . . Swap 55 | . 5 11 9 18 12 Drop 85 | . 8 30 21 13 13 Fire 379 | 9 62 80 55 108 65 Melee 11 | . . . . 1 10 Ram 2 | 1 1 . . . . Kick . | . . . . . . Crush 14 | . 1 7 . . 6 Escape Stasis 2 | . . . . 2 . Rewire 21 | . . . . 21 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 14) 726 | -10/Materials | Discovered new exit (range 7) 862 | -10/Materials | Discovered new exit (range 9) 1060 | -10/Materials | Learned Storage stockpile data 1094 | -10/Materials | Discovered new exit (range 16) 1116 | -10/Materials | Learned Storage security intel 1196 | -10/Materials | Identified exit to Mines 1196 | -10/Materials | Learned location of 1 exit from Materials 1224 | -10/Materials | Learned 4 Recycling zone layouts 1313 | -10/Materials | Learned location of Mines (-9) 1535 | -10/Materials | Entered another Materials area 1535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1536 | -9/Materials | Identified exit to Materials 1989 | -9/Materials | Central database locked down 2057 | -9/Materials | Build established: Scavenger-Mutant 2365 | -9/Materials | Discovered exit to Materials (range 15) 2762 | -9/Materials | Discovered exit to Materials (range 7) 3285 | -9/Materials | Learned Storage trap positions 3326 | -9/Materials | Loaded intel: 2 repair station locations 3358 | -9/Materials | Learned Storage emergency access door positions 3382 | -9/Materials | Learned Storage stockpile data 3398 | -9/Materials | Loaded intel: 16 trap records 3404 | -9/Materials | Learned location of 1 exit from Recycling 3446 | -9/Materials | Learned location of 1 exit from Storage 3489 | -9/Materials | Build established: Mutant 3945 | -9/Materials | Entered another Materials area 3945 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4195 | -8/Materials | Garrison activated, responded to threat 4535 | -8/Materials | Discovered new exit (range 15) 4826 | -8/Materials | Identified exit to Garrison 4826 | -8/Materials | Entered Garrison 4830 | -8/Garrison | Triggered checkpoint 4916 | -8/Garrison | Triggered checkpoint 4916 | -8/Garrison | Garrison Relay disabled 5000 | -8/Garrison | Triggered checkpoint 5001 | -8/Garrison | Triggered checkpoint 5043 | -8/Garrison | Destroyed 7 combat bots 5411 | -8/Garrison | Discovered new exit (range 11) 5444 | -8/Garrison | Triggered checkpoint 5465 | -8/Garrison | Garrison Relay disabled 5507 | -8/Garrison | Build established: Scavenger-Mutant 5636 | -8/Garrison | Triggered checkpoint 5674 | -8/Garrison | Discovered new exit (range 13) 5838 | -8/Garrison | Triggered checkpoint 5844 | -8/Garrison | Garrison Relay disabled 5928 | -8/Garrison | Triggered checkpoint 5986 | -8/Garrison | Discovered new exit (range 11) 6020 | -8/Garrison | Triggered checkpoint 6094 | -8/Garrison | Triggered checkpoint 6306 | -8/Garrison | Rescued a captive Derelict 6306 | -8/Garrison | Rescued a captive Derelict 6466 | -8/Garrison | Triggered checkpoint 6511 | -8/Garrison | Installed Relay Interface Framework 6630 | -8/Garrison | Entered Factory 6630 | -7/Factory | Accompanied by 3 allies 6630 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6696 | -7/Factory | Central database locked down 7030 | -7/Factory | First assault squad dispatched 7836 | -7/Factory | Garrison activated, responded to threat 7994 | -7/Factory | Self-destructed Last Messages --------------- 07964_ Lgt. Treads+ destroyed. 07976_ System corrupted: Hvy. EM Shotgun failed to cycle. 07981_ Lgt. Treads+ destroyed. 07982_ System corrupted: Hvy. EM Shotgun failed to cycle. 07982_ Imp. Heat Sink fried. 07982_ P-60 Hacker destroyed. 07985_ G-47 Trooper destroyed. 07985_ Switching to secondary target: G-47 Trooper. 07988_ G-47 Trooper misfires. 07991_ Chain reaction triggered in Lgt. Nuclear Core. 07991_ G-47 Trooper destroyed. 07991_ Nuclear Reactor explodes. 07991_ Hvy. EM Shotgun destroyed. 07991_ Destroyed Hvy. EM Shotgun. 07992_ The unstable cave ceiling collapses. 07993_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | # #???# # ]]! # #?????????????# | | #### ##???# # ]! # #?????????????# | | ???# !#????# # ]! # ############### | | ???# *!]#????# / # ] | | ???# =%%#????# # + % % | | ??# *!#????# ########### %% | | ??# =#????# #??? ## % | | ?# #????# #??"" #?# T#####?????####### | | ?# #????# #??"" #??#?# ############# | | # #????# #?""" #????# | | # #????# #? #????# ###/########## | | + #????# # """ #????##### ## | | # #????# # """ #???????## ## | | # #????# + """ #???????## ## | | ?+ #????# # #???????## ## | | ######+#+###### ###############???############## | | ## #?? #????????????????? | | ## # ?????????????????? | | ## + """ ""???????????????????? | | ## # """"" """????????????????????? | | % ## #??"""" ???????????????????????? | | ## #???? ??????????????????????? | | ## !#??????##??????????????????????? | | ## %############???????????????????? | | ##[]%## #???????????????????? | | ##] *## @ !]#???????????????????? | | ############## u | ] #?????????????????? | | ???????#/ ### %[[ = #?????????????????? | | ???????# =% [ #?????????????????? | | ???????# ### ! ! #?????????????????? | | ???????##????# %ht #????????????????? | | ?????????????### # ##????????????????? | | ???????????????# ## #?????????????????? | | ???????????????# ### ?????????????????? | | ???????????????# #?### ????????????????? | | ???????????????# #???# ???????????????? | | ???????????????# #???# #??????????????? | | ???????????????# ???# #??????????????? | | ???????????????# ???# #??????????????? | | ???????????????# ???+ #??????????????? | | ???????????????+ ???# #??????????????? | | ???????????????# ???# #??????????????? | | ???????????????? ???# ????????????????? | | ???????????????? ???# ???????????????????? | | ???????????????? ????? ?????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Gun | -9/Materials | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstPointyStatue Manual? 0 Play Time 01:04:17 Cumulative 79.9 hours Start 2025.11.06 @ 23:59:24 End 2025.11.07 @ 01:04:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73e176c2-8f63-43e2-a73b-7e93ac751852