Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.04 @ 01:07:17 Player: Xcalibur Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (5254) 5254 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4469) 4469 TOTAL SCORE: 16123 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 669 Aligned with FarCom 300 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 220/300 Energy 41/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced ECM Suite SGEMP Prototype Peak State ------------ > --- POWER ------------ F-cell Engine Compact Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit 0b10 Alert Chip Advanced Target Analyzer Advanced Particle Charger Weapon Cycler Advanced Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Wave Gun KE Penetrator > --- INVENTORY -------- Particle Reactor Armored Treads Advanced Heavy Treads Advanced ECM Suite System Restoration Module Gamma Rifle Quantum Rifle Enhanced Nova Cannon KE Penetrator [Rating: 129] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 1 . 1 . . . Utility 8 | . . . . . 2 1 1 1 1 2 . Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 207 | 8 2 3 4 . 18 38 25 21 38 36 14 Power 14 | 1 . . . . 2 4 3 1 . 2 1 Engine 8 | 1 . . . . 1 3 2 . . 1 . Core 4 | . . . . . 1 1 1 1 . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 47 | 3 . 3 . . 7 6 8 3 11 5 1 Treads 26 | 2 . 2 . . 4 3 3 3 5 3 1 Leg 2 | . . . . . 2 . . . . . . Wheel 19 | 1 . 1 . . 1 3 5 . 6 2 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 57 | 2 2 . 1 . 5 7 6 8 8 16 2 Device 33 | . . . . . 4 . 5 5 4 14 1 Storage 5 | 2 1 . . . . 2 . . . . . Processor 5 | . 1 . 1 . . . . 1 1 1 . Hackware 3 | . . . . . . 1 . 1 . 1 . Protection 11 | . . . . . 1 4 1 1 3 . 1 Artifact . | . . . . . . . . . . . . Weapon 89 | 2 . . 3 . 4 21 8 9 19 13 10 Energy Gun 42 | 1 . . 1 . 1 16 2 2 9 7 3 Energy Cannon 17 | . . . 1 . 1 1 4 2 4 . 4 Ballistic Gun 28 | 1 . . 1 . 1 3 2 5 6 6 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 . 1 . 1 2 . Parts Lost 37 | . . . . . 4 . . . 8 2 23 Power 2 | . . . . . . . . . . . 2 Propulsion 10 | . . . . . 2 . . . 3 . 5 Utility 14 | . . . . . 1 . . . 3 1 9 Weapon 11 | . . . . . 1 . . . 2 1 7 Highest Loss Streak 14 | . . . . . 4 . . . 3 1 14 Average Slot Usage (%) 93 | . 98 100 76 100 98 99 98 98 92 94 55 Engine 5 | . 14 14 14 14 5 2 4 6 5 4 3 Core 3 | . . . . . 3 4 7 4 5 2 . Treads 12 | . 14 14 14 14 16 15 13 15 10 9 8 Wheel 10 | . 14 13 14 14 8 14 12 11 8 9 2 Device 11 | . . . . . 12 12 13 10 10 19 14 Storage 6 | . 18 14 14 14 9 7 6 5 5 4 3 Processor 7 | . 7 14 14 14 9 7 6 5 6 9 2 Hackware 5 | . . . . . . 2 6 11 10 9 2 Protection 4 | . . . . . 4 6 6 5 8 3 . Energy Gun 7 | . 14 14 2 14 6 11 5 3 6 12 6 Energy Cannon 2 | . . . . . 3 3 6 5 3 . . Ballistic Gun 7 | . 14 14 2 14 14 6 6 6 9 5 2 Naked Turns 9 | . . . . . . . . . . . 9 Heaviest Build 82 | 15 23 23 23 23 35 48 64 64 82 76 73 Greatest Support 165 | 40 10 40 10 20 40 40 40 60 165 95 140 Greatest Overweight (x) 6 | 1 2 2 2 2 3 2 5 2 3 2 6 Average Overweight (x) 1 | . 1 1 1 1 2 1 1 1 1 1 1 Largest Inventory Capacity 12 | 8 12 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 10 9 9 9 9 9 9 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 31% | Scavenger-Skirmisher 22% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Mutant 9% | Skirmisher 8% | Scavenger-Tank 3% | Hacker-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Matter Collected 3664 | 280 . 80 . 35 438 576 340 336 947 582 50 Remotely . | . . . . . . . . . . . . Salvage Created 5972 | 105 . 135 . 35 798 637 379 607 1847 1429 . Parts 311 | 5 . 5 . . 39 35 24 39 94 70 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 88 | . . 3 . 2 15 9 5 14 26 14 . Guns 65 | . . 3 . 2 9 8 3 9 20 11 . Cannons 12 | . . . . . . 1 2 5 4 . . AOE 8 | . . . . . 6 . . . 1 1 . Classes Destroyed 14 | 2 . 1 . 1 4 4 . . 2 . . Worker 7 | . . . . . 3 . 1 1 1 1 . Builder 4 | . . . . . . 1 . . 3 . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 5 | 1 . . . . . 1 . . 1 2 . Operator 2 | . . . . . . 1 . . . 1 . Watcher 7 | . . . . . 2 . 2 2 1 . . Swarmer 17 | . . . . . 4 . . 9 4 . . Grunt 27 | . . 3 . . 10 2 . . 9 3 . Brawler 1 | . . . . . . . . . 1 . . Duelist 2 | . . . . . . . . . 2 . . Sentry 10 | . . . . . . 3 1 1 . 5 . Hunter 5 | . . . . . 1 . 2 . 2 . . Programmer 24 | . . . . . . 4 2 4 8 6 . Assembled 2 | . . . . 2 . . . . . . . Best Kill Streak 9 | 2 . 1 . 1 9 3 1 5 7 4 . Combat Bots Only 7 | . . 1 . 1 6 2 1 5 7 3 . Max Kills in Single Turn 2 | 1 . 1 . 1 2 2 1 2 2 2 . Gunslinging 1 | . . . . . . . . . . 1 . Exploded 2 | . . . . . 2 . . . 1 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Damage Taken 11271 | . . 104 . 68 857 831 505 733 2418 1240 4515 Core 1819 | . . 37 . 10 152 50 78 38 144 57 1253 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 250 | . . . . . . . . . 186 64 . Core Remaining (%) 88 | 100 . . . 81 72 92 90 96 87 . . Volleys Fired 316 | 2 . 14 . 10 52 39 33 31 68 39 28 Largest 4 | 1 . 2 . 2 3 3 3 3 4 4 3 Hottest 276 | 40 . 60 . 60 140 166 178 173 276 273 202 Shots Fired 828 | 2 . 24 . 17 130 109 81 82 218 132 33 Gun 706 | 2 . 24 . 17 97 97 54 55 200 132 28 Cannon 108 | . . . . . 19 12 27 27 18 . 5 Launcher 14 | . . . . . 14 . . . . . . Special . | . . . . . . . . . . . . Kinetic 413 | . . 10 . 7 77 38 32 44 133 54 18 Thermal 186 | . . . . . 19 44 27 27 31 26 12 Explosive . | . . . . . . . . . . . . Electromagnetic 229 | 2 . 14 . 10 34 27 22 11 54 52 3 Robot Hit Streak 30 | 2 . 8 . 5 10 14 7 8 30 24 22 Robot Miss Streak 8 | . . 2 . 2 4 4 8 3 3 3 1 Penetration Max 1 | . . . . . . . . 1 1 1 1 Secondary Targets 10 | . . . . . 2 . . . 5 3 . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 1 . Shots Hit Robots 530 | 2 . 16 . 10 74 70 44 47 158 101 8 Core Hits 225 | 2 . 6 . 5 39 24 16 21 67 42 3 Critical Hits 20 | . . . . . . . 1 4 10 4 1 Critical Kills 6 | . . . . . . . 1 2 3 . . Critical Parts Destroyed 13 | . . . . . . . . 2 7 3 1 Melee Attacks 2 | . . . . . . 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13580 | 27 . 286 . 109 1704 1474 984 1278 4540 2894 284 Guns 10886 | 27 . 235 . 109 991 1349 635 776 3730 2832 202 Cannons 1642 | . . . . . 100 125 349 502 525 . 41 Explosions 1011 | . . 51 . . 613 . . . 285 62 . Melee . | . . . . . . . . . . . . Ramming 41 | . . . . . . . . . . . 41 Kinetic 5838 | . . 92 . 29 752 358 296 624 2450 1109 128 Thermal 3603 | . . 51 . . 140 689 349 502 1032 772 68 Explosive . | . . . . . . . . . . . . Electromagnetic 4098 | 27 . 143 . 80 812 427 339 152 1058 1013 47 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . 1 1 1 1 . 3 5 2 6 5 21 Average Corruption 2 | . 1 1 1 1 . 2 2 1 2 3 14 Corruption Purged 11 | . . . . . . . 1 2 2 5 1 Effects 100 | . . 1 2 1 . 17 7 6 32 15 19 Message Errors 31 | . . . 2 1 . 5 3 3 9 5 3 Matter Fused 8 | . . . . . . 3 . . 3 . 2 Heat Flow Errors 17 | . . . . . . 1 1 1 5 4 5 Energy Discharges 12 | . . . . . . 6 . 1 2 1 2 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 11 | . . 1 . . . 2 2 . 2 1 3 Data Loss (major) 3 | . . . . . . . . . 1 1 1 Misfires 2 | . . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . . 1 Targeting Errors 13 | . . . . . . . 1 1 8 2 1 Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 23 | . . . . . 5 . . 18 . . . Projectiles 18 | . . . . . . . . 18 . . . Explosions 5 | . . . . . 5 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . 51 . . . . 12 9 Shots 9 | . . . . . 8 . . . . 1 . Rammed 9 | . . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 331 | . . 45 . 60 212 240 329 254 277 331 213 Average Temperature 88 | . . 21 . 31 64 98 117 80 91 124 56 Received Heat Transfer 1580 | . . 63 . 80 432 222 36 18 255 129 345 Effects 9 | . . . . . . . 2 . 1 6 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . 1 1 . Interference 6 | . . . . . . . 2 . . 4 . Siege Activations 17 | . . . . . . . . . 10 7 . Total Turns 308 | . . . . . . . . . 198 110 . Longest Duration 66 | . . . . . . . . . 66 26 . Robots Corrupted 4 | . . . . . . . . . 1 3 . Combat Hostiles 3 | . . . . . . . . . 1 2 . Parts Fried 23 | . . . . . 2 . 3 1 4 13 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . . . 1 3 1 2 1 1 . Heat Transferred 4341 | . . 50 . . 198 1147 481 670 1018 703 74 Parts Sabotaged 5 | . . . . . . . . . 2 . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Peak Influence 2033 | 10 6 101 . . 355 175 193 221 885 716 2033 Initial 464 | . 6 1 . . . 85 85 38 . 464 315 Average 285 | 2 6 51 . . 193 75 53 56 330 549 1822 Maximum Alert Level 5 | . . . . . 1 . . 1 3 3 5 Low Security (%) 62 | 100 100 100 . 100 39 100 100 98 35 . . Level 1 7 | . . . . . 60 . . 1 16 . . Level 2 23 | . . . . . . . . . 44 95 . Level 3 1 | . . . . . . . . . 4 4 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . 99 Squads Dispatched 64 | . 2 1 . . 3 5 5 3 9 5 31 Investigation 9 | . 1 1 . . 1 2 3 . . 1 . Extermination 14 | . . . . . . 3 1 3 5 2 . Reinforcement 9 | . 1 . . . 2 . 1 . 2 2 1 Assault 32 | . . . . . . . . . 2 . 30 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Distress Signals 9 | . 1 . . . 2 . . . 5 1 . Communications Jammed 34 | . . . . . . . . . . 1 33 Distress Signals 34 | . . . . . . . . . . 1 33 Times Spotted 245 | . 1 5 . 6 22 22 11 17 40 22 99 Peak Tracking Total 55 | . 2 2 . 4 7 3 3 5 8 4 55 Tactical Retreats 22 | . . . . 1 1 3 1 . 7 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Traps Triggered 14 | . 2 . . . . 3 3 3 1 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Machines Disabled 20 | . . 2 . . 6 3 . 1 5 2 1 Max in Single Turn 3 | . . 1 . . 2 2 . 1 3 1 1 Garrison Access 3 | . . . . . . 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Machines Accessed 56 | . 1 1 4 1 2 14 8 11 8 6 . Terminals 26 | . 1 . . 1 2 7 3 7 2 3 . Fabricators 4 | . . . . . . . . . 2 2 . Repair Stations 7 | . . . . . . 4 1 1 1 . . Recycling Units 5 | . . . . . . 1 1 1 2 . . Scanalyzers 5 | . . . . . . 1 2 2 . . . Garrison Access 4 | . . . . . . 1 1 . 1 1 . Total Hacks 208 | . 2 1 49 3 6 34 29 48 19 17 . Successful 150 | . 1 1 49 2 2 18 23 36 12 6 . Failed 58 | . 1 . . 1 4 16 6 12 7 11 . Catastrophic 14 | . . . . . . 4 2 3 1 4 . Database Lockouts . | . . . . . . . . . . . . Manual 48 | . 2 . 1 4 6 10 8 11 3 3 . Terminals 74 | . 2 . . 3 6 14 13 26 5 5 . Fabricators 15 | . . . . . . . . . 8 7 . Repair Stations 25 | . . . . . . 15 4 5 1 . . Recycling Units 7 | . . . . . . 1 2 1 3 . . Scanalyzers 27 | . . . . . . 2 9 16 . . . Garrison Access 10 | . . . . . . 2 1 . 2 5 . Terminal Hacks 74 | . 1 1 49 2 1 2 5 13 . . . Record 50 | . . . 49 . . 1 . . . . . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 3 | . 1 . . 1 . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . 1 1 . . . Repair Station Index 1 | . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . 2 . . . Locate Traps 4 | . . . . . . 1 . 3 . . . Disarm Traps 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Zone Layout 4 | . . . . 1 . . 2 1 . . . Fabricator Hacks 13 | . . . . . . . . . 8 5 . Load Schematic 7 | . . . . . . . . . 4 3 . Build 6 | . . . . . . . . . 4 2 . Repair Station Hacks 20 | . . . . . . 12 4 4 . . . Scan Component 11 | . . . . . . 7 2 2 . . . Repair 9 | . . . . . . 5 2 2 . . . Recycling Unit Hacks 5 | . . . . . . . 2 . 3 . . Report Inventory 1 | . . . . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . 1 . 2 . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 25 | . . . . . . 2 8 15 . . . Insert Component 11 | . . . . . . 1 4 6 . . . Analyze 14 | . . . . . . 1 4 9 . . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 1 . Seal Access 3 | . . . . . . 1 . . 1 1 . Unauthorized Hacks 10 | . . . . . 1 1 4 4 . . . Terminals 10 | . . . . . 1 1 4 4 . . . Assimilate 2 | . . . . . . . 1 1 . . . Botnet 6 | . . . . . 1 1 2 2 . . . Operators 2 | . . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 1 . . 1 2 13 7 10 5 4 . Full Trace Events 6 | . . . . . 1 1 3 . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 3 7 . . . Parts Built 7 | . . . . . . . . . 4 3 . Matter 1038 | . . . . . . . . . 658 380 . Time 466 | . . . . . . . . . 329 137 . Total Part Build Rating 41 | . . . . . . . . . 25 16 . Parts Repaired 9 | . . . . . . 5 2 2 . . . Time 300 | . . . . . . 177 41 82 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 95 | . . . . . . . 95 . . . . Retrieved Components 10 | . . . . . . . 10 . . . . Parts Scanalyzed 10 | . . . . . . 1 4 5 . . . Part Schematics Acquired 10 | . . . . . . 1 3 6 . . . Parts Damaged 3 | . . . . . . . 1 2 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Total Allies 3 | . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . 3 . . . . Highest-Rated Group 93 | . . . . . . . 93 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders 10 | . . . . . . . . . 4 6 . ROAM 1 | . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . 2 3 . RETURN 4 | . . . . . . . . . 2 2 . Ally Attacks 6 | . . . . . . . 6 . . . . Total Damage 103 | . . . . . . . 103 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Robot Analysis Total 3 | . 1 . . 1 . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 2 2 . Drone Recoveries 4 | . . . . . . . . . 2 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Turns Passed 12831 | 94 91 360 870 230 804 2242 1436 1970 2275 1843 616 Spaces Moved 7229 | 81 86 289 932 153 321 1131 710 1146 1250 961 169 Core 15 | 8 . . . . . . . . . . 7 Treads 376 | 4 . 5 . 5 31 77 1 59 111 24 59 Legs 7 | . . . . . 7 . . . . . . Wheels 6831 | 69 86 284 932 148 283 1054 709 1087 1139 937 103 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 90 100 100 90 100 110 110 110 50 Average Speed 108 | 88 96 101 91 102 114 106 105 114 120 111 122 Slowest Speed 230 | 160 100 160 100 180 180 210 190 210 230 185 185 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . 3 Exploration Rate (%) 32 | 5 24 69 94 27 23 31 17 26 29 23 24 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 42 | . . . . . 7 1 3 2 1 . 28 Terrain Destroyed 124 | . . 6 . . 17 2 4 12 46 9 28 Melee 1 | . . . . . . 1 . . . . . Projectile 90 | . . . . . 12 1 4 12 30 3 28 AOE 33 | . . 6 . . 5 . . . 16 6 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Total 11656 | 97 94 335 950 209 679 2100 1347 1748 1885 1658 554 Wait 3657 | . . 20 7 38 266 840 561 523 493 579 330 Move 7218 | 80 85 288 931 152 320 1130 709 1145 1249 960 169 Hop . | . . . . . . . . . . . . Pick Up 99 | 6 4 5 2 . 11 21 6 9 17 17 1 Fast Attach 53 | 8 1 . 2 . 5 11 5 6 9 5 1 Attach 47 | . . . 2 . 8 4 2 2 12 6 11 Detach 14 | 1 . . 2 . 2 . 1 . 3 2 3 Swap 107 | . 1 3 . . 5 23 18 13 17 25 2 Drop 118 | . 3 5 4 . 10 30 12 14 17 23 . Fire 316 | 2 . 14 . 10 52 39 33 31 68 39 28 Melee 2 | . . . . . . 2 . . . . . Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . 5 Escape Stasis 7 | . . . . . . . . 5 . 2 . Rewire 9 | . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Discovered new exit (range 10) 186 | -10/Materials | Entered Mines 216 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Build established: Mutant 392 | -10/Mines | Met a Derelict shopkeep closing up shop 507 | -10/Mines | Discovered new exit (range 12) 540 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 541 | -10/Mines | Discovered new exit (range 5) 546 | -10/Mines | Entered Exiles 562 | -10/Exiles | Discovered new exit (range 15) 591 | -10/Exiles | Met 8R-AWN 605 | -10/Exiles | Met EX-HEX 650 | -10/Exiles | Met EX-DEC 734 | -10/Exiles | Learned location of Zion (-6) 767 | -10/Exiles | Discovered new exit (range 12) 837 | -10/Exiles | Met EX-BIN 865 | -10/Exiles | Aligned with FarCom system 866 | -10/Exiles | Given EX-Vault access code 913 | -10/Exiles | Opened EX-Vault 920 | -10/Exiles | Found Prototype Energy Cannon 920 | -10/Exiles | Identified Firepult 926 | -10/Exiles | Found Prototype Processor 926 | -10/Exiles | Identified 0b10 Alert Chip 946 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1018 | -10/Exiles | Visited The Gauntlet 1416 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1416 | -10/Exiles | Entered Mines 1419 | -9/Mines | Assembled infested the area 1424 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1612 | -9/Mines | Discovered new exit (range 5) 1646 | -9/Mines | Entered Materials 1646 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1959 | -8/Materials | Build established: Skirmisher 2086 | -8/Materials | Lost 4 parts (2n1u1w) 2404 | -8/Materials | Discovered new exit (range 9) 2450 | -8/Materials | Entered Factory 2450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2686 | -7/Factory | Build established: Mutant 3341 | -7/Factory | Build established: Skirmisher 3584 | -7/Factory | Repaired Hrd. Medium Armor Plating 4043 | -7/Factory | Build established: Scavenger-Skirmisher 4227 | -7/Factory | Repaired Wheel 4301 | -7/Factory | Discovered new exit (range 6) 4438 | -7/Factory | Repaired Hrd. Medium Armor Plating 4484 | -7/Factory | Repaired Lightning Gun 4529 | -7/Factory | Repaired Gauss Rifle 4692 | -7/Factory | Entered another Factory area 4692 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5491 | -6/Factory | Identified exit to Lower Caves 5778 | -6/Factory | Discovered new exit (range 12) 5816 | -6/Factory | Allied Derelicts emerged from ambush trap array 6048 | -6/Factory | Repaired Weapon Cycler 6068 | -6/Factory | Repaired Arm. Treads 6128 | -6/Factory | Entered another Factory area 6128 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6439 | -5/Factory | Build established: Hacker-Skirmisher 6861 | -5/Factory | Discovered new exit (range 16) 7072 | -5/Factory | Build established: Scavenger-Skirmisher 7547 | -5/Factory | Repaired Arm. Treads 7592 | -5/Factory | Repaired Gauss Rifle 7785 | -5/Factory | Discovered new exit (range 5) 7801 | -5/Factory | Identified exit to Factory 8098 | -5/Factory | Entered another Factory area 8098 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8380 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 8410 | -4/Factory | Build established: Scavenger-Tank 8467 | -4/Factory | Fabricated Imp. Medium Armor Plating (x1) 8577 | -4/Factory | Fabricated KE Penetrator (x2) 8902 | -4/Factory | Local fabrication network quarantined 9074 | -4/Factory | Build established: Hacker-Tank 9098 | -4/Factory | First assault squad dispatched 9901 | -4/Factory | Lost 3 parts (2n1u) 9908 | -4/Factory | Destroyed 7 combat bots 10334 | -4/Factory | Discovered new exit (range 16) 10373 | -4/Factory | Entered Research 10373 | -3/Research | Evolved 2 slots: Utility x2 10919 | -3/Research | Build established: Scavenger-Gunner 10954 | -3/Research | Found Fusion Bomb Launcher 11670 | -3/Research | Build established: Scavenger-Mutant 11906 | -3/Research | Fabricated KE Penetrator (x2) 12091 | -3/Research | Build established: Scavenger-Gunner 12091 | -3/Research | Discovered new exit (range 3) 12168 | -3/Research | Fabricated Imp. Medium Armor Plating (x1) 12216 | -3/Research | Entered Testing 12217 | -3/Testing | Maximum security lockdown engaged 12400 | -3/Testing | Scanned by Researcher 12412 | -3/Testing | Crushed by falling debris 12426 | -3/Testing | Crushed by falling debris 12426 | -3/Testing | System corruption reached 10% 12457 | -3/Testing | Lost 14 parts (3n7u4w) 12681 | -3/Testing | Crushed by falling debris 12706 | -3/Testing | Build established: Mutant 12793 | -3/Testing | Spotted PY-92UW26MMBT 12797 | -3/Testing | Spotted Striker 12803 | -3/Testing | Spotted Striker 12810 | -3/Testing | Spotted Investigator 12813 | -3/Testing | Spotted Executioner 12816 | -3/Testing | Released all parts (2) 12817 | -3/Testing | Spotted Alpha 7 12820 | -3/Testing | Stole the SGEMP Prototype 12826 | -3/Testing | Core integrity fell below 50% 12831 | -3/Testing | Core integrity fell below 20% 12832 | -3/Testing | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 12817_ Penetrated by Slug. 12817_ Slug penetrates Machine. 12817_ Machine disabled. 12819_ Particle Reactor blown off. 12819_ E-15 Imp destroyed. 12820_ Slug penetrates E-15 Imp. 12820_ Slug penetrates Striker. 12820_ Penetrated by Slug. 12820_ Acquired SGEMP Prototype. 12821_ E-15 Imp destroyed. 12822_ Acquired 18 matter. 12828_ Enh. Nova Cannon destroyed. 12828_ Slammed into Striker. 12830_ Slammed into G-73 Enforcer. 12830_ Destabilizing: Core damaged (-52). 12830_ Penetrated by Slug. 12831_ Slammed into G-73 Enforcer. 12831_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????########??????????????????#? | | ?????????#" """"#?????????????????]#? | | ?????????#" Kp""#???????????????? ?? | | ?????????#"pgKg"####???????????? ??? | | ?????????#""@gbg##p############/##### | | ?????????#""ggpYEpgmgg hhggglg%C"%"%" | | ?????????# i7 h!! gg bC [%CCC%%""% | | ?????????#" hgc## ####g/##[######### | | ?????????#""" ####?# C C "#?????# | | ?????????##### #????#" #####??# | | ?????????????####????#"" "" #### | | ?????????????????????#" "##### ## | | ?????????????????????#""" ""### # ## | | ?????????????????????#""""""###### # | | ?????????????????????######## ####### | | ??????????????????######### ##?????? | | ??????????????????### # ##??????? | | ?????????????????###"##########?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ?????????????????# " " """"" #?????? | | ?????????????????# "!" " "" #?????? | | ?????????????????# """ #?????? | | ?????????????????# #?????? | | ?????????????????# " " #?????? | | ?????????????????# """""""" #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 37 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Armor Coverage 900 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lightning Gun | -7/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Hvy. Treads | -5/Factory | Hacked KE Penetrator | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed Tesla Rifle | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Gauss Rifle | -5/Factory | Scanalyzed Weapon Cycler | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -4/Factory | Preloaded Imp. Medium Armor Plating | x1 | -4/Factory KE Penetrator | x2 | -4/Factory KE Penetrator | x2 | -3/Research Imp. Medium Armor Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed UtilityBackupExpander Manual? 0 Play Time 04:25:07 Cumulative 63.9 hours Start 2022.02.25 @ 17:31:20 End 2022.03.04 @ 01:07:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 151222f1-68f1-4914-82c2-9e2ba07a5bb4