Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.08 @ 23:08:21 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (4522) 4522 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 12171 Bonus ------- High Alert Combat Kills 292 Friendly Fire -23 Cogmind --------- Core Integrity 1300/1600 Matter 300/300 Energy 66/100 System Corruption 9% Temperature Cool (0) Movement Hovering (66) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Airjet Combat Linear Gravjet > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Terrain Scan Processor Advanced Target Analyzer Improved Hacking Suite Experimental Hacking Suite > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (16) --- Light Particle Reactor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Advanced Sensor Array Long-range Sensor Array Long-range Sensor Array Long-range Terrain Scanner Improved ECM Suite Heavy Neutron Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Gravmag Array Improved Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Optical Array Long-range Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Target Analyzer Advanced Transmission Jammer Improved ECM Suite Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Powered Hammer Spear Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Advanced Sensor Array Long-range Sensor Array Long-range Sensor Array Long-range Terrain Scanner Improved ECM Suite Heavy Neutron Cannon Micro-nuke Launcher Fusion Bomb Launcher [Rating: 130] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Insulated Plating Weapon Powered Hammer Energy Gun Advanced Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Assault Rifle Launcher Fusion Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 1 1 . 1 . . . . . Utility 13 | . . 1 1 2 . 2 2 1 2 2 Weapon 1 | . . . . . . . . 1 . . Parts Attached 168 | 6 6 10 15 19 18 5 12 25 30 22 Power 18 | 1 2 . 2 . 2 . 2 2 . 7 Engine 2 | 1 1 . . . . . . . . . Core 9 | . 1 . 2 . 2 . 2 1 . 1 Reactor 7 | . . . . . . . . 1 . 6 Propulsion 40 | 2 . 3 4 5 8 . 4 7 6 1 Treads . | . . . . . . . . . . . Leg 11 | 2 . 3 4 1 . . . . 1 . Wheel . | . . . . . . . . . . . Hover 29 | . . . . 4 8 . 4 7 5 1 Flight . | . . . . . . . . . . . Utility 59 | 1 1 3 3 7 7 5 3 12 11 6 Device 31 | . . 1 . 4 3 1 . 8 9 5 Storage 6 | 1 1 . . . 3 1 . . . . Processor 6 | . . 2 . 1 1 . . 1 . 1 Hackware 7 | . . . . . . 1 3 2 1 . Protection 9 | . . . 3 2 . 2 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 51 | 2 3 4 6 7 1 . 3 4 13 8 Energy Gun 4 | . . 1 2 1 . . . . . . Energy Cannon 4 | . . . . . . . . 1 3 . Ballistic Gun 16 | 2 3 3 3 5 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . . 1 . . . 1 . 2 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . 2 . 1 1 Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon 13 | . . . . . . . . 3 7 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 2 2 . 2 3 6 . Parts Lost 37 | . . . . 1 . . 2 11 5 18 Power 6 | . . . . . . . . 2 . 4 Propulsion 10 | . . . . . . . 1 5 1 3 Utility 16 | . . . . . . . . 3 4 9 Weapon 5 | . . . . 1 . . 1 1 . 2 Highest Loss Streak 11 | . . . . 1 . . 1 5 2 11 Average Slot Usage (%) 91 | . 85 91 99 99 93 94 93 87 90 81 Engine 2 | . 11 11 2 . . . . . . . Core 6 | . 2 . 6 7 13 11 10 7 4 3 Leg 11 | . 28 33 36 23 . . . . . . Hover 12 | . . . . 6 26 23 20 17 16 15 Device 10 | . . 3 9 15 7 11 10 15 14 16 Storage 9 | . 14 11 9 7 11 11 10 9 8 8 Processor 12 | . . 10 9 15 17 17 15 14 13 12 Hackware 5 | . . . . . . . 10 10 14 9 Protection 2 | . . . 9 7 2 4 5 . 1 . Energy Gun 1 | . . 2 8 6 . . . . . . Ballistic Gun 5 | . 28 19 8 6 . . . . . . Impact Weapon 2 | . . . . . 5 5 5 4 3 3 Slashing Weapon 1 | . . . . . 6 5 5 . . . Piercing Weapon 2 | . . . . . . . . 5 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 11 27 30 33 39 53 58 59 70 88 90 Greatest Support 99 | 20 20 30 40 45 64 61 61 78 96 99 Greatest Overweight (x) 23 | 1 1 . . 1 . . 1 1 23 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 16 | 6 12 10 10 10 16 16 16 16 16 16 Average Capacity 13 | 5 9 10 10 10 13 16 16 16 16 16 Most Carried 16 | 3 10 10 10 10 16 16 16 16 16 16 Average Carried 12 | 1 6 9 9 9 13 15 14 14 15 14 Final Capacity 16 | 6 10 10 10 10 16 16 16 16 16 16 Final Carried 16 | 1 10 10 10 10 16 16 16 14 16 14 Class Distribution -------------------- 27% | Hacker-Scout 13% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Hacker-Ninja 6% | Hacker-Assassin 6% | Scout 6% | Scavenger-Scout 5% | Machinist-Scout 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Scout | -6/Factory Machinist-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2558 | 193 257 298 223 150 385 50 130 215 378 279 Remotely . | . . . . . . . . . . . Salvage Created 4511 | . 340 448 512 318 390 152 103 655 804 789 Parts 287 | . 23 30 32 23 14 15 8 30 63 49 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 4 | . 1 1 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 84 | . 9 11 7 5 2 2 2 6 17 23 Melee 33 | . . . . . 2 2 2 6 8 13 Guns 32 | . 9 11 7 5 . . . . . . AOE 19 | . . . . . . . . . 9 10 Classes Destroyed 15 | . 5 3 1 1 1 1 . 1 1 1 Worker 2 | . 1 . . . . 1 . . . . Builder 1 | . . . . 1 . . . . . . Tunneler 2 | . . . . . . 1 . 1 . . Hauler 1 | . . 1 . . . . . . . . Recycler 6 | . 1 . 2 . 2 . . 1 . . Mechanic 1 | . . . . . . . . . 1 . Operator 1 | . . . . . . . . 1 . . Watcher 14 | . 2 1 2 3 2 . . 1 2 1 Swarmer 34 | . 6 3 . 3 . . . . 9 13 Grunt 10 | . 3 4 2 . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . Sentry 11 | . . 3 4 2 . . . 1 1 . Hunter 3 | . . . 1 . . . . . . 2 Programmer 21 | . . . . . 2 2 2 5 7 3 Assembled 4 | . . . . . . . . . . 4 Best Kill Streak 10 | . 4 4 2 3 2 1 2 3 10 6 Combat Bots Only 9 | . 3 3 2 3 1 1 2 2 9 6 Max Kills in Single Turn 6 | . 1 1 1 2 1 1 1 1 6 5 Gunslinging 1 | . . . . 1 . . . . . . Exploded 5 | . . . . . . . . . 5 5 Melee 1 | . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 4579 | . 262 190 185 160 106 148 287 1155 475 1611 Core 829 | . 55 41 53 9 21 14 53 188 95 300 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 92 | 100 78 89 90 98 97 98 95 85 93 . Volleys Fired 116 | . 33 19 26 22 . . . 4 10 2 Largest 2 | . 2 2 2 2 . . . 1 2 2 Hottest 110 | . 40 88 89 91 . . . 110 110 101 Shots Fired 219 | . 66 38 51 44 . . . 4 12 4 Gun 198 | . 66 38 50 44 . . . . . . Cannon 11 | . . . . . . . . 4 7 . Launcher 10 | . . . 1 . . . . . 5 4 Special . | . . . . . . . . . . . Kinetic 149 | . 66 36 25 22 . . . . . . Thermal 60 | . . 2 25 22 . . . 4 7 . Explosive 10 | . . . 1 . . . . . 5 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | . 15 21 9 17 . . . . . 2 Robot Miss Streak 7 | . 2 2 7 6 . . . . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 310 | . 50 31 38 35 18 11 11 49 29 38 Core Hits 190 | . 17 29 25 21 6 4 3 19 33 33 Critical Hits 11 | . 1 2 . . . 2 . 2 1 3 Critical Kills 4 | . . . . . . 1 . 1 . 2 Critical Parts Destroyed 7 | . 1 2 . . . 1 . 1 1 1 Melee Attacks 321 | . . . . . 25 32 27 85 80 72 Impact 69 | . . . . . 5 3 6 31 11 13 Slashing 74 | . . . . . 20 29 21 4 . . Piercing 178 | . . . . . . . . 50 69 59 Sneak Attacks 13 | . . . . . 4 2 . 4 1 2 Combat Hostiles 4 | . . . . . 2 . . . 1 1 Follow-up Attacks 28 | . . . . . 3 2 2 7 5 9 Damage Inflicted 11644 | . 578 584 608 947 958 577 417 1800 2106 3069 Guns 2337 | . 578 584 576 599 . . . . . . Cannons . | . . . . . . . . . . . Explosions 2311 | . . . 32 348 . . . . 756 1175 Melee 6996 | . . . . . 958 577 417 1800 1350 1894 Ramming . | . . . . . . . . . . . Kinetic 1700 | . 578 551 287 284 . . . . . . Thermal 985 | . . 33 289 663 . . . . . . Explosive 1963 | . . . 32 . . . . . 756 1175 Electromagnetic . | . . . . . . . . . . . Impact 851 | . . . . . 172 36 62 364 75 142 Slashing 1906 | . . . . . 786 541 355 224 . . Piercing 4239 | . . . . . . . . 1212 1275 1752 Highest Corruption 9 | . . . . . . 2 4 5 9 9 Average Corruption 3 | . . . . . . 1 3 3 5 1 Corruption Purged . | . . . . . . . . . . . Effects 34 | . . . . . . 2 2 10 17 3 Message Errors 4 | . . . . . . . . . 3 1 Matter Fused 2 | . . . . . . . . . 2 . Heat Flow Errors 6 | . . . . . . . 1 3 2 . Energy Discharges 9 | . . . . . . 2 . 4 3 . Data Loss (minor) 6 | . . . . . . . . 2 3 1 Data Loss (major) 1 | . . . . . . . . 1 . . Targeting Errors 6 | . . . . . . . 1 . 4 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 904 | . . . . 163 99 19 75 218 83 247 Projectiles . | . . . . . . . . . . . Explosions 210 | . . . . 163 . . . . . 47 Melee 694 | . . . . . 99 19 75 218 83 200 Knockbacks 6 | . . . . . 2 1 . 2 1 . Impact 6 | . . . . . 2 1 . 2 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 68 | . 60 . 8 . . . . . . . Shots 2 | . 1 . 1 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 249 | . 2 30 201 126 3 6 239 249 224 14 Average Temperature 61 | . 2 12 56 42 3 6 108 122 71 8 Received Heat Transfer 390 | . 63 99 72 30 6 9 . 111 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . 1 . . Impact Corruptions 7 | . . . . . 2 . 1 3 . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . 3 . . Heat Transferred 1378 | . . 40 546 792 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 578 | . 244 296 284 237 140 342 116 574 578 568 Initial 163 | . . 87 106 81 18 53 61 50 163 21 Average 200 | . 94 201 164 150 64 193 49 264 326 399 Maximum Alert Level 2 | . 1 1 1 1 . 1 . 2 2 2 Low Security (%) 58 | 100 82 35 67 76 100 54 100 47 24 14 Level 1 22 | . 17 64 32 23 . 45 . 10 38 16 Level 2 18 | . . . . . . . . 41 36 69 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 1 1 2 1 1 2 5 5 1 Investigation 5 | . 1 . 1 . . 1 1 . 1 . Extermination 8 | . . . . 1 1 . 1 2 2 1 Reinforcement 5 | . . 1 . . . . . 2 2 . Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . . 2 . 1 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 188 | . 15 13 14 12 9 10 10 40 21 44 Peak Tracking Total 13 | . 3 4 4 3 2 3 5 13 6 8 Tactical Retreats 23 | . 1 . . . 1 2 3 9 . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . 1 . 1 . . . 1 7 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . 1 . . 2 . . . . . . Max in Single Turn 2 | . 1 . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 63 | . 7 4 7 5 5 5 9 9 8 4 Terminals 51 | . 7 4 7 3 4 5 7 7 5 2 Fabricators 8 | . . . . 2 1 . 1 2 1 1 Repair Stations 3 | . . . . . . . 1 . 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 201 | . 24 19 14 16 28 17 24 18 30 11 Successful 134 | . 10 10 9 12 18 10 21 14 23 7 Failed 66 | . 14 8 5 4 10 7 3 4 7 4 Catastrophic 6 | . 1 1 1 . 1 2 . . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 132 | . 20 17 13 11 13 10 12 10 22 4 Terminals 161 | . 24 19 14 11 17 17 18 13 23 5 Fabricators 29 | . . . . 5 11 . 2 5 1 5 Repair Stations 9 | . . . . . . . 4 . 4 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 68 | . 8 7 5 5 4 7 11 7 13 1 Part Schematic 10 | . 1 . 1 2 1 2 1 1 1 . Robot Analysis 5 | . 2 2 . . . . . . 1 . Level Access Points 6 | . . . 1 1 . 1 1 1 1 . Branch Access Points 5 | . 1 1 1 . . . 1 1 . . Machine Index 2 | . . . . . . 1 . 1 . . Terminal Index 9 | . . 1 1 1 1 1 1 1 1 1 Fabricator Index 3 | . . . . . . 1 1 . 1 . Garrison Index 1 | . . . . . . . 1 . . . Alert Level 4 | . . . . . . . 1 . 3 . Unreport Threat 7 | . . . . . . . 2 2 3 . Locate Traps 3 | . 1 . . . . . 1 . 1 . Recall Investigation 2 | . . . . . . 1 1 . . . Recall Reinforcements 2 | . 1 1 . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . Zone Layout 7 | . 1 1 1 1 2 . . . 1 . Fabricator Hacks 20 | . . . . 3 8 . 2 3 . 4 Load Schematic 9 | . . . . 1 3 . 1 2 . 2 Build 11 | . . . . 2 5 . 1 1 . 2 Repair Station Hacks 8 | . . . . . . . 4 . 4 . Scan Component 4 | . . . . . . . 2 . 2 . Repair 4 | . . . . . . . 2 . 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 36 | . 2 3 4 4 6 3 4 4 4 2 Terminals 31 | . 2 3 4 3 4 3 4 3 3 2 Assimilate 6 | . . . 1 . 1 1 1 2 . . Botnet 19 | . 2 2 2 2 2 2 2 1 2 2 Operators 6 | . . 1 1 1 1 . 1 . 1 . Fabricators 5 | . . . . 1 2 . . 1 1 . Prioritize 1 | . . . . . 1 . . . . . Siphon 2 | . . . . . 1 . . 1 . . Haulers 2 | . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 60 | . 7 4 7 5 5 5 8 9 6 4 Full Trace Events 3 | . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 1 2 1 2 1 1 2 . Parts Built 13 | . . . . 4 5 . 1 1 . 2 Matter 1764 | . . . . 336 580 . 318 238 . 292 Time 517 | . . . . 84 193 . 84 84 . 72 Total Part Build Rating 51 | . . . . 16 17 . 6 6 . 6 Parts Repaired 4 | . . . . . . . 2 . 2 . Time 141 | . . . . . . . 94 . 47 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 5 | . . . 1 . 1 1 . 2 . . Largest Group 1 | . . . 1 1 1 1 . 1 . . Highest-Rated Group 44 | . . . 10 10 10 10 . 44 . . Highest-Rated Ally 44 | . . . 10 10 10 10 . 44 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 5 | . 2 2 . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7411 | 59 694 598 654 846 793 435 497 1244 869 722 Spaces Moved 7892 | 42 398 401 429 763 1258 568 668 1529 995 841 Core 8 | 7 . . . . . . . . 1 . Treads . | . . . . . . . . . . . Legs 1760 | 35 398 401 429 497 . . . . . . Wheels . | . . . . . . . . . . . Hover 6124 | . . . . 266 1258 568 668 1529 994 841 Flight . | . . . . . . . . . . . Fastest Speed 42 | 50 120 120 120 48 42 48 45 45 53 53 Average Speed 68 | 111 141 120 120 94 47 48 47 55 55 54 Slowest Speed 1200 | 150 150 120 120 150 48 48 108 126 1200 58 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 77 48 48 21 27 17 17 40 32 17 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 105 | . . . 10 . 4 16 13 15 34 13 Terrain Destroyed 268 | . 15 . 11 32 4 16 13 15 116 46 Melee 84 | . . . . . 4 16 13 11 27 13 Projectile 14 | . . . 1 2 . . . 4 7 . AOE 170 | . 15 . 10 30 . . . . 82 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 9356 | 52 466 484 521 844 1418 679 804 1851 1234 1003 Wait 686 | 2 8 34 21 8 94 71 92 172 107 77 Move 7881 | 41 397 400 428 762 1257 567 667 1528 993 841 Hop . | . . . . . . . . . . . Pick Up 110 | 3 14 8 13 13 13 4 6 15 13 8 Fast Attach 53 | 4 4 5 4 6 2 . 2 6 14 6 Attach 60 | 2 2 2 5 9 2 3 7 15 6 7 Detach 16 | . . 2 3 2 1 1 1 4 2 . Swap 58 | . . 3 6 5 14 2 4 4 11 9 Drop 98 | . 8 11 15 17 14 2 3 5 18 5 Fire 116 | . 33 19 26 22 . . . 4 10 2 Melee 247 | . . . . . 21 29 22 68 59 48 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 30 1 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / [Qua x2]) -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 4) 432 | -10/Materials | Identified exit to Mines 749 | -10/Materials | Discovered new exit (range 4) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 807 | -9/Materials | Discovered new exit (range 5) 871 | -9/Materials | Identified exit to Mines 1133 | -9/Materials | Central database locked down 1330 | -9/Materials | Discovered new exit (range 10) 1335 | -9/Materials | Build established: Scavenger-Mutant 1352 | -9/Materials | Entered another Materials area 1352 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1610 | -8/Materials | Identified exit to Storage 1815 | -8/Materials | Identified exit to Factory 2006 | -8/Materials | Entered Factory 2006 | -7/Factory | Accompanied by 1 ally 2006 | -7/Factory | Evolved 2 slots: Utility x2 2241 | -7/Factory | Discovered new exit (range 7) 2253 | -7/Factory | Identified exit to Lower Caves 2310 | -7/Factory | Build established: Scavenger-Skirmisher 2674 | -7/Factory | Fabricated Gravmag System (x2) 2719 | -7/Factory | Fabricated Gravmag System? 2758 | -7/Factory | Identified exit to Factory 2814 | -7/Factory | Garrison activated, responded to threat 2852 | -7/Factory | Entered another Factory area 2852 | -6/Factory | Accompanied by 1 ally 2852 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3130 | -6/Factory | Found Prototype Processor 3131 | -6/Factory | Identified Exp. Terrain Scan Processor 3266 | -6/Factory | Build established: Scavenger-Scout 3350 | -6/Factory | Fabricated Lrn. Terrain Scanner (x1) 3393 | -6/Factory | Fabricated Lrn. Terrain Scanner (x1) 3419 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 3463 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 3507 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 3623 | -6/Factory | Discovered new exit (range 17) 3645 | -6/Factory | Identified exit to Factory 3645 | -6/Factory | Entered another Factory area 3645 | -5/Factory | Evolved 2 slots: Utility x2 3668 | -5/Factory | Discovered new exit (range 21) 3762 | -5/Factory | Discovered new exit (range 24) 3790 | -5/Factory | Identified exit to Upper Caves 3835 | -5/Factory | Identified exit to Factory 4061 | -5/Factory | Build established: Machinist-Scout 4080 | -5/Factory | Entered another Factory area 4080 | -4/Factory | Evolved 2 slots: Utility x2 4191 | -4/Factory | Identified exit to Upper Caves 4191 | -4/Factory | Identified exit to Armory 4286 | -4/Factory | Repaired Gravmag Array 4299 | -4/Factory | Identified exit to Research 4332 | -4/Factory | Repaired Gravmag System 4562 | -4/Factory | Fabricated Exp. Optical Array? 4577 | -4/Factory | Entered Research 4577 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4586 | -3/Research | Found Prototype Device 4594 | -3/Research | Identified Exp. Thermal Shield 4717 | -3/Research | Build established: Hacker-Scout 5174 | -3/Research | Local fabrication network quarantined 5196 | -3/Research | Fabricated Exp. Optical Array (x1) 5279 | -3/Research | Spotted B-86 Titan 5308 | -3/Research | Spotted B-86 Titan 5327 | -3/Research | First assault squad dispatched 5369 | -3/Research | Found Fusion Bomb Launcher 5392 | -3/Research | Identified exit to Testing 5473 | -3/Research | Lost 5 parts (2p2n1u) 5520 | -3/Research | Found Enh. Force Lance 5570 | -3/Research | Identified exit to Research 5639 | -3/Research | Found Prototype Hackware 5639 | -3/Research | Identified Exp. Hacking Suite 5669 | -3/Research | P-80 Master assimilated allied Technician 8a 5821 | -3/Research | Entered another Research area 5821 | -2/Research | Evolved 2 slots: Utility x2 5922 | -2/Research | Destroyed 9 combat bots 6015 | -2/Research | Spotted B-90 Cyclops 6098 | -2/Research | Identified exit to Access 6426 | -2/Research | Repaired Gravmag Array 6460 | -2/Research | Repaired Lrn. Terrain Scanner 6569 | -2/Research | Discovered new exit (range 19) 6598 | -2/Research | Discovered new exit (range 23) 6690 | -2/Research | Entered Access 6690 | -1/Access | Evolved 2 slots: Utility x2 6864 | -1/Access | Fabricated Imp. ECM Suite (x1) 6908 | -1/Access | Fabricated Imp. ECM Suite? 7158 | -1/Access | Build established: Hacker-Ninja 7380 | -1/Access | Assembled infested ambush trap array 7412 | -1/Access | Self-destructed Last Messages --------------- 07402_ Imp. Gyrokinetic Inverter destroyed. 07402_ System corrupted by crushing effect (+2). 07402_ Knocked back. 07402_ Imp. Signal Interpreter destroyed. 07402_ System corrupted by crushing effect (+4). 07402_ Slug penetrates as-43433. 07405_ Lgt. Quantum Reactor destroyed. 07405_ Adv. Transmission Jammer destroyed. 07405_ Gravmag Array destroyed. 07406_ =>WFRLVVO%R#SW,|T7N 07406_ Slug penetrates as-74548. 07406_ as-73310 destroyed. 07409_ Destroyed Asb. Hover System. 07410_ as-72877 emerges from a hatch in the floor. 07410_ as-38683 emerges from a hatch in the floor. 07410_ as-60013 emerges from a hatch in the floor. 07410_ Lgt. Particle Reactor destroyed. 07410_ System corrupted by crushing effect (+2). 07411_ Lrn. Terrain Scanner destroyed. 07411_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #! =+^ + ### | | # =# ##### ### | | # # ""##### ### | | # # ""##### ### | | # # ""##### ### | | # # ^ T##### ### | | # # ""##### ### | | # # ""##### ### | | # # ""#######+######## | | # # ###### | | + # ###### | | # # ###### | | #######" ############+#+###### | | ####### ######## #### | | ######## #### | | ######## " #### | | ######## """ #### | | ########?### # """#### | | #+########## ### ! # " #### | | #### ### # #### | | #### ### # #### | | #### #####+################ | | + #### | | ####+##### e #### | | # ## l%aa #### | | # ## %@a % "" # | | # ## aaa """# | | " # ## s T"# | | """ # ## gu a """# | | ? """ # ##### l ]] "" # | | " ?# ##### #### | | #######+# ##### #### | | ####### # ##### #### | | ?#?#### # #####] #### | | #?##### # ##### #### | | ####### ############# ########## | | ##?#### #### ### ########## | | #?##?## #### ### ########## | | ????### #### ### ########## | | ? ? #### ### R ##?####### | | ?###### #### ### #### | | ??? ? #### ### #### | | ???? ?+ ? ####+##### #### | | ????? ? ? #### | | ???? ???? #### | | ????????? ? #### | | ?????????? ? #### | | ????????????##??##+##### ? #### | | ????????????????? ? # ##?# | | ???????????????? ?? + ? ????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 47 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 64 Target Analysis 8 Offensive Hacking 62 Defensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked ECM Suite | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Enh. Optical Array | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Optical Array | -4/Factory | Hacked Antigrav Array | -3/Research | Hacked Imp. ECM Suite | -2/Research | Hacked Enh. Force Lance | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -7/Factory Gravmag System | x2 | -7/Factory Lrn. Terrain Scanner | x1 | -6/Factory Lrn. Terrain Scanner | x1 | -6/Factory Lrg. Storage Unit | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Exp. Optical Array | x1 | -4/Factory Exp. Optical Array | x1 | -3/Research Imp. ECM Suite | x1 | -1/Access Imp. ECM Suite | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed FlyingExperimentalInverter Manual? 0 Play Time 03:27:20 Cumulative 103.7 hours Start 2021.08.08 @ 17:25:47 End 2021.08.08 @ 23:08:21 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 4 Adventurer 33 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeefe7ce-4c5e-490e-8de9-22c76eb32391