Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.30 @ 21:40:35 Player: albenzo Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (273) 1365 Value Destroyed (13138) 13138 Prototype IDs (66) 1320 Alien Tech Used (5) 1000 Bonus (11885) 11885 TOTAL SCORE: 40008 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3459 Follower Combat Kills 1160 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -634 Cogmind --------- Core Integrity 0/1600 Matter 289/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- Segregator > --- INVENTORY (5) ---- Myomer Leg Myomer Leg Advanced Point Defense System Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Microactuators Improved Force Booster Improved Focal Shield AEGIS Remote Shield Hacking Suite > --- WEAPON ----------- Chainsword Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Particle Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg Advanced Point Defense System Transdimensional Reconstructor Enhanced Nova Cannon Gamma Bomb Array Powered Hammer Vortex Lance Vortex Lance CR-A16's Behemoth Slayer [Rating: 204] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Weapon Great Axe Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Utility 12 | . . . . . 2 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 252 | 2 14 7 . 2 18 41 1 2 . 4 4 1 5 2 5 . 10 21 5 . 2 4 4 1 2 7 6 4 1 3 24 2 8 40 Power 42 | . 2 1 . . 1 4 . 1 . 1 . 1 2 . 1 . 3 4 1 . 1 1 . . . . . . . . 6 . 1 11 Engine 12 | . 2 1 . . 1 2 . . . . . 1 1 . . . 3 1 . . . . . . . . . . . . . . . . Core 8 | . . . . . . 2 . 1 . . . . 1 . 1 . . 2 1 . . . . . . . . . . . . . . . Reactor 22 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . . . . . . 6 . 1 11 Propulsion 57 | . 5 1 . 1 6 9 . 1 . . . . 1 . 1 . 5 7 . . . 2 4 . . 2 . 2 . . 2 2 . 6 Treads 15 | . 2 1 . 1 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 27 | . . . . . . . . . . . . . . . . . 4 3 . . . 2 4 . . 2 . 2 . . 2 2 . 6 Wheel 15 | . 3 . . . . 4 . 1 . . . . 1 . 1 . 1 4 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 2 2 1 . 1 6 16 1 . . 3 4 . 2 2 3 . 1 8 1 . 1 1 . 1 2 3 3 1 1 3 12 . 6 19 Device 54 | 2 . 1 . . 3 9 1 . . 1 2 . 1 1 2 . . 5 . . 1 1 . 1 . 3 2 . 1 2 4 . 5 6 Storage 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Processor 26 | . . . . . 1 3 . . . 1 2 . 1 . 1 . 1 3 . . . . . . 2 . 1 . . . 4 . . 6 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Protection 20 | . . . . 1 2 4 . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . 1 3 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 5 4 . . 5 12 . . . . . . . . . . 1 2 3 . . . . . . 2 3 1 . . 4 . 1 4 Energy Gun 15 | . 2 3 . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Slashing Weapon 16 | . . . . . 1 4 . . . . . . . . . . . . 3 . . . . . . 2 1 1 . . 3 . . 1 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . 3 . 1 . . . . 1 . 1 . . 1 . . 3 . . . . 4 . . 1 4 4 . 1 2 Parts Lost 84 | . 1 . . . . 6 . . . 1 . . 1 2 5 . 9 1 . . . 1 . . . . . . . . 6 . 2 49 Power 13 | . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 9 Propulsion 18 | . . . . . . 1 . . . . . . . . 1 . 5 1 . . . . . . . . . . . . . . . 10 Utility 38 | . . . . . . 2 . . . 1 . . . 2 4 . 1 . . . . 1 . . . . . . . . 5 . 2 20 Weapon 15 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 10 Highest Loss Streak 26 | . 1 . . . . 4 . . . 1 . . 1 1 4 . 4 1 . . . 1 . . . . . . . . 6 . 2 26 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 6 17 19 20 19 18 18 18 18 19 18 17 18 17 14 16 19 17 19 19 20 19 20 19 19 20 20 19 19 20 19 19 19 18 18 Power 1 | 1 2 2 2 2 2 1 1 1 1 1 1 . . 1 2 3 2 1 1 1 1 1 2 2 2 2 2 2 2 2 2 3 3 3 Propulsion 3 | 4 6 7 6 5 5 2 2 2 2 2 2 2 1 2 1 3 2 1 3 2 1 2 3 3 3 3 2 2 2 2 1 4 4 6 Utility 7 | . 2 4 5 6 5 10 11 11 11 9 9 11 10 7 7 8 7 10 10 10 10 9 7 7 8 7 7 8 9 9 7 5 4 2 Weapon 5 | 1 5 6 6 6 5 4 4 4 4 5 5 5 4 3 4 5 5 5 5 6 6 6 6 6 6 6 5 6 6 6 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | 6 1 3 . 2 3 14 . 1 2 3 1 . 2 . . . 1 4 4 . 1 . 2 1 1 4 . . . . 5 . 1 9 Power 13 | 1 . . . . 1 1 . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . 4 . 1 1 Propulsion 21 | 2 . 1 . . . 6 . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . . . . . 8 Utility 26 | 1 1 . . 1 1 6 . . 2 2 1 . 1 . . . . 3 2 . 1 . 1 . 1 1 . . . . 1 . . . Weapon 11 | 2 . 2 . 1 1 1 . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 100 99 97 76 73 71 72 80 80 83 86 76 75 74 91 100 100 99 100 99 100 100 99 100 94 94 94 95 100 99 89 Engine 4 | . 14 14 14 14 9 4 7 1 . . . 2 5 6 5 . 1 5 5 5 5 5 . . . . . . . . . . . . Core 1 | . . . . . . 2 . 5 7 . . . . . . 6 3 1 5 5 5 5 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 6 6 3 . . . . . 2 . . . . 9 10 10 10 10 9 9 9 11 12 10 10 Treads 8 | . 8 28 28 28 27 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . 1 . . . . . . . . . . . . . . . 2 14 22 22 22 22 25 25 25 24 25 22 22 22 25 25 23 21 Wheel 4 | . 17 . . . . 1 15 14 14 14 12 12 12 12 11 12 9 6 . . . . . . . . . . . . . . . . Device 13 | . 14 14 14 1 8 11 7 6 7 8 16 12 10 11 10 12 10 10 11 11 10 12 19 20 20 19 23 21 21 21 20 20 25 21 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 15 | . . . . . 8 17 15 14 14 14 19 25 26 18 18 18 20 26 33 33 33 29 25 20 24 25 21 18 18 18 15 16 12 13 Protection 4 | . . . . 12 9 7 7 7 7 7 6 6 6 11 3 . . . . . . 1 . 5 . . . 3 4 4 4 8 7 2 Energy Gun 8 | . 7 24 28 28 26 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 2 15 14 14 14 12 12 14 18 18 18 17 15 11 11 11 11 10 10 10 10 9 8 9 9 8 7 6 5 Peak Build Rating 204 | 9 9 13 11 14 28 55 55 63 63 66 75 75 75 73 82 82 82 91 91 89 89 102 112 111 110 131 141 145 142 149 183 192 199 204 Average Rating 79 | 7 8 10 10 12 23 42 54 58 63 64 73 73 72 68 74 82 79 85 86 86 86 93 111 106 108 112 123 138 140 144 167 188 197 182 On Entrance 83 | 6 8 9 11 11 14 26 55 54 63 63 65 75 73 72 68 82 82 77 89 89 86 87 97 111 106 110 123 124 140 138 149 183 188 194 Naked Turns 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Heaviest Build 163 | 12 48 52 52 56 63 86 81 85 84 85 71 67 73 75 77 77 76 94 78 78 78 90 90 98 98 99 94 113 126 127 145 143 154 163 Greatest Support 178 | 20 40 40 40 40 65 63 38 56 56 56 56 56 56 56 56 56 56 80 80 80 80 90 110 98 98 126 126 132 132 132 162 178 178 178 Greatest Overweight (x) 8 | . 2 1 1 1 . 8 2 2 1 1 1 1 1 1 1 1 2 4 . . . 1 . . . . . 1 . . . . . 1 Average Overweight (x) . | . 1 1 1 1 . . 2 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 17 19 19 19 19 19 20 19 20 19 18 19 19 16 17 20 18 19 19 19 19 19 19 19 20 19 19 19 19 19 19 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 20 20 20 20 20 18 20 20 18 16 20 20 15 19 20 20 20 20 20 20 20 20 20 20 19 20 20 20 19 3 Class Distribution -------------------- 26% | Scavenger-Gladiator 24% | Gladiator 12% | Skirmisher 10% | Mutant 8% | Derelict-Gladiator 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Infiltrator-Gladiator | -4/Warlord Infiltrator-Gladiator | -3/Proximity Caves Derelict-Gladiator | -3/Research Derelict-Gladiator | -3/Armory Derelict-Gladiator | -3/Lab Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Matter Collected 6747 | 228 263 107 . 40 344 750 30 60 . 110 . . 49 166 939 . 692 743 168 56 . 237 69 51 30 . 57 103 164 77 475 8 124 607 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15043 | 112 470 159 . 43 892 2235 155 322 . 725 . . 79 142 362 . 578 725 260 . . 126 141 103 80 . 102 167 . 77 1333 161 410 5084 Parts 735 | 8 39 10 . 1 60 98 6 12 . 30 . . 4 11 14 . 39 50 6 . . 6 3 9 2 . 6 10 . 2 59 12 8 230 Haulers Intercepted 14 | . 1 . . . 3 7 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . . 4 7 2 35 . . . 10 12 . 35 . 2 . . 32 . 13 2 . 5 . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 213 | . 15 4 . 1 22 30 1 2 . 6 . . 2 4 7 . 9 9 . . . 2 1 2 . . 1 2 . 1 25 1 5 61 Melee 137 | . . . . . . 3 1 2 . 6 . . 2 4 7 . 9 6 . . . 2 1 2 . . . 2 . 1 22 1 5 61 Guns 48 | . 9 4 . 1 15 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 21 | . 6 . . . 7 2 . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . Classes Destroyed 24 | 2 5 2 . . 1 2 . 1 . 1 . . . . . . 2 . 1 . . . . . . . . . . . 1 . . 6 Worker 14 | . 1 . . . 2 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Builder 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Tunneler 4 | 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 14 | . 1 . . . 3 7 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Recycler 12 | 1 . 1 . . 1 6 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 11 | . 2 . . . 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 Swarmer 52 | . 8 . . . 10 3 . 2 . . . . 1 3 3 . . 4 . . . . 1 . . . . . . . 13 . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 62 | . 7 1 . 1 6 13 . . . 1 . . . . 3 . 3 . . . . 1 . . . . . . . . 4 . . 22 Brawler 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Duelist 5 | . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Sentry 20 | . . 1 . . 5 4 1 . . 3 . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 14 | . . . . . 1 3 . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . 6 Programmer 33 | . . . . . . 7 . . . . . . 1 . . . 2 4 . . . . . 2 . . . 1 . . . . . 16 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Superbehemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 4 2 . 1 7 9 1 2 . 3 . . 2 3 4 . 4 4 . . . 1 1 2 . . 1 1 . 1 8 1 2 14 Combat Bots Only 13 | . 4 2 . 1 4 5 1 2 . 3 . . 2 3 4 . 4 3 . . . 1 1 2 . . 1 1 . 1 8 1 2 13 Max Kills in Single Turn 3 | 1 2 1 . 1 3 2 1 1 . 1 . . 1 1 1 . 1 3 1 . . 1 1 1 . . 1 1 . 1 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 3 2 . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . Melee 2 | . . . . . . 1 1 1 . 1 . . 1 1 1 . 1 1 . . . 1 1 1 . . . 1 . 1 1 1 1 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Hostile Shots Fired 2068 | . 50 18 . . 77 290 9 15 . 118 . 1 4 85 44 . 104 12 . . . 32 7 18 . . 9 44 . 21 284 20 57 749 Missed 711 | . 14 7 . . 23 97 4 5 . 37 . . 4 31 6 . 22 1 . . . 10 . 5 . . 7 24 . 10 110 12 13 269 Damage Taken 19197 | . 433 216 . . 798 2192 37 157 . 849 . 32 72 462 746 . 1760 409 . . . 527 104 191 . . 21 312 . 206 1834 102 367 7370 Core 2882 | . 93 64 . . 64 283 . . . 62 . . . 48 127 . 270 59 . . . 60 30 44 . . . 36 . 18 117 . 35 1472 Absorbed by Shields 5647 | . . . . . . . . . . 74 . . . 143 . . . . . . . 53 38 71 . . 7 116 . 72 1524 98 348 3103 Redirected to Shielding 43 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 41 Ignored by Resistances 1957 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 784 . 249 921 Regen/Repaired (Parts) 283 | . 10 . . . . . . . 51 . . . 165 . . . . 21 . . . . . . . 36 . . . . . . . . Core Remaining (%) 77 | 100 . . . 37 88 . . . . 50 . . . . . . 47 . . . . 88 . . . . 93 . . 100 . 91 . . Volleys Fired 212 | 8 51 17 . 3 54 75 . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Largest 3 | 2 2 2 . 1 3 3 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Hottest 235 | 70 70 121 . 56 177 235 . . . . . . . . . . . 47 . . . . . . . . . . . . 39 . . . Shots Fired 492 | 16 88 32 . 3 139 210 . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Gun 448 | 16 83 30 . 3 133 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 29 | . . . . . . 26 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Launcher 13 | . 5 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 85 | 8 67 7 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Thermal 394 | 8 16 25 . 3 133 209 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . 5 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 8 12 14 . 3 21 24 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Robot Miss Streak 6 | 1 6 2 . 1 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 933 | 11 53 21 . 2 95 167 2 9 . 36 . . 2 14 24 . 34 32 4 . . 12 10 11 1 . 1 24 . 22 65 12 33 236 Core Hits 446 | 4 31 8 . 1 52 113 1 4 . 15 . . 2 4 10 . 13 14 3 . . 5 3 1 . . . 4 . 3 34 6 10 105 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Critical Strikes 106 | . . 1 . 1 2 7 . 1 . 7 . . . 1 2 . 5 6 . . . 4 1 . . . . 5 . 1 8 2 4 48 Burn 10 | . . 1 . 1 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Sever 56 | . . . . . . 1 . 1 . 7 . . . 1 2 . 4 6 . . . 4 1 . . . . 4 . . 5 . 3 17 Impale 33 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 2 1 26 Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 946 | . . . . . 2 26 12 17 2 43 . . 23 22 31 . 43 65 7 2 . 17 29 16 4 . 3 62 2 34 92 19 66 307 Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 26 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 1 . . 10 . 6 2 . . 2 Slashing 587 | . . . . . 2 26 12 17 2 43 . . 23 22 31 . 37 64 7 2 . 16 28 14 3 . 2 52 2 28 51 7 22 74 Piercing 311 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 1 . . . 39 12 43 210 Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 Sneak Attacks 51 | . . . . . . 7 1 4 . 6 . . . . 1 . 1 9 1 . . . 3 . . . . 2 . 2 1 . 2 11 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 . . 1 Follow-up Attacks 160 | . . . . . . 5 . 1 . 6 . . . 6 9 . 8 4 . . . 2 3 3 . . . 9 . 7 19 2 11 65 Damage Inflicted 40525 | 111 789 314 . 29 2339 4775 149 774 . 2095 . . 90 595 1070 . 1416 1993 249 . . 483 512 439 79 . . 1059 . 1407 3614 585 1926 13633 Guns 5198 | 111 465 314 . 29 1297 2982 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 281 | . . . . . . 281 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2417 | . 324 . . . 1042 515 . . . . . . . . . . . 204 . . . . . . . . . . . . 332 . . . Melee 32585 | . . . . . . 997 149 774 . 2095 . . 90 595 1070 . 1416 1789 249 . . 483 512 439 79 . . 1059 . 1407 3282 569 1926 13605 Ramming 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 28 Kinetic 431 | 35 356 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5223 | 76 109 274 . 29 1472 3263 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2242 | . 324 . . . 867 515 . . . . . . . . . . . 204 . . . . . . . . . . . . 332 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 801 | . . . . . . . . . . . . . . . . . . 47 . . . 53 39 50 . . . 195 . 373 44 . . . Slashing 16856 | . . . . . . 997 149 774 . 2095 . . 90 595 1070 . 1237 1742 249 . . 430 473 389 79 . . 864 . 1034 1415 44 581 2549 Piercing 14285 | . . . . . . . . . . . . . . . . . 179 . . . . . . . . . . . . . 1823 525 1345 10413 Entropic 643 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 643 Highest Corruption 44 | . . . . . . 5 . . . . . . . . . . 1 2 2 2 2 2 . 1 1 1 . 1 1 4 6 6 1 44 Average Corruption 5 | . . . . . . 2 . . . . . . . . . . 1 1 2 2 2 2 . 1 1 1 . 1 1 3 5 6 1 17 Corruption Purged 7 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 207 | . . . . . . 60 . . . . . . . . . . 9 10 3 4 3 5 . . 1 1 . 1 2 5 12 6 1 84 Message Errors 46 | . . . . . . 13 . . . . . . . . . . 2 4 . 1 1 1 . . . . . . 1 2 3 1 . 17 Matter Fused 60 | . . . . . . 15 . . . . . . . . . . 5 1 . 2 . 2 . . 1 1 . 1 1 2 7 1 . 21 Heat Flow Errors 32 | . . . . . . 12 . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 1 . 15 Energy Discharges 17 | . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Data Loss (minor) 21 | . . . . . . 6 . . . . . . . . . . 1 1 2 . 1 1 . . . . . . . 1 1 1 . 6 Data Loss (major) 11 | . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 4 Misfires 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 6 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3289 | . . . . . 153 199 84 213 . 158 . . . 36 21 . 76 252 37 . . . . 85 66 . . 165 . 290 249 . 130 1075 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 239 | . . . . . 153 75 . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Melee 3050 | . . . . . . 124 84 213 . 158 . . . 36 21 . 76 252 37 . . . . 85 66 . . 165 . 290 238 . 130 1075 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 118 | . 31 . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . 14 Shots 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | 100 60 253 . 78 372 409 . . . 9 . . . . . . 306 145 . . . 194 . . . . . . . . 240 208 . 234 Average Temperature 92 | 38 18 66 . 41 104 112 . . . 6 . . . . . . 151 68 . . . 102 . . . . . . . . 123 115 . 97 Received Heat Transfer 3589 | . 201 45 . . 315 819 12 . . 232 . . . 48 261 . 585 24 . . . 86 26 . . . . 45 . . 65 24 . 801 Effects 8 | . . . . . 4 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . 2 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . Robots Melted 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 40 | . . 1 . 2 16 17 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Heat Transferred 12479 | 222 309 740 . 148 3702 7358 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Maximum Alert Level 5 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 5 4 4 Low Security (%) 72 | 100 100 100 . 100 84 83 . . . . 100 100 100 . . . . 60 . . . . . . . . . 100 100 . 88 . . . Level 1 9 | . . . . . 10 16 . . . . . . . . . . . 39 . . . . 43 . . . . . . . 11 . . . Level 2 2 | . . . . . 4 . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . 5 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 66 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Peak Influence 1632 | 10 116 57 . 20 478 397 . . . . . . 40 . . . . 348 . . . . 512 . . . . 41 16 . 289 1632 1103 1457 Initial 1100 | . . 10 . . 1 213 . . . . . . . . . . . 17 . . . . 494 . . . . . 16 . . 162 1100 699 Average 238 | 2 57 5 . . 114 108 . . . . . . 3 . . . . 162 . . . . 371 . . . . 6 2 . 81 1604 1042 1019 Influence Increases 8174 | 15 529 186 . 20 881 869 16 48 . 386 . . 59 72 198 . 225 598 5 . . 296 591 50 5 . 30 178 4 . 716 32 299 1866 Destroy 0b10 Robot/C 4556 | . 300 160 . 20 440 480 16 32 . 240 . . 32 64 132 . 180 240 . . . 240 40 40 . . 20 40 . . 500 20 100 1220 Destroy 0b10 Robot/NC 334 | 15 20 5 . . 40 88 . 4 . 12 . . . . . . 5 50 5 . . 10 5 . 5 . . 5 . . . . . 65 Destroy Leader 966 | . 66 10 . . 118 176 . . . 32 . . 8 8 18 . 40 54 . . . 20 12 10 . . 10 20 . . 90 . 50 224 Allied During Kill 128 | . . 11 . . . . . . . 78 . . . . . . . 10 . . . 26 3 . . . . . . . . . . . Successful Hack 357 | . 68 . . . 35 55 . . . . . . 4 . . . . 33 . . . . 8 . . . . 35 . . . . 68 51 Disable Machine 207 | . . . . . 75 12 . . . . . . . . . . . 105 . . . . . . . . . . . . . . 15 . Destroy Structure 576 | . 30 . . . 143 22 . . . . . . 15 . . . . 106 . . . . 28 . . . . 48 4 . 51 12 51 66 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . . 15 . Lose Combat Pursuer 540 | . 45 . . . 30 36 . 12 . 24 . . . . 48 . . . . . . . . . . . . 30 . . 75 . . 240 Influence Decreases 6507 | 15 501 196 . 16 412 807 188 48 . 386 . . 58 72 194 . 197 328 185 . . 224 426 171 13 . 30 147 20 . 427 . 306 1140 Time Decay 5074 | 15 396 156 . 16 292 589 188 48 . 300 . . 58 62 160 . 147 318 185 . . 214 246 171 13 . 30 147 20 . 367 . 286 650 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Lost Part 764 | . 10 . . . . 60 . . . 10 . . . 10 34 . 50 10 . . . 10 . . . . . . . . 60 . 20 490 Lost Ally 164 | . . 40 . . 10 8 . . . 76 . . . . . . . . . . . . 30 . . . . . . . . . . . Purge Threat 355 | . 95 . . . 110 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 2 . . 1 2 17 . . . . . . 1 . . . . 5 . . . . 2 . . . . 4 . . 6 6 6 18 Investigation 7 | . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 22 | . . . . . . 6 . . . . . . 1 . . . . 3 . . . . 1 . . . . 3 . . . . 1 7 Reinforcement 14 | . 2 . . . 2 2 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 2 Assault 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 8 Garrison 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Distress Signals 26 | . 1 1 . . 7 1 . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . 5 1 . 6 Communications Jammed 35 | . . . . . . . . . . 11 . . 10 . . . . . . . . . . . . . . 14 . . . . . . Distress Signals 26 | . . . . . . . . . . 11 . . 10 . . . . . . . . . . . . . . 5 . . . . . . Times Spotted 386 | . 25 7 . 1 29 49 1 5 . 21 1 6 4 5 10 . 9 14 . . . 10 2 2 . . 1 16 1 1 44 13 6 103 Peak Tracking Total 19 | . 5 2 . 1 6 7 1 5 . 4 1 6 3 4 4 . 4 2 . . . 3 1 2 . . 1 3 1 1 8 19 4 8 Tactical Retreats 27 | . 3 1 . . 1 2 . 1 . 2 . . . . 2 . . . . . . . . . . . . 2 . . 3 . . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Traps Triggered 11 | . . . . . . 3 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Disabled 17 | . . . . . 5 1 . . . 1 . . . . . . . 7 . . . . . . . . . . . 2 . . 1 . Max in Single Turn 3 | . . . . . 3 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . Garrison Access 7 | . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Accessed 98 | . 10 1 2 1 11 24 . . . 1 2 . 5 . 1 4 . 4 1 1 4 . 4 . . 2 . 5 2 1 . . 8 4 Terminals 51 | . 8 1 . . 8 14 . . . 1 . . 2 . . . . 2 . . . . 2 . . . . 4 2 . . . 4 3 Fabricators 7 | . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Repair Stations 8 | . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . Recycling Units 7 | . 1 . . . 2 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 264 | . 32 4 5 1 28 50 . . . 3 2 . 10 . 1 28 . 9 1 1 17 . 8 . . 2 . 8 4 19 . . 19 12 Successful 158 | . 22 1 5 1 20 18 . . . 1 2 . 3 . 1 28 . 6 1 1 17 . 2 . . 2 . 2 . 19 . . 4 2 Failed 106 | . 10 3 . . 8 32 . . . 2 . . 7 . . . . 3 . . . . 6 . . . . 6 4 . . . 15 10 Catastrophic 24 | . 1 1 . . . 9 . . . . . . 2 . . . . . . . . . 1 . . . . 3 1 . . . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 18 4 1 . 9 30 . . . . . . 4 . . . . 2 . . . . 2 . . 1 . 2 . 1 . . . 10 Terminals 137 | . 28 4 . . 20 33 . . . 3 . . 4 . . . . 4 . . . . 6 . . . . 7 4 . . . 14 10 Fabricators 9 | . . . . . . 4 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 2 . Repair Stations 16 | . 2 . . . . 7 . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 2 . Recycling Units 14 | . 2 . . . 4 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 3 . . . . 1 . 3 . . . . . . . . . 1 . . . . . . . . . 1 . Terminal Hacks 103 | . 9 . 5 1 8 5 . . . 1 . . . . 1 28 . . 1 1 17 . 1 . . 2 . 1 . 19 . . 3 . Record 39 | . . . 4 . . . . . . . . . . . . 11 . . . . 5 . . . . . . . . 19 . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 9 | . . . . 1 . . . . . 1 . . . . 1 . . . 1 1 . . . . . 2 . . . . . . 2 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 4 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Scan Component 5 | . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 11 1 . . 8 8 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 2 Terminals 24 | . 9 1 . . 4 4 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 2 Track 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 5 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Botnet 11 | . 3 . . . 3 2 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 8 1 . . 9 20 . . . . 1 . 5 . . . . 3 . . . . 4 . . . . 5 2 . . . 8 4 Full Trace Events 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 2 . . . 15 . . . . . . 9 . . . . 4 . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . 46 . Total Part Build Rating 28 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 18 . Parts Repaired 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Time 119 | . 13 . . . . . . . . . . . 44 . . . . 62 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total Allies 21 | . . 5 . . 1 2 . . 5 5 . . . . . . . 3 . . . . . . . . . . . . . . . . Largest Group 6 | . . 3 2 . 1 1 1 . 5 6 1 1 . . . . . 2 2 2 2 2 2 . . . . . . . . . . . Highest-Rated Group 138 | . . 45 45 . 10 26 26 . 138 138 20 20 . . . . . 125 125 125 125 125 119 . . . . . . . . . . . Highest-Rated Ally 99 | . . 31 31 . 10 26 26 . 31 31 20 20 . . . . . 99 99 99 99 99 93 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 156 | . . 35 . . . . . . . 87 . 1 . . . . . 6 . . . 24 3 . . . . . . . . . . . Total Damage 4152 | . . 386 . . . . . . . 1387 . 40 . . . . . 637 . . . 1645 57 . . . . . . . . . . . Kills 35 | . . 6 . . . . . . . 9 . . . . . . . 7 . . . 12 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Active Infowar (turns) 17713 | 39 1080 1814 538 110 . 132 573 282 916 759 219 129 671 389 117 . 1201 1303 397 298 199 448 527 365 260 708 347 1189 157 234 1352 . 623 337 Optics 8167 | . . . . . . . . . . . . . . . . . 383 1303 397 298 199 448 527 365 260 708 347 1189 157 234 1352 . . . Sensors 2581 | . . . . . . . 573 282 916 703 107 . . . . . . . . . . . . . . . . . . . . . . . Terrain 1753 | 31 . . . . . . . . . . 112 129 490 . . . . . 355 287 191 158 . . . . . . . . . . . . Structural 6855 | . . . . . . . . . . . . . . . . . . 387 351 290 199 369 527 365 260 693 327 1171 157 19 1049 . 623 68 Seismic 5691 | 8 1080 1814 538 110 . . . . . . . . . 374 117 . . . . . . . . 356 260 708 326 . . . . . . . Cloaking 463 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 269 Jamming 6307 | . . . . . . 132 . . . 56 219 107 595 15 . . 818 655 . 2 . . 526 342 260 708 311 1189 155 20 197 . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 3 . . . 2 1 1 . . . . 1 . . . 1 1 . 1 . 1 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Turns Passed 28531 | 67 1080 1879 538 1329 1389 4740 603 369 916 870 219 129 671 461 854 90 1238 1303 397 298 199 448 527 365 260 708 347 1189 157 234 1499 155 623 2380 Spaces Moved 16991 | 23 628 607 224 506 670 2286 451 271 741 505 181 112 456 356 665 79 853 745 269 229 147 307 372 268 205 575 281 618 135 166 1119 108 391 1442 Core 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 Treads 4024 | . 129 607 224 506 670 1888 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6955 | 23 17 . . . . . . . . . . . . . . . 36 412 269 229 147 307 372 268 205 575 281 618 135 166 1119 108 391 1277 Wheels 5847 | . 482 . . . . 398 451 271 741 505 181 112 456 356 665 79 817 333 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 80 240 240 240 155 110 120 115 115 115 115 100 115 115 115 115 115 110 120 120 120 120 120 120 120 112 112 108 108 108 110 110 111 50 Average Speed 136 | 120 136 240 240 240 155 178 120 117 115 115 115 114 115 115 115 115 121 133 120 120 120 123 120 120 120 118 112 115 108 108 110 110 111 105 Slowest Speed 320 | 120 240 240 240 240 160 320 120 120 115 115 115 115 115 115 115 115 190 260 120 120 120 190 120 120 120 120 112 180 108 108 110 111 111 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 51 | 3 83 97 60 99 61 66 58 38 81 56 6 71 13 60 66 68 84 18 50 39 63 59 16 47 42 93 62 24 15 96 38 27 11 40 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 16 | . 2 1 1 2 . . . . 1 . . . . . 1 1 . . 1 1 3 1 . . 1 . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 . . . 1 . . 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . . 1 . Unknown Exits Taken 21 | 1 . 1 1 1 . . 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 . 1 1 . . Scrap Searched 31 | . . 1 . 2 . . . 3 3 3 . . . 2 1 . . . 4 1 . 4 . 3 3 . 1 . . . . . . . Spaces Dug 150 | . . . . . 2 5 7 1 . . . . 15 . . . 4 20 2 2 . 1 14 1 2 . 1 24 2 . 8 4 17 18 Terrain Destroyed 374 | . 28 . . . 163 18 7 1 . . . . 15 . . . 4 32 2 2 . 1 14 1 2 . 1 24 2 . 18 4 17 18 Melee 150 | . . . . . 2 5 7 1 . . . . 15 . . . 4 20 2 2 . 1 14 1 2 . 1 24 2 . 8 4 17 18 Projectile 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . AOE 222 | . 28 . . . 161 13 . . . . . . . . . . . 10 . . . . . . . . . . . . 10 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total 21101 | 47 775 999 226 622 908 2737 493 300 806 732 192 113 572 386 726 78 992 993 341 249 172 368 442 303 216 605 307 1056 143 208 1337 129 529 1999 Wait 2268 | 13 50 350 . 100 134 212 31 1 57 100 . . 66 10 29 . 79 139 40 14 7 27 34 16 4 3 . 374 1 4 70 . 77 226 Move 16958 | 22 627 606 223 505 669 2285 450 270 740 504 181 111 455 355 664 78 852 744 268 228 146 306 371 267 204 574 280 617 134 165 1118 107 390 1442 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 2 20 6 1 5 7 32 . 5 4 3 5 1 6 1 6 . 5 14 7 1 3 3 2 2 1 6 6 6 . 2 17 . 4 20 Fast Attach 82 | 1 2 1 . . 1 13 . 2 . . . . 1 . 3 . 2 9 . . 7 . . . 1 4 . . 2 4 9 . 1 19 Attach 91 | . 2 1 1 2 6 10 . 1 . 2 2 1 3 2 2 . 8 4 . . . 1 2 . . 1 1 3 1 1 7 . 4 23 Detach 16 | . . . . . 1 4 . . . . . . . . 1 . . 3 . . . . . . . 2 . . . 1 3 . 1 . Swap 235 | 1 11 8 . 1 19 35 3 3 . 9 3 . 7 4 . . 5 15 9 3 . 12 6 4 1 3 12 5 1 3 23 4 6 19 Drop 244 | . 12 10 1 6 15 53 . 5 4 4 1 . 8 . 1 . 1 12 10 1 9 4 4 1 2 12 6 7 2 3 23 2 2 23 Fire 212 | 8 51 17 . 3 54 75 . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Melee 693 | . . . . . 2 18 9 13 1 34 . . 18 14 20 . 32 50 6 2 . 15 23 13 3 . 2 44 2 25 66 15 44 222 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 3 Rewire 77 | . . . . . . . . . . 76 . . . . . . . . 1 . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / Qua) -3/Armory -3/Lab -2/Research -2/Testing -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 494 | -10/Materials | Discovered new exit (range 13) 508 | -10/Materials | Learned location of Mines (-10) 520 | -10/Materials | Repaired Wheel 559 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Identified exit to Subcaves 600 | -10/Materials | Loaded intel: 1 repair station location 631 | -10/Materials | Learned location of 2 exits from Subcaves 654 | -10/Materials | Learned Storage security intel 668 | -10/Materials | Learned 4 Subcaves zone layouts 693 | -10/Materials | Identified exit to Mines 728 | -10/Materials | Learned location of 2 exits from Mines 772 | -10/Materials | Learned location of Recycling (-7) 1148 | -10/Materials | Entered Mines 1153 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1245 | -10/Mines | Learned Materials stockpile data 1459 | -10/Mines | Core integrity fell below 50% 1764 | -10/Mines | Build established: Scavenger-Mutant 1918 | -10/Mines | Learned location of Zion (-7) 1984 | -10/Mines | Excavation squad dispatched 1984 | -10/Mines | A large section of the Mines collapsed 2538 | -10/Mines | Discovered exit to Subcaves (range 9) 2811 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2811 | -10/Mines | Discovered new exit (range 5) 3027 | -10/Mines | Entered Exiles 3027 | -10/Exiles | Accompanied by 2 allies 3057 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3085 | -10/Exiles | Met 8R-AWN 3126 | -10/Exiles | Met EX-HEX 3198 | -10/Exiles | Met EX-BIN 3231 | -10/Exiles | Aligned with FarCom system 3234 | -10/Exiles | Given EX-Vault access code 3289 | -10/Exiles | Opened EX-Vault 3305 | -10/Exiles | Found 0b10 Alert Chip 3356 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3428 | -10/Exiles | Met EX-DEC 3539 | -10/Exiles | Discovered new exit (range 12) 3565 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3565 | -10/Exiles | Entered Mines 3701 | -9/Mines | Learned Materials stockpile data 3877 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3965 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3969 | -9/Mines | Build established: Mutant 4007 | -9/Mines | Discovered new exit (range 15) 4246 | -9/Mines | Learned location of Storage (-7) 4501 | -9/Mines | Learned Materials terminal intel 4684 | -9/Mines | Discovered new exit (range 10) 4769 | -9/Mines | Met a Derelict shopkeep closing up shop 4894 | -9/Mines | Entered Materials 4894 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4896 | -8/Materials | Loaded intel: 12 terminal locations 5294 | -8/Materials | Build established: Scavenger-Skirmisher 6062 | -8/Materials | Identified exit to Factory 6283 | -8/Materials | Entered Factory 6283 | -7/Factory | Evolved 2 slots: Utility x2 6791 | -7/Factory | Build established: Skirmisher 7576 | -7/Factory | Discovered new exit (range 11) 7803 | -7/Factory | Identified exit to Storage 8466 | -7/Factory | Discovered new exit (range 9) 8490 | -7/Factory | Identified exit to Factory 9407 | -7/Factory | Build established: Scavenger-Skirmisher 9521 | -7/Factory | Garrison activated, responded to threat 9955 | -7/Factory | Build established: Skirmisher 10389 | -7/Factory | Garrison activated, responded to threat 10463 | -7/Factory | Lost 4 parts (1n1u2w) 10684 | -7/Factory | Build established: Gladiator 10840 | -7/Factory | Identified exit to Lower Caves 11023 | -7/Factory | Entered Lower Caves 11023 | -7/Lower Caves | Accompanied by 1 ally 11320 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11522 | -7/Lower Caves | Encountered a Warlord checkpoint 11613 | -7/Lower Caves | Discovered new exit (range 10) 11626 | -7/Lower Caves | Entered another Lower Caves area 11626 | -7/Lower Caves | Accompanied by 1 ally 11626 | -7/Lower Caves | Discovered exit to Factory (range 6) 11773 | -7/Lower Caves | Learned Factory garrison access intel 11827 | -7/Lower Caves | Found Alien Artifact 11827 | -7/Lower Caves | Identified Core Expander 11827 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 11850 | -7/Lower Caves | Learned Factory garrison access intel 11987 | -7/Lower Caves | Discovered new exit (range 8) 11995 | -7/Lower Caves | Entered Zion 12078 | -7/Zion | Given A8's code to call for help 12102 | -7/Zion | Discovered new exit (range 9) 12325 | -7/Zion | Found CR-A16's Pointy Stick 12617 | -7/Zion | Gained Derelict followers 12911 | -7/Zion | Entered Proximity Caves 12911 | -6/Proximity Caves | Accompanied by 5 allies 13394 | -6/Proximity Caves | Learned Factory emergency access door positions 13557 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13778 | -6/Proximity Caves | Discovered exit to Factory (range 3) 13781 | -6/Proximity Caves | Entered Factory 13781 | -6/Factory | Accompanied by 1 ally 13781 | -6/Factory | Evolved 2 slots: Utility x2 13783 | -6/Factory | Loaded intel: 4 garrison access locations 13812 | -6/Factory | Lost 4 allies 13872 | -6/Factory | Fabricated Adv. Terrain Scanner? 14000 | -6/Factory | Sucked down chute 14000 | -6/Factory | Entered Waste 14005 | -6/Waste | 1 allies followed down the chute 14010 | -6/Waste | Spotted C-40 Crusher 14023 | -6/Waste | Spotted C-40 Crusher 14031 | -6/Waste | Spotted C-40 Crusher 14067 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14077 | -6/Waste | Spotted C-40 Crusher 14079 | -6/Waste | Spotted C-40 Crusher 14082 | -6/Waste | Spotted C-40 Crusher 14111 | -6/Waste | Discovered new exit (range 16) 14129 | -6/Waste | Entered Factory 14130 | -6/Factory | Loaded intel: 4 garrison access locations 14237 | -6/Factory | Discovered new exit (range 10) 14271 | -6/Factory | Discovered new exit (range 18) 14461 | -6/Factory | Discovered new exit (range 20) 14605 | -6/Factory | Repaired Arm. Huge Wheel 14640 | -6/Factory | Identified exit to Factory 14798 | -6/Factory | Identified exit to Lower Caves 14800 | -6/Factory | Entered Lower Caves 14858 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15102 | -6/Lower Caves | Encountered a Warlord checkpoint 15250 | -6/Lower Caves | Discovered new exit (range 13) 15261 | -6/Lower Caves | Entered another Lower Caves area 15409 | -6/Lower Caves | Lost 4 parts (1n3u) 15547 | -6/Lower Caves | Murdered Warlord Statue 15566 | -6/Lower Caves | Found Prototype Device 15566 | -6/Lower Caves | Identified Heart of Steel 15879 | -6/Lower Caves | Entered a destroyed Warlord outpost 15925 | -6/Lower Caves | Discovered new exit (range 6) 16115 | -6/Lower Caves | Entered Data Miner 16115 | -6/Data Miner | Discovered new exit (range 6) 16137 | -6/Data Miner | Met Data Miner 16160 | -6/Data Miner | Learned location of Section 7 (-3) 16160 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16178 | -6/Data Miner | Received God Mode back door access code from Data Miner 16205 | -6/Data Miner | Entered Proximity Caves 17068 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 17326 | -5/Proximity Caves | Spotted B-75 Beast 17370 | -5/Proximity Caves | Core integrity fell below 50% 17377 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17377 | -5/Proximity Caves | Destroyed B-75 Beast 17406 | -5/Proximity Caves | Lost 3 parts (1p2n) 17427 | -5/Proximity Caves | Discovered exit to Factory (range 7) 17443 | -5/Proximity Caves | Entered Factory 17443 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17938 | -5/Factory | Build established: Scavenger-Gladiator 18115 | -5/Factory | Repaired Nanoactuators 18163 | -5/Factory | Heart of Steel transformed into Warbot 18591 | -5/Factory | Discovered new exit (range 7) 18679 | -5/Factory | Identified exit to Upper Caves 18746 | -5/Factory | Entered Upper Caves 18746 | -5/Upper Caves | Accompanied by 2 allies (Warbot) 18863 | -5/Upper Caves | Found DCF Scrap (12 items) 19016 | -5/Upper Caves | Discovered new exit (range 4) 19037 | -5/Upper Caves | Learned location of Warlord (-4) 19143 | -5/Upper Caves | Entered another Upper Caves area 19143 | -5/Upper Caves | Accompanied by 2 allies (Warbot) 19417 | -5/Upper Caves | Discovered new exit (range 5) 19441 | -5/Upper Caves | Entered Zhirov 19441 | -5/Zhirov | Accompanied by 2 allies (Warbot) 19441 | -5/Zhirov | Discovered new exit (range 3) 19463 | -5/Zhirov | Met Zhirov 19499 | -5/Zhirov | Learned location of Quarantine (-3) 19499 | -5/Zhirov | Learned location of Testing (-2) 19499 | -5/Zhirov | Learned location of Command (-1) 19505 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19529 | -5/Zhirov | Found Alien Artifact 19529 | -5/Zhirov | Identified Integrated Dissipator 19529 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19586 | -5/Zhirov | Found Alien Artifact 19640 | -5/Zhirov | Entered Proximity Caves 19640 | -4/Proximity Caves | Accompanied by 2 allies (Warbot) 19747 | -4/Proximity Caves | Spotter reported a threat 19800 | -4/Proximity Caves | Spotter reported a threat 19902 | -4/Proximity Caves | Spotter reported a threat 20068 | -4/Proximity Caves | Discovered new exit (range 7) 20088 | -4/Proximity Caves | Entered Factory 20088 | -4/Factory | Accompanied by 2 allies (Warbot) 20088 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20089 | -4/Factory | Identified exit to Extension 20341 | -4/Factory | Spotted B-86 Titan 20386 | -4/Factory | Search patrols dispatched 20407 | -4/Factory | Discovered new exit (range 19) 20422 | -4/Factory | Identified exit to Upper Caves 20615 | -4/Factory | Entered Upper Caves 20673 | -4/Upper Caves | Lost 3 allies 20717 | -4/Upper Caves | Learned Research machine intel 20973 | -4/Upper Caves | Discovered new exit (range 8) 20980 | -4/Upper Caves | Entered another Upper Caves area 21072 | -4/Upper Caves | Learned location of Armory (-3) 21100 | -4/Upper Caves | Learned 8 Research zone layouts 21218 | -4/Upper Caves | Discovered new exit (range 11) 21240 | -4/Upper Caves | Entered Warlord 21291 | -4/Warlord | System corruption cleaned by Quarantine Array 21472 | -4/Warlord | Warlord's base attacked by MAIN.C 21482 | -4/Warlord | Found Prototype Piercing Weapon 21485 | -4/Warlord | Found Prototype Piercing Weapon 21528 | -4/Warlord | Met Warlord 21675 | -4/Warlord | Build established: Infiltrator-Gladiator 21822 | -4/Warlord | Warlord forces counterattacked 21829 | -4/Warlord | Opened Warlord's prototype stash 21845 | -4/Warlord | Found Prototype Device 21845 | -4/Warlord | Identified Exp. Phase Shifter 21857 | -4/Warlord | Found Prototype Device 21857 | -4/Warlord | Identified Thermal Barrier 21915 | -4/Warlord | Opened side exit 21939 | -4/Warlord | Discovered new exit (range 10) 21948 | -4/Warlord | Entered Proximity Caves 22010 | -3/Proximity Caves | Spotted B-86 Titan 22026 | -3/Proximity Caves | Destroyed B-86 Titan 22279 | -3/Proximity Caves | Discovered new exit (range 13) 22295 | -3/Proximity Caves | Entered Research 22295 | -3/Research | Evolved 2 slots: Utility x2 22296 | -3/Research | Identified exit to Armory 22297 | -3/Research | Identified exit to Research 22297 | -3/Research | Identified exit to Quarantine 22298 | -3/Research | Loaded intel: 125 machine locations 22644 | -3/Research | Build established: Derelict-Gladiator 23484 | -3/Research | Entered Armory 23638 | -3/Armory | Identified Transdimensional Reconstructor 23638 | -3/Armory | Warped through subspace to slip node 23638 | -3/Armory | Discovered new exit (range 1) 23641 | -3/Armory | Entered Lab 23641 | -3/Lab | Discovered exit to Research (range 9) 23654 | -3/Lab | Unable to decrypt terminal 23654 | -3/Lab | Opened the door to a hidden lab 23655 | -3/Lab | Gained access to the hidden lab's interior 23659 | -3/Lab | Detected by scanners 23668 | -3/Lab | Confronted by A5 23696 | -3/Lab | Destroyed A5 23725 | -3/Lab | Found Alien Artifact 23726 | -3/Lab | Identified Integrated Reactor 23726 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 23734 | -3/Lab | Found Alien Artifact 23734 | -3/Lab | Identified Core Regenerator 23734 | -3/Lab | Used Core Regenerator, restored core integrity (+123) 23756 | -3/Lab | Found Prototype Device 23756 | -3/Lab | Identified AEGIS Remote Shield 23773 | -3/Lab | Unable to decrypt terminal 23853 | -3/Lab | Found Transdimensional Reconstructor 23875 | -3/Lab | Entered Research 23875 | -2/Research | Warlord forces began assault on 0b10 23875 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 23985 | -2/Research | Research machine network offline 24257 | -2/Research | Found Exp. Melee Analysis Suite 24312 | -2/Research | Spotted Striker 24398 | -2/Research | Lost 3 allies 24480 | -2/Research | Borebot progress halted 24485 | -2/Research | Borebot progress halted 24559 | -2/Research | Build established: Scavenger-Gladiator 24644 | -2/Research | Spotted Striker 24646 | -2/Research | Spotted Striker 24694 | -2/Research | Spotted Striker 24738 | -2/Research | Lost 13 allies 24865 | -2/Research | Lost 4 allies 25017 | -2/Research | Spotted Tracker 25018 | -2/Research | Spotted Tracker 25018 | -2/Research | Spotted Tracker 25030 | -2/Research | Spotted Combat Programmer 25037 | -2/Research | Destroyed Tracker 25041 | -2/Research | Destroyed Tracker 25049 | -2/Research | Destroyed Tracker 25082 | -2/Research | Destroyed Combat Programmer 25084 | -2/Research | Lost 6 parts (5u1w) 25102 | -2/Research | Warlord destroyed during the assault 25108 | -2/Research | Destroyed 8 combat bots 25118 | -2/Research | Found Prototype Processor 25118 | -2/Research | Identified Exp. Targeting Computer 25123 | -2/Research | Found Exp. Phase Shifter 25129 | -2/Research | Found Exp. Phase Shifter 25213 | -2/Research | Spotted Executioner 25217 | -2/Research | Spotted Executioner 25223 | -2/Research | Destroyed Executioner 25233 | -2/Research | Destroyed Executioner 25366 | -2/Research | Spotted Executioner 25368 | -2/Research | Discovered new exit (range 5) 25374 | -2/Research | Entered Testing 25375 | -2/Testing | Maximum security lockdown engaged 25410 | -2/Testing | Superbehemoth self-activated to run performance analysis 25426 | -2/Testing | Spotted Superbehemoth 25456 | -2/Testing | Destroyed Superbehemoth 25457 | -2/Testing | Lost 4 allies 25527 | -2/Testing | Discovered new exit (range 2) 25529 | -2/Testing | Entered Access 25529 | -1/Access | Evolved 2 slots: Utility x2 25725 | -1/Access | Identified exit to Command 25812 | -1/Access | Fabricated Adv. Cloaking Device (x2) 25813 | -1/Access | First assault squad dispatched 25966 | -1/Access | Intercept squad dispatched 25988 | -1/Access | Spotted Tracker 25988 | -1/Access | Spotted Tracker 25994 | -1/Access | Destroyed Tracker 26006 | -1/Access | Destroyed Tracker 26011 | -1/Access | Found Exp. Phase Shifter 26037 | -1/Access | Spotted Combat Programmer 26038 | -1/Access | Destroyed Combat Programmer 26052 | -1/Access | Spotted Combat Programmer 26061 | -1/Access | Destroyed Combat Programmer 26128 | -1/Access | Identified Vortex Lance (x2) 26152 | -1/Access | Entered Command 26448 | -1/Command | First assault squad dispatched 26542 | -1/Command | System corruption reached 10% 26569 | -1/Command | Destroyed 13 combat bots 27330 | -1/Command | Found Gamma Bomb Array 27699 | -1/Command | Spotted Striker 27704 | -1/Command | Spotted Alpha 7 27705 | -1/Command | Spotted Executioner 27724 | -1/Command | Destroyed Striker 27740 | -1/Command | Destroyed Alpha 7 27772 | -1/Command | Destroyed Executioner 27802 | -1/Command | Lost 3 parts (2u1w) 27805 | -1/Command | Found Prototype Processor 27805 | -1/Command | Identified Exp. Core Analyzer 27855 | -1/Command | Spotted Striker 27899 | -1/Command | Spotted Alpha 7 27907 | -1/Command | Lost 3 parts (3u) 28214 | -1/Command | System corruption reached 30% 28273 | -1/Command | Lost 11 parts (3p3n5u) 28358 | -1/Command | Failed to warp due to unstable space 28402 | -1/Command | Core integrity fell below 50% 28411 | -1/Command | Released all parts (9) 28428 | -1/Command | Destroyed 10 combat bots 28430 | -1/Command | Spotted B-99 Colossus 28442 | -1/Command | Lost 26 parts (6p7n6u7w) 28518 | -1/Command | Spotted Executioner 28519 | -1/Command | Spotted B-99 Colossus 28520 | -1/Command | Spotted Executioner 28521 | -1/Command | Core integrity fell below 20% 28526 | -1/Command | Discovered new exit (range 4) 28526 | -1/Command | Spotted B-99 Colossus 28529 | -1/Command | Spotted Executioner 28532 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 28526_ EXIT=FOUND 28526_ Slug penetrates Access Shell. 28526_ Slug penetrates Wall. 28526_ Slug penetrates Access Shell. 28526_ Penetrated by Slug. 28526_ Slug penetrates Access Shell. 28526_ Penetrated by Slug. 28528_ Field strength at 63. 28529_ Knocked back. 28529_ Penetrated by Slug. 28529_ Slug penetrates Wall. 28530_ Triggered Stasis Trap. 28530_ A bubble of rippling energy engulfs the area. 28530_ Field strength at 94. 28530_ Field strength at 88. 28531_ Slug penetrates Access Shell. 28531_ Penetrated by Slug. 28531_ Slug penetrates Access Shell. 28531_ Penetrated by Slug. 28531_ Field strength at 69. Map ----- +----------------------------------------------------+ | [! # #??# | | [! #! #??# | | +%! """"????## | | """" #= [ """" + | | """" # """" ####+##### | | """" ######### # ! """" #????????# | | """" # !! # # #????????# | | # ! i # #????????# | | # = # "#############????????# | | ######### #### #???????????# | | ###########+#+######??# + #???????????# | | #???# #??###### ############# | | #???# #???????# + % | | ##### #x??????# ############# | | + #???????# #???????????# | | ##### """Y""" #???????########??????????## | | #???# """"""" ##????????????????????????# | | #???#################????????????????????????# | | #?????????????????###????????????????????????# | | #???????????#######"######???????????????????## | | #???????????# ##???????????????????# | | #???????????#BB E %;#???????????????????# | | #???????????# 7 E EK ;#???????????????????# | | ###???? " """^ ##???????????????????# | | +??? " #????????????????????# | | +???? ?" "< %@ #????????????????????# | | / "" #????????????????????# | | "^^ ^^ " #????????????????????# | | ###### BB """"" #????????????????????# | | ???????? # # # #BB??????^ #????????????????????# | | ???????????#???# ?????? #????????????????????# | | ?????????????????????? #????????????????????# | | ?????????????????????#####;##????????????????????# | | ??????????????????????????##?????????????????????# | | ##########################???????????????????????# | | # = ! #???????????????????????? | | # #???????????????????????? | | # "" "" #???????????????????????? | | # """" """" #???????????????????????? | | %# """" """" #???????????????????????? | | % + "" "" #???????????????????????? | | *|= # #???????????????????????? | | # #???????????????????????? | | ##########+####+######?????????????????????? | | #???# # #?????????????????????? | | #####+## # #?????????????????????? | | ## # # #?????????????????????? | | ## # + """" [#?????????????????????? | | ## # # """" #?????????????????????? | | ######## # # """" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 98 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 30 Propulsion Shielding 33 Weapon Shielding 15 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 12 Melee Accuracy 20 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Force Boost 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Armor Integrity Analyzer | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Force Booster | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Greatsword | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory | Preloaded Adv. Cloaking Device | x2 | -1/Access | Preloaded Repaired ---------- Wheel | 75% | -10/Materials Arm. Huge Wheel | 34% | -6/Factory Nanoactuators | 47% | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Achievements -------------- More Power To You Challenges ------------ None Game ------ Seed ChromaticSignalAutogun Manual? 0 Play Time 04:00:19 Cumulative 213.7 hours Start 2025.03.29 @ 23:13:59 End 2025.03.30 @ 21:40:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 80 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed1e0ffc-da02-4f3d-a92b-f0cb1ad87def