Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 18:39:27 Player: deMangler Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (367) 367 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1332 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Small Battery (100) Improved Power Shielding Light Armor Plating Small Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Power Shielding Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Small Battery Targeting Computer [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 31 | 6 . 25 Power 7 | 1 . 6 Engine 7 | 1 . 6 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 5 | . . 5 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 9 | 1 . 8 Device . | . . . Storage 4 | 1 . 3 Processor . | . . . Hackware . | . . . Protection 5 | . . 5 Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 7 | 2 . 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 4 8 Power 3 | . 1 2 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 8 | . 4 8 Average Slot Usage (%) 82 | . 72 84 Engine 15 | . 10 16 Leg 24 | . . 28 Wheel 2 | . 23 . Storage 8 | . 14 7 Protection 10 | . . 12 Ballistic Gun 19 | . 23 18 Naked Turns . | . . . Heaviest Build 25 | 10 10 25 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 6 | 5 6 6 Most Carried 7 | 4 6 7 Average Carried 5 | 1 5 5 Final Capacity 8 | 6 6 8 Final Carried 7 | 4 6 7 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 594 | 222 . 372 Remotely . | . . . Salvage Created 387 | . 29 358 Parts 29 | . 2 27 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . . 11 Guns 11 | . . 11 Classes Destroyed 4 | . 1 3 Watcher 2 | . 1 1 Swarmer 4 | . . 4 Grunt 6 | . . 6 Sentry 1 | . . 1 Best Kill Streak 5 | . 1 5 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2227 | . 452 1775 Core 523 | . 116 407 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 53 . Volleys Fired 77 | . 10 67 Largest 2 | . 2 2 Hottest 43 | . 40 43 Shots Fired 144 | . 19 125 Gun 144 | . 19 125 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 144 | . 19 125 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 2 10 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 78 | . 8 70 Core Hits 29 | . 2 27 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 646 | . 41 605 Guns 633 | . 41 592 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 13 | . . 13 Kinetic 633 | . 41 592 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 4 | . . 4 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 4 | . . 4 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 291 | . 24 291 Average Temperature 65 | . 10 70 Received Heat Transfer 687 | . 150 537 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 368 | . 30 368 Initial 12 | . . 12 Average 123 | . 6 149 Maximum Alert Level 1 | . . 1 Low Security (%) 77 | 100 100 73 Level 1 22 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 8 34 Peak Tracking Total 8 | . 8 8 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 3 | . 2 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Record 2 | . 1 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 779 | 41 97 641 Spaces Moved 439 | 37 85 317 Core 20 | 3 . 17 Treads . | . . . Legs 295 | . . 295 Wheels 124 | 34 85 5 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 114 | 77 80 127 Slowest Speed 150 | 80 80 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 26 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 589 | 46 96 447 Wait 11 | . . 11 Move 437 | 36 84 317 Hop . | . . . Pick Up 13 | 4 2 7 Fast Attach 19 | 6 . 13 Attach 6 | . . 6 Detach 4 | . . 4 Swap 6 | . . 6 Drop 12 | . . 12 Fire 77 | . 10 67 Melee . | . . . Ram . | . . . Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 9) 139 | -10/Materials | Entered another Materials area 139 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 154 | -9/Materials | Lost 4 parts (1p1n2w) 333 | -9/Materials | Build established: Mutant 743 | -9/Materials | Core integrity fell below 50% 771 | -9/Materials | Core integrity fell below 20% 780 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00706_ System corrupted: Component data lost. 00707_ System corrupted: Lgt. Assault Rifle targeting data glitched. 00711_ Imp. Ion Engine destroyed. 00713_ Acquired 14 matter. 00723_ R-06 Scavenger collects Flight Unit. 00725_ Aluminum Leg destroyed. 00725_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00726_ System corrupted: Heat flow error (+197). 00726_ O-16 Technician sends out distress signal. 00727_ U-05 Engineer lays Concrete. 00730_ Lgt. Ion Engine destroyed. 00732_ Aluminum Leg destroyed. 00734_ O-16 Technician uses terminal to summon reinforcements. 00734_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00734_ O-16 Technician locks terminal. 00739_ Lgt. Assault Rifle destroyed. 00739_ K-01 Serf destroyed. 00747_ Lgt. Armor Plating destroyed. 00755_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????###########/#????# #?# | | ???????????????????### ?????# #????###+###?# | | ?????????????????? ?????# #????????????# | | ??????????????????? T ?????# #????????????# | | ????????????????????? ?????# #????????????# | | ??????????????????????? ?????# #????????????# ## | | ???????????????????????## ###### #????????????# #? | | ???????????????????????+ #???????????## ## | | ????????????????????????# #???????????# # | | ????????????????????????# ###?????????# | | ????????????????????????# #?????????# # | | ?????????????# ?????????# +????????###+## | | ?????????????# "????????# #????????# | | ?????????????? ""???????# ###### #????????# | | ???????????????? ??????# #????? #????????# | | ??????????????###+###??# #??????+????????# | | +############### #### #???????????????# | | #???????????????# | | =%! T #???????????????###### | | #????????????????????? | | ###+########## ########????????????????????? | | # #?????#######???????????????????????????? | | # #???????????????????????????????????????? | | # #?????????????????????? #####???????????? | | + """ ################### ????????? | | # """ + gY sgs@ Y k ????????? | | # """ ################/## ????????? | | +#########?????????????? ????? #####???????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? """#?????????????????????? | | ??????????????????????? """#?????????????????????? | | ?????????????????????? """#?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 262 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialAlphaRouter Manual? 0 Play Time 00:40:46 Cumulative 5.8 hours Start 2020.12.19 @ 17:37:03 End 2020.12.19 @ 18:39:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ec5b2b3-476d-48c3-bf8b-275d6c967fa4